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Abstract Learn how to set up an external audio interface with Ableton Live.
Tutorial An external audio interface allows you to connect microphones, instruments and other real -world sources to your computer, so that you can record them into Ableton Live. You can use Live without an interface, but with a lot of limitations - the sound will be output from your computers built-in speakers, and you can only connect devices via whatever audio ports your computer happens to have. [Note: if you're using Live on a Windows PC and you don't have an external interface, we recommend using ASIO4ALL as the drivers for your built-in soundcard.] External interfaces either use USB or Firewire to connect to your computer. Well assume you're using a USB interface for this example, but the procedure for a Firewire interface is very similar.
To connect your interface, plug the narrow, square side of your USB cable into the port on the interface, and
the wide side into a USB port on your computer.
Now launch Live, open Lives Preferences from the Options menu and click the Audio tab. In the Driver Type chooser, chose the correct driver type for your interface if not already selected. On a Mac,
choose CoreAudio. On a PC, choose ASIO. If these options arent available, you probably need to install driver software before you can use your interface. Check the instructions that came with your interface to learn more. In the Audio Input Device and Audio Output Device choosers, select the actual interface youre using. The Input and Output Config buttons let you select which of your interfaces audio inputs and outputs will be available for Live to use. This list may look different depending on the number of ports your interface actually has. In this movie, we've enabled one pair of stereo inputs and one pair of stereo outputs. Its a good idea to only enable the ins and outs youll be using, because this saves CPU power. Now plug your headphones into your interfaces headphone port. Connect the inputs on your speakers to the outputs on your interface. Make sure your speakers are off until after youve made this connection. Only turn them on after theyre plugged in. Now your computer and Live 8 are connected to your audio interface.
Tutorial Before we start, make sure that youve set up your external audio interface correctly. If you need help with this, refer to the tutorial Getting Started 1: Audio Interface. In Ableton Live there are two views for recording audio, which can be toggled with the Tab key. For this video, were going to use the Session View.
You should have one track called Audio. If not, go to the Create menu and select Insert Audio Track.
Now lets look at the In/Out section of this track. This is where well tell each track to look for an incoming audio signal. If you cant see this section, click the Show/Hide In/Out Section button in the lower right hand corner. Now, lets prepare the track for recording by clicking the Arm button. If youre not hearing anything, select the correct input channel in the track's Audio From chooser.
Abstract Learn how to connect a MIDI Controller to Ableton Live. This tutorial covers instant and manual controller mappings in Live.
Tutorial
In this tutorial well look at how to set up your MIDI controller to work with Live.
Before starting you may need to install driver software that came with your controller, so check the instructions that came with your hardware.
First, plug the square side of a USB cable into the controller, and the wide side into a USB port on your computer.
Some controllers get the power they need just by connecting them to the computers USB port. But if your controller doesnt, youll need to connect it to a power source and then turn it on.
Now launch Live. Go to Lives Preferences by hitting [Control + comma] on a PC, or [Command + comma] on a Mac. Click on the MIDI/Sync tab.
If your controller is set up properly, you should see one or more Input and Output entries for it in the MIDI Ports section. Now turn on the Track switch for your controller's input port.
Your controller should now be set up to play instruments in Live. We can check this by playing the controller and seeing the yellow flashing square in the upper-right hand corner.
Instant Mapping Live supports many control surfaces with Instant Mappings. These natively -supported control surfaces will automatically adjust Lives built-in devices and will reassign themselves when you select a new device. Pgina 4 de ABLETON LESSONS
automatically adjust Lives built-in devices and will reassign themselves when you select a new device.
To see if your controller supports instant mapping, go back to the MIDI/Sync tab in Preferences, and click on the drop-down menu in the Control Surface column.
After selecting your control surface, select the MIDI ports it is connected to. Instant mapping functionality varies depending on the controller, but with the controller shown in the video above, every time a Device Rack is selected, its Macros are instantly mapped to the controller's eight knobs. The hand icon in the title bar of a device shows that its currently controlled by your control surface.
Manual Mapping Finally, your controller may not support Instant Mappings, or you might just want to set up custom controls for your Live Set.
Once again, lets go to the MIDI/Sync tab in Preferences. This time, enable Remote for your controllers input port.
You can now control almost anything in Live with your controller.
To do so: 1. click the MIDI switch in the upper right-hand corner (zoom in) 2. click on the thing you want to control (filter cutoff) (another zoom) 3. move the desired knob on your control surface 4. and finally click the MIDI switch again You and your controller should now be comfortably working with Ableton Live.
Abstract Learn how to use the MIDI Note Editor to make music in Live.
Tutorial MIDI is data that tells Lives built-in instruments what notes to play, when and how loud. Lives MIDI instruments turn this data into sound. Today were going to learn how to use MIDI to create beats and melodies in Live.
Lets start with some Drums. Well open our browser with [Control Alt B] on a PC, or [Command Alt B] on a Mac.
Next, click the second circle from the top in the Browser to show Lives built -in instruments and effects. Open the Instruments folder, then unfold Drum Rack. Drag a preset onto a MIDI track.
Double-click in an empty slot on the MIDI track. Then double-click to create hits. Launch the clip to hear the result.
Instead of double-clicking, its often more convenient to use the pencil tool to draw in MIDI notes. Press [Control B] on a PC or [Command B] on a Mac to do so.
The grid in the MIDI editor represents beat divisions. Use [Control 2] on a PC, or [Command 2] on a Mac to widen the grid. Use [Control 1] on a PC, or [Command 1] on a Mac to narrow the grid.
You can then adjust the velocity of individual hits with the markers below the note editor. In this movie, notes with higher velocity values will play louder.
Alternatively, we can play in our beats or melodies in real time with our computer keyboard or an external controller.
Create a new MIDI track by pressing [Shift + Control + T] on a PC, or [Shift + Command + T] on a Mac. Lets go to our library again and find a basic piano sound.
Make sure the track is armed. Then, record by clicking a record button on any clip slot in the track.
With Overdub enabled, you can keep adding MIDI notes while the clip plays back.
Thats how you make music with MIDI in Ableton Live.
Abstract Learn how to work with Live's unique Session View for composition, live performance and DJing.
Tutorial Understanding the Session View is essential to getting the most out of Live. In this tutorial, well look at how the Session View can be used for idea creation, improvisation, Live performance or DJing. This is the Session View:
Session View
If you arent seeing this screen, hit the TAB key.
You can think of the Session View as a palette for sound possibilities. These possibilities can be MIDI or audio loops, sound effects, one-shots or even whole songs. Session View isnt a traditional sequencer, but more of a sketch pad for creative ideas or a performance tool.
In the Session View we can work with Clips , which are containers of audio or MIDI. You can create clips by dragging audio or MIDI files into the Session View from your Browser or by recording your own. Every clip has its own Launch Button that starts the clip. You dont have to be precise - by default, launched clips wont start playing until the beginning of the next bar, and theyll stay in sync. Launching a clip stops a previously playing clip in the same track. To stop a clip, click one of the square Clip Stop buttons on its track.
To stop all clips, click the Stop All Clips button at the bottom of the Master track. If you want to simultaneously launch a whole row of clips, which is called a Scene, click one of the Scene Launch buttons in the Master track. The Session View also offers Volume and Panning controls for each track, and if you want to add an effect to a track, its as easy as dragging the effect onto a track from Live's Device Browser. Or, you can put an audio effect on a return track, and send the desired tracks audio signal to it.
Basically, the Session View is where you can play with musical ideas and stay creative, without worrying about song arrangement or linear time. You now understand the basics of the Session View in Ableton Live.
Abstract
Learn how to render your track as audio in Live. This tutorial also covers the basics of options for audio export in Live.
