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;##################################################################### ;############################# TATW 3.

2 ############################## ;##################################################################### ; ; ;Data entries are as follows ; Type The internal name of the unit. Note this not necessarily the sam e as the on screen name ; dictionary The tag used to look up the on screen name ; ;Category and class define the rough type of the unit. They're used for setting some default attributes and for ;determining where units go in formation amongst other things such as tags to su pport AI army formation ; category infantry, cavalry, siege, handler, ship or non_combatant ; class light, heavy, missile or spearmen ; ; voice_type Used to determine the type of voice used by the unit ; ; soldier Name of the soldier model to use (from descr_models_battle.txt) ; followed by the number of ordinary soldiers in the unit ; followed by the number of extras (pigs dogs, elephants, chariots artillery pieces etc attached to the unit) ; followed by the collision mass of the men. 1.0 is normal. [Only applies to infantry] ; officer Name of officer model. There may be up to 0-3 officer lines per unit ; ship Type of ship used if applicable ; engine Type of siege engine used by unit ; animal The type of (non ridden) animals used by the unit ; mount Type of animal or vehicle ridden on ; ; mount_effect Factors to add when in combat against enemy units that have the specified mounts ; Up to three factors may be specified, which may be classes of mo unt, or specific types ; ; attributes A miscellanious list of attributes and abilities the unit may ha ve. Including ; sea_faring = can board ships; can_swim = can swim across rivers ; hide_forest, hide_improved_forest, hide_anywhere = defines whe re the unit can hide ; can_sap = Can dig tunnels under walls ; frighten_foot, frighten_mounted = Cause fear to certain nearby u nit types ; can_run_amok = Unit may go out of control when riders lose contr ol of animals ; general_unit = The unit can be used for a named character's body guard ; cantabrian_circle = The unit has this special ability ; no_custom = The unit may not be selected in custom battles ; command = The unit carries a legionary eagle, and gives bonuses to nearby units ; mercenary_unit = The unit is s mercenary unit available to all f actions ; is_peasant = unknown ; druid = Can do a special morale raising chant ; power_charge = unkown ; free_upkeep_unit = Unit can be supported free in a city

; ; formation soldier spacing (in metres) side to side, then front to back for close formation ; followed by the same measurements in loose formation. ; followed by the default number of ranks for the unit ; followed by the formations possible for the unit. One or two of ; square, horde, schiltrom, shield_wall, phalanx, testudo, or wedg e ; ; stat_health Hit points of man, followed by hit points of mount or attached a nimal (if applicable) ; Ridden horses and camels do not have separate hit points ; ;Details of unit's primary weapon. If the unit has a missile weapon it must be t he primary ; stat_pri From left to right ; attack factor ; attack bonus factor if charging ; missile type fired (no if not a missile weapon type) ; range of missile ; amount of missile ammunition per man ; Weapon type = melee, thrown, missile, or siege_missile ; Tech type = simple, other, blade, archery or siege ; Damage type = piercing, blunt, slashing or fire. (I don't think this is used anymore) ; Sound type when weapon hits = none, knife, mace, axe, sword, or spear ; Optional. Name of effect to play when weapon fires ; Min delay between attacks (in 1/10th of a second) ; Skeleton compensation factor in melee. Should be 1 ; stat_pri_ex Optional. attack bonus vs mounted, defence bonus vs mounted, arm our penetration ; stat_pri_attr ; primary weapon attributes any or all of ; ap = armour piercing. Only counts half of target's armour ; bp = body piercing. Missile can pass through men and hit tho se behind ; spear = Used for long spears. Gives bonuses fighting cavalry , and penalties against infantry ; long_pike = Use very long pikes. Phalanx capable units only ; short_pike = Use shorter than normal spears. ; prec = Missile weapon is only thrown/ fired just before char ging into combat ; thrown = The missile type if thrown rather than fired ; launching = attack may throw target men into the air ; area = attack affects an area, not just one man ; spear & light_spear = The unit when braced has various prote cting mechanisms versus cavalry charges from the front ; spear_bonus_x = attack bonus against cavalry. x = 2, 4, 6, 8 , 10 or 12 ; ;Details of secondary weapons. If the unit rides on, or has attached animals or vehicles ;then the secondary weapon details refer to their attacks. If the unit has missi le weapons ;the secondary weapon will be the one used for melee ;If the unit has a primary melee weapon, it may have a secondary side arm ; stat_sec As per stat_pri (a value of no means no secondary weapon) ; stat_sec_ex as per stat_pri_ex ; stat_sec_attr As per stat_pri_attr

; stat_ter As per stat_pri If there is no ternary weapon, then there are no ternary data entries ; stat_ter_ex as per stat_pri_ex ; stat_ter_attr As per stat_pri_attr ; ; stat_pri_armour Details of the man's defences ; armour factor ; defensive skill factor (not used when shot at) ; shield factor (only used for attacks from the front of left) ; sound type when hit = flesh, leather, or metal ; stat_armour_ex Details of the man's defences ; armour factor. 4 values. First for base value, then 3 upgrad e levels ; defensive skill factor (not used when shot at) ; shield factors. First for melee, second for missile fire ; sound type when hit = flesh, leather, or metal ; ; stat_sec_armour Details of animal's or vehicle's defenses (note riden horses do not have a separate defence) ; As per stat_pri_armour, except that the shield entry is ommi ted ; ; stat_heat Extra fatigue suffered by the unit in hot climates ; ; stat_ground Combat modifiers on different ground types. From left to rig ht ; scrub, sand, forest, snow ; stat_mental The base morale level, followed by discipline and training ; discipline may be normal, low, disciplined or impetuous. Imp etuous units may charge without orders ; training determines how tidy the unit's formation is. Discip line the response to morale SHOCKS ; optional lock_morale stops unit from ever routing ; ; stat_charge_distance Distance from the enemy that the unit will begin charging ; stat_fire_delay Extra delay over that imposed by animation, hetween volleys ; ; stat_food No longer used ; stat_cost Number of turns to build, ; Cost of unit to construct ; Cost of upkeep ; Cost of upgrading weapons ; Cost of upgrading armour ; Cost for custom battles ; stat_stl Number of soldiers needed for unit to count as alive ; armour_ug_levels Smith level needed for each armour upgrade ; armour_ug_models Body for each upgrade level ; stat_ownership List of factions and cultures that may have this unit ; era 0, Optional List of factions that use this in multiplayer era 0 ; era 1, Optional List of factions that use this in multiplayer era 1 ; era 2, Optional List of factions that use this in multiplayer era 2 ; info_pic_dir Optional. Dir to find the info pic in (instead of faction di r) ; card_pic_dir Optional. Dir to find the unit card in (instead of faction d ir) ; unit_info Info for unit info panel. Melee attack, missile attack, defe nce ; ;################################################################ ;################################################################

;################################################################ ; ca. 320 Units ; ; ARMOR LEVELS ; 0-1 = PADDED (none -> padded) requires leather tanner ; 1-2 = CHAINMAIL(padded -> chainmail) requires blacksmith ; 2-3 = CHAINMAIL+ (chainm. -> lamellar) requires armorer (chain) ; 3-4 = PARTIAL PLATE (lamellar - > partial plate) requires heavy armorer ; 4-5 = FULL PLATE (partial plate -> full plate) requires plate armorer ;only dwarves & sicily ; ; GROUND TYPES MODIFIERS ;( 0, -1, 0, -2 infantry) ;(-1, -1, -3, -2 cavalry) ; ; Rohan: bonus of cavalry (0, 0, -2, -1 cavalry) ; Elves: bonus in woods/snow (0, -1, 1, -1 infantry) (-1, -1, -2, -2 cavalry) ; Dwarf: bonus in snow (0, -1, 0, 0 infantry) ; Rhun/Harad: bonus in deserts (0, 1, 0, -2 infantry) (-1, 1, -3, -2 cavalry) ; -1 for halberds/pikes in forests ; -1 for plated units in deserts ; -1 for all archers in forests (except wood specialists) ; ;################################################################ ;################################################################ ;################################################################ ; ;TATW Bows Attack Skirmish Missile (cav missile -1 attack) ;--------------------------------------------------------------------------;Human Militia 6 150m (gondor m, rohan m, Woodsme n, bree m, hobbit, Easterling Archers, Harad Archers) ;Human Standard 7 170m (Gondor Archers, Helmingas, Woodland Hunters, Bandobras Archers, Arnorian Archers, Arnorian Heavy Archer, S outhron Archers, Dismounted Variags) ;Human Longbow 8 180m (Blackroot, Dale Longbowmen , Corsair Archers, Rhunnic Elite Archers) ;Human Elite 10 190m (Bardian Archers, Dunedain Rangers, Ithilien, Athala) ;Human Horsearchers 6/7/9 140m (Rohan Horsearchers/Rohan H eavy Horsearchers,Variag Raiders) ;Human Horsearch. Elite 6/7/9 140m (Grey Company) ;Human Javelin 7/8/9ap 55m (Balchoth Horde, Rhudaur Ax emen/Rivermen) ;Human Javelin 9ap 60m (Beastmaster) ; ;Elves Standard 9 170m (Elf Archer) ;Elves Advanced 10/11 190m (Elf Archer2/Silvan Archer) ;Elves Elite HE 12 200m (Eldar Archer) ;Elves Elite SE 12 210m (Silvan Heavy Archers) ;Elves Horsearchers 10 150m (Silvan Horsearchers) ; ;Dwarf Crossbow 8ap 140m ;Dwarf Axethrower 9ap 50m ; ;Orc scout 4 140m (Mordor Scouts, Snaga Arche rs ;Orc Standard 5 150m (Mordor Archers, Uruk-Hai A rchers, Goblin Archers, Goblin Trackers ;Orc Advanced/Uruk 6 160m (Moria Archers) ;Orc Advanced/Uruk 6 170m (Uruk Archers)

;Orc Crossbow 8ap 150m (Uruk-Hai Crossbow ;Orc Javelin 6 50m (Snaga Skirmishers ; ; ;################################################################# ;########################## GONDOR ############################# ;################################################################# type Axemen of Lossarnach dictionary Axemen_of_Lossarnach ; Axemen of Lossarnach category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Varangian_Guard, 100, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect horse +1, camel +1, elephant -4 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 6, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 6, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 470, 200, 75, 75, 470, 3, 150 armour_ug_levels 1, 2 armour_ug_models lossarnach, lossarnach_ug1 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec Dismounted Kofm Dismounted_Kofm ; Gondor Militia infantry heavy Heavy main_infantry crusade Norse_Swordsmen, 100, 0, 1 gondor_captain_early_flag gondor_captain_early_flag elephant +2 sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 7, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1

stat_sec_attr no stat_pri_armour 4, 2, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 430, 180, 75, 75, 430, 4, 100 armour_ug_levels 2, 3 armour_ug_models dismounted_kofm, dismounted_kofm_ug1 ownership sicily, timurids era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 5 type Marines dictionary Marines ; Marines category infantry class heavy voice_type Heavy banner faction main_missile banner holy crusade soldier marines, 100, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant -10 attributes sea_faring, hide_forest, hardy, can_withdraw, cannot_skirmish, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 3, javelin, 55, 2, thrown, missile_mechanical, piercing, spe ar, 0, 1 stat_pri_attr ap, thrown, prec stat_sec 7, 3, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 5, 3, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 54000, 220, 75, 75, 54000, 3, 150 armour_ug_levels 2, 3 armour_ug_models marines, marines_ug1 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 7 type dictionary category Gondor Infantry Gondor_Infantry infantry ; Quality

; Gondor Infantry

class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 100, 0, 1.2 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, can_withdraw, legionary_name, free_upk eep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 2, 6, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, 0, -2 stat_mental 14, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 270, 85, 85, 650, 3, 150 armour_ug_levels 3, 4, 5 armour_ug_models gondor_infantry, gondor_infantry_ug1, gondor_infantry_ug2 ownership sicily, timurids era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food Dismounted Swan Knights Dismounted_Swan_Knights ; Dismounted Swan Knights infantry ; Quality heavy Heavy main_infantry crusade Norse_Swordsmen, 100, 0, 1.2 gondor_captain_early_flag gondor_captain_early_flag elephant +2 sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 10, 5, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 9, 4, 6, metal 0, 0, flesh 8 0, -2, 0, -2 16, disciplined, highly_trained 15 0 60, 300

stat_cost 1, 790, 320, 100, 100, 790, 2, 250 armour_ug_levels 4, 5 armour_ug_models swan_infantry, swan_infantry_ug1 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 25 type Gondor Spearmen dictionary Gondor_Spearmen ; Gondor Spearmen category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 100, 0, 1.2 officer gondor_captain_early_flag officer gondor_captain_early_flag attributes sea_faring, hide_forest, can_withdraw, legionary_name, free_upk eep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 7, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 2, 6, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, 0, -2 stat_mental 14, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 620, 260, 85, 85, 620, 3, 150 armour_ug_levels 3, 4, 5 armour_ug_models gondor_spearmen, gondor_spearmen_ug1, gondor_spearmen_ug2 ownership sicily, timurids era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer officer attributes formation stat_health stat_pri Kingsguard Kingsguard ; Kingsguard infantry spearmen Heavy main_spear crusade Armored_Sergeants, 100, 0, 1.2 gondor_captain_early_flag gondor_captain_early_flag sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall 1, 3 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1

stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 4, 6, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, 0, -2 stat_mental 18, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 720, 300, 90, 90, 720, 2, 250 armour_ug_levels 4, 5 armour_ug_models kingsguard, kingsguard_ug1 ownership sicily, timurids era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 15 type Fountain Guard dictionary Fountain_Guard ; Fountain Guard category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier fountain_guard, 100, 0, 1.8 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ unit formation 1.2, 1.2, 2.4, 2.4, 4, square, phalanx stat_health 1, 3 stat_pri 8, 4, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1 stat_pri_attr ap, light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 11, 7, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -1, -2 stat_mental 18, disciplined, highly_trained, lock_morale stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 920, 340, 100, 100, 920, 1, 350 armour_ug_levels 4, 5 armour_ug_models fountain_guard, fountain_guard_ug1 ownership sicily, timurids era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 20 type dictionary Osgiliath Pikemen Osgiliath_Pikemen

; Osgiliath Pikemen

category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier noble_pikemen, 100, 0, 1.2 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant -1 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike move_speed_mod 0.7 formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx stat_health 1, 3 stat_pri 4, 3, no, 0, 0, melee, melee_blade, piercing, spear, 50, 1 stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 1, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -1, -2 stat_mental 18, disciplined, highly_trained, lock_morale stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 950, 350, 100, 100, 950, 2, 250 armour_ug_levels 4, 5 armour_ug_models osgiliath_pikemen , osgiliath_pikemen _upg ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer officer mount_effect attributes formation stat_health stat_pri ne, 0, 1 stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist Militia Archers Militia_Archers ; Militia Archers infantry missile Heavy main_missile crusade militia_archers, 100, 0, 1 gondor_captain_early_flag gondor_captain_early_flag elephant +3 sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 6, 2, arrow, 150, 30, missile, missile_mechanical, piercing, no no 4, no 4, 0, 4 0, 8, 15 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 2, 0, metal 0, flesh -1, -1, -2 normal, trained

stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 41000, 180, 75, 75, 41000, 4, 100 armour_ug_levels 2, 3 armour_ug_models militia_archers, militia_archers_ug1 ownership sicily, timurids era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 5 type Blackroot Archers dictionary Blackroot_Archers ; Blackroot Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier blackroot_archers, 100, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, fr ee_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 2, arrow, 180, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 5, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, -1, -2 stat_mental 11, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 52000, 210, 75, 75, 50000, 3, 150 armour_ug_levels 2, 3 armour_ug_models blackroot_archers, blackroot_archers_ug1 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer officer Gondor Archers Gondor_Archers ; Gondor Archers infantry missile Heavy main_missile crusade gondor_archers, 100, 0, 1.2 gondor_captain_early_flag gondor_captain_early_flag

mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, can_withdraw, legionary _name, cannot_skirmish, stakes, stakes, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 2, arrow, 170, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -1, -2 stat_mental 11, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 58000, 240, 85, 85, 58000, 3, 150 armour_ug_levels 3, 4, 5 armour_ug_models gondor_archers, gondor_archers_ug1, gondor_archers_ug2 ownership sicily, timurids era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10 type Ithilien Rangers dictionary Ithilien_Rangers ; Ithilien Rangers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier rangers, 100, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_improved_forest, extreme_range, very_hardy, ca n_withdraw, stakes, stakes, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 2, arrow, 190, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 2, 4, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 1, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 54000, 220, 50, 50, 54000, 2, 250 armour_ug_levels 0, 1 armour_ug_models rangers, rangers_ug1 ownership slave, sicily, timurids

era 0 slave, sicily era 1 slave, sicily era 2 slave, sicily recruit_priority_offset 10 type Dol Amroth Knights dictionary Dol_Amroth_Knights ; Cavalry Militia category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier kofm, 100, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount northern heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_ upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 5, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 4, 2, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground -1, -1, -3, -2 stat_mental 10, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 670, 260, 90, 90, 670, 4, 100 armour_ug_levels 2, 3 armour_ug_models kofm, kofm_ug1 ownership sicily, timurids era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10 type Gondor Cavalry dictionary Gondor_Cavalry ; Gondor Cavalry category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier gondor_cavalry, 100, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount gondor horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, legionary_name, can_form ed_charge, knight, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3

stat_pri 6, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground -1, -2, -3, -2 stat_mental 14, disciplined, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 890, 320, 100, 100, 890, 3, 150 armour_ug_levels 3, 4, 5 armour_ug_models gondor_cavalry, gondor_cavalry_ug1, gondor_cavalry_ug2 ownership sicily, timurids era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 15 type Swan Knights dictionary Swan_Knights ; Swan Knights category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier swan_knights, 100, 0, 1 officer gondor_captain_early_flag officer gondor_captain_early_flag mount barded horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , knight, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square, wedge stat_health 1, 3 stat_pri 7, 10, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 10, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 9, 4, 5, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground -1, -2, -3, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1200, 420, 120, 120, 1200, 2, 250 armour_ug_levels 4, 5 armour_ug_models swan_knights, swan_knights_ug1 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 25

type Gondor Bodyguard dictionary Gondor_Bodyguard ; General's Bodyguard category cavalry class heavy voice_type General banner faction main_cavalry banner holy crusade soldier Gondor_Bodyguard, 100, 0, 1 mount gondor horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , knight, general_unit, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 1 stat_pri 7, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 4, 5, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground -1, -2, -3, -2 stat_mental 16, disciplined, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 860, 250, 100, 100, 860, 3, 150 armour_ug_levels 4, 5 armour_ug_models Gondor_Bodyguard, Gondor_Bodyguard_ug1 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 5 type Ithilien Rangers_BG dictionary Ithilien_Rangers_BG ; Faramirs Bodyguard category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier rangers, 100, 0, 1 mount_effect elephant +3 attributes sea_faring, hide_improved_forest, extreme_range, very_hardy, ca n_withdraw, stakes, stakes, general_unit, no_custom, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 9, 2, arrow, 200, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 5, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 1, -2 stat_mental 16, normal, trained stat_charge_dist 15

stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 540, 250, 50, 50, 540, 2, 250 armour_ug_levels 0, 1 armour_ug_models rangers, rangers_ug1 ownership sicily, timurids era 0 sicily, timurids era 1 sicily, timurids era 2 sicily, timurids recruit_priority_offset 0 type Kingsguard_BG dictionary Kingsguard_BG ; Boromirs Bodyguard category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 100, 0, 1.2 attributes sea_faring, hide_forest, hardy, can_withdraw, general_unit, no_ custom, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall stat_health 1, 1 stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 4, 6, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, 0, -2 stat_mental 18, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 720, 300, 90, 90, 720, 2, 250 armour_ug_levels 4, 5 armour_ug_models kingsguard, kingsguard_ug1 ownership sicily, timurids era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 0 ;################################################################# ;########################## ROHAN ############################## ;################################################################# ;Unused type dictionary category class voice_type banner faction banner holy soldier officer spearmens spearmens ; spearmens infantry spearmen Heavy main_spear crusade Armored_Sergeants, 100, 0, 1 rohan_captain_early_flag

attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 7, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 3, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 530, 220, 75, 75, 530, 4, 100 armour_ug_levels 1, 2 armour_ug_models spearmens, spearmens_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 5 type militia dictionary militia ; militia category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 100, 0, 1 officer rohan_captain_early_flag attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 6, 3, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 2, 3, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 390, 170, 50, 50, 390, 4, 100 armour_ug_levels 1, 2 armour_ug_models militia, militia_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 5 type Rohan Axemen

dictionary Rohan_Axemen ; Rohan Axemen category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Dismounted_Huscarls, 100, 0, 1 officer rohan_captain_early_flag mount_effect elephant -4 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 5, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 3, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 510, 200, 75, 75, 510, 4, 100 armour_ug_levels 2, 3 armour_ug_models rohan_axemens, rohan_axemens_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 8 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost Dismounted Eored Lancers Dismounted_Eored_Lancers ; Eorling Swordsmen infantry heavy Heavy main_infantry crusade Dismounted_Feudal_Knights, 100, 0, 1 rohan_captain_early_flag elephant +2 sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 6, 3, 4, metal 0, 0, flesh 4 0, -1, 0, -2 14, normal, trained 15 0 60, 300 1, 540, 220, 75, 75, 540, 3, 150

armour_ug_levels 2, 3 armour_ug_models rohan_swordsmen, rohan_swordsmen_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 10 type Special Axemen dictionary Special_Axemen ; Riddermark Axemen category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Varangian_Guard, 100, 0, 1.2 officer rohan_captain_early_flag mount_effect horse +1, camel +1, elephant -4 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 6, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 7, 3, 1, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 14, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 530, 220, 75, 75, 530, 3, 150 armour_ug_levels 2, 3 armour_ug_models rohan_heavy_axemens2, rohan_heavy_axemens2_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 8 type dictionary category class voice_type banner faction banner holy soldier officer attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr warriors warriors ; Dismounted Eored Lancers infantry heavy Heavy main_infantry crusade Armored_Sergeants, 100, 0, 1.2 rohan_captain_early_flag sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom 1, 3 7, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 light_spear, spear_bonus_4 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no

stat_pri_armour 6, 4, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 14, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 580, 230, 75, 75, 580, 4, 100 armour_ug_levels 2, 3 armour_ug_models rohan_heavy_spearmen, rohan_heavy_spearmen_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 8 type Dismounted Royal Guard dictionary Dismounted_Royal_Guard ; Dismounted Royal Guard category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 100, 0, 1.2 officer rohan_captain_early_flag attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall stat_health 1, 3 stat_pri 8, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 4, 4, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 640, 250, 90, 90, 640, 2, 250 armour_ug_levels 3, 4 armour_ug_models dis_royal_guard, dis_royal_guard_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 15 type dictionary category class voice_type banner faction banner holy soldier archers archers ; archers infantry missile Heavy main_missile crusade rohan_archers, 100, 0, 1

officer rohan_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 6, 2, arrow, 150, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr ap stat_pri_armour 5, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, -1, -2 stat_mental 8, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 39000, 170, 50, 50, 39000, 4, 100 armour_ug_levels 2, 3 armour_ug_models rohan_archers, rohan_archers_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes ee_upkeep_unit formation stat_health stat_pri ne, 0, 1 stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 rohirrim archers rohirrim_archers ; Helmingas infantry missile Heavy main_missile crusade rohirrim_archers, 100, 0, 1.2 rohan_captain_early_flag elephant +3 sea_faring, hide_forest, extreme_range, hardy, can_withdraw, fr 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 7, 2, arrow, 170, 30, missile, missile_mechanical, piercing, no no 5, 2, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 ap 6, 3, 2, metal 0, 0, flesh 6 0, -1, -1, -2 12, normal, trained 15 0 60, 300 1, 55000, 220, 75, 75, 55000, 2, 250 3, 4 rohirrim_archers, rohirrim_archers_upg milan milan

era 1 milan era 2 milan recruit_priority_offset

10

type rohan scouts dictionary rohan_scouts ; rohan scouts category cavalry class light voice_type Heavy banner faction main_cavalry banner holy crusade soldier rohan_scouts, 100, 0, 1 officer rohan_captain_early_flag mount northern heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 4, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 3, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 3, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, -2, -1 stat_mental 10, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 580, 210, 75, 75, 580, 4, 100 armour_ug_levels 0, 1 armour_ug_models rohan_scouts, rohan_scouts_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 0 type rohan rider dictionary rohan_rider ; rohan rider category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier rohan_rider, 100, 0, 1 officer rohan_captain_early_flag mount eorlingas horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_c harge, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 6, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1

stat_sec_attr ap stat_pri_armour 4, 3, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 0, -2, -1 stat_mental 13, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 780, 280, 100, 100, 780, 4, 100 armour_ug_levels 2, 3 armour_ug_models rohan_rider, rohan_rider_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 5 type Rohan Horsearchers dictionary Rohan_Horsearchers ; Rohan Horsearchers category cavalry class missile voice_type Heavy banner faction main_cavalry banner holy crusade soldier rohan_mounted_archers, 100, 0, 1 officer rohan_captain_early_flag mount eorlingas horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, cantabrian_c ircle, free_upkeep_unit formation 2, 4.4, 3, 6, 3, square stat_health 1, 3 stat_pri 6, 2, cav_composite_arrow, 140, 25, missile, missile_mechanical , piercing, none, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 5, 3, 1, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 0, -3, -1 stat_mental 12, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 75000, 270, 100, 100, 75000, 4, 100 armour_ug_levels 2, 3 armour_ug_models rohan_mounted_archers, rohan_mounted_archers_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 10 type dictionary category Rohan Heavy Horsearchers Rohan_Heavy_Horsearchers cavalry

