Vous êtes sur la page 1sur 5

AIRCRAFT CONTROLS: Ailerons = Left/Right arrows Stabilators = Up/Down arrows Rudder = , (comma) and .

(period) Toggle Air Brakes = B Toggle Wheel Brakes = W Throttle 0% = Shift ' (apostrophe) Throttle 10-90% = Shift 1-9 Throttle 100% = Shift 0 Increase Throttle 1% = + (if 100% throttle then increase afterburner stage) Decrease Throttle 1% = (if afterburner on then decrease afterburner stage) Toggle Engine state (off/on) = Shift E Toggle Flaps = / Toggle Landing Gear = G Autopilot mode = A Auto Landing mode = L Decrease Afterburner stage = Z Increase Afterburner stage = X WEAPON/COUNTERMEASURE CONTROLS: Dispense Flare = F Dispense Chaff = C Fire Cannons = M Fire Selected weapon = Space [Reverse] Forward cycle Weapon selection = Shift + Enter Toggle "Target friendly" Weapon safety mechanism = Shift F Force Reload (Instant Action Only) = Alt R WINGMEN CONTROLS: "Wingman Attack My Target" = Ctrl F1 "Section Attack My Target" = Ctrl F2 "Formation Attack My Target" = Ctrl F3 "Wingman Rejoin formation" = Ctrl F4 "Line Abreast Right" = Ctrl F5 "Line Abreast Left" = Ctrl F6 "Line Astern" = Ctrl F7 "Echelon Right" = Ctrl F8 "Echelon Left" = Ctrl F9 "Close Up" formation = Ctrl F10 "Spread Out" formation = Ctrl F11 COCKPIT SYSTEM CONTROLS: Navigation (NAV) HUD mode = 1 CCIP Pre-Designate HUD mode = 2 CCIP Post-Designate HUD mode = 3 Electro Optical (EO) HUD mode = 4 Missiles (MSLS) HUD mode = 5

Lead Computed Optical Sight (LCOS) HUD mode = 6 Strafe (STRF) HUD mode = 7 Anti-Radiation Missile (ARM) HUD mode = 8 Dogfight (DGFT) HUD mode = 9 Landing (LND) HUD mode = 0 [Reverse] Forward cycle available HUD modes = [Shift] H [Reverse] Forward cycle selected Waypoint/Target depending on HUD mode = [Shift] Tab Cycle HUD color = Ctrl H [Decrease] Increase HUD unclutter level (1..4) = [Shift] U Increase HUD zoom = NumPad + Decrease HUD zoom = NumPad Reset to default HUD zoom = NumPad * Reverse cycle Radar range = Del Forward cycle Radar range = Ins Object identify (present target) = I Toggle True/indicated airspeed = Ctrl A Toggle Altimeter mode (barometric/radar) = J MFD = V [Reverse] Forward cycle left MFD mode = [Shift] Left Square Bracket [ [Reverse] Forward cycle right MFD mode = [Shift] Right Square Bracket ] Cycle MFD Color = Ctrl M Toggle Bitchin' Betty system = Ctrl B Eject Warning = Esc Eject = Esc, Esc DISPLAY CONTROLS: Cycle HUD color = Ctrl H Cycle MFD color = Ctrl M Cycle "Notify Message" color = Ctrl N Toggle MFD superpositioning on screen = V Clear "Notify Message" list = Shift A CAMERA CONTROLS: Local player internal view = F1 External world view = F2 External local view = F3 Fly by view = F4 Chase view = F5 Last weapon fired view = F6 Present target view = F7 HUD only view = F8 Increase, decrease camera zoom = NumPad (+ , -) (in internal view) Predefined cockpit views = NumPad (1-9)

