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Users Guide CONTENTS

USERS GUIDE CONTENTS


Displaying Layers in Color 53
1 Introduction 6 Layer Settings 54
Introduction 7 Panel Group Layers 55
New Features of Manga Studio 3.0 8 Creating a Panel Group Layer 55
Miscellaneous [Panel Group] Layer Operations
2 Setup 12 56
Manga Studio Setup 13 Creating Panel Group Layers Using the Panel
Manga Studio Installation 13 Ruler 57
Manga Studio Ver.3.0 14
5 Drawing 58
3 Pages 16 Drawing Color 59
Preparing a Page 17 Selecting Ink Colors (Black, White or
Preparing a Single Page 17 Transparent) 59
Preparing Multiple Pages 18 Viewing the Transparent Area 61
Story Window 20 Select Layer Display Color 62
Creating New Page Templates 22 Drawing with Freehand Tools 63
Saving Pages as Templates 23 Pencil (Grayscale Compatible) 63
[Page Template] Tab Icons 24 Pencil Tool Options 64
The Display 25 Adding Gray Tones with the [Pencil] Tool 65
Zoom 25 Pen (Raster) 67
Rotate & Flip 26 Pen Tool Options 68
Displaying the Page Rulers 27 [Magic Marker] Tool 69
Displaying the Grid 28 Magic Marker Tool Options 70
Guide Lines 29 Airbrush 71
Print Guide & Basic Frame 30 Airbrush Tool Options 72
Displaying Transparency 31 Gradation Tool 73
The Navigator Palette 32 Gradation Tool Options 74
Moving and Displaying Palettes 33 Pattern Brush 75
Pattern Brush Tool Options 76
4 Layers 36 Reversing Black and White 79
Layer Basics 37 Create Black and White Inverse Illustrations 79
About Layers 37 Fill 80
Types of Layers 38 Fill Tool 80
Reverse Layers 42 Fill Tool Option Settings 80
Masking Layers 43 Join Line Tool 81
Layer Operations 44 Join Line Tool Options 81
Creating New Layers 44 Filling a Selection 82
The Layers Palette - Basic Operations 45 Fill Selection Option Settings (EX) 82
Copying and Deleting Layers 46 Filter Tools (EX) 83
Converting Layers 47 The Smooth Tool 83
Using the Layer Selection Tool 49 Smooth Tool Options 83
Grouping Layers 50 The Dust Cleaner Tool 84
Merging Layers 52 Dust Cleaner Tool Options 84

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Users Guide CONTENTS

Drawing Corrections (EX) 85 The Magic Wand Tool 127


Vector Layers 85 Magic Wand Tool Options 128
Special Vector Layer Pen Tool Options 86 Expanding and Reducing Selections 129
The Width Correction Tool 87 Adding White Outlines (EX) 130
Width Correction Tool Options 87 Selecting by Color (Black or White) 131
The Line Lever Tool 88 Inverting Selections 132
Line Lever Tool Options 88 Selecting Entire Layers 133
The Line Smoother Tool 89 The Fill Tool (EX) 134
Line Smoother Tool Options 89 Outline Selection (EX) 135
Eraser 90 Saving Selections 136
The Eraser Tool 90 Converting Selections to Layers 136
Eraser Tool Options 91 Converting a Selection Layer to Selection 137
Drawing with Line Tools 92 Drawing on the Selection Layer 138
The Line, Curve, and Polyline Tools 92 Add Selection to Selection Layer 139
Line, Curve and Polyline Tool Options 93 Deleting Selections Partially with the Selection
The Rectangle, Ellipse and Polygon Tools 94 Layer 140
Rectangle, Ellipse and Polygon Tool Options Quick Selections (EX) 141
95 Using Quick Mask / Quick Select 141
Drawing with Rulers 96
Creating Rulers 96 7 Tones 142
Drawing Along Rulers 97 Tones 143
Moving and Transforming Rulers 98 How to Paste Tones 143
Ruler Keyboard Commands 99 Sampling Tones (EX) 144
Using the Ruler Manipulator 100 Tones Palette Basics 145
The Perspective Ruler (EX) 102 Drawing on [Tone] Layers 147
Perspective Ruler Settings (EX) 103 How to Scratch Off Tones 148
Focus Lines Ruler (EX) 104 How to Move Patterns in a Tone 149
Parallel Lines Ruler (EX) 105 How to Paste Overlapping Tones 150
Panel Rulers 107 Gradation Tones (EX) 151
Creating a [Panel] Ruler 107 Creating Original Background Tones (Creating
Rasterizing [Panel] Rulers 108 Halftone Images) 152
Drawing Panels along a Ruler 109 Creating Original Pattern Tones 153
Raster and Frame Ruler Layer 110 Replacing Tones (EX) 154
Dividing Panels Equally 111 Tone Settings 155
Bleed 112 Tone Layer Settings 157
Merging Two Panel Rulers 113 About Layer Properties 158
Panel Ruler Settings 114 Computones (EX) 159
Editing Rulers 115 What are Computones? 159
Computones Standard Tone Material Set 159
6 Selections 120 Installation of Computones Standard Tone 160
Selections 121 How to Paste Tones 161
About Selections 121 Pasting Tone on a New Layer 163
Using the Rectangle Marquee / Ellipse Marquee Computones / Screen Tones Functions 164
Tools 122 Computones Shortcut Key Combinations 173
Rectangle Marquee / Ellipse Marquee Tool Computones Error Messages 174
Options 123 Computones Terms and Functions 175
Lasso / Polyline Marquee Tools 125 Computones Materials Catalog (sold
Lasso / Polyline Marquee Tool Options 126 separately) 177

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Users Guide CONTENTS

8 Editing Images 178 9 2DLT Rendering (EX) 212


Moving & Transforming Images 179 Converting Photos to Black & White Images 213
Copying & Moving Selections 179 2DLT Rendering 213
Transforming Selections 180 2DLT Rendering Settings 214
Types of Move & Transformation Operations 2DLT [Outline] Settings 215
181 2DLT Gradation and Tone Settings 217
Moving Images by Layer 183 2DLT Group Layer Settings 218
Moving Layers 183 [Move/Transform] 219
Raster to Vector Conversion (EX) 184 [Filter] 219
Converting a [Raster] Layer to a [Vector] Layer
184 10 3DLT Rendering 220
Filters 185 Basic Operations of 3DLT 221
Render Filters [Vanishing Points] 185 What is 3DLT? 221
Render Filters [Focus Lines] 186 3D Object Space 222
Render Filters [Speed Lines] 187 Importing 3D Files 223
Creating Curved Focus Lines in Render Filters Positioning Multiple 3D Objects 224
189 Basic Operations with 3D Objects 225
Saving Your Focus Lines and Speed Lines (EX) Perspective Adjustment 227
190 Motion Settings 228
Render Filters [Cloud Patterns] (EX) 191 Basic Camera Operations 229
Transform Filters [Polar Coordinates] (EX) 193 Saving and Importing Scene Settings 231
Transform Filters [Wave] (EX) 194 Four Views 231
Transform Filters [Waveform] (EX) 195 Texture View 235
Transform Filters [Spiral] (EX) 196 Object View Settings 237
Transform Filters [Zigzag] (EX) 197 3DLT Rendering Settings 238
Image Adjustment Filters [Brightness/Contrast] Setting Target Layer for Import 238
(EX) 198 Posterization Settings 239
Image Adjustment Filters [Tone Curve] (EX) Outline Settings. 240
199 Output and 3D Group Layer Settings 241
Image Adjustment Filters [Adjust Levels] (EX) Shade Plug-in 242
200 How to Install the Shade Plug-in 243
Image Adjustment Filters [Bitmap] (EX) 201 3D Human Models 244
Image Adjustment Filters [Dust Cleaner] (EX) Basics of 3D Human Models 244
202 Change Poses 245
Image Adjustment Filters [Line Smoother] (EX) Motion Files 246
203
Image Adjustment Filters [Line Width 11 Importing Illustrations 248
Correction] (EX) 204 Importing Hand Drawn Illustrations 249
Effect Filters [Mosaic] (EX) 205 Scanner Import Basics 249
Effect Filters [Blur] (EX) 206 Import Images [Layer Settings] 250
Effect Filters [Sharpen] (EX) 207 Import Images [Move & Transform] 251
Effect Filters [Posterize] (EX) 207 Import Images [Filters] 251
Effect Filters [Invert] (EX) 208 Consecutive Scanning (EX) 252
Special Effects Filter [SHD] (EX) 209 Importing Digital Images 253
Special Effects Filter [2DLT] (EX) 210 Importing an Image File 253
Importing Photoshop Layer Files 254

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Users Guide CONTENTS

Import Sketches 255 The History Palette 291


Import Sketches 255
Import Manga Studio Files 256 16 Printing Your Comic 292
Import Page Files 256 Printing & Outputing Pages 293
Printing with a Printer 293
12 Word Balloons 258 Exporting Image Files 298
Adding & Editing Text 259 Printing Your Comic Professionally 301
Adding Text 259
Editing Text 260 17 Preferences 302
Rasterizing Text 261 Page 303
Text Settings 262 Page - Cursor 304
Importing Text (EX) 263 Page - Ruler 306
Exporting Text (EX) 264 Page - Undo 307
Word Balloons (EX) 265 Layer Palette 308
Saving Word Balloons (EX) 266 Print 309
Editing Word Balloons (EX) 267 Memory 310
Ungrouping Text and Word Balloons (EX) 268 Other Preferences 311
13 Using Materials 270
The Materials Palette (EX) 271
Saving Materials on the Materials Palette 271
Using Materials on the [Materials] Palette 272
14 Tool Customization (EX) 274
Customizing the Tools Palette 275
The Custom Tools Palette 275
Saving Menu Commands & Tools 276
Shortcuts (EX) 277
Customizing Shortcuts 277
Actions (EX) 278
What is an "Action"? 278
Creating New Actions 279
Recording Actions 280
Deleting Actions 281
Action Playback 282
Creating Action Sets 283
Non-recordable Commands 284
Exporting Action Sets 285
Importing Action Sets 286
Special Commands 287
15 Undo and Redo 288
Canceling Operations 289
Undo / Redo 289

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Users Guide CONTENTS

5
Manga Studio 3.0 Users Guide

Chapter
Introduction
1
Chapter 1 Introduction

Introduction
Thank you for purchasing Manga Studio. Please read this manual completely before using the software.

Manga Studio is the first software program designed to handle the entire process of manga and comic design and
creation, from sketching the layout to inking and publishing.
Comic production is a highly complex process. Traditionally, creating high-quality comics and manga required
experience and good technology and a considerable investment of time. Manga Studio takes advantage of digital
technology to help artists create comics and illustrations quickly and easily - even artists new to the genre can
produce high-quality artwork. With Manga Studio, you can create stunning comics and illustrations much more
efficiently than the entire process can be done on paper.

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Manga Studio 3.0 Users Guide

New Features of Manga Studio 3.0 1

2
Flexible Resolution Settings (Debut/EX)
3
You can freely adjust page resolution, for example at 72dpi or at 350dpi, depending on your needs. Print or web,
hardcopy or screen, you can easily create comics and illustrations for whatever medium you publish in.
4
Wide Variety of Materials
5
(1) Well-stocked Screen Tone Library (Debut/EX)
Manga Studio includes a large number of screen tones, indispensable for creating comics and manga. The
collection of practical screen tones is huge, from simple tones to stylish designs, including over 1800 in Debut and
6
nearly 3000 in EX.

(2) More than 80 Different Page Templates (Debut/EX)


7
There are more than 80 different page templates included with Manga Studio. Page templates come in a variety of
sizes and styles, including A4, postcard size, 4-panel manga, and more. 8
(3) Large Library of Additional Materials (EX)
9
Manga Studio includes a large collection of materials such as rulers, beta flashes, and word balloons.

(4) More than 300 Different 3D Materials (EX) 10


There are over 300 different pieces of 3D art that take advantage of Manga Studio's 3DLT rendering feature.

(5) Background Picture Data for 2DLT Rendering (EX) 11


Manga Studio includes a large collection of images for use with the 2DLT rendering feature.Layer Features
12
(1) Layer Properties Palette (Debut/EX)
You can quickly change information such as layer names and display colors with the [Layer Properties] palette.
13
(2) Layer Folder (Debut/EX)
Consolidate layers such as line drawings, text, and others that tend to proliferate into a single "layer folder" to help 14
you manage your manga and illustrations.

15
Drawing Features
(1) Raster Layer Output Settings (Debut/EX) 16
You can set output methods such as "Tone" or "Dither" for grayscale drawings. You can also set output methods for
individual layers. 17

8
Chapter 1 Introduction

By outputting gray shades as tones, you can soften your illustrations, helping you create artwork filled with imagery
and mood.

(2) Pattern Brush


You can use the [Pattern Brush] tool to save an image as a pen tip and paint that image as you would with a brush.
With the pattern brush, you can easily implement background effects and unique patterns.

More than 30 Pattern Varieties (Debut/EX)


There are over 30 frequently-used pattern varieties, such as stars and flowers, included with Manga Studio.
Debut: 30 varieties (30 patterns); EX: 42 varieties (46 patterns)

Create and Save Your Own Pattern Brushes. (EX)


In addition to the standard brushes, you can save and use brushes you have created.
* In Debut, only default brushes are available. The user cannot create and save original brushes.

Flexible Pattern Brush Settings (Debut/EX)


You can set the brush size and direction among other settings when drawing a pattern with a brush.

Vector Features
(1) Control Line Width (EX)
You can automatically batch-change the width of vector lines. You can make lines thinner, thicker, or change them
to a width you specify.

(2) Line Absorption Feature (EX)


You can neatly continue a vector line with this function. Merely "snap" the beginning of a new line to the end of an
already existing line.

(3) Brush-up Function (EX)


You can combine multiple lines drawn with vectors into a single line. It can be difficult to change or process
multiple, overlapped vector lines. Combining them into one makes this process much easier.

Tone Features
(1) Eyedropper Tool (EX)
Use the [Eyedropper] to pick up color and tone settings from one location with a click, then paste the same tone to
another location with another click. For example, if you create tone samples for each character before creating
your story, you can pick up those tone settings and paste them throughout your drawing, quickly and easily.

(2) Replace Tones (EX)


You can replace pasted pattern tones easily with this function. Replacing screen tones such as halftone and
gradation has always been straightforward, but now you can easily replace pattern tones, too.

(3) Tone Color (EX)


You can select tones when drawing with pen and ink. In addition to the conventional "white," "black," and
"transparent" inks, you can now select "tone colors." You can use tones you pasted in before or tones you pick up
with the [Eyedropper] tool in "tone colors."

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Manga Studio 3.0 Users Guide

Editing Features 1
(1) Move & Transform Palette (Debut/EX)
You can modify and transform your illustrations precisely with this palette, accessable from the [Edit] menu. 2
Enlarge, shrink, move, or rotate a drawing, do a Free Transform, or directly enter a value to transform the image.

(2) Join Line (EX) 3


This tool detects discontinued lines and fills gaps in line paths smaller than a specified value. Usually when filling
an area, unconnected lines can cause the fill tool to overfill into an undesired area.
4
(3) Quick Mask / Quick Select (EX)
You can specify fine adjustments to a selection with a pen or magic marker tool. With this, artists can select a
specific part of the drawing quickly and easily. 5
(4) Shape Selection (EX)
You can add a white outline of a specified width to selected images. 6
(5) Shrink Selection (EX)
You can create selections that closely surround a specified range. 7
Filters 8
(1) Line Width Adjustment Filter (EX)
Use this filter to uniformly adjust line width. 9
(2) Cloud Pattern Filter (EX)
This filter randomly creates a cloud pattern. 10
(3) Waveform Filter (EX)
This filter transforms a picture into a wave form. 11

12
3DLT Rendering Function (EX)
(1) Import OBJ, LWO, DXF, and Shade Formats 13
The 3DLT Rendering function supports LWO, OBJ, DXF, and Shade (SHD) 3D file formats.

(2) Converting Rendering Data to Vector Data 14


You can convert line and tone data to vector data with the 3DLT rendering function. Because line data is preserved
as vector data, whose quality is not affected by resolution changes or enlargements or reductions, line quality will
not degrade if you enlarge or reduce your image. You can easily process and edit converted lines, later. 15
(3) Improvement in Usability
You can adjust the layout of 3D model data directly on the page, you can undo/redo and specify a four view display, 16
and you can minutely adjust the position of model data.

17

10
Chapter 1 Introduction

Raster to Vector Conversion (EX)


This function converts raster data, which is sensitive to the image resolution, to vector data, which is resolution-
independent. Once you convert the drawing to vector data, you can more easily modify lines. Image quality will not
degrade if it is enlarged or reduced.

Action Palette (EX)


Use this palette to record repetitive operations, performing a series of actions automatically in one step,
dramatically enhancing efficiency of actions you do often.

Consecutive Scanning Function (EX)


With this you can scan a large number of paper drawings one after the other. This is convenient if you like to create
sketches and drawings on paper, but would like to finish the work within Manga Studio.

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Manga Studio 3.0 Users Guide

Chapter
Setup
2
Chapter 2 Setup

Manga Studio Setup


Installing Manga Studio on Windows

1. Insert the Manga Studio CD-ROM.


Insert the Manga Studio CD-ROM in your CD drive. In a
moment the Manga Studio launch screen should
appear.
2. Installation
When the launch screen appears, click "Install."
Continue installation by following the on screen
installation instructions.

3. Restart
After installation, be sure to restart your computer.
Manga Studio may not function properly if you do not
restart your system before launching the program.
4. Input Serial Number
After restart, open Manga Studio by double-clicking the
Manga Studio icon on your desktop (or by clicking the
icon in your Start Menu program list). You will be
prompted to enter the serial number provided with the
product. Do so, and click [OK]. You only need to enter
the serial number the first time you launch Manga
Studio. Be sure to store your serial number in a safe
place.

Tip
When installing and using Manga Studio on Windows 2000/XP, be sure that your Windows user account has
administrative priviledges.

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Manga Studio 3.0 Users Guide

2
Installing Manga Studio on Mac OS X
1. Insert the Manga Studio CD-ROM. 3
Insert the Manga Studio CD-ROM in your CD drive. You
should see a volume named EX or Debut mount on
your hard drive. Open this volume to view the contents. 4
2. Drag the Manga Studio Folder to the
Applications Folder 5
Simply copy the folder named Manga Studio3_EX or
Manga Studio3_Debut to the Applications folder on
your hard drive to install Manga Studio.
6
To install the Sample Manga and Sample Tones, also
copy these folders to your hard drive. To install the
Shade Plugin see Installing the Manga Studio
7
ShadeExporter Plugin on page 243 in Chapter 10.

3. Log Out
8
After copying the Manga Studio folder to your hard
drive log out of your user account and then log back in 9
again before running Manga Studio for the first time to
ensure proper installation.
4. Run Manga Studio 10
Run Manga Studio by double-clicking the Manga Studio
icon inside the Manga Studio application folder on your
hard drive. When Manga Studio is run the first time it 11
will ask for your serial number. Be sure to enter the
serial number exactly as it appears, and remember that
capitalization is important. Be sure to store your serial 12
number in a safe place for future reference.

13

14

15

16

17

14
Chapter 2 Setup

Starting and Exiting Manga Studio

1. Starting Manga Studio


Mac OS X
Double-click the Manga Studio icon in the Manga
Studio application folder.

Windows
Double-click the Manga Studio icon on your desktop or
the Start Menu icon in your program list.

2. Exiting Manga Studio


Mac OS X
Select [Quit Manga Studio EX] from the [Manga Studio
EX] menu (Manga Studio EX) or select [Quit Manga
Studio Debut] from the [Manga Studio Debut] menu
(Manga Studio Debut).

Windows
Select [Exit] from the [File] menu.

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Manga Studio 3.0 Users Guide

Chapter
Pages
3
Chapter 3 Pages

Preparing a Page
Preparing a Single Page
In Manga Studio you can work with a single page or work with a multiple page story.

1. Creating a New Page


From the [File] menu, select [New] - [Page].

2. Specifying the Page Dimensions


You can specify the page size in detail by selecting the
[Custom Page] tab. A thumbnail of the page is
displayed in the preview pane on the right side of the
window.

Standard Resolution
[Standard Resolution] Enter the resolution. The resolution
value you enter here cannot be changed later.

Page Format Size


[Unit] Select [cm], [mm], [inch], or [pixels].
[Width] Enter the width of the page.
[Height] Enter the height of the page. Create [New Page] Dialog
You can select a page size from the Fixed Page formats: [B4],
[B5], [B6], [A4], [A5], [A6], or [Japanese Postcard].
Internal Dimensions - Basic frame
Internal Dimensions - Finish Frame [Width] Enter the width of the basic frame (also called internal
[Width] Enter the width of the print area (location of the print guide). frame).
[Height] Enter the height of the print area (location of the print guide). [Height] Enter the height of the basic frame (also called
You can also select internal dimensions from the Fixed Page internal frame).
formats: [B4], [B5], [B6], [A4], [A5], [A6], or [Japanese Postcard]. [Offset] Enter a numerical value to move the basic frame to
the right or the left.
[Bleed Width] Enter the width of the bleed.

Page Settings (EX)


Page Layout [Single Page] Create individual pages.
Page Layout [Spread] Create pages in units of two facing pages.
Click [OK] after adjusting the settings.
3. Using a Page Template
You can select a pre-defined page from a template by
selecting the [Page Templates] tab. Page format
settings are shown in the preview pane on the right side
of the window.

[Page Settings] (EX)


Page Layout [Single Page] Create individual pages.
Page Layout [Spread] Create pages in units of two facing
pages.

Click [OK] after adjusting the settings.

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Manga Studio 3.0 Users Guide

2
Preparing Multiple Pages
Multiple pages can be combined together to form a [Story].
3
1. Creating a New Page
From the [File] menu, select [New] - [Story].
4
2. Specifying the Page Dimensions 5
You can specify page size in detail by selecting the
[Custom Page] tab. A thumbnail of the new page is
shown in the preview pane on the right side of the
window.
6
Save
[Save Name] Enter the story file (*.cst) name as the name of
7
the story to be managed. The same name will also be used
for the folder in which the page is saved.
[File Configuration] The file name and the folder name are
displayed when the page is selected.
8
[Location] Sets the folder to be saved.

Page Settings
[Pages] Enter the number of pages in the story.
9
[Closing Position]: [Right] The left page becomes the cover
and the right page becomes the back cover. The story is read
from right to left. [Left] The right page becomes the cover and
the left page becomes the back cover. The story is read from
10
left to right.
[New Page] Dialog
[Start Page] Select the starting page for your story.
Page Layout [Single Page] Creates a series of single pages. 11
Page Layout [Spread] Creates pages in units of two facing
pages.

Click [OK] after adjusting the settings. 12

13

14

15

16

17

18
Chapter 3 Pages

Story Settings
Click on the [Story Settings] button at the bottom of the [New
Story] dialog to bring up a new dialog where you can enter the
story title, authors name, pagination settings, and other
settings.
Story Info
[Title] Enter the title of the work.
[Episodes] Enter the number of episodes.
[Subtitle] Enter the subtitle.
[Display Position] Specify where the title is to be displayed on
each page, [Bottom Left] or [Bottom Right].
Author Info
[Author] Enter the name of the author.
[Display Position] Specify where the author's name is to be
displayed on each page, [Bottom Left] or [Bottom Right].
Page Number
[Display Position] Specify where the page number is to be
displayed on each page [Bottom Left], [Center] or [Bottom
Right].
[Pagination Settings] You can set the pagination settings here
by checking the checkbox.
[Format] Here you can add text before or after the actual page
number.
[Start Number] Enter the start number for page numbering.
[Font] Select a font to use.
[Font Size] Specify the font size.
[Display Position] Select a display position: [Inside], [Outside],
[Center], or [Hide Pagination].
[Apply Settings to All Pages] Check this to save and apply
these settings to all pages in this story.
[Apply Setting Contents and Display Position] Apply both the
pagination settings and the [Display Position] settings.
[Apply Only Setting Contents] Apply only the pagination
settings.
[Apply Only Display Position] Apply only the [Display Position]
settings.

Click [OK] to confirm.


Page Templates
You can select a pre-defined page template from the
[Page Templates] tab. A preview of the page settings is
shown in the preview pane on the right side of the
window.

Create [New Page] Dialog

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Manga Studio 3.0 Users Guide

2
Story Window
3
After you have finished adjusting the Story settings, click OK. The [Story] window opens, displaying the pages you
specified.
4
Story Window
A thumbnail (or sample) of the contents of each page is
displayed here. 5
1 2 3 4 5
6

1. [Zoom In] Enlarge the display size of the thumbnail.


7
2. [Zoom Out] Reduce the display size of the thumbnail.
3. [Scroll] If it is not possible to display the entire, zoomed in
thumbnail, you can move around the image by dragging the
page in the [Story] window.
8
4. [Selection] Select the page.
5. [Menu Button] Displays the [Story] menu as a contextual menu.
[Story Window] 9

10

11

[Menu]
12

13

14

15
[Insert Page] dialog
[Open Page] Opens the selected page for drawing.
[Insert Page] You can insert a page before or after the selected page.
16
Select [Insert Page] to display the [Insert Page] dialog, and perform settings here. You can only insert pages with the same size
and resolution as other pages in the story.
Insert Page Settings
[Insert Pages] Enter the number of pages to insert.
17
[Insert Before/After Selected Page] Select whether to insert the page before or after the specified page.

20
Chapter 3 Pages

[Clear Page] Clears the specified page of its contents.


[Delete Page] Deletes the specified page and shifts to the next page ahead.

[Match Pages] Changes the pages from single page to spread. (EX)
[Unmatch Pages] Changes the pages from spread to single page. (EX)

[View]: [Normal View], or [Layout View]. If you select [Layout View], story structures change to include the front
cover, second cover, third cover and fourth cover.

[Change Story Settings] Opens the [Story Settings] dialog where you can edit the story title, pagination and other
settings.
[Change Page Format Guide] Opens the [Page Format Guide] dialog, where you can.

[Page Format Guide] Dialog


You can adjust all page settings here,
except standard resolution and page size.

[Edit Memo]You can include a memo for each page here. Enter the memo in the [Edit Memo] dialog. These
memos are displayed in the title bar of the [Page] window or the status bar of the [Story] window.

[Edit Memo] dialog

[Page] window

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Manga Studio 3.0 Users Guide

2
Creating New Page Templates
3
You can create templates with specific page settings and save these templates for future use .

Creating a New Template 4


When you create a new [Story] or
[Page], select the [Page
Templates] tab in the [New Story] 5
or [New Page] dialog. Select the
[User] folder to enable the [Create
a New Page Format]. 6
Create [New Page] Dialog
Create a New Page Format
Standard Resolution 7
[Standard Resolution] Enter the resolution. The resolution you enter
here cannot be changed later.

Page Format Size 8


[Unit] Select page dimension units in [cm], [mm], [inch], or [pixel].
[Width] Enter the width of the page.
[Height] Enter the height of the page.
You can select a page size from the Fixed Page formats: [B4], [B5],
9
[B6], [A4], [A5], [A6], or [Japanese Postcard].

Internal Dimensions - Finish Frame


[Width] Enter the width of the print area (location of the print guide).
10
[Height] Enter the height of the print area (location of the print guide).
You can also select internal dimensions from the Fixed Page formats:
[B4], [B5], [B6], [A4], [A5], [A6], or [Japanese Postcard]. 11
Internal Dimensions - Basic frame
[Width] Enter the width of the basic frame (also called internal
frame).
[Height] Enter the height of the basic frame (also called internal
12
frame).
[Offset] Enter a numerical value to move the basic frame to the right
or the left. 13
[Bleed Width] Enter the width of the bleed.
[Memo] Enter a memo for the page.
Select the newly created template. 14
When creating a new comic or page, you can select
the template pages you have created from the [User]
folder by selecting [Page Templates]. 15

16

Create [New Page] Dialog Box


17

22
Chapter 3 Pages

Saving Pages as Templates


You can save a page you have created, including its dimensions and contents, as a template for future use

Save as Template
Open the page. On the [File] menu,
select [Save as Template].

[File] Menu
Page Template Settings Confirm the contents to be saved.
[Template Name] Enter a name for the new page template.

Page Size
[Units] Select page dimension units in [cm], [mm], [inch], or [pixel].
[Width] Cannot be changed.
[Height] Cannot be changed.

Internal Dimensions - Finish Frame


[Width] Enter the width of the print area (location of the print guide).
[Height] Enter the height of the print area (location of the print
guide).
You can also select internal dimensions from the Fixed Page
formats: [B4], [B5], [B6], [A4], [A5], [A6], or [Japanese Postcard].

Internal Dimensions - Basic frame


[Width] Enter the width of the basic frame (also called internal
frame).
[Height] Enter the height of the basic frame (also called internal
frame).
[Offset] Enter a numerical value to move the basic frame to the right
or the left.
[Bleed Width] Enter the width of the bleed.
[Page Template Settings] Dialog [Memo] Here you can enter a memo for the page.

Select the newly created template.


When creating a new story or page, you can select
previously-saved page templates from the [User] folder
in the [Page Templates] tab in the [New Page] or [New
Story] dialogs.

[New Page] Dialog Box

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2
[Page Template] Tab Icons
3
This section explains the icons displayed on the [Page Templates] tab in the [New Story] and [New Page] dialogs.

1. [Up] Moves up one level in the folder tree. 4


2. [Down] Moves down one level in the folder tree.
3. [Page Settings] Change page template settings.
4. [New Page Template] Create a new page format 5
template.
1 2 3 4 5 6 7 8 9 10
5. [New Folder] Create a folder.
6. [Delete] Delete a page template or folder. 6
7. [Icons] Displays the page templates as icons.
8. [List] Displays the page template file names in a list.
9. [Details] Displays the page templates in a detailed list. 7
10. [Menu Button] Displays a menu with the following options:

[Menu] contents 8

10

11
[Page Template Settings] Here you can edit the page template settings.
[Rename] Rename the template.
[Cut] Cuts the selected template file from the [User] folder and temporarily stores it to the clipboard. 12
[Copy] Copies the selected template file from the [User] folder and temporarily stores it to the clipboard.
[Paste] Pastes the page template file stored on the clipboard to the selected location.
[New] - [New Page Template] Creates a new page template. 13
[New] - [New Folder] Creates a new folder.
[Delete] Deletes the selected page template or folder.
14

15

16

17

24
Chapter 3 Pages

The Display
Zoom
Adjust the position of the page by zooming in or out.

Keyboard Operations
You can adjust the magnification of your work
environment quickly with the following keyboard
shortcuts.

Zoom In
Click the center of the area you want magnify while
pressing [Ctrl(WIN) / Cmd(MAC)] + [Space].
Draw a rectangle around the area you wish to work in
while holding [Ctrl (WIN) / Cmd (MAC)] + [Space] to
magnify.
[Ctrl (WIN) / Cmd(MAC)] + [+] (keypad)

Zoom Out
Click the center of the area you want to magnify while
pressing [Ctrl (WIN) / Cmd(MAC)] + [Alt] + [Space]. Zoom In /Zoom Out
[Ctrl (WIN) / Cmd(MAC)] + [-] (keypad)

Icon Bar
You can perform most display operations with the toolbar in the top left of the Manga Studio working environment.

1 2 3 4 5 6

1. [Zoom In] Enlarges the display.


2. [Zoom Out] Reduces the display.
3. [Scale] Here you can enter a magnification value for screen display.
4. [Fit to Window] Displays the entire page in the window.
5. [Actual Pixels] Based on the resolution, the number of pixels and image elements on the screen are set
to 1:1.
6. [Print Size] Set to the display magnification of [Print Size] set in [Preferences]. See Chapter 17 -
Preferences for details.
* You can perform the same actions through the [Window] menu.
* You can perform the actions in steps 3 to 6 with [Hand], [Zoom], and [Rotate] tool options settings.

[Zoom] Tool
Select [Zoom] from the [Tools] palette and click anywhere on the page. The view is enlarged and centered on the
point you clicked.
You can reduce the size of the image by switching the buttons by opening the [Zoom] tool option in [Window] -
[Tool Options].
* You can perform steps 1 to 3 on the [Navigator] palette.

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Rotate & Flip
You can rotate and flip the page using the buttons on the icon bar or rotate the page using a keyboard shortcut. 3
Keyboard Operations
You can rotate the page by performing the following 4
keyboard operation. To flip the page either horizontally
or vertically, use the buttons on the icon bar.
5
Rotate
Drag the page in the direction you wish to rotate it
while holding [Shift] + [Space]. 6
Icon Bar
The Icon Bar provides an easy way to access the page 7
rotate and flip operations.
1 2 3 4 5 8
Rotating the page

1. [Rotate] Rotates the page to the angle of the


9
[Display Angle] value in [Step Value] of
[Preferences]. See Chapter 17 - Preferences for
more details on changing this value.
10
2. [Angle] Here you can enter the precise angle at
which you wish to view the page. Rotate to that
angle by pressing the [Enter] key. You can also
11
rotate the page by moving the right slider.
3. [Return to Normal View] Returns a rotated or
flipped page to the original display.
View Menu 12
It is also possible to rotate or flip the page by selecting
4. [Flip Image View Horizontally] Flips the page the [View] menu - [Rotate & Flip].
horizontally.
5. [Flip Image View Vertically] Flips the page
13
vertically.
* You can also perform these same actions through the
[View] menu.
14
* You can also perform the actions 3 to 6 with the
[Hand], [Zoom], and [Rotate] tool options settings.
15
[Rotate] Tool
You can rotate around the center of the page by
selecting the [Rotate] tool from the tool palette and
16
dragging the pointer on the screen. Cancel the rotation
and return the page to its original position by double-
clicking anywhere on the page with the [Rotate] tool 17
selected.

26
Chapter 3 Pages

Displaying the Page Rulers


You can choose to show or hide the page rulers, which are displayed on the top and left sides of the page.

The Page Rulers

Click the [Show/Hide Rulers] button on the Icon Bar to


toggle the rulers display on or off.

The Icon Bar

You can also display the rulers by selecting [Show


Page Rulers] from the [View] menu.

The Page Rulers

The View Menu

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2
Displaying the Grid
3
A grid can be displayed on the page to help you arrange your page elements and judge the spacing necessary for
your panels. Turn on the grid display by checking the [Grid Layer] eye icon in the [Layers] palette or turn on [Show
Grid] in [Drawing Aids] from the [View] menu. 4
Grid Properties
To adjust the grid properties, double-click the [Grid 5
Layer] on the [Layers] palette. The grid properties are
displayed in the [Layer Properties] palette.
[Starting Point] The location of the ruler's origin. 6
[Top Left] The origin is set to the top left corner of the
page.
[Top Right] The origin is set to the top right corner of
the page.
7
[Center] The origin is set to the center of the page.
[Bottom Left] The origin is set to the lower left corner
of the page.
8
[Bottom Right] The origin is set to the lower right
corner of the page. The Grid
[Spacing] The interval between major grid lines.
9
[Divisions] Specifies the number of minor grid lines
between the major grid lines.
10

11

12
Tip
Grid lines will be darker or fainter depending on the
display and magnification. The farther you zoom out
13
from the illustration, the fainter the grid lines will

[Layer Properties] palette


appear.
14

15

16

17

28
Chapter 3 Pages

Guide Lines
Guide lines can be added at any point on the horizontal or vertical rulers, and are displayed across the entire page
to provide extra help in fitting your drawings to specific physical measurements.

With the page rulers displayed (see "Displaying the


Page Rulers" above), choose the [Object Selector] tool
from the Tool palette, and click at the point on the rulers
where you wish to add a guide line. A vertical guide line
will be drawn by clicking on the ruler at the top of the
page, and a horizontal guide line will be drawn by
clicking the ruler on the left side of the page.

Guide Lines
You can move guide lines that you have already
created by with the [Object Selector] tool. By pressing
the [Ctrl (WIN)/Cmd(MAC)] key when you are using a
drawing tool like the [Pen] or [Brush] tools, you can
temporarily switch to the [Object Selector] tool and
move the guide lines.

Moving Guide Lines

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2
Print Guide & Basic Frame
3
The print guide and basic frame are managed from the [Layers] palette.

Displaying the Print Guide and Basic 4


Frame.
The Print Guide and Basic Frame layer can be found in
the [Layers] palette in the [Page] category. To display 5
the print guide and basic frame, click the first box next
to the layer name so that the eye icon is showing. To
hide the print guide and basic frame, click the eye icon 6
again to hide the layer.

The Print Guide and Basic Frame shown


9

10

11

12

13

14
The Print Guide and Basic Frame hidden
15

16

17

30
Chapter 3 Pages

Displaying Transparency
Transparent areas of the page can be displayed in a colored check pattern to easily differentiate them from other,
non-transparent areas of your drawing.

From the Icon Bar, click the [Show/Hide Transparent


Area] button to display transparency as a colored
pattern.

Icon Bar

You can also display the transparent portions of the


page by selecting [Show Transparent Area] from the
[View] menu.

Transparency displayed as a colored pattern

The [View] Menu

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2
The Navigator Palette
3
The Navigator palette displays a thumbnail of the current page, making it easy to see the whole page in one
glance. You can show or hide the [Navigator] palette by clicking the [Navigator Palette] icon in the Toolbar or by
selecting [Navigator] from the [Window] menu. 4

5
1 2

8
3 4 5
9
6 7
The [Navigator] Palette
10
1. [Info] Shows or hides information about the display.
2. [Menu] Displays the contextual menu:
11

12

13

14
The Navigator menu

[Zoom In] Enlarges the display. 15


[Zoom Out] Reduces the display.
[Actual Pixels] Based on the resolution settings, adjusts the number of pixels and image elements on the screen
to 1:1. 16
[Fit to Window] Displays the entire page in the window.
[Print Size] Changes the display magnification to the Print Size set in [Preferences]. See Chapter 17 -
Preferences for details. 17
[Rotate & Flip] Displays the menu to rotate or flip the page.

32
Chapter 3 Pages

Moving and Displaying Palettes


The following are operations common to all palettes.

Minimizing Palettes (Windows)


You can temporarily minimize a palette by clicking the Minimize Palette
Button (Windows)
mimimize button on the top right of the palette or by
double-clicking the title bar. You can switch to normal
size by repeating the same operation.

Showing/Hiding Palettes
You can show or hide a palette by clicking the
appropriate icon on the Toolbar or selecting the
palette from the [Window] menu. To close a palette
click the [X] button in the top right corner (Windows).

