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IBERIAN: The Iberians were the people who occupied the coastal area of the Iberian Peninsula and

the Ebro valley from the s. V a. C. until Roman times, and that spread across the Pyrenees by the Mediterranean coast to the vicinity of the present city of Montpellier. Never formed a political unit. Their social organization was based in the city and in a broader groupings that people call classics. In some cases, the Roman writers, concerning the struggles of conquest, refer to the existence of kings or kings. Struggles with neighboring peoples were quite frequent. Armies Iberians were not professionals, but the aristocracy was well equipped and with a good level of training. In clashes with Carthaginians and Romans speak sources of resistance to the Iberians in battle, being relatively well organized. Heads Iberians used to have next Devoti, who constituted something like a bodyguard of faithful comrades and identified the ultimate sacrifice with his boss. ARMY SELECTION Command Core: Support: Must include a general May include up to 3 sub-commanders Must include 2 units of scutarii or caetrarii. May include up to 6 support. The number of support plus skirmish selections must not exceed the number of core selections. May include up to 5 skirmish. The number of support plus skirmish selections must not exceed the number of core selections. Up to 25% of the points available may be spent on troops from the Allies section. COMMAND General Title

Skirmish:

Allies:

Dl Ml Attacks 9+2 9+2 +2 General 8+1 8+1 +1 May be mounted on a horse at a cost of 10 pts. Up to 3 sub-commanders Title Dl Ml Attacks Sub-commander 8+1 8+1 +1 May be mounted on a horse at a cost of 10 pts. CORE

Notes & Traits Army general mounted on horse, heroic leader.

Pts 50 Free

Notes & Traits Mounted, Heroic leader.

Pts 55

Players may select up to 10 units from the Core Troops section. Scutarii Models per unit 16-32. ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS CLOSED 12 4+ 1 3 6+ 4+ 1 5 6 11 Weapons: Hand weapon, Throwing or Long spear, javelins, hand weapon. Armour: Shield. Special rules: None. Upgrades: May add soliferrum at a cost of 2 pts per model. May exchange shield for large shield at a cost of 1 pt per model. May upgrade up to 2 units at a cost of 3 pts per model. Caetrarii Models per unit 16-32. ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS Open 12 4+ 1 3 6+ 4+ 1 5 6 11 Weapons: Hand weapon, Throwing or Long spear, javelins, hand weapon. Armour: Shield. Special rules: None. Upgrades: May add soliferrum at a cost of 2 pts per model. SUPPORT For each unit selected from the Core section one unit may be selected from the Support section or Skirmish section. A maximum of 6 Support units may be chosen. 0-1 Devoti Models per unit 10-24. ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS CLOSED 12 4+ 1 4 5+ 4+ 1 6 7 18 or OPEN Weapons: Hand weapon, Throwing or Long spear, javelins, hand weapon. Armour: Large Shield. Special rules: Expert swordmen, bodyguard. Upgrades: May add soliferrum at a cost of 2 pts per model. May add light armour upgrading ARM 4+ at a cost of 2 pts per model. May add horse at a cost of 1 pt per model. Cavalry Models per unit 6-20 ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS OPEN OR 20 4+ 1 3 5+ 4+ 1 6 6 21 SKIRMISH Weapons: Hand weapon, Javelins. Armour: Shield. Special rules: None. Upgrades: May add throwing spear at a cost of 1 pt per model. Skirmish order units may be a maximum of 12 models in number. SKIRMISH

For each unit selected from the Core section one unit may be selected from the support section Skirmish section. A maximun 5 Skirmish units may be chosen. Skirmish Models per unit 8-15. ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS Skirmish 12 4+ 1 2 N/A 4+ 1 5 5 7 Weapons: Javelins or slings, Improvised Weapons. Armour: None. Special rules: None. Upgrades: May add buckler upgrading ARM 6+ at a cost of 1 pt per model.

Balearic slingers Models per unit 8-15. ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS Skirmish 12 3+ 1 3 N/A 4+ 1 5 6 12 Weapons: Slings, Improvised Weapons. Armour: None. Special rules: Mercenaries. Upgrades: May add buckler upgrading ARM 6+ at a cost of 1 pt per model. ALLIES: Celtiberians. Roman Republic. Carthaginians.

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