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Elementalist Society for Ars Magica (II) Magic Society - Cyprian School A sorcerers Society seeking treasures thanks

to a mixture of power and learning, not doing averse or old volumes of sorcery, dragons and dwarves gold, or even "simple" natural objects. They move around the Mediterranean, but are common especially in the Court of Iberia and the Languedoc. They tend to always carry a copy of the book known as The Grimoire of St. Cyprian or "Ciprianillo" written by founder centuries. They are a company that takes advantage of the four Elemental Elemental Forms and specializes in Convocation Theurgic Theurgic Elemental Elemental and Divination. His wealth is progressing to his power and knowledge. Arts and Skills Supernatural Favoured: Those with the Gift acquire four Elementary Forms and Techniques Theurgic and Divination Convocation Theurgic, the Gifted not receive initiations for Earth Elemental, plus Zahor and Techniques. Supernatural Ability consider Zahor Favored. History and Culture: Long ago a witch pagan known as Cyprian was hired by a frustrated lover, to take revenge and curses and demons enslaved by a very pious woman, known as Justina. This woman was protected from evil witches against the sorcerer who conjured her, so she finally became a Christian at Cipriano, and together they began to evangelize, and he renounced his former practices destroying all magic books, after having had apprentices of some of their gear. Heirs of both fell between the wizards of Thebes Court now especially magicians divine being known as "Cyprian and Justina Society", suffering martyrdom and becoming holy repentant sorcerers patterns. Other followers or similar arts practitioners often remain treacherous sorcerers, summoners and gentlemen of spirits. Finally, some of his old grimoires were rescued, and at least one apprentice used part of his teachings in sorcery less bound by what infernal and more wealth and virtues of the elements. The School, as they are known, works extensively studied wizardry rescued addition to what its founder, finishing to create a school that would allow them to recover hidden treasures of the past or defend their supernatural guardians. At the end mixed forms of magic and Alexandrian Gnostic sources, plus the teachings of Cyprian, getting a basic mastery of certain creatures of the elements, in addition to certain spirits that resonated with the same energies. They are terribly greedy, or at least suffer from that fame, both before becoming founder as the use they give their powers. A group of these sorcerers usually made by both members and members Gifted Gifted not, although both are usually sought if they have some previous skills from the ability to see the unseen to find objects outside the normal senses. See below for details of the characters, but overall the background of these wizards is typically worship. Unlike others however, link their lifestyle to their magic, but are still subject to the part of society to live and thrive, do not have alliances or an organization to support them as if the Order of Hermes. Teachings: Scholars used much Ciprianillo, being weird not having or seeking an issue best. It actually they have few clues about their organization, but the comments and glosses on it give that kind of information like other grimoires and texts, some written by them, other former and other traditions and other magical schools. Some text has been strained tight in their libraries, but not on matters of moment really committed, no secret on the Parma Magica or vital information about the traditions and members of the order has been cast in his direction, just in reverse despite the book fame is its basis. The Book of Saint Cyprian Summa of Culture Magic (Level 6, Quality 8), Summa Faerie Culture (Level 6, Quality 8), Summa Infernal Culture (Level 6, Quality 8), Summa Divine Culture (Level 3, Quality 8), Tractatus de Liberal Arts (Quality 8), Tractatus of Philosophy (Quality 8) School Culture (Summa Level 4, Quality 8) Author: Cyprian of Carthage, before converting to Christianity. Available: Complete all School held in some occult libraries, in some partnerships and some private libraries of bishops. Description: A huge compendium of 4 volumes detailing all kinds of materials of witchcraft and the influence of special materials and special moments, heavenly correspondences applied to the