; Rohan Heavy Horsearchers

class missile voice_type Heavy banner faction main_cavalry banner holy crusade soldier rohan_mounted_heavy_archers, 100, 0, 1 officer rohan_captain_early_flag mount eorlingas horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle , free_upkeep_unit formation 2, 4.4, 3, 6, 3, square stat_health 1, 3 stat_pri 7, 2, cav_composite_arrow, 140, 25, missile, missile_mechanical , piercing, none, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 6, 4, 2, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, 0, -3, -1 stat_mental 14, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 95000, 310, 100, 100, 95000, 2, 250 armour_ug_levels 3, 4 armour_ug_models rohan_mounted_heavy_archers, rohan_mounted_heavy_archers_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 10 type rohirrim dictionary rohirrim ; Eored Skirmishers category cavalry class missile voice_type Heavy banner faction main_cavalry banner holy crusade soldier rohirrim_riders, 100, 0, 1 officer rohan_captain_early_flag mount eorlingas horse mount_effect horse +2, elephant -10 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , cantabrian_circle, free_upkeep_unit formation 2, 4.4, 3, 6, 3, square stat_health 1, 3 stat_pri 8, 3, cav_javelin, 55, 5, thrown, missile_mechanical, piercing, spear, 0, 1 stat_pri_attr ap, thrown stat_sec 4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 5, 4, 4, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, 0, -2, -1 stat_mental 14, normal, trained

stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 80000, 290, 100, 100, 80000, 3, 150 armour_ug_levels 2, 3 armour_ug_models rohirrim_riders, rohirrim_riders_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 10 type eorlingas dictionary eorlingas ; Eored Lancers category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier eorlingas, 100, 0, 1 officer rohan_captain_early_flag mount eorlingas horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , knight, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 7, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 5, 5, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 6, 4, 4, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, 0, -2, -1 stat_mental 15, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 950, 330, 100, 100, 950, 3, 150 armour_ug_levels 2, 3 armour_ug_models eorlingas, eorlingas_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer mount Royal Guard Royal_Guard ; Royal Guard cavalry heavy Heavy main_cavalry crusade royal_guard, 100, 0, 1 rohan_captain_early_flag eorlingas horse

mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , knight formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 7, 10, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 4, 4, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, 0, -2, -1 stat_mental 16, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1120, 380, 120, 120, 1120, 2, 250 armour_ug_levels 3, 4 armour_ug_models royal_guard, royal_guard_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 15 type rohan bodyguards dictionary rohan_bodyguards ; rohan bodyguards category cavalry class heavy voice_type General banner faction main_cavalry banner holy crusade soldier rohan_bodyguards, 100, 0, 1 mount eorlingas horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , knight, general_unit, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 1 stat_pri 7, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 5, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 7, 4, 4, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, 0, -2, -1 stat_mental 16, disciplined, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 890, 250, 100, 100, 890, 3, 150 armour_ug_levels 3, 4 armour_ug_models rohan_bodyguards, rohan_bodyguards_upg ownership milan era 0 milan era 1 milan era 2 milan

recruit_priority_offset

;################################################################# ;########################## HIGH ELVES ######################### ;################################################################# type Elf Archer2 dictionary Elf_Archer2 ; Bow Quendi category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier quendi_bow, 100, 0, 1 officer highel_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, very_hardy, can_withdra w, free_upkeep_unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 2, elven_arrow, 170, 35, missile, missile_mechanical, pierci ng, none, 0, 1 stat_pri_attr no stat_sec 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 1, 6, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -1 stat_mental 11, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 48000, 200, 75, 75, 48000, 4, 100 armour_ug_levels 0, 1 armour_ug_models quendi_bow, quendi_bow_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 0 type Homeguard Warriors dictionary Homeguard_Warriors ;Homeguard Warriors category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier homeguard_bow, 100, 0, 1 officer highel_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, very_hardy, can_withdra w, free_upkeep_unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3

stat_pri 10, 2, elven_arrow, 190, 35, missile, missile_mechanical, pierc ing, none, 0, 1 stat_pri_attr no stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 2, 7, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -1 stat_mental 12, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 59000, 240, 75, 75, 59000, 4, 100 armour_ug_levels 1, 2 armour_ug_models homeguard_bow, homeguard_bow_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 0 type Elf Archer3 dictionary Elf_Archer3 ; Eldarinw Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier elf_archer_noldor, 100, 0, 1.2 officer highel_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, very_hardy, can_withdra w, free_upkeep_unit, start_not_skirmishing move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 12, 2, elven_arrow, 210, 35, missile, missile_mechanical, pierc ing, none, 0, 1 stat_pri_attr no stat_sec 12, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 9, 6, 0, metal stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 0, -2, 0, -1 stat_mental 14, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 84000, 330, 100, 100, 84000, 2, 250 armour_ug_levels 3, 4 armour_ug_models Elf_Archer_Noldor, Elf_Archer_Noldor_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 5

type High Sword dictionary High_Sword ; Sword Quendi category infantry class light voice_type Heavy banner faction main_infantry banner holy crusade soldier quendi_sword, 100, 0, 1 officer highel_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_improved_forest, very_hardy, can_withdraw, fre e_upkeep_unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 10, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 4, 6, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 1, -1 stat_mental 13, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 500, 210, 75, 75, 500, 4, 100 armour_ug_levels 2, 3 armour_ug_models quendi_sword, quendi_sword_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental Lindon Longspears Lindon_Longspears ;Lindon Longspears infantry heavy Heavy main_infantry crusade barding_hird, 100, 0, 1.2 highel_captain_early_flag horse +6, camel +6, elephant -3 sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 9, 5, no, 0, 0, melee, melee_blade, piercing, axe, 25, 1 ap, spear_bonus_4 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 4, 8, 0, leather 0, 0, flesh 2 0, -1, 1, -1 14, normal, highly_trained

stat_charge_dist 10 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 620, 240, 80, 80, 620, 3, 150 armour_ug_levels 0, 1 armour_ug_models lindon_spears, lindon_spears_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 5 type Elf Spear dictionary Elf_Spear ; Eldarinw Spearmen category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Elf_Spear, 100, 0, 1.2 officer highel_captain_early_flag attributes sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall stat_health 1, 3 stat_pri 10, 5, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 9, 6, 6, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, 1, -1 stat_mental 16, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 780, 310, 100, 100, 780, 2, 250 armour_ug_levels 3, 4 armour_ug_models Elf_Spear, Elf_Spear_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes Elf Sword Elf_Sword ; Eldarinw Swordsmen infantry heavy Heavy main_infantry crusade Elf_Sword, 100, 0, 1.2 highel_captain_early_flag elephant +2 sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_

unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 15, 8, no, 0, 0, melee, melee_blade, slashing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 9, 7, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, 1, -1 stat_mental 16, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 820, 310, 100, 100, 820, 2, 250 armour_ug_levels 3, 4 armour_ug_models Elf_Sword, Elf_Sword_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes unit move_speed_mod formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 era 2 Elf Nobel Elf_Nobel ; Mithlond Nobles infantry heavy Heavy main_infantry crusade mithlond_sword, 100, 0, 1.2 highel_captain_early_flag elephant +2 sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ 1.1 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 12, 5, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 10, 6, 6, metal 0, 0, flesh 6 0, -2, 1, -1 18, disciplined, highly_trained 15 0 60, 300 1, 950, 340, 110, 110, 950, 2, 300 3, 4 mithlond_sword, mithlond_sword_upg egypt egypt egypt egypt

recruit_priority_offset

type Elven Smiths dictionary Elven_Smiths ; Smiths of Eregion category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Dismounted_Huscarls, 100, 0, 1.2 officer highel_captain_early_flag mount_effect elephant -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 5, no, 0, 0, melee, melee_blade, blunt, mace, 0, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 12, 5, 6, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -2, 1, -1 stat_mental 17, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 4, 1250, 350, 110, 110, 980, 1, 350 armour_ug_levels 3, 4 armour_ug_models elven_smiths, elven_smiths_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 5 type Imladris Riders dictionary Imladris_Riders ;Imladris Riders category cavalry class missile voice_type Heavy banner faction main_cavalry banner holy crusade soldier imladris_riders, 100, 0, 1 officer highel_captain_early_flag mount simple horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle , free_upkeep_unit formation 2, 4.4, 3, 6, 3, square stat_health 1, 3 stat_pri 9, 2, cav_composite_arrow, 150, 25, missile, missile_mechanical , piercing, none, 0, 1 stat_pri_attr no stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no

stat_pri_armour 3, 6, 0, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground -1, -1, -2, -2 stat_mental 13, normal, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 78000, 290, 75, 75, 78000, 3, 150 armour_ug_levels 1, 2 armour_ug_models imladris_riders, imladris_riders_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 0 type Homeguard Cavalry dictionary Homeguard_Cavalry ; Homeguard Cavalry category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier homeguard_cav, 100, 0, 1 officer highel_captain_early_flag mount simple horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_ upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 7, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 4, 8, 0, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground -1, -2, -2, -2 stat_mental 13, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 750, 260, 100, 100, 750, 3, 150 armour_ug_levels 2, 3 armour_ug_models homeguard_cav, homeguard_cav_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 0 type dictionary category class voice_type Eldar Cavalry Eldar_Cavalry cavalry heavy Heavy

; Eldarinw Lancers

banner faction main_cavalry banner holy crusade soldier elf_lance, 100, 0, 1 officer highel_captain_early_flag mount simple horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , knight, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 8, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 8, 5, 5, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground -1, -2, -2, -2 stat_mental 15, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1060, 350, 100, 100, 1060, 2, 250 armour_ug_levels 3, 4 armour_ug_models elf_lance, elf_lance_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 5 type Elf Nobel Mount dictionary Elf_Nobel_Mount ; Bodyguard category cavalry class heavy voice_type General banner faction main_cavalry banner holy crusade soldier Elf_Nobel_Mount, 100, 0, 1 mount elven horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , general_unit, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 1 stat_pri 8, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 12, 6, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground -1, -2, -2, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 860, 250, 100, 100, 860, 2, 250 armour_ug_levels 3, 4

armour_ug_models Elf_Nobel_Mount, Elf_Nobel_Mount_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 5 type Elf Spear_BG dictionary Elf_Spear_BG ; Glorfindels/Elronds Bodyguard category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Elf_Spear, 100, 0, 1.5 attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit , no_custom, free_upkeep_unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall stat_health 1, 1 stat_pri 12, 6, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 10, 9, 6, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, 1, -1 stat_mental 17, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 780, 310, 100, 100, 780, 2, 250 armour_ug_levels 3, 4 armour_ug_models Elf_Spear, Elf_Spear_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 5 ;################################################################# ;########################## SILVAN ELVES ####################### ;################################################################# type Elf Archer dictionary Elf_Archer ; Elven Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Elf_Archer, 100, 0, 1 officer silvan_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, very_hardy, can_withdra w, free_upkeep_unit move_speed_mod 1.1

formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 2, elven_arrow, 170, 35, missile, missile_mechanical, pierci ng, none, 0, 1 stat_pri_attr no stat_sec 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 2, 6, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -1 stat_mental 11, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 50000, 210, 75, 75, 50000, 4, 100 armour_ug_levels 0, 1 armour_ug_models Elf_Archer, Elf_Archer_upg ownership mongols era 0 mongols era 1 mongols era 2 mongols recruit_priority_offset 0 type Silvan Archer dictionary Silvan_Archer ; Silvan Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Silvan_Archer, 100, 0, 1 officer silvan_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_improved_forest, extreme_range, very_hardy, ca n_withdraw, stakes, stakes, free_upkeep_unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 11, 2, elven_arrow, 200, 35, missile, missile_mechanical, pierc ing, none, 0, 1 stat_pri_attr no stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 3, 6, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -1 stat_mental 12, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 62000, 250, 65, 65, 62000, 3, 150 armour_ug_levels 0, 1 armour_ug_models Silvan_Archer, Silvan_Archer_upg ownership mongols era 0 mongols era 1 mongols era 2 mongols

recruit_priority_offset

type Elf Guard dictionary Elf_Guard ; Silvan Heavy Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Elf_Guard, 100, 0, 1.2 officer silvan_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, very_hardy, can_withdra w, free_upkeep_unit, start_not_skirmishing move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 12, 2, elven_arrow, 210, 35, missile, missile_mechanical, pierc ing, none, 0, 1 stat_pri_attr no stat_sec 12, 7, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 8, 5, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, 0, -1 stat_mental 14, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 78000, 300, 100, 100, 78000, 2, 250 armour_ug_levels 3, 4 armour_ug_models Elf_Guard, Elf_Guard_upg ownership mongols era 0 mongols era 1 mongols era 2 mongols recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer attributes unit move_speed_mod formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour Silvan Spear Silvan_Spear ; Silvan Spearmen infantry spearmen Heavy main_spear crusade Silvan_Spear, 100, 0, 1 silvan_captain_early_flag sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ 1.1 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom 1, 3 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 light_spear, spear_bonus_4 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 3, 6, 4, metal

stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 1, -1 stat_mental 12, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 200, 65, 65, 480, 4, 100 armour_ug_levels 0, 1 armour_ug_models Silvan_Spear, Silvan_Spear_upg ownership mongols era 0 mongols era 1 mongols era 2 mongols recruit_priority_offset 5 type Silvan Sword dictionary Silvan_Sword ; Forest Wardens category infantry class light voice_type Heavy banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 100, 0, 1 officer silvan_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_improved_forest, very_hardy, can_withdraw, fre e_upkeep_unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 12, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 5, 5, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 1, -1 stat_mental 12, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 560, 220, 75, 75, 560, 3, 150 armour_ug_levels 2, 3 armour_ug_models silvan_sword, silvan_sword_upg ownership mongols era 0 mongols era 1 mongols era 2 mongols recruit_priority_offset 7 type dictionary category class voice_type banner faction Silvan Axemen Silvan_Axemen infantry heavy Heavy main_infantry

; Silvan Axemen

banner holy crusade soldier silvan_axe, 100, 0, 1 officer silvan_captain_early_flag mount_effect horse +1, camel +1, elephant -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 6, no, 0, 0, melee, melee_blade, slashing, axe, 0, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 7, 7, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 1, -1 stat_mental 15, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 620, 250, 65, 65, 620, 4, 100 armour_ug_levels 3, 4 armour_ug_models silvan_axe, silvan_axe_upg ownership mongols era 0 mongols era 1 mongols era 2 mongols recruit_priority_offset 7 type dictionary category class voice_type banner faction banner holy soldier officer attributes unit move_speed_mod formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership Silvan Heavy Spearmen Silvan_Heavy_Spearmen ; Silvan Heavy Spearmen infantry spearmen Heavy main_spear crusade Elf_Spear, 100, 0, 1.2 silvan_captain_early_flag sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ 1.1 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall 1, 3 10, 5, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 light_spear, spear_bonus_4 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 8, 6, 6, metal 0, 0, flesh 6 0, -2, 1, -1 15, disciplined, highly_trained 15 0 60, 300 1, 750, 300, 100, 100, 750, 2, 250 3, 4 silvan_heavy_spearmen, silvan_heavy_spearmen_upg mongols

era 0 mongols era 1 mongols era 2 mongols recruit_priority_offset

10

type Silvan Heavy Swordsmen dictionary Silvan_Heavy_Swordsmen ; Silvan Heavy Swordsmen category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Janissary_Heavy_Inf, 100, 0, 1.2 ;Elf_Sword officer silvan_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 14, 8, no, 0, 0, melee, melee_blade, slashing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 7, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, 1, -1 stat_mental 16, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 790, 300, 100, 100, 790, 2, 250 armour_ug_levels 3, 4 armour_ug_models silvan_heavy_swordsmen, silvan_heavy_swordsmen_upg ownership mongols era 0 mongols era 1 mongols era 2 mongols recruit_priority_offset 10 type Silvan Horsearchers dictionary Silvan_Horsearchers ; Silvan Horsearchers category cavalry class missile voice_type Heavy banner faction main_cavalry banner holy crusade soldier silvan_mounted_archers, 100, 0, 1 officer silvan_captain_early_flag mount simple horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle , free_upkeep_unit formation 2, 4.4, 3, 6, 3, square stat_health 1, 3 stat_pri 9, 2, cav_composite_arrow, 150, 25, missile, missile_mechanical , piercing, none, 0, 1

stat_pri_attr no stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 3, 6, 0, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground -1, -1, -2, -2 stat_mental 13, normal, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 78000, 290, 75, 75, 78000, 3, 150 armour_ug_levels 1, 2 armour_ug_models silvan_mounted_archers, silvan_mounted_archers_upg ownership mongols era 0 mongols era 1 mongols era 2 mongols recruit_priority_offset 10 type Elf Bodyguard dictionary Elf_Bodyguard ; Sindar Archers category infantry class missile voice_type General banner faction main_missile banner holy crusade soldier elf_guard2, 100, 0, 1.2 mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, very_hardy, can_withdra w, start_not_skirmishing, general_unit, free_upkeep_unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 13, 2, elven_arrow, 210, 35, missile, missile_mechanical, pierc ing, none, 0, 1 stat_pri_attr no stat_sec 12, 7, no, 0, 0, melee, melee_blade, slashing, sword, 0, 1 stat_sec_attr no stat_pri_armour 8, 7, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, 0, -1 stat_mental 16, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 86000, 250, 100, 100, 86000, 2, 250 armour_ug_levels 3, 4 armour_ug_models elf_guard2, elf_guard2_upg ownership mongols era 0 mongols era 1 mongols era 2 mongols recruit_priority_offset 5 ;################################################################# ;########################## DWARVES ############################

;################################################################# type Miners dictionary Miners ; Miners category infantry class light voice_type Heavy banner faction main_infantry banner holy crusade soldier dwarven_warriors, 100, 0, 1.5 officer dwarf_captain_early_flag mount_effect elephant -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 5, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 7, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, 0 stat_mental 11, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 420, 170, 65, 65, 420, 4, 100 armour_ug_levels 1, 2 armour_ug_models dwarven_miners, dwarven_miners_upg ownership moors era 0 moors era 1 moors era 2 moors recruit_priority_offset -5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes unit formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental Dwarven Warriors Dwarven_Warriors ; Dwarven Warriors infantry heavy Heavy main_infantry crusade dwarven_warriors, 100, 0, 1.5 dwarf_captain_early_flag elephant -4 sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall 1, 2 6, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 ap 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 9, 3, 4, metal 0, 0, flesh 4 0, -1, 0, 0 13, normal, trained

stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 550, 220, 75, 75, 550, 3, 150 armour_ug_levels 2, 3 armour_ug_models dwarven_warriors, dwarven_warriors_upg ownership moors era 0 moors era 1 moors era 2 moors recruit_priority_offset 0 type Dwarven Halberdmen dictionary Dwarven_Halberdmen ; Dwarven Halberdmen category infantry class heavy voice_type Heavy banner faction main_infantry soldier dwarven_halberdmen, 100, 0, 1.8 officer dwarf_captain_early_flag mount_effect elephant -3 attributes sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ unit move_speed_mod 1.2 formation 1.2, 1.2, 2.4, 2.4, 4, square, phalanx stat_health 1, 2 stat_pri 6, 3, no, 0, 0, melee, melee_blade, piercing, axe, 100, 1 stat_pri_attr ap, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, -1, 0 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 540, 220, 75, 75, 540, 4, 100 armour_ug_levels 1, 2 armour_ug_models dwarven_halberdmen, dwarven_halberdmen_upg ownership moors era 0 moors era 1 moors era 2 moors recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes Clan Warriors Clan_Warriors ; Clan Warriors infantry heavy Heavy main_infantry crusade warriors, 100, 0, 1.5 dwarf_captain_early_flag horse +1, camel +1, elephant -4 sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_

unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 8, 6, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 10, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, 0 stat_mental 14, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 640, 230, 75, 75, 640, 3, 150 armour_ug_levels 2, 3 armour_ug_models warriors, warriors_upg ownership moors era 0 moors era 1 moors era 2 moors recruit_priority_offset 5 type Dwarven Pikemen dictionary Dwarven_Pikemen ; Dwarven Pikemen category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier dwarven_pikemen, 100, 0, 2.0 officer dwarf_captain_early_flag mount_effect elephant -1 attributes sea_faring, hide_forest, hardy, can_withdraw, pike, free_upkeep _unit move_speed_mod 0.7 formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx stat_health 1, 3 stat_pri 3, 4, no, 0, 0, melee, melee_blade, piercing, spear, 50, 1 stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 6, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -2, -1, 0 stat_mental 13, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 670, 250, 100, 100, 670, 3, 150 armour_ug_levels 3, 4 armour_ug_models dwarven_pikemen, dwarven_pikemen_ug1 ownership moors era 0 moors era 1 moors era 2 moors recruit_priority_offset 8

type Iron Guard dictionary Iron_Guard ; Iron Guard category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier dwarven_warriors, 100, 0, 2.0 officer dwarf_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall stat_health 1, 2 stat_pri 11, 5, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 15, 3, 5, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground 0, -2, 0, 0 stat_mental 18, disciplined, trained, lock_morale stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 850, 350, 100, 100, 850, 2, 250 armour_ug_levels 4, 5 armour_ug_models iron_guard, iron_guard_upg ownership moors era 0 moors era 1 moors era 2 moors recruit_priority_offset 10 type Axethrowers dictionary Axethrowers ; Axethrowers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier axethrowers, 100, 0, 1.8 officer dwarf_captain_early_flag mount_effect elephant -10 attributes sea_faring, hide_forest, very_hardy, can_withdraw, start_not_sk irmishing, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 9, 3, quality_thrown_axe, 50, 4, thrown, missile_mechanical, sl ashing, axe, 0, 1 stat_pri_attr ap, thrown stat_sec 5, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 9, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, 1, 0, -1

stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 45000, 190, 75, 75, 45000, 4, 100 armour_ug_levels 2, 3 armour_ug_models axethrowers, axethrowers_upg ownership moors era 0 moors era 1 moors era 2 moors recruit_priority_offset 0 type Iron Crossbowmen dictionary Iron_Crossbowmen ; Iron Crossbowmen category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier dwarven_crossbowmen, 100, 0, 1.5 officer dwarf_captain_early_flag mount_effect elephant -20 attributes sea_faring, hide_forest, very_hardy, can_withdraw, stakes, stak es, crossbow, free_upkeep_unit, start_not_skirmishing formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 8, 2, steel_crossbow_bolt, 140, 15, missile, missile_mechanical , piercing, none, 300, 1 stat_pri_attr ap stat_sec 4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 8, 2, 2, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, -1, 0 stat_mental 11, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 60000, 220, 75, 75, 60000, 3, 150 armour_ug_levels 2, 3 armour_ug_models dwarven_crossbowmen, dwarven_crossbowmen_upg ownership moors era 0 moors era 1 moors era 2 moors recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer Axemen of Erebor Axemen_of_Erebor ; Axemen of Erebor infantry heavy Heavy main_infantry crusade warriors, 100, 0, 2.0 dwarf_captain_early_flag

mount_effect horse +1, camel +1, elephant -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 9, 6, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 13, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground 0, -2, 0, 0 stat_mental 14, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 720, 260, 85, 85, 720, 2, 250 armour_ug_levels 4, 5 armour_ug_models warriors2, warriors2_upg ownership moors era 0 moors era 1 moors era 2 moors recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes unit formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 era 2 Dragonslayers Dragonslayers ; Dragonslayers infantry heavy Heavy main_infantry crusade dwarven_warriors, 100, 0, 2.0 dwarf_captain_early_flag elephant -4 sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall 1, 2 8, 5, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 ap 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 12, 2, 6, metal 0, 0, flesh 6 0, -2, 0, 0 16, impetuous, trained 15 0 60, 300 1, 790, 320, 85, 85, 790, 2, 300 3, 4 khazad_dum, khazad_dum_upg moors moors moors moors

recruit_priority_offset

15

type Khazad Guard dictionary Khazad_Guard ; Khazad Guard category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier khazad_guard, 100, 0, 2.0 officer dwarf_captain_early_flag mount_effect elephant -4 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall stat_health 1, 2 stat_pri 7, 5, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 18, 3, 5, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, 0, 0 stat_mental 19, disciplined, trained, lock_morale stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1200, 360, 100, 100, 1000, 1, 350 armour_ug_levels 5 armour_ug_models khazad_guard ownership moors era 0 moors era 1 moors era 2 moors recruit_priority_offset 20 type Noble Bodyguards dictionary Noble_Bodyguards ; Noble Bodyguards category infantry class heavy voice_type General banner faction main_infantry banner holy crusade soldier bodyguard, 100, 0, 2.0 mount_effect elephant -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit , free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall stat_health 1, 1 stat_pri 7, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 13, 3, 5, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -2, 0, 0 stat_mental 16, disciplined, trained

stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 860, 250, 100, 100, 860, 2, 250 armour_ug_levels 3, 4 armour_ug_models bodyguard, bodyguard_upg ownership moors era 0 moors era 1 moors era 2 moors recruit_priority_offset 5 ;################################################################# ;########################## DALE ############################### ;################################################################# ;Unused type Axemen dictionary Axemen ; Dale Axemen category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier axemen, 100, 0, 1 officer dale_captain_early_flag mount_effect elephant -4 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, no_cus tom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 6, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 6, 3, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 14, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 740, 300, 75, 75, 740, 4, 100 armour_ug_levels 2 armour_ug_models axemen ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 0 ;Unused type dictionary category class