Tutorial When youve finished a song in Live, youll probably want to create a file that you can burn to a CD, upload to the Internet or bring to a mastering house. Today, well look at how to quickly export, or render audio in Live. The Arrangement View is where you arrange your song along the timeline from left to right. When youre finished with your arrangement, select a range of time to render by clicking and dragging. Usually, youll want to render the whole song. Its often a good idea to select past the end of your material, so that reverb or delay sounds that extend beyond the last clip are included in the rendered file. When in doubt, listen to the end of your song and note when the last sound fades away. Then make your selection from there back to the beginning of your arrangement. To make selection easier, hit [Shift Home] on a PC, or [Function (fn) Shift Back -arrow] on a Mac, to select all the way to the beginning. Next, press [Control Shift R] on a PC, or [Command Shift R] on a Mac to begin the exporting process. Depending on your version of Live, this window may look different. But the above movie shows typical settings.
Although selecting Normalize may make your track louder, its not the ideal solution for giving tracks a full, finished sound. For this, youll need to understand compression, limiting and mastering, which is beyond the scope of this tutorial.
You can save your song as either Wav or Aiff, which are both high-quality file types. Note that you can not render mp3s in Live, so youll need to use a third -party application to create mp3s from your wavs or aiffs. To create a file that you can burn to an audio CD right away, make sure that Sample Rate is set to 44100, and Bit Depth is set to 16. We recommend setting Dither to Triangular. If you plan to master your track later, however, choose a bit depth of 24 and No Dither. (leaving 44100 as is). Now Click OK. Select the location on your computer where you would like to save your wav or aiff and click Save. Wait as your song renders. This may take a couple minutes, depending on the length and complexity of your song. For detailed information on these Exporting Audio options please see the "Managing Files and Sets" chapter of the Ableton Reference Manual, available from the Help Menu.
Abstract Learn how to move clips from Session to Arrangement view using recording and manual placement and editing.
Tutorial
In the tutorial Working with Session View we covered the basics of Lives Session View. In this tutorial well learn how to turn our Session View ideas into a finished song in the Arrangement View.
In the video above, you'll see Session View full of clips. To make a recording of everything that you do in the Session View, simply un-arm any tracks that are currently record enabled, and then now enable Global Record.
Then freely launch clips or scenes. Note that when you do this, Live does NOT create new aiff or wav files only data that refers to these files. So even very complex Arrangements wont take up any additional space on your hard disk.
As you can see by hitting the TAB key, whatever clips or scenes are launched in the Session View are recorded into the Arrangement View.
Its worth noting that any changes we make to mixer or device parameters are also recorded into the Arrangement View.
Press the Stop All Clips button at the bottom of the Master track when youre done.
As an alternative to real-time recording, you can drag clips from the Session to Arrangement View. To do this, select one or more clips, click and hold on a clip, press the TAB key, and drop anywhere in the Arrangement View.
Once in the Arrangement View, selected clips can be edited with any available Edit menu commands. Clips set to Loop can be extended as much as you want by dragging their upper-right or left edges. Of course, you can always record new material directly into the Arrangement View, to augment your song.
(Show example of recording guitar part into Arrangement View, in between a bunch of other clips.)
You can even drag the resulting clip back to the Session View for further development. As before, click and hold on the clip, press the TAB key, and drop. And those are the basics of bringing Session View clips to the Arrangement in Ableton Live.
Recording Audio
Abstract In this lesson, you'll see how to use Live for recording live instruments or voice. You'll learn about routing, monitoring and multitrack recording, and you may even figure out how to play incredibly fast guitar solos.
Tutorial
Recording Audio [Note: this lesson and an accompanying Live Set are also installed with Ableton Live and are viewable within the program itself. These lessons can be accessed from Live's Help View. You can read the lesson on the web or from within Live, but we recommend loading the Live Set that accompanies it as you follow along.]
Before we begin, take a look at Live's Info View:
Info View
The Info View resides in the lower-left corner of the Live application window. It's a very handy resource that will tell you about almost anything that you point your mouse over. Like many other views in Live, it can be shown or hidden as needed just by clicking the triangular unfold button near its lower-left corner.
The Arrangement
In this lesson we'll be working in Live's Arrangement View, which is currently shown in the upper -middle section of the application window.
Arrangement Overview
The Arrangement can be used just like a tape recorder - sounds can be recorded into it freely. Your recordings can be played back at any time, starting from any point. When you're happy with something that you've created, it can be exported from Live so that you can burn it onto a CD or DVD. Let's make some more room for the Arrangement by folding away the Browser at the upper-left side of the screen. It also has an unfold button, just like the Info View.
Browser Show/Hide
The Arrangement Mixer This Live Set contains one empty audio track, which is currently titled "1 Audio." In a moment, we'll prepare this track for recording.
One track in the Arrangement The right side of the Arrangement View belongs to Live's mixer.
Arrangement Mixer
The mixer has many features which help you build and refine the sound of your Live Set. We don't usually need to access all of them at once, so the mixer is divided into sections which can be shown or hidden as
need to access all of them at once, so the mixer is divided into sections which can be shown or hidden as needed. In this lesson, we're only interested in the In/Out and Mixer sections, so go ahead and click on the Show/Hide selectors in the lower-right corner of the Arrangement View until only IO and M are enabled:
Input Routing We use the In/Out section of Live's mixer to tell each track where to look for incoming audio signals (inputs), and where to send its audio signals to (outputs):
Arrangement I/O Section The pair of input choosers in the In/Out section show that our track is receiving audio from external channels 1 and 2. This is probably the computer's standard audio input (a built-in microphone or Line In jack).
Input 1 and 2 The upper input chooser allows you to select from among various input sources : external inputs ('Ext. In'), other tracks, or signals from ReWire applications. The lower input chooser is where you can select from different input channels , which is common when working with multichannel audio interfaces.
Before recording can begin, we have to arm our audio track by clicking on itsArm button, shown below. This prepares Live for the recording process.
Note: If you hear loud feedback when you arm the track, click the arm button once again to silence it, then read on to find out what's going on.
Track 1 Armed
Once the track is armed, you'll see that its level meter shows the signal level of the track's input. This represents the volume of the sound which will be recorded.
Input Meter If no signal is indicated in the meter, first lower the volume of your speakers or headphones so that any sudden volume changes don't damage your ears or equipment. Then, verify that you've selected an input channel that has an instrument or microphone connected to it. Once you've identified and fixed the problem, remember to return the volume to a reasonable level.
Monitoring
We usually want to hear what we are recording, and monitoring determines how we listen to the signals at our chosen track inputs.
These three switches in the In/Out section allow you to set the monitoring behavior of each audio and MIDI track individually:
Monitoring Section
Choose Off if you are monitoring directly, that is, through the audio interface or through an external mixing
board - or through the open air.
Choose Auto to monitor the input signal through Live. If you hear an echo or get feedback, you have a direct
monitoring setup. Either set the track's monitoring switch to Off, or deactivate your audio interface's direct monitoring option. When monitoring through any software, there will always be some amount of delay or latency between your actions and the audible result.
Preparing to Record
Now that audio signals are showing up in Live and we have a way to monitor them, we're ready to record a take into the Arrangement. First, verify that the audio track is still armed:
Track 1 Armed Now press the Control Bar's Stop button twice. This resets the Arrangement to the beginning, at position 1.1.1.
Transport Stopped
Next, press the adjacent Global Record button. (This is probably familiar to those of you who have used multitrack tape machines: Individual tracks can be armed for recording, then the Global Record button enables recording for those armed tracks.)
Global Record Finally, press the Control Bar's Play button (or hit the space bar on your computer's keyboard) to begin recording.
Transport Play
Arrangement Clip Recording To stop recording, press the Stop button in the Control Bar, or hit the space bar again.
Transport Stopped
Now, press the Stop button one more time (resetting the Arrangement to 1.1.1), and listen to your recording by pressing the Play button.
If you recorded for long enough, the Arrangement may have started to scroll horizontally. To scroll the view backward or forward, or to zoom in or out, grab the beat-time ruler along the top of the Arrangement with the mouse:
Vertical mouse movements zoom in and out; Horizontal movements scroll left and right.