Moving Palettes Minimized


You can move a palette around by clicking and
dragging the palettes titlebar.

Initialize Palette Position


Select [Reset All Palette Positions] from the [Window]
menu to return all palettes to their default positions.

[Window] menu - [Reset All Palette Positions] The Default Palette Positions

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2
Showing/Hiding All Palettes
You can hide all the palettes at once for fast, 3
unobtrusive viewing of your workspace or show them
all at once for quick access to any tool. The positions of
each palette are kept in memory. 4
Press the TAB key.
Select [Show/Hide All Palettes] from the [Window] 5
menu.

7
Palettes shown.
8

9
Palettes hidden.
Multiple Window View 10
You can display multiple windows of the same page by
selecting [New Window] from the [Window] menu. A
new window is displayed. 11
This is especially useful to open multiple windows of
the same page with different magnification. This is
handy for when you want to draw details in one part of
12
the drawing while checking the look of the entire image.
13

14
Multiple Window View
15

16

17

34
Chapter 3 Pages

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Manga Studio 3.0 Users Guide

Chapter
Layers
4
Chapter 4 Layers

Layer Basics
About Layers
Manga Studio constructs complete drawings by overlapping multiple "layers," each containing different parts of the
illustration. Layers allow you to organize the contents of your work and make drawing more efficient.
A layer, simply, is a kind of transparent sheet, and in Manga Studio an artist draws on these sheets with black ink.
Since each layer is transparent, you can see the images drawn on additional layers stacked below the target layer.
Lower layers can be hidden from view by inserting a layer painted all white just above them.

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2
Types of Layers
Before you start drawing in the [Page] window, you should create a new layer. 3
You can control whether each layer is visible or hidden with a simple checkbox. This makes it easy to save old
layers, such as drafts, that you may not want to see all the time. There are various types of layers, each with a
different function. Selecting and using a variety of layer types allow you to easily organize and manage your work. 4
[Raster Layer]
Raster layers handle the raster, or bitmap, drawings and 5
images. Raster layers are great for sketching as well as
final penwork.
You can change the opacity of each layer with the [Layer 6
Properties] palette.
When you create a new layer and open the [New Layer]
dialog box, you can set a number of parameters. 7
[Resolution] of the layer can be set between 72 and
1200dpi, depending on the standard resolution (set
when you created the page). Layer resolution can be 8
set to 1/1, 1/2, 1/4 or 1/8 of the standard resolution.
The upper threshold value is equal to the resolution of
the page. 9
[Expression Mode] can be set to [Black (1bit)], [Black
and white (2bit)] or [Gray (8bit)].
[Output Attribute] can be set to [Sketch] or [Finish]. 10
[Subtractive Method] can be selected only when [Gray
(8bit)] is selected for [Expression Mode]. You can
choose between [Does not Subtract Colors],
[Threshold], [Dither] or [Convert to Tone]. If you have
11
selected [Threshold], enter a value between 0 and
255 or set a value using the slider.
12
[Vector Layer] (EX)
Vector layers contain data about shapes and their
relationships with each other, meaning that you can
13
manipulate a line with the [Line Lever] tool like a piece of
string, for instance, or thin-out a line easily with the
[Width Correction] tool because information about the
14
lines shape as a whole is contained in the vector layer.

Enlarging raster images often results in pixelization, but


15
vector layers retain their line quality even if the image is
enlarged.
16

17

38
Chapter 4 Layers

[Reverse] Layer
When you create a [Reverse] layer on top of a layer with an
illustration, and then draw on the new [Reverse] layer, color
on the lower layer is inverted.
Transparent areas are displayed with the previously
selected drawing color.
See "Reverse Layer" later in this chapter and Chapter 5 -
Drawing for more details.

[Layer] Folder
This is a folder in which you can save and store layers.

[Text] Layer
This is a layer that handles text.

[Text] Folder
To save [Text] layers in the [Text] folder, select the [Text] tool
from the Tool palette and check the [Store in the Text Folder]
checkbox on the [Text Tool Options] palette.

[Tone] Layer
This is a layer for working with tones. [Tone] layers are
created automatically whenever tones are added to your
drawing.

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2
[Panel] Layer
This is a layer used to select a specific area and to draw 3
within that area only.
A [Panel] layer is automatically created when using the
[Panel Maker] tool. 4
Multiple image layers can also be grouped as a [Panel]
Layer.
5

[Masking] Layer
6
This is a layer created for the [Panel] layer. Only a single
[Masking] layer per [Panel] layer is allowed.
A [Masking] layer limits the visible area of the [Panel]
7
layer on the page. See "Masking Layer" later in this
chapter for more details.
8

[Group] Layer 10
Use a [Group] layer to compress multiple image layers
together. Grouping layers can conserve your systems
resources and can result in Manga Studio running faster 11
when you have many layers. Grouped, or compressed,
image layers can be ungrouped later.
12
Because this is not an irreversible compression (such as
JPEG images), image quality is not affected.
13
[Selection] Layer
This is a layer for handling selections of items. 14
With items selected in the [Page] window, select
[Convert Selection to Layer] from the [Selection] menu
to automatically create a [Selection] layer containing the 15
selected items.

16

17

40
Chapter 4 Layers

[Ruler] Layer
This is a layer for displaying the custom rulers that you
can add to a page for use as drawing aids.

[Panel Ruler] Layer


This layer is used for managing the [Panel Ruler] lines
drawn with the [Panel] ruler.

[Guide] Layer
This layer displays the [Guide] lines that you can add to
a page for use as drawing aids.
Click on a ruler with the [Object Selector] tool to
automatically create a [Guide] layer and a Guide line.

[Print Guide & Basic Frame] Layer [Sketch] Layer


This layer displays the print guide and basic frame. This layer can be used as a reference for making a
* Only a single layer of this type is created per page. sketch based on an imported color photo. Multiple
[Sketch] layers can be created and used for reference.
[Grid] Layer
This layer displays the grid lines on the page.
* Only a single layer of this type is created per page.

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Reverse Layers
Because a [Reverse] layer inverts all colors drawn on the original layer, black areas on the original layer become 3
white and vice-versa. Transparent regions of the original are not inverted, but rather become black since the color
of the original layer is normally white.
Create a [Reverse] Layer 4
1. Create an Image 2. Create a New Layer
First create the image to be reversed on one layer. Select [New Layer] from the [Layer] menu. 5

10
3. Select [Reverse] Layer
The [New Layer] dialog box appears. Enter a name for
the new layer and select [Reverse Layer] for the [Layer 11
Type].

4. Draw on the [Reverse] Layer 12


The new [Reverse] layer is added to the [Layers]
palette.
Keep in mind that when drawing on the [Reverse] layer,
black and white areas of the image will be inverted.
13

14

15

16

Line Drawing Only Filling the area inside the drawing with white helps
17
show the illustration more clearly.

42
Chapter 4 Layers

Masking Layers
A [Masking] layer can be positioned on the [Panel] layer to obscure part of the layer and determine which parts of
the [Panel] layer are visible in the [Page] window.

1. Create a Panel 2. Create a New Layer


Select the [Panel Maker] tool Select [New Layer] from the [Layer] menu.
from the [Tools] palette, and
create a panel on the [Page]
window.
Next, double-click the
[Panel] layer from the
[Layers] palette to open the
[Panel Layer] window.

[Panel Maker] Tool

3. Layer Settings 4. Draw on the Masking Layer


In the [New Layer] dialog, enter a name for the new The new Masking layer is
layer and select [Masking Layer] for the [Layer Type]. available on the [Layers] palette.
Color-in the area you want to
mask or hide on this layer.

5. Draw on the [Image] Layer 6. Close the [Panel] window


Select the [Image] layer in the When you close the [Panel]
[Panel] window, and make your window to display the [Page]
drawing on this layer. window, the part of the drawing
hidden by the [Masking] layer
will not be displayed.

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Manga Studio 3.0 Users Guide

Layer Operations 1

2
Creating New Layers
3
Manga Studio makes it easy to create multiple layers for your illustration.

1. Select [New Layer] 4


From the [Layer] menu, select [New Layer].

8
2. Layer Settings
When the [New Layer] dialog box appears, enter a 9
name for the new layer, select the [Layer Type], and
select the [Resolution].
The following layer types are available in Manga 10
Studio:
[Raster] layer
[Vector] layer 11
[Reverse] layer
[Layer] folder
[Text] folder 12
[Selection] layer
[Ruler] layer
[Panel Ruler] layer 13
[Guide] layer
[Masking] layer 3. Layer Creation
(* Only available in Panel Layers.)
The [Layer Resolution] can be selected from four levels
Press [OK] to create the layer
and add it to the [Layers]
14
between 72dpi and 1200dpi, with a maximum resolution palette.
equal to the standard resolution. 15

16

17

44
Chapter 4 Layers

The Layers Palette - Basic Operations


Layers can be controlled from the [Layers] palette.

1. Selecting Layers
To select a layer, click its name from the list of layer
names in the [Layers] palette. The selected layer will be
highlighted. You can draw only on the currently
selected layer.
To select multiple layers at the same time, click the
[Enable/Disable Drawing] checkbox so that a
checkmark appears.

2. Showing/Hiding Layers
The contents of a layer can be shown or hidden by
clicking the [Show/Hide Layer] icon for each layer.

3. Changing the Layer Stacking Order


To re-arrange the "stacking order" of your layers, select
a layer to move on the [Layers] palette, and then drag
and drop it into its new place. Layers with the same
attributes can be intermixed. Layers with different
attributes cannot be intermixed.

4. Changing Layer Settings


To adjust [Raster] layer, [Text] layer, [Tone] layer, [Print
Guide & Basic Frame] layer and [Grid] layer settings,
double-click the [Layer Name] column to show the
[Properties] palette. Click [Advanced View] to display
more settings.

Tip
The [Layers] palette is a "double palette." If your
illustration or comic has a large number of layers,
you can split the list into two columns. To do so,
position the cursor over the bar just above the list
of layers, and click and drag to move it down. This
list splits into two vertical sections.
To target all layers with the [Eyedropper], select
the [Eyedropper] tool from the [Tools] palette and
check the [Target all Layers] checkbox on the
[Eyedropper Tool Options] palette.

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2
Copying and Deleting Layers
You can copy and delete layers for maximum drawing flexibility and control. 3
1. Select a Layer
Select the desired layer from the [Layers] palette to 4
duplicate or delete it.

6
2-1. Duplicate 7
To duplicate a layer, select [Duplicate Layer] from the
Layer menu. A copy of the layer, [Copy of (Layer
Name)], is added to the [Layers] palette. (Alternatively,
you can drag and drop the layer you wish to copy onto
8
the [New Layer] button on the [Layers] palette.)
9

10

11

12
2-2. Delete
When selecting [Delete Layer] from the [Layer] menu, a
dialog box appears to confirm the deletion. Click [Yes]
13
to delete the layer. (Alternatively, select the desired
layer, and drag and drop it to the [Delete Layer] button.
In this case, the confirmation dialog box will not
14
appear.)

15

16

17

46
Chapter 4 Layers

Converting Layers
A layer can be converted to a different layer type, containing different attributes.

1. Select a Layer
Select the layer you wish to convert from the [Layers]
palette, and then choose [Change Layer Type] from the
[Layer] menu.

2. Layer Settings
The [Change Layer Type] dialog box appears. The new
[Layer Type] can be selected from any of the following.
[Raster] layer
[Vector] layer (EX)
[Reverse] layer
[Tone] layer
[Selection] layer
[Ruler] layer (Only [Vector] and [Panel Ruler] layers
can be converted to [Ruler] layers)

3. The Layer Type is Converted


After clicking [OK] in the [Change Layer Type] dialog, the new layer name and type appear in the [Layers] palette.

[Raster] Layer to [Vector] Layer Conversion (EX) [Vector] Layer to [Raster] Layer Conversion

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7
[Vector] Layer To [Reverse] Layer Conversion (Left: Displays the [Reverse] Layer only. Right: Black area-fill under the [Reverse]
Layer)

10

11

12
[Vector] Layer to [Tone] Layer Conversion [Vector] Layer to [Selection] Layer Conversion

13

14

15

16
Tip
For details on converting [Raster] layers to [Vector]
layers, see Chapter 8 - Editing Images.
17
[Vector] Layer to [Ruler] Layer Conversion (EX)

48
Chapter 4 Layers

Using the Layer Selection Tool


You can use the [Layer Selection] tool to select a layer directly, without having to use the [Layers] palette.

1. Choose the [Layer Selection] Tool


Select the [Layer Selection] tool from the [Tools] palette.

[Layer Selection] Tool

2. Click a Layer
Select a layer by clicking on an area of your illustration
that display that layer. For example, click a raster image
to select the layer in which that raster image is
contained. The [Layers] palette displays the newly-
selected layer.

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2
Grouping Layers
3
Multiple image layers (such as [Raster], [Vector], [Tone], and [Text] layers) can be managed as one layer by
grouping them. Grouped layers can always be ungrouped at a later time. Occasionally, a large number of layers
can affect Manga Studio's performance. Grouping layers can alleviate this problem. 4
1. Selecting Multiple Layers
To select multiple layers, click the [Enable/Disable 5
Drawing] checkbox on the [Layers] palette.

9
2. Grouping the Selected Layers
To group the selected layers together, select [Group Layers] from the [Layer] menu.
Enter a name for the newly merged (grouped) layer, and choose to either merge the layers as a Group layer or as
10
a Panel layer.

11

12

13

14

15

16

17

50
Chapter 4 Layers

3. Complete the Grouping


Click [OK] in the [Group Layers] dialog to complete the layer grouping. The formerly independent layers are
removed from the [Layers] palette, and in their place, a group layer is added.

4. Ungrouping Layers
To ungroup a grouped layer, select [Ungroup Layers] from the [Layer] menu.
The previously grouped layers are returned to their original, independent layer status on the [Layers] palette.

Tip
You can also use the [Panel] layer to group layers by
selecting a specific area.
For details on the [Panel] layer, see "Panel Layer
Basics" later in this chapter.

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Merging Layers
Once you have completely finished working on an illustration you can merge multiple layers together to clean up 3
your workspace and optimize Manga Studios performance. Merging layers also prevents the layers from being
modified. However, be careful: unlike a grouped layer, a merged layer cannot be restored to its original
component layers. Also, be aware that merging tones may result in moir due to rasterization. 4
1. Select Layers to Merge 2. Merging the Selected Layers
To select multiple layers to merge, click the [Enable/ Select [Merge Layers] from the [Layer] menu to display 5
Disable Drawing] checkbox next to each of the layers the [Merge Layers] dialog box. Enter a name for the
you wish to merge on the [Layers] palette. new layer and select a [Layer Type] and [Resolution].
To keep the original layers after merging, check the 6
[Leave Original Layers] checkbox.

10

3. Complete the Merge 11


Press [OK] to merge the layers. The formerly individual
layers are deleted and replaced with a single merged
layer (unless you chose to leave the original layers). 12

13

Tip 14
You can also use [Merge Down Layers] to merge
layers. This function merges the selected layer with 15
the layer directly beneath it in the list.
To merge down, select the layer right above the
layer you want to merge on the [Layers] palette, and
then select [Merge Down Layers] from the [Layer]
16
menu.
17

52
Chapter 4 Layers

Displaying Layers in Color


You can change the display color of individual layers to easily distinguish one layer from another.

1. Open the [Layer Properties] Palette 2. Select the [Color] and [Opacity]
Select the layer whose display color you would like to Click the [Color] radio button for [Display Color]. To
change, and open the [Layer Properties] palette. select a different color, click the palette color button.
The [Opacity] can be set by entering a value or
adjusting the slider. The image density can also be
adjusted here.

3. Viewing Transparent Areas


By selecting [Show Transparent Area] from the [View]
menu, transparent areas will be shown as a color
checkered pattern to help you distinguish between
white and transparent areas of the page.
In the image below, the bag is filled with white paint.

Tip
To switch between [Grayscale (black and white)]
and [Color] for each layer, select [Show Layer Color]
from the [Layer] menu or check the [Color] radio
button on the [Layers] palette.

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Layer Settings
3
Layer settings can be freely modified at almost any time in the drawing process. Available settings include the layer
name, layer display color, and layer lock.
4
1. Open the [Layer 2. Changing the Layer 3. Changing the Palette Color
Properties] Palette Name Click the color box to the right of [Display Color]
Select the layer whose To edit the layer name, enter or [Palette Color] to edit the display color for the 5
settings you would like to a new name for [Layer palette or the layers.
change, and open the [Layer Name].
Properties] palette. 6

10

4. Locking/Unlocking Layers 11
You can lock the contents of a layer to protect it from
unintended changes. Click the key icon to lock or unlock a
layer. 12

13

14

Tips 15
To switch between [Grayscale] and
[Color], select [Show Layer Color] from the 16
[Layer] menu.
You can lock and unlock layers on the
[Layer] menu by selecting [Lock Layer]. 17

54
Chapter 4 Layers

Panel Group Layers


Creating a Panel Group Layer
A [Panel] layer defines and limits drawing to a specific area of the page.

1. Select the Panel Maker Tool 2. Select a [Panel Group] Layer


On the [Tools] palette, select the [Panel Maker] tool, and When you click a [Panel Layer] shown on the [Layers]
create a [Panel Group] layer by selecting and dragging a palette, the frame of the selected panel group in the
border around an area in the [Page] window. [Page] window turns red.

[Panel Maker] Tool

3. Opening a [Panel Group] Layer 4. Closing a [Panel Group] Layer


To open a [Panel Group] layer, double-click its name in To close a [Panel Group] layer and return to the [Page]
the [Layers] palette. When the panel is open, you can window, select [Close] from the [File] menu.
draw on it with the drawing tools.

Tips
When you create a [Panel Group] layer, Manga
Studio generates a new layer out of the selected
area, allowing you to focus on just that panel.
To open the [Panel] window, select the [Panel
Group] layer, select the [Panel Maker] tool, and
then press [Enter].
To change the view of the image on the page when
working in the [Panel] window, select [Show Page
Image] from the [Display] menu. To check the entire
image without switching to the [Page] window, select
[Show Entire Page Image] to display an image of the
whole page in the [Panel] window.

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Miscellaneous [Panel Group] Layer Operations
3
Like other layers, [Panel] layers can be displayed or hidden.

1. Showing/Hiding Panel Group Layers 4


To show or hide the contents of a [Panel Group] layer, click its [Show/Hide Layer] icon on the [Layers] palette.

9
2. Showing [Panel Group] Layer Area 3. Moving [Panel Group] Layers
To show or hide areas of the [Panel] group shown in
gray while leaving the contents of the panel visible,
Click the layer column of the [Panel Group Layer] on the
[Layers] palette to select the layer. Its frame is shown in
10
select [Show Panel Layer Area] from the [View] menu. red.
This function is useful for checking the [Panel Group
Layer] area.
On the [Tools] palette, select the [Move Layer] tool and
drag the selected [Panel Group] layer to a new location.
11

12
[Move Layer] Tool
13

14

15

16

17

56
Chapter 4 Layers

Creating Panel Group Layers Using the Panel Ruler


You can convert a [Panel] ruler created on a [Panel Ruler] layer into a [Panel Group] layer.

1. Select the [Panel Ruler Layer] 2. Adjust the Conversion Settings


First Select a [Panel Ruler Layer] from the [Layers] From the [Ruler] menu, select [Panel Ruler] - [Create
palette. Next, select the ruler you wish to convert by Panel Layer]. The [Convert Panel Ruler to Panel Layer]
enclosing it completely with one of the marquee dialog box appears. Select either of the following
selection tools. options:
[Create Panel Layer for each Ruler]
[Convert All Rulers into One Panel Layer]

[Move Layer] Tool

3. Complete the Layer Conversion


Press [OK] to finish converting the layer.

Tip
For details on the [Panel Ruler] layer, refer to
Chapter 5 - Drawing.

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Chapter
Drawing
5
Chapter 5 Drawing

Drawing Color
Selecting Ink Colors (Black, White or Transparent)
Illustrations created with Manga Studio consist of a number of overlapping layers. When hiding an image created
on a layer under the target layer, or combining an image on one layer with an image on another layer, the choice of
ink color you work with is important.

1. Select a Color
When you select a drawing tool from the [Tools] palette, the Drawing Colors are
displayed at the bottom of the [Tools] palette. Select either Black, White, or
Transparent ink

Drawing Colors on the


[Tools] palette

2. Drawing Color Types and Attributes


The color [Black] is the equivalent to black ink. You can
also use it to paste tones onto a [Tone] layer.

Black Ink

3. The color [White] is equivalent to white ink. You can


also use it to fill an area with white. When you overlap
layers, any area drawn with white is not transparent - it
remains white. To use [White] as a drawing ink, [Black
And White (2bit)] must be specified as the [Expression
Mode] attribute of the layer.

White Ink
4. Transparent ink has no equivalent ink in the world of
traditional paper and ink comics. You can use
transparent ink to erase an area drawn with black or
white ink. When you overlap layers with regions drawn
with transparent ink, images on layers beneath the
target layer will be visible. Transparent ink cannot be
used on vector layers.
Transparent Ink

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2
5. The [Gray] palette is accessed through the [Window]
menu or by double-clicking one of the drawing colors in
the [Tools] palette, and is used to adjust the intensity, or
3
transparency of the drawing colors. Adjusting the slider
to the left makes the Black and White drawing colors
more transparent.
4

6
Tip 7
Some layer types only allow black ink.

10

11

12

13

14

15

16

17

60
Chapter 5 Drawing

Viewing the Transparent Area


Initially, you cannot distinguish between [White] and [Transparent] areas when they are drawn on a page.
Transparent areas can be distinguished from white areas by adding a checkerboard pattern to the transparent
color.

1. Show Transparent Area


On the [View] Menu, select
[Show Transparent Area].
Areas drawn in transparent
ink will appear as a
checkered pattern in the
specified color.

[View] Menu

2. Transparent Area Color Setting


To adjust the color of the transparent
area checkerboard, select
[Preferences] from the [File] menu,
and then select [Page] from the tree
menu.

[Show Transparent Area in Checkered Pattern] [Transparent Area Display Color]


Check this checkbox to apply the checkerboard to the Click the color button to display the [Color Settings]
transparent area. dialog box. Select a color to display in the transparent
area.

[Color Settings] Dialog Box


[Preferences]

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Select Layer Display Color
When you are combining layers, penwork can be easier if you display the underlying sketch in a color other than 3
black.

1. Display the [Properties] Palette 4


Select the layer containing the sketch on the [Layers] palette, and then select
[Properties] from the [Window] menu to display the [Layers Properties] palette.
5

10
[Window] Menu

2. Select an Alternative Color 11


When [Black And White (2bit)] is selected for the When [Black (1bit)] or [Gray (8bit)] is selected as the
[Expression Mode] attribute of the layer: [Expression Mode] attribute of the layer:
[Alternative Color
to Black]
[Alternative Color
to Gray]
12
This option This option
transforms [Black] transforms [Black]
areas on the sketch areas the sketch to
13
to the color you the color you
specify.
specify.
[Alternative Color
[Alternative Color 14
to White]
This option to White]
transforms [White] This option is not
areas on the sketch available because 15
to the color you white ink is only
specify. available when
[Black And White 16
(2bit)] is the
selected
[Layer Properties] Palette [Layer Properties] palette [Expression Mode]. 17

62
Chapter 5 Drawing

Drawing with Freehand Tools


Pencil (Grayscale Compatible)
Use the [Pencil] tool for sketching, or to draw contrasting density. Using an intermediate shade between black and
white allows more expressiveness and versatility.

1. Available Layers 2. Select the [Pencil] Tool


You can use the Select the [Pencil] tool from the
[Pencil] tool on the [Tools] palette. Right-click or click
following layers: and hold the icon to call up [Pencil
[Raster] layer Tool Settings].
[Reverse] layer
[Tone] layer
[Tool] Palette
[Selection] layer
[Masking] layer
[New Layer] Creation Dialog (within the panel
group only)
3. Expressing Contrasting Density
You can control the density of lines in your sketch by adjusting the pressure of the pen point on the tablet. The
[Pencil] tool will convert stylus strokes into lines of varying shades depending on the amount of pressure you
apply--more pressure will result in darker shades and vice versa. The expression method depends on the
[Expression Mode] setting of the target layer. [Black (1bit)], [Black And White (2bit)], and [Gray (8bit)] are all
appropriate. See [Gray Expression using Pencil] later for more.

4. Tool Options
Adjust the [Pencil] tool settings on the [Tool Options] palette.
5. Drawing
You can draw using the [Pencil] tool with either a pen
tablet or a mouse.
The density of lines drawn with a mouse is not affected
by pressure.

Tip
To control line density when using a mouse with the
[Pencil] tool, vary the speed of the mouse
movements. Faster motions result in lighter lines,
slower motions result in heavier lines.
Drawing Image

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Pencil Tool Options
To change drawing tool settings, on the [Window] menu select [Tool Options] to open the [Tool Options] palette. 3

[Drawing Tool] Menu 4


Click the menu to change drawing tool settings.

[Tool Settings] Menu


Click this to see currently selected drawing tool settings. 5

[Menu Button]
[Simple Settings Mode] shows a limited number of
options; [Advanced Settings Mode] shows all items on the
palette.
6
[New Tool Options Settings] Save the current settings.
[Change Tool Option Settings] Change option settings.
[Delete tool Option Settings] Delete saved option settings.
[Set as Default] Set the current options as the default.
7
[Reset to Default] Reset to the initial default settings.
[Change Cursor] Specify a cursor shape for the drawing
tool. 8
General
[Size] Specify pen tip size - from 0.1 mm to 10.0 mm.
[In] Check this to add a [In] expression at the beginning of
a line, regardless of pen pressure - from 0.0 mm to 20.0 9
mm.
[Out] Check this to add an [Out] expression at the end of a
line drawn, regardless of pen pressure - from 0.0 mm to
20.0 mm.
10
[Correction] Check this to remove shakiness or
wobbliness in lines drawn with mouse or pen tablet. The
rate of Correction ranges from 0 to 20.

Opacity
11
[Opacity] Set the density of drawing ink - from 1 % to 100 %.

Brush Shape
[Thickness] Specify the thickness of the pencil tip by
12
percentage (%).
[Orientation] Change the orientation of the pencil tip. Drag [Pencil] Tool Options Palette
the red arrow in the icon to the right or enter a value to
change the orientation
13
[Fix Orientation] Check this to set the direction of the
pencil tip regardless of pen point motion.
[Shape] Select the shape of the pencil tip. You can edit a
polygon shape to use as a pencil tip, too.
14
Pressure Settings
This graph represents pen sensitivity. You can change the
amount of ink that flows when less or more pressure is
Tip 15
applied. Click anywhere on the pen point pressure graph
to create a point and change the curve. A new point is Click the [Shape] button, and select a pen tip shape:
created with each click. Drag and drop points outside the
graph to delete them.
[Circle], [Rectangle] or [Polygon]. Select [Edit
Polygon] to edit the number of strokes and the
16
[Affect Tip Size] Check this to specify if pen point pressure
changes pencil tip size. With this option set, you can shape of the [Polygon].
change density without actually changing pencil tip size.
17

64
Chapter 5 Drawing

Adding Gray Tones with the [Pencil] Tool


The [Pencil] tool allows you to create intermediate color lines. Adding an intermediate color to a layer depends on
the type of [Expression Mode] you have chosen for the layer.

1. [Expression Mode] Set to [Black (1bit)] or [Black and White (2bit)]


The intermediate color is applied using simulated grayscale. The intermediate color consists of a collection of small dots.

Intermediate Color Expression


with [Black (1bit)] or [Black and
White (2bit)]

[New Layer] Dialog


2. [Expression Mode] Set to [Gray (8bit)]
Intermediate color is recorded at 256-level density.

[Subtractive Method] Choose Intermediate Color Expression


how intermediate color is generated. with [Gray (8bit)]
On the [Properties] palette, select a generation method
on the [Subtractive Method] dialog.

[Does not Subtract Colors] [Threshold] Divide the [Dither] Generate the [Convert to Tone] Generate
Generate intermediate color intermediate color between intermediate color as the intermediate color as a
with a change in the 256- black and transparent using simulated grayscale. halftone.
level density. the specified [Threshold]
setting.

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2
Intermediate Color of Transparent Ink
Gray (intermediate color) can be generated using transparent ink. Draw with the [Pencil] tool using transparent ink. 3

Intermediate Color of Transparent Ink 8


Drawing on the Tone Layer
Use the [Pencil] tool on the [Tone] layer to adjust the
tone density of the drawing.
9

10

11

12

13
Drawing gray tones with the pencil. Tip 14
Illustrations created with intermediate colors can
most effectively take advantage of filters. Moreover,
you can apply tones in various ways by using tools
15
such as [Convert to Tone] on an image created with
an intermediate color.
The [Subtractive Method] for each layer can be set
16
when printing manuscripts or outputting files.
17

66
Chapter 5 Drawing

Pen (Raster)
The [Pen] tool is used for all penwork, including final inking.

1. Available Layers 2. Select the [Pen] Tool


You can use the [Pen] tool Select the [Pen] tool from the [Tools]
the following layers. palette. Right-click or click and hold
[Raster] layer the icon to call up [Pen] Tool Settings.
[Reverse] layer
[Tone] layer
[Selection] layer
[Tools] Palette
[Masking] layer (within
[New Layer] Creation Dialog the [Panel Group] only)
* Refer to "Correctable
Drawing" for details on
working with [Vector]
layers.
3. Drawing
You can draw using the [Pen] tool with either a pen tablet
or a mouse.

Drawing Image

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2
Pen Tool Options
3
To change settings on the [Tool Options] palette, on the [Window] menu, select [Tool Options].

[Drawing Tool] Menu


Click this to select a drawing tool.
4
[Tool Settings] Menu
Click this to see options settings for the selected tool.
5
[Menu Button]
[Simple Settings Mode] shows a limited number of
options; [Advanced Settings Mode] shows all items on the
palette. 6
[New Tool Option Settings] Save the current settings.
[Change Tool Option Settings] Change option settings.
[Delete Tool Option Settings] Delete saved option
settings.
[Set as Default] Set the current options as the default.
7
[Reset to Default] Reset to the initial default settings.
[Change Cursor] Specify a cursor shape for the drawing tool.
General 8
[Size] Specify pen tip size - from 0.1 mm to 10.0 mm.
[In] Check this to add a [In] expression at the beginning of
a line, regardless of pen pressure - from 0.0 mm to 20.0
mm.
9
[Out] Check this to add an [Out] expression at the end of a
line, regardless of pen pressure - from 0.0 mm to 20.0
mm.
[Delete Overlapping Lines] is not available in raster layers. 10
[Absorption] is not available in raster layers.
[Correction] Check this to remove shakiness or
wobbliness in lines drawn with mouse or pen tablet. The
rate of Correction ranges from 0 to 20. 11
Opacity
[Opacity] Set the density of ink used for drawing - from 1
% to 100 %.
When [Black and White (2bit)] is selected as the
12
[Expression Mode] in drawing layer properties, [Opacity]
is generated with dithering.
Brush Shape [Pen] Tool Options Palette 13
[Thickness] Specify the thickness of the pen tip by
percentage (%).
[Orientation] Change the orientation of the pen tip. Set the
direction arrow by moving the pen cursor (with the pen 14
tablet or mouse).
[Fix Orientation] Check this to set the direction of the pen
tip regardless of pen point motion.
[Shape] Select the shape of the pen tip. You can edit a
polygon and use that as a pen tip, too. Tip 15
Pressure Settings
Click the [Shape] button, and select a shape for the
This graph represents pen sensitivity. You can change the
amount of ink that flows when less or more pressure is pen tip: [Circle], [Rectangle] or [Polygon]. Select
16
applied. Click anywhere on the pen point pressure graph [Edit Polygon] to edit the number of strokes and the
to create a point and change the curve. A new point is
shape of the [Polygon].
created with each click. Drag and drop points outside the
graph to delete them. 17

68
Chapter 5 Drawing

[Magic Marker] Tool


Line width and density are not affected when drawing with the [Magic Marker] tool.

1. Available Layers 2. Select the [Magic Marker] Tool


The [Magic Marker] Select the [Magic Marker] tool from
tool can be used on the [Tools] palette. Right-click or click
the following layers. and hold the icon to call up [Magic
[Raster] layer Marker] Tool Settings.
[Reverse] layer
[Tone] layer
[Tools] Palette
[Selection] layer
[Masking] layer
(within the [Panel
[New Layer] Creation Dialog Group] only)
* Refer to "Correctable
Drawing" for details on
working with vector
layers.
3. Drawing
You can draw using the [Magic Marker] tool with either a
pen tablet or a mouse.

Drawing Image

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2
Magic Marker Tool Options
To change settings on the [Tool Options] palette, on the [Window] menu, select [Tool Options]. 3

[Drawing Tool] Menu 4


Click this to select a drawing tool.

[Tool Settings] Menu


Click this to see options settings for the selected tool. 5
[Menu Button]
[Simple Settings Mode] shows a limited number of
options; [Advanced Settings Mode] shows all items on the 6
palette.
[New Tool Option Settings] Set new option settings.
[Change Tool Option Settings] Change option settings.
[Delete Tool Option Settings] Delete saved option 7
settings.
[Set as Default] Set the current options as the default.
[Reset to Default] Reset to the initial default settings.
[Change Cursor] Specify a cursor shape for the drawing 8
tool.

General
[Size] Specify pen tip size - from 0.1 mm to 10.0 mm. 9
[Delete Overlapping Lines] is not available in raster
layers.
[Absorption] is not available in raster layers.
[Correction] Check this to remove shakiness or 10
wobbliness in lines drawn with mouse or pen tablet. The
rate of Correction ranges from 0 to 20.

Opacity 11
[Opacity] Set the density of ink used for drawing - from 1
% to 100 %.
When [Black and White (2bit)] is selected as the
[Expression Mode] in drawing layer properties, [Opacity] 12
is generated with dithering.

Brush Shape [Magic Marker] Tool Options Palette


[Thickness] Specify the thickness of the pen tip as a 13
percentage (%).
[Orientation] Change pen tip direction. Set the direction
arrow by moving the pen cursor (with the pen tablet or
mouse). 14
[Fix Orientation] Check this to set the direction of the pen
tip regardless of pen point motion.
[Shape] Select the shape of the pen tip. You can edit a
15
Tip
polygon and use that as a pen tip, too.

Click the [Shape] button, and select a shape for the 16


pen tip: [Circle], [Rectangle] or [Polygon]. Select
[Edit Polygon] to edit the number of strokes and the
shape of the [Polygon]. 17

70
Chapter 5 Drawing

Airbrush
The [Airbrush] creates an image by spraying ink.

1. Available Layers 2. Select the [Airbrush] Tool


The [Airbrush] tool Select the [Airbrush] tool from the
can be used on the [Tools] palette. Right-click or click and
following layers. hold the icon to call up [Airbrush] Tool
[Raster] layer Settings.
[Tone] layer
[Reverse] layer
[Tools] Palette
[Selection] layer
[Masking] layer
(within the [Panel
[New Layer] Creation Dialog Group] only)

3. Example of Airbrush Spraying


Use the [Airbrush] tool to spray tiny dots in a round
shape. The dot density is heavier in the center of the
shape and lighter on the edges.
4. Drawing
You can draw using the [Airbrush] tool with either a pen
tablet or a mouse.

Drawing Image

Tip
Use the [Airbrush] tool on the [Tones] layer to create
the gradation effect of tone engraving.

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2
Airbrush Tool Options
To adjust the [Airbrush] tool settings, select [Tool Options] from the [Window] menu if the palette is not already 3
displayed.

4
[Drawing Tool] Menu
Click this to select a drawing tool.

[Tool Settings] Menu 5


Click this to see options settings for the selected tool.

[Menu Button]
[Simple Settings Mode] shows a limited number of options; 6
[Advanced Settings Mode] shows all items on the palette.
[New Tool Option Settings] Set new option settings.
[Change Tool Option Settings] Change option settings.
[Delete Tool Option Settings] Delete saved option settings. 7
[Set as Default] Set the current options as the default.
[Reset to Default] Reset settings to initial default settings.
[Change Cursor] Specify a cursor shape for the drawing tool. 8
General
[Spray Size] Specify spray-area size - from 1.0 mm to 100.0

mm.
[Density] Specify the density of the ink dots sprayed - from 1 9
to 16.
[Dot Size] Specify the size of sprayed ink dots - from 0.1 mm
to 10.0 mm.
[Random Dots] If this box is checked, the size of the sprayed
10
dots is determined randomly.

Opacity
[Opacity] Set the density of ink used for drawing - from 1 % [Airbrush] Tool Options Palette 11
to 100 %.
When [Black and White (2bit)] is selected as the [Expression
Mode] in drawing layer properties, [Opacity] is generated
with dithering.
12
Pressure Settings
Spray Size

This graph represents pen sensitivity. You can change the


amount of ink that flows when less or more pressure is
13
applied. Click anywhere on the pen point pressure graph to
create a point and change the curve. A new point is created
with each click. Drag and drop points outside the graph to
delete them.
14

15

16

17

72
Chapter 5 Drawing

Gradation Tool
Use the [Gradation] tool to generate gradation with tiny dots.

1. Available Layers 2. Select the [Gradation] Tool


The [Gradation] tool Select the [Gradation] tool from the
can be used on the [Tools] palette. Right-click or click and
following layers. hold the icon to call up the
[Raster] layer [Gradation] Tool Settings.
[Tone] layer
[Tools] Palette

[New Layer] Creation Dialog

3. Selecting the Drawing Area


Select an area in which to apply gradation using a
selection tool.
4. Drawing
To select an area for gradation, click and drag from a starting point and drop at an end point using the pen tablet or
a mouse.

Expression Mode: Expression Mode: Expression Mode: Creating a Tone Layer


[Gray (8bit)], Reduced color [Gray (8bit)], Reduced color [Gray (8bit)], Reduced color
settings: [Convert to Tone] settings: [Dither] settings: [Does not subtract
Expression Modeexpression colors.]
mode:
[Black (1bit)] or [Black And
White (2bit)]

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Gradation Tool Options
To adjust the [Gradation] tool settings, select [Tool Options] from the [Window] menu. 3

[Drawing Tool] Menu 4


Click this to select a drawing tool.