Spearmen Spearmen infantry spearmen

; Spearmen

voice_type Heavy banner faction main_spear banner holy crusade soldier watchmen, 100, 0, 1 officer dale_captain_early_flag attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, no_cus tom formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 6, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 2, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 520, 210, 75, 75, 520, 4, 100 armour_ug_levels 2, 3 armour_ug_models spearmen, spearmen_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier officer attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 Watchmen Watchmen ; Watchmen infantry spearmen Heavy main_spear crusade watchmen, 100, 0, 1 dale_captain_early_flag sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom 1, 3 6, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 light_spear, spear_bonus_4 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 2, 2, 3, leather 0, 0, flesh 2 0, -1, 0, -2 10, normal, trained 15 0 60, 300 1, 380, 160, 50, 50, 380, 4, 100 0, 1 watchmen, watchmen_upg scotland scotland

era 1 scotland era 2 scotland recruit_priority_offset 0 type Dale Woodsmen dictionary Dale_Woodsmen ; = Rivermen category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Afghan_Javelinmen, 100, 0, 1 officer dale_captain_early_flag mount_effect elephant -10 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 3, javelin, 55, 3, thrown, missile_mechanical, piercing, spe ar, 0, 1 stat_pri_attr ap, thrown stat_sec 4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 2, 2, 3, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 43000, 170, 50, 50, 43000, 4, 100 armour_ug_levels 0, 1 armour_ug_models dale_woodsmen, dale_woodsmen_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour Dalesmen Dalesmen ; Dalesmen infantry heavy Heavy main_infantry crusade dalesmen, 100, 0, 1 dale_captain_early_flag horse +1, camel +1, elephant -4 sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 7, 6, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1 ap 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 3, 3, 0, leather 0, 0, flesh

stat_heat 2 stat_ground 0, -1, 1, -2 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 450, 180, 65, 65, 450, 4, 100 armour_ug_levels 1, 2 armour_ug_models dalesmen, dalesmen_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 5 type Swordsmen dictionary Swordsmen ; Dale Swordsmen category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier swordsmen, 100, 0, 1 officer dale_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 3, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 13, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 520, 210, 75, 75, 520, 4, 100 armour_ug_levels 1, 2 armour_ug_models swordsmen, swordsmen_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 8 type dictionary category class voice_type banner faction banner holy soldier officer Rhovanion Rhovanion ; Rhovanion Gadraughts infantry spearmen Heavy main_spear crusade watchmen, 100, 0, 1 dale_captain_early_flag

attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 8, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 6, 3, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 15, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 550, 230, 75, 75, 550, 3, 150 armour_ug_levels 2, 3 armour_ug_models rhovanion, rhovanion_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 10 type Barding Hird dictionary Barding_Hird ; Barding Hird category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier barding_hird, 100, 0, 1.2 officer dale_captain_early_flag mount_effect elephant -3 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit move_speed_mod 0.7 formation 1.2, 1.2, 2.4, 2.4, 4, square, phalanx stat_health 1, 3 stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, axe, 100, 1 stat_pri_attr ap, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 10, 4, 1, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -1, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 710, 260, 100, 100, 710, 3, 200 armour_ug_levels 3, 4 armour_ug_models barding_hird, barding_hird_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 10

type Dale Swordmasters dictionary Dale_Swordmasters ; Dale Swordmasters category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier dale_swordmasters, 100, 0, 1.2 officer dale_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 13, 8, no, 0, 0, melee, melee_blade, slashing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 stat_sec_attr no stat_pri_armour 7, 5, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 680, 280, 90, 90, 680, 2, 250 armour_ug_levels 3, 4 armour_ug_models dale_swordmasters, dale_swordmasters_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental Dismounted Earls Dismounted_Earls ; Dismounted Earls infantry ; Quality heavy Heavy main_infantry crusade Norse_Swordsmen, 100, 0, 1.2 dale_captain_early_flag elephant +2 sea_faring, hide_forest, can_withdraw 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 9, 3, 5, metal 0, 0, flesh 8 0, -2, 0, -2 16, normal, trained

stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 720, 300, 85, 85, 720, 1, 350 armour_ug_levels 4 armour_ug_models dismounted_earls ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 15 type Rivermen dictionary Rivermen ; = Woodsmen category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier dale_woodsmen, 100, 0, 1 officer dale_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 2, arrow, 150, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 2, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 8, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 37000, 160, 50, 50, 37000, 4, 100 armour_ug_levels 0, 1 armour_ug_models rivermen, rivermen_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes Dale Longbowmen Dale_Longbowmen ; Dale Longbowmen infantry missile Heavy main_missile crusade dale_longbowmen, 100, 0, 1 dale_captain_early_flag elephant +3 sea_faring, hide_forest, hardy, extreme_range, can_withdraw, fr

ee_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 2, arrow, 180, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 2, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, -1, -2 stat_mental 9, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 44000, 190, 60, 60, 44000, 4, 100 armour_ug_levels 0, 1 armour_ug_models dale_longbowmen, dale_longbowmen_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 8 type Bardian Archers2 dictionary Bardian_Archers2 ; Bardian Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier bardian_archers, 100, 0, 1.2 mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, fr ee_upkeep_unit, start_not_skirmishing formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 10, 2, elven_arrow, 190, 35, missile, missile_mechanical, pierc ing, none, 0, 1 stat_pri_attr no stat_sec 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 7, 3, 1, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, -1, -2 stat_mental 12, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 62000, 240, 100, 100, 62000, 3, 150 armour_ug_levels 3, 4 armour_ug_models Bardian_Archers, Bardian_Archers_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 10

type Bardian Archers dictionary Bardian_Archers ; Bardian Archers Bodyguards category infantry class missile voice_type General banner faction main_missile banner holy crusade soldier bardian_archers, 100, 0, 1.2 mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, st art_not_skirmishing, general_unit, no_custom, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 10, 2, elven_arrow, 190, 35, missile, missile_mechanical, pierc ing, none, 0, 1 stat_pri_attr no stat_sec 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 7, 3, 1, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, -1, -2 stat_mental 13, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 86000, 250, 100, 100, 86000, 3, 150 armour_ug_levels 3, 4 armour_ug_models Bardian_Archers, Bardian_Archers_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 10 type Athala Rangers dictionary Athala_Rangers ; Athala Rangers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier athala_rangers, 100, 0, 1 officer dale_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, very_hardy, can_withdra w, stakes, stakes, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 2, elven_arrow, 190, 35, missile, missile_mechanical, pierci ng, none, 0, 1 stat_pri_attr no stat_sec 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 5, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 4

stat_ground 0, -1, 0, -2 stat_mental 12, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 53000, 220, 75, 75, 53000, 2, 250 armour_ug_levels 2, 3 armour_ug_models athala_rangers, athala_rangers_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 10 type Dale Yeomen dictionary Dale_Yeomen ; Dale Yeomen category cavalry class light voice_type Heavy banner faction main_cavalry banner holy crusade soldier dale_yeomen, 100, 0, 1 officer dale_captain_early_flag mount merchant horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 4, 6, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 2, 2, 3, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground -1, -1, -3, -2 stat_mental 10, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 560, 220, 75, 75, 560, 4, 100 armour_ug_levels 0, 1 armour_ug_models dale_yeomen, dale_yeomen_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer Horseguards Horseguards ; Horseguards cavalry heavy Heavy main_cavalry crusade horseguards, 100, 0, 1 dale_captain_early_flag

mount mailed horse2 mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_ upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 6, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 2, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground -1, -2, -3, -2 stat_mental 15, disciplined, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 880, 310, 100, 100, 880, 2, 250 armour_ug_levels 3, 4 armour_ug_models horseguards, horseguards_upg ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 12 type dictionary category class voice_type banner faction banner holy soldier officer mount mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 Earls Earls ; Earls cavalry heavy Heavy main_cavalry crusade earls, 100, 0, 1 dale_captain_early_flag barded horse2 elephant -4, camel -4 sea_faring, hide_forest, can_withdraw, can_formed_charge 2, 4.4, 3, 6, 3, square 1, 3 9, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 9, 3, 5, metal 0, 0, flesh 8 -1, -2, -3, -2 16, normal, trained 45 0 60, 300 1, 980, 350, 100, 100, 980, 1, 170 4 earls scotland scotland scotland

era 2 scotland recruit_priority_offset 12 ;################################################################# ;########################## ERIADOR ############################# ;################################################################# type Breeland Militia dictionary Breeland_Militia ; Breeland Militia category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 100, 0, 1.0 officer eriador_captain_early_flag attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 6, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 2, 3, leather stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 380, 180, 90, 90, 380, 4, 100 armour_ug_levels 0, 1 armour_ug_models breeland_militia, breeland_militia_upg ownership turks era 0 turks era 1 turks era 2 turks recruit_priority_offset 8 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr Hobbit Infantry Hobbit_Infantry ; Hobbitry in arms infantry heavy Heavy main_infantry crusade hobbit_infantry, 100, 0, 0.8 eriador_captain_early_flag horse +6, camel +6, elephant +2 sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.0, 1.0, 2.0, 2.0, 4, square 1, 3 6, 4, no, 0, 0, melee, melee_blade, slashing, axe, 0, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no

stat_pri_armour 2, 4, 0, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -1, 2, 1 stat_mental 12, normal, trained stat_charge_dist 10 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 340, 150, 75, 55, 340, 4, 100 armour_ug_levels 0, 1 armour_ug_models hobbit_infantry, hobbit_infantry_upg ownership turks, byzantium, slave era 0 turks, byzantium, slave era 1 turks, byzantium, slave era 2 turks, byzantium, slave recruit_priority_offset 5 type Bandits dictionary Bandits ; Bandits category infantry class light voice_type Heavy banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 100, 0, 1 mount_effect elephant +2 attributes sea_faring, hide_improved_forest, hardy, can_withdraw, mercenar y_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 2, 2, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 2, -2 stat_mental 10, normal, untrained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 100, 220, 50, 50, 360, 4, 100 armour_ug_levels 0 armour_ug_models bandits ownership slave, turks era 0 slave, turks era 1 slave, turks era 2 slave, turks recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy Lumbermen Lumbermen ; Lumbermen infantry heavy Heavy main_infantry crusade

soldier dalesmen, 100, 0, 1 officer eriador_captain_early_flag mount_effect horse +1, camel +1, elephant -4 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 6, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 1, -2 stat_mental 11, normal, untrained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 420, 190, 65, 65, 420, 3, 150 armour_ug_levels 0, 1 armour_ug_models lumbermen, lumbermen_upg ownership turks era 0 turks era 1 turks era 2 turks recruit_priority_offset 5 type Greenway Sentries dictionary Greenway_Sentries ; Greenway Sentries category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier greenway_sentries, 100, 0, 1.2 officer eriador_captain_early_flag attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 6, 2, 4, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 14, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 560, 220, 90, 90, 560, 3, 150 armour_ug_levels 2, 3 armour_ug_models greenway_sentries, greenway_sentries_upg ownership turks era 0 turks era 1 turks era 2 turks recruit_priority_offset 10

type Merchant Militia dictionary Merchant_Militia ; Merchant Militia category infantry ; Quality class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 100, 0, 1.2 officer eriador_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 7, 2, 5, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground 0, -2, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 530, 210, 100, 100, 530, 3, 150 armour_ug_levels 3, 4 armour_ug_models merchant_militia, merchant_militia_upg ownership turks era 0 turks era 1 turks era 2 turks recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes unit formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental BR Dunedain BR_Dunedain ; Battle Ready Dunedain infantry heavy Heavy main_infantry crusade br_dunedain, 100, 0, 1.2 eriador_captain_early_flag elephant +2 sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 15, 8, no, 0, 0, melee, melee_blade, slashing, sword, 0, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 no 6, 7, 0, metal 0, 0, flesh 6 1, 0, 2, -1 16, disciplined, highly_trained

stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 750, 280, 100, 100, 750, 2, 250 armour_ug_levels 3, 4 armour_ug_models br_dunedain, br_dunedain_upg ownership turks, byzantium era 0 turks, byzantium era 1 turks, byzantium era 2 turks, byzantium recruit_priority_offset 15 type Bree Archer Militia dictionary Bree_Archer_Militia ; Bree Archer Militia category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier bree_archers, 100, 0, 1 officer eriador_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 6, 2, arrow, 150, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 3, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, -1, -2 stat_mental 8, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 35000, 160, 75, 75, 35000, 4, 100 armour_ug_levels 0, 1 armour_ug_models bree_archers, bree_archers_upg ownership turks era 0 turks era 1 turks era 2 turks recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes Hobbit Archers Hobbit_Archers ; Hobbit Archers infantry missile Heavy main_missile crusade new_hobbit_archers, 100, 0, 0.8 eriador_captain_early_flag elephant +3 sea_faring, hide_forest, can_withdraw, free_upkeep_unit

formation 1.0, 1.0, 2.0, 2.0, 4, square stat_health 1, 3 stat_pri 7, 2, arrow, 150, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 2, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, -1, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 37000, 160, 50, 50, 37000, 4, 100 armour_ug_levels 0, 1 armour_ug_models new_hobbit_archers, new_hobbit_archers_upg ownership turks, byzantium, timurids, slave era 0 turks, byzantium, timurids, slave era 1 turks, byzantium, timurids, slave era 2 turks, byzantium, timurids, slave recruit_priority_offset 5 type Bandobras Archers dictionary Bandobras_Archers ; Bandobras Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier new_hobbit_archers, 100, 0, 0.8 officer eriador_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, fr ee_upkeep_unit formation 1.0, 1.0, 2.0, 2.0, 4, square stat_health 1, 3 stat_pri 8, 2, arrow, 170, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 4, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, -1, -2 stat_mental 11, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 45000, 190, 50, 50, 45000, 2, 250 armour_ug_levels 1, 2 armour_ug_models bandrobas_archers, bandrobas_archers_upg ownership turks, byzantium, slave era 0 turks, byzantium, slave era 1 turks, byzantium, slave era 2 turks, byzantium, slave recruit_priority_offset 5

type Woodland Hunters dictionary Woodland_Hunters ; Woodland Hunters category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier woodland_hunters, 100, 0, 1 officer eriador_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, fr ee_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 2, arrow, 170, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr ap stat_pri_armour 2, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 8, normal, untrained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 40000, 190, 50, 50, 40000, 3, 150 armour_ug_levels 0, 1 armour_ug_models woodland_hunters, woodland_hunters_upg ownership turks era 0 turks era 1 turks era 2 turks recruit_priority_offset 5 type Dunedain Rangers dictionary Dunedain_Rangers ; Dunedain Rangers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier dunedain_rangers2, 100, 0, 1 officer eriador_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_improved_forest, extreme_range, very_hardy, ca n_withdraw, stakes, stakes, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 10, 2, elven_arrow, 190, 35, missile, missile_mechanical, pierc ing, none, 0, 1 stat_pri_attr no stat_sec 8, 3, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 3, 5, 0, leather stat_sec_armour 0, 0, flesh

stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 13, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 57000, 230, 75, 75, 57000, 2, 250 armour_ug_levels 1, 2 armour_ug_models dunedain_rangers2, dunedain_rangers2_upg ownership turks, byzantium era 0 turks, byzantium era 1 turks, byzantium era 2 turks, byzantium recruit_priority_offset 15 type Greenway Guards dictionary Greenway_Guards ; Greenway Guards category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier greenway_guards, 100, 0, 1 officer eriador_captain_early_flag mount northern heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 6, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 6, 2, 4, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground -1, -1, -3, -2 stat_mental 14, disciplined, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 830, 300, 120, 120, 830, 3, 150 armour_ug_levels 2, 3 armour_ug_models greenway_guards, greenway_guards_upg ownership turks era 0 turks era 1 turks era 2 turks recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy Merchants Merchants ; Merchants cavalry heavy Heavy main_cavalry crusade

soldier merchants, 100, 0, 1 officer eriador_captain_early_flag mount merchant horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge formation 2, 4.4, 3, 6, 3, square stat_health 1, 3 stat_pri 8, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 7, 2, 5, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground -1, -2, -3, -2 stat_mental 12, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 780, 290, 100, 100, 780, 3, 170 armour_ug_levels 3, 4 armour_ug_models merchants, merchants_upg ownership turks era 0 turks era 1 turks era 2 turks recruit_priority_offset 10 type Mounted Dunedain dictionary Mounted_Dunedain ; Mounted Dunedain category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier mounted_br, 100, 0, 1 officer eriador_captain_early_flag mount northern heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , free_upkeep_unit formation 2, 4.4, 3, 6, 2, square, wedge stat_health 1, 3 stat_pri 7, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 6, 6, 4, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground -1, -1, -3, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 980, 360, 120, 120, 980, 2, 250 armour_ug_levels 3, 4 armour_ug_models mounted_br, mounted_br_upg ownership turks

era 0 turks era 1 turks era 2 turks recruit_priority_offset

15

type Mounted Dunedain BG dictionary Mounted_Dunedain_BG ; Dunedain Bodyguards category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier mounted_br, 100, 0, 1 mount northern heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , general_unit, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 1 stat_pri 8, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 11, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 6, 7, 4, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground -1, -1, -3, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 950, 320, 120, 120, 950, 2, 250 armour_ug_levels 3, 4 armour_ug_models mounted_br, mounted_br_upg ownership turks era 0 turks era 1 turks era 2 turks recruit_priority_offset 5 type Grey Company dictionary Grey_Company ; Aragon's Bodyguards category cavalry class missile voice_type Heavy banner faction main_cavalry banner holy crusade soldier grey_company2, 100, 0, 1 mount northern heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit , free_upkeep_unit formation 2, 4.4, 3, 6, 3, square stat_health 1, 2 stat_pri 10, 2, cav_composite_arrow, 150, 30, missile, missile_mechanica l, piercing, none, 0, 1 stat_pri_attr no stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1

stat_sec_attr no stat_pri_armour 3, 7, 0, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 0, -3, -1 stat_mental 16, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 680, 0, 75, 75, 680, 2, 250 armour_ug_levels 1, 2 armour_ug_models grey_company2, grey_company2_upg ownership turks, timurids era 0 turks, timurids era 1 turks, timurids era 2 turks, timurids recruit_priority_offset 5 ;################################################################# ;########################### Arnor ############################# ;################################################################# type Arnor Militia dictionary Arnor_Militia ; Arnor Militia category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 100, 0, 1.2 officer arnor_captain_early_flag officer arnor_captain_early_flag attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall stat_health 1, 3 stat_pri 7, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 2, 3, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 11, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 420, 200, 90, 90, 420, 4, 100 armour_ug_levels 1, 2 armour_ug_models arnor_militia, arnor_militia_upg ownership byzantium, turks era 0 byzantium era 1 byzantium era 2 byzantium recruit_priority_offset 5 type Arnorian Archers

dictionary Arnorian_Archers ; Arnorian Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier arnorian_archers, 100, 0, 1 officer arnor_captain_early_flag officer arnor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, fr ee_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 2, arrow, 170, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 3, 2, 1, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, -1, -2 stat_mental 10, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 42000, 200, 75, 75, 42000, 4, 100 armour_ug_levels 1, 2 armour_ug_models arnorian_archers, arnorian_archers_upg ownership byzantium, turks era 0 byzantium era 1 byzantium era 2 byzantium recruit_priority_offset 5 type Arnorian Heavy Archers dictionary Arnorian_Heavy_Archers ; Arnorian Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier arnorian_heavy_archers, 100, 0, 1 officer arnor_captain_early_flag officer arnor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, st akes, stakes, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 2, arrow, 170, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 7, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 5, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6

stat_ground 0, -1, -1, -2 stat_mental 12, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 58000, 260, 75, 75, 58000, 3, 200 armour_ug_levels 3, 4 armour_ug_models arnorian_heavy_archers, arnorian_heavy_archers_upg ownership byzantium, turks era 0 byzantium era 1 byzantium era 2 byzantium recruit_priority_offset 10 type Dismounted Arnor MAA dictionary Dismounted_Arnor_MAA ; Dismounted Arnor MAA category infantry ; Quality class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 100, 0, 1.2 officer arnor_captain_early_flag officer arnor_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 3, 5, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 15, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 580, 260, 100, 100, 580, 3, 200 armour_ug_levels 3, 4 armour_ug_models arnor_infantry, arnor_infantry_upg ownership byzantium, turks era 0 byzantium era 1 byzantium era 2 byzantium recruit_priority_offset 12 type dictionary category class voice_type banner faction banner holy soldier officer Arnor Pikemen Arnor_Pikemen ; Arnor Pikemen infantry spearmen Heavy main_spear crusade noble_pikemen, 100, 0, 1.2 arnor_captain_early_flag

officer arnor_captain_early_flag mount_effect elephant -1 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike move_speed_mod 0.7 formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx stat_health 1, 3 stat_pri 3, 3, no, 0, 0, melee, melee_blade, piercing, spear, 50, 1 stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 1, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -2, -1, -2 stat_mental 14, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 260, 100, 100, 650, 2, 250 armour_ug_levels 3, 4 armour_ug_models arnor_pikemen, arnor_pikemen_upg ownership byzantium, turks era 0 byzantium era 1 byzantium era 2 byzantium recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 Dismounted Dunedain Knights Dismounted_Dunedain_Knights ; Dismounted Dunedain Knights infantry ; Quality heavy Heavy main_infantry crusade Norse_Swordsmen, 100, 0, 1.2 arnor_captain_early_flag arnor_captain_early_flag elephant +2 sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 12, 5, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 11, 6, 5, metal 0, 0, flesh 6 0, -2, 0, -2 17, disciplined, highly_trained 15 0 60, 300 1, 900, 320, 100, 100, 900, 1, 350 4 dunedain_infantry byzantium, turks byzantium byzantium

era 2 byzantium recruit_priority_offset 15 type Arnor Sergeants dictionary Arnor_Sergeants ; Sergeants category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier arnor_sergeants, 100, 0, 1 officer arnor_captain_early_flag officer arnor_captain_early_flag mount northern heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , knight, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 6, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 5, 3, 5, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground -1, -1, -3, -2 stat_mental 14, disciplined, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 850, 320, 120, 120, 850, 3, 200 armour_ug_levels 3, 4 armour_ug_models arnor_sergeants, arnor_sergeants_upg ownership byzantium, turks era 0 byzantium era 1 byzantium era 2 byzantium recruit_priority_offset 5 type Arnor Knights dictionary Arnor_Knights ; Arnor Knights category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier arnor_knights, 100, 0, 1 officer arnor_captain_early_flag officer arnor_captain_early_flag mount northern heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knigh t, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 7, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no

stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 4, 5, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground -1, -2, -3, -2 stat_mental 15, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 950, 350, 120, 120, 950, 2, 250 armour_ug_levels 3, 4 armour_ug_models arnor_knights, arnor_knights_upg ownership byzantium, turks era 0 byzantium era 1 byzantium era 2 byzantium recruit_priority_offset 10 type Dunedain Knights2 dictionary Dunedain_Knights2 ; Knights of Annuminas category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier dunedain_knights2, 100, 0, 1 officer arnor_captain_early_flag officer arnor_captain_early_flag mount barded horse3 mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , knight, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square, wedge stat_health 1, 3 stat_pri 8, 10, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 11, 6, 5, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground -1, -2, -3, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1100, 380, 120, 120, 1100, 1, 350 armour_ug_levels 4 armour_ug_models dunedain_knights2 ownership byzantium, turks era 0 byzantium era 1 byzantium era 2 byzantium recruit_priority_offset 15 ;Unused type