(in internal views) Rotate camera around object = NumPad (1-9) o degree Y view = Ctrl Up Arrow 180 degree Y view = Ctrl Down Arrow 270 degree Y view = Ctrl Left Arrow 90 degree Y view = Ctrl Right Arrow OBJECT VIEW CONTROLS: Next object in type list = Shift N Reverse cycle present object type (player, ground, air) =Shift , (comma) Forward cycle present object type (player, ground, ari) =Shift . (period) View last weapon fired (missile/bomb view) = F6 View present target = F7 GAME CONTROLS: Pause game = P or Pause Send multi-player "talk/chat" message = Alt M Controls: KEY SUMMARY: Square brackets around a phrase means optional. [ command ] = shift can be held to change functionality. (Usually reverse cycling direction) AIRCRAFT CONTROLS: Ailerons = Left/Right arrows Stabilators = Up/Down arrows Rudder = , (comma) and . (period) Toggle Air Brakes = B Toggle Wheel Brakes = W Throttle 0% = Shift ' (apostrophe) Throttle 10-90% = Shift 1-9 Throttle 100% = Shift 0 Increase Throttle 1% = + (if 100% throttle then increase afterburner stage) Decrease Throttle 1% = (if afterburner on then decrease afterburner stage) Toggle Engine state (off/on) = Shift E Toggle Flaps = / Toggle Landing Gear = G Autopilot mode = A Auto Landing mode = L Decrease Afterburner stage = Z Increase Afterburner stage = X WEAPON/COUNTERMEASURE CONTROLS: Dispense Flare = F Dispense Chaff = C Fire Cannons = M Fire Selected weapon = Space [Reverse] Forward cycle Weapon selection = Shift + Enter

Toggle "Target friendly" Weapon safety mechanism = Shift F Force Reload (Instant Action Only) = Alt R WINGMEN CONTROLS: "Wingman Attack My Target" = Ctrl F1 "Section Attack My Target" = Ctrl F2 "Formation Attack My Target" = Ctrl F3 "Wingman Rejoin formation" = Ctrl F4 "Line Abreast Right" = Ctrl F5 "Line Abreast Left" = Ctrl F6 "Line Astern" = Ctrl F7 "Echelon Right" = Ctrl F8 "Echelon Left" = Ctrl F9 "Close Up" formation = Ctrl F10 "Spread Out" formation = Ctrl F11 COCKPIT SYSTEM CONTROLS: Navigation (NAV) HUD mode = 1 CCIP Pre-Designate HUD mode = 2 CCIP Post-Designate HUD mode = 3 Electro Optical (EO) HUD mode = 4 Missiles (MSLS) HUD mode = 5 Lead Computed Optical Sight (LCOS) HUD mode = 6 Strafe (STRF) HUD mode = 7 Anti-Radiation Missile (ARM) HUD mode = 8 Dogfight (DGFT) HUD mode = 9 Landing (LND) HUD mode = 0 [Reverse] Forward cycle available HUD modes = [Shift] H [Reverse] Forward cycle selected Waypoint/Target depending on HUD mode = [Shift] Tab Cycle HUD color = Ctrl H [Decrease] Increase HUD unclutter level (1..4) = [Shift] U Increase HUD zoom = NumPad + Decrease HUD zoom = NumPad Reset to default HUD zoom = NumPad * Reverse cycle Radar range = Del Forward cycle Radar range = Ins Object identify (present target) = I Toggle True/indicated airspeed = Ctrl A Toggle Altimeter mode (barometric/radar) = J MFD = V [Reverse] Forward cycle left MFD mode = [Shift] Left Square Bracket [ [Reverse] Forward cycle right MFD mode = [Shift] Right Square Bracket ] Cycle MFD Color = Ctrl M Toggle Bitchin' Betty system = Ctrl B Eject Warning = Esc

Eject = Esc, Esc DISPLAY CONTROLS: Cycle HUD color = Ctrl H Cycle MFD color = Ctrl M Cycle "Notify Message" color = Ctrl N Toggle MFD superpositioning on screen = V Clear "Notify Message" list = Shift A CAMERA CONTROLS: Local player internal view = F1 External world view = F2 External local view = F3 Fly by view = F4 Chase view = F5 Last weapon fired view = F6 Present target view = F7 HUD only view = F8 Increase, decrease camera zoom = NumPad (+ , -) (in internal view) Predefined cockpit views = NumPad (1-9) (in internal views) Rotate camera around object = NumPad (1-9) o degree Y view = Ctrl Up Arrow 180 degree Y view = Ctrl Down Arrow 270 degree Y view = Ctrl Left Arrow 90 degree Y view = Ctrl Right Arrow OBJECT VIEW CONTROLS: Next object in type list = Shift N Reverse cycle present object type (player, ground, air) =Shift , (comma) Forward cycle present object type (player, ground, ari) =Shift . (period) View last weapon fired (missile/bomb view) = F6 View present target = F7 GAME CONTROLS: Pause game = P or Pause Send multi-player "talk/chat" message = Alt M

Vous aimerez peut-être aussi