[Tool Settings] Menu


Click this to see options settings for the selected tool. 5

[Menu Button]
[Simple Settings Mode] shows a limited number of options;
[Advanced Settings Mode] shows all items on the palette.
6
[New Tool Option Settings] Set new option settings.
[Change Tool Option Settings] Change option settings.
[Delete tool Option Settings] Delete saved option settings.
[Set as Default] Set the current options as the default.
7
[Reset to Default] Reset to the initial default settings.
[Change Cursor] Specify a cursor shape for the drawing tool.

[Gradation]
8
[Line] mode: Generate linear gradation depending on the
length of the line dragged
[Ellipse] mode: Draw a circle and click to generate circular-
shaped gradation depending on the size of the circle.
9
[Draw Inside Circle Only] Check this to generate gradation
inside the circle only.
[Draw on the Selected Layer] Check this to generate 10
gradation on the selected layer. When unchecked, a new
tone layer is created and added each time you create
gradation.
[Density Graph] Adjust the balance of density between the 11
starting point and the end point of the gradation. Click on the
graph to add points, and drag them to adjust the density. To
delete points, drag and drop them outside the graph.
[Repeat Type] [Repeat] Repeat the gradation in the same
[Gradation] Tool Options Palette
12
direction.
[Back-to-back] Repeat the gradation by alternately changing
direction.
[None] Generate the gradation on the dragging part. The 13
outside of both ends is painted with each color.
[Tone Settings] Press the [Menu] button and select the
[Advanced Settings Mode] to access [Tone] settings.
[Number of Lines] and [Angle] Set these just as you would 14
set normal tones.

[Tone] 15
[Draw on the Selected Layer] When this checkbox is
unchecked, a new tone is created on the [Tone] layer each time
you create a gradation. Specify the tone settings.
[Tone/Number of Lines] If you are creating a gradation tone,
specify the number of lines.
16
[Tone/Angle] When creating a gradation tone, specify
halftone angle.
17

74
Chapter 5 Drawing

Pattern Brush
Use the [Pattern Brush] tool to work with previously prepared patterns.

1. Available Layers 2. Save a Pattern (EX)


The [Pattern Brush] You can save images and drawings
tool can be used on as patterns for use later. To do so,
the following layers. select the image with the selection
[Raster] layer tool, and then select [Save Pattern
[Tone] layer as Brush] from the [Edit] menu.
[Selection] layer
[Masking] layer [Save Pattern as Brush] on the [Edit]
Menu
(within the [Panel
Group] only)
[New Layer] Creation Dialog [Reverse] layer

3. Select the [Pattern Brush] Tool


Select the [Pattern Brush] tool from Click the [Tool Settings]
the [Tools] palette. menu from the Tool
Right-click or click and hold the icon Option, or the [Brush
to select a pattern to use with the Shape Change Menu]
[Pattern Brush] tool. button. Select a
pattern.
[Tool] Palette

[Pattern Brush]
Tool Options Palette

4. Option Settings
Adjust [Pattern Brush] tool settings on the [Tool Options]
palette.
5. Drawing
You can draw using the [Pattern Brush] tool with either
a pen tablet or a mouse.

Tip
Only raster images can be saved as Pattern
Brushes.
Drawing Image

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2
Pattern Brush Tool Options
To adjust the [Pattern Brush] tool settings, select [Tool Options] from the [Window] menu. 3
[Drawing Tool] Menu
Click this to select a drawing tool. 4
[Tool Settings] Menu
Click this to see options settings for the selected tool.

[Menu Button]
5
[Simple Settings Mode] shows a limited number of options;
[Advanced Settings Mode] shows all items on the palette.
[New Tool Option Settings] Set new option settings.
[Change Tool Option Settings] Change option settings.
6
[Delete tool Option Settings] Delete saved option settings.
[Set as Default] Set the current options as the default.
[Reset to Default] Reset to the initial default settings.
[Change Cursor] Specify a cursor shape for the drawing tool.
7

General
[Size] Specify the size of the pattern - from 0.1 mm to 100.0
mm.
8
Opacity
[Opacity] Set the density of ink used for drawing - from 1 %
to 100 %.When [Black And White (2bit)] is selected for the
9
[Expression Mode] in layer properties, [Opacity] is generated
with dithering.

Brush Shape
10
[Thickness] Specify brush tip thickness as a percentage (%).
[Minimum Thickness] Specify a minimum thickness. For
example, if [Thickness] and [Minimum Thickness] are set at
80 and 50, respectively, [Thickness] is calculated as a
11
percentage between 80 (maximum [Thickness]) and 40
(which is 80 x [Minimum Thickness] 50%).
[Orientation] Change brush tip direction. Set the direction 12
arrow by moving the pen cursor (with the pen tablet or
mouse).
[Direction Range] Specify a range based on [Orientation]
value. The pattern rotates clockwise or counterclockwise a 13
half turn or a complete turn depending on the angle specified
for [Direction Range]. When [Orientation] and [Direction [Pattern Brush] Tool Options
Range] are set to 0 and 90, respectively, the pattern rotates
clockwise or counterclockwise 180 degrees. When [Direction 14
Range] is set to 180, the pattern rotates either clockwise or
counterclockwise 360 degrees.
[Direction Unit] Specify pattern rotation intervals. When
[Orientation], [Direction Range], and [Direction Unit] are set 15
to 0, 90, and 30, respectively, the interval of the rotating
angle is 0, 30, 60, and 90 degrees, clockwise or
counterclockwise.
Click the [Brush Shape Change Menu] to select the brush 16
pattern.

* Continued on the next page. 17

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Chapter 5 Drawing

Stroke
[Interval] Specify the interval between patterns as a
percentage. The smaller the value is, the tighter the pattern
becomes.
[Minimum Interval] Specify the minimum interval value used
to calculate [Interval] value. When the [Interval] is set to 20.0
mm and the [Minimum Interval] is set to 50%, the value is in
a range between 20.0 mm ([Distance] setting) and 10.0 mm
([Interval Setting Value] which is 20.0 x [Minimum Interval]
50%).

Airbrush
[Spray Area] Specify the spread of the spray.
Pattern spray area size is calculated based on a range of
values between the area specified as [Minimum Spray] and
the area specified as [Spray Area]. For example, when the
[Spray Area] is set to 10.0 mm and [Minimum Spray] is set to
10%, the resulting spray area will be in a range between 10.0
mm and 1.0 mm (10% of 10.0 mm).
[Density] Specify the density of sprayed patterns. Pattern
spray density is calculated based on a range of values
between the rate specified as [Minimum Density] and the
density specified as [Density]. For example, when [Density]
is set to 10 and [Minimum Density] is set to 50%, the
resulting spray density will be in a range between 10 and 5
(50% of 10).

Brush Control
Click the menu enclosed by the rectangle on the [Pattern
Brush Tool Options] palette to display the [Brush Control]
dialog box. Use this dialog box to select the control for each
item.

The following settings are common to all items.


[None] No change is applied to the parameter.
[Pressure] Activate pen point pressure sensitivity.
[Orientation] Activate pen point orientation sensitivity (if
supported by the pen tablet).
[Stroke Direction] ([Direction] only) Synchronize the direction
of patterns with the drawing direction of the stylus. Brush Control] Dialog Box
[Stroke Speed] ([Interval] only) Synchronize the interval of
patterns with the drawing speed of the stylus.
[Random] Draw randomly within the area.
Customizing the Tool Options ([Change Tool Option Settings
...] from the Menu button)
[Name] Specify a name for your custom [Pattern Brush] tool
settings.
[Tool Icon] Change the tool icon. Save an image file in BMP,
JPEG, PNG or Targa format. This change is recommended
only if you are familiar with image file operations.
(Save files in PNG/Targa format with EX only.)
[Style] Select one of three [Pattern Brush] styles.
[Stamp] Apply patterns as if "stamping" them onto the page.
[Airbrush] option is not available in [Pattern Brush Tool
Options] with [Stamp] selected.
[Pen] Draw patterns just as you would draw a line with the
[Pen] tool. [Stroke] and [Airbrush] are not available in
[Pattern Brush Tool Options] with [Pen] selected.
[Airbrush] Apply patterns as if you were spraying them with Rename Tool Option Settings]
an airbrush.

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13

14

15

16

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Chapter 5 Drawing

Reversing Black and White


Create Black and White Inverse Illustrations
When drawing with black ink on the [Reverse] layer, lines on the image overlapping the original image in the layer
beneath the target area are reversed. Use only black or transparent ink for this layer.

1. Create a [Reverse] Layer 2. Drawing on the [Reverse] Layer


Select [Reverse Layer] in the [New Layer] dialog box. With [Black (1bit)] selected as the [Expression Mode],
work just as you normally would on a [Raster] layer.
You can use the pen and other drawing tools. Use only
[Black] or [Transparent] ink.

Creating a new [Reverse] Layer

3. Only the areas drawn in black ink affect the illustration on the lower layer.
Lines drawn on the [Reverse] layer invert, or reverse, lines
that are on the lower layer. Any image layer can be used as
the lower layer.

Reversing an Image on [Reverse] Layer

4. To Enable Reverse for a Specific Layer


To enable [Reverse] layer only for a specific layer, select [Group Layers] from the [Layer] menu. Next, group the
layers to enable [Reverse] layers as a [Group Layer] or [Panel Group Layer].

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Fill 1

2
Fill Tool
With just a click, you can fill enclosed areas. 3

1. Available Layers 2. Select the [Fill] Tool 4


The [Fill] tool can be used on the following layers. Select the [Fill] tool from the [Tools] palette.
[Raster] layer
[Reverse] layer 5
[Tone] layer
[Selection] layer
[Masking] layer (within the [Panel Group] only) The [Fill] Tool 6
3. Fill a Closed Area
Be sure to select the layer with the drawing that you
7
wish to fill, and click on an area completely enclosed by
lines. Pressing the [Esc] key during a Fill will cancel the
operation. 8

Before Filling After Filling 9

Fill Tool Option Settings 10


Select [Tool Options] from the [Window] menu to change the settings on the [Tool Options] palette.
11
Check the [Close Path] check button (EX) to restrict
the fill to the enclosed area even if there are gaps
and openings in the enclosure. You can select a 12
range of gap tolerances - from 0.0 mm to 1.0 mm.
[All Layers] Check this checkbox to fill all visible
layers. This does not affect layers to which [Apply 13
Grouping to Layers] is applied.
[Allowable Error in Color] Specify allowable density
[Fill] Tool Options Palette
fluctuations for filling borders on layers supporting 14
[Gray (8bit)]. The range can be selected from 0 to 99.
[Opacity] Change the density of ink used for drawing.
When the [Black (1bit)] or [Black And White (2bit)] is 15
selected as [Expression Mode] in drawing layer
properties, [Opacity] is expressed with dithering.
16

17

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Chapter 5 Drawing

Join Line Tool


This tool is used to create a completely enclosed area for filling. You can close the gap between lines with the [Join
Line] tool as needed.

1. Select the [Join Line] Tool 2. Using the [Join Line] Tool
Select the [Join Line] tool from the [Tools] palette. Use the Rectangle Marquee to select the area with the
Right-click or click and hold the icon to call up [Join gap you would like to fill.
Line] Tool Settings.

The [Join Line] Tool


Before Applying [Join Line] Tool After Applying [Join Line] Tool

3. Fill
You can fill using the [Fill] tool with either a pen tablet or
a mouse. To stop a fill, press and hold the [Esc] key.

Join Line Tool Options


Select [Tool Options] from the [Window] menu to open the [Join Line Tool Options] palette.

[Join Width] Specify the width of gaps to be filled -


from 0.10 mm to 5.00 mm.
[Target Color] Select an ink color for closing the path.
Choosing [Black] will join two black lines with black
ink, and likewise for [White] and [Transparent].
Use the [Rectangle Marquee] to select the area with
[Join Line] Tool Options Palette
the gap you would like to fill.

The result depends on


ink color.
Applying [Join Line]

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2
Filling a Selection
You can fill a selected area created with the [Selection] tool. (See Chapter 6 - Selection for details on selecting 3
areas.)

1. Available Layers 2. Create the Selection 4


The [Fill] tool (with the Select any [Selection] tool from the
[Selection] tool) can be [Tools] palette.
used on the following 5
layers.
[Raster] layer
[Reverse] layer [Tools] Palette 6
[Selection] layer [New Layer] Creation Dialog

3. Select the [Fill Selection] Command 4. Apply [Fill Selection] 7


On the [Edit] menu, Click the [OK] button on the
select [Fill Selection]. [Fill Selection] dialog box to
fill the selection.
8

9
Fill Example

10

[Edit] Menu
11

12
Fill Selection Option Settings (EX)
[Drawing Color] Choose from Black, White or Transparent. 13
You may choose from one of the following radio button options:
[Fill All] Fill all of the selection with a desired color.
[Fill Closed Area] Fill only the enclosed area within the selection. 14
[Protect Transparent Area] Fill only non-transparent areas within a
selection.
[Draw in Transparent Area] Fill only the transparent area within the 15
selection.
[Draw in Transparent & Closed Area] Fill only the transparent areas
within enclosed area in the selection. 16

17

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Chapter 5 Drawing

Filter Tools (EX)


There are two filter tools: the [Smooth] tool and the [Dust Cleaner] tool. Both are used on raster layers to modify
the look of the applied area.

The Smooth Tool


This tool is used to smooth-out an image.
1. Available Layers 2. Select the [Smooth] Tool
The [Smooth] tool can be used on the following layers. Select the [Smooth] tool from the
[Raster] layer [Tools] palette.
* The [Smooth] tool can be applied to [Black (1bit)], Right-click or click and hold the icon to
[Black And White (2bit)] and [Gray (8bit)]. With 16bit/ select a "large" or "small" effect.
2bit, the effect is more like smoothing jagged lines on
image edges, rather than blurring. [Smooth] Tool

3. Apply the [Smooth] Tool


Specify the range and apply the [Smooth] tool.

Expression Mode: [Gray (8bit)], Reduced Expression Mode: [Gray (8bit)], Reduced Expression Mode: [Gray (8bit)], Reduced
color setting: [Does not subtract colors.] color setting: [Convert to Tone] color setting: [Dither]

Smooth Tool Options


Select [Tool Options] from the [Window] menu to adjust the [Smooth] tool settings.

[Tool Settings] Menu


Click this to see options settings for the selected tool.

[Menu Button]
[New Tool Option Settings] Set new option settings.
[Change Tool Option Settings] Change option settings.
[Delete Tool Option Settings] Delete saved option settings.
[Set as Default] Set the current options as the default.
[Reset to Default] Reset to the initial default settings.

General
Select from [Circle], [Square], [Lasso], [Polyline], or [Fill
[Smooth] Tool Options Palette Rectangle].

[Effects Range] Specify the range to apply effects ([Circle]


and [Square] only) - from 1.0 mm to 10.0 mm.
[Smooth] Specify the intensity of effects range - from 1 to 5.
[Support Pen Pressure] Check this to control the [Effects
Range] with pen point pressure ([Circle] or [Rectangle] only).
[Affect View Size] Check this to associate screen display
zoom with the size of the [Effects Range] ([Circle] or [Square]
only).

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The Dust Cleaner Tool
This tool is used to remove dust --small marks or dots on the image. These small dust spots often occur as a
3
result of scanning paper manuscripts into Manga Studio.
1. Available Layers 2. Select the [Dust Cleaner] Tool 4
The [Dust Cleaner] tool can be used on the following Select the [Dust Cleaner] tool from
layers. the [Tools] palette. Right-click or click
[Raster] layer and hold the icon to select from three 5
different sizes for the [Dust Cleaner]
tool.
[Dust Cleaner] 6
3. Apply the [Dust Cleaner] Tool
To remove the dust with transparent ink, select
[Transparent] for the ink color and apply the [Dust
7
Cleaner] tool.
8
Before Applying the [Dust
Cleaner] Tool
After Applying the [Dust
Cleaner] Tool
9

Dust Cleaner Tool Options 10


Select [Tool Options] from the [Window] menu to adjust the [Dust Cleaner] tool settings.

[Tool Settings] Menu


11
Click this to see options settings for the selected tool.

[Menu Button]
[New Tool Option Settings] Set new option settings. 12
[Change Tool Option Settings] Change option settings.
[Delete tool Option Settings] Delete saved option settings.


[Set as Default] Set the current options as the default.
[Reset to Default] Reset to the initial default settings. 13
General
Select from [Circle], [Square], [Lasso], [Polyline], or [Fill
Rectangle]. 14
Dust Cleaner Tool Options Palette [Effects Range] Specify the range to apply effects ([Circle]
and [Square] only) - from 1.0 mm to 10.0 mm.
[Size] Specify the intensity of effects range - from 1 to 5. 15
[Affect View Size] Check this to associate screen display
zoom with the size of the [Effects Range] ([Circle] or [Square]
only).
[Mode]
16
[Target Transparent Area Only] Detect dust only in the
transparent area and paint it with the selected ink color.
[Target other than Transparent Area] Detect dust on any area
other than the transparent area and paint it with the selected
17
ink color.

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Chapter 5 Drawing

Drawing Corrections (EX)


Vector Layers
You can draw lines in vector format on the [Vector] layers. The smoothness of lines drawn in vector format is not
adversely affected by changing the resolution or magnification.

1. Create a new [Vector] layer 2. Drawing


Create the [Vector] layer in the [New Layer] dialog box. You can draw on vector layers using the [Pen] tool and
other drawing tools with either a pen tablet or a mouse.

[New Layer] Dialog Drawing a sketch on a [Vector] Layer

Tip
You cannot use tools such as the [Pencil] or
[Airbrush] that use varying shades of gray to
achieve their effect on [Vector] layers.

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2
Special Vector Layer Pen Tool Options
3
The following tool options can be applied only when you
select the [Pen] tool on a [Vector] layer.
4
[Delete overlapping Lines] Check this box to delete the
old line if a new line is drawn on top of a previously
drawn line.
[Absorption] Check this to make a single line by
5
snapping the start point of the newly drawn line onto the
end point of a previously drawn line. Select the degree
of absorption from [Weak], [Medium] or [Strong].
6
[Pen] Tool Options Palette

10

11

12

13

14

15

16

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Chapter 5 Drawing

The Width Correction Tool

Lines drawn on a [Vector] layer can be made wider or narrower with the [Width Correction] tool.
1. Create a [Vector] Layer 2. Draw a Line 3. Select the [Width
The [Width Correction] tool can only Draw several lines with the pen tool, to Correction] Tool
be used on a vector layer. which you will then apply the [Width Select the [Width Correction] tool from
Correction] tool. the [Tools] palette.

The [Width Correction] Tool

Some straight and curvy lines. The same lines after the [Width Correction]
tool is applied.
4. Set [Width Correction] 5. Apply the [Width
Tool Options Correction] Tool
If the [Tool Options] dialog box is not Trace over the line(s) you want to
visible, show it by choosing [Tool correct. The cursor becomes green
Options] from the [Window] menu, or when you hold down the mouse
press [F3]. Here you can adjust the button to show that the [Width
tool settings. Correction] tool is being applied.

Width Correction Tool Options


[Affect View Size] Check this and select a control method
([Circle] or [Square]) - from 0.00 mm to 2.00 mm.
[Widen by a Specified Width] Widen the line by a specified
amount. Line width increases each time you apply this - from
0.00 mm to 2.00 mm.
[Narrow by a Specified Width] Narrow line width by a
specified amount. Line width decreases each time you apply
this - from 0.00 mm to 2.00 mm.
[Expand by the Specified Magnification] Increase line width
by the specified magnification. Line width increases each
time you apply it - from 1.00 mm to 5.00 mm.
[Reduce by the Specified Magnification] Narrow line width by
the specified magnification. Line width decreases each time
you apply this - from 1.00 mm to 5.00 mm.
[Set Constant Line Width] Change line width to the specified
value regardless of the original line width - from 0.1 mm to
10.0 mm.
[Correct Entire Line] Apply changes to the entire line, not
only the part of the line to which you apply the [Width
Correction] tool.
[Width Correction] Tool Options Palette

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2
The Line Lever Tool
The curve and position of lines drawn on a [Vector] layer can be modified with the [Line Lever] tool. 3

1. Select the [Line Lever] Tool 2. Using the [Line Lever] Tool 4
Select the [Line Lever] tool from the [Tools] palette. Altering a line with the [Line Lever] tool is somewhat
like pinching and pulling a piece of string.
5

The [Line Lever] Tool 7


Before Applying After Applying 8

Line Lever Tool Options 9


Select [Tool Options] from the [Window] menu to adjust the [Line Lever] tool settings.

[Tool Settings] Menu 10


Click this to see option settings for the selected tool.

[Menu Button]
[New Tool Option Settings] Set new option settings. 11
[Change Tool Option Settings] Change option settings.
[Delete tool Option Settings] Delete saved option settings.


[Set as Default] Set the current options as the default.
[Reset to Default] Reset to the initial default settings. 12
[Effects Range] Specify the range to apply the effects - from
0.1 mm to 10.0 mm.
Use the radio buttons to select a line control method
13
[Line Lever] Tool Options Palette
[Fix Both Ends] Fix the starting point and end point before
altering the line.
[Fix One End of a Line] Fix the end of the line farthest away
from the cursor.
14
[Free Both Ends] Move the entire line. The new ends of the
line snap to the line's original position within a certain
tolerance.
[Move the Entire Line in Parallel] Move the entire line to
15
another location, parallel to its original position.
[Strength] Adjust the strength of the line lever - from 1 to 20.
[Absorption] Check this to connect the end point of one line 16
to the end point of another line. Select the degree of
absorption from [Weak], [Medium] or [Strong].

17

88
Chapter 5 Drawing

The Line Smoother Tool


This tool is used to smooth "shaky" lines and to make a single line from two lines whose start and end points are
close to one another, but have not been connected using absorption.

1. Select the [Line Smoother] Tool 2. Using the [Line Smoother] Tool
Select the [Line Smoother] tool from the [Tools] palette. You can use the [Line Smoother] tool with either a pen
Right-click or click and hold the icon to call up the [Line tablet or a mouse.
Smoother] Tool Settings.

The [Line Smoother] Tool Before Applying After Applying

Line Smoother Tool Options


Select [Tool Options] from the [Window] menu to adjust the [Line Smoother] tool settings.

[Tool Settings] Menu


Click this to see the tool settings for the selected tool.

[Menu Button]
[New Tool Option Settings] Set new option settings.
[Change Tool Option Settings] Change option settings.
[Delete tool Option Settings] Delete saved option settings.
[Set as Default] Set the current options as the default.
[Reset to Default] Reset to the initial default settings.
General
Select a shape - from [Circle], [Square], [Lasso], [Polyline], or
[Rectangle].
[Effects Range] Specify the range to apply effects ([Circle]
and [Square] only) - from 0.1 mm to 10.0 mm.
[Line Smoother] Tool Options Palette [Support Pen Pressure] Check this to control the [Effects
Range] with pen point pressure ([Circle] or [Square] only).
[Affect View Size] Check this to associate screen display
zoom with the size of [Effects Range] ([Circle] or [Square]).
[Join Line] Check this to make a single line from two lines
whose start and end points are close to one another.
[Smoothing] Check this to "straighten out" or smooth a shaky
line.
[Eliminate Dust] Check this to remove extraneous pen marks
and dust collected often apparent on scanned paper
manuscripts.
[Correct Entire Line] Apply smoothing to the entire selected
line.

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Eraser 3

4
The Eraser Tool
The [Eraser] tool is used to erase (delete) part (or even all) of an image. The [Eraser] tool can erase black or white 5
ink.

6
1. Available Layers 2. Selecting the [Eraser] Tool

[Raster] layer
[Vector] layer
Select the [Eraser] tool from the 7
[Tools] palette. Right-click or click and
[Reverse] layer
[Tone] layer hold the icon to call up the [Eraser]

[Selection] layer
[Masking] layer (within the [Panel Group] only)
Tool Settings. 8
[Tools] Palette

3. Using the Eraser


9
Simply draw as you would with a pen tool to erase
areas of your drawing. 10

11

12

13

14
Before Erasing After Erasing
15

16

17

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Chapter 5 Drawing

Eraser Tool Options


Select [Tool Options] from the [Window] menu to adjust the [Eraser] tool settings.

[Drawing Tools] Menu


Click this button to select a different drawing tool.

[Tool Settings] Menu


This menu lists several sizes for the selected tool.

[Menu Button]
[Simple Settings Mode] shows a limited number of options;
[Advanced Settings Mode] shows all items on the palette.
[New Tool Option Settings] Set new option settings.
[Change Tool Option Settings] Change option settings.
[Delete tool Option Settings] Delete saved option settings.
[Set as Default] Set the current options as the default.
[Reset to Default] Reset to the initial default settings.
[Change Cursor] Specify a cursor shape for the drawing tool.

General
[Size] Specify the [Eraser] size -- from 0.1 mm to 10.0 mm.
[Affect Display Size] Check this to associate screen display
magnification to [Eraser] tool size.
[Absorption] (Vector layers only) Specify the sensitivity of the
eraser in proximity to lines.
[Delete the Touched Portion] (Vector layers only) Only the
area touched by the [Eraser] tool is deleted.
[Delete the Touched Portion to the Intersection] (Vector
layers only) Lines touched by the [Eraser] tool are deleted up
to the next intersection with another line.
[Delete a Line] (Vector layers only) The entire line touched
by the [Eraser] tool is deleted.
[Eraser] Tool Options Palette
Brush Shape
[Thickness] Specify the thickness of the pen tip as a
percentage (%).
[Direction] Change pen tip direction. Set the direction arrow
by moving the pen cursor (with the pen tablet or mouse).
[Pen Head Shape Menu] Select the shape of the pen tip.
Choices are Ellipse, Rectangle, or Polygon.

[Pressure Settings]
Tip
This graph represents pen sensitivity. You can change the
amount of ink that flows when less or more pressure is Click the [Shape] button, and select a shape for the
applied. Click anywhere on the pen point pressure graph to [Eraser] tool: [Ellipse], [Rectangle] or [Polygon].
create a point and change the curve. A new point is created Select [Edit Polygon] to edit the number of sides and
with each click. Drag and drop points outside the graph to
the shape of the polygon shape.
delete them.

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Chapter 5 Drawing

Drawing with Line Tools


The Line, Curve, and Polyline Tools
In addition to the freehand tools described above, Manga Studio includes three drawing tools that can help you
make lines and curves more effectively.

1. Available Layers
The [Line], [Curve] and [Polyline] tools can be used on the following
layers:
[Raster] layer
[Reverse] layer
[Tone] layer
[Selection] layer
[Masking layer (within the [Panel Group] only)
* See "Drawing Corrections" for more on working with vector layers
(EX).

[New Layer] Dialog


2. Select the [Line] Tool
Select the [Line] tool from the [Tools] palette. To switch between the
[Line], [Curve] and [Polyline] tools, right-click or click and hold the
mouse button over the [Line] tool icon. Note that the [Line] tool icon
may not be displayed if the [Curve] or the [Polyline] tool icon is
currently selected.

The [Line], [Curve], and [Polyline] Tools


3. Drawing
[Line] tool: Click and hold the mouse or stylus button to select the start
point of the line, and then move the cursor and release the button to
complete the line.
[Curve] tool: Use the same way as the [Line] tool to first create a line,
and then adjust the shape of the curve by moving the cursor. Click to
complete the curve.
[Polyline] tool: Single-click for each side of the figure, and then double-
click to finish the polyline. You can generate lines every 45 degrees by
holding down the [Shift] key while drawing with the [Polyline] tool.
Drawing Using the [Line] Tool

Drawing Using the [Curve] Tool Drawing using the [Polyline] Tool

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Chapter 5 Drawing

Line, Curve and Polyline Tool Options


Select [Tool Options] from the [Window] menu to open the [Tool Options] palette if it is not already showing.

Tool Icon
Select the [Line], [Curve], or [Polyline] tool icon to select one
of the three [Line] tools.

Rulers Icon
[Create Rulers on the Current Layer] You can create rulers
using [Line] tools. The ruler is only available on the currently
selected layer.

[Menu Button]
[Simple Settings Mode] shows a limited number of options.
[Advanced Settings Mode] shows all items on the palette.

General
[Line Size] Specify the line size from 0.1 mm to 10.0 mm.
[In] Check this to add a soft flowing effect (like a brush) at the
beginning of the line - from 0.0 mm to 20.0 mm.
[Out] Check this to add a soft flowing effect at the end of the
line - from 0.0 mm to 20.0 mm.
[Absorption] ([Vector] layer only) Connects the starting point
of a new line to the end point of an already existing line.

Opacity
[Opacity] Set the density of ink used for drawing - from 1 %
to 100 %.
When [Black And White (2bit)] is selected as the [Expression
Mode] in the [Layer Properties], [Opacity] is generated with
dithering.

Brush Shape
[Thickness] Specify the thickness of the pen tip as a [Polyline] Tool Options Palette
percentage (%).
[Direction] Change the pen tip orientation. Set the direction
arrow by moving the pen cursor (with the pen tablet or
mouse).
[Fixed Direction] Check this to set the orientation of the pen
tip regardless of pen point motion.
[Shape Menu] Select the shape of the pen tip. Choices are
[Circle], [Rectangle], or [Polygon].

Graphic
[Lock at 45 Degrees] Check this to draw a line every 45
Tip
degrees. You can perform the same operation by drawing
Click the [Shape] button, and select a shape for the
while holding the [Shift] key.
[Curvy Lines] Check this to convert a line to a curve created pen tip: [Circle], [Rectangle] or [Polygon]. Select
with the [Polyline] tool (available with [Polyline] tool only). [Edit Polygon] to edit the number of strokes and the
[Fill Closed Area] Check this to fill in the closed area of the shape of the [Polygon].
graphic (available with [Polyline] tool only).

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2
The Rectangle, Ellipse and Polygon Tools
3
1. Available Layers
These [Line] tools can be used on the following layers. 4
[Raster] layer
[Reverse] layer
[Tone] layer 5
[Selection] layer
[Masking] layer (within the [Panel Group] only)
* See "Correctable Drawing" for details on working with vector layers. 6

[New Layer] Creation Dialog 7


2. Select a [Line] Tool
Select a [Line] tool from the [Tools] palette. Right-click or click and hold
the [line] tool icon to choose [Rectangular], [Ellipse], or [Polygon].
8
3. Drawing with [Line] Tools 9
You can draw using [Line] tools with either a pen tablet or a mouse.
To draw a rectangle, ellipse, or polygon, drag and drop diagonally
[Tools] Palette
across the page until your figure is the right size and shape. To rotate
the figure, move the cursor over the figure, holding the pen point just
10
above the tablet. (When working with a mouse, move the cursor by
moving the mouse without clicking any buttons.) Click to confirm when
the figure has rotated to the desired angle.
11
To specify the size of the figure from a center point, press the
[Ctrl(WIN) / Cmd(MAC)] key while you drag and drop. 12
To draw a square, press the [Shift] key as you draw. To rotate a
figure 45 degrees, press the [Shift] key while rotating the graphic. 13
Drawing Image Using the [Rectangle] Tool

14

15

16

17
Drawing Image Using the [Ellipse] Tool Drawing Image Using the [Polygon] Tool

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Chapter 5 Drawing

Rectangle, Ellipse and Polygon Tool Options


Select [Tool Options] from the [Window] menu to change settings on the [Tool Options] palette.

Tool Icon
Click the appropriate icon to select the [Rectangule],
[Ellipse], or [Polygon] tool.
Rulers Icon
[Create Rulers on Current Layer] Create rulers using [Line]
tools. The ruler is only available on the currently selected
layer.

[Menu Button]
[Simple Settings Mode] shows a limited number of options.
[Advanced Settings Mode] shows all items on the palette.
General
[Line Size] Specify line size - from 0.1 mm to 10.0 mm.
[Absorption] ([Vector] layer only) Connect starting point of a
new figure ([Rectangle] and [Ellipse] tools only) to the end

point of an already existing line.
[Sides] Specify the number of sides of the polygon ([Polygon]
tool only).
Opacity
[Opacity] Set the density of ink used for drawing - from 1 %
to 100 %.
When [Black And White (2bit)] is selected as the [Expression
Mode] in the [Layer Properties], [Opacity] is generated with
dithering.
Brush Shape
[Thickness] Specify the thickness of the pen tip as a
percentage (%).
[Direction] Change pen tip direction. Set the direction arrow
by moving the pen cursor (with the pen tablet or mouse).
[Fixed Direction] Check this to set the direction of the pen tip
regardless of pen point motion.
[Shape Menu] Select the shape of the pen tip. Choices are [Rectangle] Tool Options Palette
[Circle], [Rectangle], or [Polygon].
Graphic
[Keep Aspect Ratio] Check this to draw a rectangle in a
specified ratio. [Width] and [Height] can each be set from 0.1
to 20.0.
[Start from Center] Check this to draw the figure by starting
from the center point, instead of drawing diagonally. You can
perform the same operation by pressing the [Ctrl(WIN) /
Cmd(MAC)] key while drawing.
[Rotate after Size is Decided] Check this to configure Manga
Studio to accept rotation changes after figure dimensions
have been set.
Tip
[Lock at 45 Degrees] Check this to rotate figures in 45 Click the [Shape] button, and select a shape for the
degree increments after dimensions have been set. You can
perform the same operation by rotating while holding the
pen tip: [Circle], [Rectangle] or [Polygon]. Select
[Shift] key. [Edit Polygon] to edit the number of strokes and the
[Fill the Closed Area] Check this to fill the area inside the shape of the [Polygon].
figure.

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Chapter 5 Drawing

Drawing with Rulers


You can create rulers on the page to help guide the placement of lines and other elements.

Creating Rulers

1. Create a Ruler Layer


You need to create a [Ruler] layer in order to draw rulers.
On the [Layers] palette, under the [Rulers] category, select [New Ruler Layer] or click the [New Layer] button to create a [Ruler]
layer.

New Layer button

New Ruler layer button

[New Layer] dialog


You can create [Ruler]
layers by right-clicking on
the rulers column.

2. Creating Rulers
Lines and figures drawn with [Line] tools can be used as rulers. See "Drawing with Line Tools" for details.

Rulers Created by using [Line] tools

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Chapter 5 Drawing

Drawing Along Rulers


By enabling the snap functionality of rulers, your pen or pencil will automatically follow the ruler path when you start
drawing close to the ruler.

1. Enabling Ruler Snap 2. Drawing Along Rulers


On the [View] menu, select [Snap], and then select You can draw with rulers on any drawing layer,
[Rulers] under [Snap to]. including penwork layers. When you draw near a ruler,
the pen tip "snaps to the ruler.

[Snap] on the [View] Menu


Lines drawn automatically snap to the rulers.

Tips
You can create rulers with or without dimension
scales. To do so, select [Preferences] from the
[File] menu, and then click [Rulers].
When the [Ruler] layer is hidden, the snap to ruler
function is disabled. To show the [Ruler] layer and
enable the Ruler Snap, follow the instructions
above in step 1:. Enabling Ruler Snap.

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Moving and Transforming Rulers
3
You can move and modify previously created rulers.

1. Select the [Object Selector] Tool 4


Select the [Object Selector] tool from the [Tools] palette.
2. Options Settings 5
Check [Select All Continuous Point on Ruler] to select
the entire ruler, even if your selection only contains a [Object Selector]
portion of the ruler. You can perform the same
operation by selecting the ruler while holding the
6
[Ctrl(WIN) / Cmd(MAC)] key.
[Object Selector] Tool Options Palette
3. Select a Ruler to Activate 7
Select the ruler to use. The image shows that the
[Select All Continuous Point on Ruler] checkbox is
checked. When this checkbox is turned off, only the 8
points included within the [Rectangle Marquee] are
selected.
Press and hold the [Shift] key as you select to add 9
several rulers to the selection.
4. Moving Rulers
When you click near the currently selected ruler, shown 10
in red, the cursor changes to the [Move] cursor. Drag
and drop the ruler to its new location. The ruler is
enabled for all visible layers, including layers that are Selecting a Ruler 11
not currently selected. 5. Transforming a Ruler
When using a drawing tool, you can quickly change it to To transform a ruler, position the cursor over a ruler
an [Object Selector] tool by pressing the [Ctrl(WIN) / point (a corner) and drag the mouse in the direction you 12
Cmd(MAC)] key. This way, you can manipulate rulers want to modify the ruler shape. Unselected points
quickly and easily without opening and closing menus. remain fixed.
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Move Ruler
Transform Ruler
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Chapter 5 Drawing

Ruler Keyboard Commands


You can control your rulers using keyboard commands.

1. Display a Ruler
Select the layer on which the ruler you want is drawn.
[Move], [Rotate], [Enlarge] and [Reduce] operations are
enabled for all displayed rulers.

2. Setting the Center


To rotate, enlarge or reduce the ruler, the ruler's center
point must be set. To set the center point, move the "+"
mark with the [Object Selector] tool, or position the
cursor where you want to set the center point, and then
press the [Q] key. The center point "+" mark appears in
the new location. Selecting Rulers and Setting the Center

3. Setting the Movement Amount in


Preferences
To adjust ruler movement intervals, select [Preferences]
from the [File] menu, and then select the [Rulers] dialog
of the [Page] from [Preferences]. Set the following
settings under the Key Control: [Vertical Move],
[Horizontal Move], [Rotate] and [Scale].

Click [OK] to set the new values.

4. Move, Rotate, Enlarge and Reduce


Use the following keys to move, rotate, enlarge, or
reduce a ruler. [Preferences] Dialog
To move: use the arrow keys.
To enlarge: use the [Z] key. 5. Drawing with Rulers
To reduce: use the [X] key. You can use ruler
To rotate counterclockwise: use the [A] key. "snap to" operations
To rotate clockwise: [S] key. with keyboard
commands. Practice
using the keyboard
with one hand while
the other draws with
the pen tablet or
mouse.
Drawing Image
You can set alternate keys
for [Rotate], [Enlarge] and
[Reduce] in Manga Studio
Move, Rotate, Enlarge and
EX.
Reduce

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Using the Ruler Manipulator
3
You can also manage your rulers with the [Ruler Manipulator].

1. Display a Ruler 4
Select the layer with the ruler you want to manipulate.
[Move], [Rotate], [Enlarge] and [Reduce] operations are
enabled for all displayed rulers. 5
2. Setting the Center
To rotate, enlarge or reduce the ruler, the ruler's center 6
point must be set. To set the center point, move the "+"
mark with the [Object Selector] tool, or position the
cursor where you want to set the center point, and then 7
press the [Q] key. The center point "+" mark appears in
the new location. Selecting Rulers and Setting the Center
8
3. Showing the Ruler 4. Setting the Movement Interval of the Ruler
Manipulator Manipulator in Preferences
Select the [Show Ruler To adjust the ruler movement interval, select [Preferences] from the [File] 9
Manipulator] option from the [View] menu, and then select the [Rulers] dialog in [Page].
or [Ruler] menu. You can specify the interval for [Vertical Move], [Horizontal Move], [Rotate
Amount] and [Scale] in [Key Control]. 10
Click [OK] to set the new values.