Arnor Bodyguard

dictionary Arnor_Bodyguard ; General's Bodyguard category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier arnor_knights, 100, 0, 1 mount northern heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , knight, general_unit, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 1 stat_pri 7, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 9, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 4, 5, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground -1, -2, -3, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 880, 260, 100, 100, 880, 2, 250 armour_ug_levels 3, 4 armour_ug_models arnor_knights, arnor_knights_upg ownership byzantium, turks era 0 byzantium era 1 byzantium era 2 byzantium recruit_priority_offset 5 ;################################################################# ;######################## Easterlings ########################## ;################################################################# type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri ar, 0, 1 stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour Balchoth Horde Balchoth_Horde ; Balchoth Horde infantry missile Heavy main_missile crusade Afghan_Javelinmen, 100, 0, 1 rhun_captain_early_flag elephant -10 sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 7, 3, javelin, 55, 3, thrown, missile_mechanical, piercing, spe ap, thrown 5, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 no 1, 2, 3, leather 0, 0, flesh

stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 39000, 170, 50, 50, 39000, 4, 100 armour_ug_levels 0, 1 armour_ug_models rhunbh, rhunbh_upg ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 0 type Easterling Clansmen dictionary Easterling_Clansmen ; Easterling Clansmen category infantry class light voice_type Heavy banner faction main_infantry banner holy crusade soldier Dismounted_Feudal_Knights, 100, 0, 1 officer rhun_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 3, 3, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 420, 180, 60, 60, 420, 4, 100 armour_ug_levels 0, 1 armour_ug_models rhunec, rhunec_upg ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier officer Rhunnic Swordsmen Rhunnic_Swordsmen ; Rhunnic Swordsmen infantry heavy Heavy main_infantry crusade Dismounted_Feudal_Knights, 100, 0, 1 rhun_captain_early_flag

mount_effect elephant +2 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 6, 4, 1, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 540, 220, 75, 75, 540, 4, 100 armour_ug_levels 1, 2 armour_ug_models rhunsw, rhunsw_upg ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 5 type Halberdiers dictionary Halberdiers ; Clanguard category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Janissary_Heavy_Inf, 100, 0, 1.2 officer rhun_captain_early_flag mount_effect horse +6, camel +6, elephant -3 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 5, 6, no, 0, 0, melee, melee_blade, piercing, axe, 100, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 7, 5, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 1, 0, -2 stat_mental 14, normal, trained stat_charge_dist 10 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 620, 250, 80, 80, 620, 3, 150 armour_ug_levels 2, 3 armour_ug_models rhunha, rhunha_upg ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 5

type Rhunnic Pikemen dictionary Rhunnic_Pikemen ; Rhunnic Pikemen category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier rhunpi, 100, 0, 1.2 officer rhun_captain_early_flag mount_effect elephant -1 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, pike move_speed_mod 0.7 formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx stat_health 1, 3 stat_pri 3, 4, no, 0, 0, melee, melee_blade, piercing, spear, 50, 1 stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 1, -1, -2 stat_mental 16, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 700, 280, 120, 120, 700, 2, 250 armour_ug_levels 3, 4 armour_ug_models rhunpi, rhunpi_upg ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist Rhunnic Elite Infantry Rhunnic_Elite_Infantry ; Rhunnic Elite Infantry infantry heavy Heavy main_infantry crusade Dismounted_Huscarls, 100, 0, 1.2 rhun_captain_early_flag elephant -4 sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 6, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 ap 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 8, 5, 4, metal 0, 0, flesh 2 0, 1, 0, -2 16, disciplined, highly_trained 15

stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 740, 300, 100, 100, 740, 2, 250 armour_ug_levels 3, 4 armour_ug_models rhunei, rhunei_upg ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 10 type Easterling Archers dictionary Easterling_Archers ; Easterling Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier rhunea, 100, 0, 1 officer rhun_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 6, 2, arrow, 150, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 3, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 2, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -1, -2 stat_mental 8, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 37000, 160, 60, 60, 37000, 4, 100 armour_ug_levels 0, 1 armour_ug_models rhunea, rhunea_upg ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes it Rhunnic Crossbowmen Rhunnic_Crossbowmen ; Rhunnic Crossbowmen infantry missile Heavy main_missile crusade crossbowmen, 100, 0, 1.2 rhun_captain_early_flag elephant -20 sea_faring, hide_forest, can_withdraw, crossbow, free_upkeep_un

formation 1.5, 1.5, 3.0, 3.0, 4, square stat_health 1, 3 stat_pri 7, 2, steel_crossbow_bolt, 140, 15, missile, missile_mechanical , piercing, none, 300, 1 stat_pri_attr ap stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 5, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -1, -2 stat_mental 9, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 47000, 200, 75, 75, 47000, 4, 100 armour_ug_levels 1, 2 armour_ug_models rhuncr, rhuncr_upg ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 5 type Dismounted Variags dictionary Dismounted_Variags ; Dismounted Variags category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier rhundv, 100, 0, 1 officer rhun_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, fr ee_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 2, arrow, 170, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 5, 3, 2, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -1, -2 stat_mental 11, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 55000, 220, 75, 75, 55000, 4, 100 armour_ug_levels 1, 2 armour_ug_models rhundv, rhundv_upg ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 5

type Rhunnic Elite Archers dictionary Rhunnic_Elite_Archers ; Rhunnic Elite Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier rhunel, 100, 0, 1.2 officer rhun_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, fr ee_upkeep_unit, stakes, stakes, start_not_skirmishing formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 2, arrow, 180, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 1, -1, -2 stat_mental 13, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 63000, 250, 90, 90, 63000, 2, 250 armour_ug_levels 3, 4 armour_ug_models rhunel, rhunel_upg ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 10 type Variag Raiders dictionary Variag_Raiders ; Variag Raiders category cavalry class missile voice_type Heavy banner faction main_cavalry banner holy crusade soldier rhunvr, 100, 0, 1 officer rhun_captain_early_flag mount simple horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle , free_upkeep_unit formation 2, 4.4, 3, 6, 3, square stat_health 1, 3 stat_pri 6, 2, cav_composite_arrow, 140, 25, missile, missile_mechanical , piercing, none, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 50, 1 stat_sec_attr no stat_pri_armour 4, 2, 2, leather

stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground -1, 1, -3, -2 stat_mental 11, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 63000, 250, 75, 75, 63000, 3, 150 armour_ug_levels 1, 2 armour_ug_models rhunvr, rhunvr_upg ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 8 type Mounted Clanguard dictionary Mounted_Clanguard ; Mounted Clanguard category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier rhunmg, 100, 0, 1 officer rhun_captain_early_flag mount simple horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_ upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 6, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 6, 4, 1, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground -1, 1, -3, -2 stat_mental 13, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 800, 290, 100, 100, 800, 3, 150 armour_ug_levels 2, 3 armour_ug_models rhunmg, rhunmg_upg ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 5 type dictionary category class voice_type banner faction Kataphracts Kataphracts cavalry heavy Heavy main_cavalry

; Kataphracts

banner holy crusade soldier rhunka, 100, 0, 1 officer rhun_captain_early_flag mount eastern armoured horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_ upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 7, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 10, 5, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground -1, 0, -3, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1250, 390, 110, 110, 1250, 2, 250 armour_ug_levels 3, 4 armour_ug_models rhunka, rhunka_upg ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 10 type Kataphracts Bodyguard dictionary Kataphracts_Bodyguard ; Kataphracts Bodyguard category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier rhunka, 100, 0, 1 mount eastern armoured horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, gener al_unit, no_custom, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 1 stat_pri 7, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 10, 6, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground -1, 0, -3, -2 stat_mental 16, disciplined, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1200, 280, 100, 100, 1200, 2, 250 armour_ug_levels 3, 4 armour_ug_models rhunka, rhunka_upg

ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset

;################################################################# ;########################## MORDOR ############################# ;################################################################# type Orc Band dictionary Orc_Band ; Orc Band category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Morannon_Guard, 100, 0, 1 officer mordor_captain_early_flag attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 5, square, schiltrom stat_health 1, 2 stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 7, 2, 6, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, -2 stat_mental 10, low, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 38, 17, 15, 15, 38, 4, 10 armour_ug_levels 1, 2 armour_ug_models orc_band, orc_band_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec Mordor Orcs Mordor_Orcs ; Orc Raiders infantry heavy Heavy main_infantry crusade Norse_Swordsmen, 100, 0, 1 mordor_captain_early_flag elephant +2 sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.5, 1.5, 3.0, 3.0, 5, square 1, 2 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1

stat_sec_attr no stat_pri_armour 7, 2, 6, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 46, 10, 15, 15, 40, 4, 10 armour_ug_levels 2, 3 armour_ug_models mordor_orcs, mordor_orcs_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset 5 type 2handed Orcs dictionary 2handed_Orcs ; 2handed Orcs category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Varangian_Guard, 100, 0, 1 officer mordor_captain_early_flag mount_effect horse +1, camel +1, elephant -4 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 1, 2 stat_pri 7, 5, no, 0, 0, melee, melee_blade, slashing, axe, 75, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 2, 6, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 50, 20, 15, 15, 50, 3, 15 armour_ug_levels 2, 3 armour_ug_models 2handed_orcs, 2handed_orcs_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset 5 type dictionary category class voice_type banner faction Morannon Guard Morannon_Guard infantry spearmen Heavy main_spear

; Morannon Guard

banner holy crusade soldier Morannon_Guard, 100, 0, 1 officer mordor_captain_early_flag attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 5, square, schiltrom stat_health 1, 2 stat_pri 7, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 7, 4, 1, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 53, 20, 15, 15, 50, 3, 15 armour_ug_levels 2, 3 armour_ug_models morannon_guard, morannon_guard_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 era 2 Mordor Uruks Mordor_Uruks ; Mordor Uruks infantry heavy Heavy main_infantry crusade Norse_Swordsmen, 100, 0, 1.2 mordor_captain_early_flag elephant +2 sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 1.5, 1.5, 3.0, 3.0, 5, square 1, 2 10, 6, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 8, 6, 6, metal 0, 0, flesh 2 0, 0, 0, -2 15, normal, trained 15 0 60, 300 1, 69, 28, 15, 15, 69, 3, 10 3, 4 mordor_uruks, mordor_uruks_upg england england england england

recruit_priority_offset

10

type Mordor Halberd dictionary Mordor_Halberd ; Mordor Halberd category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier mordor_halberd, 100, 0, 1.2 officer mordor_captain_early_flag mount_effect elephant -3 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit move_speed_mod 0.8 formation 1.5, 1.5, 3.0, 3.0, 5, square, phalanx stat_health 1, 2 stat_pri 7, 4, no, 0, 0, melee, melee_blade, piercing, axe, 100, 1 stat_pri_attr ap, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 4, 2, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, -1, -2 stat_mental 14, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 63, 25, 15, 15, 63, 3, 15 armour_ug_levels 3, 4 armour_ug_models mordor_halberd, mordor_halberd_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset 8 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri ne, 0, 1 stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat Mordor Scouts Mordor_Scouts ; Mordor Scouts infantry missile Heavy main_missile crusade mordor_scouts, 100, 0, 1 mordor_captain_early_flag elephant +3 sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.5, 1.5, 3.0, 3.0, 4, square 1, 3 4, 2, arrow, 140, 25, missile, missile_mechanical, piercing, no no 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 no 2, 2, 0, leather 0, 0, flesh 0

stat_ground 0, 0, -1, -2 stat_mental 8, low, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 35000, 15, 15, 15, 35000, 4, 10 armour_ug_levels 1, 2 armour_ug_models mordor_scouts, mordor_scouts_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset -5 type Mordor Archers dictionary Mordor_Archers ; Mordor Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier mordor_archers, 100, 0, 1 officer mordor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, can_withdraw, stakes, stakes, free_upk eep_unit formation 1.5, 1.5, 3.0, 3.0, 4, square stat_health 1, 3 stat_pri 5, 2, arrow, 160, 25, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 4, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, -1, -2 stat_mental 8, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 40000, 17, 65, 65, 40000, 4, 10 armour_ug_levels 2, 3 armour_ug_models mordor_archers, mordor_archers_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier Uruk Archers Uruk_Archers ; Uruk Archers infantry missile Heavy main_missile crusade uruk_archers, 100, 0, 1.2

officer mordor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, st akes, stakes, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 4, square stat_health 1, 3 stat_pri 6, 2, arrow, 170, 25, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, -1, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 52000, 21, 85, 85, 52000, 3, 15 armour_ug_levels 3, 4 armour_ug_models uruk_archers, uruk_archers_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier mount_effect attributes move_speed_mod formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 Mountain Trolls Mountain_Trolls ; Mountain Trolls infantry heavy Heavy main_infantry crusade mountain_trolls, 5, 0, 60.0 elephant -2 sea_faring, hardy, can_withdraw, frighten_foot 0.9 4.0, 4.0, 7.0, 7.0, 1, horde 5, 3 30, 10, no, 0, 0, melee, melee_blade, blunt, mace, 0, 1 area, launching 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 6, 23, 0, flesh 0, 0, flesh 1 0, 0, -2, -1 18, impetuous, trained, lock_morale 45 0 60, 300 1, 12000, 50, 100, 100, 12000, 1, 400 1, 2 mountain_trolls, mountain_trolls_upg england, portugal england, portugal england, portugal

era 2 england, portugal recruit_priority_offset 10 type Battle Trolls dictionary Battle_Trolls ; Battle Trolls category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier battle_trolls, 5, 0, 80.0 mount_effect elephant -2 attributes sea_faring, can_withdraw, frighten_foot move_speed_mod 0.9 formation 4.0, 4.0, 7.0, 7.0, 1, horde stat_health 6, 3 stat_pri 34, 12, no, 0, 0, melee, melee_blade, blunt, mace, 0, 1 stat_pri_attr area, launching stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 9, 27, 0, metal ;stat_pri_armour 20, 24, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, -2, -1 stat_mental 21, impetuous, trained, lock_morale stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 15200, 65, 100, 100, 15200, 1, 450 armour_ug_levels 3, 4 armour_ug_models battle_trolls, battle_trolls_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset 15 type dictionary category class voice_type banner faction banner holy soldier attributes unit move_speed_mod formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat Dismounted Nazgul Dismounted_Nazgul ; Dismounted Nazgul infantry heavy Heavy main_infantry crusade Dismounted_Gothic_Knights, 4, 0, 1.8 sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ 1.1 1.2, 1.2, 2.4, 2.4, 1, square 8, 3 34, 12, no, 0, 0, melee, melee_blade, slashing, sword, 0, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 8, 18, 0, metal 0, 0, flesh 0

stat_ground 1, -2, 3, 4 stat_mental 18, impetuous, highly_trained, lock_morale stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 12000, 35, 75, 75, 12000, 1, 350 armour_ug_levels 1 armour_ug_models nazgul ownership england era 0 england era 1 england era 2 england recruit_priority_offset 5 type Mounted Nazgul dictionary Mounted_Nazgul ; Mounted Nazgul category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier Huscarls, 24, 0, 1 mount nazgul horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_c harge, free_upkeep_unit, no_custom formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 stat_sec_attr no stat_pri_armour 7, 8, 0, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground -1, -1, -3, -2 stat_mental 18, impetuous, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 12000, 35, 75, 75, 12000, 1, 350 armour_ug_levels 1 armour_ug_models mounted_nazgul ownership england era 0 england era 1 england era 2 england recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier mount_effect Dismounted Numenorians Dismounted_Numenorians ; Dismounted Numenorians infantry heavy Heavy main_infantry crusade Dismounted_Gothic_Knights, 100, 0, 1.2 elephant +2

attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foo t, frighten_mounted, free_upkeep_unit, no_custom formation 1.2, 1.2, 2.4, 2.4, 1, square stat_health 5, 0 stat_pri 18, 7, no, 0, 0, melee, melee_blade, slashing, sword, 5, 1.3 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 stat_sec_attr no stat_pri_armour 7, 8, 0, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, -2, 3, 4 stat_mental 18, disciplined, highly_trained, lock_morale stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1200, 35, 10, 10, 1200, 1, 35 armour_ug_levels 3, 4 armour_ug_models dismounted_numenorians, dismounted_numenorians_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset 5 type Black Numenorians dictionary Black_Numenorians ; Black Numenorians category cavalry class heavy voice_type General banner faction main_cavalry banner holy crusade soldier Huscarls, 100, 0, 1 mount nazgul horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foo t, frighten_mounted, can_formed_charge, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 2 stat_pri 11, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 stat_sec_attr no stat_pri_armour 10, 8, 0, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground -1, -1, -3, -2 stat_mental 18, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1500, 42, 10, 10, 1500, 1, 35 armour_ug_levels 3, 4 armour_ug_models black_numenorians, black_numenorians_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset 5

type Uruk Bodyguards dictionary Uruk_Bodyguards ; Uruk Bodyguards category infantry class heavy voice_type General banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 100, 0, 1.2 mount_effect elephant +2 attributes sea_faring, hide_forest, hardy, can_withdraw, general_unit, no_ custom, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 1, 1 stat_pri 15, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 15, 1, 1, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, 0, -2 stat_mental 15, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 860, 250, 100, 100, 860, 2, 250 armour_ug_levels 3, 4 armour_ug_models mordor_uruks, mordor_uruks_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset 5 ;################################################################# ;########################## ISENGARD ########################### ;################################################################# type Dunlendings dictionary Dunlendings ; Dunlendings category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 100, 0, 1 officer isengard_captain_early_flag attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 2 stat_pri 6, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 3, 1, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2

stat_mental 11, impetuous, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 440, 180, 50, 50, 440, 4, 100 armour_ug_levels 0, 1 armour_ug_models dunlendings, dunlendings_upg ownership france, slave era 0 france, slave era 1 france, slave era 2 france, slave recruit_priority_offset 5 type Dunlending Axemen dictionary Dunlending_Axemen ; Dunlending Axemen category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Dismounted_Huscarls, 100, 0, 1 officer isengard_captain_early_flag mount_effect elephant -4 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 6, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 4, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 12, impetuous, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 600, 250, 75, 75, 600, 4, 100 armour_ug_levels 1, 2 armour_ug_models dunlending_axemen, dunlending_axemen_upg ownership france, slave era 0 france, slave era 1 france, slave era 2 france, slave recruit_priority_offset 8 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes Uruk-Hai Raiders Uruk-Hai_Raiders ; Uruk-Hai Raiders infantry heavy Heavy main_infantry crusade Uruk_Scout_Sword, 100, 0, 1 isengard_captain_early_flag elephant +2 sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit

formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 1, 2 stat_pri 6, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 2, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 0, 0, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 520, 210, 65, 65, 520, 4, 100 armour_ug_levels 1, 2 armour_ug_models Uruk_Scout_Sword, Uruk_Scout_Sword_upg ownership france era 0 france era 1 france era 2 france recruit_priority_offset 5 type Uruk Cleavers dictionary Uruk_Cleavers ; Uruk Cleavers category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Varangian_Guard, 100, 0, 1 officer isengard_captain_early_flag mount_effect horse +1, camel +1, elephant -4 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 1, 2 stat_pri 6, 5, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 560, 230, 65, 65, 560, 3, 150 armour_ug_levels 1, 2 armour_ug_models cleavers, cleavers_upg ownership france era 0 france era 1 france era 2 france recruit_priority_offset 5 type Uruk-Hai Pikemen

dictionary Uruk-Hai_Pikemen ; Uruk-Hai Pikemen category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier noble_pikemen, 100, 0, 1.2 officer isengard_captain_early_flag mount_effect elephant -1 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit, pike move_speed_mod 0.7 formation 1.5, 1.5, 3.0, 3.0, 5, square, phalanx stat_health 1, 3 stat_pri 3, 3, no, 0, 0, melee, melee_blade, piercing, spear, 50, 1 stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 1, 0, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, -1, -2 stat_mental 14, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 700, 280, 100, 100, 700, 3, 150 armour_ug_levels 3, 4 armour_ug_models Uruk_halberd, Uruk_halberd_upg ownership france era 0 france era 1 france era 2 france recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes unit formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist Uruk-Hai Infantry Uruk-Hai_Infantry ; Uruk-Hai Infantry infantry heavy Heavy main_infantry crusade Heavy_uruk_sword, 100, 0, 1.2 isengard_captain_early_flag elephant +2 sea_faring, hide_forest, very_hardy, can_withdraw, free_upkeep_ 1.5, 1.5, 3.0, 3.0, 5, square 1, 2 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 8, 3, 4, metal 0, 0, flesh 4 0, 0, 0, -2 14, disciplined, trained 15

stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 730, 280, 85, 85, 730, 3, 150 armour_ug_levels 3, 4 armour_ug_models Heavy_uruk_sword, Heavy_uruk_sword_upg ownership france era 0 france era 1 france era 2 france recruit_priority_offset 10 type Orthanc Guard dictionary Orthanc_Guard ; Orthanc Guard category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 100, 0, 1.2 officer isengard_captain_early_flag attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 8, 5, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 9, 4, 6, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 16, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 750, 310, 85, 85, 750, 2, 250 armour_ug_levels 4 armour_ug_models orthanc_guard ownership france era 0 france era 1 france era 2 france recruit_priority_offset 15 type Berserkers dictionary Berserkers ; Berserkers category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Uruk_Berserkers, 100, 0, 8.0 officer isengard_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foo t, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 3, 2

stat_pri 15, 12, no, 0, 0, melee, melee_blade, slashing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 stat_sec_attr no stat_pri_armour 6, 4, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, 0, -2 stat_mental 16, normal, trained, lock_morale stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 640, 250, 85, 85, 640, 2, 250 armour_ug_levels 2, 3 armour_ug_models Uruk_Berserkers, Uruk_Berserkers_upg ownership france era 0 france era 1 france era 2 france recruit_priority_offset 10 type Uruk-Hai Archers dictionary Uruk-Hai_Archers ; Uruk-Hai Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Scout_Uruk_Archers, 100, 0, 1 officer isengard_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 4, square stat_health 1, 3 stat_pri 5, 2, arrow, 140, 25, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 3, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, -1, -2 stat_mental 9, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 37000, 160, 65, 65, 37000, 4, 100 armour_ug_levels 1, 2 armour_ug_models Scout_Uruk_Archers, Scout_Uruk_Archers_upg ownership france era 0 france era 1 france era 2 france recruit_priority_offset 0 type dictionary Uruk-Hai Crossbow Uruk-Hai_Crossbow

; Uruk-Hai Crossbow

category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Uruk_Crossbow, 100, 0, 1.2 officer isengard_captain_early_flag mount_effect elephant -20 attributes sea_faring, hide_forest, very_hardy, can_withdraw, cannot_skirm ish, crossbow, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 4, square stat_health 1, 2 stat_pri 8, 2, steel_crossbow_bolt, 150, 15, missile, missile_mechanical , piercing, none, 300, 1 stat_pri_attr ap stat_sec 6, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr no stat_pri_armour 8, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 0, -1, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 65000, 260, 85, 85, 65000, 3, 150 armour_ug_levels 3, 4 armour_ug_models Uruk_Crossbow, Uruk_Crossbow_upg ownership france era 0 france era 1 france era 2 france recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer mount mount_effect attributes mounted move_speed_mod formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental Wargs Wargs ; Wargs cavalry heavy Heavy main_cavalry crusade Warg_riders, 100, 0, 1 isengard_captain_early_flag warg_camel elephant -4, horse +2 sea_faring, hide_forest, can_withdraw, frighten_foot, frighten_ 1.1 3, 4.4, 3, 6, 2, horde ;2, 4.4, 3, 6, 2, square 1, 2 7, 10, no, 0, 0, melee, melee_blade, slashing, axe, 0, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 6, 6, 0, leather 0, 0, flesh 4 -1, -1, -3, -2 13, normal, trained

stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 720, 270, 75, 75, 720, 3, 170 armour_ug_levels 2, 3 armour_ug_models Warg_riders, Warg_riders_upg ownership france era 0 france era 1 france era 2 france recruit_priority_offset 10 type Uruk-Hai Bodyguards dictionary Uruk-Hai_Bodyguards ; Uruk-Hai Bodyguards category infantry class heavy voice_type General banner faction main_infantry banner holy crusade soldier Heavy_uruk_sword, 100, 0, 1.2 mount_effect elephant +2 attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit , no_custom, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 1, 1 stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 4, 5, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 0, 0, -2 stat_mental 15, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 860, 250, 100, 100, 860, 2, 250 armour_ug_levels 3, 4 armour_ug_models Heavy_uruk_sword, Heavy_uruk_sword_upg ownership france era 0 france era 1 france era 2 france recruit_priority_offset 10 type Orthanc Guard_BG dictionary Orthanc_Guard_BG ; Saruman's Bodyguard category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 100, 0, 1.2 attributes sea_faring, hide_forest, hardy, can_withdraw, general_unit, no_ custom, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 1

stat_pri 8, 6, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 9, 5, 6, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 17, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 750, 310, 85, 85, 750, 2, 250 armour_ug_levels 4 armour_ug_models orthanc_guard ownership france era 0 france era 1 france era 2 france recruit_priority_offset 10 type Dunlending Axemen BG dictionary Dunlending_Axemen_BG ; Dunlending Axemen category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Dismounted_Huscarls, 100, 0, 1 officer isengard_captain_early_flag mount_effect elephant -4 attributes sea_faring, hide_forest, hardy, can_withdraw, general_unit, no_ custom, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 1 stat_pri 6, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 4, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 15, impetuous, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 600, 250, 75, 75, 600, 4, 100 armour_ug_levels 1, 2 armour_ug_models dunlending_axemen, dunlending_axemen_upg ownership france, slave era 0 france, slave era 1 france, slave era 2 france, slave recruit_priority_offset 10 ;################################################################# ;########################## HARAD ##############################

