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Jennifer Gonzalez LME 537 TI-2: Digital Citizenship, Part 1 November 3, 2013

Digital Citizenship
Annotated Bibliography of Instructional Materials for Grades 6-8

Digital Commerce CSC Holdings. (2013). Music downloading -- paying the piper. Retrieved from
http://powertolearn.com/internet_smarts/interactive_case_studies/music_downloading/classroom/

This interactive learning module begins by asking students if downloading music without paying for it is illegal, then walks them through a case study where many people illegally fileshared music and were sued. The module is designed in a cartoon style that will appeal to this age group, and is written in a language that most will understand. Middle school students are limited in their ability to participate in digital commerce primarily because they dont own credit cards so informing them about legal practices should focus on areas where they might first get started. This student-friendly resource is a good way to go indepth into a specific case, which will help them get a better understanding of the impact of illegal file sharing. McCarthy, L. (2010). Safe cyber shopping. In Own your space: Keep yourself and your stuff safe online. Retrieved from http://www.microsoft.com/en-us/download/details.aspx?id=1522. This is a chapter from a much lengthier book, offered for free in pdf or xps form by a number of websites. The original print book, published in 2006, was written by Linda McCarthy, the former Senior Director of Internet Safety for Symantec. The 2010 online version has been revised by McCarthy and a team of other internet experts, parents and teen readers. This

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chapter, which can be downloaded on its own with a separate cover, focuses on online shopping. With multiple examples and detailed explanations, it provides a basic overview of how online shopping works, the types of products that are bought and from which retailers, the kinds of problems online shoppers encounter (including security issues), and some advanced terminology, like SSLs, digital signatures, and encryption. This resource would be useful for providing a good overview of online shopping for students. The format has two advantages: First, it can be printed. This means it can be sent home with students as a homework assignment or done on days when internet service is down in a school. Secondly, it covers the topic in depth, which offers teachers and students a great opportunity to practice non-fiction reading, which is a big focus of the new Common Core State Standards. Although the end of the chapter will be too technical for most students, it could be used as an extension for those with the interest or ability to delve into those topics. The first two-thirds of the chapter would be suitable for all students.

Digital Law Bailey, N. (2013). Understanding fair use in a digital world [Video file]. Retrieved from https://www.teachingchannel.org/videos/teaching-students-fair-use?fd=1 In this Teaching Channel video, middle school teacher Novella Bailey demonstrates a lesson on fair use and copyright infringement. In the lesson, Bailey first introduces some basic concepts of fair use, then shows two different video clips to students and has groups of students decide whether the creator of the video obeyed copyright laws or not. This video would be useful to show teachers how to conduct this lesson with their own students. Whats especially effective is that it demonstrates how easily and intelligently students this age can discuss these concepts, and it may encourage teachers to push their

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students a little more toward this kind of higher-level thinking. This video, like all other Teaching Channel videos, is also aligned with Common Core State Standards, making it easier for teachers to incorporate the lesson into their required curricula. Common Sense Media (2013). A creators rights. In Digital citizenship in a connected culture. Retrieved from http://www.commonsensemedia.org/educators/lesson/creators-rights-6-8. This 45-minute lesson plan, which can be downloaded free to anyone who has registered for free with Common Sense Media, teaches grade 6-8 students about copyright and intellectual property through video and discussion, direct instruction of key vocabulary, and group work, where students write their own version of the Happy Birthday song. This lesson is one of over a dozen offered by Common Sense Media for grades K-12. The lessons are grouped by grade level and are spiraled up in difficulty. Summative assessments for groups of lessons are also available free of charge. The lesson is professionally designed and offers students the opportunity to understand copyright issues from multiple perspectives and through a variety of formats. It is written in a tone that is respectful to the teacher, defining key concepts teachers may not know without talking down to them. Although more resources with more examples would be needed to reinforce these concepts, this would serve as an excellent introduction. CSC Holdings. (2013). Cyberbullying not just name-calling. Retrieved from http://powertolearn.com/internet_smarts/interactive_case_studies/cyberbullying/cyberbully_t/s tart.shtml This learning module, produced in a similar format to the one on music downloading above (see p. 1), introduces the concept of cyberbullying. Using statistics, case studies, a quiz, and a list of resources for further study, the module helps students understand the kinds of

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situations that would be considered cyberbullying, and the legal and school disciplinary consequences for certain cyberbullying behaviors. Because this module is written and designed in a student-friendly format, it will appeal to students. Also, its use of case studies helps illustrate how the concepts play out in real life and will help students better understand the legal consequences of their actions.

