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Swashbuckler-Elementalist

+50 points Attributes: +1 IQ [20]. Secondary Characteristics: -1 Will [-5]; -1 Per [-5]. Advantages: One of the two packages below: 1 - Elemental Influence 2 (One Element) [16]; Spirit Empathy (Accessibility, One element only, -20%; Specialized, Elementals, -50%) [3]; and 16 points in Elemental abilities. 2 - Elemental Influence 2 (All Elements) [20]; Spirit Empathy (Specialized, Elementals, -50%) [5]; and 10 points in Elemental abilities. Disadvantages: -15 points chosen from among Obsession (Become the worlds most powerful elementalist, leader of an elemental army, etc.) [-10*], Pyromania [5*], Social Stigma (Excommunicated) [-10], Unnatural Features 1-5 [-1/level], Weirdness Magnet [-15]. Appearance (Unattractive) [-4], Bad Temper [-10*], Disciplines of Faith (Ritualism) [-5], Frightens Animals [-10], Impulsiveness [-10*], Megalomania [-10], Odious Personal Habits (Willfully obscure) [-5], Overconfidence [-5*], Sense of Duty (Friendly elemental spirits) [-5]. Skills: Hidden Lore (Elementals) (A) IQ+1 [4]; Occultism (A) IQ+1 [4]; Hazardous Materials (Magical) (H) IQ-1 [1], Psychology (Elementals) (H) IQ-2 [1]. Special Abilities: Choose 10 elementalist spells, which will be either (H) IQ [1] or (VH) IQ-1 [1] with the +2 for Elemental Influence.

Wizard-Elementalist
+50 points Advantages: 10 points chosen from among HT +1 [10], Will +1 or +2 [5/level], Eidetic Memory [5] or Photographic Memory [10], Fearlessness [2/level], Languages (Any) [2-6/language], Medium (Specialized, Elemental Entities, -50%) [5], additional Elemental abilities [Varies]. Choose one of the two packages below: 1 - Elemental Influence 2 (One Element) [16]; Spirit Empathy (Accessibility, One element only, -20%; Specialized, Elementals, -50%) [3]; and 16 points in Elemental abilities. 2 - Elemental Influence 2 (All Elements) [20]; Spirit Empathy (Specialized, Elementals, -50%) [5]; and 10 points in Elemental abilities. Disadvantages: -10 points chosen from among Obsession (Become the worlds most powerful elementalist, leader of an elemental army, etc.) [-10*], Pyromania [5*], Social Stigma (Excommunicated) [-10], Unnatural Features 1-5 [-1/level]. Appearance (Unattractive) [-4], Bad Temper [-10*], Disciplines of Faith (Ritualism) [5], Frightens Animals [-10], Impulsiveness [-10*], Megalomania [-10], Odious Personal Habits (Willfully obscure) [-5], Overconfidence [-5*], Sense of Duty (Friendly elemental spirits) [-5]. Skills: Hidden Lore (Elementals) (A) IQ+1 [4]; Psychology (Elementals) (H) IQ-2 [1] Special Abilities: Choose 10 elementalist spells, which will be either (H) IQ [1] or (VH) IQ-1 [1] with the +2 for Elemental Influence.

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