;################################################################# type Desert Spearmen dictionary Desert_Spearmen ; Desert Spearmen category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 100, 0, 1 officer harad_captain_early_flag attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 2, 3, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 9, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 350, 160, 50, 50, 350, 4, 100 armour_ug_levels 0, 1 armour_ug_models desert_spearmen, desert_spearmen_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset -5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist Corsairs Corsairs ; Corsairs infantry light Heavy main_infantry crusade Dismounted_Feudal_Knights, 100, 0, 1 harad_captain_early_flag elephant +2 sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 2, 5, 0, leather 0, 0, flesh 0 0, 1, 0, -2 14, impetuous, trained 15

stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 450, 180, 50, 50, 450, 3, 150 armour_ug_levels 0, 1 armour_ug_models corsairs, corsairs_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 0 type Southron Spearmen dictionary Southron_Spearmen ; Southron Spearmen category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 100, 0, 1.2 officer harad_captain_early_flag attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 8, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 3, 4, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 470, 200, 60, 60, 470, 4, 100 armour_ug_levels 1, 2 armour_ug_models southron_spearmen, southron_spearmen_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes _unit move_speed_mod formation Southron Pikemen Southron_Pikemen ; Southron Pikemen infantry spearmen Heavy main_spear crusade Heavy_Pike_Militia, 100, 0, 1.2 harad_captain_early_flag elephant -1 sea_faring, hide_forest, hardy, can_withdraw, pike, free_upkeep 0.7 1.2, 1.2, 2.4, 2.4, 8, square, phalanx

stat_health 1, 3 stat_pri 3, 4, no, 0, 0, melee, melee_blade, piercing, spear, 50, 1 stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 1, 0, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -1, -2 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 560, 230, 100, 100, 560, 3, 150 armour_ug_levels 1, 2 armour_ug_models southron_pikemen, southron_pikemen_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 5 type Beastmaster dictionary Beastmaster ; Beastmaster category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Afghan_Javelinmen, 100, 0, 1.2 officer harad_captain_early_flag mount_effect elephant -10 attributes sea_faring, hide_forest, very_hardy, can_withdraw, start_not_sk irmishing, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 3, javelin, 60, 4, thrown, missile_mechanical, piercing, spe ar, 0, 1 stat_pri_attr ap, thrown stat_sec 4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 3, 3, 4, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 1, 0, -1 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 49000, 200, 60, 60, 49000, 3, 150 armour_ug_levels 1, 2 armour_ug_models beastmaster, beastmaster_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 5

type Hasharii dictionary Hasharii ; Hasharii category infantry class light voice_type Heavy banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 100, 0, 1.2 ;soldier hasharii, 60, 0, 1.2 officer harad_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_improved_forest, very_hardy, can_withdraw, fre e_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 11, 5, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 4, 5, 2, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 2, 3, 2, 0 stat_mental 17, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 570, 250, 65, 65, 570, 3, 150 armour_ug_levels 1, 2 armour_ug_models hasharii, hasharii_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 8 type Half Men dictionary Half_Men ; Half Men category infantry class light voice_type Heavy banner faction main_infantry banner holy crusade soldier half_men, 100, 0, 5.0 officer harad_captain_early_flag mount_effect elephant -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_foo t, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 2, 3 stat_pri 10, 7, no, 0, 0, melee, melee_blade, blunt, mace, 0, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 3, 5, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 2, 2, -2 stat_mental 16, impetuous, untrained

stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 590, 240, 75, 75, 590, 3, 150 armour_ug_levels 0, 1 armour_ug_models half_men, half_men_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 8 type Dismounted Serpent Guard dictionary Dismounted_Serpent_Guard ; Dismounted Serpent Guard category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Dismounted_Feudal_Knights, 100, 0, 1.2 officer harad_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 7, 4, 5, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 17, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 730, 290, 75, 75, 730, 3, 150 armour_ug_levels 3, 4 armour_ug_models haradrim_heavy, haradrim_heavy_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation Harad Archers Harad_Archers ; Harad Archers infantry missile Heavy main_missile crusade Lithuanian_Archers, 100, 0, 1 harad_captain_early_flag elephant +3 sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit 1.2, 1.2, 2.4, 2.4, 4, square

stat_health 1, 3 stat_pri 6, 2, arrow, 150, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 2, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -1, -2 stat_mental 8, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 34000, 150, 50, 50, 34000, 4, 100 armour_ug_levels 0, 1 armour_ug_models harad_archers, harad_archers_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset -5 type Corsair Archers dictionary Corsair_Archers ; Corsair Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Lithuanian_Archers, 100, 0, 1 officer harad_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, fr ee_upkeep_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 2, arrow, 180, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 2, 4, 0, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -1, -2 stat_mental 12, impetuous, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 45000, 190, 50, 50, 45000, 4, 100 armour_ug_levels 0, 1 armour_ug_models corsair_archers, corsair_archers_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 0

type Southron Archers dictionary Southron_Archers ; Southron Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Lithuanian_Archers, 100, 0, 1.2 officer harad_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, fr ee_upkeep_unit, stakes, stakes formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 2, arrow, 170, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 5, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -1, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 56000, 230, 60, 60, 56000, 4, 100 armour_ug_levels 1, 2 armour_ug_models southron_archers, southron_archers_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 5 type Southron Lancers dictionary Southron_Lancers ; Southron Lancers category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier southron_lancers, 100, 0, 1 officer harad_captain_early_flag mount eastern horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 5, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 6, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 3, 3, 3, metal stat_sec_armour 0, 0, flesh stat_heat 0

stat_ground -1, 1, -3, -2 stat_mental 12, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 620, 250, 80, 80, 620, 4, 100 armour_ug_levels 1, 2 armour_ug_models southron_lancers, southron_lancers_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 5 type Raiders Cavalry dictionary Raiders_Cavalry ; Raiders Cavalry category cavalry class missile voice_type Heavy banner faction main_cavalry banner holy crusade soldier raiders_cavalry, 100, 0, 1 officer harad_captain_early_flag mount simple horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, cantabrian_circle , free_upkeep_unit formation 2, 4.4, 3, 6, 3, square stat_health 1, 3 stat_pri 6, 2, cav_composite_arrow, 140, 25, missile, missile_mechanical , piercing, none, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 50, 1 stat_sec_attr no stat_pri_armour 4, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground -1, 1, -3, -2 stat_mental 12, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 68000, 270, 80, 80, 68000, 3, 150 armour_ug_levels 1, 2 armour_ug_models raiders_cavalry, raiders_cavalry_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy Beastmaster Cav Beastmaster_Cav cavalry missile Heavy main_cavalry crusade

; Beastmaster Cav

soldier beastmaster_cav, 100, 0, 1 officer harad_captain_early_flag mount camel mount_effect horse +2, elephant -10 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , cantabrian_circle, free_upkeep_unit formation 2, 4.4, 3, 6, 3, square stat_health 1, 3 stat_pri 8, 3, cav_javelin, 55, 6, thrown, missile_mechanical, piercing, spear, 0, 1 stat_pri_attr ap, thrown stat_sec 3, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 3, 3, 4, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground -1, 1, -3, -2 stat_mental 13, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 72000, 260, 80, 80, 72000, 3, 150 armour_ug_levels 1, 2 armour_ug_models beastmaster_cav, beastmaster_cav_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 8 type Serpent Guard dictionary Serpent_Guard ; Serpent Guard category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier haradrim_heavy_cav, 100, 0, 1 officer harad_captain_early_flag mount eastern horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 7, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 7, 4, 5, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground -1, 1, -3, -2 stat_mental 17, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1000, 320, 100, 100, 1000, 3, 150 armour_ug_levels 3, 4

armour_ug_models haradrim_heavy_cav, haradrim_heavy_cav_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 10 type Serpent Bodyguard dictionary Serpent_Bodyguard ; Bodyguard category cavalry class heavy voice_type General banner faction main_cavalry banner holy crusade soldier haradrim_heavy_cav, 100, 0, 1 mount eastern horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , general_unit, no_custom, free_upkeep_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 1 stat_pri 7, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 4, 5, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground -1, 1, -3, -2 stat_mental 16, disciplined, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 860, 250, 100, 100, 860, 2, 250 armour_ug_levels 3, 4 armour_ug_models haradrim_heavy_cav, haradrim_heavy_cav_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 5 type Mumakil dictionary Mumakil ; Mumakil category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier Turkish_Archers, 30, 2, 1 mount elephant_cannon mount_effect horse +4, camel +2 attributes hardy, can_withdraw, can_run_amok, frighten_foot, frighten_moun ted, power_charge move_speed_mod 0.7 formation 12, 19, 22, 27, 1, horde stat_health 1, 6 stat_pri 10, 2, mumakil_arrow, 200, 50, missile, missile_mechanical, pie

rcing, none, 0, 1 stat_pri_attr no stat_sec 36, 20, no, 0, 0, melee, melee_simple, piercing, none, 100, 1 stat_sec_attr ap, area, launching stat_pri_armour 5, 4, 0, leather stat_sec_armour 27, 21, flesh stat_heat 0 stat_ground 0, 2, -4, -2 stat_mental 30, disciplined, trained stat_charge_dist 60 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 4200, 128, 350, 350, 4200, 1, 450 armour_ug_levels 1, 2 armour_ug_models Elephant_Crew2, Elephant_Crew2_upg ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 15 ;################################################################# ;###################### ORCS OF THE MM ######################### ;################################################################# type Snaga Skirmishers dictionary Snaga_Skirmishers ; Snaga Skirmishers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier snaga_skirmishers, 100, 0, 0.8 mount_effect elephant -12 attributes sea_faring, hide_forest, can_withdraw, start_not_skirmishing, f ree_upkeep_unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 1 stat_pri 6, 3, javelin, 50, 2, thrown, missile_mechanical, piercing, spe ar, 0, 1 stat_pri_attr thrown stat_sec 4, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 2, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, -1, -1 stat_mental 8, low, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 32000, 150, 60, 60, 32000, 4, 100 armour_ug_levels 0, 1 armour_ug_models snaga_skirmishers, snaga_skirmishers_upg ownership hre, france, slave era 0 hre, france, slave era 1 hre, france, slave era 2 hre, france, slave recruit_priority_offset -5

type Goblin Orcs dictionary Goblin_Orcs ; Goblin Orcs category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier goblin_orcs, 100, 0, 1 officer orcsmm_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 1, 2 stat_pri 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 2, 6, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, 0, -1 stat_mental 10, low, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 430, 18, 65, 65, 430, 4, 100 armour_ug_levels 1, 2 armour_ug_models goblin_orcs, goblin_orcs_upg ownership hre era 0 hre era 1 hre era 2 hre recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist Moria Orcs Moria_Orcs ; Heavy Goblin Infantry infantry heavy Heavy main_infantry crusade moria_orcs, 100, 0, 1.2 orcsmm_captain_early_flag elephant +2 sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.5, 1.5, 3.0, 3.0, 5, square 1, 2 10, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 8, 6, 6, metal 0, 0, flesh 4 0, -2, 0, -1 12, normal, trained 15

stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 640, 26, 75, 75, 64, 3, 15 armour_ug_levels 3, 4 armour_ug_models moria_orcs, moria_orcs_upg ownership hre era 0 hre era 1 hre era 2 hre recruit_priority_offset 10 type Moria Halberd dictionary Moria_Halberd ; Moria Halberd category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier moria_halberd, 100, 0, 1.2 officer orcsmm_captain_early_flag mount_effect elephant -3 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit move_speed_mod 0.8 formation 1.5, 1.5, 3.0, 3.0, 5, square, phalanx stat_health 1, 2 stat_pri 6, 3, no, 0, 0, melee, melee_blade, piercing, axe, 100, 1 stat_pri_attr ap, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 7, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -2, -1, -1 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 580, 230, 75, 75, 580, 3, 150 armour_ug_levels 3, 4 armour_ug_models moria_halberd, moria_halberd_upg ownership hre era 0 hre era 1 hre era 2 hre recruit_priority_offset 8 type dictionary category class voice_type banner faction banner holy soldier mount_effect attributes move_speed_mod formation Snaga Archers Snaga_Archers ; Snaga Archers infantry missile Heavy main_missile crusade snaga_archers, 100, 0, 0.8 elephant +3 sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.1 1.5, 1.5, 3.0, 3.0, 4, square

stat_health 1, 3 stat_pri 4, 2, arrow, 140, 25, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 2, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, -1, -1 stat_mental 7, low, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 34000, 150, 60, 60, 34000, 4, 100 armour_ug_levels 0, 1 armour_ug_models snaga_archers, snaga_archers_upg ownership hre, france, portugal era 0 hre, france, portugal era 1 hre, france, portugal era 2 hre, france, portugal recruit_priority_offset -5 type Goblin Archers dictionary Goblin_Archers ; Goblin Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier goblin_archers, 100, 0, 1 officer orcsmm_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 4, square stat_health 1, 3 stat_pri 5, 2, arrow, 150, 25, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 4, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, -1, -1 stat_mental 8, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 39000, 170, 65, 65, 39000, 4, 100 armour_ug_levels 1, 2 armour_ug_models goblin_archers, goblin_archers_upg ownership hre era 0 hre era 1 hre era 2 hre recruit_priority_offset 0

type Moria Archers dictionary Moria_Archers ; Moria Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier moria_archers, 100, 0, 1.2 officer orcsmm_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 4, square stat_health 1, 3 stat_pri 6, 2, arrow, 160, 25, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 7, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -2, -1, -1 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 50000, 200, 75, 75, 50000, 3, 150 armour_ug_levels 3, 4 armour_ug_models moria_archers, moria_archers_upg ownership hre era 0 hre era 1 hre era 2 hre recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier mount_effect attributes t move_speed_mod formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist Cave Trolls Cave_Trolls ; Cave Trolls infantry heavy Heavy main_infantry crusade mountain_trolls, 5, 0, 70.0 elephant -2 sea_faring, can_withdraw, hardy, frighten_foot, free_upkeep_uni 0.9 4.0, 4.0, 7.0, 7.0, 1, horde 5, 3 32, 12, no, 0, 0, melee, melee_blade, blunt, mace, 0, 1 area, launching 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 7, 24, 0, flesh 0, 0, flesh 2 0, -1, -2, -1 18, impetuous, trained, lock_morale 45

stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 13000, 55, 100, 100, 13000, 1, 400 armour_ug_levels 1, 2 armour_ug_models cave_trolls, cave_trolls_upg ownership hre, portugal era 0 hre, portugal era 1 hre, portugal era 2 hre, portugal recruit_priority_offset 10 type Goblin Wargs dictionary Goblin_Wargs ; Goblin Wargs category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier Warg_riders, 100, 0, 1 ;officer orcsmm_captain_early_flag mount warg_camel mount_effect elephant -4, horse +2 attributes sea_faring, hide_forest, can_withdraw, frighten_foot, frighten_ mounted move_speed_mod 1.1 formation 3, 4.4, 3, 6, 2, square ;2, 4.4, 3, 6, 2, square stat_health 1, 2 stat_pri 4, 10, no, 0, 0, melee, melee_blade, slashing, axe, 0, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 6, 6, 0, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground -1, -1, -3, -2 stat_mental 13, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 690, 250, 75, 75, 690, 2, 200 armour_ug_levels 2, 3 armour_ug_models goblin_riders, goblin_riders_upg ownership hre, portugal era 0 hre, portugal era 1 hre, portugal era 2 hre, portugal recruit_priority_offset 12 type dictionary category class voice_type banner faction banner holy soldier mount_effect attributes Moria Bodyguards Moria_Bodyguards ; Bodyguards infantry heavy General main_infantry crusade moria_orcs, 100, 0, 1.2 elephant +2 sea_faring, hide_forest, hardy, can_withdraw, general_unit, fre

e_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 1, 1 stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 4, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 0, 0, -1 stat_mental 15, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 840, 240, 100, 100, 840, 2, 250 armour_ug_levels 3, 4 armour_ug_models moria_orcs, moria_orcs_upg ownership hre, portugal era 0 hre, portugal era 1 hre, portugal era 2 hre, portugal recruit_priority_offset 5 ;################################################################# ;######################### Gundabad ############################ ;################################################################# type dictionary category class voice_type banner faction banner holy soldier officer attributes move_speed_mod formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 Snaga Band Snaga_Band ; Snaga Band infantry light Heavy main_spear crusade snaga_band, 100, 0, 0.8 angmar_captain_early_flag sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.1 1.5, 1.5, 3.0, 3.0, 5, square 1, 2 7, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 6, 2, 5, leather 0, 0, flesh 1 0, 0, 0, -1 9, low, trained 15 0 60, 300 1, 370, 160, 65, 65, 370, 4, 100 0, 1 snaga_band, snaga_band_upg portugal portugal

era 1 portugal era 2 portugal recruit_priority_offset 0 type Goblin Spears dictionary Goblin_Spears ; Goblin Spears category infantry class spearmen voice_type Heavy banner faction main_infantry banner holy crusade soldier goblin_spear, 100, 0, 1 officer angmar_captain_early_flag mount_effect elephant -3 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 5, square, schiltrom stat_health 1, 2 stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 2, 4, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, 0, -1 stat_mental 10, low, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 410, 160, 75, 75, 410, 4, 100 armour_ug_levels 1, 2 armour_ug_models goblin_spear, goblin_spear_upg ownership portugal era 0 portugal era 1 portugal era 2 portugal recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat Orc Fellers Orc_Fellers ; Orc Fellers infantry heavy Heavy main_infantry crusade Varangian_Guard, 100, 0, 1 angmar_captain_early_flag horse +1, camel +1, elephant -4 sea_faring, hide_forest, can_withdraw, free_upkeep_unit 1.5, 1.5, 3.0, 3.0, 5, square 1, 2 7, 5, no, 0, 0, melee, melee_blade, slashing, axe, 75, 1 ap 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 7, 2, 2, leather 0, 0, flesh 2

stat_ground 0, 0, 0, -1 stat_mental 11, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 470, 190, 65, 65, 470, 3, 150 armour_ug_levels 1, 2 armour_ug_models orc_prowler, orc_prowler_upg ownership portugal era 0 portugal era 1 portugal era 2 portugal recruit_priority_offset 5 type Orc Halberd dictionary Orc_Halberd ; Orc Halberd category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier orc_halberd, 100, 0, 1.0 officer angmar_captain_early_flag mount_effect elephant -3 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit move_speed_mod 0.7 formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 1, 2 stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, axe, 100, 1 stat_pri_attr ap, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 2, 1, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, -1, -1 stat_mental 11, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 520, 200, 85, 85, 520, 3, 150 armour_ug_levels 2, 3 armour_ug_models orc_halberd, orc_halberd_upg ownership portugal era 0 portugal era 1 portugal era 2 portugal recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer Heavy Orcs Heavy_Orcs ; Heavy Orcs infantry heavy Heavy main_infantry crusade heavy_orcs, 100, 0, 1 angmar_captain_early_flag

mount_effect elephant +2 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 1, 2 stat_pri 10, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 5, 3, metal stat_sec_armour 0, 0, flesh stat_heat 3 stat_ground 0, -1, 0, -1 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 540, 220, 65, 65, 540, 3, 150 armour_ug_levels 2, 3 armour_ug_models heavy_orcs, heavy_orcs_upg ownership portugal era 0 portugal era 1 portugal era 2 portugal recruit_priority_offset 8 type Hillmen dictionary Hillmen ; Hillmen category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 100, 0, 1 officer rhudaur_captain_early_flag attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, mercen ary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 8, 3, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 2, 3, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 490, 190, 50, 50, 490, 3, 150 armour_ug_levels 0, 1 armour_ug_models hillmen, hillmen_upg ownership slave, portugal era 0 slave, portugal era 1 slave, portugal era 2 slave, portugal recruit_priority_offset 8

type Rhudaur Axemen dictionary Rhudaur_Axemen ; Rhudaur Axemen category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier rhudaur_axemen, 100, 0, 1 officer rhudaur_captain_early_flag mount_effect elephant -10 attributes sea_faring, hide_forest, hardy, can_withdraw, cannot_skirmish, free_upkeep_unit, mercenary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 3, javelin, 55, 2, thrown, missile_mechanical, piercing, spe ar, 0, 1 stat_pri_attr ap, thrown, prec stat_sec 6, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 5, 3, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 560, 230, 75, 75, 560, 3, 150 armour_ug_levels 2, 3 armour_ug_models rhudaur_axemen, rhudaur_axemen_upg ownership slave, portugal era 0 slave, portugal era 1 slave, portugal era 2 slave, portugal recruit_priority_offset 8 type dictionary category class voice_type banner faction banner holy soldier officer mount mount_effect attributes mercenary_unit formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat Rhudaur Scouts Rhudaur_Scouts ; Rhudaur Scouts cavalry light Heavy main_cavalry crusade rhudaur_scouts, 100, 0, 1 rhudaur_captain_early_flag northern heavy horse elephant -4, camel -4 sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit, 2, 1, 5, no 4, ap 3, 0, 2 4.4, 3, 6, 2, square 3 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 2, 3, leather 0, flesh

stat_ground -1, -1, -3, -2 stat_mental 10, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 580, 240, 75, 75, 580, 2, 250 armour_ug_levels 0, 1 armour_ug_models rhudaur_scouts, rhudaur_scouts_upg ownership slave, portugal era 0 slave, portugal era 1 slave, portugal era 2 slave, portugal recruit_priority_offset 10 ;Snaga Archers ;------------type Goblin Trackers dictionary Goblin_Trackers ; Goblin Trackers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier goblin_archers, 100, 0, 1 officer angmar_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit formation 1.5, 1.5, 3.0, 3.0, 4, square stat_health 1, 3 stat_pri 5, 2, arrow, 150, 25, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 4, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, -1, -1 stat_mental 8, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 39000, 170, 65, 65, 39000, 4, 100 armour_ug_levels 1, 2 armour_ug_models goblin_archers, goblin_archers_upg ownership portugal era 0 portugal era 1 portugal era 2 portugal recruit_priority_offset 0 ;Mountain Trolls ;------------type Snow Trolls

dictionary Snow_Trolls ; Snow Trolls category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier mountain_trolls, 5, 0, 80.0 mount_effect elephant -2 attributes sea_faring, can_withdraw, hardy, frighten_foot, free_upkeep_uni t move_speed_mod 0.8 formation 4.0, 4.0, 7.0, 7.0, 1, horde stat_health 6, 3 stat_pri 35, 13, no, 0, 0, melee, melee_blade, blunt, mace, 0, 1 stat_pri_attr area, launching stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 22, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -2, -2, 1 stat_mental 18, impetuous, untrained, lock_morale stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 14500, 60, 100, 100, 14500, 1, 40 armour_ug_levels 2 armour_ug_models snow_trolls ownership portugal era 0 portugal era 1 portugal era 2 portugal recruit_priority_offset 10