Timeline Recording Playback and recording can start from any point in the song. You can set an insert mark by clicking anywhere in the Arrangement View (except on a clip's title bar), and the song will start playing from that point next time.
Insert Marker
If you're not satisfied with what you've recorded, don't fret! A quick press of [Ctrl -Z] on Windows or [CMD-Z] on a Mac is all that's needed to undo a take, and be ready to try again.
The Metronome It's important to record in sync to ensure that everything will later play in sync.
The easiest way to record in sync is to use Live's built-in metronome, which is activated via its Control Bar switch. You'll find it in the upper-left corner of the application window:
Metronome Switch The metronome ticks at the current tempo while Live is playing. Enable the metronome, then press the space bar to start playback. You can adjust the metronome's volume using the Master track's Cue Volume control, shown below. Press the space bar again to stop.
Cue Volume
Note: If your recordings sound delayed with respect to the metronome, you probably need to set uplatency compensation. Latency compensation is a trick that the program employs in a direct
monitoring scenario to compensate for delays incurred by the audio interface and its drivers.
Tempo Field Another helpful technique is the use of a count-in when recording. This gives you a chance to prepare for a take before the recording actually begins. To set up this behavior, open the Preferences via the Options menu (PC) or Live menu (Mac), and choose the Record/Warp/Launch tab. When the Count-In preference is set to any value other than "None," Live will not begin recording until the count-in is complete.
Count-in Preference
Alternatively, you can have Live follow your counting instead of the other way around. With a 4/4 time signature, it takes four clicks on the TAP button before Live starts playing (or recording).
Tap Button
Multitrack Recording
Press [Ctrl + T] on Windows or [CMD-T] on a Mac to create a new audio track for your next take. Unfold the new track by clicking the unfold button in its title bar:
New Track Arm Remember to activate the new track's Arm button, otherwise you'll end up recording into track 1 again. By default, arming one track unarms all others. You can, however, independently arm and unarm tracks by [Ctrl + click] on Windows or [CMD + click] on Mac their Arm buttons. This way you can set up any number of tracks to record simultaneously.
Multi-Arm
Obviously, this wouldn't make much sense unless you had set the tracks up to receive different input signals (from each band member, for instance). In our example above, we've altered our input selections so that track 1 records input 1 as mono, and track 2 records input 2 as mono. Go ahead and record a new take, using the metronome as a tempo guide. Remember to press the Stop button or hit the Space Bar when you've finished.
If you'd like to redo only a certain part of a take, you can set up punch points: Drag the left and right edges of the loop brace to define the in and out points...
Punch Markers ... then activate the Punch-In and Punch-Out switches in the Control Bar.
Punch Switches When the Punch-In switch is on, Live will protect the material lying before the loop brace; When the Punch-Out switch is on, Live will protect the material following the loop brace.
The loop brace can also be used to define a section of the Arrangement to be looped: You can set up a loop, record as many takes as you like without interruption, and Live will retain the audio recorded during each pass. You can later "unroll" the loop recording using the Undo function. The loop is engaged by using its Control Bar switch:
Loop Switch
Learn how to play and record software instruments . Learn about MIDI clips by creating drum patterns.
Creating Beats
Abstract This lesson will show you how to record, draw and edit drum patterns with Live.
Tutorial
Creating Beats [Note: this lesson and an accompanying Live Set are also installed with Ableton Live and are viewable within the program itself. These lessons can be accessed from Live's Help View. You can read the lesson on the web or from within Live, but we recommend loading the Live Set that accompanies it as you follow along.] We're going to start from scratch, so press [Ctrl + N] on Windows or [CMD + N] on Mac to create a new Live Set.
We will be using Live's built-in Impulse instrument. Impulse is found among the devices listed in the Device Browser, which appears at the upper left of the screen.
Session Browser
Please click on the Device Browser's selector to bring it up. Now, double-click the selector to close all open folders so that we can get an overview of what's stored here.
Loading Impulse
Impulse resides in the Instruments folder. If you open Impulse's folder, you'll find a selection of drum kit presets, saved as Instrument Racks. These Racks combine the Impulse instrument with a selection of Live's audio effects.
Select a preset that you find interesting. ("Backbeat Room" works well in our case).
Backbeat Room Preset Click on the preset, and drag it to the right into the track labeled "2 MIDI." Notice the mouse's cursor will indicate that the instrument can be dropped here.
MIDI Track After releasing the mouse button, notice that the track name changes to "2 Backbeat Room." You'll also see the preset appear at the bottom of the screen:
Hint: You can also drop the Impulse preset into the "empty" space next to the tracks and have Live
create a new MIDI track for the instrument.
Playing Impulse
Playing Impulse
When we loaded the Impulse preset to the MIDI track, the track's Arm buttonactivated automatically. This allows incoming MIDI to arrive at the track:
Arm Button If you have a MIDI keyboard connected to the computer, the white notes played in the C3-C4 octave range should now arrive at Impulse. If you don't have a MIDI keyboard available, you can use the computer's keyboard instead. To do this, make sure the Computer MIDI Keyboard switch is enabled at the upper right corner of the screen.
The keys in the center row of the keyboard (ASDF...) are mapped by default to Impulse's drum slots. A slot will flash when it receives a note, and you will hear the corresponding sound.
For more information about using the computer keyboard to send MIDI, see the section called "Playing MIDI With the Computer Keyboard" in the reference manual's "Routing and I/O" chapter.
Recording a Pattern Let's record a drum pattern. The new pattern will reside in its own new MIDI clip. Double-click any empty Session slot in the track that contains the Impulse instrument (be careful not to click any of the round record buttons at the clips' left-hand sides as you do this).
Metronome Switch
You can also use the Edit menu's Record Quantization options to automatically quantize your playing to a metrical value. If you prefer keeping your own time when recording, set this to "No Quantization." You can always quantize after the fact. Now, click the clip's play button to activate recording:
Clip Record Button Play C3 on your MIDI keyboard, or hit the computer keyboard's "A" key. You will hear the corresponding drum sound immediately, and again once every bar. Every note that you play will be captured in the new pattern and played once every loop cycle.
Getting it Right If your first pattern doesn't exactly match your expectations, don't give up. Use Undo ([Ctrl + Z] on Windows or [CMD + Z] on Mac) to get rid of all notes played in the pattern's last loop cycle. You can do this at any time, and in fact any number of times - until the pattern is empty. Watch as the Clip View's Note Editorreflects your changes.
Note Editor
To rehearse while the existing pattern plays, without adding notes to it, deactivate the Control Bar'sOverdub switch. Turn overdubbing back on when you are ready to record again.
Overdub Switch
Drawing and Editing Notes Not only can you record patterns, you can also draw them.
Draw Mode Switch In Draw Mode, clicking into an empty grid tile in the Note Editor creates a note there; clicking into an occupied tile clears the tile. Dragging across tiles fills them or deletes them all.
Drawing Across Grid Tiles You can change the grid density quickly using a context menu: Right-click on Windows or [Ctrl + click] on Mac anywhere in the Note Editor where there are no notes, and choose your desired grid width from the "Fixed Grid" section of the menu.
Grid Context Menu When Draw Mode is deactivated, you can select notes by clicking them, or multi -select notes by clicking and dragging a selection box around them. Groups of selected notes can then be edited together. The Edit menu's Quantize Settings... command will bring up a window with options for shifting selected notes to the nearest specified metrical position:
Quantize Settings
Drawing Velocities Drawing in the Velocity Editor changes the velocities (intensities) of notes. The color of notes in the display corresponds to their velocities: darker notes will play louder.
Drawing Velocities To draw velocities for a single drum sound only, click the white piano key next to that sound's name, selecting only the notes that play that sound...
... then, drag one of the notes' velocity markers to scale the velocities for all selected notes.