11

12

13
[View] Menu

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[Preferences] - [Page] - [Rulers] Dialog

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Chapter 5 Drawing

Moving the Ruler


Use the Manipulator while the target ruler is displayed.
[Move in Any Direction on Screen] Click a triangle button outside of the [Ruler
Manipulator] circle to move the ruler vertically or horizontally.

[Move in Any Direction on the Page] Click any triangle button inside of the [Ruler
Manipulator] circle to move the ruler vertically or horizontally on the page direction.
When rotating the display screen, this arrow also rotates.
[Free Move] Drag a triangle button to move the ruler in any direction.

Rotating the Ruler


Use the Manipulator while the target ruler is displayed.
Rotate counterclockwise [Rotate clockwise] Click the lower left triangle button on the [Ruler Manipulator] circle
to rotate the ruler clockwise around the center point.
[Rotate counterclockwise] Click the upper right triangle button on the [Ruler
Manipulator] circle to rotate the ruler counter-clockwise around the center point.
[Free Rotate] Drag the triangle button on the [Ruler Manipulator] circle to rotate the
ruler in either direction.
Rotate clockwise

Enlarge and Reduce the Ruler


Use the Manipulator while the target ruler is displayed.
Enlarge [Enlarge] Click the upper left square button on the [Ruler Manipulator] circle to
enlarge the ruler with the center point as a stopping point.
[Reduce]: Click the lower right square button on the [Ruler Manipulator] circle to
reduce the ruler with the center point as a stopping point.
[Free Enlarge/Reduce] Drag one of the square buttons to enlarge or reduce the ruler
Reduce to any size.

Moving the [Ruler Manipulator]


To move the [Ruler Manipulator], position the cursor over
the center of the [Ruler Manipulator]. When a "+"
appears next to the cursor, click and drag to move the
manipulator to a new location.

5. Drawing with Rulers


You can use ruler "snap to" operations while working with
the [Ruler Manipulator]. Draw by snapping with operation
of the [Ruler Manipulator]. With this function, Tablet PC
users can gain greater control over rulers without using a
keyboard. Drawing Image

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The Perspective Ruler (EX)
You can draw one-point, two-point or three-point perspectives using the [Perspective] ruler. 3
[Ruler] layers, including the [Perspective] ruler, are stored in the [Ver2 Layer] folder in the [Default] folder of the
[Materials] palette. You can omit steps one and two described below by selecting the location directly.
4
1. Create a Ruler Layer
Create rulers on a [Ruler] layer.
On the [Layers] palette, under the [Rulers] category, 5
select [New Ruler Layer] or click the [New Layer] button
to create a [Ruler] layer.
6
[New Layer] Creation Dialog

2. Create a [Perspective] Ruler 3. Perspective Settings: Setting 7


On the [Rulers] menu, select [Create Perspective Vanishing Points
Ruler].
The [Perspective] ruler appears.
Adjust the perspective by dragging the vanishing points
using the [Object Selector] tool. Press and hold the 8
[Ctrl(WIN) / Cmd(MAC)] key when you are using a
drawing tool such as the [Pen] to quickly switch to the
[Object Selector] tool. 9

10

11
[Rulers] Menu [Perspective] Ruler [Perspective] Ruler Dragging the
Vanishing Points Vanishing Points
12

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Chapter 5 Drawing

4. Perspective Settings: 5. Enabling Ruler Snap 6. Drawing Along the


Setting the Guide On the [View] menu, select [Perspective Ruler]
Adjust the perspective by dragging [Snap], and then select You can draw with [Perspective] rulers
the guide handle with the [Object [Perspective Rulers] under on any drawing layer, including
Selector] tool. Rotate supplemental [Snap to]. penwork layers. When you draw near a
perspective lines using the "+" mark ruler, the pen tip "snaps to" the ruler,
as a center. making perspective drawing quick and
efficient.

Drawing with [Perspective] Ruler


[Perspective] Ruler Guide Handle

Perspective Ruler Settings (EX)


You can select from one-point, two-point, and three-point perspective, and display supplemental lines for use with
the [Perspective] ruler.

1. Snap Settings
With the [Object Selector] tool selected, right-click on
an additional line or vanishing point to display the
[Perspective] ruler settings menu.

[Infinite Distance] Set lines as parallel lines instead of


vanishing lines.
[Unsnap] Enable or disable ruler snap.
[Add Guide] Add a guide line.
[Supplemental Line Settings] Specify the number of
supplemental lines.
[One-point perspective] Enable only one vanishing
point.
[Two-point perspective] Enable only two vanishing
points.
[Three-point perspective] Enable all the vanishing [Perspective] Ruler Settings
points.

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2. Supplemental Line Settings
[Hide Supplemental Lines] Hide the supplemental 3
lines drawn toward the vanishing points.
[Show Supplemental Lines] Show the supplemental
lines drawn toward the vanishing points. 4
[Degrees/Line] Set the angles of the supplemental
lines.
[Color of Supplemental Lines] Specify the color of the
supplemental lines.
5
[Apply settings for all Vanishing Points.] Check this to
apply supplemental line settings for all vanishing
points. [Supplemental Line Settings] Dialog Box 6

10

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Chapter 5 Drawing

Focus Lines Ruler (EX)


Use the [Focus Lines] ruler to help you draw effects lines such as focus lines quickly and easily.
[Ruler] layers, including the [Focus Lines] ruler, are stored in the [Ver2 Layer] folder in the [Default] folder of the
[Materials] palette. You can omit steps one and two described below by selecting the location directly.

1. Create a Ruler Layer


Create rulers on a [Ruler] layer.
On the [Layers] palette, under the [Rulers] category,
select [New Ruler Layer] or click the [New Layer] button
to create a [Ruler] layer.

[New Layer] Creation Dialog


2. Create a [Focus Lines] Ruler 3. Set the Center Point
Select [Create Focus Lines Ruler] from the [Rulers] Drag the [Focus Lines] ruler with the [Object Selector]
menu. tool to move the center point of the [Focus Lines] ruler
The [Focus Lines] ruler appears. to the desired position. Press and hold the [Ctrl(WIN) /
Cmd(MAC)] key when you are using a drawing tool
such as the [Pen] to quickly switch to the [Object
Selector] tool.

[Focus Lines] Ruler

[Rulers] Menu
Dragging the [Focus Lines] Ruler Center Point

4. Enable Snap 5. Drawing with the Focus Lines Ruler


On the [View] menu, select [Snap], and then select You can draw with [Focus Lines] rulers on any drawing
[Focus Lines ruler] under [Snap to]. layer, including penwork layers. When you draw near a
ruler, the pen tip "snaps to" the ruler, making focus lines
and other effects drawing quick and efficient.

Drawing with the [Focus Lines] Ruler

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Parallel Lines Ruler (EX)
3
Use the [Parallel Lines] ruler to help you draw effects lines such as speed lines quickly and easily.
[Ruler] layers, including the [Parallel Lines] ruler, are stored in the [Ver2 Layer] folder in the [Default] folder of the
[Materials] palette. You can omit steps one and two described below by selecting the location directly. 4
1. Create a Ruler Layer
Create rulers on a [Ruler] layer. 5
On the [Layers] palette, under the [Rulers] category,
select [New Ruler Layer] or click the [New Layer] button
to create a [Ruler] layer. 6
[New Layer] Creation Dialog
7
2. Create a [Parallel Lines] Ruler 3. Setting the [Parallel Lines] Ruler
Select the [Create Parallel Lines Ruler] from the Direction
[Rulers] menu. Drag the [Parallel Lines Ruler] with the [Object
8
The [Parallel Lines] ruler appears. Because this guide Selector] tool to its direction. Press and hold the
only indicates the direction of the lines to draw, the [Ctrl(WIN) / Cmd(MAC)] key when you are using a
parallel lines you draw are not restricted to the ruler drawing tool such as the [Pen] to quickly switch to the 9
itself; they can be drawn anywhere. [Object Selector] tool.

10

11

[Parallel Lines] Ruler 12


[Rulers] Menu Rotating [Parallel Lines] Ruler

4. Enable Snap 5. Drawing with the [Parallel Lines] Ruler


13
On the [View] menu, select [Snap], and then select You can draw with [Parallel Lines] rulers on any
[Focus Lines] under [Snap to]. drawing layer, including penwork layers. When you
draw near a ruler, the pen tip "snaps to" the ruler,
14
making parallel line drawing quick and easy.
15

16

Drawing with the [Parallel Lines] Ruler


17

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Chapter 5 Drawing

Panel Rulers
Use [Panel] rulers to help you create panels quickly and accurately.

Creating a [Panel] Ruler

1. Create a [Panel Ruler] Layer


On the [Layers] palette, under the [Rulers] category, select [New Ruler Layer] or click the [New Layer] button to create a [Ruler]
layer.

[New Layer] Creation Dialog [Panel] ruler


Create the [Panel Ruler] layer. The ruler is created on the basic frame of
the [Panel] layer.

2. Divide the Panel Ruler


Divide the [Panel] ruler by cutting across the ruler with the [Panel Ruler Cutter] tool.
Use the [Panel Ruler Cutter] Tool Options palette to set the space between panel frames.
Select the [Panel Ruler Cutter] tool, and drag the cursor to specify where to divide the panel frames. To cut the frame at 45 degrees,
hold down the [Shift] key as you drag.

[Panel Ruler
Cutter] Tool

[Panel Ruler Cutter] Tool Options Palette

[Panel Ruler] after Dividing

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Rasterizing [Panel] Rulers
3
This method uses the Rasterize command to create actual panels from the [Panel] ruler.

1. Display the Layer Menu 4


On the [Layer] menu, select [Rasterize Panel Ruler].

2. Rasterize the [Panel] Ruler 5


[Panel] Ruler Option Settings
[Convert Panel Image to Raster Pen Layer] Check this to
create the panel frame on a new layer.
[Layer Name] Specify a name for the layer. 6
[Resolution] Specify a resolution for the [Panel] layer
([Raster Layer] only).
[Convert Ruler Data to Ruler Layer] Check this to convert the
[Panel] ruler data to general ruler data.
7
[Layer Name] Specify a name for the new layer.
[Create Panel Layer from Ruler Data] Check this to create a
[Panel Layer] for the [Panel].
[Panel Layer Name] Specify a name for the new [Panel
8
Layer]. By default, [Panel] layers will be assigned serial
numbers.
[Preview Resolution] Specify the preview resolution of the
new [Panel] layer.
9
[Expression Mode] Specify preview color - [Black and White],
[Gray], or [Color]. [Rasterize Panel Ruler] Dialog
[Convert Each Ruler into individual Panel Layer] Check this
to create a [Panel] layer for each ruler. 3. Drawing the Panel
10
[Convert All Rulers into One Panel Layer] Check this to Manga Studio creates the panel frames.
create a [Panel] layer by grouping all panels together.
[Add Margin as Panel Area] Add a specified margin around
the frame to the new [Panel] layer.
When panel frames are created with the [Rasterize
Panel Ruler] function, the panels are filled with
11
[Leave Original Layer] Check this to leave the original [Ruler] transparent ink and the outside of the panels is filled
layer upon which the [Panel] ruler was created after with white
conversion. 12
After all options have been set, click [OK] to create the panel
frame.

13

14

15
Panel Drawing Transparent Area Shown
16

17

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Chapter 5 Drawing

Drawing Panels along a Ruler


This method of creating panels automatically draws lines along the selected [Panel] ruler to create an actual panel.

1. Selecting the Ruler


Use the [Object Selector] tool to select the [Panel
Ruler] on which the panel frame is drawn.

2. Drawing Lines Along the Ruler


On the [Rulers] menu, select [Draw Line Along
Selected Ruler].
Specify panel drawing settings in the [Ruler
Conversion] dialog box.
[Drawing Target] Because the panel frames are
drawn on new layers, specify the target layer type.
[Layer Name] Specify a name for the layer.
[Resolution] Specify resolution for the [Panel] layer
([Raster Layer] only). This value is dependent on the
resolution set for the page. Selecting the [Panel] Ruler
[Line Width] Specify the panel frame line-width.
After all options have been set, click [OK].

3. Drawing the Panel


Manga Studio creates the panel frames.
When drawing the panel frames with the [Draw Line
[Rulers] Menu Along Selected Ruler] option, the area outside the
panel frames is not filled.

[Ruler Conversion] Dialog Panel Drawing [Transparent Display] is ON.

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Raster and Panel Ruler Layer
3
This is another method to create [Panel] rulers.

4
1. Creating a [Panel Ruler] Layer 2. Create a [Raster and Panel Ruler
On the [Layers] palette, under the [Image] group, click Layer]
the [New Image Layer] button to open the [New Layer] Manga Studio generates a [Raster and Panel Ruler] 5
dialog box, and then select [Raster and Panel Ruler layer. You can create panel frames with the [Raster and
Layer]. Panel Ruler] layer just as with the [Panel Ruler] layer,
but you do not have to rasterize, because the lines are 6
drawn on the [Raster] layer.

9
.
10

11
[Raster and Frame Ruler] Layer

12

13

14
[New Layer] Dialog
[Layers] Palette 15

16

17

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Chapter 5 Drawing

Dividing Panels Equally


The [Panel] ruler can be equally divided.

1. Rulers Tool Options


Check the [Select All Continuous Point on Ruler]
checkbox on the [Tool Options] palette.
2. Select the Ruler
Select a panel to divide with the [Object Selector] tool.
3. Select the [Split by Equal Interval] from
[Panel Ruler]
On the [Rulers] menu, select [Split by Equal Interval].
4. Setting the Split Method
Selecting the [Panel Ruler]
Specify how to cut the [Panel] ruler in the [Panel Ruler
Split] dialog box.
[Divide Parallel to Page Side] Makes the panel frame
parallel to the page side.
[Divide Parallel to Panel Ruler Side] Makes the panel
frame parallel with the [Panel] ruler side.
Number of Divisions
[Divide into x in the Vertical Direction]
Cut and divide the panel frame into 'x' parts vertically.
Divide in Vertical Divide in
[Divide into x in the Horizontal Direction] Direction Horizontal
Cut and divide the panel frame into x pieces
Direction
horizontally. Click [OK] to accept your changes.

[Divide Parallel to Page Side] [Divide Parallel to Panel Ruler Side]

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Bleed
3
Bleed the panel ruler drawn on the basic frame.

4
1. Select the Ruler 2. Expanding the Area
Select a panel to be set in bleed layout with the [Object On the [Rulers] menu, select [Expand Area].
Selector] tool. 5

8
Selecting the [Panel Ruler]

9
3. Expand Settings
Set bleed parameters in the [Expand Panel Ruler]
10
dialog box.
[Expand Parallel to Page Side] Expand the panel
frame on the basic frame parallel to the page side. 11
[Expand Parallel to Panel Ruler Side] Expand the
panel frame on the basic frame in parallel with the
panel ruler side. 12
[Expand Direction] Check this to set the expansion [Expand Panel
Ruler] Dialog
direction for the panel.
Click [OK] when settings are completed. 13

14

15

16
[Expand Parallel to Page Side]
[Expand Parallel to Panel Ruler Side]
17

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Chapter 5 Drawing

Merging Two Panel Rulers

1. Select the Rulers 2. Merge the Panel Rulers


Select two [Panel] rulers to merge with the [Object On the [Rulers] menu, select [Merge Two Panel
Selector] tool. The merged [Panel] rulers must form a Rulers].
quadrilateral.

Selecting the [Panel] Ruler

[Rulers] Menu
Two [Panel] Rulers merged

Merge

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Panel Ruler Settings
3
You can change raster settings for [Panel] rulers.

4
1. Select the Ruler 2. Select [Change Panel Settings]
Select the [Panel] ruler to change with the [Object On the [Rulers] menu, select the [Change Panel
Selector] tool. Settings]. 5

8
Selecting the [Panel Ruler]

9
[Rulers] Menu
3. Changing the [Panel] Ruler Settings 10
Change the settings for rasterizing the [Panel] ruler.
[Draw Panel] Change the width of panel frame.
[Split the Panel] Check this to split the panel frame. 11
[Put ... Interval between Lines] Specify the interval
between lines when splitting the panel frame.
Click [OK] to accept your settings. 12

13

14

15
[Panel Setting] Dialog Box

16

17

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Chapter 5 Drawing

Editing Rulers
You can modify rulers you have previously created.

4. Select the Ruler to Edit


Select the ruler to edit with the [Object Selector] tool.

5. Editing (Part 1)
[Cut Rulers] Cut the selected ruler. Cutting a ruler adds it to the clipboard. It can then be pasted elsewhere.
[Copy Rulers] Copy the selected ruler. The selected ruler remains and it can be pasted elsewhere.
[Paste Rulers] Paste the cut or copied ruler from the clipboard. Using cut- or copy-and-paste, you can move or
copy rulers to other layers.
[Delete Selected Points] Delete the selected points of the ruler.

Before Deleting Points After Deleting Points

[Add Points to Selected Sides] Add points to the side for transformation.

Selecting the Side Adding the Points Transforming with Points


[Draw a Line along the Selected Ruler] Specify line settings for drawing along the ruler in the [Ruler
Conversion] dialog box.
[Drawing Target] Specify the target layer type for the new [Panel] layer.
[New Layer Name] Enter a name for the new layer.
[Resolution] Specify resolution for the [Panel] layer ([Raster] layer only). This value is dependent on the
resolution set for the page.
[Line Width] Specify the width of the line to be drawn.

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6. Editing (Part 2)
[Verticalize] Make the selected lines vertical.
3

6
Before Verticalizing After Verticalizing 7
[Horizontalize] Make the selected lines horizontal.
8

10

11
Before Horizontalizing After Horizontalizing

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Chapter 5 Drawing

[Align Sides] Dialog Box


Before Aligning After Aligning

[Align Sides] Specify which side to align with using the [Swap Base Line with Moving Line] button on the [Align
Sides] dialog box.

Before Aligning Ellipses After Aligning Ellipses

To align the target with an ellipse, select either [Based on the Long Axis] or [Based on the Short Axis]. Press the
[Swap Base Line with Moving Line] button to set the target to align on the selected axis.
The line is drawn along the Ruler
according to the settings.
7. Editing (Part 3)
[Rulers] Menu

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[Parallel by Specifying Interval]
The sides of multiple rulers can be set in parallel at
specified intervals.
3

[Aligning Direction]
4
[Horizontal] Make the target lines all horizontal.
[Vertical] Make the target lines all vertical.
5
[Interval]
[Horizontal Interval] Use the setting specified in
Preferences. 6
[Vertical Interval] Use the setting specified in
Preferences.
[Set Interval] Specify the interval value. 7
[Ellipse Ruler Settings]
[Based on the Long Axis] Align based on the long axis 8
of the [Ellipse] ruler.
[Based on the Short Axis] Align based on the short
axis of the [Ellipse] ruler. 9
The target axis changes each time you click the [Swap
Base Line with Moving Line] button. 10

[Parallel by Interval] Dialog Box


11

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13

14

15

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Chapter
Selections
6
Chapter 6 Selections

Selections
About Selections
Before pasting a tone on your illustration or processing an image, you will need to select the area you wish to edit
or apply tone. Manga Studio offers several different tools for easy selection.

1. Selection Tools
[Rectangle Marquee] Selects a rectangular area.
Hold down the Shift key to restrict the marquee to a
square.
[Ellipse Marquee] Selects an elliptical area. Hold
down the Shift key to restrict the marquee to a circle.
[Polyline Marquee] Select a polygonal area by
clicking several points consecutively and finally
closing the shape. Select triangular, star, or other
areas using this marquee tool.
[Lasso] Click and hold down the stylus or mouse
button to draw a freeform area using the Lasso
marquee. If you lift the stylus/button without closing
the shape, a straight line will be drawn connecting
the beginning and end points, creating a closed
selection area. This tool is best for selecting
complex, irregular shapes.
[Magic Wand] Encloses all isochromatic (same-color)
areas adjacent to an area selected by clicking.

2. Selections and Layers


Selecting an object
on one layer does not
restrict you from
working with that
selection on a
different layer. The
picture at right shows
displaced layers that
are superimposed on
top of each other, in
each of which an

Tip
image is separately
processed.

See Chapter 4 - Layers for more details on layers.

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Using the Rectangle Marquee / Ellipse Marquee Tools
The [Rectangle Marquee] / [Ellipse Marquee] tools allow you to create rectangular or elliptical selections. 3

1. Select a Tool from the [Tools] Palette 4


Select either the [Rectangle Marquee] or [Ellipse
Marquee] tool from the [Tools] palette.
5

7
2. Creating the Selection
Click and hold the mouse button or
stylus to specify the start point for 8
the selection. Move the cursor to
get the shape you want and
release the stylus/button. The 9
selection area border is shown
with a dotted line.
10

11

12
3. Clearing the Selection
To cancel the selection, choose [Clear Selection] from
the [Selection] menu. 13

14
Tip
To draw a square or a circle, press and hold the
15
[Shift] key while dragging.
To draw a rectangle or an ellipse with a center at
the initial clicked position, press and hold the
16
[Ctrl(WIN) / Cmd(MAC)] key while dragging.

17

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Chapter 6 Selections

Rectangle Marquee / Ellipse Marquee Tool Options


To change settings on the [Tool Options] palette, select [Tool Options] from the [Window] menu.

1. Choose a Selection Tool


Select either [Rectangle Marquee] or [Ellipse Marquee] from the [Tools] palette.
2. Selection Types
Choose a selection type from the list of options: [New
Selection], [Add Selection], [Subtract Selection] or
[Multiply Selection].

[New Selection]

Select this type for standard [Selection] tool
operations.
[Add Selection]
Choose this to create an overlapping area which
connects a new selection area with a previously
selected area.
[Subtract Selection]
Choose this to create an overlapping area which
excludes the new selection from the previously
3. [Expand/Reduce Area] Checkbox
selected area.
[Multiply Selection] Check this checkbox to expand or reduce a selection.
This method selects the area that the previous and Enter a value within the range of 1.0mm or move the
current selection areas have in common. slider to adjust the size.

4. Selecting a Bounding Area (EX)


Choose one of the following methods for selecting a bounding area: [Normal Selection], [Shrink Selection], [Inside
Selection], or [Shape Selection].

[Normal Selection] All the [Shrink Selection] [Inside Selection] [Shape Selection]
areas inside a selection Creates the selection Creates the selection Creates the selection
are covered. closely surrounded by a inside the marquee, but along drawn outlines
drawing line within the excludes drawn outlines within the selected area.
selected area. within the selected area.

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5. [Keep Aspect Ratio] Checkbox


3
Check this checkbox
to create selection
areas with fixed
4
aspect ratios.
Enter a value (height
and width) ranging
5
from 1.0 to 20.0 or
move the slider to
adjust the size of the 6
selection.

7
Width: 3; Height: 2
6. [Start from Center] 8
Check this checkbox
to create a selection
centered on the point
9
you click to start the
selection.
10

11

12
7. [Rotate after Size is Decided]
Check this checkbox 13
if you wish to rotate
the selection after
determining its size. 14
[Lock at 45 Degrees]
Check this checkbox 15
to rotate the selection
in increments of 45
degrees. 16

17

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Chapter 6 Selections

Lasso / Polyline Marquee Tools


The [Lasso] and [Polyline Marquee] tools allow you to make selections of complex shapes.

1. Tool Selection
Select the [Lasso] / [Polyline] tool from the [Tools]
palette.

2. Start Point and End Point Settings 3. Connecting the Start and End Points
[Polyline] Select a If you double-click a
polygonal area by given point before
clicking several completing the
points enclosure, a
consecutively and selection is created
finally closing the with a line
shape. Select connecting that point
triangular, star, or to the start point.
other areas using
this marquee tool.
[Lasso] Click and
hold down the stylus
or mouse button to
draw a freeform area
using the Lasso
marquee. If you lift
the stylus/button
without closing the
shape, a straight line will be drawn connecting the
beginning and end points, creating a closed selection
area. This tool is best for selecting complex, irregular
shapes.
4. Clearing the Selection
To cancel the selection, choose [Clear Selection] from
the [Selection] menu.

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Lasso / Polyline Marquee Tool Options
Open the [Lasso] or [Polyline] Marquee tool options by selecting [Tool Options] from the [Window] menu. 3
1. Choose a Selection Tool
Select either [Lasso Marquee] or [Polyline Marquee] 4
from the [Tools] palette.


5

6
2. Selection Types
Choose a selection type from the list of options: [New Selection], [Add Selection], [Subtract Selection] or [Multiply
Selection].
7
[New Selection]
Select this type for standard [Selection] tool operations.
[Add Selection]
8
Choose this to create an overlapping area which links a new selection area with a previously selected area.
[Subtract Selection]
Choose this to create an overlapping area which excludes the new selection from the previously selected area.
9
[Multiply Selection]
This method selects the area that the previous and current selection areas have in common.
10
3. [Expand/Reduce Area] Checkbox
Check this checkbox to expand or reduce a selection.
Enter a value within the range of 1.0mm or move the slider to adjust the size. 11
4. Selecting a Bounding Area (EX)
Choose one of the following methods for selecting a bounding area: [Normal Selection], [Shrink Selection], [Inside 12
Selection], or [Shape Selection].
[Normal Selection]
All the areas inside a selection are covered. 13
[Shrink Selection]
Creates the selection closely surrounded by a drawing line within the selected area.
[Inside Selection] 14
Creates the selection inside the marquee, but excludes drawn outlines within the selected area.
[Shape Selection]
Creates the selection along drawn outlines within the selected area. 15

16

17

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Chapter 6 Selections

The Magic Wand Tool


The [Magic Wand] tool selects mutually linked isochromatic areas (areas with the same color).

1. Tool Selection
Select the [Magic Wand] tool from the [Tools] palette.

2. Making the Selection 3. Clearing the Selection


Click on an area you wish to select. The [Magic Wand] Choose [Clear Selection] from the [Selection] menu to
tool will select all the contiguous areas of the same cancel the selection. Also, pressing the [Esc] key while
color. The selection area border is shown by a dotted working with [Magic Wand] tool will cancel the
line. This example shows that the larger pentagon is selection.
selected and a tone is pasted. The layer is displaced,
but the smaller pentagon is not selected.

4. Targeting All Layers


Check [All Layers] on the [Tool Options] palette to
select all visible image layers, except [Panel Group]
layers and [Group] layers.

Tip
To select two or more areas apart from each
other, press and hold the [Shift] key while
selecting.
See Chapter 4 - Layers for more details on
[Selection] layers.
See Chapter 7 - Tones for details on tones.

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Magic Wand Tool Options
Open the [Magic Wand] tool options by selecting [Tool Options] from the [Window] menu.. 3
1. Selection Types
Choose a selection type from the list of options: [New 4
Selection], [Add Selection], [Subtract Selection] or

[Multiply Selection].
5
[New Selection]

Select this type for standard [Selection] tool
operations. 6
[Add Selection]
Choose this to create an overlapping area which
links a new selection area with a previously selected 7
area.
[Subtract Selection]
Choose this to create an overlapping area which 8
excludes the new selection from the previously
selected area.
[Multiply Selection]
This method selects the area that the previous and
9
current selection areas have in common.
2. [Expand/Reduce Area] Checkbox 10
Check this checkbox to expand or reduce a selection.
Enter a value within the range of 1.0mm or move the slider to adjust the size.
11
3. [Close Path] Checkbox (EX)
Check this checkbox to automatically close gaps between lines.
Enter a value between 0.0 - 1.0mm or move the slider to set the gap width tolerance. 12
4. [All Layers]
Check this to select all visible image layers, except [Panel Group] layers and [Group] layers. 13
5. [Allowable error in color]
Check this checkbox and enter a value between 0 and 99 to set the allowable tolerance for judging differences in 14
color.

15

16

17

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Chapter 6 Selections

Expanding and Reducing Selections


Filling on different layers causes slight color variations between the layer and their outlines. You can expand or
shrink (reduce) the selection area slightly to adjust for this error.
For example, consider a situation in which areas filled with grey are selected.

1. The Menu
Select [Expand Selection] / [Reduce Selection] from the
[Selection] menu.

2. Expand/Reduce Settings 3. Enlarge/Reduce


Select [Width] and [Type] of the expansion in the dialog Press [OK] to expand or reduce the selection. Here, the
box. In this example, [Width] is set to 0.1mm. Similar selection has been enlarged by 0.1mm.
steps is taken to [Reduce] selection.

4. Clearing the Selection

Tip
Select [Clear Selection] from the [Selection] menu to
cancel the selection.

See Chapter 8 - Editing Images for details on editing


and transforming images.
See Adding White Outlines later in this chapter for
details on creating outlines by enlarging or reducing
a selection.

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Adding White Outlines (EX)
Adding a white outline around text or other objects can be done quickly and easily by checking the [Expand/ 3
Reduce Area] checkbox.

4
1. Choose a Selection Tool 2. Adjusting the[Tool Options]
Choose a selection tool from the [Tools] palette. Check the [Expand/Reduce Area] checkbox on the
[Tool Options] palette, specify a size, and select an 5
area.

10

3. Adding the Outline 11


Click on the desired area with the [Fill] tool to add a
white outline.
12

13

14

15
Tip
Refer to "Fill Selection" in this chapter to fill the 16
outline by enlarging/reducing the selection.

17

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Chapter 6 Selections

Selecting by Color (Black or White)


All isochromatic areas on a page can be selected by choosing [Select by Color] from the Selection menu.

1. The Menu
From the [Selection] menu, choose [Select by Color].

2. Choose a Color to Select 3. Converting the Specified Color Area


Select [Black], [White], or [Transparent] in the [Select The figure below shows an isochromatic selection on
by Color] dialog and then click [OK] to select all areas which a tone is placed.
of the page in this color. The original layer is hidden in this example.

4. Clearing the Selection


Select [Clear Selection] from the [Selection] menu to
cancel the selection.

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Inverting Selections
By inverting a selection you can select the opposite area of your drawing (the area that is currently unselected). 3
1. The Menu
Choose [Invert Selection] from the [Selection] menu. 4

2. The Inverse Selection 7


An inverse selection is made. The figure below shows a tone pasted in such a selection.

10

(The layer containing the black 11


pentagons is hidden.)

12
3. Clearing the Selection
Choose [Clear Selection] from the [Selection] menu to cancel the selection.
13

14

15

16

17

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Chapter 6 Selections

Selecting Entire Layers


You can select an entire layer, or multiple layers in order to paste in backgrounds or do other editing on the whole
layer.

1. The Menu
Choose [Select All] from the [Selection] menu.

2. Show Selection
Entire layers are selected and their circumferences are shown by the dotted line. The figure below shows how a
tone is pasted in such a selection.

(The layer containing the black


pentagons is hidden.)

3. Clearing the Selection


To cancel the selection, select the [Clear Selection] from the [Selection] menu.

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The Fill Tool (EX)
Multiple options can be selected for [Fill Selection]. 3
This function is useful for enhancing the appearance of a scanned image.

1. Open the [Fill Selection] tool dialog 4


box
Create a selection area, and select [Fill Selection] / [Fill
Selection in Drawing Color] from the [Edit] menu. 5
When [Fill Selection in Drawing Color] is selected, the
dialog is not displayed.
6

7
2. Settings
When [Fill Selection] is selected from the [Edit] menu,
8
the dialog is displayed. Select the [Color] and other
settings and then press the [OK] button.
[Fill All] Fill the entire selection with the specified 9
color.
[Fill Closed Area] Fill only enclosed areas within a
selection. 10
[Protect Transparent Area] Fill only non-transparent
areas within a selection.
[Draw in Transparent Area] Fill only transparent 11
areas within a selection.
[Draw in Transparent & Closed Area] Fill only
transparent, enclosed areas within a selection. 12

13
3. Filling
The selection is filled with color. When [Fill Selection in
Drawing Color] is elected, the selection is filled with a 14
specified color.

15

16

17

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Chapter 6 Selections

Outline Selection (EX)

1. Open the [Outline Selection] Dialog


box
Create a selection area and select [Outline Selection]
from the [Edit] menu.

2. Settings 3. Outlining
Select the [Drawing Color] and specify the following The outline of the selection is filled with color.
parameters:
[Draw Outside], [Draw on the Border], or [Draw Inside].
Enter a value ranging from 0.1mm to 10.0mm or move
the slider (p) to complete the settings.

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Saving Selections 1

2
Converting Selections to Layers
Saves a selection created on an image layer as a [Selection] layer. 3
1. Create a Selection 2. [Convert Selection to Layer]
Select an area with a selection tool. Choose [Convert Selection to Layer] from the 4
[Selection] menu.

8
3. Complete Conversion
The selection is colored, and a new [Selection] layer is created and made available on the [Layers] palette. 9
To use the converted selection, select it from the [Layers] palette.

10

11

12

13

14
The same conversion can be
achieved by clicking this button.
15

16

17

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Chapter 6 Selections

Converting a Selection Layer to Selection


Import a selection contained in a [Selection] layer.

1. Select [Selection Layer]


Select [Selection Layer] from the [Layers] palette.

You can perform the same function by clicking the


[Convert Layer to Selection] button.
2. The Menu 3. Complete Selection
Select [Convert Layer to Selection] from the [Selection] The areas on the [Selection] layer remain selected.
menu.

Tip
When two or more selections are contained on the
[Selection] layer, specific areas can be selected with
the [Magic Wand] tool.

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Drawing on the Selection Layer
When a selection of a complicated shape is required, a precise selection can be made by drawing on the 3
[Selection] layer with a drawing tool, "tracing over" the shape on another layer.

1. Drawing on a [Selection] layer 2. Draw & Add Selection 4


Select [Selection Layer] from the [Layers] palette, and a When the [Selection] layer is selected, an illustration
drawing tool from the [Tools] palette. Create an can be added to the saved selection with a drawing tool
illustration and then fill the drawing. The selection is or subtracted. 5
filled with colors.

10

11

12

13
Tip
See Chapter 6 - Penwork for details on drawing
tools.
14

15

16

17

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Chapter 6 Selections

Add Selection to Selection Layer


This function adds specific drawn selections to the [Selection] layer.

1. Make Selection (A) 2. Select [Selection] Layer (B)


Create Selection to be Added. Select the target [Selection] layer for addition from the
[Layers] palette.

3. The Menu (A+B)


When [Add Layer to Selection] is selected from the
[Selection] menu, the filled areas around the
circumferences shown by the dotted line are selected.
Areas can be repeatedly added and selected.

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Deleting Selections Partially with the Selection Layer
This function deletes the areas which overlap with selections drawn on the [Selection] layer. 3
1. Make a Selection (A) 2. Select a Selection Layer (B)
Select the area to be partially deleted. Select the desired [Selection] layer from the [Layers] 4
palette.

3. The Menu (A - B) 10
Select [Subtract Layer from Selection] from the
[Selection] menu to delete the areas which overlap with
the selection on the [Selection] layer. 11

12

13

14

15

16

17

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Chapter 6 Selections

Quick Selections (EX)


Using Quick Mask / Quick Select
Quick Mask
On the [Selection] menu, select [Use Quick Mask]. The current selection is displayed in [Preferences] and can be
edited with any drawing tool. The [Selection] layer is also applicable and easier to operate.

Quick Select
On the [Selection] menu, select [Use Quick Select]. The selection layer can be shown/hidden in direct
synchronization with creation/cancellation. When this option is selected, all selection layers except one are hidden,
and the remaining layer becomes the target of selection thereafter. (This action is cancelled when the selection
layers are hidden.)

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Chapter
Tones
7
Chapter 7 Tones

Tones
How to Paste Tones
Manga Studio offers various kinds of tones, including halftones, lines, noise, and gradation tones.

1. First Make a Selection


First select an area to paste a tone with a selection tool.

Next, do one of the following:

2a. Click and Drag a Tone to the Page Menu Button


Window.
Select a tone from the [Tones] palette, then drag and
drop its thumbnail onto the Page window. Even if you
release the tone outside the selected area it is
automatically pasted onto the selection.

2b. Select [Paste Tone]


After selecting a tone from the [Tones] palette, you can
alternatively click the [Menu] button and select [Paste
Tone] or click the [Paste Tone] button in the top left
corner on the [Tones] palette.

2c.Paste a Tone from the [Tone


Properties] dialog
Double-clicking the thumbnail of a tone in the [Tones]
palette will open the [Tone Properties] palette. Here you
can click the [Paste on Page] button.
Check the [Show Image on the Page] checkbox to
preview the tone on the page before pasting it. The
[Move Layer] and [Rotate] tools allow you to move or
rotate tone patterns while pasting the tone.

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Sampling Tones (EX)
To "sample" tones from a specific area and use them elsewhere, select the [Eyedropper] tool from the [Tools] 3
palette.

1. Click on the [Eyedropper] Tool 2. Viewing the Sampled Tone 4


Click anywhere within the tone you wish to sample with To preview the tone that you sampled, switch to either
the [Eyedropper] tool to grab it. the [Fill], [Pen], or [Magic Marker] drawing tools. A
small thumbnail of the sampled tone appears in the 5
[Drawing Color] box at the bottom on the [Tools] palette,
indicating that this tone will be used when drawing.
6

10

3. Adding the Tone 11


Tip
First click on the [Drawing Color] box with the sampled
tone to enable it, and then fill in the desired area with
the [Fill], [Pen], or [Magic Marker] tools to add the tone.
To enable the eyedropper function, on the
12
[Eyedropper Tool Options] palette, check the
checkbox to obtain the tone of the clicked area. You
can prepare tone samples for each character before
13
producing a story to make a sampling of tone
settings. Refer to your samples later when you need
to paste a particular tone.
14

15

16

17

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Chapter 7 Tones

Tones Palette Basics


You can customize the [Tones] palette with the [Menu] button on the upper right.

Icons
Click the [Menu] button on the [Tones] palette, and then
select [Icons] from the [View] submenu to display the
tones as icons.

Details
Click the [Menu] button on the [Tones] palette, and then Click on a tab to sort the list by that item.
select [Details] from the [View] submenu to display
Manga Studio's tones in a list.