location of treasures and invocation of spirits. Creatures have names and descriptions of rituals, as well as examples and diagrams. Describes a number of initiations and teachings from simpler. Normally outside the school only has one book, one which lowers the quality and makes only have a Level 4 Summa Culture of a Kingdom (O 3 for Domain Culture). Special Rules: Each of the volumes has a two innovations related with Tradition, allowing one of the spells emulate typical of Tradition. If one studies the Elementary Techniques known book, can use as Summas whole of Level 20 and rating 8 in them. It also has several Initiations for Gifted not in the Glosses. Some editions have special powers for each realm: the Magical Culture is a Tractatus 8 Intellego Quality and Rego, the Infernal is a 10 Quality Tractautus Invocation, Commanding and Sorcery, The Faerie to study Second Vision and Zahor like Summa was a level 3 of both quality and 8, while the Divine is a quality Tractatus Power 8 Abjuration. In addition, there are several typical Initiations, which are usually precisely Glosses detail, and are often available in both hard (with defects causing Ordeal for non Gifted) and soft (Gifted). A little something for the infamous mercenary greed founder before his conversion is evident in both initiations and in the whole of the tradition. To them, knowledge is power and it shows. Lesser Ritual of the Magician Difficulty Factor of Initiation: 15 Text Bonus: +11 (+1 Sacrifice, Time mystagogue +3, +1 Time Started, Search +3, +3 Ordeal Low) The learner must be in a station serving the mentor, and before the end of the season should find clues in the Ciprianillo or other sources to locate a hidden treasure, and be done with it to give to your mystagogue. The riches that gets to bury them at the end of the same season in a hidden place. When the Initiate acquires ends Zahor Virtue and Pointless Defect Management. There are free versions Gifted ordeal for those who have not acquired the ability as part of the opening of the Don, look below. Harden the Heart Ritual Difficulty Factor of Initiation: 15 Text Bonus: +12 (+1 bonus Sympathy, +1 Sacrifice, Time mystagogue +3, +1 Time Started, Search +3, +3 Ordeal Low) The apprentice requires travel to a hidden rock formation with Mighty Mystic Aura, along with his mentor. Once there you must go into the most inhospitable and difficult to move (dark caves, slopes with sharp cutting edges, gorges unstable). Once there, spear or saved with the help of his mystagogue and sacrifices a creature all its richness dwell there again. He should be the one to negotiate with her to act as his guardian. The mystagogue out before and he must leave Zahor using its ability to collect the clues he leaves that end, if you want to overcome the initiation should be have at least 4 in Dowsing, like its Culture Magic to deal with the be summoned. By achieving successful return and finish his study with his mentor gains the Virtue of Earth Elemental, and Defect Prone to dizziness. Knowledge of the True Rite Seer Difficulty of Initiation: 21 Text Bonus: +19 (+2 bonus Sympathy, Time mystagogue +3, +1 Time Started, +3 Journey to a particular location, +1 Sacrifice, +9 Ordeal Mayor) The apprentice must first find all the hidden treasures you find in a distant province: lost coins, Vis forgotten, buried treasure and all that is in between. You should check with the Ciprianillo and once assembled Mentor find the true name of a supernatural being, and will sacrifice everything he found. Being once go accept the sacrifice and will challenge you to a duel Originally Riddle. After finishing, the initiate acquires Virtue of Divination Theurgic plus the Major Personality Defect Greedy. To succeed the sorcerer must possess Culture Magic of 4, 3 and Dowsing Earth Elemental 5 Authentic Power Ritual Sorcerer Difficulty of Initiation: 21 Text Bonus: +17 (+9 Ordeal Mayor, Time mystagogue +3, +1 Time Started, Search +3, +1 Bonus Sympathy) The Initiate must leave, convince your mystagogue of that starts with it and find the way to a Regio containing some particularly powerful supernatural creature and obtuse. Once there, you must perform ritual confrontation with the creature, and at a propitious time, remove and sacrifice

knowing their weaknesses. Then use the Vis as a parting gift to his mentor, after which end up studying the following season. Requires knowledge of at least some other Culture advanced in addition to the Magic Kingdom, five in this and the other plus 5 and Land Elemental Concentration. Once the defect has finished Air Magic, but also Invocation Theurgic Virtue. There are also initiations for the Gifted, allowing them since Magical Creatures control to gain more knowledge of Ciprianillo (Theurgy Elemental) and so on. Magic: The magic of the School is a practical use of Theurgy, enclose supernatural creatures and extract from them knowledge. They can enter Regios, understand motivations and prevent ambushes creatures tend them, in many cases unclear. When suspect beings to be found are not vulnerable to his powers, conjure elemental and communicate with conspirators, or trapped spirits that can give them an advantage in their search for treasures hidden in the supernatural. Explore haunted locations also allows them to find all sorts of secrets, not just material wealth of times forgotten or do not belong to no one to claim the theft (in theory) but in addition to that, they can access mystical secrets and treasures : from magical relics and enchanted items removed from graves buried at volumes that hold secrets and mystical knowledge accessible to them or others they recruit. Therefore, collect Initiations and many of them have additional supernatural abilities. Its philosophical basis that knowledge is power, and the memory of his mentor as highlighted in his art a long time ago, they guide their path, sometimes dangerous because of temptations and dangers. They are very vulnerable to the pitfalls of False Gods, and many ultimately lead to the Powers Air, two classes of demons average tenacious and quite powerful, too much for the inexperienced. The powers of heaven are to monitor these heirs of a saint, and often punish so instructive, and surprisingly there are a small number who practices and combines certain Holy Powers. Fairies and magical beings often seek to defend their "search", but I know so well that some are even famous School as giants or murderers kill dragons, and even as exorcists. Sadly usually always win something, you know it or not, so do not trust them all. Characters: Not much difference between Gifted Gifted and not all require work to stay so we usually do not have all the free stations, only 2, but it is normal once have his powers seeking treasures and to stay employed, or even acquire wealth or lose it all (can hold as much wealth Virtue or Flaw Poverty). They usually start at a relatively advanced age (between 14 and 15) if you do not have the gift, and are usually chosen from among circles that you may be interested in the supernatural: Exorcists, heretics, people annoyed by the supernatural, mystical lineages and unsuccessful students . Perception and Intelligence capabilities are usually seen as necessary for the office, not so much the mental faculties devoted to social interaction, although some have a silver tongue. Virtues and Flaws are common Faerie Friend, Earth Elemental Affinity Form, Elemental Form Maa with Terram, Wise, Relic, Wealth (great treasure found), Blood Magic, Educated, Blood Faerie (as well as other related and available with Elemental Magic both those that improve learning witchcraft and as more techniques or ways of using them) Poverty (a business that was bad), Greedy, Air Magic, Renegade, Partner (Ser) Magic, Haunted by Entity, Nuisance Supernatural, some kind of Hex minor or major and especially for Gifted No, other-initiations from defects besides common to all Elemental (More potential strengths and weaknesses of their relationships supernatural fruit can be consulted in the books Realms of Power). The training is always Culture and Faerie Magic Penetration, Arts and Dowsing, as well as Latin and Liberal Arts sufficient to read the Ciprianillo and other similar grimoires, and even occult relationships other languages like Arabic or Greek.

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