Multi-Bar Patterns You can extend your pattern to a longer loop just by typing in the desired loop length. The leftmost Length field in the Notes box defines the number of bars in the pattern. Click in this field and type "2", for instance; then hit the Enter/Return key:
Copy Notes Then, copy to the clipboard (via the Edit menu or the [Ctrl + C] on Windows / [CMD + C] on Mac shortcut), click in the note editor to place the insert marker where you want the copied notes to be pasted and paste (via the Edit menu or the the [Ctrl + V] on Windows / [CMD + V] on Mac shortcut.)
Pasted
Now that you're familiar with the art of creating patterns in Live, you'll probably want to create more! You can
create any number of empty MIDI clips in the Session View and record into them. You can also duplicate existing clips and create variations from one pattern. Note that you can always overdub into an existing pattern. You should also explore the powerful sound-shaping controls that are built into Impulse. When doing this and working with your clips simultaneously, you'll no doubt find the [Shift + Tab] shortcut handy, as it toggles between the Clip View(where the Note Editor lives) and the Track View (which displays Impulse and its controls). You can build basslines, melodies and harmonies using the very same techniques that we just used for the drum pattern. For the fun of it, load a Simpler preset from the Device Browser into the track containing our new clip, and see what happens. You can always go back using Undo.
Abstract In this lesson you'll learn how to use Live's MIDI capabilities to play its built-in software instruments, as well as any VST or Audio Units instruments that are installed on your computer.
Tutorial
Playing Software Instruments [Note: this lesson and an accompanying Live Set are also installed with Ableton Live and are viewable within the program itself. These lessons can be accessed from Live's Help View. You can read the lesson on the web or from within Live, but we recommend loading the Live Set that accompanies it as you follow along.]
Live's built-in instruments and effects are accessible through the Device Browser, which is located in the upper-left section of the application window. Click on the Device Browser's selector to bring it into view:
The instruments and effects in the Device Browser are grouped into categories using folders. To open and close a folder using your mouse, click on the small triangle to the left of its name:
The up and down arrow keys will move the selection up and down. The right arrow key will open folders, and the left arrow key will close them.
Open the Instruments folder to access Live's collection of built-in software instruments. The contents of this folder will vary depending upon which Ableton products you have enabled, but in the full version of Live, it will contain at least the following:
Impulse, Simpler and the External Instrument device Instrument Rack and Drum Rack folders:
List of Instruments
To get there, navigate to the Simpler icon and unfold it. Then open the "Piano and Keys" folder and select the "Keys-Acoustic Piano" preset":
Simpler Preset
To load a preset, drag it to the right, holding it over the Arrangement track 2 MIDI. The mouse cursor will change to indicate that the preset can be dropped into this track:
Drag Preset
After releasing the mouse button, you'll see the new preset appear in the Track View at the bottom of the application window:
In order to play the software instrument, we first need to make sure that its track isarmed. This normally happens automatically when an instrument is inserted, but you can do it manually by clicking on the track's Arm button in the track mixer:
Arm Button
Arming the track accomplishes two things:
It allows the track to receive MIDI notes from an external MIDI keyboard (or, in the absence of an external
device, your computer keyboard, as we'll see in a moment).
It record-enables the track, allowing you to record what you play at any time.
If you have a MIDI keyboard connected to your computer, then go ahead and play a few notes now. You should hear the instrument as you play, and this should be reflected by the input and output meters which enclose the instrument in the Track View:
Using the Computer Keyboard If you don't have a MIDI keyboard available, you can use your computer's keyboard instead. To do this, make sure that the Computer MIDI Keyboardswitch at the upper-right corner of the screen is enabled:
Status Bar
Note: The keys of your computer keyboard can also be mapped to arbitrary controls in Live, as described in the Reference Manual's "MIDI and Key Remote Control" section.
Keep in mind that all I/O from your computer's keyboard is mediated by the computer's operating system, not Live. Because of this, the computer MIDI keyboard is best suited for auditioning sounds; an external keyboard or control surface should be used whenever more precise tactile input is needed.
Saving Presets Perhaps you've adjusted Simpler's parameters and created a sound that you want to save for later? You can save the instrument's current settings at any time by clicking the Save Preset button in the device's title bar:
Hot-Swapping Presets
Live's Library provides a great diversity of sounds, so whenever you feel like exploring another preset, simply click on the Hot-Swap button in the device's title bar:
Hot-Swap Button
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Hot-Swap Button
The preset last chosen will appear highlighted in the Browser, this time with a matching Hot-Swap button to its right:
Once you've found an instrument which suits you, you can press your computer keyboard's Esc key to exit HotSwap mode.
The Live Browser also offers a convenient search function that will find presets by keyword. For example, click on the Browser Search button, then type in "bass" and hit the Return key to list all bass presets in Live's Library:
Using External Plug-Ins Live's built-in instruments and effects can be complemented by third-party plug-ins in VST or Audio Units (Mac only) formats. Using plug-ins is very similar to using the built-in devices. To insert a plug-in instrument, first open the Plug-In Browser using this selector:
Any plug-ins that you have will be listed in the Browser, organized first by format, then by creator. Instrument plug-ins can be differentiated from effect plug-ins by the tiny piano keys that occupy the lower half of their Browser icon:
Plug-In Instruments
Just as with Live's devices, select an instrument and drag it into a MIDI track. The plug-in's custom editor window will open automatically. In the Track View, plug-in devices are shown with an assignable X-Y grid:
The Metronome Before we finish this lesson, let's take a quick look at how to record your performance into the Arrangement, which is Live's multitrack tape recorder.
It is important to record in sync to ensure that everything will later play in sync. The easiest way to record in sync is to use the built-in metronome, which is activated via its Control Bar switch. You'll find it in the upper left corner of the application window:
Metronome Switch
The metronome ticks when Live is playing. Press the space bar to start playback, then adjust the metronome's volume using the Master track's Cue Volume control:
Cue Volume
Press the space bar again to stop.
Global Record
Finally, press the Control Bar's Play button (or use the space bar on your computer's keyboard) to begin recording:
Hint: To scroll the view backward or forward, or to zoom in or out, grab thebeat-time ruler along the top of the Arrangement with the mouse and drag left, right, up or down.
Looking Inside the Clip There are lots of things you can do with your newly recorded clip.
Arrange the clip with respect to others in a song: You can grab clips by their title bars to move them to different positions, drag their sides to change their length and more.
MIDI Editor
To toggle between the Track View, where the instrument and the effects reside, and the Clip View, which shows the MIDI clip's details, either hold [Shift] then press [Tab], or click on one of the corresponding overviews at the bottom of the application window:
Detail Overview
Editing Notes The MIDI Editor has its own beat-time ruler, which can be used for zooming and scrolling horizontally, just like in the Arrangement. You can also click and drag on the area to the left of the piano keys to zoom and scroll the editor vertically:
Velocity Editor
Where to Go from Here? In this lesson, you learned how to select sounds, play software instruments and record MIDI notes. Using the principles demonstrated in this simple recording setup, you could go on recording, adding any number of Pgina 32 de ABLETON LESSONS
principles demonstrated in this simple recording setup, you could go on recording, adding any number of tracks, each containing a different set of sounds. Use the commands in the Create menu to create additional tracks.
We suggest that you continue with the Lessons to see what else is possible with Live:
If you haven't checked out the Recording Audio lesson, you should do that next so that you're able to get
creative using both audio and MIDI tracks.
Abstract Learn how to set up an external audio interface with Ableton Live.
Tutorial An external audio interface allows you to connect microphones, instruments and other real -world sources to your computer, so that you can record them into Ableton Live. You can use Live without an interface, but with a lot of limitations - the sound will be output from your computers built-in speakers, and you can only connect devices via whatever audio ports your computer happens to have. [Note: if you're using Live on a Windows PC and you don't have an external interface, we recommend using ASIO4ALL as the drivers for your built-in soundcard.] External interfaces either use USB or Firewire to connect to your computer. Well assume you're using a USB interface for this example, but the procedure for a Firewire interface is very similar.