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2
Tree
Click the [Menu] button on the [Tones] palette, and then select [Tree] from the [View] submenu to display the tone 3
folders on the [Tones] palette in a tree format. The list is displayed on the left side of the [Tones] palette.

Preview 4
Click the [Menu] button on the [Tones] palette and select [Preview] from the [View] submenu to display thumbnails
of the selected tone. The preview window is on the right side of the [Tones] palette. Move the slider under the
preview window to adjust the display magnification - from 5% to 100%. 5

8
Click on a tab to sort the list by
that item.
9
Favorites 10
The [Favorites] window is available from the [Tones]
palette menu under the [View] submenu. Here you can
store frequently-used tones for easy access later.
To save a tone to the [Favorites] window, simply drag and
11
drop the tone from the main window displaying all the
tones to the [Favorites] window.
12

13
History (EX)
The [History] window displays a list of all the tones you
have recently used. In the [Tones] palette menu, select 14
[History] from the [View] submenu to display the [History]
window.
15

16

17

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Chapter 7 Tones

Drawing on [Tone] Layers


You can draw on a tone layer with any of Manga Studio's drawing tools.

1. Using the [Pen] Tool


First select the desired [Tone] layer from the [Layers] Next select a drawing tool from the [Tools] palette,
palette. adjust the drawing settings if necessary, and add your
work to the desired area.

2. Using the [Airbrush] Tool


With a drawing tool, you can paste tones as if you are
using the [Drawing Color: Black] setting. With the
[Airbrush] tool, you can add a "floating touch" to your
illustrations.

Tip
See Chapter 5 - Drawing for details on working with
drawing tools and drawing colors.

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How to Scratch Off Tones
You can scratch off tones you have previously pasted. 3
1. Select a Layer
Select the [Tone] layer containing the desired tone from the [Layers] palette.
4

2. Change Drawing Color 9


Select a drawing tool from the [Tools] palette and change the drawing color to transparent.

3. Draw Tone
10
You can scratch off tones as if you are drawing with a drawing tool using the [Drawing Color: Transparent] setting.
This function is useful for detailed corrections.
11

12

13

14

15
Tip
Both the [Airbrush] and [Pattern Brush] include 16
settings for scratching off tones. Tones can also be
scratched off with the [Eraser] tool.
17

148
Chapter 7 Tones

How to Move Patterns in a Tone


Patterns in a tone you have pasted or that you will paste can be moved or rotated with the [Move Layer] tool.
1. Previously Pasted Tones 2. Moving Patterns in a Tone
To rotate or move patterns, first select the desired To move the pattern, select the [Move Layer] tool from
[Tone] layer from the [Layers] palette. the [Tools] palette, and in the [Tool Options] palette
select [Move Tone] for the tone operation. Now you can
click and move the pattern on the [Page] window..

3. Rotating Patterns in a Tone 4. New Tones


To rotate the pattern, select the [Move Layer] tool from Double-click on the tone you want to paste in the
the [Tools] palette, and in the [Tool Options] palette [Tones] palette. The [Tone Properties] palette appears.
select [Rotate Tone] for tone rotation. Now you can click
and rotate the pattern on the [Page] window..

5. Moving Patterns in a Tone


To move the pattern, select the [Move] tool from the
[Tone Properties] palette and click and drag on the
[Page] window.
6. Rotating Patterns in a Tone
To rotate the pattern, select the [Rotate] tool from the
[Tone Properties] palette and click and drag on the
[Page] window.

Tip
Move or rotate the patterns in a tone when the
pattern you want to be visible is not completely
showing or is not oriented exactly the way you like.

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How to Paste Overlapping Tones
You can paste one tone onto another tone you have already pasted.
3
1. Select an Area 2. Paste the First Tone 3. Select Again
Select an area to paste a tone with To paste the base tone, select the Select an area to paste an 4
the [Selection] tool. desired tone from the [Tones] overlapping tone with a selection
palette, then drag and drop its tool.
thumbnail to the selection. (* The base tone remains hidden 5
here.)

4. Paste the Second Tone 10


To paste the second tone, select the desired tone from
the [Tones] palette, then drag and drop its thumbnail to
11
Tip
the selection.

Manga Studio avoids moir with vector tones and 12


recalculations based on print resolution settings..
However, moir may appear when tones are
overlapped. 13
When you paste tones with the same [Number of
Lines], [Angle] and [Density] values, the
overlapping effect cannot be achieved in the 14
printing process. Paste other tones with different
[Number of Lines], [Angle] and [Density] values or
overlap tones with the scale set to 100.0%. 15

16

17

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Chapter 7 Tones

Gradation Tones (EX)


Use the [Gradation] tool to create gradations quickly and efficiently ([Raster] layers only).

1. Layer Selection 2. Area Selection


Select the desired layer from the Choose a selection tool from
[Layers] palette. the [Tools] palette and select
the desired area.

3. Gradation Settings 4. Adding Gradation


Select the [Gradation] tool Click and drag the cursor on
from the [Tools] palette. the selection to create
Specify the [Gradation] tool another [Tone] layer with
settings on the [Tool Options] gradation (density depends
palette. on dragging distance). When
See Gradation Tool Options you draw on the [Tone] layer,
Settings in Chapter 5 for its tone setting is replaced
details. with gradation. The gradation
appears only within the
selection. When no area is
selected, the gradation is
applied to the entire page.

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2
Creating Original Background Tones (Creating Halftone Images)
Photographs converted into halftone images can be used for backgrounds. The compatible file formats are BMP 3
and JPEG. Manga Studio EX can handle PNG and Targa files, as well.
These kinds of tones are called "Background Tones."
4
1. Create a Save Folder 2. Open the Tone Properties Dialog
Navigate to the [User] folder of the [Tones] palette and Double-click your newly created folder and select [New]
click the New Folder icon to create a new folder. and [Tone] from the menu in the [Tones] palette to open 5
the [Tone Properties] dialog.

9
3. Create a Background Tone 4. Save the Background Tone
Select [BG] for [Tone Mode] to create a Background Click [Create...] to save the tone as a [Background
10
tone. Click [Import] to import a JPG or BMP image, and Tone]. You can paste tones you have created just as
adjust the [Scale], [Brightness] and [Contrast] values. you would paste standard tones.
11

12

13

14
Tip
[Import] Button

Photos published in magazines or collections of


15
photos are protected by copyright law. Do not copy
or reproduce them or use them as [Background
Tones]. When using photos you have taken yourself,
you may also be responsible for image and
16
trademark rights of objects in your photographs. It is
recommended that you use copyright-free graphic
imagery available online or through computer and
art supply stores.
17

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Chapter 7 Tones

Creating Original Pattern Tones


Selected images can be saved as a pattern, and can then be used as a tone, called a "Pattern Tone."

1. Selecting a Pattern 2. Saving the New Tone


Draw a pattern on the [Page] window with a drawing Select [Save Pattern as Tone] from the [Edit] menu to
tool, and select it with a [Selection] tool. open the [Save Pattern as Tone] dialog. Open the
[User] folder of the [Tones] palette and press the [New
Folder] button to create a folder to save the pattern.
Name the pattern and click [OK] to save.

3. Adjusting the Tone Pattern 4. Pasting the Tone


Open the [User] folder of the [Tones] palette and You can paste the tone you created by pressing [Paste
double-click on the thumbnail of the new tone to display on Page] just as you would paste standard tones.
the [Tone Properties] palette.
Adjust the settings appropriately.

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Replacing Tones (EX)
You can replace a previously pasted tone with a new tone quickly and easily. 3
Replacing screen tones such as halftone and gradation tones has always been easy, but not pattern tones. With
this function, you can replace pattern tones with the simple click of a button.
4
1. Select the Tone Layer 2. Select the New Tone
Select the layer with the tone you wish to replace. Select the desired tone, press the [Menu] button, and
select [Replace Tone], or click the [Replace Tone]
5
button on the [Tones] palette.
6

10
3. The Old Tone is Replaced 11
Manga Studio replaces the old tone with the new one.

12

13

14

15

16

17

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Chapter 7 Tones

Tone Settings
To access the Tone Settings window, double-click on the pasted tone layer to display the [Tones] tab window of the
[Layer Properties] dialog.

View Settings
[Angle]
Sets the angle of the pattern for each tone. Click on the p
symbol and move the slider to set the angle - from 0 to 359
degrees.

[Method]
You can display the entire tone layer in gray to easily see
misplaced tones. Display mode can be selected from the
following three options:
[Auto]
Fine tones may not be visible in [Halftone] view if the display
magnification is low. In this case, the display is automatically
changed to gray.
[Gray]
Always displays the tone in gray.
[Halftone]
Displays the tone in [Halftone] view, if applicable.

Basic Settings
[Lines]
Enter the number of lines for the tone as a numerical value -
from 5.0 to 85.0. When selecting from the popup menu by
pressing the p symbol, the available number is in the range
between 27.5 - 85.0.

[Angle]
Enter a value or move the slider to adjust the angle of the
halftone lines. Usually, it is set at 45 degrees. Click on the p
symbol and move the slider to set the angle - from 0 to 359
degrees.

[Relative to Page]
Check this to set the angle between the pattern of each tone
and the page. Usually, the page rotates in proportion to the
display angle; if the display angle is 30 degrees, and the [Angle]
is 45 degrees, the halftone is angled at 75 degrees.

[Color]

Select a drawing color for the tone - [Black] or [White].

[Type]
Select from [Circle], [Square], [Diamond], [Line], [Cross],
[Ellipse] and [Noise].

[Size]
When [Noise] is selected as [Type], enter a value or move the
slider - from 10 to 1000.

[Distort]
When [Noise] is selected as [Type], enter a value or move the
slider - from 0 to 1000.

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[Tone Mode] [Repeat Size]
Enter the cycle length of the gradation pattern - from 0.1 to
50.0cm. For example, the gradation pattern is repeated every 3
5.0cm when the value is set to 5.0cm.
[Repeat Type]
Select a desired gradation pattern.
[Repeat]
4
The gradation pattern is repeated at the interval specified in
[Repeat Size].
[Back-to-back]
The gradation pattern is repeated with its color inverted at
5
the interval specified in [Repeat Size].
[None]
[Normal]
The gradation pattern is repeated until the size reaches a
value specified in [Repeat Size].
6
When [Normal] is selected as the [Tone Mode], the following
properties are available:
[Density]
Enter a value or click on the p symbol and move the slider to set 7
the density - from 0 to 100 %.

9
[BG]
When [BG] (Background) is selected as the [Tone Mode], the
following properties are available:
10
[Open File]
[Gradation] Click this to import the image file.
When [Gradation] is selected as the [Tone Mode], the following [Preview]
Displays the original image selected for the background tone.
11
properties are available:
[Shape] [Scale]
Changes the size of the background tone.
Select the shape of the gradation.
[Line] Enter a value - from 10.0 to 2000.0 or move the slider to adjust
the image size.
12
Generates gradation along a line
[Circle] [Brightness]
Changes the brightness of an image used as a background
Generates gradation along the circumference of a circle.
[Flatten] tone. Enter a value - from -100 to +100 or move the slider to 13
Available when [Circle] is selected as [Shape]. adjust the brightness.
Adjust the shape of a circle with gradation as a ratio of the [Contrast]
Changes the contrast of an image used as a background tone.
vertical length relative to its horizontal diameter (to create
ellipses). Enter a value - from 0.1 to 1000 or move the slider to Enter a value - from -100 to +100 or move the slider to adjust 14
adjust flatness the brightness.
[Density Graph] Other
Drag the control point to specify gradation density. [Rename]
Check this checkbox to rename the tone displayed on the 15
[Tone] layer.
[Show Pattern]
Check this to extend the dialog to the right and display a
preview pattern. 16
[View Scale]
Displayed when [Show Pattern] is checked. Enter a value or
move the slider to change the preview scale - from 5% to 100%.
17

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Chapter 7 Tones

Tone Layer Settings


Use this function to change a [Tone] layer's name or display color.
Select a tone layer, and choose [Tone Display Settings] from the [Layer] menu, or the [Layer Properties] palette.

1. Show Tone Layer in Gray


You can display the entire tone layer in
grayscale to easily see misplaced tones.
Select from one of the following options:
[Auto Setting], [Halftone Display] or [Gray
Display].

2. Show Paste Area/ Hide Paste Area


You can display an area to paste a tone in a specified color.
This function also allows the selection of two or more tone layers at one time.
Select [Show Paste Area] or [Hide Paste Area] from the [Tone Display Settings] of the [Layer] menu.
This function is also enabled by checking the [Tone Area] checkbox on the [Layer Properties] palette.

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About Layer Properties
[Tone Area] color is the color of a tone's pattern. 3
You can select another color for the [Tone Area] color by clicking the color button.
[Opacity] can be set by entering a value or adjusting the slider. Custom colors can be made by combining multiple 4
colors.

Layer Field Settings 5


You can utilize colors and names to help identify and organize tone layers.
Tone layers are displayed with the number of lines and densities. Layers can be renamed by entering another
name into the [Layer Name] field. 6
To change the color of the [Show/Hide] and [Drawing Enabled/Disabled] icons on the [Layers] palette, click the
rectangular box to the right of [Palette Color].
7

10

Before After 11
Lock/Unlock 12
You can lock or unlock layers to protect them and their contents from unintended changes. Click the [Key] icon to
lock or unlock a layer.
13

14

15

Tip 16
You can define a specific ruler layer for each tone
layer. 17
See Chapter 5 - Drawing for details.

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Chapter 7 Tones

Computones (EX)
What are Computones?
Computones (Screen Tones) are plug-in tones that can be pasted into an original illustration on a Manga Studio
[Raster] layer. The Computone tone browser is a quick and efficient way to work with Computones. It provides
thumbnail previews of tones and allows you to import any combination of tones in the Computones Standard Tone
Material Set and tone materials contained in Computones Material Catalogs. The tone browser can import
Computones Standard Tone Material Set items as well as various Computones-compatible tone catalogs such as
Computones Material Catalogs. The interface and tones are specifically designed to help prevent moir effects.

Computones Standard Tone Material Set


The Standard Tone Material Set includes 259 types of basic, easy-to-use, carefully-selected tone materials
essential for comic production.
All of the tone materials can be pasted regardless of resolution. Halftone patterns have been selected based on
resolution. Three types of monochrome tone materials (300/600/1200dpi) and 14 types of the gray tones are
available. These tones feature high quality data to prevent moir and each was carefully designed by professional
comic artists. None of the tones are marred by moir and deformation. All are consistently sized.

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Installation of Computones Standard Tone
Computones is built into Manga Studio EX Ver3.0 as a filter function. Computones Built-in Tones [Basic] data are 3
available in the attached Computones for Manga Studio Filter Plug-in. Install the plug-in according to the
installation procedures below.
4
1. Install Manga Studio
Install "Manga Studio EX 3.0."
* If you have already installed Manga Studio, skip this 5
step.

2. Run install.exe 6
Following the installation of Manga Studio EX 3.0, run
"Computones Built-in Tones\XXXXdpi\install.exe." The
folder, "XXXXdpi," refers to the resolution of the tone 7
data. Computones tone data is categorized by type and
stored in a hierarchical folder structure, as noted below:
8
Computones Built-in Tones\
300dpi Tone data of 300dpi
Computones Built-in Tones\ Dots
Lines
54 types
52 types
162 tones
131 tones
9
600dpi Tone data of 600dpi
Computones Built-in Tones\ Gradation 30 types 90 tones
1200dpi Tone data of 1200dpi
Computones Built-in Tones\
Sand Gradation
Sand
20 types
34 types
60 tones
102 tones
10
Gray: Tone data in grayscale Special Effects 15 types 45 tones

3. Using Computones
Hatching 2 types 6 tones 11
Hatching Gradation 2 types 6 tones
Following installation, the installed tones are available Patterns 9 types 27 tones
by selecting [Computones] on the [Filter] menu in
Manga Studio EX.
Rendering Lines 22 types 66 tones 12
Speed Lines 5 types 15 tones
Gray Tone 14 types 14 tones
Total 259 types 724 tones 13

* Moir may occur when printing on a printer with an output resolution 14


different from that of the Computones materials used.

15

16

17

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Chapter 7 Tones

How to Paste Tones


You can paste one type of Computones "Screen Tone" per selection in the [Tone Drawing Area].When no area is
specified, the entire illustration is assigned as the [Tone Drawing Area].

1. Prepare Page
Start Manga Studio and then select [File] menu, [New]
and [Page...] to display the [New Page] dialog. Specify
a resolution and page size, and click [OK].
* To use an existing page, select [File] menu, [Open],
and select the desired page in the [Open File] dialog.

3. Activate Computones
Select the [Filter] menu, [Computones 3] and [Screen
Tone].The Computones screen tone window will open.
A part of the sample image is displayed on the
[Preview] area on the left of the window at 100.0%.
* When [Screen Tone] is activated without first setting
the [Tone Drawing Area], the entire image area is
treated as the [Tone Drawing Area].
* If the preview of sample images is difficult to view at
100%, improve the appearance by setting the scaling
factor to 25.0% with the [Select Zoom]. Alternatively,
drag on the lower right corner of the window to increase
2. Area Selection its size.
Select an area to paste a tone. In this example, select
the hair area of the character with the [Magic Wand]
tool. The selected area is called the [Tone Drawing
Area].

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4. Select Tone Set
Click the [Select Tone Set] box and select the tone set 3
[PT3-600-ALL].
Details of the tone set are shown in the [Tone Set] area
to the right of the window. 4
5. Tone Selection
Click on a desired tone in the [Tone Set] area. 5
If a gray tone is selected, the [Halftone Settings] dialog
box opens and halftone processing is carried out.
6
6. Pasting Tone
Click on the tone to fill the entire [Tone Drawing Area]
selected in Step 2 with the tone pattern. Simply click on 7
another tone shown in the [Tone Set] area to change to
another tone.

7. Confirm Pasted Tone


8
Press [OK] to fix the tone to the page. The tone is
pasted onto the page and the system returns to Manga
Studio. Click [Cancel] to leave the page unchanged.
9
The system returns to Manga Studio with the page
unchanged.
* To paste the tone to a different area, repeat steps 4 10
- 6.
* To place a tone in a new layer in Manga Studio, a
new layer should be created before switching to the 11
Computones browser.

12

13

14

15

16
Page on which Screen Tone is pasted. Page on which all tones have been
pasted.
Completed page with drawn background
and pasted tones.
17
* Tone data from Computones Material Catalog is used.

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Chapter 7 Tones

Pasting Tone on a New Layer


To place a Computones tone in a particular layer, select or create the layer in Manga Studio before opening
Computones.

1. Layer Selection
Select a layer from the [Layers] palette.

2. Create a [New Layer]


Select [New Layer] from the [Layer] menu.

3. Set Resolution
Select [Raster Layer] from the [New Layer] dialog box. Select the desired resolution, and press [OK].

4. Place screen tone.


Follow the steps above to place a screen tone on the layer.

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Computones / Screen Tones Functions
* Screen tones are too large to be used entirely. Instead, the Manga Studio selection area limits the visible area of 3
a screen tone. The selection area should be selected in Manga Studio before opening Computones. When a
selection is not specified, the screen tone is visible across the entire page.
4
The [Image Size], [Resolution] and [Image Mode] are displayed in the title bar.

1 6 9 31 6
19
7 10 32
20 21
8 11
22
7
23
24 25
33
12
14
26
8
15 27 28
13
29 30
9
16 18
17
34
10
36

37
11

12

4 3 2 5 13
35

Drag here to change the window size. 14

15

16

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Chapter 7 Tones

1. [Preview] Window
You can use the [Preview] window to see how your image would look with a
1
given tone. Use the scroll bars at the right and bottom of the window to scroll
within the preview window.

2. [Selected Tone Info] Area


The name, lines per inch (LPI), density, size, and other information on the tone
currently selected in the [Tone Drawing Area] are shown here.
However, if the tone window is narrow, then all the information may not fit in
the window. Widen the window to reveal all the information.

3. [Preview Window Mode] Button


By turning this button on or off, you can display only the selected area ("Off")
or you can display all possible layers, one on top of the other ("On").
The pasted tone is shown on top of the [Preview] area regardless of layer
order. After [OK] is pressed, it is pasted onto the selected layer.

4. [Preview Window] Ratio


Similar to the [Zoom] tool, clicking this pull-down menu and then choosing one
4 3 2 5
of the 13 choices inside changes the display ratio of the image in the [Preview]
window.
The 13 choices are spread between 5% and 800%. This function is equivalent to the [Zoom] tool. This function
changes the display of the tone without affecting the actual tone size.

5. [Image Resolution] Field


Tone image resolution is displayed in this area.
This shows the resolution of your image in dots per inch (DPI).

6. [Hand Tool] Button


By clicking the [Hand] tool button, the cursor takes the shape of a hand.
You can use the hand tool to move the image around in the preview display. You can do the same thing with the
scroll bars; however, they cannot move pins or applied tones separately.

7. [Move Tool] Button


By clicking the [Move] tool button, the cursor changes into a four-way arrow.
Using the [Move] tool in the [Preview] window allows you to move a pin or an applied tone without moving the
image itself. When the [Tone Drawing Area] is set, it is shown in white or gray when you move the tone image
around by dragging, while the other areas are in pink.

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8.[Rotate Tool] button 3
By clicking the [Rotate] tool button, the cursor will change into a curly double arrow.
Clicking and dragging on an image with this tool will rotate an applied tone around a pin. Its effect
becomes apparent when pasting a tone with a big pattern is applied. When the [Tone Drawing
Area] is set, it is shown in white or gray while moving the tone image around by dragging, while 4
the other areas are in pink.

9.[Zoom Tool] Button 5


By clicking the [Zoom] tool button, the cursor changes into a magnifying glass.
You can use this tool to zoom in or out on the [Preview] window over 13 steps, from 5% to 800%.
Clicking on the [Preview] window with the [Zoom] tool icon will zoom in, while holding down the 6
[Alt] key and clicking on it will zoom out. This function changes only the display of the tone
without affecting the actual tone size.

10.[Pin Tool] Button


7
By clicking the [Pin] tool button, the curser will turn into a pin.
The [Pin] tool "pins" a tone down to a location you choose, and then serves as an axis around which you can rotate
the tone.
8
You can move the pin by clicking on the [Preview] window. Its default location is in the upper right corner of the
image
9
11.[Scale Tool] Button
Hitting the [Scale] tool button, the cursor will turn into a double-ended arrow.
Use this tool to change the dimensions of an applied tone in all directions (centered on a pin) while maintaining the 10
same image aspect ratio. The tone is scaled down by dragging the pointer closer to the pin and scaled up by
dragging it away from the pin. The magnification factor is indicated in a separate field; you can change this factor
by directly entering a different value. If you have specified a [Tone Drawing Area], when you drag the slider, the 11
area will turn either white or gray, and the rest of the image will turn pink. If a monochrome binary tone incapable of
scaling is selected, the cursor changes to a "prohibited sign," showing that no further operations are allowed.

12.[Select Drawing Color] Box 12


By default, the drawing color is "solid black". When the [Transparent Color] mode is selected as the [Drawing]
mode, the drawing color is transparent.
13
13.[Default Color Settings] Icon
Clicking on this icon changes the drawing color to "solid black" and the background color to a transparent color.
Upon activation of the Screen Tone, the previously-used drawing color and the background color are maintained. 14
Upon clicking the icon, the [Drawing] mode is automatically changed to the [BG Color Trans] mode.

14.[Swap Color] Icon 15


Clicking on this icon swaps the drawing color and the background color.
Clicking on this icon switches the drawing color and background, giving it a type of reverse video effect. For
example, when a halftone screen with a density of 20% is pasted, the density can be converted to 80% by clicking
this icon. Click twice to return the image to its original state.
16
15.[Select BG Color] Box
By default, the background color is a transparent color. When the [Standard] mode or [BG Color Trans] mode is
17
selected as the [Drawing] mode, the background color is "solid white."

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16.[Standard Mode] Button


When this button is pressed, the [Drawing] mode is changed to the [Standard] mode and the [Standard Mode]
button is selected in the [Screen Tone] window.
In this drawing mode, both an illustration and background are selected for drawing. Upon activation of the screen
tone, the previously-used drawing color and the background color are maintained.

17.[BG Color Trans Mode] Button


When this button is pressed, the [Drawing] mode is changed to the [BG Color Trans] mode and the [BG Color
Trans Mode] button is selected in the [Screen Tone] window.
In this drawing mode, only a drawing color is selected for drawing. The background color becomes transparent.
Upon activation of a screen tone, the previously-used drawing color and the background color are maintained.

18.[Drawing Color Trans Mode] Button


When this button is pressed, the [Drawing] mode is changed to the [Drawing Color Trans] mode and the [Drawing
Color Trans Mode] button is selected in the [Screen Tone] window.
In this drawing mode, only a background color is selected for drawing. The drawing color becomes transparent.
Upon activation of the screen tone, the previously-used drawing color and the background color are maintained.
31
19
20 21
32 19.[Paste Method] Selection
22 23 You can choose how you apply a tone by choosing
24
among the selections in this pull-down menu.
25 33 For [Dot], [Line], and [Sand] duotones, you can choose
26 [Repeat] or [Flip Repeat]. For radiating line, pattern
27 28 duotones and grayscales, you can choose [Flip], [Flip
29 30 Repeat], [Don't Repeat], [No-Flip Repeat], and [Fold
Over].

20.[Rotate] Field
Input a value in this field to rotate a tone as much as you like.
You can input any value from 0 degrees to 360 degrees in increments of 0.1 degrees. Inputting a value greater
than 360 degrees will result in the difference between that value and 360. To enter the value after you input it, hit
the [Enter] key or click anywhere on the tone. Hitting the [Enter] key twice will close the [Tone] window.

21.[Rotate] Slider
You can also set a rotation angle by dragging the [Angle] slider.
The slider can move from -358 degrees to 358 degrees, in two-degree increments. The center, extreme left, and
extreme right of the slider bar are set to zero degrees. If you have specified a [Tone Drawing Area], then upon
dragging this slider, the area will turn either white or gray, and the rest of the image will turn pink. To close the
[Rotate] slider, click anywhere outside the window.

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22.[Magnification Ratio] Field
Entering a value in this field sets the magnification factor of your display. 3
You can enter any value from 10% to 1000% in increments of 0.1%. To enter the value after you input it, hit the
[Enter] key or click anywhere on the tone. Again, hitting the [Enter] key twice will close the [Tone] window.

23.[Magnification Ratio] Slider


4
You can also set a magnification ratio by dragging the [Magnification Ratio] slider.
The slider can move from 10% magnification to 1000%, in 0.1% increments. The center of the slider bar is set to
100%. If you have specified a [Tone Drawing Area], then upon dragging this slider, the area will turn either white or
5
gray, and the rest of the image will turn pink. To close the [Magnification Ratio] slider, click anywhere outside the
slider window. 6
24.[Density] Field (Available for grayscale tones only)
Entering a value in this field sets the density of a tone.
You can enter any value from 20% to 180% in increments of 0.1%. To enter the value after you input it, hit the
7
[Enter] key or click anywhere on the tone.
Again, hitting the [Enter] key twice will close the [Tone] window.
8
25.[Density] Slider (Available for grayscale tones only)
You can also set the density by dragging the [Density] slider.
The slider can move from 20% density to 180%, in 0.5% increments. The center of the slider bar is set to 100%. To
9
close the [Density] slider, click anywhere outside the slider.

26.[Expression] Field (Available for grayscale tones only) 10


You can select how to express the halftone of the selected gray tone.
Choose from [Dots], [Line], [Cross], or [Random].
11
27.[LPI] Field (Available for grayscale tones only)
Enter a lines-per-inch (LPI) value here to apply dot shading.
You can enter values from 1 to 85 in 0.1 increments. To enter the value after you input it, hit the [Enter] key or click 12
anywhere on the tone. Hitting the [Enter] key twice will close the [Tone] window, so be careful. If you want to avoid
"tone jumping," then you should specify 20 LPI for an image at 300 dpi or less, and 40 LPI for an image at 600 dpi
or less. 13
28.[LPI Input] Button (Available for grayscale tones only)
By manipulating the upper and lower buttons, you can specify the LPI value for applying dot shading to your 14
selected grayscale tone at an angle of your choosing.
Each click of the button steps through preset LPI settings, from 20 LPI 27.5, 32.5, 42.5, 50, 55, 60, 65, 70, 75, and
80 LPI, displaying your image appropriately at each step. If you want to avoid "tone jumping," specify 20 LPI for an 15
image at 300 dpi or less, and 40 LPI for an image at 600 dpi or less.

29.[Angle] Field (Available for grayscale tones only) 16


You can specify an LPI value for applying dot shading to your selected grayscale tone at an angle of your
choosing.
You can input any value from -360 degrees to 360 degrees in increments of 0.1 degrees. We recommend that you
normally use a 45-degree setting. To enter the value after you input it, hit the [Enter] key or click anywhere on the 17
tone. Hitting the [Enter] key twice will close the [Tone] window.

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30.[Angle Adjustment] Buttons (Available for grayscale tones only)


By manipulating the upper and lower buttons, you can specify an angle to apply dot shading. Each click of the
button moves one step through preset angles, from 0 degrees to 15, 30, 45, 60, 75, 90, 105, 120, 135, 150, and
165 degrees, displaying your image appropriately at each step. You will not be able to set this angle if you have
"random" selected in the [Expression] field.

31.[OK] Button
Clicking this button will save the tone and any other modifications you have made to your illustration, and will return
to Manga Studio.
Pressing the [Enter] key will activate the [OK] button, except immediately after a value is manually entered in any
box (clicking the [OK] button will work as usual in that situation). The parameters you set while using Computones
will be saved, and next time you launch it, they will be as you left them.

32.Cancel Button
Clicking this button will cancel tone placement and any modifications you have made to your illustration, and will
return to Manga Studio.
The parameters you set while using Computones will be saved, and next time you launch it, they will be as you left
them. The functions on the [Menu] are not cancelled.

33.[Clear Settings] Button


Pushing this button will reset any values you have changed to their defaults, which are as follows:
[Paste Method] Repeat
[Angle] 0 degrees
[Magnification] 100%
[Density] 100%
[Expression] Dot
[LPI] 60
[Angle] 45 degrees

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34.[Tone Set Selection] Pull-down Menu
This changes the [Tone Set] you wish to use. 3
Click on this menu and select a [Tone Set] from those displayed. Then, by choosing a [Tone Set] from the [Tone
Set] window, you can display its contents on your screen.
A maximum of 100 sets within a single [Tone Set] can be displayed.
In some situations, there may not be any [Tone Set] selections displayed in this field. In that case, proceed as 4
follows:
1) Create a new [Tone Set] by clicking the [Menu] button and selecting [New Tone Set...].
2) Import a [Tone Set] by clicking the [Menu] button, selecting [Import Tone Set File], and saving the [Tone Set]. 5
35.[Tone Information] Window
When you select a tone from within the [Tone Set] window, various information about that tone is displayed. 6
In the [Tone Information] window, from left to right, you will find the [Tone Set Index Number], [Title], [LPI], [Density],
and [Size] of the tone. Additionally, a "---" is displayed where no information is available or the field is inapplicable.
The [Tone Set Index Number] is a number attached to every tone and displayed next to it in the [Tone Information]
window. These numbers are common among all the [Tone Sets]: The number starts with 1 at the far-left in the top
7
row, going up from the right to the left (2,3,4,5 and 6); it starts with 7 at the far-left in the second row, going up
(8,9,10,11 and 12).
The [Title] indicates some characteristic of a tone. Detailed information varies among tones, and may include
8
[Dots], [Dots Gradation], [Sand], [Hatching], [Sand Hatching], [Sand Hatching Gradation] and so on.
The [LPI] value shows how many lines of dots per inch make up a tone. For the most part, other than dot and line
screens, most tones do not have this information, so nothing is displayed. Sand tones have an LPI value, but this
9
is approximate.
[Density] is expressed as a percentage for each tone. A perfectly white tone has a 0% density, while a perfectly
black one has 100%. A density of "100-0%" or "100-0- 100%" means a given tone is a gradation. 10
[Size] is the length by width dimensions of a tone in centimeters. Normally, it is given in widths and heights such as
[23cm wide by 32cm high]. When only one value is shown, such as [11.0cm], it indicates that the tone is endless
(boundaries not produced due to repeated pasting, assuming [Repeat] is activated for the tone) along the length of 11
patterns that are linked (in a horizontal or vertical direction). When the field shows "---", the tone has no boundary
on either its width or length.
12
36.[Menu] Button
Clicking this button brings up the [Menu].
[Menu] contents are as follows: 13
* [New Tone Set...]
This command creates a new [Tone Set] on your local disk. You can use this command by selecting it from the 14
[Tone Set Selection] field. You can create up to 100 [Tone Sets]. When you use this command, a dialog box will
appear, asking you to name your [Tone Set]. Once you've given it a name, click [OK] to create the tone set. Click
the [Cancel] button to cancel the command. 15
* [Rename Tone Set...]
This command changes the name of the current [Tone Set]. Selecting it causes a dialog box to appear prompting
you for a new [Tone Set] name. After you have entered a name, click the [OK] button and the name will be
16
changed. If you want to cancel the name change, click the [Cancel] button.
17

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Chapter 7 Tones

* [Delete Tone Set...]


This command deletes the current [Tone Set]. However, the tones themselves will not be deleted and will remain
on your local disk. Selecting this command calls up a confirmation dialog box. If you wish to delete the [Tone Set],
click [Yes]. If you do not, click [No]. When [Yes] is clicked, the [Tone Sets] disappear from the [Tone Set Selection
Box], and the remaining tones automatically appear.

* [Import Tone Set File]


This command imports a new [Tone Set] and adds it to the current [Tone Set]. If you do not want to import the new
[Tone Set] into the current [Tone Set], first use the [Create New Tone Set] command from the [Menu] to create a
new set, and then import your desired [Tone Set] file there. Using this command brings up a submenu - click on
[View File]. Another dialog box will ask you for the location of the [Tone Set] you would like to import. Select a [Tone
Set] file (extension ".tst") and click [Open]. If you want to cancel the import, click [Cancel]. If you click on the list of
previously added [Tone Set] files, you can choose a set from there as well.

* [Add Tone File Folder...]


Use this command to add all the tones in a folder you specify to the end of the current [Tone Set] in one stroke.
Executing this command brings up a dialog box asking you for the location of the [Tone File Folder]. Choose the
folder you wish and click the [OK] button. If you wish to cancel the command, click [Cancel]. Folders located inside
the folder you specify can also be searched.

* [Display Name]
Using this command switches between displaying all tone names and displaying all tone thumbnails.

* [Display Number]
Using this command switches the display of all visible tone numbers on and off.

* [Display LPI]
Using this command switches the display of all visible tone LPI values on and off.

* [Display Density]
Using this command switches the display of all visible tone density values on and off.

* [Display Size]
Using this command switches the display of all visible tone sizes on and off.

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37.[Tone Set] Display
This command displays the contents of the selected [Tone Set] at a glance. A total of 1200 tones, six across and 3
200 down, can be displayed at once. The display methods of [Tone sets] ([Show by Name], [Show by Thumbnail],
etc.) can be stored in each [Tone File].
While holding down the [Shift] key, click the right mouse button to select two or more tones. 4
The functions are classified as follows, depending on the operation of the mouse on one or more tones.

Click: The selected tone is applied to the [Tone Drawing Area].


Double-Click: Same effect as clicking [OK] button after the selected tone is applied.
5
Right-Click or [Ctrl(WIN) / Cmd(MAC)]+Click: Opens up a sub-menu with the following commands: [Add Tone File],
[Add Blank], [Remove], [File Info].
[Ctrl(WIN) / Cmd(MAC)] + Drag: Moves the selected tone as you wish.
6
[Selecting a Tone]: When you select a tone, its information is shown in the [Tone Information] window. When no
information is shown in the [Tone Information] window, it indicates that the area is [Blank]. Clicking on [Blank]
resets the tone currently selected.
7
The following describes how to use the five menus:
8
* [Add Tone File...]
This command inserts a tone directly before the selected one. Using this command brings up a dialog box asking
you for the location of the [Tone File] you wish to add. Choose the appropriate ".tdt" file and click [Open]. To cancel 9
the command, click [Cancel].

* [Add White Space] 10


This command inserts or adds a blank space after the selected [Tone Set]. Clicking on a blank space allows you to
reset the currently applied tone.
11
* [Select All]
This command selects all of the tones loaded into the tone display area.
12
* [Remove]
Using this command removes only the selected tone from the [Tone Set]. The tone itself is not deleted from your
local disk. 13
* [File Info...]
Using this command displays the tone's full path in a new window. Click [OK] to close it.
14

15

16

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Chapter 7 Tones

Computones Shortcut Key Combinations


Computones assigns shortcut key combinations to various functions as follows: For the [Hand] and [Zoom] tools,
key combinations are the same as those used in Photoshop.

Key/Button Hand Tool Zoom Tool Move Tool Pin Tool Rotate Tool Scale Tool
None Hand Zoom In Move Pin Rotate Scale
SPACE Hand Hand Hand Hand Hand Hand
Alt/Option Zoom Out Zoom Out Zoom Out Zoom Out Zoom Out Zoom Out
Ctrl/Command Zoom In Zoom In Zoom In Zoom In Zoom In Zoom In
Alt+SPACE/ Transformation Transformation Transformation Transformation Transformation Transformation
(Rotate + (Rotate + (Rotate + (Rotate + (Rotate + (Rotate +
Option+SPACE Scale) Scale) Scale) Scale) Scale) Scale)

Ctrl+SPACE/ Transformation Transformation Transformation Transformation Transformation Transformation


(Rotate + (Rotate + (Rotate + (Rotate + (Rotate + (Rotate +
Command+SPACE Scale) Scale) Scale) Scale) Scale) Scale)

Alt+Ctrl/
Move Move Move Move Move Move
Option+Command
Alt+Ctrl+SPACE/
Shift Shift Shift Shift Shift Shift
Option+Command+SPACE

*Windows users use Ctrl or Alt keys.


*Mac OS X users use Option or Command keys.

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Computones Error Messages
Computones most common error messages are listed below. When error messages other than these errors are 3
displayed, refer to the appropriate chapters in this manual or your operation system manual for more information.