;################################################################# ;############################ SHIPS ############################## ;################################################################# type dictionary category class voice_type soldier ship attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist dhow dhow ; Dhow ship light Light Peasants, 20, 0, 1 light warship sea_faring, can_withdraw 50, 50, 75, 75, 1, square 1, 3 5, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 no 0, 6, 0, flesh 0, 0, flesh 0 0, 0, 0, 0 11, normal, trained 30

stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 470, 150, 100, 100, 470, 4, 110 armour_ug_levels 0 armour_ug_models Peasants ownership spain, venice recruit_priority_offset 2.5 type cog dictionary cog ; Cog category ship class light voice_type Light soldier Peasants, 20, 0, 1 ship light warship attributes sea_faring, can_withdraw formation 50, 50, 75, 75, 1, square stat_health 1, 3 stat_pri 5, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 stat_sec_attr no stat_pri_armour 0, 8, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 11, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 500, 150, 100, 100, 500, 4, 120 armour_ug_levels 0 armour_ug_models Peasants ownership sicily, scotland, turks, moors, byzantium recruit_priority_offset 0 type dictionary category class voice_type soldier ship attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food longboat longboat ; Longboat ship light Light Peasants, 20, 0, 1 light warship sea_faring, can_withdraw 50, 50, 75, 75, 1, square 1, 3 8, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 no 0, 5, 0, flesh 0, 0, flesh 0 0, 0, 0, 0 11, normal, trained 30 0 60, 300

stat_cost 2, 500, 150, 100, 100, 500, 4, 120 armour_ug_levels 0 armour_ug_models Peasants ownership milan recruit_priority_offset -5 type dromon dictionary dromon ; Dromon category ship class light voice_type Light soldier Peasants, 30, 0, 1 ship light warship attributes sea_faring, can_withdraw formation 50, 50, 75, 75, 1, square stat_health 1, 3 stat_pri 7, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 stat_sec_attr no stat_pri_armour 0, 9, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 11, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 600, 150, 100, 100, 600, 4, 150 armour_ug_levels 0 armour_ug_models Peasants ownership egypt, mongols recruit_priority_offset 0 type dictionary category class voice_type soldier ship attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels holk holk ; Holk ship light Light Peasants, 30, 0, 1 light warship sea_faring, can_withdraw 50, 50, 75, 75, 1, square 1, 3 10, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 no 0, 12, 0, flesh 0, 0, flesh 0 0, 0, 0, 0 11, normal, trained 30 0 60, 300 2, 670, 200, 150, 150, 670, 4, 160 0

armour_ug_models Peasants ownership sicily, scotland, turks, moors, egypt, mongols, byzantium recruit_priority_offset 5 type dragon boat dictionary dragon_boat ; Dragon Boat category ship class light voice_type Light soldier Peasants, 30, 0, 1 ship light warship attributes sea_faring, can_withdraw formation 50, 50, 75, 75, 1, square stat_health 1, 3 stat_pri 12, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 stat_sec_attr no stat_pri_armour 0, 10, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 11, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 670, 200, 150, 150, 670, 4, 160 armour_ug_levels 0 armour_ug_models Peasants ownership milan recruit_priority_offset 5 type dictionary category class voice_type soldier ship attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership corsair pirate ship corsair_pirate_ship ; corsair pirate ship ship light Light Peasants, 30, 0, 1 heavy warship sea_faring, can_withdraw 50, 50, 75, 75, 1, square 1, 3 12, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 no 0, 15, 0, flesh 0, 0, flesh 0 0, 0, 0, 0 11, normal, trained 30 0 60, 300 2, 750, 200, 200, 200, 750, 4, 210 0 Peasants spain, venice

recruit_priority_offset

type caravel dictionary caravel ; Caravel category ship class light voice_type Light soldier Peasants, 30, 0, 1 ship heavy warship attributes sea_faring, can_withdraw formation 50, 50, 75, 75, 1, square stat_health 1, 3 stat_pri 15, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 stat_sec_attr no stat_pri_armour 0, 15, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 8, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 850, 275, 200, 200, 850, 4, 210 armour_ug_levels 0 armour_ug_models Peasants ownership sicily, scotland, turks, moors, byzantium recruit_priority_offset 5 type pirate ship dictionary pirate_ship ; Pirate Ship category ship class light voice_type Light accent English soldier Peasants, 20, 0, 1 ship light warship attributes sea_faring, can_withdraw formation 50, 50, 75, 75, 1, square stat_health 1, 3 stat_pri 10, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 stat_sec_attr no stat_pri_armour 0, 10, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 11, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 570, 150, 100, 100, 570, 4, 140 armour_ug_levels 0 armour_ug_models Peasants ownership slave recruit_priority_offset 0

type merc galley dictionary merc_galley ; Mercenary Galley category ship class light voice_type Light accent Mediterranean soldier Peasants, 20, 0, 1 ship light warship attributes sea_faring, can_withdraw, mercenary_unit formation 50, 50, 75, 75, 1, square stat_health 1, 3 stat_pri 8, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 stat_sec_attr no stat_pri_armour 0, 7, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 11, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 520, 180, 100, 100, 520, 4, 130 armour_ug_levels 0 armour_ug_models Peasants ownership slave recruit_priority_offset -5 type merc cog dictionary merc_cog ; Mercenary Cog category ship class light voice_type Light accent English soldier Peasants, 20, 0, 1 ship light warship attributes sea_faring, can_withdraw, mercenary_unit formation 50, 50, 75, 75, 1, square stat_health 1, 3 stat_pri 5, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 stat_sec_attr no stat_pri_armour 0, 8, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 11, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 500, 180, 100, 100, 500, 4, 120 armour_ug_levels 0 armour_ug_models Peasants ownership slave recruit_priority_offset -5

;################################################################# ;######################## VANILLA UNITS ########################## ;################################################################# type Peasants dictionary Peasants ; Peasants category infantry class light voice_type Light banner faction main_infantry banner holy crusade soldier Peasants, 60, 0, 0.8 attributes sea_faring, hide_forest, can_withdraw, is_peasant, peasant formation 1.2, 1.2, 2.4, 2.4, 6, square stat_health 1, 3 stat_pri 4, 0, no, 0, 0, melee, melee_simple, piercing, spear, 25, 0.6 ;stat_pri_ex 0, 0, 0 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 ;stat_sec_ex 0, 0, 0 stat_sec_attr no stat_pri_armour 0, 3, 0, flesh ;stat_armour_ex 0, 4, 0, 0, 3, 0, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, -2, 3, 2 stat_mental 1, low, untrained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 110, 90, 65, 50, 110, 4, 20 armour_ug_levels 0, 1 armour_ug_models Peasants, Peasants_ug1 ownership slave type dictionary category class voice_type banner faction banner holy soldier mount mount_effect attributes p_unit formation stat_health stat_pri ;stat_pri_ex stat_pri_attr stat_sec ;stat_sec_ex stat_sec_attr stat_pri_armour ;stat_armour_ex stat_sec_armour SE Bodyguard SE_Bodyguard ; General's Bodyguard cavalry heavy General main_cavalry crusade SE_Bodyguard, 16, 0, 1 barded horse elephant -4, camel -4 sea_faring, hide_forest, can_withdraw, general_unit, free_upkee 2, 4.4, 3, 6, 2, square 1, 1 11, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 0, 0, 0 no 12, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 0, 0, 0 no 5, 5, 6, metal 5, 6, 0, 0, 5, 6, 6, metal 0, 0, flesh

stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 type dictionary category class voice_type banner faction banner holy soldier attributes formation stat_health stat_pri ne, 25, 1 ;stat_pri_ex stat_pri_attr stat_sec ;stat_sec_ex stat_sec_attr stat_pri_armour ;stat_armour_ex stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 era 2 type dictionary category class voice_type banner faction banner holy soldier mount_effect attributes

3 0, 0, 0, 0 14, normal, trained 45 0 60, 300 1, 960, 250, 95, 225, 960, 1, 280 3, 4 SE_Bodyguard, SE_Bodyguard_ug1 papal_states papal_states papal_states EE Peasant Archers EE_Peasant_Archers ; Peasant Archers infantry missile Light main_missile crusade EE_Peasant_Archers, 48, 0, 0.8 sea_faring, hide_forest, can_withdraw 1.2, 1.2, 2.4, 2.4, 4, square 1, 2 5, 1, arrow, 120, 25, missile, missile_mechanical, piercing, no 0, 0, 0 no 3, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8 0, 0, 0 no 0, 2, 0, flesh 0, 2, 0, 0, 2, 0, 0, flesh 0, 0, flesh 4 1, -2, -1, 4 7, normal, untrained 15 0 60, 300 2, 200, 100, 45, 105, 200, 4, 60 0, 1 EE_Peasant_Archers, EE_Peasant_Archers_ug1 poland, russia, slave poland, russia poland, russia poland, russia Woodsmen Woodsmen ; Woodsmen infantry light Light main_infantry crusade Woodsmen, 60, 0, 1 elephant -4 sea_faring, hide_forest, hardy, can_withdraw

formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership

1.2, 1.2, 2.4, 2.4, 4, square 1, 3 7, 6, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1 ap 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 no 0, 6, 0, flesh 0, 0, flesh 4 1, -2, 3, 4 7, normal, untrained 15 0 60, 300 1, 210, 90, 55, 135, 210, 4, 60 0, 1 Woodsmen, Woodsmen_ug1 slave

;################################################################# ;######################## SIEGE WEAPONS ########################## ;################################################################# type Isengard Ballista dictionary Isengard_Ballista ; Isengard Ballista category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Ballista_Crew, 36, 3, 1 officer isengard_captain_early_flag engine eastern_ballista mount_effect elephant -20 attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 55, 3, ballista, 230, 40, siege_missile, artillery_mechanical, piercing, none, 25, 1 stat_sec_attr ap, bp, launching stat_pri_armour 2, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 180, 60, 140, 480, 1, 110 armour_ug_levels 1 armour_ug_models Isengard_Ballista_Crew ownership france era 0 france era 1 france era 2 france

recruit_priority_offset

-5

type Orcs Ballista dictionary Orcs_Ballista ; Orcs Ballista category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Orcs_Ballista_Crew, 36, 3, 0.8 ;officer orcsmm_captain_early_flag engine eastern_ballista mount_effect elephant -20 attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 55, 3, ballista, 210, 40, siege_missile, artillery_mechanical, piercing, none, 25, 1 stat_sec_attr ap, bp, launching stat_pri_armour 3, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, low, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 180, 60, 140, 480, 1, 110 armour_ug_levels 1 armour_ug_models Orcs_Ballista_Crew ownership hre, portugal era 0 hre, portugal era 1 hre, portugal era 2 hre, portugal recruit_priority_offset -5 type dictionary category class voice_type banner faction banner holy soldier officer engine mount_effect attributes formation stat_health stat_pri 5, 1 stat_pri_attr stat_sec piercing, none, Gondor Ballista Gondor_Ballista ; Ballista siege missile Heavy main_missile crusade NE_Ballista_Crew, 24, 3, 1 gondor_captain_early_flag gondor_ballista elephant -20 sea_faring, hardy, can_withdraw, artillery 1.5, 1.5, 3, 3, 3, square 1, 2 7, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 no 55, 3, ballista, 230, 40, siege_missile, artillery_mechanical, 25, 1

stat_sec_attr ap, bp, launching stat_pri_armour 4, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 180, 60, 140, 480, 1, 110 armour_ug_levels 1 armour_ug_models Gondor_Ballista_Crew ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset -5 type Dwarf Ballista dictionary Dwarf_Ballista ; Ballista category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Dwarf_Ballista_Crew, 24, 3, 1 officer dwarf_captain_early_flag engine southern_ballista mount_effect elephant -20 attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 6, 4, no, 0, 0, melee, artillery_mechanical, blunt, mace, 25, 1 stat_pri_attr ap stat_sec 65, 3, ballista, 280, 40, siege_missile, artillery_mechanical, piercing, none, 25, 1 stat_sec_attr ap, bp, launching stat_pri_armour 9, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 550, 180, 60, 140, 550, 1, 110 armour_ug_levels 1 armour_ug_models Dwarf_Ballista_Crew ownership moors era 0 moors era 1 moors era 2 moors recruit_priority_offset -5 type dictionary category class Harad Ballista Harad_Ballista siege missile

; Ballista

voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Ballista_Crew, 24, 3, 1 officer harad_captain_early_flag engine middle_eastern_ballista mount_effect elephant -20 attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 5, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 55, 3, ballista, 230, 40, siege_missile, artillery_mechanical, piercing, none, 25, 1 stat_sec_attr ap, bp, launching stat_pri_armour 2, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 180, 60, 140, 480, 1, 110 armour_ug_levels 1 armour_ug_models Harad_Ballista_Crew ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset -5 type Elves Ballista dictionary Elves_Ballista ; Ballista category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Ballista_Crew, 18, 3, 1 officer silvan_captain_early_flag engine greek_ballista mount_effect elephant -20 attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 8, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 55, 3, ballista, 230, 40, siege_missile, artillery_mechanical, piercing, none, 25, 1 stat_sec_attr ap, bp, launching stat_pri_armour 2, 6, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, highly_trained stat_charge_dist 15

stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 520, 180, 60, 140, 520, 1, 110 armour_ug_levels 1 armour_ug_models Elves_Ballista_Crew ownership mongols era 0 mongols era 1 mongols era 2 mongols recruit_priority_offset -5 type High Elves Ballista dictionary High_Elves_Ballista ; Ballista category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Ballista_Crew, 18, 3, 1 officer highel_captain_early_flag engine greek_ballista mount_effect elephant -20 attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 8, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 55, 3, ballista, 230, 40, siege_missile, artillery_mechanical, piercing, none, 25, 1 stat_sec_attr ap, bp, launching stat_pri_armour 2, 6, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 520, 180, 60, 140, 520, 1, 110 armour_ug_levels 1 armour_ug_models high_elves_ballista_crew ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset -5 type dictionary category class voice_type banner faction banner holy soldier officer engine Mordor Ballista Mordor_Ballista ; Mordor Ballista siege missile Heavy main_missile crusade NE_Ballista_Crew, 36, 3, 0.8 mordor_captain_early_flag eastern_ballista

mount_effect elephant -20 attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 55, 3, ballista, 210, 40, siege_missile, artillery_mechanical, piercing, none, 25, 1 stat_sec_attr ap, bp, launching stat_pri_armour 4, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 180, 60, 140, 480, 1, 110 armour_ug_levels 1 armour_ug_models mordor_ballista_crew ownership england era 0 england era 1 england era 2 england recruit_priority_offset -5 type Rhun Ballista dictionary Rhun_Ballista ; Rhun Ballista category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Ballista_Crew, 24, 3, 1 officer rhun_captain_early_flag engine middle_eastern_ballista mount_effect elephant -20 attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 7, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 55, 3, ballista, 230, 40, siege_missile, artillery_mechanical, piercing, none, 25, 1 stat_sec_attr ap, bp, launching stat_pri_armour 2, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 180, 60, 140, 480, 1, 110 armour_ug_levels 1 armour_ug_models rhun_ballista_crew ownership venice

era 0 venice era 1 venice era 2 venice recruit_priority_offset

-5

type Dale Ballista dictionary Dale_Ballista ; Dale Ballista category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Ballista_Crew, 24, 3, 1 officer dale_captain_early_flag engine northern_ballista mount_effect elephant -20 attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 4, 2, no, 0, 0, melee, artillery_mechanical, blunt, mace, 25, 1 stat_pri_attr ap stat_sec 55, 3, ballista, 230, 40, siege_missile, artillery_mechanical, piercing, none, 25, 1 stat_sec_attr ap, bp, launching stat_pri_armour 3, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 180, 60, 140, 480, 1, 110 armour_ug_levels 1 armour_ug_models dale_ballista_crew ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset -5 type dictionary category class voice_type banner faction banner holy soldier officer engine mount_effect attributes formation stat_health stat_pri 5, 1.8 stat_pri_attr Eriador Ballista Eriador_Ballista ; Eriador Ballista siege missile Heavy main_missile crusade NE_Ballista_Crew, 24, 3, 1 eriador_captain_early_flag northern_ballista elephant -20 sea_faring, hardy, can_withdraw, artillery 1.5, 1.5, 3, 3, 3, square 1, 2 5, 2, no, 0, 0, melee, artillery_mechanical, piercing, knife, 2 no

stat_sec 55, 3, ballista, 230, 40, siege_missile, artillery_mechanical, piercing, none, 25, 1 stat_sec_attr ap, bp, launching stat_pri_armour 3, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 180, 60, 140, 480, 1, 110 armour_ug_levels 1 armour_ug_models eriador_ballista_crew ownership turks era 0 turks era 1 turks era 2 turks recruit_priority_offset -5 type Arnor Ballista dictionary Arnor_Ballista ; Arnor Ballista category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Ballista_Crew, 24, 3, 1 officer arnor_captain_early_flag officer arnor_captain_early_flag engine northern_ballista mount_effect elephant -20 attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 55, 3, ballista, 230, 40, siege_missile, artillery_mechanical, piercing, none, 25, 1 stat_sec_attr ap, bp, launching stat_pri_armour 3, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 180, 60, 140, 480, 1, 110 armour_ug_levels 1 armour_ug_models arnor_ballista_crew ownership byzantium, turks era 0 byzantium era 1 byzantium era 2 byzantium recruit_priority_offset -5

type Rohan Ballista dictionary Rohan_Ballista ; Rohan Ballista category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Ballista_Crew, 24, 3, 1 officer rohan_captain_early_flag engine northern_ballista mount_effect elephant -20 attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 5, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 55, 3, ballista, 230, 40, siege_missile, artillery_mechanical, piercing, none, 25, 1 stat_sec_attr ap, bp, launching stat_pri_armour 3, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 180, 60, 140, 480, 1, 110 armour_ug_levels 1 armour_ug_models rohan_ballista_crew ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset -5 type Isengard Catapult dictionary Isengard_Catapult ; Isengard Catapult category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Catapult_Crew, 36, 2, 1 officer isengard_captain_early_flag engine eastern_catapult attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 60, 3, catapult, 250, 25, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_ter 12, 3, cow_carcass, 220, 3, siege_missile, artillery_mechanical , blunt, none, 25, 1 stat_ter_attr ap, bp, launching

stat_pri_armour 2, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 200, 60, 140, 650, 1, 120 armour_ug_levels 1 armour_ug_models Isengard_Catapult_Crew ownership france era 0 france era 1 france era 2 france recruit_priority_offset 5 type Orcs Catapult dictionary Orcs_Catapult ; Orcs Catapult category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier orcs_Catapult_Crew, 36, 2, 0.8 ;officer orcsmm_captain_early_flag engine eastern_catapult attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 60, 3, catapult, 250, 25, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_ter 12, 3, cow_carcass, 220, 3, siege_missile, artillery_mechanical , blunt, none, 25, 1 stat_ter_attr ap, bp, launching stat_pri_armour 3, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, low, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 200, 60, 140, 650, 1, 120 armour_ug_levels 1 armour_ug_models orcs_Catapult_Crew ownership hre, portugal, england era 0 hre, portugal, england era 1 hre, portugal, england era 2 hre, portugal, england recruit_priority_offset 5 type dictionary Gondor Catapult Gondor_Catapult

; Catapult

category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Catapult_Crew, 24, 2, 1 officer gondor_captain_early_flag engine gondor_catapult attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 7, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 60, 3, catapult, 250, 25, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 200, 60, 140, 650, 1, 120 armour_ug_levels 3 armour_ug_models Gondor_Catapult_Crew ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer engine attributes formation stat_health stat_pri stat_pri_attr stat_sec blunt, none, 25, stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay Dwarf Catapult Dwarf_Catapult ; Catapult siege missile Heavy main_missile crusade Dwarf_Catapult_Crew, 24, 2, 1 dwarf_captain_early_flag southern_catapult sea_faring, hardy, can_withdraw, artillery 1.5, 1.5, 3, 3, 3, square 1, 2 6, 4, no, 0, 0, melee, artillery_mechanical, blunt, mace, 25, 1 ap 65, 3, catapult, 280, 25, siege_missile, artillery_mechanical, 1 ap, bp, area, launching 9, 3, 0, metal 0, 0, flesh 1 0, -1, -2, -2 10, normal, trained 15 0

stat_food 60, 300 stat_cost 1, 720, 200, 60, 140, 720, 1, 120 armour_ug_levels 1 armour_ug_models Dwarf_Catapult_Crew ownership moors era 0 moors era 1 moors era 2 moors recruit_priority_offset 5 type Harad Catapult dictionary Harad_Catapult ; Catapult category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Catapult_Crew, 24, 2, 1 officer harad_captain_early_flag engine middle_eastern_catapult attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 5, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 60, 3, catapult, 250, 25, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_pri_armour 2, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 200, 60, 140, 650, 1, 120 armour_ug_levels 1 armour_ug_models Harad_Catapult_Crew ownership spain era 0 spain era 1 spain era 2 spain recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer engine attributes formation Elves Catapult Elves_Catapult ; Catapult siege missile Heavy main_missile crusade NE_Catapult_Crew, 18, 2, 1 silvan_captain_early_flag greek_catapult sea_faring, hardy, can_withdraw, artillery 1.5, 1.5, 3, 3, 3, square

stat_health 1, 2 stat_pri 8, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 60, 3, catapult, 250, 25, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_pri_armour 2, 6, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 200, 60, 140, 650, 1, 120 armour_ug_levels 1 armour_ug_models Elves_Catapult_Crew ownership mongols era 0 mongols era 1 mongols era 2 mongols recruit_priority_offset 5 type High Elves Catapult dictionary High_Elves_Catapult ; Catapult category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Catapult_Crew, 18, 2, 1 officer highel_captain_early_flag engine greek_catapult attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 8, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 60, 3, catapult, 250, 25, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_pri_armour 2, 6, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 200, 60, 140, 650, 1, 120 armour_ug_levels 1 armour_ug_models high_elves_catapult_crew ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 5

type Rhun Catapult dictionary Rhun_Catapult ; Rhun Catapult category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Catapult_Crew, 24, 2, 1 officer rhun_captain_early_flag engine middle_eastern_catapult attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 7, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 60, 3, catapult, 250, 25, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_pri_armour 2, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 200, 60, 140, 650, 1, 120 armour_ug_levels 1 armour_ug_models rhun_catapult_crew ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer engine attributes formation stat_health stat_pri stat_pri_attr stat_sec blunt, none, 25, stat_sec_attr stat_pri_armour stat_sec_armour stat_heat Dale Catapult Dale_Catapult ; Dale Catapult siege missile Heavy main_missile crusade NE_Catapult_Crew, 24, 2, 1 dale_captain_early_flag northern_catapult sea_faring, hardy, can_withdraw, artillery 1.5, 1.5, 3, 3, 3, square 1, 2 4, 2, no, 0, 0, melee, artillery_mechanical, blunt, mace, 25, 1 ap 60, 3, catapult, 250, 25, siege_missile, artillery_mechanical, 1 ap, bp, area, launching 3, 3, 0, leather 0, 0, flesh 1

stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 200, 60, 140, 650, 1, 120 armour_ug_levels 1 armour_ug_models dale_catapult_crew ownership scotland era 0 scotland era 1 scotland era 2 scotland recruit_priority_offset 5 type Eriador Catapult dictionary Eriador_Catapult ; Eriador Catapult category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Catapult_Crew, 24, 2, 1 officer eriador_captain_early_flag engine northern_catapult attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 5, 2, no, 0, 0, melee, artillery_mechanical, piercing, knife, 2 5, 1.8 stat_pri_attr no stat_sec 60, 3, catapult, 250, 25, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_pri_armour 3, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 200, 60, 140, 650, 1, 120 armour_ug_levels 1 armour_ug_models eriador_catapult_crew ownership turks era 0 turks era 1 turks era 2 turks recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier Arnor Catapult Arnor_Catapult ; Arnor Catapult siege missile Heavy main_missile crusade NE_Catapult_Crew, 24, 2, 1

officer arnor_captain_early_flag officer arnor_captain_early_flag engine northern_catapult attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 5, 1 stat_pri_attr no stat_sec 60, 3, catapult, 250, 25, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_pri_armour 3, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 10, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 200, 60, 140, 650, 1, 120 armour_ug_levels 1 armour_ug_models arnor_catapult_crew ownership byzantium, turks era 0 byzantium era 1 byzantium era 2 byzantium recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer engine attributes formation stat_health stat_pri 5, 1 stat_pri_attr stat_sec blunt, none, 25, stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models Rohan Catapult Rohan_Catapult ; Rohan Catapult siege missile Heavy main_missile crusade NE_Catapult_Crew, 24, 2, 1 rohan_captain_early_flag northern_catapult sea_faring, hardy, can_withdraw, artillery 1.5, 1.5, 3, 3, 3, square 1, 2 5, 3, no, 0, 0, melee, artillery_mechanical, piercing, sword, 2 no 60, 3, catapult, 250, 25, siege_missile, artillery_mechanical, 1 ap, bp, area, launching 3, 2, 0, leather 0, 0, flesh 1 0, -1, -2, -2 10, normal, trained 15 0 60, 300 1, 650, 200, 60, 140, 650, 1, 120 1 rohan_catapult_crew

ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset

type Mordor Catapult dictionary Mordor_Catapult ; Troll Catapult category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Mordor_Catapult_Crew, 4, 2, 20.0 officer mordor_captain_early_flag engine eastern_catapult attributes sea_faring, hardy, can_withdraw, frighten_foot, artillery formation 5.0, 5.0, 8.0, 8.0, 1, square stat_health 5, 3 stat_pri 28, 10, no, 0, 0, melee, artillery_mechanical, blunt, mace, 25, 1 stat_pri_attr area, launching stat_sec 80, 3, catapult, 280, 25, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_ter 12, 3, cow_carcass, 250, 3, siege_missile, artillery_mechanical , blunt, none, 25, 1 stat_ter_attr ap, bp, launching stat_pri_armour 6, 20, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 18, impetuous, trained, lock_morale stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 950, 270, 60, 140, 950, 1, 120 armour_ug_levels 1 armour_ug_models Mordor_Catapult_Crew ownership england era 0 england era 1 england era 2 england recruit_priority_offset 7 type dictionary category class voice_type banner faction banner holy soldier officer engine attributes formation stat_health Gondor Trebuchet Gondor_Trebuchet ; Trebuchet siege missile Heavy main_missile crusade NE_Trebuchet_Crew, 24, 2, 1 gondor_captain_early_flag gondor_trebuchet sea_faring, hardy, can_withdraw, artillery 1.5, 1.5, 3, 3, 3, square 1, 2

stat_pri 9, 4, no, 0, 0, melee, artillery_mechanical, piercing, sword, 0 , 1 stat_pri_attr no stat_sec 60, 3, trebuchet, 330, 25, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_ter 12, 3, cow_carcass, 250, 3, siege_missile, artillery_mechanical , blunt, none, 25, 1 stat_ter_attr ap, bp, launching stat_pri_armour 8, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 13, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 850, 250, 60, 140, 850, 1, 120 armour_ug_levels 3 armour_ug_models Gondor_Trebuchet_Crew ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 7 type Arnor Trebuchet dictionary Arnor_Trebuchet ; Trebuchet category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Trebuchet_Crew, 24, 2, 1 officer arnor_captain_early_flag engine northern_trebuchet attributes sea_faring, hardy, can_withdraw, artillery formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 2 stat_pri 9, 4, no, 0, 0, melee, artillery_mechanical, piercing, sword, 0 , 1 stat_pri_attr no stat_sec 60, 3, trebuchet, 330, 25, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_ter 12, 3, cow_carcass, 250, 3, siege_missile, artillery_mechanical , blunt, none, 25, 1 stat_ter_attr ap, bp, launching stat_pri_armour 5, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 13, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 850, 250, 60, 140, 850, 1, 120 armour_ug_levels 1 armour_ug_models arnor_trebuchet_crew

ownership byzantium, turks era 0 byzantium era 1 byzantium era 2 byzantium recruit_priority_offset 7 type NE Culverin dictionary NE_Culverin ; Culverin category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier isengard_monster_ribault_crew, 8, 1, 1 engine culverin attributes sea_faring, hardy, can_withdraw, gunpowder_unit, cannon, artill ery, explode, no_custom formation 1.5, 1.5, 3, 3, 3, square stat_health 3, 0 stat_pri 15, 12, no, 0, 0, melee, melee_blade, slashing, sword, 0, 1 stat_pri_attr no stat_sec 99, 3, isengard_mine_explosion, 8, 2, siege_missile, artillery_ gunpowder, blunt, none, 0, 1 stat_sec_attr ap, bp, area, launching stat_pri_armour 6, 4, 0, leather stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 16, normal, trained, lock_morale stat_charge_dist 10 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 500, 120, 90, 70, 500, 4, 200 armour_ug_levels 1 armour_ug_models isengard_monster_ribault_crew ownership france era 0 france era 1 france era 2 france recruit_priority_offset -100 ;################################################################# ;########################## SLAVES ############################# ;################################################################# type Oathbreakers2 dictionary Oathbreakers2 ; Oathbreakers category infantry class light voice_type Light banner faction main_spear banner holy crusade soldier oathbreakers2, 80, 0, 1 attributes sea_faring, hide_forest, can_withdraw, frighten_foot, frighten_ mounted, mercenary_unit, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 12, 2

stat_pri 50, 10, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 150, 150, 150, leather stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, 0, 0, 0 stat_mental 20, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 400, 0, 75, 75, 610, 4, 100 armour_ug_levels 1 armour_ug_models oathbreakers2 ownership slave, sicily era 0 slave, sicily era 1 slave, sicily era 2 slave, sicily recruit_priority_offset 0 type Hunters dictionary Hunters ; Hunters category infantry class missile voice_type Light banner faction main_missile banner holy crusade soldier Peasant_Archers, 48, 0, 1 attributes sea_faring, hide_forest, can_withdraw, mercenary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 5, 2, arrow, 150, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 2, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, -1, 0, -2 stat_mental 9, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 340, 150, 75, 75, 340, 4, 100 armour_ug_levels 0 armour_ug_models Hunters ownership slave, sicily recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy Fyrd Spearmen Fyrd_Spearmen infantry spearmen Light main_spear crusade