To connect your interface, plug the narrow, square side of your USB cable into the port on the interface, and
the wide side into a USB port on your computer.
Now launch Live, open Lives Preferences from the Options menu and click the Audio tab. In the Driver Type chooser, chose the correct driver type for your interface if not already selected. On a Mac,
choose CoreAudio. On a PC, choose ASIO. If these options arent available, you probably need to install driver software before you can use your interface. Check the instructions that came with your interface to learn more. In the Audio Input Device and Audio Output Device choosers, select the actual interface youre using. The Input and Output Config buttons let you select which of your interfaces audio inputs and outputs will be available for Live to use. This list may look different depending on the number of ports your interface actually has. In this movie, we've enabled one pair of stereo inputs and one pair of stereo outputs. Its a good idea to only enable the ins and outs youll be using, because this saves CPU power. Now plug your headphones into your interfaces headphone port. Connect the inputs on your speakers to the outputs on your interface. Make sure your speakers are off until after youve made this connection. Only turn them on after theyre plugged in. Now your computer and Live 8 are connected to your audio interface.
Tutorial Before we start, make sure that youve set up your external audio interface correctly. If you need help with this, refer to the tutorial Getting Started 1: Audio Interface. In Ableton Live there are two views for recording audio, which can be toggled with the Tab key. For this video, were going to use the Session View.
You should have one track called Audio. If not, go to the Create menu and select Insert Audio Track. Now lets look at the In/Out section of this track. This is where well tell each track to look for an incoming audio signal. If you cant see this section, click the Show/Hide In/Out Section button in the lower right hand corner.
Now, lets prepare the track for recording by clicking the Arm button. If youre not hearing anything, select the correct input channel in the track's Audio From chooser.
Adjust the input gain on your audio interface. You may be hearing a delay from when you play to when you hear the audible result in Live. This is called latency. To correct this, go to Lives Preferences by hitting [Control + comma] on a PC, or [Command + comma] on a Mac. In the Audio tab, make the buffer size as small as possible, without crackling. Note that if youre a Windows user and you have an ASIO interface, your latency settings might be in a separate control panel. Now, lets enable the metronome so we can record along to a click track. Let's set a one -bar count-in. To do this [right-click] on Windows or [ctrl -click] on a Mac and select 1 Bar. To begin recording click one of the clip slot record buttons. When you're done, click the play button to play back the clip. In the example movie, we've recorded 5 bars, which is too long, so we'll adjust the length of the clip to 4 bars.
Youve now mastered the basics of recording audio with Ableton Live.
Abstract Learn how to connect a MIDI Controller to Ableton Live. This tutorial covers instant and manual controller mappings in Live.
Tutorial
In this tutorial well look at how to set up your MIDI controller to work with Live.
Before starting you may need to install driver software that came with your controller, so check the instructions that came with your hardware.
First, plug the square side of a USB cable into the controller, and the wide side into a USB port on your computer.
Some controllers get the power they need just by connecting them to the computers USB port. But if your controller doesnt, youll need to connect it to a power source and then turn it on.
Now launch Live. Go to Lives Preferences by hitting [Control + comma] on a PC, or [Command + comma] on a Mac. Click on the MIDI/Sync tab.
If your controller is set up properly, you should see one or more Input and Output entries for it in the MIDI Ports section. Now turn on the Track switch for your controller's input port.
Your controller should now be set up to play instruments in Live. We can check this by playing the controller and seeing the yellow flashing square in the upper-right hand corner.
Instant Mapping Live supports many control surfaces with Instant Mappings. These natively -supported control surfaces will automatically adjust Lives built-in devices and will reassign themselves when you select a new device. Pgina 36 de 3 Ableton Tutorial - Setting Up Your MIDI Controll
automatically adjust Lives built-in devices and will reassign themselves when you select a new device.
To see if your controller supports instant mapping, go back to the MIDI/Sync tab in Preferences, and click on the drop-down menu in the Control Surface column.
After selecting your control surface, select the MIDI ports it is connected to. Instant mapping functionality varies depending on the controller, but with the controller shown in the video above, every time a Device Rack is selected, its Macros are instantly mapped to the controller's eight knobs. The hand icon in the title bar of a device shows that its currently controlled by your control surface.
Manual Mapping Finally, your controller may not support Instant Mappings, or you might just want to set up custom controls for your Live Set.
Once again, lets go to the MIDI/Sync tab in Preferences. This time, enable Remote for your controllers input port.
You can now control almost anything in Live with your controller.
To do so: 1. click the MIDI switch in the upper right-hand corner (zoom in) 2. click on the thing you want to control (filter cutoff) (another zoom) 3. move the desired knob on your control surface 4. and finally click the MIDI switch again You and your controller should now be comfortably working with Ableton Live.
Abstract Learn how to use the MIDI Note Editor to make music in Live.
Tutorial MIDI is data that tells Lives built-in instruments what notes to play, when and how loud. Lives MIDI instruments turn this data into sound. Today were going to learn how to use MIDI to create beats and melodies in Live.
Lets start with some Drums. Well open our browser with [Control Alt B] on a PC, or [Command Alt B] on a Mac.
Next, click the second circle from the top in the Browser to show Lives built -in instruments and effects. Open the Instruments folder, then unfold Drum Rack. Drag a preset onto a MIDI track.
Double-click in an empty slot on the MIDI track. Then double-click to create hits. Launch the clip to hear the result.
Instead of double-clicking, its often more convenient to use the pencil tool to draw in MIDI notes. Press [Control B] on a PC or [Command B] on a Mac to do so.
The grid in the MIDI editor represents beat divisions. Use [Control 2] on a PC, or [Command 2] on a Mac to widen the grid. Use [Control 1] on a PC, or [Command 1] on a Mac to narrow the grid.
You can then adjust the velocity of individual hits with the markers below the note editor. In this movie, notes with higher velocity values will play louder.
Alternatively, we can play in our beats or melodies in real time with our computer keyboard or an external controller.
Create a new MIDI track by pressing [Shift + Control + T] on a PC, or [Shift + Command + T] on a Mac. Lets go to our library again and find a basic piano sound.
Make sure the track is armed. Then, record by clicking a record button on any clip slot in the track.
With Overdub enabled, you can keep adding MIDI notes while the clip plays back.
Thats how you make music with MIDI in Ableton Live.
Abstract Learn how to work with Live's unique Session View for composition, live performance and DJing.
Tutorial Understanding the Session View is essential to getting the most out of Live. In this tutorial, well look at how the Session View can be used for idea creation, improvisation, Live performance or DJing. This is the Session View:
Session View
If you arent seeing this screen, hit the TAB key.
You can think of the Session View as a palette for sound possibilities. These possibilities can be MIDI or audio loops, sound effects, one-shots or even whole songs. Session View isnt a traditional sequencer, but more of a sketch pad for creative ideas or a performance tool.
In the Session View we can work with Clips , which are containers of audio or MIDI. You can create clips by dragging audio or MIDI files into the Session View from your Browser or by recording your own. Every clip has its own Launch Button that starts the clip. You dont have to be precise - by default, launched clips wont start playing until the beginning of the next bar, and theyll stay in sync. Launching a clip stops a previously playing clip in the same track. To stop a clip, click one of the square Clip Stop buttons on its track.
To stop all clips, click the Stop All Clips button at the bottom of the Master track. If you want to simultaneously launch a whole row of clips, which is called a Scene, click one of the Scene Launch buttons in the Master track. The Session View also offers Volume and Panning controls for each track, and if you want to add an effect to a track, its as easy as dragging the effect onto a track from Live's Device Browser. Or, you can put an audio effect on a return track, and send the desired tracks audio signal to it.
Basically, the Session View is where you can play with musical ideas and stay creative, without worrying about song arrangement or linear time. You now understand the basics of the Session View in Ableton Live.