Insufficient memory. 4
Cause: The PC does not have enough memory to run Computones.
Solution: Shut down any other open applications to free up system memory and reserve it for Computones. If you
still do not have enough memory, then you must increase the amount of physical system memory (RAM). For 5
example, if a tone material with a resolution of 1200dpi is used, a minimum of 512MB on-board RAM is required.
The required amount or type of the memory used varies depending on OS, graphic software and use. In general,
the more RAM you have, the smoother Computones will operate. 6
Not a tone file.
Cause: You have specified a non-tone file for import. 7
Solution: Select a Computones-compatible tone file (.tdt).

Not a tone set file. 8


Cause: You have specified a non-tone set file for import.
Solution: Select a Computone-compatible tone set file (.tst).
9
Too many items. Cannot add tone set.
Cause: You are trying to add more than 1002 tones to a single tone set.
Solution: A single [Tone Set] can hold a maximum of 1002 tones. To set or add more tones, use [Menu] - [Create 10
New Tone Set...]

An error has occurred. 11


Cause: Something other than the above has caused an error.
Solution: Reboot your computer and attempt to continue. If the same error appears, contact Customer Support.
12
An "X" is displayed in place of a tone file in a [Tone Set].
Cause: A tone file that is specified within the [Tone Set] cannot be found. The file itself is not present, and only the
file path has been retained. If the CD-ROM drive or the local disk label has changed, or if there has been some 13
other change in the computing environment, then this problem can occur.
Solution: Take the following steps.
To continue importing from the CD-ROM drive, insert the Computones Material Catalog CD-ROM into the CD- 14
ROM drive.
To cancel the import from the CD-ROM drive or hard disk, click [OK] or [Cancel].To import another tone file set,
select the tone in question, and then click on the following in order: [Menu] " [Delete Tone Set..] " [Yes] " [Create
New Tone Set...] " [Input new tone set name] " [Import Tone Set File...] " [Browse Files...] " [Choose a [Tone Set]
15
file (e.g. [PT3-600-ALL.tst])] " [Open].
16

17

174
Chapter 7 Tones

Computones Terms and Functions


Screen Tone
The Manga Studio version of Computones consists of a plug-in called Screen Tone.
Screen Tone is a plug-in that can paste one type of tone with one selection in the [Tone Drawing Area] with every
start.
In Manga Studio, when the area is not specified, the image size itself becomes the [Tone Drawing Area].

Monochrome tone
This is a tone comprised of two colors - "Solid White" and "Solid Black." If the [Halftone] checkbox is not checked,
then the tone is a [Monochrome] tone.
Gray Tone: A tone comprised of 256 gradations in color (halftones). If the [Halftone] checkbox is enabled, the tone
is a Gray Tone. If a function in the manual is introduced with the indication "only for grayscale tones," it means the
function is applicable only for Gray Tones.

Tone Set
A collection of tone data grouped together for convenience. As a word, a [Tone Set] is a container of tones. Basic
[Tone Sets] are ready for use in the software, but many users find it convenient to create original [Tone Sets]
containing tones they use frequently.

Tone Drawing Area


An area on a page selected for tones. Computones displays the tone drawing area in white and gray, and the other
areas in pink.

Solid White
White with a density of 0%

Solid Black
Black with a density of 100%

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Paste Method Selection
Preview Area Hand Tool Zoom Tool
3
Move Tool Pin Tool
OK Button
Rotate Tool Scale Tool
Cancel Button 4
Clear Settings Button
5
Angle field/Angle adjustment buttons
Magnification Ratio field/Magnification Ratio Slide 6
Density field/Density Slide

Menu Button
7

Expression field Box (only for grayscale tones)


8
LPI Input button (only for grayscale tones) 9
LPI field (only for grayscale tones)

10
Tone Set Selection pull-down menu

Selected Tone Info Area


Image Resolution Title Density Tone Set Area 11
Index Number Number of Lines
Preview Display Mode button Size
Tone Information Display
Preview Display Ratio 12

13

14

15

16

17

176
Chapter 7 Tones

Computones Materials Catalog (sold separately)


The Computones Materials Catalog increases the number of tone and color variations considerably in Manga
Studio.

1. Installing Computones Materials


Catalog
Computones Materials Catalog for Computones is
optionally available. After installing the Computones
Built-in Tones mentioned above, double-click on "PT
Material Catalog Utilit\Utility.exe" to begin installation of
the Computones Material Catalog.

Computones Materials Catalogs (sold separately)


Computones Material Catalog Computones Material Catalog Machiko Satonaka
Computones Material Catalog Flowers Vol.1 Computones Material Catalog Machiko Satonaka Vol.1
Computones Material Catalog Flowers Vol.2 Computones Material Catalog Machiko Satonaka Vol.2
Computones Material Catalog Schools Vol.1 Computones Material Catalog Machiko Satonaka Vol.3
Computones Material Catalog Special Effects Vol.1 Computones Material Catalog Machiko Satonaka Vol.4
Computones Material Catalog Gradations Vol.1 Computones Material Catalog Machiko Satonaka Vol.5
Computones Material Catalog Gradations Vol.2 Computones Material Catalog Machiko Satonaka Vol.6
Computones Material Catalog Special Effect Lines Computones Material Catalog Machiko Satonaka Vol.7
Vol.1 Computones Material Catalog Machiko Satonaka Vol.8
Computones Material Catalog Clouds Vol.1 Computones Material Catalog Machiko Satonaka Vol.9
Computones Material Catalog Clothing Patterns Vol.1 Computones Material Catalog Machiko Satonaka
Computones Material Catalog Basic - Additional Items Vol.10
Vol.1 Computones Material Catalog Machiko Satonaka EX
Computones Material Catalog Commuter Lines &
School Routes Vol.1 Computones Material Catalog Crazy Dragons
Computones Material Catalog PC Vol.1 Computones Material Catalog Crazy Dragons Vol.1

Visit the following URL for more details on Computones


Material Catalogs:
http://www.e-frontier.com/go/mangastudio

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Chapter
Editing Images
8
Chapter 8 Editing Images

Moving & Transforming Images


Copying & Moving Selections
Images and illustrations can be copied and moved by selecting them. This is useful when multiple pages require
identical images.

1. Selecting a Layer 2. Selecting the Image 3. Copying & Cutting Images


Select the layer with the image you Select the image area to copy or On the
wish to copy or move on the move with a selection tool. [Edit]
[Layers] palette. Multiple layers can menu,
be selected simultaneously with select
the Ctrl or Shift keys. [Copy]
or [Cut].
When
you
select
[Cut],
the
source
image is removed from the page and
stored on the clipboard, available for
later use.

4. Pasting Images
Select [Paste] from the [Edit] menu to create a new
layer named "(source layer name) Copy." Select the
"(source layer name) Copy" layer from the [Layers]
palette.

5. Moving the Image


Select the [Move Layer] tool and move the image by
dragging the layer.

[Move Layer] Tool

Tip
See Chapter 6 - Selections for more details on
working with selections.

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Transforming Selections
3
Images can also be transformed in various ways by selecting the image area you wish to modify and applying one
of several transformation tools.
4
1. Select a Layer and Image 2. Select the Type of Transformation 5
Select the layer with the image to transform from the Select [Move & Transform] from the [Edit] menu to
[Layers] palette. Multiple layers can be selected select the type of transformation to perform. Here we
simultaneously. will select [Perspective]. 6
Select the image to transform in the [Page] window with Transformation handles (small squares) are added to
a selection tool. the four sides of the selection.
7

10

3. Move the Transformation Handles 4. Finished 11


Click and drag a transformation handle. To cancel the Press the [Enter/Return] key, or click the [OK] button on
transformation, press the [Esc] key or click the [Cancel] the [Move & Transform] palette to complete the
button on the [Move & Transform] palette. transformation. 12

13

14

15
Tip
See Chapter 6 - Selections for more details on
16
working with selections.

17

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Chapter 8 Editing Images

Types of Move & Transformation Operations


Images can be transformed in various ways by first selecting the area, then selecting a transformation operation to
perform.

1. Scale
Illustrations can be scaled larger or smaller by dragging
one of the four transformation handles on the sides of
the selection area. To preserve the horizontal-to-vertical
ratio (or "aspect ratio") of the original illustration, press
the [Shift] key while dragging a handle.
You can also enlarge or shrink images by entering a
value in the [Width] and [Height] fields of [Scale] on the
[Move & Transform] palette, or by specifying a value
with the slider. To retain the horizontal-to-vertical ratio
of the original picture, check the [Keep Aspect Ratio]
checkbox.

2. Rotate
Images can be rotated by dragging one of the four
transformation handles on the sides of the selection
area while clicking it. Moving the center changes the Enlarge/Reduce
axis of rotation.
You can also rotate an image by entering a value in the
[Angle] field on the [Move & Transform] palette or by
specifying the value with the slider.

3. Distort, Free Transform, and Perspective


The transformation handles enable various alterations
of your illustrations - from subtle to sublime.
You can create "speed distortion" effects (such as the
flight of a well-struck tennis ball) quickly using these
tools.
To perform any of these transformations, select
[Distort], [Free Transform], or [Perspective] from the
[Processing Type] pull-down menu on the [Move &
Transform] palette, and drag the transformation handle
in the desired direction.
Rotate
4. Flip Horizontal/Flip Vertical
You can flip an illustration left to right or top to bottom. Flip an image by clicking the [Flip Horizontal] or [Flip
You can create mirror images of your illustrations in Vertical] button from the [Move & Transform] palette.
windows, pools of water, panes of glass, etc, quickly To cancel the transformation, press the [Esc] key or
using this tool. click the [Cancel] button on the [Move & Transform]
palette.

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Distort Flip Horizontal 8

10

11

12
Free Transform Flip Vertical
13

14

15

16

17
Perspective

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Chapter 8 Editing Images

Moving Images by Layer


Moving Layers
You can adjust the position of illustrations by adjusting the position of the layers upon which they are drawn. [Text]
layer positions can also be adjusted.

1. Select a Layer
Select the layer you wish to move from the [Layers] palette.

2. Select the [Move Layer] Tool


Select the [Move Layer] tool from the [Tools] palette.

[Move Layer] Tool


3. Moving the Image
To move the illustration, drag the layer.

Tip
Multiple layers can be selected and moved
simultaneously.
See Chapter 4 - Layers for details on working with
The shadow is moved. layers.

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Raster to Vector Conversion (EX) 1

2
Converting a [Raster] Layer to a [Vector] Layer
[Raster] layers can be converted to [Vector] layers. 3
This conversion is suitable for converting lines drawn on [Raster] layers. Black or white filled portions of the layer
should not be converted.
4
1. Select a Layer 2. Change the Layer Type
Select the [Raster] layer containing the illustration to Select [Change Layer
convert from the [Layers] palette. Multiple layers can be Type] from the [Layer] 5
selected simultaneously. menu.

9
3. Vector Conversion Settings 4. The Completed Conversion
In the [Change Layer Type] dialog, select [Vector Layer] Manga Studio generates a new [Vector] layer and the
10
from the [Layer Type] pull-down menu. converted illustration is displayed.
For detailed option settings, click [Vector Settings]. Modify the image as needed.
In the [Vector Layer Conversion Settings] dialog,
11
specify the [Maximum Line Width] and [Correction]
values.
Click [OK] to convert the layer. 12

13

14

A part of the black-filled area on the [Vector] layer is


15
modified in this example.
16

17

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Chapter 8 Editing Images

Filters
Filters are used to add effects to your illustration. [Render] filters are used to draw, or render, new images onto your
artwork. [Render] filters include Vanishing Points, Speed Lines, Focus Lines, and Cloud Pattern. [Transform] filters
are used to transform an image, and they include Polar Coordinates, Wave, Waveforms, Spiral, and Zigzag effects.
[Image Adjustments] filters are used to correct wobbly lines or adjust the brightness and/or contrast of an image.
The [Effects] and [Special Effects] filters are used to apply Blur, Sharpen, Posterize, and other effects to images.
See Chapter 7 - Tones for details about working with Computones.

Render Filters [Vanishing Points]


Vanishing points provide excellent guidelines when you wish to draw using perspective.

1. Create a New Layer


On the [Layers] palette, select [New Layer] and assign a
name to your perspective drawing layer. For more flexible
drawing, it is good practice to create layers exclusively for
perspective drawings and other effects.
2. Arranging the Vanishing Points
On the [Filter] menu, select [Render], then [Vanishing
Points] to display the [Vanishing Points] tab on the
[Layer Properties] palette.
Click the [Arrange Vanishing Points] pointer tool, and
then click on the page to set the vanishing points. You
can move the vanishing points by clicking and dragging
on the "X".
To delete a vanishing point, select the vanishing point
and click the trash can button.
[Degrees/Line] Sets the angle of the interval for
drawing a line.
[Apply to all the Vanishing Points.] Applies [Degrees/
Line] settings to all vanishing points.
[Width] Sets line width - from 0.1 to 1.0 mm.
[Delete All] Deletes all the vanishing points.
[Clear Layer] Clears all the drawing contents from the
selected layer.

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2
3. Applying Vanishing Points
You can adjust the position of the illustration on your 3
monitor with the [Hand] tool.
Click [OK] to draw lines on the layer; the icon display on
the [Layers] palette changes. 4

7
Render Filters [Focus Lines]
[Focus Lines] are used to show motion or bring the readers attention to a particular person or event. They are
easy to create and considered important in manga for expressing drama, action, or depth. Creating white Focus 8
Lines on a black background makes for a "Flash" pattern.

1. Create a New Layer 9


On the [Layers] palette, select [New Layer] and assign
a name to your Focus Lines layer. For more flexible
drawing, it is good practice to create layers exclusively
for Focus Lines and other effects.
10

11

12

13

14

15

16

17

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Chapter 8 Editing Images

2. Arranging the Focus Lines



On the [Filter] menu, select [Render], then [Focus
Lines] to display the [Focus Lines] tab on the [Layer
Properties] palette.
Click the [Move] pointer tool, and then click anywhere
on the layer to create a center point. The center point
can be moved by clicking and dragging it.
For each of the following parameters, enter a value or
move the slider. Be sure to check the checkbox next to
each parameter for random settings.

[Draw Position Move Tool] Moves the start point of


the [Focus Lines].
[Draw Position Transform Tool] Transforms the start
point of the [Focus Lines].
[Length] Sets the length of the [Focus Lines].
[Angle] Sets the Focus lines interval angle. The
angle depends on the number of lines.
[Curve] Sets the Focus lines curvature.
[Distance] Sets the distance from the center point to
the beginning of the [Focus Lines].
[Width] Sets the Focus lines width.
[Shift] Sets the Focus lines shift.
[Random] Sets the degree of randomness to
generate Focus lines.
[In/Out] Specifies the Inside/Outside of the Focus
lines start and end points.
[Drawing/Background Color] Sets Focus lines
drawing and background color to - [Black], [White],
[Transparent], [Black BG/Transparent], and [White
BG/Transparent].
[Generate] Generates a preview of the [Focus Lines].
[Perform Over Sampling] Removes jagged edges.
[Clear Layer] Clears all the drawing contents.

3. Applying Focus Lines


You can adjust the position of the illustration on your
monitor with the [Hand] tool, and adjust the thumbnail
quality with [Preview] settings.
Click [OK] to draw Focus lines on the layer.

Render Filters [Speed Lines]


Speed Lines are used to express motion or moods in Manga Studio. They are usually straight or curved lines that
are in parallel to each other.

1. Create a New Layer


On the [Layers] palette, select [New Layer] and assign a name to your Speed lines layer. For more flexible drawing,
it is good practice to create layers exclusively for speed lines and other effects.

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2
2. Arranging the Speed Lines
On the [Filter] menu, select [Render], then [Speed Lines] to
display the [Speed Lines] tab on the [Layer Properties] palette.
3
Check the [Show Page Image] checkbox to preview a
thumbnail of the page in the [Preview] window. You can adjust
the position of the thumbnail with the [Hand] tool.
For each of the following parameters, enter a value or move the
4
slider. Be sure that the checkbox next to each parameter is also
checked to generate the random settings of the item.
Click [Generate] to generate a preview of the speed lines with 5
the settings you have selected.

[Move] Use this tool to move the Speed lines start point.
[Length] Sets the length of the Speed lines. 6
[Angle] Sets the Speed lines interval angle. The angle
depends on the number of lines.
[Curve] Sets the amount of curvature of the lines.
[Distance] Sets the distance from the center point to the 7
beginning of the Speed lines.
[Width] Sets the Speed lines width.
[Shift] Sets the Speed lines shift.
[Start Point/Center/End Point] Sets the alignment of the 8
Speed lines to the right, center, or left of the X point.
[Align] Sets the alignment of the Speed lines.
[Random] Sets the random settings for each of the Speed
line parameters. 9
[In/Out] Specifies the start and end points of the Speed lines.
[Drawing/Background Color] Sets the drawing and
background color to - [Black], [White], [Transparent], [Black
BG/Transparent], and [White BG/Transparent].
10
[Generate] Generates a preview of the Speed lines with the
settings you have specified.
[Perform Over Sampling] Removes jagged edges.
[Clear Layer] Clears all the drawing contents on the selected
11
layer.

12

13

3. Applying Speed Lines 14


Click [OK] to draw Speed lines on the layer.

15

16

17

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Chapter 8 Editing Images

Creating Curved Focus Lines in Render Filters


Curved [Focus Lines] can be added to your manga or comic just as easily as straight [Focus Lines].

1. Create a New Layer


On the [Layers] palette, select [New Layer] and assign a name to your [Focus Lines] layer. For more flexible
drawing, it is good practice to create layers exclusively for [Focus Lines] and other effects.
2. Curving the Focus Lines
On the [Filter] menu, select [Render], then [Focus
Lines] to display the [Focus Lines] tab on the [Layer
Properties] palette.
To make the [Focus Lines] into a spiral shape, adjust
the [Curve] value to a positive or negative number
between 0 and 100.

3. Applying the Focus Lines


Click [OK] to draw speed lines on the layer.

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Saving Your Focus Lines and Speed Lines (EX)
You can save your [Focus Lines] and [Speed lines] settings for use again later. Please note that Vanishing Points 3
settings cannot be saved.

1. Making Your Settings 2. Saving the Current Settings 4


Adjust the settings for either [Focus Lines] or [Speed Click the [Change] button to the right of the [Settings]
lines] to your liking, as described above. drop-down menu at the top of the [Focus Lines] or
[Speed Lines] tab. The [Change Settings] dialog 5
appears.
Click the [New Settings] button to display the [Rename
Setting] dialog. Enter a name in the [Setting Name] field
and click [OK].
6

10

11

3. Adding Your Settings to the List of 12


Custom Focus/Speed Lines
In the [Change Settings] dialog click [OK] to finish
saving the settings. Manga Studio adds your custom 13
settings to the list in the drop-down menu at the top of
the dialog. Select the name of your custom settings
from the list When you need to re-use the settings. 14

4. Deleting Settings
15
Click the [Change] button to bring up the [Change
Settings] dialog again. Select the setting you wish to
delete from the list, and click the [Delete] button.
16

17

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Chapter 8 Editing Images

Render Filters [Cloud Patterns] (EX)


Manga Studio makes it easy to add cloud patterns to your illustration. They are available only on [Raster] layers
with the [Expression Mode] set to [Gray (8bit)].

1. Selecting an Area 2. The Menu


Select the area or layer to apply the [Cloud] pattern with Select the [Cloud Pattern] from [Render] in the [Filter]
a [Selection] tool. menu.

3. The Cloud Pattern Applied


Manga Studio applies the pattern to the selection.

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Transform Filters [Polar Coordinates] (EX)


The [Polar Coordinates] filter is used to convert an image from the X and Y coordinates into the Polar Coordinates.
It basically changes the image into distorted cylinder and spherical reflections according to the settings you select.

1. Select an Area 2. Menu Selection


Select the area or layer to Select [Polar
apply the [Polar Coordinates] from
Coordinates] filter with a [Transform] in the [Filter]
[Selection] tool. menu.

3. Applying Polar Coordinates


When the [Polar Coordinates] dialog opens, select
either [Convert From X and Y Coordinates to Polar
Coordinates], [Convert From Polar Coordinates to X
and Y Coordinates], or [Project on a Sphere] and then
click [OK].
[Convert From X and Y Coordinates to Polar
Coordinates] Regardless of the current state of the
illustration, choosing this option will transform the
workspace from X and Y coordinates to polar
coordinates.
[Convert From Polar Coordinates to X and Y
Coordinates] Regardless of the current state of the
illustration, choosing this option will transform the
workspace from polar coordinates to X and Y
coordinates.
[Project on a Sphere] Transforms the image as if it
were projected onto a sphere.

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Transform Filters [Wave] (EX)
You can apply "rippling water" effects to illustrations with the [Wave] filter. 3

1. Select an Area 2. Menu Selection 4


Select the area or layer to Select [Wave...] from
apply the [Wave] filter with a [Transform] on the [Filter]
[Selection] tool. menu. The [Wave] dialog 5
box appears.

8
3. Applying the [Wave] Filter
When the [Wave] dialog opens, set the [Direction],
[Amplitude], and [Number of Waves] parameters and 9
then click [OK].

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Transform Filters [Waveform] (EX)


You can create a "ruffle" effect on your illustrations with the [Waveform] filter.

1. Select an Area 2. Menu Selection


Select the area or layer to Select the [Waveform...]
apply the [Waveform] filter from [Transform] on the
with a [Selection] tool. [Filter] menu.

3. Applying Waveform
When the [Waveform] dialog opens, select from [Sine],
[Triangular], or [Rectangular] for the waveform type.
Specify other settings, and click [OK] to transform the
image.

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Transform Filters [Spiral] (EX)
You can apply spiral effects to your work with the [Spiral] filter. 3
1. Select an Area 2. Menu Selection
Select the area or layer to Select [Spiral...] from 4
apply the [Waveform] filter [Transform] in the [Filter]
with a [Selection] tool. menu.
5

3. Applying Spiral 8
When the [Spiral] dialog opens, set the [Skew] and
[Pull] parameters, and click [OK].
[Skew] sets the degree of twist while [Pull] sets the 9
amount of pull.

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Transform Filters [Zigzag] (EX)


You can transform the image in a radial pattern with the [Zigzag] filter. The Zigzag effect is generated from the
center to the outside.

1. Select an Area 2. Menu Selection


Select the illustration area or Select [Zigzag...] from
layer to apply the [Transform] on the [Filter]
[Waveform] filter with a menu.
[Selection] tool.

3. Applying Zigzag
When the [Zigzag] dialog opens, set the [Rotate] and
[Number of Waves] parameters, and click [OK].
[Rotate] Sets zigzag degree.
[Number of Waves] Sets the number of zigzags.

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Image Adjustment Filters [Brightness/Contrast] (EX)
Manga Studio lets you adjust the brightness and contrast of your images. The adjustment is especially effective 3
with the Gray (8-bit) [Raster] layer images.

1. Select an Image 2. Menu Selection 4


Select the illustration area Select the [Brightness/
upon which to adjust the Contrast] from [Image
[Brightness/Contrast]. Adjustments] on the 5
If no selection is made, the [Filter] menu to open the
entire image will be adjusted. [Brightness/Contrast]
dialog. 6

8
3. Adjust Brightness and Contrast
[Brightness] Brightness can be adjusted within the
range between -100 to +100. Smaller numeric values 9
correspond to darker images, while larger numeric
values correspond to brighter images.
10
[Contrast] Contrast can be adjusted within the range
between -100 and +100. Smaller numeric values
correspond to weaker images, while larger numeric 11
values correspond to stronger images.
Select [Auto Adjust] to adjust the [Brightness] and
[Contrast] automatically depending on the image. 12
4. Save Settings
Click [OK] to save the [Brightness/ Contrast] settings.
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Image Adjustment Filters [Tone Curve] (EX)


[Tone Curve] adjustment filters are used to set the image contrast density. This adjustment is especially effective
with the Gray (8-bit) [Raster] layer images.

1. Select an Image 2. Menu Selection


Select the illustration area Select [Tone Curve] from
upon which to adjust to [Image Adjustments] on
[Brightness/Contrast]. The the [Filter] menu to open
entire image is the target the [Tone Curve] dialog.
when no selection is made.

3. Adjustment Graph
Adjust the tone curve by clicking and dragging points
along the curve. Drag on a control point to change the
graph. Add control points by clicking anywhere on the
graph. Drag control points outside of the graph area to
delete them.

4. Save Settings
Click [OK] to save your adjustments.

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Image Adjustment Filters [Adjust Levels] (EX)
3
If you have imported a paper illustration that includes finished penwork into a [Raster] layer, you can adjust the
image contrast density using the [Adjust Levels] histogram (which shows the distribution of varying levels of light
intensity). Doing so can help remove any shadows that may have been generated during the scanning process. 4
You can also adjust line width, and make other corrections to produce high quality illustrations and comics.

1. Select an Image 2. Menu Selection 5


Select the area of your Select [Adjust Levels]
illustration in which you want from [Image Adjustments]
to adjust the contrast density. on the [Filter] menu to 6
If no selection is made the open the [Adjust Levels]
entire image will be adjusted. dialog.
7

9
3. The Histogram
Look closely at the shape of the histogram. The left side
of the histogram shows the color density of the 10
shadows, while the right side of the histogram shows
the color density of the highlights. The center of the
histogram shows the color density of the mid-tones. If 11
the histogram does not cover the entire width from
shadows to highlights, move the triangular slider to the
center of the peak of the histogram. 12
As you move the center control point, observe the
image in the [Page] window. Moving the control point to
the right darkens the image, while moving the control
point to the left lightens the image.
13

4. Save Settings 14
Click [OK] to save your adjustments.

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Image Adjustment Filters [Bitmap] (EX)


If you have imported a paper illustration into a [Raster] layer, you can convert the image contrast density to a
bitmap file. Doing so with illustrations composed only in black and white without any grayscale can help remove
any shadows that may have been generated during the scanning process.

1. Select an Image 2. Menu Selection


Select the illustration area to Select [Bitmap...] from
convert to a bitmap file. If no [Image Adjustments] on
selection is made the entire the [Filter] menu to open
image will be converted. the [Bitmap] dialog.

3. Bitmap Settings
Select the Bitmap type from the menu.
[Threshold]
[Dither]
[Diffusion]
The [Threshold] value can range from 0 to 255. Choose
a value that generates an image that is not too light or
too dark.
For example, dots with a numeric value of 127 or
smaller are set to [Transparent] while dots with a
numeric value of 128 or larger are set to [Black] when
the [Threshold] value is [127].

4. Save Settings
Click [OK] to save your adjustments.

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Image Adjustment Filters [Dust Cleaner] (EX)
3
Any dust generated in an illustration while scanning it into your computer can be removed with the [Dust Cleaner]
filter.
4
1. Select an Image 2. Menu Selection
Select the illustration area to Select [Dust Cleaner...]
which you want to apply the from [Image Adjustments] 5
[Dust Cleaner] filter. If no in the [Filter] menu to
selection is made the filter open the [Dust Cleaner]
will be applied to the entire dialog box. 6
image.

8
3. Adjusting the [Dust Cleaner] Settings 4. Save Settings
Set the size of the dust particles to be removed - from 0 Click [OK] to save your adjustments. 9
to 1.0 mm.
Set the [Dust Color] and [Category Color] parameters
as well. 10

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Image Adjustment Filters [Line Smoother] (EX)


The [Line Smoother] filter allows you to correct "shaky" lines that result from wobbly stylus or mouse movements. It
can also be used to join disconnected lines. The [Line Smoother] filter is only available on [Raster] and [Vector]
layers.

1. Select an Image 2. Menu Selection


Select an area of your Select [Line Smoother...]
illustration to which you want from [Image Adjustments]
to apply the [Line Smoother] in the [Filter] menu to
filter. If no selection is made open the [Line Smoother]
the filter will be applied to dialog box.
the entire image.

3. Adjusting Line Smoothness and 4. Save Settings


Closing Paths Click [OK] to save your
To adjust line smoothness, check the [Smoothing] adjustments.
checkbox and set the [Intensity] value from 1 to 20. This
value determines the size of line "wobble" that will be
corrected, and thus the amount of line smoothing.
To fill gaps in lines, check the [Join Line] checkbox and
set the [Join Width] value - from 1 to 20.

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Image Adjustment Filters [Line Width Correction] (EX)
You can change the width of previously drawn lines. This function is only available on [Raster] layers and [Vector] 3
layers.

4
1. Select an Image 2. Menu Selection
Select the illustration area to Select [Line Width
which you wish to apply the Correction...] from [Image 5
[Line Width Correction] filter. Adjustments] in the
If no selection is made the [Filter] menu to open the
filter will be applied to the [Line Width Correction] 6
entire image. dialog.

8
3. Correcting Line Width
Select from [Widen to the Specified Width], [Narrow to 9
the Specified Width], [Expand to the Specified
Magnification], [Reduce to the Specified Magnification],
or [Set Constant Line Width], and specify the area. 10

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4. Save Settings
Check the [Correct Entire Line] checkbox to correct the 13
entire line.
Click [OK] to save your adjustments.
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Effect Filters [Mosaic] (EX)


You can apply mosaic effects to your illustrations with this filter. Mosaic effects can be created as a [Tone] layer.
Lines can be added and settings can be changed in the same manner as with normal tones.

1. Select an Image 2. Menu Selection


Select the area of your Select [Mosaic...] from
illustration to which you want [Image Adjustments] on
to apply the [Mosaic] filter. If the [Filter] menu to open
no selection is made the the [Mosaic] dialog.
filter will be applied to the
entire image.

3. Mosaic Settings 4. Changing the Mosaic Settings


Enter a value in [Block Size] or use the slider to specify Double-click the [Mosaic
the mosaic tile size - from 0.1 to 99.0 mm. Tone] layer on the [Layers]
Click [OK] to generate a [Mosaic Tone] layer. palette to display the [Tone
Settings] dialog box. The
[Mosaic Tone] layer is
treated as a [Background]
tone, and settings can be
changed in the same
manner as those of normal
tones.

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Effect Filters [Blur] (EX)
The [Blur] filter features three types of filters: [Blur], [Blur More], and [Gaussian Blur]. All are used to "average-out" 3
border lines and flatten sharp areas, resulting in smoother images.
The [Blur] filter can be used on [Raster] layers only.
4
1. Select an Image 2. Menu Selection
Select the area of your Select [Blur], [Blur More],
illustration to which you want or [Gaussian Blur] from 5
to apply the [Blur] filter. If no [Effects] on the [Filter]
selection is made the filter will menu.
be applied to the entire 6
image.

8
3. Applying Blur Effects
For the [Gaussian Blur] filter, set the [Range] value and 9
click the [OK] button.

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Blur Blur More Gaussian Blur


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Effect Filters [Sharpen] (EX)


The [Sharpen] filter features two types of filters: [Sharpen] and [Sharpen More]. Use these filters to intensify the
contrast in areas adjacent to the image to sharpen foggy images.

1. Select an Image 2. Menu Selection 3. Applying Sharpen


Select the area of your illustration to Select either [Sharpen] or Click [OK] to [Sharpen] the image.
which you want to apply the [Sharpen] [Sharpen More] from [Effects] Apply the [Sharpen] or [Sharpen
filter. on the [Filter] menu. More] filters multiple times to
If no selection is made the filter will be generate increasingly sharper
applied to the entire image. images.

Effect Filters [Posterize] (EX)


The [Posterize] filter is used to reduce the number of shades of gray in a grayscale image. This is useful when you
want to add lines to a background image, since fewer tones make it easier to see outlines.

1. Select an Image 2. Menu Selection 3. Applying Posterize


Select the area of your illustration to Select [Posterize] from [Effects] When the [Posterize] dialog box
which you want to apply the [Posterize] on the [Filter] menu. opens, set the [Posterization
filter. Number], and click [OK].
If no selection is made the filter will be
applied to the entire image.

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Effect Filters [Invert] (EX)
With the [Invert] filter, illustrations drawn in [Black] are inverted to [White] and vice versa. This filter is available for 3
[Raster] layers only. Transparent regions of the selection or layer are not affected by the [Invert] filter.

1. Select an Image 4
Select the area of your illustration to which you want to
apply the [Invert] filter.
If no selection is made the filter will be applied to the 5
entire image.

7
2. Menu Selection 8
Select [Invert] from [Effects] on the [Filter] menu.

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Special Effects Filter [SHD] (EX)


You can add enhanced smoothing to a low resolution, jaggy image with the SHD (Super High Density) filter.

1. Importing a Low Resolution Image


From the [File] menu, select [Import]. Specify a low
resolution that is similar to that of the original image,
such as 150 dpi.

Source Image

2. Setting [SHD] at a High Resolution


Select [SHD...] from [Special Effects] in the [Filter] menu to display the [SHD] dialog
box. In the [Resolution] drop down menu, specify a higher resolution than the original
image, such as 600 dpi. For the [Type] field, you can select one of three options:
[Threshold]
[Dither]
[Diffusion]

[Threshold] [Dither]

Tip
The [SHD] filter can enhance a low resolution image
by increasing its resolution by a factor of four or
more. For further improvements, import the original
image at a low resolution such as 150dpi, and then
[Diffusion]
choose a high resolution such as 600dpi in the
[SHD] dialog. If you import a low resolution image
using a high resolution setting, the [SHD] filter will
3. Save Settings not have a significant effect.
Click [OK] to save your adjustments and process the image.

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Special Effects Filter [2DLT] (EX)
You can render imported images with the 2DLT function. This filter is effective only on [Raster] layers whose 3
[Expression Mode] is set to [Gray (8bit)].

1. Select an Image 4
Select the illustration area or layer upon which to apply
the [2DLT] filter. If no selection is made the filter will be
applied to the entire image. 5
2. Menu Selection
Select [2DLT...] from [Special Effects] on the [Filter] 6
menu.

3. Applying Blur 7
Specify the 2DLT setting, and click [OK].

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Tip
See Chapter 9 - 2DLT Rendering Function for 14
details on working with 2DLT.

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Chapter
2DLT Rendering (EX)
9
Chapter 9 2DLT Rendering (EX)

Converting Photos to Black & White Images


2DLT Rendering
Use the 2DLT Rendering function to import photo images and separate them into line drawings and tones.
The supported file formats are BMP, JPG, PNG, and Targa.
Follow the procedures below to import a file.

1. Select [2DLT Import...] 2. Rendering


With a [Page] window open, select [2DLT Import...] The [Import 2DLT Image] dialog box opens, allowing
from the [File] menu. Select an image file to import you to adjust a variety of settings, including the
when the [Open] dialog appears, and click [Open]. resolution, posterization, outline, and smoothing
settings. Here you can also specify a name for the
2DLT group layer that will be created for this image.
Click the [Preview] button to see a preview of the 2DLT
image with your specified settings.
After adjusting the [Rendering Settings], [Outline
Settings], [Tone Settings], [2D Group Layer Settings],
and other items to your liking, click the [Move /
Transform] tab to adjust the position and scale or to
rotate, stretch, or skew the image. To apply a filter to
the image, click the [Filter] tab. See below for more
details on these settings.

3. Exporting a 2DLT Image

Click [OK] to apply the 2DLT filter and create a [2DLT


Group Layer]. Depending on the size of your image, it
may take several seconds for the 2DLT import to
complete.

4. Making Changes to the 2DLT Settings


The [2DLT Group Layer] contains the 2DLT rendering
data. You can make changes to this data by adjusting
the 2DLT settings. Double-click the [2DLT Group Layer]
on the [Layers] palette to display the [2DLT] dialog.

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2DLT Rendering Settings
3
The [2DLT] tab in the [Layer Properties] dialog box gives you several rendering options that you can specify to
control the output of the 2DLT image. These options are located at the top of the dialog box.
4
[Output Attribute]
Select either [Sketch] or [Finish]. 5
[Multiple Tones] for the [Shade] option is unavailable if
[Sketch] is selected.
6
[Output Resolution]
From the pull-down menu, select the resolution at
which you wish to output the image. 7
The maximum resolution is the [Standard Resolution]
setting for the page.

[Shade]
8
Check the [Shade] checkbox to select the type of
shading you want to use.
No shading is applied if the checkbox is unchecked.
9
[Raster Gradation]
[Raster Gradation] is used to produce shading using
[Posterization].
10
[Multiple Tone Posterization]
[Multiple Tone Gradation] is used to produce shading
with [Posterization] output to multiple [Tone] layers.
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2DLT [Outline] Settings


The [2DLT] tab also provides options for specifying the width and type of outlines. The [Outline] settings are
located in the center left of the [2DLT] tab in the [Import 2DLT Image] dialog box.

[Outline Width]
Here you can set the outline width. You can adjust the width from -5 to +5, a value based on the original image,
which is considered zero. Thus, a positive value indicates a thicker outline, while a negative value indicates a
thinner outline.
As you adjust this value, click [Preview] to view a preview image showing the outline thickness.
The figures below show the same illustration imported with different [Outline Width] settings.

[Outline Settings]: +5 [Outline Settings]: 0 [Outline Settings]: -5


[Outline Extraction 1]
Manga Studio includes two methods of extracting outlines. Normally, [Outline Extraction 1] is recommended.

[Threshold]: 255 [Threshold]: 91 (default value) [Threshold]: 20

[Outline Threshold]
Specify the [Outline Threshold] - from 0 to 255. The smaller the value, the wider the extracted outline, and the darker the image
becomes.

[Outline Detection Direction]


The four checkboxes, [Up], [Down], [Left] and [Right] each correspond to the respective direction that outlines are detected by the
2DLT filter. By default, all four checkboxes are checked, but you can reduce the number of outlines detected in a particular direction
by unchecking the appropriate checkbox.
Click the [Preview] button after checking or unchecking a checkbox to observe the effect the change has on the image.

[De-noising Intensity]
If the 2DLT filter picks up too many shadows from your image, try increasing this value.

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[Outline Extraction 2]
For finer outlines and more sensitive control, use [Outline Extraction 2]. Click the [Preview] button, and adjust the 3
outline extraction while observing the image because the impact may not be suited for some patterns.

[Edge Height Threshold]


This value adjusts the outline edge height.
4
A smaller value indicates a shorter edge
height.
5

7
[Edge Height]: 10.0 (default value) [Edge Height]: 0
[Variation Slope Threshold]
[Variation Slope Threshold] is used to
adjust the outline width variation.
8

10

[Range]
[Variation Slope]: 4.0 (default value) [Variation Slope]: 8.0
11
[Range] is used to specify the range to
apply "blur" before detecting it as an
outline. 12

13

14
[Range]: 1.5 (default value) [Range]: 3.0

[Apply Smoothing] 15
Check the [Apply Smoothing] checkbox to apply smoothing.