; Peasant Spearmen

soldier fyrd_spearmen, 60, 0, 1 attributes sea_faring, hide_forest, can_withdraw, mercenary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 2 stat_pri 6, 3, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 1, 3, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, -1, 0, -2 stat_mental 11, normal, untrained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 350, 160, 75, 75, 350, 4, 100 armour_ug_levels 0 armour_ug_models fyrd_spearmen ownership slave, sicily recruit_priority_offset 0 type Fyrd Axemen dictionary fyrd_axemen ; Peasant Axemen category infantry class light voice_type Light banner faction main_spear banner holy crusade soldier fyrd_axemen, 60, 0, 1 mount_effect elephant -4 attributes sea_faring, hide_forest, can_withdraw, mercenary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 4, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 1, 3, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 11, normal, untrained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 370, 160, 75, 75, 370, 4, 100 armour_ug_levels 0 armour_ug_models fyrd_axemen ownership slave, sicily recruit_priority_offset 0 type dictionary category class voice_type banner faction Norse Archers Norse_Archers infantry missile Light main_missile

; Peasant Archers

banner holy crusade soldier norse_huntsmen, 60, 0, 1 attributes sea_faring, hide_forest, can_withdraw, mercenary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 6, 2, arrow, 150, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 2, 2, 1, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 10, normal, untrained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 400, 160, 75, 75, 400, 4, 100 armour_ug_levels 0 armour_ug_models norse_huntsmen ownership slave, sicily recruit_priority_offset 0 type Thane Spearmen dictionary Thane_Spearmen ; Spear Militia category infantry class spearmen voice_type Light banner faction main_spear banner holy crusade soldier thane_spearmen, 60, 0, 1 attributes sea_faring, hide_forest, can_withdraw, mercenary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 2 stat_pri 6, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 4, 2, 4, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 12, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 200, 75, 75, 480, 4, 100 armour_ug_levels 2 armour_ug_models thane_spearmen ownership slave, sicily recruit_priority_offset 0 type dictionary category class voice_type Thane Swordsmen Thane_Swordsmen infantry light Light

; Sword Militia

banner faction main_spear banner holy crusade soldier thane_swordsmen, 60, 0, 1 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 4, 2, 4, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 12, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 500, 200, 75, 75, 500, 4, 100 armour_ug_levels 2 armour_ug_models thane_swordsmen ownership slave, sicily recruit_priority_offset 0 type Huntsmen dictionary Huntsmen ; Huntsmen category infantry class missile voice_type Light banner faction main_missile banner holy crusade soldier huntsmen, 60, 0, 1 mount_effect elephant -10 attributes sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_un it formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 6, 3, javelin, 55, 4, thrown, missile_mechanical, piercing, spe ar, 25, 1 stat_pri_attr ap, thrown stat_sec 3, 1, no, 0, 0, melee, melee_simple, piercing, knife, 25, 1.8 stat_sec_attr no stat_pri_armour 1, 3, 3, flesh stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 1, 0, 2, -2 stat_mental 10, normal, untrained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 380, 170, 65, 155, 380, 4, 160 armour_ug_levels 0 armour_ug_models huntsmen ownership slave, sicily recruit_priority_offset 0 type dictionary Variag Spearmen Militia Variag_Spearmen_Militia

; Variag Spearmen

category infantry class spearmen voice_type Heavy accent Arabic banner faction main_spear banner holy crusade soldier Dismounted_Arab_Cavalry, 60, 0, 1 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit, mercenary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 7, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 3, 2, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 12, normal, untrained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 400, 180, 60, 60, 400, 4, 100 armour_ug_levels 1 armour_ug_models variag_Spear ownership slave, sicily recruit_priority_offset 0 type Variag Archer Militia dictionary Variag_Archer_Militia ; Archer Militia category infantry class missile voice_type Heavy accent Arabic banner faction main_missile banner holy crusade soldier variag_archer, 60, 0, 1 mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, fr ee_upkeep_unit, mercenary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 2, arrow, 170, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 3, 3, 2, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -1, -2 stat_mental 11, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 2, 480, 200, 75, 75, 480, 4, 100 armour_ug_levels 1 armour_ug_models variag_archer

ownership slave, sicily recruit_priority_offset 0 type Variag Lancers dictionary Variag_Lancers ; Variag Lancers category cavalry class light voice_type Heavy accent Arabic banner faction main_cavalry banner holy crusade soldier variag_cavalry, 30, 0, 1 mount simple horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_ upkeep_unit, mercenary_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 7, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 5, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 6, 4, 3, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground -1, 1, -3, -2 stat_mental 12, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 920, 320, 100, 100, 920, 3, 150 armour_ug_levels 3 armour_ug_models variag_cavalry ownership slave, spain, venice era 0 slave, spain, venice era 1 slave, spain, venice era 2 slave, spain, venice recruit_priority_offset 15 type dictionary category class voice_type banner faction banner holy soldier attributes mercenary_unit formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat Rhovanion Spearmen Rhovanion_Spearmen ; Rhovanion Spearmen infantry spearmen Heavy main_spear crusade Armored_Sergeants, 60, 0, 1 sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit, 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom 1, 3 6, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 light_spear, spear_bonus_4 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 2, 2, 3, leather 0, 0, flesh 2

stat_ground 0, -2, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 370, 170, 85, 85, 370, 3, 150 armour_ug_levels 0 armour_ug_models rhovanion_spearmen ownership slave, scotland era 0 slave, scotland era 1 slave, scotland era 2 slave, scotland recruit_priority_offset 5 type Rhovanion Hunters dictionary Rhovanion_Hunters ; Rhovanion Hunters category infantry class heavy voice_type Heavy banner faction main_missile banner holy crusade soldier rhovanion_hunters, 60, 0, 1 mount_effect elephant -10 attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit, mercenary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 3, javelin, 55, 2, thrown, missile_mechanical, piercing, spe ar, 0, 1 stat_pri_attr ap, thrown, prec stat_sec 4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 3, 2, 3, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 370, 170, 85, 85, 370, 3, 150 armour_ug_levels 1 armour_ug_models rhovanion_hunters ownership slave, scotland era 0 slave, scotland era 1 slave, scotland era 2 slave, scotland recruit_priority_offset 7 type dictionary category class voice_type banner faction banner holy soldier mount Rhovanion Rider Rhovanion_Rider ; Rhovanion Rider cavalry heavy Heavy main_cavalry crusade rhovanion_rider, 30, 0, 1 northern heavy horse

mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , free_upkeep_unit, mercenary_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 6, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 3, 2, 3, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, -2, -1 stat_mental 12, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 590, 220, 100, 100, 590, 4, 100 armour_ug_levels 1 armour_ug_models rhovanion_rider ownership slave, scotland era 0 slave, scotland era 1 slave, scotland era 2 slave, scotland recruit_priority_offset 10 type Beorning dictionary Beorning ; Beornings category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier beorning, 60, 0, 1.2 mount_effect horse +1, camel +1, elephant -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_un it formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 6, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 4, 5, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 1, -2 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 550, 230, 65, 65, 550, 2, 250 armour_ug_levels 1 armour_ug_models beorning ownership slave, scotland, milan, mongols era 0 slave, scotland, milan, mongols era 1 slave, scotland, milan, mongols era 2 slave, scotland, milan, mongols recruit_priority_offset 10

;Unused type Viking Mercenaries dictionary Viking_Mercenaries ; Viking Mercenaries category infantry class light voice_type Light banner faction main_infantry banner holy crusade soldier Dismounted_Huscarls, 60, 0, 1 mount_effect elephant -4 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall stat_health 1, 2 stat_pri 4, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 6, 2, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 520, 210, 75, 75, 520, 4, 100 armour_ug_levels 2 armour_ug_models Viking_Mercenaries ownership slave, sicily recruit_priority_offset 0 type Persian Spearmen dictionary Persian_Spearmen ; Persian Spearmen category infantry class spearmen voice_type Heavy accent Arabic banner faction main_spear banner holy crusade soldier Dismounted_Arab_Cavalry, 60, 0, 1 attributes sea_faring, hide_forest, can_withdraw, mercenary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 2 stat_pri 5, 3, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 4, 3, 4, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 1, 1, 0, -1 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 480, 230, 75, 55, 480, 4, 100 armour_ug_levels 2

armour_ug_models Persian_Spearmen ownership slave, sicily recruit_priority_offset 0 type english huscarls dictionary english_huscarls ; Heavy Axemen category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Varangian_Guard, 60, 0, 1.2 mount_effect elephant -4 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 2 stat_pri 8, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 4, 4, 2, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 500, 210, 75, 75, 500, 4, 100 armour_ug_levels 2 armour_ug_models english_huscarls2 ownership slave, sicily recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food english kings huscarls english_kings_huscarls ; Dorwinion Retainers infantry heavy Heavy main_infantry crusade Varangian_Guard, 60, 0, 1.2 elephant -4 sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit 1.2, 1.2, 2.4, 2.4, 4, square 1, 2 8, 5, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1 ap 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 5, 5, 2, metal 0, 0, flesh 2 0, -1, 0, -2 15, normal, trained 15 0 60, 300

stat_cost 1, 500, 210, 75, 75, 500, 4, 100 armour_ug_levels 2 armour_ug_models english_kings_huscarls ownership slave, sicily recruit_priority_offset 0 type Dale Cavalry dictionary Dale_Cavalry ; Dale Cavalry category cavalry class light voice_type Heavy accent English banner faction main_cavalry banner holy crusade soldier Dale_Cavalry, 30, 0, 1 mount northern heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, merce nary_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 5, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 6, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 4, 3, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground -1, -1, -3, -2 stat_mental 12, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 740, 270, 85, 85, 740, 4, 170 armour_ug_levels 1, 2 armour_ug_models Dale_Cavalry, Dale_Cavalry_upg ownership slave, moors, scotland era 0 slave, moors, scotland era 1 slave, moors, scotland era 2 slave, moors, scotland recruit_priority_offset 15 ;################################################################# ;##################### INVASION UNITS ######################### ;################################################################# type Mordor Orcs Invasion dictionary Mordor_Orcs_Invasion ; Mordor Orcs Invasion category infantry class heavy voice_type Heavy accent German banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 100, 0, 1 officer mordor_captain_early_flag mount_effect elephant +2

attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, mercen ary_unit, invasion_mercs, no_custom formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 1, 2 stat_pri 5, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 4, 2, 2, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 460, 190, 65, 65, 460, 4, 100 armour_ug_levels 2, 3 armour_ug_models mordor_orcs, mordor_orcs_upg ownership slave recruit_priority_offset 5 type Mordor Archers Invasion dictionary Mordor_Archers_Invasion ; Mordor Archers Invasion category infantry class missile voice_type Heavy accent German banner faction main_missile banner holy crusade soldier Lithuanian_Archers, 60, 0, 1 officer mordor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, can_withdraw, stakes, stakes, free_upk eep_unit, mercenary_unit, invasion_mercs, no_custom formation 1.5, 1.5, 3.0, 3.0, 4, square stat_health 1, 3 stat_pri 5, 2, arrow, 160, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 4, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, -1, -2 stat_mental 8, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 410, 180, 65, 65, 410, 4, 100 armour_ug_levels 2, 3 armour_ug_models mordor_archers, mordor_archers_upg ownership slave recruit_priority_offset 5 type dictionary Corsairs Mercs Corsairs_Mercs

; Corsairs Mercs

category infantry class light voice_type Heavy banner faction main_infantry banner holy crusade soldier Dismounted_Feudal_Knights, 60, 0, 1 officer harad_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, i nvasion_mercs, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 5, 0, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 14, impetuous, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 450, 180, 50, 50, 450, 3, 150 armour_ug_levels 0, 1 armour_ug_models corsairs, corsairs_upg ownership slave recruit_priority_offset 5 type Southron Spearmen Mercs dictionary Southron_Spearmen_Mercs ; Southron Spearmen Mercs category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 60, 0, 1.2 officer harad_captain_early_flag attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, i nvasion_mercs, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 8, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 3, 4, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 470, 200, 60, 60, 470, 4, 100 armour_ug_levels 1, 2 armour_ug_models southron_spearmen, southron_spearmen_upg ownership slave

recruit_priority_offset

type Harad Archers Mercs dictionary Harad_Archers_Mercs ; Harad Archers Mercs category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Lithuanian_Archers, 60, 0, 1 officer harad_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, i nvasion_mercs, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 6, 2, arrow, 150, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 2, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -1, -2 stat_mental 9, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 340, 150, 50, 50, 340, 4, 100 armour_ug_levels 0, 1 armour_ug_models harad_archers, harad_archers_upg ownership slave recruit_priority_offset 5 type Balchoth Horde Mercs dictionary Balchoth_Horde_Mercs ; Balchoth Horde Mercs category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Afghan_Javelinmen, 60, 0, 1 officer rhun_captain_early_flag mount_effect elephant -10 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, i nvasion_mercs, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 3, javelin, 55, 3, thrown, missile_mechanical, piercing, spe ar, 0, 1 stat_pri_attr ap, thrown stat_sec 5, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr no stat_pri_armour 1, 2, 3, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2

stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 390, 170, 50, 50, 390, 4, 100 armour_ug_levels 0, 1 armour_ug_models rhunbh, rhunbh_upg ownership slave recruit_priority_offset 5 type Easterling Clansmen Mercs dictionary Easterling_Clansmen_Mercs ; Easterling Clansmen Mercs category infantry class light voice_type Heavy banner faction main_infantry banner holy crusade soldier Dismounted_Feudal_Knights, 60, 0, 1 officer rhun_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, i nvasion_mercs, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 3, 3, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 430, 180, 60, 60, 430, 4, 100 armour_ug_levels 0, 1 armour_ug_models rhunec, rhunec_upg ownership slave recruit_priority_offset 5 type Easterling Archers Mercs dictionary Easterling_Archers_Mercs ; Easterling Archers Mercs category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier rhunea, 60, 0, 1 officer rhun_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, i nvasion_mercs, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 6, 2, arrow, 150, 30, missile, missile_mechanical, piercing, no ne, 0, 1

stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 2, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -1, -2 stat_mental 9, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 370, 160, 60, 60, 370, 4, 100 armour_ug_levels 0, 1 armour_ug_models rhunea, rhunea_upg ownership slave recruit_priority_offset 5 ;################################################################# ;######################## FELLOWSHIP ########################### ;################################################################# type Aragorn Bodyguards dictionary Aragorn_Bodyguards ; Aragorn Bodyguards category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier dunedain_rangers2, 6, 0, 1.2 attributes sea_faring, hide_improved_forest, extreme_range, very_hardy, ca n_withdraw, stakes, stakes, start_not_skirmishing, general_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 5, 3 stat_pri 10, 2, elven_arrow, 220, 50, missile, missile_mechanical, pierc ing, none, 0, 1 stat_pri_attr no stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 5, 4, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 18, disciplined, trained, lock_morale stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 540, 0, 75, 75, 540, 4, 100 armour_ug_levels 1 armour_ug_models dunedain_rangers2 ownership timurids era 0 timurids era 1 timurids era 2 timurids recruit_priority_offset 10 type dictionary Gimli Bodyguards Gimli_Bodyguards

; Gimli Bodyguards

category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier dwarven_warriors, 12, 0, 20.0 attributes sea_faring, hide_forest, very_hardy, can_withdraw, general_unit formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 6, 3 stat_pri 11, 5, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 15, 3, 5, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground 0, -1, 0, -2 stat_mental 18, disciplined, trained, lock_morale stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 850, 0, 75, 75, 850, 4, 100 armour_ug_levels 4 armour_ug_models iron_guard ownership timurids era 0 timurids era 1 timurids era 2 timurids recruit_priority_offset 10 type Legolas Bodyguards dictionary Legolas_Bodyguards ; Legolas Bodyguards category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Silvan_Archer, 4, 0, 1 attributes sea_faring, hide_improved_forest, extreme_range, very_hardy, ca n_withdraw, stakes, stakes, general_unit move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 5, 3 stat_pri 11, 2, elven_arrow, 220, 50, missile, missile_mechanical, pierc ing, none, 0, 1 stat_pri_attr no stat_sec 8, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 4, 5, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 18, disciplined, trained, lock_morale stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 580, 0, 75, 75, 580, 4, 100 armour_ug_levels 1 armour_ug_models Silvan_Archer

ownership timurids era 0 timurids era 1 timurids era 2 timurids recruit_priority_offset 10 type Gandalf Bodyguards dictionary Gandalf_Bodyguards ; Gandalf Bodyguards category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier eorlingas, 4, 0, 1 mount eorlingas horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , knight, general_unit formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 7, 10, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 4, 4, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground -1, -1, -3, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1120, 0, 120, 120, 1120, 2, 250 armour_ug_levels 3 armour_ug_models eorlingas ownership timurids era 0 timurids era 1 timurids era 2 timurids recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier mount_effect attributes l_unit formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr Hobbit Bodyguards Hobbit_Bodyguards ; Hobbit Bodyguards infantry heavy Heavy main_infantry crusade hobbit_infantry, 4, 0, 0.8 horse +6, camel +6, elephant +2 sea_faring, hide_forest, can_withdraw, free_upkeep_unit, genera 1.0, 1.0, 2.0, 2.0, 4, square 2, 3 7, 5, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no

stat_pri_armour 3, 4, 0, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -1, 2, 1 stat_mental 12, normal, trained stat_charge_dist 10 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 360, 0, 50, 50, 360, 4, 100 armour_ug_levels 1 armour_ug_models hobbit_infantry ownership timurids era 0 timurids era 1 timurids era 2 timurids recruit_priority_offset 10 ;################################################################# ;###################### Super Units ############################ ;################################################################# type Mordor Orcs Super dictionary Mordor_Orcs_Super ; Orc Raiders category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 100, 0, 1 mount_effect elephant +2 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, no_cus tom formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 3, 3 stat_pri 99, 9, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 99, 99, 99, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, -2 stat_mental 21, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 460, 0, 65, 65, 460, 4, 100 armour_ug_levels 2, 3 armour_ug_models mordor_orcs, mordor_orcs_upg ownership slave recruit_priority_offset 8 type dictionary category class voice_type Gondor Placeholder Gondor_Placeholder infantry heavy Heavy

; Gondor Infantry

banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 4, 0, 1.2 officer gondor_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, no_cus tom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 2, 6, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 14, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 0, 85, 85, 650, 3, 150 armour_ug_levels 3, 4 armour_ug_models gondor_infantry, gondor_infantry_ug1 ownership sicily era 0 sicily era 1 sicily era 2 sicily recruit_priority_offset 10 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes no_custom formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models Rohan Placeholder Rohan_Placeholder ; Rohan Axemen infantry heavy Heavy main_infantry crusade Dismounted_Huscarls, 4, 0, 1 rohan_captain_early_flag elephant -4 sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit, 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 5, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 ap 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 5, 3, 3, metal 0, 0, flesh 4 0, -1, 0, -2 13, normal, trained 15 0 60, 300 1, 510, 0, 75, 75, 510, 4, 100 2, 3 rohan_axemens, rohan_axemens_upg

ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset

;################################################################# ;###################### Units for free ######################### ;################################################################# type holk Spawn dictionary holk_Spawn ; Holk category ship class light voice_type Light soldier Peasants, 30, 0, 1 ship heavy warship attributes sea_faring, can_withdraw, mercenary_unit formation 50, 50, 75, 75, 1, square stat_health 1, 3 stat_pri 10, 0, no, 0, 0, melee, melee_simple, slashing, none, 25, 1 ;stat_pri_ex 0, 0, 0 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 ;stat_sec_ex 0, 0, 0 stat_sec_attr no stat_pri_armour 0, 12, 0, flesh ;stat_armour_ex 0, 0, 0, 0, 12, 0, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, 0 stat_mental 11, normal, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 670, 0, 150, 150, 670, 4, 160 armour_ug_levels 0 armour_ug_models Peasants ownership slave, timurids, sicily recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier officer attributes o_custom formation stat_health stat_pri stat_pri_attr stat_sec Breeland Militia Spawn Breeland_Militia_Spawn ; Breeland Militia infantry spearmen Heavy main_spear crusade Armored_Sergeants, 60, 0, 1.0 eriador_captain_early_flag sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, n 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 6, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 light_spear, spear_bonus_4 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1

stat_sec_attr no stat_pri_armour 3, 2, 3, leather stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 380, 0, 90, 90, 380, 4, 100 armour_ug_levels 0, 1 armour_ug_models breeland_militia, breeland_militia_upg ownership slave, timurids, turks era 0 slave, timurids, turks era 1 slave, timurids, turks era 2 slave, timurids, turks recruit_priority_offset 8 type Bree Archer Militia Spawn dictionary Bree_Archer_Militia_Spawn ; Bree Archer Militia category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier bree_archers, 60, 0, 1 officer eriador_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, n o_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 6, 2, arrow, 150, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 3, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 9, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 350, 0, 75, 75, 350, 4, 100 armour_ug_levels 1, 2 armour_ug_models bree_archers, bree_archers_upg ownership slave, turks, timurids era 0 slave, turks, timurids era 1 slave, turks, timurids era 2 slave, turks, timurids recruit_priority_offset 0 type dictionary category class Hobbit Infantry Mercs Hobbit_Infantry_Mercs infantry heavy