Abstract
Learn how to render your track as audio in Live. This tutorial also covers the basics of options for audio export in Live.
Tutorial When youve finished a song in Live, youll probably want to create a file that you can burn to a CD, upload to the Internet or bring to a mastering house. Today, well look at how to quickly export, or render audio in Live. The Arrangement View is where you arrange your song along the timeline from left to right. When youre finished with your arrangement, select a range of time to render by clicking and dragging. Usually, youll want to render the whole song. Its often a good idea to select past the end of your material, so that reverb or delay sounds that extend beyond the last clip are included in the rendered file. When in doubt, listen to the end of your song and note when the last sound fades away. Then make your selection from there back to the beginning of your arrangement. To make selection easier, hit [Shift Home] on a PC, or [Function (fn) Shift Back -arrow] on a Mac, to select all the way to the beginning. Next, press [Control Shift R] on a PC, or [Command Shift R] on a Mac to begin the exporting process. Depending on your version of Live, this window may look different. But the above movie shows typical settings.
Although selecting Normalize may make your track louder, its not the ideal solution for giving tracks a full, finished sound. For this, youll need to understand compression, limiting and mastering, which is beyond the scope of this tutorial.
You can save your song as either Wav or Aiff, which are both high-quality file types. Note that you can not render mp3s in Live, so youll need to use a third -party application to create mp3s from your wavs or aiffs. To create a file that you can burn to an audio CD right away, make sure that Sample Rate is set to 44100, and Bit Depth is set to 16. We recommend setting Dither to Triangular. If you plan to master your track later, however, choose a bit depth of 24 and No Dither. (leaving 44100 as is). Now Click OK. Select the location on your computer where you would like to save your wav or aiff and click Save. Wait as your song renders. This may take a couple minutes, depending on the length and complexity of your song. For detailed information on these Exporting Audio options please see the "Managing Files and Sets" chapter of the Ableton Reference Manual, available from the Help Menu.
Abstract Learn how to move clips from Session to Arrangement view using recording and manual placement and editing.
Tutorial
In the tutorial Working with Session View we covered the basics of Lives Session View. In this tutorial well learn how to turn our Session View ideas into a finished song in the Arrangement View.
In the video above, you'll see Session View full of clips. To make a recording of everything that you do in the Session View, simply un-arm any tracks that are currently record enabled, and then now enable Global Record.
Then freely launch clips or scenes. Note that when you do this, Live does NOT create new aiff or wav files only data that refers to these files. So even very complex Arrangements wont take up any additional space on your hard disk.
As you can see by hitting the TAB key, whatever clips or scenes are launched in the Session View are recorded into the Arrangement View.
Its worth noting that any changes we make to mixer or device parameters are also recorded into the Arrangement View.
Press the Stop All Clips button at the bottom of the Master track when youre done.
As an alternative to real-time recording, you can drag clips from the Session to Arrangement View. To do this, select one or more clips, click and hold on a clip, press the TAB key, and drop anywhere in the Arrangement View.
Once in the Arrangement View, selected clips can be edited with any available Edit menu commands. Clips set to Loop can be extended as much as you want by dragging their upper-right or left edges. Of course, you can always record new material directly into the Arrangement View, to augment your song.
(Show example of recording guitar part into Arrangement View, in between a bunch of other clips.)
You can even drag the resulting clip back to the Session View for further development. As before, click and hold on the clip, press the TAB key, and drop. And those are the basics of bringing Session View clips to the Arrangement in Ableton Live.
Recording Audio
segunda-feira, 20 de maio de 2013 01:42
Abstract In this lesson, you'll see how to use Live for recording live instruments or voice. You'll learn about routing, monitoring and multitrack recording, and you may even figure out how to play incredibly fast guitar solos.
Tutorial
Recording Audio [Note: this lesson and an accompanying Live Set are also installed with Ableton Live and are viewable within the program itself. These lessons can be accessed from Live's Help View. You can read the lesson on the web or from within Live, but we recommend loading the Live Set that accompanies it as you follow along.]
Before we begin, take a look at Live's Info View:
Info View
The Info View resides in the lower-left corner of the Live application window. It's a very handy resource that will tell you about almost anything that you point your mouse over. Like many other views in Live, it can be shown or hidden as needed just by clicking the triangular unfold button near its lower-left corner.
The Arrangement
In this lesson we'll be working in Live's Arrangement View, which is currently shown in the upper -middle section of the application window.
Arrangement Overview
The Arrangement can be used just like a tape recorder - sounds can be recorded into it freely. Your recordings can be played back at any time, starting from any point. When you're happy with something that you've created, it can be exported from Live so that you can burn it onto a CD or DVD. Let's make some more room for the Arrangement by folding away the Browser at the upper-left side of the screen. It also has an unfold button, just like the Info View.
Browser Show/Hide
The Arrangement Mixer This Live Set contains one empty audio track, which is currently titled "1 Audio." In a moment, we'll prepare this track for recording.
One track in the Arrangement The right side of the Arrangement View belongs to Live's mixer.
Arrangement Mixer
The mixer has many features which help you build and refine the sound of your Live Set. We don't usually need to access all of them at once, so the mixer is divided into sections which can be shown or hidden as Pgina 44 de Recording Audio
need to access all of them at once, so the mixer is divided into sections which can be shown or hidden as needed. In this lesson, we're only interested in the In/Out and Mixer sections, so go ahead and click on the Show/Hide selectors in the lower-right corner of the Arrangement View until only IO and M are enabled:
Input Routing We use the In/Out section of Live's mixer to tell each track where to look for incoming audio signals (inputs), and where to send its audio signals to (outputs):
Arrangement I/O Section The pair of input choosers in the In/Out section show that our track is receiving audio from external channels 1 and 2. This is probably the computer's standard audio input (a built-in microphone or Line In jack).
Input 1 and 2 The upper input chooser allows you to select from among various input sources : external inputs ('Ext. In'), other tracks, or signals from ReWire applications. The lower input chooser is where you can select from different input channels , which is common when working with multichannel audio interfaces.
Before recording can begin, we have to arm our audio track by clicking on itsArm button, shown below. This prepares Live for the recording process.
Note: If you hear loud feedback when you arm the track, click the arm button once again to silence it, then read on to find out what's going on.
Track 1 Armed
Once the track is armed, you'll see that its level meter shows the signal level of the track's input. This represents the volume of the sound which will be recorded.
Input Meter If no signal is indicated in the meter, first lower the volume of your speakers or headphones so that any sudden volume changes don't damage your ears or equipment. Then, verify that you've selected an input channel that has an instrument or microphone connected to it. Once you've identified and fixed the problem, remember to return the volume to a reasonable level.
Monitoring
We usually want to hear what we are recording, and monitoring determines how we listen to the signals at our chosen track inputs.
These three switches in the In/Out section allow you to set the monitoring behavior of each audio and MIDI track individually:
Monitoring Section
Choose Off if you are monitoring directly, that is, through the audio interface or through an external mixing
board - or through the open air.
Choose Auto to monitor the input signal through Live. If you hear an echo or get feedback, you have a direct
monitoring setup. Either set the track's monitoring switch to Off, or deactivate your audio interface's direct monitoring option. When monitoring through any software, there will always be some amount of delay or latency between your actions and the audible result.
Preparing to Record
Now that audio signals are showing up in Live and we have a way to monitor them, we're ready to record a take into the Arrangement. First, verify that the audio track is still armed:
Track 1 Armed Now press the Control Bar's Stop button twice. This resets the Arrangement to the beginning, at position 1.1.1.
Transport Stopped
Next, press the adjacent Global Record button. (This is probably familiar to those of you who have used multitrack tape machines: Individual tracks can be armed for recording, then the Global Record button enables recording for those armed tracks.)
Global Record Finally, press the Control Bar's Play button (or hit the space bar on your computer's keyboard) to begin recording.