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2DLT Gradation and Tone Settings


Set the [Image Density] and [Number of Separated Tones] amounts. Each item can be adjusted by operating the
slider while observing changes in the [Preview] window.

z Posterization [2DLT] Dialog Box


[Black Fill Threshold]
This slider is used to adjust the threshold of an area to be filled
with black.

[Match to the Tone Gradation]


Check this checkbox which can simultaneously set to match the
[Tone Gradation].

z Tone Settings
[Tone Gradation]
[Tone Gradation] can be used to set [Tone Density].
(1) Click on the slider to display s.Clicking a position determines
the density:
Clicking on the right makes the density light, and clicking left
makes it dark. Density is displayed in the [Number of Tone
Lines/Density] field.
(2) Continue clicking to display the necessary number of s.You
can set up to 10 s symbols. To delete a s symbol, drag it
beneath the slider.

[Number of Tone Lines/Density]


The [Number of Tone Lines/Density] is used to display the
[Tone Gradation] settings. You can change the density setting
by entering a value in the field.
(1) Double-click the column, and enter a value to change
[Number of Lines] and [Density]. These settings can be Double-click
changed in the manner shown in the figure to the right. here to select
(2) Set the area to apply the density by dragging s. A larger the number of
white area makes the entire image lighter, and a larger dark lines from the
area makes the entire image darker. list.

[Roughness of a Grain]
This field is used to adjust the size of the grain of a tone - from 1
to 32. The larger the value is, the rougher the grain is.
This setting is disabled when the [Match to the Tone gradation]
checkbox is checked.

Double-click
Double-click and enter a
here to show value. Click
the slider. other items
to confirm
the settings.

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2DLT Group Layer Settings
3
Here you can specify settings for the [2DLT Group] layer generated after the 2DLT import is complete.

4
[Layer Name After Merge] [2DLT] Dialog
Enter the name of the [2DLT Group] layer.

[Preview Resolution]
5
The field can be used to set a resolution for the
preview different from the output resolution.
The maximum resolution is the [Standard Resolution]
6
of the page.

[Expression Mode]
7
Select either [Black and White (2bit)], [Grayscale
(16bit)], or [Color (32bit)].
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[Move/Transform]
Click the [Move/Transform] tab to adjust the image's
scale and position.

Tip
See Chapter 8 - Editing Images for more details on
[Move/Transform] operations.

[Filter]
Click the [Filter] tab to apply filters to the imported photo
while executing the 2DLT import.
Up to four filters can be applied at once.

Tip
See Chapter 8 - Editing Images for more details on
filters.

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Chapter
3DLT Rendering
10
Chapter 10 3DLT Rendering

Basic Operations of 3DLT


What is 3DLT?
3DLT (3D Line and Tone) is a tool to help you create realistic backgrounds by importing 3D data.

1. Easy to Understand
As the image is in 3D, the physical and positional
relationships among objects are easy to understand,
giving even novice artists the ability to create complex
and precise backgrounds.

2. Separate Tones and Line Drawing


Since 3DLT stands for 3D Line and Tone, processing of
the output object is simple because the image is
generated as a line drawing layer with multiple [Tone]
layers.

3. 3D Data can be Retained


The output image retains the 3D data, and a detailed
adjustment of the image can be performed later.

4. Supported Formats
A 3D file generated by 3D software other than Manga
Studio can also be imported.
Supported formats are: LWO (texture-supported), OBJ
(texture-supported), DXF, and Shade/Manga Studio
export files.

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3D Object Space
3
Any space in which 3D objects are positioned is called "3D Space." 3D objects are positioned in 3D Space using a
base, which is like a grid.
4
1. Coordinate System in 3D Space 2. Rotate at the [Vanishing Points]
Select [Import 3DLT] from the [File] menu to display a Dragging the vanishing points can rotate the entire 5
base for positioning the 3D object. Vanishing points base in the Parallel/Vertical directions.
appear as red [+] symbols while camera focus appears This is convenient when you want to rotate the base
as a blue [+] symbol on the [Page]. while selecting the [Move] button. 6
The direction of the red [+] symbol is indicated with p
when moving outside the [Vanishing Points] screen.
The symbol appears in the center of the 3D Object
Space immediately after importing the camera focus. It
7
can be moved by dragging it.
8

9
Vanishing
Points

10

Focus 11
Point

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Importing 3D Files
You can import 3D files (3D objects) into your comic or illustration.

1. The Menu 2. Importing 3D Objects


Select Click the [Open] button to display the [Open File] dialog. Select the 3D
[Import data to be imported, and click [Open]. A preview of the selected 3D
3DLT] from object is displayed on the page, and its name is displayed in the
the [File] [Object] list of the [Operation] tab. You can import multiple 3D items by
Menu in repeating these steps.
the [Page]
window
where the
3D objects
are to be
imported.
The
[Operation
] tab of the
[Layer
Properties]
palette is
displayed.

3. Deleting 3D Objects 4. Positioning 3D Objects


You can delete unnecessary 3D objects by selecting Before starting your work,
them from the list and clicking the [Delete] button. move the 3D objects to
the desired position. As
the 3D object is always
positioned at the camera
focus (center of the page)
upon importing, you can
achieve a better result by
performing this

Tip preparation in advance.

See "Operation: Basic Operations of 3D Objects," or


"Operation: Basic Operations of Camera" in this
chapter for details on moving 3D objects.

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Positioning Multiple 3D Objects
3
Multiple 3D objects can be imported and used to create complex backgrounds.
You can view the objects from various points of view for more precision.
4
1. Import Multiple 3D Objects 2. Adjusting Size
3D objects always appear in the center of the The scales of imported 3D objects may not match upon
coordinate plane upon importing. importing. Adjust the object's size using the [Size] field 5
If multiple 3D objects are imported they are positioned in the in the [Size and Perspective] column of the [Operation]
center of the coordinate plane slightly offset from each other. tab.
6

10

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12

13
Tip
Normally, the size of 3D objects is adjusted with
14
[Size]. However, you can select [Camera], and
move the camera closer to a 3D object using
[Distance] in the [Move] column if you want a
15
closer look than [Size] permits. This is effective
when examining a small 3D object or when you
want a close-up view of part of a large 3D object. 16
You can adjust the size to match the page with the
[Auto Adjust] button.
17

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Basic Operations with 3D Objects


Position the 3D objects with the [Move] or [Rotate] operations after import.

1. Select 3D Objects 2. Moving 3D Objects


Select the desired 3D object to be moved or rotated The 3D objects move in same direction as the p guide
from the [Model] list. mark, as described below. You can make an
You can also select a 3D object by clicking its thumbnail adjustment by entering a value or moving the slider.
in the [Preview] window. A. Drag the green arrow to move left and right.
Guide marks in different colors appear on the selected B. Drag the red arrow to move up and down.
3D objects. C. Drag the blue arrow to move forward and backward.
Note that the slider cannot be moved unless the
checkbox is checked.
You can make adjustments by entering values in
[Distance] or by moving the slider.

3. Rotating 3D Objects 4. 3D Object Size and Perspective


The 3D objects rotate around a guide ring as a central The size of 3D objects can be adjusted along the
focus, as described below. You can make an direction indicated by the guide ring, as described
adjustment by entering a value or moving the slider. below. You can make an adjustment by entering a value
A. Drag the green arrow to rotate vertically. or moving the slider.
B. Drag the red arrow to rotate horizontally. Drag the top of the gray ring to the left to reduce an
C. Drag the blue arrow to rotate in the left and right object's size. Drag it to the right to enlarge its size.
directions. Note that you cannot move the slider unless the
checkbox is checked.
You can make an adjustment by entering values in the
[Perspective] field or by moving the slider.

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5. Resetting 3D Objects 6. Flipping Faces 3


Click the [Reset] button to reset 3D objects to their Click the [Flip Faces] button to reverse the surface of
original position. the 3D object.
Click the [Flip Faces] button again to return to the initial 4
status.

7
7. Auto Adjust 8. Grounding 3D Objects
Click the [Auto Adjust] button to automatically adjust the Positions the selected 3D object on the ground. 8
object settings.

10

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14
9. Undo and Redo
You cannot select [Undo] or [Redo] while importing 15
3DLT files because the [Edit] menu is disabled. To undo
or redo an operation, such as changing a 3D object's Tip
position, click the [Undo] button and the [Redo] button
See "Perspective Adjustment" in this chapter for
16
displayed on the [Operation] or [Display] tab.
details on [Perspective] settings.
See "Motion Settings" in this chapter for details on
[Motion] settings. 17

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Perspective Adjustment
The [Camera Eye] is always directed at the [Camera Focus] point in the 3D object space. The perspective
adjustment effect varies depending on the position of 3D objects and the camera.

1. Adjusting the 2. Moving the Camera Position


Perspective If the position of the 3D object is close to the center of
The perspective effect is the 3D space, position the camera at about the same
changed by positioning the height as the center of the 3D space to create a normal,
3D object and adjusting two-point perspective. Positioning the camera lower
[Perspective] in the [Size than the center of the 3D space will create a three-point
and Perspective] column. perspective looking up towards the object from a lower
point of view, making the objects appear larger.

3. Moving the Position of 3D Objects


The perspective effect becomes very strong when the
location of the 3D object is far from the [Camera Focus]
point because the [Camera Eye] is always directed at
the [Camera Focus].

4. Adjusting the [Vanishing Points]


You can also change the perspective effect by adjusting
the [Vanishing Points].
Move [Vanishing Points] by dragging the red [+] mark.
This creates the same result achieved by the
combination of [Horizontal Rotation] and [Vertical
Rotation].
Try adjusting the [Vanishing Points] in combination with
the [Perspective].

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Motion Settings
3
You can save motion settings to 3D objects or 3D human models by setting key-frames. You can also save motion
settings for multiple parts, but only one part can be moved at any given time.
4
1. Object Selection and Initial Position 2. Positioning Objects and Saving Frames
Select the desired part or Save the current position by pressing the [Add Frame] 5
3D object from the list in button. Move the slider slightly to the right, or move the
the [Object] column, and part or 3D object to the next position, and press the
place it in the initial [Add Frame] button to save. A symbol appears on the 6
position of the motion. saved position.

[Add Frame] Button 7

A symbol appears on the


9
position which was saved by
moving the slider. The
rightmost position is the final
position.
10

11

12
3. Previewing the Motion
Saved key-frames will be combined into one motion by 13
moving the slider. Tip
4. Deleting Frames .LWS files are files created by other 3D graphics 14
To delete a key-frame, move the slider to the desired software. The files used in [Motion Settings] are for
key-frame and press the [Delete Frame] button. Manga Studio's 3DLT Rendering functions. Note
that they have similar names, but are not related. 15

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Basic Camera Operations


Move or rotate 3D objects with the camera.

1. Selecting a Camera
Select a camera from the
[Model] list.

2. Moving Objects Using a Camera


Move the camera along with the guide bar, as

described below. You can make an adjustment by
entering a value or moving the slider. [Distance] can
also be adjusted in the same manner.
Select the [Move] radio button, and drag the 3D object
on the page to move the camera.
Note that the slider cannot be moved unless the radio
button is selected. Note also that the [Front and Rear]
settings are unavailable to the camera.

Move Distance

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2
3. Rotating 3D Objects 4. 3D Object Perspective
Rotate the camera around the guide bar as the central You can make an adjustment by entering a value or 3
focus, as described below. You can make an moving the slider.
adjustment by entering a value or moving the slider.
[Left & Right] values can be adjusted in the same 4
manner.
A. Click the [Rotate] button, and drag the 3D object on
the page. 5

9
Rotate Left & Right
10
5. Reset 3D Objects 6. Undo and Redo
Click the [Reset] button to reset 3D objects to their You cannot select [Undo] or [Redo] while importing
original positions. 3DLT files because the [Edit] menu is disabled. To undo 11
or redo an operation such as the change of the
camera's position, click the [Undo] button or [Redo]
button here. 12

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Saving and Importing Scene Settings


The 3DLT scene settings can be saved as a file. This is useful for saving settings for complex layouts requiring
many hours of work, such as regularly used cityscapes.

1. Position 3D Objects 2. Save Scenes


Position 3D objects, set the Select [Camera] from the list, and click the [Save]
various options settings, button to display the [Save As] dialog box. Specify the
and create the illustration to location to save, and enter a file name.
be saved as a scene file.

3. Import Files
Select [Camera] from the list and click the [Open]
button on the [Operation] tab of the [3DLT] tab to
display the [Open] dialog box. Select the desired scene
file (the file extension is ".csd") to be imported and click
the [Open] button to display the saved scene on the
page. You can also change how the file log is
displayed. Specify the location to save, and enter the
file name.

Four Views
Clicking the [Four Views] button on the [Operation] tab will display the 3D object in the [Four Views] window.

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2
Click the [OK] button to apply the changes.
3
[Four Views] Button
4

Four Views: example 1. Default 9


Four Views: example 2. Moving the border line

10

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12

13

Four Side View: example 3. Displaying only two views. Four Side View: example 4. Display only a single view.
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1. Composition and Operation of Four Views


The Four Views consist of [Top View], [Front View], [Side View], and [Perspective]. Effects such as [Move] or
[Transform] performed on the 3D object on each view are reflected in all four views while the effects such as
[Move] or [Transform] performed in the Camera Operation Mode are reflected only on the view where the operation
was performed.
The vertical axis for using [Move] in the up and down directions, the horizontal axis for using [Move] in the left and
right directions, and depth axis for using [Move] in the front and rear directions are all displayed in [Top View],
[Front View], and [Side View] (three side views) for each 3D object, allowing you to make detailed adjustments by
dragging the axis.
Drag the border line of the [Four Views] to change the size of each view, and to switch between two views or one
view displays.

A B C D E F G H I J K L M N O P

A. [Switch Camera Operation Mode] button I. [Display Object Tree on the Top View] button
B. [Switch between Enlarge/Reduce Mode] button J. [Display Object Tree on the Front View] button
C. [Switch Rotate Mode] button K. [Display Object Tree on the Side View] button
D. [Switch Move Mode] button L. [Scale] slider
E. [Undo] button M.
F. [Redo] button N.
G. [Reset] button O.
H. [Hide Object Tree] button P.

2. Four Views Buttons


A. [Camera Operation Mode] button
Click this button to switch to [Camera Operation] mode.
Click the button again to return to [3D Object] mode.
Drag the [Camera] or [Camera Frame] displayed on the three views to change camera position quickly.
You can move the object by left-click and dragging, and move the camera by right-click and dragging.
B. [Enlarge/Reduce Mode] button
Click this to enlarge or shrink the object along any of the three axes.

[Enlarge/Reduce Mode] [Rotate Mode]

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C. [Rotate Mode]
Click this button to rotate the object about the three axes.
D. [Move Mode]
3
Click this to move the object about the three axes.
4

[Move Mode] [Display Object Tree in Top View]


8
H. [Hide Object Tree]
Displays all four views by hiding the object tree. 9
I. [Display Object Tree in Top View]
Displays the object tree in the [Top View].
J. [Display Object Tree in Front View] 10
Displays the object tree in the [Front View].
K. [Display Object Tree in Side View]
Displays the object tree in the [Side View]. 11
L. [Scale]
Operate the slider in the left and right directions to change the scale of the 3D object displayed in the
perspective view. 12
Changes to the scale do not change the actual size of the object to be rendered.

13

14

15

Tip 16
See elsewhere in this chapter for details on
[Display], [Move], [Rotate], and [Size and 17
Perspective].

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Texture View
A flat image pasted onto a 3D object is called a "texture".
The flat image or texture is drawn on the sphere or curved surface by pasting, which produces a more realistic 3D
object.

1. Import Texture Files 2. Show/Hide Texture


Click the [Open] button, select the setting file model Click the [Display] tab, and deselect the [Texture
with texture from the [Open] dialog, and position the 3D Display] checkbox to [Hide] the texture. Check it again
object at a desired location. to [Show] it.

3. Texture Display Settings


The display settings below are available for textures.
[Brightness] Enter the value or move the slider to
change brightness - from -127 to 127.
[Contrast] Enter the value or move the slider to
change contrast - from -127 to 127.

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Check [Flip Vertical] to flip the texture vertically. Check [Flip Horizontal] to flip the texture horizontally. 3

7
Check [Rotate] to rotate the texture. 4. Supported Formats
You can import 3D objects you created with other 3D
graphic software applications into Manga Studio.
8
Supported Formats are: Planar, Cubic, LWO, LWO2
LightWave6.0-7.0 for which the texture is pasted in the
UV format, OBJ format, or Shade format (some
9
exceptions exist).
10

Tip 11
If you import a 3D object with a texture, and select a
layer including [Gray Tone] or [Tone] for the [Target 12
Layer for Import], the [Texture Dissolution] (2DLT)
checkbox is enabled. Check the [Texture
Dissolution] checkbox, and click [OK] to open the 13
[2DLT] dialog box, where you can apply the [2DLT
Rendering] process.
14

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Object View Settings


You can specify the 3D object display method with the [Display] tab of the [3DLT] tab on the [Layer Properties]
palette.

1. Object Display Status 2. Display


[Hide Object] Hides the object or object part when [Simple Display] 3D [Wire Frame] 3D object
you select the 3D object or 3D object part, and check object is displayed as is displayed as a wire
the [Hide Object] checkbox. a rectangular frame. frame.
[Valid to the Child] Hides the child object of the
selected 3D object or 3D object part when you check
this checkbox and the [Hide Object] checkbox.

3. Display (when editing object/camera)


[Simple Display] 3D [Wire Frame] 3D object [Show Grid] Shows the
object is displayed as is displayed as a wire base grid when this
a rectangular frame frame when you checkbox is checked.
when you operate an operate an object or
object or camera. camera.

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3DLT Rendering Settings 1

2
Setting Target Layer for Import
3
Select the [3DLT] tab from the [Layers Properties] window and then the [Rendering] tab to specify the rendering
settings for the target layer for import.
4
1. [Resolution] Field
Select the resolution value from the pull-down menu.
Maximum resolution is the [Standard Resolution] set for the 5
page.

2. [Outline] Checkbox 6
Check the [Outline] checkbox to select the target layer for
importing an outline.
No outline is imported unless the checkbox is checked. 7
[Raster] Imports outline to a [Raster] layer.
[Vector] Imports outline to a [Vector] layer.
8
3. [Shade] Checkbox
Check the [Shade] checkbox to select the shade type.
No shade is applied unless the checkbox is checked. 9
[Raster Gray] is used to extract a smooth shade.
[Raster Gradation] is used to extract the shade with gradual posterization.
[Tone Gradation] is used to extract the tone with posterization to multiple [Tone] layers. 10
4. Attribute
Select between [Finish] and [Sketch].
[Sketch] cannot be selected from the [Attribute] checkbox when you select [Tone Gradation] in the [Shade]
11
checkbox.
12

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Posterization Settings
Select the [3DLT] tab from the [Layer Properties] window, and then the [Rendering] tab to specify the
[Posterization] setting.

1. Illuminant Direction
Set the [Illuminant Direction] by dragging the sphere.

2. Number of Tone Lines/Density


[Number of Tone Lines/Density] is used to display the [Posterize
Settings]. Density can be reset by entering a value.
You can change [Number of Lines] and [Density] by clicking the
numeric value columns and by entering a value.
The number of tone lines can be selected from the list by clicking
the [Number of Lines] column, or set with the slider by clicking
on the [Density] column.
Specify the area to apply the density by dragging r on [Posterize
Settings].The more white areas there are, the lighter the impression will be, and the more dark areas there are, the
darker the impression will be.

3. Posterize Settings
Click on the slider to display r.The clicking position determines the [Density].
Click on the right edge to darken the density, and on the left edge to make the density lighter. Density is displayed
on [Number of Tone Lines/Density].
Click repeatedly to display the necessary numbers of r.
A maximum of 10 r symbols can be set.
To delete the r symbol, drag it outside the slider.

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2
Outline Settings.
3
Select the [3DLT] tab from the [Layer Properties] window, and then the [Rendering] tab to adjust [Outline] settings.

1. [Line Width] 4
Enter a value or move the slider to set the [Line Width] - from 0 to
20.
5
2. [Outside Panel Frame Emphasis]
Enter a value or move the slider to set the [Outside Panel Frame
Emphasis] - from 0 to 100. 6
3. [Detection Precision]
Enter the value or move the slider to set [Detection Precision] - from 0 to 100.
7
4. [Apply Depth Settings] Checkbox 8
Check the [Apply Depth Settings] checkbox to apply the depth setting to the outline, and click [Depth Setting] to
specify the detailed settings.
Depth setting is disabled unless the checkbox is checked.
9
5. Depth Setting
The depth setting is adjusted by operating the [Line Width 10
Graph]. The larger the difference between the upper and lower
limits of [Ahead] and [Depth], the more emphasis will be given to
the line's depth. Click on the graph to add points so that the line
becomes more delicate.
11
Check the [Apply only the outside panel frame line] checkbox to
apply the effect to only the outmost line.
Click [OK] when settings are completed.
12

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Output and 3D Group Layer Settings


Select the [3DLT] tab from the [Layer Properties] window, and then the [Rendering] tab to adjust the [Output and
3D Group Layer] settings.

Output
1. [Grid Output]
Check the [Grid Output] checkbox to export grids.
Grids are not exported unless the checkbox is checked.

2. [Resolution]
The grid resolution is selected from the pull-down menu.
This option is disabled when the [Grid Output] checkbox is not checked.
Maximum resolution is the [Standard Resolution] set for the [Page].

3. [Smooth]
Check the [Smooth] checkbox to automatically give a polygon with rough edges a smooth curved line.
Enter a value or move the slider - from 1 and 10 for the [Smooth]. The greater the value, the longer the curved line
will be converted to.
No "Smooth" is applied unless the checkbox is checked.

3D Group Layer setting


1. [Preview Resolution]
Select the resolution of the surface of the [3D Group] layer from
the pull-down menu.
Maximum resolution is the [Standard Resolution] set for the
page. (The actual data resolution is based on that of the [Target
Layer for Import].)

2. [Expression Mode]
Select the [Expression Mode] of the surface of the [3D Group] layer from one of [Black and White (2bit)], [Gray
(16bit)], or [Color (32bit)].

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Manga Studio ShadeExporter Plugin (EX)
3
The Manga Studio ShadeExporter Plugin, available with Manga Studio EX 3.0, makes it possible to import 3D
Shade files for use with Manga Studio EXs 3DLT function. The plugin must first be installed to the Shade Plugins
folder within the Shade program directory. Note that Shade native files cannot be imported directly in Manga Studio 4
EX; the Manga Studio ShadeExporter Plugin must be used from within Shade to convert the data into a file format
that Manga Studio can read (namely *.STC).
5
Supported Versions of Shade: 6
Shade 8 standard for Windows / Mac OS X
Shade 8 professional for Windows / Mac OS X 7
Shade 7 designer LE for Windows / Mac OS X
Shade 7 standard for Windows / Mac OS X
Shade 7 professional for Windows / Mac OS X 8

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Installing the Manga Studio ShadeExporter Plugin (EX)


The Manga Studio ShadeExporter Plugin is available only with Manga Studio EX, since importing 3D Shade files

requires the 3DLT Rendering function available only in Manga Studio EX.

1. Installing the Manga Studio ShadeExporter Plugin


Note: Be sure that Shade is not running while installing the Shade plugin. If it is running, exit out now.

Windows
Insert the Manga Studio 3.0 EX CD into the CD-ROM drive. On the launch screen, click [Install Shade Plug-In] and
follow the installation instructions to locate the Shade application folder.
If there is a problem with the installer, open the root folder of Manga Studio 3.0 EX CD1 and navigate to the
plugins folder inside the MSSEPlugin folder. Copy cs_exporter.dll to the plugins folder inside the Shade
application folder.

Mac OS X
Mount the Manga Studio 3.0 EX CD2 or second disk image and navigate to the plugins folder inside the
MSSEPlugin folder. Copy cs_exporter.shdplugin to the plugins folder inside the Shade application folder.

2. Exporting from Shade


Run Shade, and choose [Manga Studio] from the [Export] submenu of the [File] menu. If [Manga Studio] is not
listed on the [Export] menu, Manga Studio ShadeExporter Plugin is not properly installed. Check the plugins
folderof the Shade program folder to verify that the plugin file cs_exporter.dll (Windows) or
cs_exporter.shdplugin is located there.

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3D Human Models 1

2
Basics of 3D Human Models
3
The Manga Studio EX 3.0 3DLT rendering function supports the parent-child relationship of 3D objects. This allows
deletions and rotations of parts of 3D objects.
4
1. You can Delete or Rotate Parts 2. Center of Human Models for Sample
Each part of 3D Human Drawing is the Waist
Models for Sample The 3D Human Models for Sample Drawing consists of
5
Drawing retains the 20 or more parts centered on the waist. It is easier to
[Parent-child relationship], rotate beginning with the parent part then moving on to
and their names and child parts. 6
relations are displayed in
a list. Rotate each part to
change the pose. You can 7
specify a complex pose
and import it to a page to
use as a sketch. 8

10

11

3. Combine with 3D Objects 12


Other 3D objects can be
imported to position with
3D Human Models for 13
Sample Drawing. The
combination of 3D object
and 3D Human model 14
helps recognize the
stereoscopic relation that
is hard to see on a 2D 15
plane.

16

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Chapter 10 3DLT Rendering

Changing Poses
The 3D Human Models for Sample Drawing consists of 20 or more parts centered on the waist which can be freely
posed just as any 3D objects can.

1. Part Configuration of 3D Human Models


Each part of the 3D Human Models retains the parent-
child relationship, and their names and relation are
displayed in the "Model" list. The [left_leg 1 (left thigh)],
[right_leg 1 (right thigh)], and [Stomach] are the child
parts that directly join to the [waist]. Moving or rotating
the parent part (the waist) moves or rotates the child
part simultaneously (left and right thighs). In turn,
rotating the [left_leg 1 (left thigh)] rotates its child parts,
which are [left_leg 2 (left second thigh)] and [left_leg 3
(left ankle)] simultaneously.
It is easier to begin rotating with the parent part and
then moving on to child parts.

2. Moving a Joint by Selecting the Part


Select the part you want to modify from the [Model] list.
You can also select the part you want to modify from
the [Preview] window.
The selected part rotates at the joint, around each
guide bar. Enter a value or move the slider to rotate.

Tip
Select [Move] to remove a part. For example if you
only need the [right arm] for your sketch or design,
you can remove unnecessary parts, leaving only the
right arm.

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2
Motion Files
3
The 3D Human Models are provided with both regular still-motion files and [Motion Files] (LWS) that contain multiple
key-frames. You can use the [3DLT Rendering Function] to import a motion file and cut out a single pose from the file.
4
1. Pose Selection
Click the [Open] button and select a [Motion] file. Adjust 5
the slider under [Preview] to select a frame which is
close to the desired pose from a series of frames in the
motion. The [Motion Settings] model is a collection of 6
still pose files. Click [OK] to import the frame to the
[Page].

2. Import Motion Files


7
Work with an imported [Motion Settings Model] pose file
just as you would with a normal [3D Human Models]
file.
8
3. Supported Formats 9
You can import 3D files created by 3D graphic software
other than Manga Studio. Supported 3D motion files
are: LWS (Version 3: LightWave6.0-7.0)
10

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Chapter 11
Importing Illustrations
Chapter 11 Importing Illustrations

Importing Hand Drawn Illustrations


Scanner Import Basics
With Manga Studio, you can import illustrations and comics drawn on paper using a scanner. Import pen and paper
sketches for penwork or to apply tones to a page after penwork.
1. Import
From the [File] menu, select [Import] - [TWAIN...].
The [New Page] dialog is displayed if the [Page]
window is not already open. You can set page options
and create a new page.

2. Scan
The scanner's software program is executed, and the
image is directly imported.
Refer to your scanner's User Manual for details on your
scanner software program.

3. Select an Import Method


When the [Select Process] dialog opens, select
[Normal].
See Chapter 9 - 2DLT Rendering for details on
importing using [2DLT].

4. Setting and Terminating Import


Specify the layer type and the Bitmap method from the
[Set Layer] tab in the [Import Image] dialog. Enter
values for [Size] and [Position] on the [Move
&Transform] tab or adjust those settings with the slider.
To apply a filter, specify filter settings with the [Filter]
tab. When all your settings are complete, click [OK].
Manga Studio creates a [New Layer] containing the
imported image, available on the [Layers] palette.

Tip
Manga Studio is compatible with TWAIN32 flat bed
scanners.
Make sure to install the TWAIN driver when you use
your scanner for the first time.
To switch on the scanner connection, select [Select
TWAIN Device] from the [File] menu and select the
currently connected scanner. Note that it is not
possible to import using scanners that are not
TWAIN32 compatible.

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Import Images [Layer Settings]
3
You can configure the layer for TWAIN imports or for importing digital images created with other applications.

(1) [Layer Name] 4


Enter a name for the new layer.

(2) [Layer Type]


5
Select from [Raster] layer or [Sketch] layer.
Note that the following options are unavailable if you
select the [Sketch] layer.
6
(3) [Resolution] 7
Set the resolution for the imported image.
Maximum resolution is the [Standard Resolution] of the
current page.
8
(4) [Expression Mode]
Select from [Black (1bit)], [Black and White (2bit)], or
[Gray (8bit)].
9
(5) [Output Attribute] 10
Select either [Sketch] or [Finish].

(6) [Bitmap Technique] 11


Select from [Threshold], [Dither], or [Diffusion].
The default [Threshold] is 127.

(7) [Paste White Transparent] Checkbox


12
You can make the white part of the selected image
transparent and paste it onto your illustration. 13
Tip 14
Selecting [Threshold] from the Bitmap technique
pull-down menu will create a black and white
image based on the specified [Threshold] value.
15
Selecting [Dither] from the Bitmap technique pull-
down menu will create a black and white image
with a dithered effect. 16
Selecting [Diffusion] from the Bitmap technique
pull-down menu will create a black and white
image with a diffuse light effect. 17

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Chapter 11 Importing Illustrations

Import Images [Move & Transform]


Click the [Move & Transform] tab to modify the size,
scale, or angle of the imported photo image.
Click [Auto Adjust] to import the image at maximum
allowable width in the specified location on the page.
Click [OK] to finish the import.

Tip
Refer to Chapter 8 - Editing Images for details on
moving and transforming images.

Import Images [Filters]


Click the [Filter] tab to apply a filter to the imported
photo image when executing TWAIN processing or
importing images.
Up to four filters can be applied simultaneously. Click
[OK] to finish.

Tip
See Chapter 8 - Editing Images for details on filters.

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Consecutive Scanning (EX)
3
With Manga Studio, you can continuously import illustrations and multi-page comics drawn on a paper using a
scanner.
4
1. Import 2. Consecutive Scanning Settings
From the [File] menu, select [Import] - [Consecutive Specify these settings
Scanning]. when the [Consecutive 5
The [New Page] dialog is displayed if the [Page] Scanning] dialog is open.
window is not already open. You can set page options [Page]
and create a new page. This determines the page 6
assignment of imported
images.
Select the page layout from 7
[All Pages], [Right Page], or [Left Page] from the pull-
down menu on the right.
[Open One Page and Set] Checkbox 8
While importing the first image, open the [Import Image]
palette to specify settings for the [Layer Settings],
[Move & Transform], and [Filter]. 9
Repeat the settings for subsequent pages.
[Import Method after Scan]
Select from [Import Normally] or [2DLT]. 10
See Chapter 9 - 2DLT Rendering when importing with
2DLT.
11
3. Consecutive Scanning 4. Import Completion
The scanner's software program is executed, and the Close the scanning software program when the image
image is directly imported. import is complete. 12
Refer to your scanner's User Manual for details on your The imported comic is displayed in the [Story] window.
scanner software program.
When you scan continuously, only use scanning 13
software designed for your scanner.

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Importing Digital Images


Importing an Image File
In Manga Studio, you are able to import a saved illustration file such as an image file. You can import sketches for
penwork, or apply the finishing process to a page after penwork.

1. Import 2. Selecting Images


From the [File] menu, select [Import] - [Image File...]. Select an image from the [Open File] dialog.
The [Open File] dialog box appears. Image file types compatible with Manga Studio are:
Windows BMP, JPEG, and PSD.

* With Manga Studio EX, you can also import PNG/Targa files.

3. Import Settings and Import


Completion
Specify the layer type and the bitmap
technique from the [Layer Settings] tab
on the [Import Images] dialog. Enter
values for [Size] and [Position] on the
[Move &Transform] tab or adjust those
settings with the slider. To apply a filter,
specify filter settings with the [Filter] tab.
When all your settings are complete,
click [OK].
Manga Studio creates a [New Layer]
containing the imported image,
available on the [Layers] palette.

Tip
Select [Photoshop File...] file from [Import] in the
[File] menu to import a PSD file.

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Importing Photoshop Layer Files
You can import layer files created with Adobe Photoshop. 3
You can work more effectively by merging layers, and specifying details such as resolution, density and the name
for each layer.
When you import a Photoshop file into Manga Studio, it is recommended to specify the same image resolution as
the original file. 4
For instance, if you import a Photoshop file with a resolution of 300dpi and specify a page resolution of 1200dpi
with Manga Studio, the image will be enlarged by 400 % when imported. If you import a Photoshop file with a
resolution of 1200dpi while specifying a page resolution of 600dpi with Manga Studio, the image will be reduced by
50% when imported.
5
Note that the file may not be imported correctly depending on the data format of the Photoshop file.
1. Opening Photoshop File 2. Selecting Photoshop File
Open a [Page] window, and When the [Open] dialog box is displayed, select a 6
from the [File] menu, select Photoshop file, and click the [Open] button.
[Import] - [Photoshop File...].
7

10
3. Importing Settings
Select a layer from the [Layer List] when the [Open Photoshop
File] dialog is displayed, and set the following parameters.
[Layer List]
11
All the layers in the Photoshop file are displayed.
Select the layer to import, and specify the layer type and
resolution of the destination layer.
[Integrate and Import Layers] Checkbox
12
The selected layers are imported as a single, merged layer.
You can move to the [Import Images] dialog box and adjust the [Bitmap technique]
Available only if [Gray (8 bit)] is selected as the [Expression
position of the image if you select this checkbox.
Options other than the [Paste White Transparent] checkbox are Mode] 13
disabled. You can select from [Does not Subtract Colors], [Threshold],
[Layer Type] [Dither] and [Convert to Tone].
The default [Threshold] is 127.
Select from [Raster Layer] or [Sketch Layer]
Note that the options described after [Output Attribute] will be [Bitmap Threshold]
Available if [Black (1 bit)] or [Black (2 bit)] is selected as the
14
unavailable if you select [Sketch Layer].
[Resolution] [Expression Mode].
Set the resolution for the imported image. The default [Threshold] is 127.
Maximum resolution is the [Standard Resolution] of the current [Share the Parameter]
Specify the same settings in [Layer Type/ Resolution/ Density]
15
page.
[Expression Mode] for all imported layers.
Select from [Black (1bit)], [Black and White (2bit)], or [Gray [White Transparent Paste] Checkbox
(8bit)].
Select from [Black (2bit)], [Gray (8bit)], or [Color (32bit)] if
Paste the white part of the image as a transparent part.
4. Import Completion
16
[Sketch Layer] is selected in [Layer Type]. Click [OK]. Manga Studio will create a [New Layer]
[Output Attribute]
containing the imported image, available on the
Select from [Sketch] or [Finish].
[Layers] palette. 17

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Import Sketches
Import Sketches
You can create a sketch to use as a guide based on photos or color illustrations imported with a scanner (TWAIN
Device).

1. Import 2. Scan
Open the [Page] window, and from the [File] menu, The scanner's software program is executed, and the
select [Image] - [TWAIN...] or [Image File...] image is directly imported.
Refer to your scanner's User Manual for details on your
scanner software program.

3. Select an Import Method


When the [Select Process] dialog opens, select
[Normal].

4. Import Settings and Import


Completion
Select [Sketch Layer] from the [Layer Settings] tab on
the [Import Images] dialog. Enter values for [Size] and
[Position] on the [Move &Transform] tab or adjust those
Tip
settings using the slider. To apply a filter, specify filter To import an image file, select [Sketch Layer] from
settings with the [Filter] tab. When all your settings are [Layer Type] on the [New Layer] dialog following the
complete, click [OK]. same steps you would with a normal import.
Manga Studio creates a [Sketch] layer containing the You can import multiple sketch layers.
imported image, available on the [Layers] palette.

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Import Manga Studio Files 1

2
Import Page Files
3
Import page file images created and saved with Manga Studio, page-by-page.

1. Import 4
Open the [Story] window, and from the [File] menu,
select [Import] - [Page File...].
5

10

11
2. Select Page Files 3. Import Completion
Select a Manga Studio [Page] file from the [Open File] Pages are added to the [Story] window.
dialog. 12

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Chapter
Word Balloons
12
Chapter 12 Word Balloons

Adding & Editing Text


Adding Text
You can add words spoken by characters or lines of narration to your illustrations using Manga Studio's [Text] tool.

1. Select the [Text] Tool


Select the [Text] tool from the [Tools] palette and click
the location on the illustration where you would like the
text to appear. When you do so, the [Text] tab appears
on the [Layer Properties] palette.
2. Inputting Text
Enter text in the white text box at the bottom of the
palette. To specify the font, size, style, line spacing and
other settings, highlight the text and then apply the
desired settings. As you type you can view the text in
the [Page] window.
Click [OK] to add your text to the [Text] layer.

3. Showing the Text Layer Area 4. Moving the Text Layer.


Select [Show Text Layer Area] Select the [Text] tool or the
from the [View] menu to display [Move Layer] tool from the
the area of the [Text Layer]. [Tools] palette and drag the
[Text Layer] to the position
you would like it to appear.

Tip
You can also change the text location by dragging
the [Text Layer] while inputting text into the text
box.

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Editing Text
3
You can edit text or change the settings of previously added text.

1. Select a Text Layer 4


Double-click the desired [Text Layer] from the list on the
[Layers] palette.
5

7
2. Edit the Text
The [Layer Properties] palette opens with the text box
8
in which you can edit your text.

10

11

12

13
Tip
14
If the [Layer Properties] dialog hides the area
designated for text, move the cursor to the [Page]
window, and change it to the [Hand] tool. You can 15
reveal the hidden area by dragging the display.

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Rasterizing Text
If the story file is opened on a different computer than the one used to create the story, the text font may be
changed. To avoid this problem, convert the font to an image.

