Académique Documents
Professionnel Documents
Culture Documents
Character Name
Ards K.
Player
Half-Elf
Racial Bonus
Warlock
Modifier (Add Level when making Ability Checks)
1
Level
Male
Gender
Unaligned
Alignment Deity
Ability Scores
Base
Hit Points
Max HP
Current Hit Points
26
13
hp
12 14 10 12 8 16 Defenses 11
+1 +2 0 +1 -1 +3
6
hp
Special Movement
8
Surges Used
: Normal
Action Points
Action Point Effects
Skills
Trained
Armor Class
Temporary Effects
10
Ten + Level
1
Armor + Shield
Acrobatics
+ + + Misc Dex or Feat/ Int (if app.) Enhancement
Arcana Athletics Bluff Diplomacy Dungeoneering Endurance Heal History Insight Intimidate Nature Perception Religion
13
Fortitude
Conditional Bonuses
10
Ten + Level
2
Str or Con
+ Class
1
Misc
Feat/ Enhancement
13
Reflex
Conditional Bonuses
10
Ten + Level
1
Dex or Int
1
Class
15
Will
Conditional Bonuses
10
Ten + Level
3
Wis or Cha
1
Class
1
Misc
Feat/ Enhancement
Basic Attacks
+ Profic
+ Misc
Feat/ Enhancement
Damage
0 +6 +1 +3 +5 -1 +2 -1 +1 +1 +8 -1 +1 +1 0 +8 0
(Dex) (Int) (Str) (Cha) (Cha) (Wis) (Con) (Wis) (Int) (Wis) (Cha) (Wis) (Wis) (Int) (Dex) (Cha) (Dex)
+2 from class
+2 from class
Race Features
= Effects & Bonuses vs. Ranged Weapon To Hit Level + Dexterity + Profic + + Misc Feat/ Enhancement
Proficiencies
M
Size
Dual Heritage Group Diplomacy- Allies withing 10 gain +1 diplomacy Dillettante: Human Defense Bonuses
/
Range = Effects & Bonuses vs. Misc Weapon To Hit Level + Ability
Damage
Class Features
+ Profic + + Feat/ Enhancement
Warlocks Curse
Misc
Infernal Pact: Dark Ones Blessing, gain temp hp = to lv of char. Prime Shot, Shadow Walk
/
Other Combat Modifiers Opportunity Attacks Combat Notes Range Combat Advantage
Damage
Other Notes
Misc
Equipped Items
Used
175
Weight
22
Age Adventuring Company or Other Affiliation
Head Used
Notes or Artwork
Neck Hands
Cloth Armor
Armor or Clothing
Used
Used
Dagger
Sickle
Shield or Off-hand Weapon
Used
Used
Ranged Weapon
Alternate Weapon
Used
Feet
Carrying Capacity
Treasure
Total Weight
15
120
Base Strength x 10
Normal
No Penalty
240
Base Strength x 20
Heavy
Requires both Hands
600
Base Strength x 50
Maximum
Can Only Drag or Push
Paragon Path
Experience Points
Coinage
0 XP
Number of Powers
2
At-Will
1
Per Encounter
1
Daily Utility
Ritual Book
Ritual Name, Page Number, and Cost Pages Used
Utility
Card Folder
At-Will Power
At-Will Power
Eldricth Blast
Name
Hellish Rebuke
Name
Arcane,Fire,Implement
Power Source & Attack Type
Charisma
vs.
Reex
Defense
Constitution
vs.
Reex
Defense
1d6 + Con
Effects
Damage
If I take damage before the end of my next turn, the target takes extra 1d6 + con damage.
At-Will Power
Name Standard Move Minor Target & Range Power Source & Attack Type
At-Will Power
Name Standard Move Minor Target & Range Power Source & Attack Type
Target:! Range:
To Hit
vs.
Defense
Target:! Range:
To Hit
vs.
Defense
Effects
Damage
Effects
Damage
At-Will Power
Name Standard Move Minor Free Power Source & Attack Type
At-Will Power
Name Standard Move Minor Free Power Source & Attack Type
Effects
Effects
Encounter Power
Encounter Power
Name
Vampiric Embrace
Name
constitution
vs.
will
Defense
Target:! Range:
To Hit
vs.
Defense
Effects
Damage
If I take damage before the end of my next turn, the target takes extra 1d6 + con damage.
Encounter Power
Name Standard Move Minor Target & Range Power Source & Attack Type
Encounter Power
Name Standard Move Minor Target & Range Power Source & Attack Type
Target:! Range:
To Hit
vs.
Defense
Target:! Range:
To Hit
vs.
Defense
Effects
Damage
Effects
Damage
Encounter Power
Name Standard Move Minor Free Power Source & Attack Type
Encounter Power
Name Standard Move Minor Free Power Source & Attack Type
Effects
Effects
Daily Power
Daily Power
Name
Armor of Agathys
Name
Arcane,Cold
Power Source & Attack Type
Standard Move Minor Target & Range Power Source & Attack Type
vs.
Defense
Target:! Range:
To Hit
vs.
Defense
Effects
Damage
Effects
Damage
gain temporary hit points equal to 10 + intelligence modier, until the end of the encounter an enemy that starts its turn adjacent to you takes 1d6 + Con mod cold damage.
Daily Power
Name Standard Move Minor Target & Range Power Source & Attack Type
Daily Power
Name Standard Move Minor Target & Range Power Source & Attack Type
Target:! Range:
To Hit
vs.
Defense
Target:! Range:
To Hit
vs.
Defense
Effects
Damage
Effects
Damage
Daily Power
Name Standard Move Minor Free Power Source & Attack Type
Daily Power
Name Standard Move Minor Free Power Source & Attack Type
Effects
Effects