Transport Play
Arrangement Clip Recording To stop recording, press the Stop button in the Control Bar, or hit the space bar again.
Transport Stopped
Now, press the Stop button one more time (resetting the Arrangement to 1.1.1), and listen to your recording by pressing the Play button.
If you recorded for long enough, the Arrangement may have started to scroll horizontally. To scroll the view backward or forward, or to zoom in or out, grab the beat-time ruler along the top of the Arrangement with the mouse:
Vertical mouse movements zoom in and out; Horizontal movements scroll left and right.
Timeline Recording Playback and recording can start from any point in the song. You can set an insert mark by clicking anywhere in the Arrangement View (except on a clip's title bar), and the song will start playing from that point next time.
Insert Marker
If you're not satisfied with what you've recorded, don't fret! A quick press of [Ctrl -Z] on Windows or [CMD-Z] on a Mac is all that's needed to undo a take, and be ready to try again.
The Metronome It's important to record in sync to ensure that everything will later play in sync.
The easiest way to record in sync is to use Live's built-in metronome, which is activated via its Control Bar switch. You'll find it in the upper-left corner of the application window:
Metronome Switch The metronome ticks at the current tempo while Live is playing. Enable the metronome, then press the space bar to start playback. You can adjust the metronome's volume using the Master track's Cue Volume control, shown below. Press the space bar again to stop.
Cue Volume
Note: If your recordings sound delayed with respect to the metronome, you probably need to set uplatency compensation. Latency compensation is a trick that the program employs in a direct
monitoring scenario to compensate for delays incurred by the audio interface and its drivers.
Pgina 48 de Recording Audio
Tempo Field Another helpful technique is the use of a count-in when recording. This gives you a chance to prepare for a take before the recording actually begins. To set up this behavior, open the Preferences via the Options menu (PC) or Live menu (Mac), and choose the Record/Warp/Launch tab. When the Count-In preference is set to any value other than "None," Live will not begin recording until the count-in is complete.
Count-in Preference
Alternatively, you can have Live follow your counting instead of the other way around. With a 4/4 time signature, it takes four clicks on the TAP button before Live starts playing (or recording).
Tap Button
Multitrack Recording
Press [Ctrl + T] on Windows or [CMD-T] on a Mac to create a new audio track for your next take. Unfold the new track by clicking the unfold button in its title bar:
New Track Arm Remember to activate the new track's Arm button, otherwise you'll end up recording into track 1 again. By default, arming one track unarms all others. You can, however, independently arm and unarm tracks by [Ctrl + click] on Windows or [CMD + click] on Mac their Arm buttons. This way you can set up any number of tracks to record simultaneously.
Multi-Arm
Obviously, this wouldn't make much sense unless you had set the tracks up to receive different input signals (from each band member, for instance). In our example above, we've altered our input selections so that track 1 records input 1 as mono, and track 2 records input 2 as mono. Go ahead and record a new take, using the metronome as a tempo guide. Remember to press the Stop button or hit the Space Bar when you've finished.
If you'd like to redo only a certain part of a take, you can set up punch points: Drag the left and right edges of the loop brace to define the in and out points...
Punch Markers ... then activate the Punch-In and Punch-Out switches in the Control Bar.
Punch Switches When the Punch-In switch is on, Live will protect the material lying before the loop brace; When the Punch-Out switch is on, Live will protect the material following the loop brace.
The loop brace can also be used to define a section of the Arrangement to be looped: You can set up a loop, record as many takes as you like without interruption, and Live will retain the audio recorded during each pass. You can later "unroll" the loop recording using the Undo function. The loop is engaged by using its Control Bar switch:
Loop Switch
Learn how to play and record software instruments . Learn about MIDI clips by creating drum patterns.
Creating Beats
segunda-feira, 20 de maio de 2013 01:44
Abstract This lesson will show you how to record, draw and edit drum patterns with Live.
Tutorial
Creating Beats [Note: this lesson and an accompanying Live Set are also installed with Ableton Live and are viewable within the program itself. These lessons can be accessed from Live's Help View. You can read the lesson on the web or from within Live, but we recommend loading the Live Set that accompanies it as you follow along.] We're going to start from scratch, so press [Ctrl + N] on Windows or [CMD + N] on Mac to create a new Live Set.
We will be using Live's built-in Impulse instrument. Impulse is found among the devices listed in the Device Browser, which appears at the upper left of the screen.
Session Browser
Please click on the Device Browser's selector to bring it up. Now, double-click the selector to close all open folders so that we can get an overview of what's stored here.
Loading Impulse
Impulse resides in the Instruments folder. If you open Impulse's folder, you'll find a selection of drum kit presets, saved as Instrument Racks. These Racks combine the Impulse instrument with a selection of Live's audio effects.
Select a preset that you find interesting. ("Backbeat Room" works well in our case).
Backbeat Room Preset Click on the preset, and drag it to the right into the track labeled "2 MIDI." Notice the mouse's cursor will indicate that the instrument can be dropped here.
MIDI Track After releasing the mouse button, notice that the track name changes to "2 Backbeat Room." You'll also see the preset appear at the bottom of the screen:
Hint: You can also drop the Impulse preset into the "empty" space next to the tracks and have Live
create a new MIDI track for the instrument.
Playing Impulse
When we loaded the Impulse preset to the MIDI track, the track's Arm buttonactivated automatically. This allows incoming MIDI to arrive at the track:
Arm Button If you have a MIDI keyboard connected to the computer, the white notes played in the C3-C4 octave range should now arrive at Impulse. If you don't have a MIDI keyboard available, you can use the computer's keyboard instead. To do this, make sure the Computer MIDI Keyboard switch is enabled at the upper right corner of the screen.
The keys in the center row of the keyboard (ASDF...) are mapped by default to Impulse's drum slots. A slot will flash when it receives a note, and you will hear the corresponding sound.
For more information about using the computer keyboard to send MIDI, see the section called "Playing MIDI With the Computer Keyboard" in the reference manual's "Routing and I/O" chapter.
Recording a Pattern Let's record a drum pattern. The new pattern will reside in its own new MIDI clip. Double-click any empty Session slot in the track that contains the Impulse instrument (be careful not to click any of the round record buttons at the clips' left-hand sides as you do this).
Metronome Switch
You can also use the Edit menu's Record Quantization options to automatically quantize your playing to a metrical value. If you prefer keeping your own time when recording, set this to "No Quantization." You can always quantize after the fact. Now, click the clip's play button to activate recording:
Clip Record Button Play C3 on your MIDI keyboard, or hit the computer keyboard's "A" key. You will hear the corresponding drum sound immediately, and again once every bar. Every note that you play will be captured in the new pattern and played once every loop cycle.
Getting it Right If your first pattern doesn't exactly match your expectations, don't give up. Use Undo ([Ctrl + Z] on Windows or [CMD + Z] on Mac) to get rid of all notes played in the pattern's last loop cycle. You can do this at any time, and in fact any number of times - until the pattern is empty. Watch as the Clip View's Note Editorreflects your changes.
Note Editor
To rehearse while the existing pattern plays, without adding notes to it, deactivate the Control Bar'sOverdub switch. Turn overdubbing back on when you are ready to record again.
Overdub Switch
Drawing and Editing Notes Not only can you record patterns, you can also draw them.
Draw Mode Switch In Draw Mode, clicking into an empty grid tile in the Note Editor creates a note there; clicking into an occupied tile clears the tile. Dragging across tiles fills them or deletes them all.
Drawing Across Grid Tiles You can change the grid density quickly using a context menu: Right-click on Windows or [Ctrl + click] on Mac anywhere in the Note Editor where there are no notes, and choose your desired grid width from the "Fixed Grid" section of the menu.
Grid Context Menu When Draw Mode is deactivated, you can select notes by clicking them, or multi -select notes by clicking and dragging a selection box around them. Groups of selected notes can then be edited together. The Edit menu's Quantize Settings... command will bring up a window with options for shifting selected notes to the nearest specified metrical position:
Quantize Settings
Drawing Velocities Drawing in the Velocity Editor changes the velocities (intensities) of notes. The color of notes in the display corresponds to their velocities: darker notes will play louder.