Digital Health & Wellness Greenfield, D. (2012, August 7). Fear of missing out and smartphones, Facebook and technology, FOMO [Video file]. Retrieved from http://www.youtube.com/watch?v=KqgaJx5X18Q In this video, Dr. David Greenfeld of the Center for Internet and Technology Addiction explains the phenomenon called FOMO (Fear of Missing Out), a feeling that compels us to constantly check our messages and social media feeds, which creates a heightened level of stress and anxiety. This video could be used as a springboard for discussion with students. Digital health and wellness includes mental health, and the anxiety that comes with social media addiction compromises that health. After watching the video with students, teachers could lead a discussion on students social media habits, whether or not they suffer from FOMO, and how that impacts their well-being. The Nemours Foundation [Gavin, M., reviewer]. (2013). Technology: 5 ways to reboot yourself. Retrieved from http://kidshealth.org/teen/safety/safebasics/reboot.html This article, aimed at teenagers, explores the sleep issues caused by overuse of technology. Because teenagers spend so much time plugged in, they can experience trouble settling down for a good nights sleep. The article offers tips for shutting down your environment in order to make it more conducive to rest.

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Sleep is essential to good health, and this article alerts students to the impact all their devices could be having on the quality of their sleep. Because it is written in a down-to-earth style, it will appeal to students and help raise their awareness of the impact technology is having on their sleep. The Nemours Foundation [Harron, W., reviewer]. (2011). Computers can be a real pain. Retrieved from http://kidshealth.org/kid/watch/house/k_ergonomics.html?tracking=K_RelatedArticle%20# This article describes the many ways technology use can harm us physically. In short, easy-toread paragraphs, it covers back pain, eye strain, fatigue, and repetitive stress injury, a condition similar to carpal tunnel syndrome and common in gamers and other high-frequency technology users. Along with each condition, tips to prevent these injuries are offered. This article would be a good starting point for students to learn more about digital health and wellness. For more in-depth study, students would need to look elsewhere on each topic, but it would work well as an overview, and to help everyone practice healthier technology habits.

Digital Security Common Sense Media (2013). Scams and schemes. In Digital citizenship in a connected culture. Retrieved from http://www.commonsensemedia.org/educators/lesson/scams-and-schemes-6-8. Another free 45-minute lesson plan from Common Sense Media, this teaches students in grades 6-8 about identity theft, phishing, and other online scams. Using real-life examples, the lesson teaches students how to protect themselves from a variety of online scams. It also has them use some common phishing techniques to create their own phishing e-mail. The lesson would provide teachers with a structured way to teach students about internet security issues. Used with other Common Sense lessons, it would serve as an important part of a more comprehensive unit on digital citizenship. As with the previously mentioned lesson on

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copyright, this lesson also provides teachers with sufficient background knowledge and terminology so they can teach the lesson with confidence, even if they do not have extensive technology experience. Levinson, M. (2013). Do the right thing: Managing the digital lives of teens. Retrieved from http://www.edutopia.org/blog/managing-digital-lives-teens-matt-levinson Starting with a story about a student who was able to hack around his schools online game restrictions, and his response to it, Levinson urges teachers to use the problems that come up when introducing technology in schools as teachable moments. Levinson believes that most students want to do the right thing, and that only by cultivating a culture of openness can we truly partner with our students to show them how. Levinson reminds us that our students will make mistakes, that they need our guidance, and that they can actually help us improve security by sharing their knowledge with us. This editorial piece would be a good resource for teachers who are concerned about these kinds of security breaches, who are beginning to explore partnering, or who are resisting more technology in their schools. McCarthy, L. (2010). Phishing for dollars. In Own your space: Keep yourself and your stuff safe online. Retrieved from http://www.microsoft.com/en-us/download/details.aspx?id=1522. This is another chapter from the book mentioned in the digital commerce section. This chapter focuses on phishing. With multiple examples and detailed explanations, students will learn what phishing is and all the various methods phishers use to obtain personal information. As with the other chapter, this can be used in print for offline days, and its in-depth coverage offers rigorous non-fiction reading, easy to align with Common Core standards. If a teacher doesnt have time to go deeply into this topic, it may be too long, but it would offer more rigor for advanced students or those with heightened interest in this topic.

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