Académique Documents
Professionnel Documents
Culture Documents
A Markup Language is set of symbols (alphabets, numbers & signs) and rules
(syntax) for their use when doing a markup of a document.
2. Basic Tags: <html> a browser reads HTML page due to this tag.
A Html Page has a .html or .htm file extension.
<title> this tag is present in the head section and gives title to
a
Html page.
[Use   to insert more than one default space between two characters or
images]
3. Text Formatting Tags: The following elements are all font style elements –
[<code>Computer Code tag, <samp> Sample tag, <kbd> Keyboard tag give
same result]
4. Block Formatting Tags: The following are all text-block style elements
<p> </p> defines start and end of a paragraph
<base> defines start and end of base URL for all the links in a
</base> page
Now we insert the <base> tag, which specifies a base URL for all of
the links in a page, in the head section of a page:
<head>
<base href="http://www.niit.com/images/" />
</head>
5. Tags with Attributes: The following are all text-block style elements with
Attributes.
<li type=circle/disc/square>
defines 1attribute that specifies the type of the list
</li>
<ol type=A/a/I/i/1>
<li>great
<li>greater
<li>greaest
</ol>
But there are better
<ol type=i start=4>
<li>better
<li>best
<li>best of the best
defines 2attributes that specifie the type of the
orderedlist; it must begin with <ol> tag followed
by a <li> tag.
</ol>
<ul>
<li> defines listwhen it is not an ordered one; it is a of
writing <li> tag similar to <ol> tag and is thus
followed by a <li> tag.
</ul>
</menu>
[<dir>Directory tag will gives the same result and presents a list of upto 20
characters ]
<form>
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✔ By default files are stored in Flash MX Document (.fla)
✔ The other format is (.swf)
✔ Direction line defines the height, depth and direction of a curve
✔ The arrow tool, or the sub selection tool should be used to make a
rectangular marquee selection
✔ Irregular selection is done with Lasso Tool
✔ Gap size adds color to a shape that is not closed and has small gaps
✔ Lock Fill adds gradient to a shape such that gradient color appears to be
stretched
✔ Flash has three color modes RGB, HSB and HEX
✔ If blue rectangle appears around the shape it means they are grouped
✔ Raster Graphics are based on grid of pixels
✔ Color Threshold of a vector image is from 1 to 500
✔ Minimum Area is used to specify the number of pixels that will have
consistent colors; value ranges from 1-1000
✔ Curve Fit the smoothness of the outlines of the image
✔ Corner Threshold the sharpness that a shape will have
✔ Extending Text Block is used for short lines of texts
✔ Fixed Text Block is used for large blocks of texts
✔ Scrollable text box -> Change text type to multiline, Select multiline
in Line Type drop list, Right-click text-box and choose Scrollable, from
componebts drag and drop Scroll Bar
✔ To manipulate individual characters choose modify-> Break Apart
✔ Merging Layers ->Edit ->Cut -> Edit - > Paste in Place
✔ To rename a layer Modify-> Layer -> Layer Properties
✔ Current Frame, Frame Rate, Elapsed Time
✔ Playhead creates the illusion of motion in an animation
✔ Create Documents from templates: File-> New from Template
✔ Adding Sound files like wav and MP3 File-> Import
✔ You can add sound to buttons : Over and Down make more sense
✔ ADPCM is the format that converts analog to digital sound
✔ RAW has backward compatibility and is associated to the movie
✔ To convert and existing shape, bitmap, or image on the stage into a
symbol, select it and choose Insert-> Convert to Symbol [F8]
✔ Instead of working with several movie files, you can work with one
movie file having multiple scenes. To insert a Scene choose Insert->
Scenes
✔ To create a Graphic Symbol choose Insert->New Symbol and specify
Graphic as the type of the symbol
✔ 4 stages of Button Symbols: Up, Over, Down, Hit
✔ You can position and set the behaviour relative to its registration
point
✔ Right-click to mask
✔ To Create instance drag the symbol from the files library to the stage
✔ Instance Properties Windows->Panels->Effects
✔ Mouse Event: Variable: Stores values that can be used in scripts
✔ Roll out: the mouse is moved away from a particular object
✔ File->Export Movie
✔ Information Bar is used to analyze number of frames loaded
✔ Bandwidth Profiler shows bytes of data that will be downloaded Movie
Preview Window shows the movie as it would appear when downloaded
✔ File->Publish Setting
✔ Action Panel F9
✔ Zoom tool- z
✔ Document Properties cntrl + J
✔ Test Scene cntrl + alt + enter
✔ Test Movie cntrl +alt+enter
✔ Test Project cntrl +alt+ P
✔ Show frames cntrl +2
✔ Show All Frames cntrl +3
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