1. Select the Text Layer


Select the [Text Layer] to convert into an image from
the [Layers] palette.

2. Changing Text to an Image


Select [Change Layer Type] from the [Layer] menu and
then select [Raster Layer] for the [Layer Type] in the
dialog. Click [OK] to convert the text to an image.
Once text has been converted into an image, it cannot
be edited normally. If you think you may need to retype
or edit your text later, check the [Leave Original Layer]
checkbox to save the layer before converting. We
recommend you hide and save the layer before the
conversion.

3. Processing Converted Characters


Characters converted into images can be processed in

Tip
the same way normal images and illustrations are
processed.

Text is not "written" on the [Text] layer; the layer only


holds information such as "this letter should be put
here." Therefore, the text font will be changed when
your data is opened on a PC at a print shop, for
example, with font settings different from those on
your PC. To avoid this problem, convert the text
information into an image.
Note that you cannot retype the text once it has
been changed into an image.

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Text Settings
3
When you click in the Page window with the Text tool to add text, a tab labeled [Text] is added to the [Layer
Properties] palette.
4
[Text Box]
Enter the text and words spoken by characters here.

[Font] 5
You can select fonts by clicking the pull-down menu.

[Size]
The size in points. Select from 3 to 72 or enter a value. 6

8
[Line Spacing] 9
Sets the spacing between lines in points. Click the small p to
select from 0 to 99 or enter a value.

[Letter Spacing] 10
Sets the spacing between characters in points. Click the small p
to select from + - 99 or enter a value. [Text/BG Color]

[Bold], [Italics], [Underline], [Strikethrough], [Outline


You can select the font color (drawing color) and the
background color.
11
(Small)], and [Outline (Large)] [Black/Transparent]
Creates black characters on a transparent background. This is
Check the appropriate checkbox to apply an effect.
the normal setting for writing letters.
[White/Transparent]
12
[White Outline] Creates white characters on a transparent background. Use
Adds a white outline to the letter. Click the small p to select from this to enter outline letters on a black background.
0.1 to 10.0 mm or enter a value. [Transparent/Black]
Creates transparent characters on a black background. You
13
[Preview] can apply patterns to transparent characters with tones placed
Previews the effect of the white outline. on a layer beneath the [Text] layer.

[Vertical Text]
[Transparent/White]
Creates transparent characters on a white background. You
14
Check this checkbox to write the text vertically. Text is written can apply patterns to transparent characters with tones placed
horizontally if this checkbox is unchecked. on a layer beneath the [Text] layer.

[Align]
15
[Horizontal-in-Vertical]
Check this checkbox to create horizontal text within a vertical You can specify the alignment for each line of text.
Align Top
text box. This function is useful for numbers with two or more
digits or for emphatic expressions like [!!] or [!?]. Align Center 16
Align End

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Importing Text (EX)


Text files imported into the [Page] window are imported as [Text] layers.

1. Prepare and Save a Text File


Write text, such as words spoken by characters, to be
imported to the page and save as a text file ("*.txt").

2. Import the Text File


From the [File] menu, select [Import] - [Text File]. Select
the text file to import from the list on the [Open] dialog.
Click [OK] to import as a [Text Layer] to the top right of
the page in the [Page] window.

3. Select a Text Layer


Select the [Text Layer] to move from the [Layers]
palette.

4. Move the Text Layer


Select the [Move Layer] tool from the [Tools] palette
and move the [Text Layer] to the top left of the page.
Then place the text in the desired location. Repeat to
position all the [Text Layers].

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Exporting Text (EX)
3
You can export [Text] layers in the [Page] window as text files ("*.txt").

1. Select a Page 4
Select the page to export from the [Story] window and
open the [Page] window.
5

6
2. Export the Text
On the [File] menu, select [Export] - [Text File]. Choose
a save location on the [Save As] dialog.
7

10

11
3. A New Text File is Created
Click [OK] to export the [Text Layers] in the [Page] 12
window as text files.
The text in the lower-most text layer becomes the first
row and the text in the upper-most layer becomes the 13
last row.

14

15

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Chapter 12 Word Balloons

Word Balloons (EX)


Word balloons, or speech bubbles (however you may call them), add life to your comic and make it easier to read.
Manga Studio EX makes it especially easy to add word balloons by providing several templates and offering easy
manipulation of the bubbles size and style. When you add text in EX, a word balloon layer is created automatically,
enabling you to edit the shape of the word balloon as graphic data while the text is retained as text data.

Word Balloon Layers


You can create two types of [Text Box] layers that
consist of a text box frame as shown below.
[Ruler] Layer
Because this layer is vector-based, you can create a
tail, customize the thickness and color of the word
balloon, and fill. However, the word balloon must be
fully enclosed, and cannot be filled with a tone.
Image Layer ([Raster] or [Tone])
Because this layer is raster-based, you cannot create a
tail, customize the thickness and color of the text box
frame, or fill inside the box. However, you can create a
text box with an open frame, or fill the box using a tone.
Text Layers
You can edit the text in the same way you would edit
text on a normal [Text] layer.

Grouping and Ungrouping


You can group [Word Balloon] layers without the inside
text by clicking the [Text] tab on the [Layer Properties]
palette.
Select [Ungroup] from the [Layer] menu to convert the
word balloon back to a [Raster] layer.

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Saving on the [Materials] palette
The [Word Balloons] layer is saved in the following 3
location on the [Materials] palette:
[Local] - [Default] - [Word Balloons] for [Word Balloon
Material] created by Manga Studio and [Local] - [User] -
[Word Balloons] for [Word Balloon Material] created by
4
the user.

5
Saving Word Balloons (EX)
6
You can save the graphic data drawn on the [Ruler] layer to use on the [Word Balloon] layer as [Word Balloon
Material]. You can work more efficiently and save time by saving frequently-used word balloon styles.
7
Creating Word Balloon Images
You can create an image to save as a word balloon in
the following layer types: 8
[Ruler] layer
[Raster] or [Tone] Image layers

Saving the Word Balloon


9
Select the image to save as a word balloon with the
[Object Selector] tool to save as a [Ruler] layer, or with
the [Select Area] tool to save as an [Image] layer.
10
Select [Save Pattern As Word Balloon] from the [Edit]
menu to display the [Save Word Balloon] dialog box.
11

12
Text Display Area Settings
Select [Fit Text] in the [Save Word Balloon] dialog box
described later to specify the area in which the text will
13
be displayed.
14

Saving to the Materials Palette 15


Click [OK] to save the word balloon to the [Word
Balloons] folder on the [Materials] palette.
16

17

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Chapter 12 Word Balloons

Using Word Balloons


Select the word balloon you wish to use from the [Word
Balloon Materials] folder on the [Materials] palette and
drag and drop it to the [Page] window. You can move
the word balloon with the [Move Layer] tool or the [Text]
tool.

Editing Word Balloons (EX)


You can enter text while viewing the words on the page and add a tail to the word balloons.

1. Inputting Text in a Word Balloon


Double-click a [Word Balloon] layer on the [Layers] palette to display
the [Word Balloon] tab on the [Layer Properties] palette. Select the
[Text] tab to edit the text.

2. Editing the Shape of the Word Balloon


The [Word Balloon] tab on the [Layer Properties] palette is available
when you input text. You can also select a word balloon template to
use from the [Select Word Balloon] pull-down menu.
You can also choose to check or uncheck the [Fit Text] and [Keep
Aspect Ratio] checkboxes.

You can add a tail and specify the width and


color of the word balloon only if it is created

Tip from a ruler layer.


You can also change the text location by
dragging the [Text] layer while editing the
word balloon.

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3. Adding a Tail
If you click [Add Tail] in the [Word Balloon] palette, a small square 3
will appear in the middle of the word balloon. Click this square and
drag it toward the speaking character to create a tail.

You can set the width of the base of the tail with the [Tail Width]
4
value.

4. Word Balloon.
5
You can set the outline width and color of word balloons saved from
a ruler.
[Line Width] Sets the width of the word balloon outline.
6
[Line Color] Sets the color of the word balloon outline.
[Fill Word Balloon] Enables the [Fill Color] option.
[Fill Color] Fills the word balloon with the specified color. 7

8
Ungrouping Text and Word Balloons (EX)
9
Text Layers are basically [Word Balloon] layers that have been grouped together and hold all the word balloon
attributes. It is possible to ungroup these layers to create separate text and raster word balloon layers.

Before Ungrouping After Ungrouping


10

11

12

13

14

15
Select the [Word Balloon] layer to ungroup from the [Layers] palette and select [Ungroup] from the [Layer] menu to
ungroup the layer. A pop-up dialog asks if you wish to continue with the ungrouping. 16
Note that the word balloon information on the [Word Balloon] material palette will be lost and it will be changed to a
[Raster] layer if ungrouping is executed.
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Chapter
Using Materials
13
Chapter 13 Using Materials

The Materials Palette (EX)


On the [Materials] palette, you can save the art assets you have created with Manga Studio - backgrounds,
drawings, panels, etc - and you can re-use them later.

Saving Materials on the Materials Palette


When you open the [Materials] palette you will see two folders named [Default] and [User]. The [Default] folder
includes all the sample materials included with Manga Studio EX. The [User] folder is for storing artwork you have
created and saved as a material.
1. Open the Materials Palette
Select the [Materials] palette from the [Window]
menu. Also select the [Layers] palette from the
[Window] menu. You should now have both
[Materials] and the [Layers] palettes in Manga
Studios viewing area.

2. Create a New Folder


Click the [User] folder on the [Materials] palette, and click the [New Folder] button
to create a custom folder for saving new materials. Enter a name for the folder in
the dialog and click [OK].

3. Saving Artwork as Materials


Select the layer with the artwork you wish to save from
the [Layers] palette, and choose [Save as Material]
from the [File] menu.
You can also save a layer as a material by dragging it
from the [Layers] palette to the [Materials] palette.
Multiple layers can be selected simultaneously.
[Panel] layers are saved while saving information for

Tip
that layer.
You cannot save the following layers as materials:

[Basic Frame] layer You can also save artwork created with other
[Guide] layer applications. The application you used to create the
[Grid] layer original data will start when you double-click the
[Sketch] layer material icon..

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Using Materials on the [Materials] Palette
Artwork saved to the [Materials] palette can be used anytime in the illustration process. 3

6
Using Materials
All materials such as layers, names, and materials for panels registered on the
7
[Materials] palette can be embedded as new layers by dragging them to the [Page]
window.
8

Using Page Materials 9


Tip
By dragging page materials to the [Story] window, you
can embed them in any page order.
10
When you drag and drop an importable image file
to the [Page] window, the appropriate import
operation will start automatically. 11
Files not supported by Manga Studio can still be
saved to the [Materials] palette. Double-clicking
these files in the [Materials] palette will open the 12
appropriate application.

13

14

15

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Chapter 14
Tool Customization (EX)
Chapter 14 Tool Customization (EX)

Customizing the Tools Palette


The Custom Tools Palette
You can use the [Custom Tools] palette to save menu commands and select them for later use, just as you would
with tools from the [Tools] palette.

1. Open [Custom Tools] 2. Select a Setting Configuration


Select [Custom Tools] from the [Window] menu to open Select one of the previously saved
the [Custom Tools] palette. setting configurations from the pull-
down menu at the top of the [Custom
Tools] palette.
You can save multiple setting
configurations for various purposes.

3. Using Previously Saved Commands


The menu command buttons and
[Tool] buttons previously saved
under that custom configuration
become available, allowing you to
select and use them just like you
would with tools from the regular
[Tools] palette or menu bar.

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Saving Menu Commands & Tools
3
You can save multiple palette settings on the [Custom Tools] palette.

4
1. Open the [Custom Tools] Palette
Select [Custom Tools] from the [Window] menu to open the
[Custom Tools] palette. 5
2. Open the Custom Settings Dialog
Click the [Menu] button on the [Custom Tools] palette, and 6
then select [Custom Settings]. To create a new
configuration for the [Tools] palette, click [New Set...] on
the right side of the dialog under the [Set Name] group. 7

8
3. Enter a Name for the New Settings
Enter a name for the new settings. You can edit the name afterward by clicking the
[Rename Set] button in the [Custom Settings] dialog. 9

4. Customizing the Commands / Tools List 10


Select the sheet that includes the items to save by switching within the [Menu/
Tool] tabs. Select the category that includes the desired item from the
[Category] list, and specify the items from the [Command] or [Tool] list. 11
Then, click the [Add] button in the [Menu/Tool] column to add the specified
commands and tools to the custom [Tools] palette configuration.
[Add] Add the selected item. 12
[Separator] Add a separator bar.
[Delete] Delete the selected item.
13

5. Save Complete 14
Tip
Click [OK] to save the desired items
on the [Custom Tools] palette.
15
You can save [Drawing Color] (Black/White/Trans)
and [Tone] on the [Custom Tools] palette.
Any tools and functions you save to the [Custom 16
Tools] palette are available from the [Custom Tools]
palette, without opening the [Tools] palette.
17

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Shortcuts (EX)
Customizing Shortcuts
You can change the current assignment of shortcuts, or create new assignments for menu commands, tools, or
other functions when these shortcuts are not currently used.

1. Open the Shorcut Settings Dialog


Select [Shortcut Settings] on the [File] menu to open the [Shortcut Settings]
dialog.

2. Shortcut Settings
Select either the [Menu], [Tools], or [Other] tab, and select a menu or command
to change an assignment. If you select [Menu], specify the item to save from the
[Commands] list.
Then, change the shortcut assignment for the specified item. Enter the
keyboard key to assign the function to in [New Assignment] and click [Assign] to
confirm.
[Current Assignment] Displays the current shortcut assignment.
[New Assignment] You can enter new shortcuts here.
[Assign] Assigns new shortcuts.
[Clear] Clears incorrect inputs.
[Reset All] Resets all the shortcuts to default settings.

3. Save
Click [OK] to save the shortcut settings.

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Actions (EX) 1

2
What is an "Action"?
3
An "Action" is a recording of a function, or a series of functions, to allow you to repeat the process more efficiently.
By recording the series of steps you frequently use as an action, you can execute the same process simply and
quickly by clicking the [Playback] button. Manga Studio's action function is ideal for automating complex processes 4
that require multiple steps to complete.

10

11

12

13

14

Tip 15
Actions are available in Manga Studio EX 3.0 only.
16

17

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Creating New Actions


The saved [Actions Set] is opened when you open the [Actions] palette, and the actions are displayed below it.
Save actions first to record a work process or series of steps.

1. Select an Action Set [Action Set] button


Click the [Action Set] button to select an [Action Set] to
customize. If you have not previously created a new
action set, there may be only one action set available,
labeled [default]. See Creating Action Sets below.

2. Create a New Action


Click the [New Action] button on the [Actions] palette or
select [New Action...] from the menu button.

3. Enter a Name
Enter a name when the [New Action] dialog is
displayed.

4. The Action is Added


The action is added to the [Actions] palette.
To record a series of commands to your newly created
action, click the [Record] button on the [Actions] palette
or select [Record Action] from the menu button.
See "Recording an Action" below for details.

Tip
To change an action's name, select the action from
the list and choose [Rename Action...] from the
[Actions] palette menu.

Added Action

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Recording Actions
3
After an action has been added to the [Actions] palette you can record one command or a series of commands to
that action. After recording commands to an action, those commands are saved
4
1. Select an Action
Select the action just created from the [Actions] palette.
5
2. Start Recording
Click the [Record] button on the [Actions] palette or
select [Record Action] from the menu. 6
3. Perform the Commands to be
Recorded 7
Execute the desired commands or operations you want
to record.
8
4. Stop Recording
Click the [Stop] button on the [Actions] palette or select
[Stop Action] from the menu.
9

10

Tip 11
To add commands to previously recorded actions,
click the triangular button to the left of the action 12
to open it. Select the command just before the
command you wish to re-record and click the
[Record] button on the [Actions] palette. 13
To insert menu commands in the middle of
recorded actions, click the triangular button to the
left of the action to open it. Select the command
just before the command you wish to re-record
14
and then select [Insert Menu]. With the [Insert
5. Recording
Finished
Menu] dialog open, select the desired menu from
the menu bar, and click [OK].
15
The operations you
executed are recorded to
the action. 16

17

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Deleting Actions
You can delete saved actions from the list on the [Actions] palette.

1. Select an Action Set


Click the [Action Set] button to select the action set you
wish to modify.

2. Select an Action
Select an action to delete from the [Actions] palette.

3. Delete
Click the [Delete] button on the [Actions] palette or
select [Delete Action] from the menu.

4. Confirm the Deletion


A confirmation dialog opens. Click [OK] to confirm
deletion of the selected item.

5. Complete
The selected actions
are deleted from the
[Actions] palette.

Tip
You can delete a portion of a saved action. See
"About the Commands" in this chapter for details.

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Action Playback
3
You can playback saved actions to perform complex, multi-step operations with just a few clicks.

1. Select an Action Set 4


Click the [Action Set] button to select an action set with
the action you wish to play.
5
2. Select an Action
Select an action to play.
6
3. Play
Click the
[Playback]
7
button on the
[Actions] palette
or select 8
[Playback
Action] from the
menu. 9
The action is
played back.
10

11

12

13
Tip
Normally, saved actions are played back automatically. By checking the second checkbox to the left of an 14
actions name so that the square icon appears, you can disable automatic playback. The action is played back
automatically if the checkbox is off.
To playback an action without executing particular commands, open the action by clicking the triangular button 15
on the left of the action name and remove the check in the first checkbox on the left of the command. The
command will not be executed if this checkbox is turned off.
If you select [Loop Playback] from the menu before playing back an action, the menu item is checked, and the 16
action is repeatedly played back. Select and uncheck the [Loop Playback] option from the menu.

17

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Chapter 14 Tool Customization (EX)

Creating Action Sets


You can organize and group your saved actions together into one list by creating an Action Set.

1. Create a New Action Set


Select [New Settings...] from the [Actions] palette
menu.

2. Name the Action Set


The [New Settings] dialog opens. Enter a name for the
action set in the [Name] column, select a shortcut key
from the [Shortcut] drop-down menu, and click [OK].

3. The Action Set is Added


The new [Action Set] is added to the [Actions] palette.

Tip
To change the name of a previously created
[Action Set], select the desired action set and
then select [Rename Settings..] from the menu
button.
To delete a previously created action set, select
the action set to delete and then choose [Delete
Settings] from the menu.
To make a duplicate of an action set, select the
action set you wish to copy and choose [Duplicate
Settings...] from the menu button.

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Non-recordable Commands
3
You can record most Manga Studio menu commands in an action. The following menu commands, however, cannot be
recorded in an action.
4
[File] [Import] [Select TWAIN Device]
[File] [Import] [Consecutive Scanning] 5
[File] [Page Setup]
[File] [Print Setup]
[File] [Preferences] 6
[File] [Shortcut Settings]
[File] [Custom Settings]
[File] [Exit] 7
[Edit] [Undo]
[Edit] [Redo]
[Select] [Vector Selection Method] [Cut Selection]
[Select] [Vector Selection Method] [Select Enclosed and Touching Lines]
8
[Select] [Vector Selection Method] [Select Enclosed Lines Only]
[Ruler] [Show Ruler Manipulator]
All the items in the [View], [Window], and [Help] menus.
9
Note that settings for some commands cannot be saved.
10
Tip 11
You can select [Delete Command], [Duplicate
Command], and [Command Settings] from the menu
by clicking the triangular button on the left of the an
12
actions to show all of the steps followed for that
action.
13

14

15

16

17

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Chapter 14 Tool Customization (EX)

Exporting Action Sets


You can export Action Sets to a file for portability.

1. Export
Select an action set and choose [Export Settings...]
from the [Actions] palette menu.

2. Save As
The [Save As...] dialog opens. Enter a file name and
click [Save].

3. Save Complete
A new Action Set file (*.caf) is created in the file location
you chose.

Tip
You can also save action sets to the [Materials]
palette. Select the Action Set you wish to save and
then choose [Save Settings as Material...] from the
the [Actions] palette menu.

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Importing Action Sets
3
You can import action sets you have previously saved in the current Story or those you have created for other
Manga Studio projects.
4
1. Import
Select [Import Settings...] from the menu.
5
2. Open File
An [Open] dialog opens, allowing you to choose an
Action Set file (*.caf) to import. 6

10
3. Import Complete
The Action Set file
you selected is 11
added to the
[Actions] palette.
12

13

14

15

16

17

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Special Commands
Special Commands are action commands that are difficult to assign to menus or access with a mouse or pen
tablet.

1. Choose a Command from the Actions


Palette Menu
Select the desired command from [Special Commands]
in the [Actions] palette menu.

2. Description of Commands
[Select Next Page]
Specifies the next page as the target for an action.
[Edit Top Layer]
Specifies the layer above the current one as the
target for an action.
[Edit Bottom Layer]
Specifies the layer below the current one as the
target for an action.
[Exchange Top Layer]
Leaves the target layer as is, but exchanges it with
the next layer above.
[Exchange Bottom Layer]
Leaves the target layer as is, but exchanges it with
the next layer below.
[Move Selected Layer to the Top]
Moves the selected layer to the top.
[Move Selected Layer to the Bottom]
Moves the selected layer to the bottom.

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Chapter
Undo and Redo
15
Chapter 15 Undo and Redo

Canceling Operations
Undo / Redo
You can undo operations you have performed, or redo operations you have canceled.

Undo
Cancel an operation or action you have just performed.
a. Cancel (Undo) an Action b. Select [Undo] from the [Edit] Menu

The number 3 has been drawn by mistake.

[Edit] Menu

c. Or, Click the [Undo] Icon


You can perform the same operation by pressing
[Ctrl(WIN) / Cmd(MAC)]+[Z] on the keyboard.

[Tool Bar]

The number "3" has been deleted.

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Redo
3
Redo an operation you have canceled.
a. Redo the Action b. Select [Redo] on the [Edit] Menu 4

7
The number "2" has been deleted by mistake.
8

9
[Edit] Menu
10
c. Or, Click the [Redo] Icon
You can perform the same operation by pressing
[Ctrl(WIN) / Cmd(MAC)]+[Y] on the keyboard. 11

12

13
[Tool Bar]

The number "2" has been redrawn. 14

15

16

17

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Chapter 15 Undo and Redo

The History Palette


The [History] palette stores a history of all the actions you perform.

Canceling an Operation
The most recent action is the one shown at the bottom of the list. To cancel or undo an action, choose it from the
list and then click the [Undo] button in the top left corner of the [History] palette. To restore your artwork to a
previous point you can select one of the actions toward the top of the list in the [History] palette. Actions below the
one you selected in the list become gray, and your illustration is restored to a state before those grayed-out actions
were applied. In this fashion you can jump to any point in your illustration process. However, making further
changes will delete the grayed-out actions, so be careful.

[History] Palette The operation has been undone.

The palette includes [Undo] and [Redo] icons. From the menu icon, you can choose [Redo] or [Undo] while viewing
the list of actions.

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Chapter 16
Printing Your Comic
Chapter 16 Printing Your Comic

Printing & Outputing Pages


Printing with a Printer
Print your artwork with the highest quality printer to which you have access. Laser printers usually offer better
results than inkjet printers.

1. Print Setup
Select [Print Setup] from the [File]
menu.
2. Printer Driver Settings (required only for the first printing)
The first time you print
with Manga Studio, or the
first print job modifying
printer drivers, the [Print]
dialog opens.
Select a printer from the
list and click [OK].
Your print job will not
begin until you adjust the
Print Setup (see below).

Selecting a Printer

[File] Menu

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2
3. Print Settings
You can adjust the print settings in the [Print Setup] dialog 3
box.

z [Print Page] (EX) 4


[Left Page] Prints the left page in spread layout.
[Right Page] Prints the right page in spread layout.
[Dual Page] Prints both pages in spread layout. 5
z [Print Size]
[Actual Size] Prints pages in their actual size.
[Actual Pixels] Prints pages so that the pixel ratio of data
6
to printer is 1 to 1, regardless of the resolution.
[Free Size] Specify the desired area to print. (EX)
[Adapt to the Page Format] Changes the effective
7
printing size according to the size of the page.
[Spread] Prints both pages in spread layout. (EX)
[Dual Page] Prints in dual page mode. Manga Studio 8
inserts the required margin. (You cannot print in Dual
Page mode from a page or panel.) (EX)
9
[Print Setup] Dialog

10

11

12

13

14

15

16

17

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Chapter 16 Printing Your Comic

z [Print Area]
[Image within Print Guide] Prints the area inside the
bleed line.
[Entire Page] Prints an entire page.
[Include Bleed] Prints an area including the bleed
margin.
[Selection Only] Prints only the selection specified in
the [Page] window.

z [Color Depth of Printed Image]


[Monochrome] Performs monochrome printing.
[RGB Color] Performs color printing. Free Size (EX)
[Color Setting] Specifies a color for each element. You can move the [Print Area], enclosed in a red frame, by
selecting [Free Size].You can alter the rectangular shape by
dragging on a vertex and move it by dragging on a side.

Color Setting

z [Output Data Settings]


[Output Sketch Image] Outputs layers with the [Sketch] output attribute.
[Output Finished Image] Outputs layers with the [Finish] output attribute.
[Output Sketch] Outputs images imported in the sketch layer.
[Output Text] Outputs text.
[Output Tone] Outputs tones. If you turn this option off, [Raster] layers with reduced color settings will not be printed.

z [Raster Settings] (EX)


Specify settings for a [Raster] layer.
[Conform to the Layer Settings] Changes the reduced color
settings of the [Raster] layer whose [Expression Mode] is set to
gray to the setting of each layer.
[Subtract color with the Settings Below] Specifies and applies the
same reduced color settings to the [Raster] layer with an
[Expression Mode] set to gray.

[Detailed Raster Settings] Dialog

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2
z [Tone Settings]
[Density Settings]
[Black Tone] Decreases the density of black tones to
3
a specified ratio.
[White Tone] Decreases the density of white to a
specified ratio.
4
[Output Settings]
[Conform to the Layer Settings] Outputs each layer
according to its [Expression Method]. 5
[Output All in Gray] Applies "gray" in [Expression
Methods] for all tones and outputs.
[Output All in Tone] Applies "halftone" in [Expression 6
Methods] for all tones and outputs.
[Tone Detailed Settings] Dialog
z [Page Settings] 7
[Output Print Guide]
[Output Pagination]
[Output Basic Frame] 8
[Output Page Number]
[Output Grid]
Select items for output from the [Output Title/ 9
Episode/Author].
z [Special Settings] (EX)
Available if the [Page] window is active while viewing print settings. 10
[Rotate 90 Degrees] Rotates the output by 90 degrees.
[Split and Print] Splits a page into several sections when printing a page larger than the paper used by the
printer. By checking this checkbox, you can display split views of the print area with green borders on a page in
the [Page] window and you can move each of them freely.
11
You can move the split pages by dragging on the green
border. 12
[Special Settings] Available when specifying settings for two
or more pages from the [Story] window.
[Split and Print the Page Format] Provides the most 13
efficient split method for printing a page larger than the
paper currently set in the printer (up to four splits).
14

15
Splitting Pages

16

17

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Chapter 16 Printing Your Comic

z [Print Image Display] Applies the settings to the page displayed in the [Page] window. Information such as
colors, tones, sketch or finish attributes for printing is also applied, helping you spot and correct any potential
printing problems.
[Print] Starts printing.
[OK] Accepts settings.
[Cancel] Cancels settings. Changed settings revert to original settings.
4. Printing from the [File] Menu
Select [Print] from the [File] menu to begin a print job
using the selected printer and driver. Refer to the
manual that came with each printer carefully prior to
printing.

Tip
The information specific to the printer is cleared
when you change the printer or sheet feeder after
specifying print settings. In this case, printing is
stopped after displaying the following message,
"Processing cannot be continued because the page
format size has been changed from the previous
setting. Set the Print Settings again" Specify the
print settings again, and resume printing.

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Exporting Image Files
3
By exporting your comic and illustration data created with Manga Studio in a general-purpose format, you can
process the data with other graphic software. For example, export your manga or comic before adding color in
another graphics application for a color comic. 4
1. Export
Select [Export] from the [File] 5
menu, and then choose a file
export method.
6

10
[File] Menu
11

12
[Export] Menu

2a. Export Image by Pixel Specification 13


[Output Image Size] Specify the size of an image to
export in pixels. Enter an appropriate value based on
the [Original Image Size]. If resizing is not required,
leave the value unchanged.
14

15
[Export Image] Dialog
16

17

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Chapter 16 Printing Your Comic

2b. Export Image by Dimension


Specification
[Output Image Size] Specify the size of an image to
export in [mm], [cm], or [inches]. Enter an appropriate
value based on the [Original Image Size]. If resizing is
not required, leave the value unchanged.

Image Output Common Settings


z [Output Page]
Specifies the page to output for a spread page. If
[Spread] is selected, both pages in the spread are
printed.
z [Output Area]
[Image within Print Guide] Outputs the area inside
the bleed line.
[Entire Page] Outputs an entire page.
[Include Bleed] Outputs the area including the bleed
margin.
[Print Selection] Prints the area inside the selection
box.

z [Output Color Depth]


[Monochrome] Outputs in monochrome.
[RGB Color] Outputs in color.
[Color Setting] Specifies a color of each element. [Export Image] Dialog

Color Settings

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2
z [Output Data Settings]
[Output Sketch Image] Outputs layers with sketch attributes. 3
[Output Finished Image] Outputs layers with finish attributes.
[Output Sketch] Outputs images imported in [Sketch] layers.

[Output Text] Outputs text.


[Output Tone] Outputs tones.
4
z[Raster Settings] (EX)
Specify settings for a [Raster] layer.
5
[Conform to the Layer Settings] Changes the reduced color
settings of the [Raster] layer with an [Expression Mode] set to gray
to the setting of each layer.
6
[Subtract Color with the Settings Below] Specifies and applies the
same reduced color settings to a [Raster] layer with an [Expression
Mode] set to gray.
7
[Raster Detailed Settings] Dialog
z [Tone Settings] (EX) 8
[Density Settings]
[Black Tone] Decreases the density of the black tone
to a specified ratio. 9
[White Tone] Decreases the density of the white color
to a specified ratio.
[Output Settings] 10
[Conform to the Layer Settings] Outputs each layer
according to its [Expression Method].
[Output All in Gray] Applies "gray" in [Expression 11
Methods] for all tones and outputs.
[Output All in Tone] Applies "halftone" in [Expression
Methods] for all tones and outputs. 12
[Tone Detailed Settings] Dialog
z

[Page Settings]
[Output Print Guide]
13
[Output Pagination]

[Output Basic Frame]


[Output Page Number]
14
[Output Grid]
Select items for output from [Output Title/Episode/Author].
z [Photoshop File Export Setting]
15
[Export Merged Layer Only] Exports only merged layers.
[Use Layer Set] Select [Single Layer] or [Up to 5 Layers (Photoshop CS or later)] if you use a layer set.
z [Simple Preview] Applies the settings to a page displayed in the [Page] window. Information such as colors, 16
tones, sketch or finish attributes for printing is also applied, helping you spot and correct any potential printing
problems.
Once you have set all options, click [OK] to output the file. Specify a folder and the type of output file (BMP/JPEG/
17
PNG/Photoshop/Targa) (PNG/Targa available in EX only).

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Chapter 16 Printing Your Comic

Printing Your Comic Professionally


Although you can print your illustrations with an inkjet or (preferably) a laser printer at home, you may decide to
send digital files of your manga or comic created in Manga Studio to a professional print shop. Delivering your files
to the print shop digitally has numerous benefits:

Finer Printing
Printing from digi-
tal files rather than
a hardcopy results
in higher quality
lines and tones.

Efficiency
Digital file delivery
saves time and
reduces stress - you do
not have to paste in
your tones, and you
don't need to worry
about them coming off
during printing.

Notes About Digital Submissions


There are a couple of things to keep in mind when submitting your work digitally to a print shop.

{ Use blank CDs or other storage media for your Story data. Do not mix your Manga Studio data with other files.

{ Make backups of your files, just in case.

{ Follow the print shop's advice regarding file specifications.

Please visit http://www.e-frontier.com/go/mangastudio for more information about publishing your comic or manga.

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Chapter
Preferences
17
Chapter 17 Preferences

Page

z [Display]
[Display Quality] Select [Standard], [High] or
[Maximum] for the [Page] window resolution.
[Show Transparent Area in Checkered Pattern]
Displays transparent areas as a checkered pattern.
[Display Color of Transparent Area] Specifies the
checkered display color of transparent areas.
[Perform Auto Scroll] Scrolls the window to follow the
movement of the cursor when it moves out of the
[Page] window boundaries when making a selection.
[Show All by Double-clicking with the Hand Tool]
Changes the view to "Show All" when the page
window is double-clicked with the [Hand] tool.
[Show Preview after Move & Transform] Displays the
status of objects during editing (including transform [Display Color in the Quick Mask Area] Specifies
and move). display colors of [Quick Mask] areas (EX).
[Change Vector Width after Transformation] Changes
width of the vector layer after any transformation. z [Key Control] Specifies the movement amount of an
[Default Sub Ruler Color] Specifies the initial display object per key press when you use the keyboard to
color of the ruler stored on an image layer. control the [Move Layer] tool.
[Vertical Move] Specifies vertical movement amount.
[Horizontal Move] Specifies horizontal movement
amount.

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Page - Cursor
3

10
z [Cursor Shape] The cursor shape for each tool.
[Tool] Specifies a given tool to use the cursor with 11
from the following tools: [Pen], [Pencil], [Magic
Marker], [Eraser], [Airbrush], or [Pattern Brush].
[Select Cursor] Select a cursor shape from: [Arrow], 12
[Dot], [Cross], [Sniper], or [Brush Size].

13

14

15

Arrow Dot Cross Sniper Brush Size 16

17

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Chapter 17 Preferences

Page - Scale & Angle

z [Display Magnification] Sets the amount of magnification for scaling purposes.

z [Display Angle] Sets the step value of the display angle.

z [Print Size Display] Sets the page view scale based on the measurement scale.

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2
Page - Ruler
3

10
z [Interval] z [Panel Ruler Settings]
Specifies the interval between rulers. This function
operates in conjunction with the [Tool Options] of the
[Panel Ruler Preview Color] Specifies the initial
display color of the [Panel Ruler] layer.
11
[Panel Ruler Cutter] tool. [Opacity to Layer] Specifies the initial opacity setting
[Horizontal Interval] Specifies the horizontal interval.
[Vertical Interval] Specifies the vertical interval.
for the [Panel Ruler] layer.
[Panel Ruler Width] Specifies the width of the [Panel
12
Ruler] layer.
z [Panel Area]
[Margin as Panel Area] Specifies the margin settings z [View]
13
outside a panel frame when a [Panel] layer is created [Show scale on straight line rulers] Displays scale
from a [Panel Ruler] layer. markings on a straight line ruler.
[Show guide lines when snapping parallel / focus line 14
z [Key Control] Specifies the movement amount of an rulers] Displays a guide line when snapping to
object per key press when you use the keyboard to [Parallel Line] or [Focus Line] rulers, indicating the
control rulers. direction of the line drawn (EX). 15
[Vertical Move] Specifies the vertical movement. [Move the Parallel Lines Ruler Display Position on
[Horizontal Move] Specifies the horizontal the edge of a View] Displays the parallel rulers at the
movement. edge of the viewing window (EX). 16
[Rotate Amount] Specifies the angle rotation amount.
[Scale] Specifies the scaling percentage.
17

306
Chapter 17 Preferences

Page - Undo

z [Undo]
[Undo Levels] Specifies the number of actions or
tasks stored when recording operation history (up to
20).
[Reset Undo Target After] Counts a series of
operations as one operation until the specified time
interval elapses during drawing.

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2
Layer Palette
3

10
z [Thumbnail Size]
Select the size of the thumbnail on the [Layers] palette. 11
z [Default Layer Properties]
Here, you can set a number of layer properties to default such 12
as the [Layer Type], [Layer Name], [Resolution], [Expression
Mode], [Opacity], [Display Color], and [Palette Color].
[Default Options...] Offers further default layer property values 13
by setting the different parameters.

Settings on the [Layer Properties] palette generate default 14


values for the specified layer.

15

16

[Layer Properties] Palette 17

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Chapter 17 Preferences

Print

z [Print]
[Wait For (x seconds) Before Printing Next Page]
Specifies the waiting time per page when printing
multiple pages from the [Story] window.
[Use Memory-Saver Mode for Monochrome Printing]
Choose this to free memory while printing if you are
having problems printing. Make sure to turn it off for
normal use.
[Use Memory-Saver Mode When Sending to Print
Buffer] Choose this to free memory while printing if
you are having problems printing. Make sure to turn it
off for normal use.

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2
Memory
3

10
z [Virtual Memory Folder Location] Changes made on settings will be enabled on the
Virtual memory on your hard drive is used when the next startup of Manga Studio. 11
main memory space becomes insufficient.
[Temporary Folder in System] Memory in a
temporary folder provided by the operating system. 12
[Folder in] Specify a different folder containing the
virtual memory. Sufficient memory space is required
for the folder on the hard drive to be specified for this
purpose. Make sure your hard drive has enough free
13
space available. If the hard drive does not have
enough space to accommodate the virtual memory,
the program may become unstable.
14
z [Allocation to Application]
Tip
Specifies the amount of memory to allocate for Check the [Physical Memory Size] and [Allocation
15
Manga Studio. Size] and be sure that they are at least of moderate
[Auto Allocation] Allocates the memory automatically size to ensure smooth running of Manga Studio. On
(recommended mode). the other hand, allocation of excessive memory
16
[Set Allocation Size] Allows the user to specify an space may cause instability in the operating system.
allocation size.
17

310
Chapter 17 Preferences

Other Preferences

z [Options] Specifies the path of the authoring software and


[Display Color of Palette Selection Item] Specifies the frame editor for posting to the Manga Studio Website.
display colors of items selected on the [Layers] When the path is specified, after the export process
palette and the [Undo] palette. is completed using [Export] - [Web Publishing Data],
[Page Thumbnail Quality] Specifies the display the frame editor is activated to allow the preparation
quality of the [Page Thumbnail] in the [Story] window of pages to upload.
- [Standard Quality] or [High Quality].

z [Path]
[User Data Folder Location] Specifies a folder in
which to save user data, including settings. Changes
made to settings will be enabled on the next startup
of Manga Studio.
[Copy Folder] Copies user data to the specified
location.
[Installation Path for the Frame Editor]

311

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