Drawing Velocities To draw velocities for a single drum sound only, click the white piano key next to that sound's name, selecting only the notes that play that sound...
... then, drag one of the notes' velocity markers to scale the velocities for all selected notes.
Multi-Bar Patterns You can extend your pattern to a longer loop just by typing in the desired loop length. The leftmost Length field in the Notes box defines the number of bars in the pattern. Click in this field and type "2", for instance; then hit the Enter/Return key:
Copy Notes Then, copy to the clipboard (via the Edit menu or the [Ctrl + C] on Windows / [CMD + C] on Mac shortcut), click in the note editor to place the insert marker where you want the copied notes to be pasted and paste (via the Edit menu or the the [Ctrl + V] on Windows / [CMD + V] on Mac shortcut.)
Pasted
Now that you're familiar with the art of creating patterns in Live, you'll probably want to create more! You can
create any number of empty MIDI clips in the Session View and record into them. You can also duplicate existing clips and create variations from one pattern. Note that you can always overdub into an existing pattern. You should also explore the powerful sound-shaping controls that are built into Impulse. When doing this and working with your clips simultaneously, you'll no doubt find the [Shift + Tab] shortcut handy, as it toggles between the Clip View(where the Note Editor lives) and the Track View (which displays Impulse and its controls). You can build basslines, melodies and harmonies using the very same techniques that we just used for the drum pattern. For the fun of it, load a Simpler preset from the Device Browser into the track containing our new clip, and see what happens. You can always go back using Undo.
Abstract In this lesson you'll learn how to use Live's MIDI capabilities to play its built-in software instruments, as well as any VST or Audio Units instruments that are installed on your computer.
Tutorial
Playing Software Instruments [Note: this lesson and an accompanying Live Set are also installed with Ableton Live and are viewable within the program itself. These lessons can be accessed from Live's Help View. You can read the lesson on the web or from within Live, but we recommend loading the Live Set that accompanies it as you follow along.]
Live's built-in instruments and effects are accessible through the Device Browser, which is located in the upper-left section of the application window. Click on the Device Browser's selector to bring it into view:
The instruments and effects in the Device Browser are grouped into categories using folders. To open and close a folder using your mouse, click on the small triangle to the left of its name:
The up and down arrow keys will move the selection up and down. The right arrow key will open folders, and the left arrow key will close them.
Open the Instruments folder to access Live's collection of built-in software instruments. The contents of this folder will vary depending upon which Ableton products you have enabled, but in the full version of Live, it will contain at least the following:
Impulse, Simpler and the External Instrument device Instrument Rack and Drum Rack folders:
List of Instruments
To get there, navigate to the Simpler icon and unfold it. Then open the "Piano and Keys" folder and select the "Keys-Acoustic Piano" preset":
Simpler Preset
To load a preset, drag it to the right, holding it over the Arrangement track 2 MIDI. The mouse cursor will change to indicate that the preset can be dropped into this track:
Drag Preset
After releasing the mouse button, you'll see the new preset appear in the Track View at the bottom of the application window:
In order to play the software instrument, we first need to make sure that its track isarmed. This normally happens automatically when an instrument is inserted, but you can do it manually by clicking on the track's Arm button in the track mixer:
Arm Button
Arming the track accomplishes two things:
It allows the track to receive MIDI notes from an external MIDI keyboard (or, in the absence of an external
device, your computer keyboard, as we'll see in a moment).
It record-enables the track, allowing you to record what you play at any time.
If you have a MIDI keyboard connected to your computer, then go ahead and play a few notes now. You should hear the instrument as you play, and this should be reflected by the input and output meters which enclose the instrument in the Track View:
Using the Computer Keyboard If you don't have a MIDI keyboard available, you can use your computer's keyboard instead. To do this, make sure that the Computer MIDI Keyboardswitch at the upper-right corner of the screen is enabled:
Status Bar
Note: The keys of your computer keyboard can also be mapped to arbitrary controls in Live, as described in the Reference Manual's "MIDI and Key Remote Control" section. Pgina 59 de Playing Softwares Instrumentso 1
Keep in mind that all I/O from your computer's keyboard is mediated by the computer's operating system, not Live. Because of this, the computer MIDI keyboard is best suited for auditioning sounds; an external keyboard or control surface should be used whenever more precise tactile input is needed.
Saving Presets Perhaps you've adjusted Simpler's parameters and created a sound that you want to save for later? You can save the instrument's current settings at any time by clicking the Save Preset button in the device's title bar:
Hot-Swapping Presets
Live's Library provides a great diversity of sounds, so whenever you feel like exploring another preset, simply click on the Hot-Swap button in the device's title bar:
Hot-Swap Button
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Hot-Swap Button
The preset last chosen will appear highlighted in the Browser, this time with a matching Hot-Swap button to its right:
Once you've found an instrument which suits you, you can press your computer keyboard's Esc key to exit HotSwap mode.
The Live Browser also offers a convenient search function that will find presets by keyword. For example, click on the Browser Search button, then type in "bass" and hit the Return key to list all bass presets in Live's Library:
Using External Plug-Ins Live's built-in instruments and effects can be complemented by third-party plug-ins in VST or Audio Units (Mac only) formats. Using plug-ins is very similar to using the built-in devices. To insert a plug-in instrument, first open the Plug-In Browser using this selector:
Any plug-ins that you have will be listed in the Browser, organized first by format, then by creator. Instrument plug-ins can be differentiated from effect plug-ins by the tiny piano keys that occupy the lower half of their Browser icon:
Plug-In Instruments
Just as with Live's devices, select an instrument and drag it into a MIDI track. The plug-in's custom editor window will open automatically. In the Track View, plug-in devices are shown with an assignable X-Y grid:
The Metronome Before we finish this lesson, let's take a quick look at how to record your performance into the Arrangement, which is Live's multitrack tape recorder.
It is important to record in sync to ensure that everything will later play in sync. The easiest way to record in sync is to use the built-in metronome, which is activated via its Control Bar switch. You'll find it in the upper left corner of the application window:
Metronome Switch
The metronome ticks when Live is playing. Press the space bar to start playback, then adjust the metronome's volume using the Master track's Cue Volume control:
Cue Volume
Press the space bar again to stop.
Global Record
Finally, press the Control Bar's Play button (or use the space bar on your computer's keyboard) to begin recording:
Hint: To scroll the view backward or forward, or to zoom in or out, grab thebeat-time ruler along the top of the Arrangement with the mouse and drag left, right, up or down.
Looking Inside the Clip There are lots of things you can do with your newly recorded clip.
Arrange the clip with respect to others in a song: You can grab clips by their title bars to move them to different positions, drag their sides to change their length and more.
MIDI Editor
To toggle between the Track View, where the instrument and the effects reside, and the Clip View, which shows the MIDI clip's details, either hold [Shift] then press [Tab], or click on one of the corresponding overviews at the bottom of the application window:
Detail Overview
Editing Notes The MIDI Editor has its own beat-time ruler, which can be used for zooming and scrolling horizontally, just like in the Arrangement. You can also click and drag on the area to the left of the piano keys to zoom and scroll the editor vertically:
Velocity Editor
Where to Go from Here? In this lesson, you learned how to select sounds, play software instruments and record MIDI notes. Using the principles demonstrated in this simple recording setup, you could go on recording, adding any number of Pgina 64 de Playing Softwares Instrumentso 1
principles demonstrated in this simple recording setup, you could go on recording, adding any number of tracks, each containing a different set of sounds. Use the commands in the Create menu to create additional tracks.
We suggest that you continue with the Lessons to see what else is possible with Live:
If you haven't checked out the Recording Audio lesson, you should do that next so that you're able to get
creative using both audio and MIDI tracks.