; Hobbitry in arms

voice_type Heavy banner faction main_infantry banner holy crusade soldier hobbit_infantry, 60, 0, 0.8 mount_effect horse +6, camel +6, elephant +2 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, mercen ary_unit, no_custom formation 1.0, 1.0, 2.0, 2.0, 4, square stat_health 1, 3 stat_pri 6, 5, no, 0, 0, melee, melee_blade, slashing, axe, 125, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -1, 2, 1 stat_mental 12, normal, trained stat_charge_dist 10 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 340, 0, 75, 55, 340, 4, 100 armour_ug_levels 1, 2 armour_ug_models hobbit_infantry, hobbit_infantry_upg ownership slave, turks, timurids era 0 slave, turks, timurids era 1 slave, turks, timurids era 2 slave, turks, timurids recruit_priority_offset 0 type Bandits Mercs dictionary Bandits_Mercs ; Bandits category infantry class light voice_type Heavy banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 60, 0, 1 mount_effect elephant +2 attributes sea_faring, hide_improved_forest, hardy, can_withdraw, mercenar y_unit, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 2, 2, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 2, -2 stat_mental 10, normal, untrained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 350, 0, 50, 50, 350, 4, 100 armour_ug_levels 1 armour_ug_models bandits ownership slave, turks, timurids

era 0 slave, turks, timurids era 1 slave, turks, timurids era 2 slave, turks, timurids recruit_priority_offset 5 type Homeguard Warriors Mercs dictionary Homeguard_Warriors_Mercs ;Homeguard Warriors category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Elf_Archer, 48, 0, 1 officer highel_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, very_hardy, can_withdra w, no_custom move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 10, 2, elven_arrow, 190, 35, missile, missile_mechanical, pierc ing, none, 0, 1 stat_pri_attr no stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 2, 7, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -1 stat_mental 12, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 590, 0, 75, 75, 590, 4, 100 armour_ug_levels 1, 2 armour_ug_models homeguard_bow, homeguard_bow_upg ownership egypt era 0 egypt era 1 egypt era 2 egypt recruit_priority_offset 0 type Elf Archer3 Mercs dictionary Elf_Archer3_Mercs ; Eldar Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier elf_archer_noldor, 48, 0, 1.2 officer highel_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, very_hardy, can_withdra w, mercenary_unit, start_not_skirmishing, no_custom move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 12, 2, elven_arrow, 210, 35, missile, missile_mechanical, pierc

ing, none, 0, 1 stat_pri_attr no stat_sec 11, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 9, 6, 0, metal stat_sec_armour 0, 0, flesh stat_heat 5 stat_ground 1, 0, 2, -1 stat_mental 14, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 840, 0, 100, 100, 840, 4, 100 armour_ug_levels 3, 4 armour_ug_models Elf_Archer_Noldor, Elf_Archer_Noldor_upg ownership slave, egypt, timurids era 0 slave, egypt, timurids era 1 slave, egypt, timurids era 2 slave, egypt, timurids recruit_priority_offset 0 type Elf Spear Mercs dictionary Elf_Spear_Mercs ; Eldar Spearmen category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Elf_Spear, 48, 0, 1.2 officer highel_captain_early_flag attributes sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_un it, no_custom move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall stat_health 1, 3 stat_pri 10, 5, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1 stat_sec_attr no stat_pri_armour 9, 6, 6, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, 0, 2, -1 stat_mental 16, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 780, 0, 100, 100, 780, 4, 100 armour_ug_levels 3, 4 armour_ug_models Elf_Spear, Elf_Spear_upg ownership slave, egypt, timurids era 0 slave, egypt, timurids era 1 slave, egypt, timurids era 2 slave, egypt, timurids recruit_priority_offset 0 type dictionary Silvan Sword Mercs Silvan_Sword_Mercs

; Forest Wardens

category infantry class light voice_type Heavy banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 48, 0, 1 officer silvan_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_improved_forest, very_hardy, can_withdraw, mer cenary_unit, no_custom move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 12, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 5, 5, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, 0, 2, -1 stat_mental 12, normal, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 560, 0, 75, 75, 560, 4, 100 armour_ug_levels 1, 2 armour_ug_models silvan_sword, silvan_sword_upg ownership slave, mongols, timurids era 0 slave, mongols, timurids era 1 slave, mongols, timurids era 2 slave, mongols, timurids recruit_priority_offset 0 type Silvan Archer Mercs dictionary Silvan_Archer_Mercs ; Silvan Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Silvan_Archer, 48, 0, 1 officer silvan_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_improved_forest, extreme_range, very_hardy, ca n_withdraw, stakes, stakes, mercenary_unit, no_custom move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 11, 2, elven_arrow, 200, 35, missile, missile_mechanical, pierc ing, none, 0, 1 stat_pri_attr no stat_sec 9, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 3, 6, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 1, 0, 2, -1 stat_mental 12, normal, highly_trained

stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 620, 0, 65, 65, 620, 4, 100 armour_ug_levels 1, 2 armour_ug_models Silvan_Archer, Silvan_Archer_upg ownership slave, mongols, timurids era 0 slave, mongols, timurids era 1 slave, mongols, timurids era 2 slave, mongols, timurids recruit_priority_offset 0 type Elf Guard Mercs dictionary Elf_Guard_Mercs ; Silvan Heavy Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Elf_Guard, 48, 0, 1.2 officer silvan_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, very_hardy, can_withdra w, start_not_skirmishing, mercenary_unit, no_custom move_speed_mod 1.1 formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 12, 2, elven_arrow, 210, 35, missile, missile_mechanical, pierc ing, none, 0, 1 stat_pri_attr no stat_sec 13, 7, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 8, 5, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 1, 0, 2, -1 stat_mental 14, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 800, 0, 100, 100, 800, 4, 100 armour_ug_levels 3, 4 armour_ug_models Elf_Guard, Elf_Guard_upg ownership slave, mongols, timurids era 0 slave, mongols, timurids era 1 slave, mongols, timurids era 2 slave, mongols, timurids recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier officer Dwarven Warriors Mercs Dwarven_Warriors_Mercs ; Dwarven Warriors infantry heavy Heavy main_infantry crusade dwarven_warriors, 60, 0, 1.5 dwarf_captain_early_flag

mount_effect elephant -4 attributes sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_un it, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall stat_health 1, 2 stat_pri 6, 4, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 9, 3, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, 0 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 550, 0, 75, 75, 550, 4, 100 armour_ug_levels 2, 3 armour_ug_models dwarven_warriors, dwarven_warriors_upg ownership slave, moors, timurids era 0 slave, moors, timurids era 1 slave, moors, timurids era 2 slave, moors, timurids recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes it, no_custom formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 era 2 Axemen of Erebor Mercs Axemen_of_Erebor_Mercs ; Axemen of Erebor infantry heavy Heavy main_infantry crusade warriors, 60, 0, 2.0 dwarf_captain_early_flag horse +1, camel +1, elephant -4 sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_un 1.2, 1.2, 2.4, 2.4, 4, square 1, 2 9, 6, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1 ap 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 13, 3, 0, metal 0, 0, flesh 8 0, -1, 0, 0 14, disciplined, trained 15 0 60, 300 1, 630, 0, 85, 85, 630, 4, 100 4, 5 warriors2, warriors2_upg slave, moors, timurids slave, moors, timurids slave, moors, timurids slave, moors, timurids

recruit_priority_offset

type Iron Guard Mercs dictionary Iron_Guard_Mercs ; Iron Guard category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier dwarven_warriors, 60, 0, 2.0 officer dwarf_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_un it, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square, shield_wall stat_health 1, 2 stat_pri 11, 5, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 15, 3, 5, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground 0, -1, 0, 0 stat_mental 18, disciplined, trained, lock_morale stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 850, 0, 100, 100, 850, 4, 100 armour_ug_levels 4, 5 armour_ug_models iron_guard, iron_guard_upg ownership slave, moors, timurids era 0 slave, moors, timurids era 1 slave, moors, timurids era 2 slave, moors, timurids recruit_priority_offset 0 type Iron Crossbowmen Mercs dictionary Iron_Crossbowmen_Mercs ; Iron Crossbowmen category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier dwarven_crossbowmen, 60, 0, 1.5 officer dwarf_captain_early_flag mount_effect elephant -20 attributes sea_faring, hide_forest, very_hardy, can_withdraw, stakes, stak es, crossbow, start_not_skirmishing, mercenary_unit, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 2, steel_crossbow_bolt, 140, 15, missile, missile_mechanical , piercing, none, 300, 1 stat_pri_attr ap stat_sec 4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 8, 2, 2, metal stat_sec_armour 0, 0, flesh

stat_heat 4 stat_ground 0, -1, 0, 0 stat_mental 11, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 530, 0, 75, 75, 530, 4, 100 armour_ug_levels 2, 3 armour_ug_models dwarven_crossbowmen, dwarven_crossbowmen_upg ownership slave, moors, timurids era 0 slave, moors, timurids era 1 slave, moors, timurids era 2 slave, moors, timurids recruit_priority_offset 0 type Dwarven Pikemen Mercs dictionary Dwarven_Pikemen_Mercs ; Dwarven Pikemen category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier dwarven_pikemen, 60, 0, 2.0 officer dwarf_captain_early_flag mount_effect elephant -1 attributes sea_faring, hide_forest, very_hardy, can_withdraw, pike, mercen ary_unit, no_custom move_speed_mod 0.7 formation 1.2, 1.2, 2.4, 2.4, 8, square, phalanx stat_health 1, 3 stat_pri 3, 4, no, 0, 0, melee, melee_blade, piercing, spear, 50, 1 stat_pri_attr spear, long_pike, spear_bonus_8 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 6, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, -1, 0 stat_mental 13, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 670, 0, 100, 100, 670, 4, 100 armour_ug_levels 3, 4 armour_ug_models dwarven_pikemen, dwarven_pikemen_ug1 ownership slave, moors, timurids era 0 slave, moors, timurids era 1 slave, moors, timurids era 2 slave, moors, timurids recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy Dale Longbowmen Mercs Dale_Longbowmen_Mercs infantry missile Heavy main_missile crusade

; Dale Longbowmen

soldier dale_longbowmen, 60, 0, 1 officer dale_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, can_withdraw, mercenary _unit, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 2, arrow, 180, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 2, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 9, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 440, 0, 60, 60, 440, 4, 100 armour_ug_levels 1, 2 armour_ug_models dale_longbowmen, dale_longbowmen_upg ownership slave, scotland, timurids era 0 slave, scotland, timurids era 1 slave, scotland, timurids era 2 slave, scotland, timurids recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes m formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership Swordsmen Mercs Swordsmen_Mercs ; Dale Swordsmen infantry heavy Heavy main_infantry crusade swordsmen, 60, 0, 1 dale_captain_early_flag elephant +2 sea_faring, hide_forest, can_withdraw, mercenary_unit, no_custo 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 5, 3, 3, metal 0, 0, flesh 4 0, -1, 0, -2 13, disciplined, trained 15 0 60, 300 1, 520, 0, 75, 75, 520, 4, 100 2, 3 swordsmen, swordsmen_upg slave, scotland, timurids

era 0 slave, scotland, timurids era 1 slave, scotland, timurids era 2 slave, scotland, timurids recruit_priority_offset 0 type Rhovanion Mercs dictionary Rhovanion_Mercs ; Rhovanion Gadraughts category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier watchmen, 60, 0, 1 officer dale_captain_early_flag attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, n o_custom formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 8, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 6, 3, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 15, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 550, 0, 75, 75, 550, 4, 100 armour_ug_levels 2, 3 armour_ug_models rhovanion, rhovanion_upg ownership slave, scotland, timurids era 0 slave, scotland, timurids era 1 slave, scotland, timurids era 2 slave, scotland, timurids recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes o_custom move_speed_mod formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr Barding Hird Mercs Barding_Hird_Mercs ; Barding Hird infantry heavy Heavy main_infantry crusade barding_hird, 60, 0, 1.2 dale_captain_early_flag elephant -3 sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, n 0.7 1.2, 1.2, 2.4, 2.4, 4, square, phalanx 1, 3 7, 3, no, 0, 0, melee, melee_blade, piercing, axe, 100, 1 ap, spear_bonus_4 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no

stat_pri_armour 10, 4, 1, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, -1, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 680, 0, 100, 100, 680, 4, 100 armour_ug_levels 3, 4 armour_ug_models barding_hird, barding_hird_upg ownership slave, scotland, timurids era 0 slave, scotland, timurids era 1 slave, scotland, timurids era 2 slave, scotland, timurids recruit_priority_offset 0 type Horseguards Mercs dictionary Horseguards_Mercs ; Horseguards category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier horseguards, 30, 0, 1 officer dale_captain_early_flag mount mailed horse2 mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, merce nary_unit, no_custom formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 6, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 2, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground -1, -1, -3, -2 stat_mental 15, disciplined, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 860, 0, 100, 100, 860, 4, 100 armour_ug_levels 2, 3 armour_ug_models horseguards, horseguards_upg ownership slave, scotland, timurids era 0 slave, scotland, timurids era 1 slave, scotland, timurids era 2 slave, scotland, timurids recruit_priority_offset 0 type dictionary category class voice_type Axemen of Lossarnach Mercs Axemen_of_Lossarnach_Mercs infantry heavy Heavy

; Axemen of Lossarnach

banner faction main_infantry banner holy crusade soldier Varangian_Guard, 60, 0, 1 officer gondor_captain_early_flag mount_effect horse +1, camel +1, elephant -4 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, n o_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 6, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 6, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 470, 0, 75, 75, 470, 4, 100 armour_ug_levels 1, 2 armour_ug_models lossarnach, lossarnach_ug1 ownership slave, sicily, timurids era 0 slave, sicily, timurids era 1 slave, sicily, timurids era 2 slave, sicily, timurids recruit_priority_offset 0 type Marines Mercs dictionary Marines_Mercs ; Marines category infantry class heavy voice_type Heavy banner faction main_missile banner holy crusade soldier marines, 60, 0, 1 officer gondor_captain_early_flag mount_effect elephant -10 attributes sea_faring, hide_forest, hardy, can_withdraw, cannot_skirmish, mercenary_unit, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 3, javelin, 55, 2, thrown, missile_mechanical, piercing, spe ar, 0, 1 stat_pri_attr ap, thrown, prec stat_sec 7, 3, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 6, 3, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 540, 0, 75, 75, 540, 4, 100 armour_ug_levels 2, 3

armour_ug_models marines, marines_ug1 ownership slave, sicily, timurids era 0 slave, sicily, timurids era 1 slave, sicily, timurids era 2 slave, sicily, timurids recruit_priority_offset 0 type Gondor Infantry Mercs dictionary Gondor_Infantry_Mercs ; Gondor Infantry category infantry ; Quality class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 60, 0, 1.2 officer gondor_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, no_custo m formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 8, 2, 6, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 14, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 650, 0, 85, 85, 650, 4, 100 armour_ug_levels 3, 4 armour_ug_models gondor_infantry, gondor_infantry_ug1 ownership slave, sicily, timurids era 0 slave, sicily, timurids era 1 slave, sicily, timurids era 2 slave, sicily, timurids recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier officer attributes m formation stat_health stat_pri stat_pri_attr stat_sec Gondor Spearmen Mercs Gondor_Spearmen_Mercs ; Gondor Spearmen infantry spearmen Heavy main_spear crusade Armored_Sergeants, 60, 0, 1.2 gondor_captain_early_flag sea_faring, hide_forest, can_withdraw, mercenary_unit, no_custo 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom 1, 3 7, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 light_spear, spear_bonus_4 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1

stat_sec_attr no stat_pri_armour 8, 2, 6, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 14, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 620, 0, 85, 85, 620, 4, 100 armour_ug_levels 3, 4 armour_ug_models gondor_spearmen, gondor_spearmen_ug1 ownership slave, sicily, timurids era 0 slave, sicily, timurids era 1 slave, sicily, timurids era 2 slave, sicily, timurids recruit_priority_offset 0 type Gondor Archers Mercs dictionary Gondor_Archers_Mercs ; Gondor Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier gondor_archers, 60, 0, 1.2 officer gondor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, can_withdraw, cannot_sk irmish, stakes, stakes, mercenary_unit, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 2, arrow, 180, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 8, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground 0, -1, 0, -2 stat_mental 11, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 580, 0, 85, 85, 580, 4, 100 armour_ug_levels 3, 4 armour_ug_models gondor_archers, gondor_archers_ug1 ownership slave, sicily, timurids era 0 slave, sicily, timurids era 1 slave, sicily, timurids era 2 slave, sicily, timurids recruit_priority_offset 0 type dictionary category class Blackroot Archers Mercs Blackroot_Archers_Mercs infantry missile

; Blackroot Archers

voice_type Heavy banner faction main_missile banner holy crusade soldier blackroot_archers, 60, 0, 1 officer gondor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, can_withdraw, mercenary _unit, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 2, arrow, 180, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 6, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 6, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 11, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 520, 0, 75, 75, 500, 4, 100 armour_ug_levels 2, 3 armour_ug_models blackroot_archers, blackroot_archers_ug1 ownership slave, sicily, timurids era 0 slave, sicily, timurids era 1 slave, sicily, timurids era 2 slave, sicily, timurids recruit_priority_offset 0 type Ithilien Rangers Mercs dictionary Ithilien_Rangers_Mercs ; Ithilien Rangers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier rangers, 60, 0, 1 officer gondor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_improved_forest, extreme_range, very_hardy, ca n_withdraw, stakes, stakes, mercenary_unit, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 2, arrow, 190, 35, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 8, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 5, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 2, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300

stat_cost 1, 540, 0, 50, 50, 540, 4, 100 armour_ug_levels 1, 2 armour_ug_models rangers, rangers_ug1 ownership slave, sicily, timurids era 0 slave, sicily, timurids era 1 slave, sicily, timurids era 2 slave, sicily, timurids recruit_priority_offset 0 type Dismounted Kofm Mercs dictionary Dismounted_Kofm_Mercs ; Gondor Militia category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 60, 0, 1 officer gondor_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, mercen ary_unit, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 4, 2, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 11, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 410, 0, 75, 75, 410, 4, 100 armour_ug_levels 2, 3 armour_ug_models dismounted_kofm, dismounted_kofm_ug1 ownership slave, sicily, timurids era 0 slave, sicily, timurids era 1 slave, sicily, timurids era 2 slave, sicily, timurids recruit_priority_offset 7 type Dol Amroth Knights Mercs dictionary Dol_Amroth_Knights_Mercs ; Cavalry Militia category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier kofm, 30, 0, 1 officer gondor_captain_early_flag mount northern heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, free_ upkeep_unit, mercenary_unit, no_custom formation 2, 4.4, 3, 6, 2, square

stat_health 1, 3 stat_pri 5, 7, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 4, 2, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground -1, -1, -3, -2 stat_mental 11, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 670, 0, 90, 90, 670, 4, 100 armour_ug_levels 2, 3 armour_ug_models kofm, kofm_ug1 ownership slave, sicily, timurids era 0 slave, sicily, timurids era 1 slave, sicily, timurids era 2 slave, sicily, timurids recruit_priority_offset 10 type Swan Knights Mercs dictionary Swan_Knights_Mercs ; Swan Knights category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier swan_knights, 30, 0, 1 officer gondor_captain_early_flag mount barded horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge , knight, mercenary_unit, no_custom formation 2, 4.4, 3, 6, 2, square, wedge stat_health 1, 3 stat_pri 7, 10, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 10, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 9, 4, 5, metal stat_sec_armour 0, 0, flesh stat_heat 8 stat_ground -1, -1, -3, -2 stat_mental 16, disciplined, highly_trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1200, 0, 120, 120, 1200, 4, 100 armour_ug_levels 4, 5 armour_ug_models swan_knights, swan_knights_ug1 ownership slave, sicily, timurids era 0 slave, sicily, timurids era 1 slave, sicily, timurids era 2 slave, sicily, timurids recruit_priority_offset 0

type Gondor Catapult Mercs dictionary Gondor_Catapult_Mercs ; Catapult category siege class missile voice_type Heavy banner faction main_missile banner holy crusade soldier NE_Catapult_Crew, 24, 4, 1 officer gondor_captain_early_flag engine northern_catapult attributes sea_faring, hardy, can_withdraw, artillery, mercenary_unit, no_ custom formation 1.5, 1.5, 3, 3, 3, square stat_health 1, 3 stat_pri 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 2 5, 1.8 stat_pri_attr no stat_sec 55, 3, catapult, 250, 22, siege_missile, artillery_mechanical, blunt, none, 25, 1 stat_sec_attr ap, bp, area, launching stat_pri_armour 4, 4, 0, metal stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, 0, 0, 0 stat_mental 10, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 560, 0, 60, 140, 560, 1, 120 armour_ug_levels 1 armour_ug_models Gondor_Catapult_Crew ownership slave, sicily, timurids era 0 slave, sicily, timurids era 1 slave, sicily, timurids era 2 slave, sicily, timurids recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier engine attributes custom formation stat_health stat_pri 5, 1.8 stat_pri_attr stat_sec blunt, none, 25, stat_sec_attr stat_pri_armour stat_sec_armour stat_heat Bandits Catapult Mercs Bandits_Catapult_Mercs ; Catapult siege missile Heavy main_missile crusade NE_Catapult_Crew, 24, 4, 1 northern_catapult sea_faring, hardy, can_withdraw, artillery, mercenary_unit, no_ 1.5, 1.5, 3, 3, 3, square 1, 3 6, 3, no, 0, 0, melee, artillery_mechanical, piercing, knife, 2 no 55, 3, catapult, 250, 22, siege_missile, artillery_mechanical, 1 ap, bp, area, launching 4, 4, 0, metal 0, 0, flesh 1

stat_ground 0, 0, 0, 0 stat_mental 10, disciplined, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 560, 0, 60, 140, 560, 1, 120 armour_ug_levels 1 armour_ug_models bandits ownership slave, timurids era 0 slave, timurids era 1 slave, timurids era 2 slave, timurids recruit_priority_offset 0 type militia Mercs dictionary militia_Mercs ; militia category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 60, 0, 1 officer rohan_captain_early_flag attributes sea_faring, hide_forest, can_withdraw, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 6, 3, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 2, 3, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 390, 0, 50, 50, 390, 4, 100 armour_ug_levels 1, 2 armour_ug_models militia, militia_upg ownership milan era 0 milan era 1 milan era 2 milan recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes Rohan Axemen Mercs Rohan_Axemen_Mercs ; Rohan Axemen infantry heavy Heavy main_infantry crusade Dismounted_Huscarls, 60, 0, 1 rohan_captain_early_flag elephant -4 sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, n

o_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 5, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_pri_attr ap stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 3, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 13, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 510, 0, 75, 75, 510, 4, 100 armour_ug_levels 2, 3 armour_ug_models rohan_axemens, rohan_axemens_upg ownership slave, milan, timurids era 0 slave, milan, timurids era 1 slave, milan, timurids era 2 slave, milan, timurids recruit_priority_offset 0 type Dismounted Eored Lancers Mercs dictionary Dismounted_Eored_Lancers_Mercs ; Eorling Swordsmen category infantry class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier Dismounted_Feudal_Knights, 60, 0, 1 officer rohan_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, can_withdraw, mercenary_unit, no_custo m formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 6, 3, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, -1, 0, -2 stat_mental 14, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 540, 0, 75, 75, 540, 4, 100 armour_ug_levels 2, 3 armour_ug_models rohan_swordsmen, rohan_swordsmen_upg ownership slave, milan, timurids era 0 slave, milan, timurids era 1 slave, milan, timurids era 2 slave, milan, timurids recruit_priority_offset 0

type rohan rider Mercs dictionary rohan_rider_Mercs ; rohan rider category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade soldier rohan_rider, 30, 0, 1 officer rohan_captain_early_flag mount super heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, merce nary_unit, no_custom formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 6, 8, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 5, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr ap stat_pri_armour 5, 3, 3, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground -1, -1, -3, -2 stat_mental 13, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 740, 0, 100, 100, 740, 4, 100 armour_ug_levels 2, 3 armour_ug_models rohan_rider, rohan_rider_upg ownership slave, milan, timurids era 0 slave, milan, timurids era 1 slave, milan, timurids era 2 slave, milan, timurids recruit_priority_offset 0 type rohirrim Mercs dictionary rohirrim_Mercs ; Eored Skirmishers category cavalry class missile voice_type Heavy banner faction main_cavalry banner holy crusade soldier rohirrim_riders, 30, 0, 1 officer rohan_captain_early_flag mount northern heavy horse mount_effect horse +2, elephant -10 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, canta brian_circle, mercenary_unit, no_custom formation 2, 4.4, 3, 6, 3, square stat_health 1, 3 stat_pri 8, 3, cav_javelin, 55, 5, thrown, missile_mechanical, piercing, spear, 0, 1 stat_pri_attr ap, thrown stat_sec 4, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr ap stat_pri_armour 5, 4, 4, metal stat_sec_armour 0, 0, flesh

stat_heat 6 stat_ground -1, -1, -3, -2 stat_mental 14, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 780, 0, 100, 100, 780, 4, 100 armour_ug_levels 3, 4 armour_ug_models rohirrim_riders, rohirrim_riders_upg ownership slave, milan, timurids era 0 slave, milan, timurids era 1 slave, milan, timurids era 2 slave, milan, timurids recruit_priority_offset 0 type Rohan Horsearchers Mercs dictionary Rohan_Horsearchers_Mercs ; Rohan Horsearchers category cavalry class missile voice_type Heavy banner faction main_cavalry banner holy crusade soldier rohan_mounted_archers, 30, 0, 1 officer rohan_captain_early_flag mount northern heavy horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, cantabrian_circle, merce nary_unit, no_custom formation 2, 4.4, 3, 6, 3, square stat_health 1, 3 stat_pri 6, 2, cav_composite_arrow, 140, 25, missile, missile_mechanical , piercing, none, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr ap stat_pri_armour 5, 3, 1, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground -1, -1, -3, -2 stat_mental 12, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 750, 0, 100, 100, 750, 4, 100 armour_ug_levels 2, 3 armour_ug_models rohan_mounted_archers, rohan_mounted_archers_upg ownership slave, milan, timurids era 0 slave, milan, timurids era 1 slave, milan, timurids era 2 slave, milan, timurids recruit_priority_offset 5 type dictionary category class voice_type banner faction eorlingas Mercs eorlingas_Mercs cavalry heavy Heavy main_cavalry

; Eored Lancers

banner holy crusade soldier eorlingas, 30, 0, 1 officer rohan_captain_early_flag mount super eorlingas horse mount_effect elephant -4, camel -4 attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knigh t, mercenary_unit, no_custom formation 2, 4.4, 3, 6, 2, square stat_health 1, 3 stat_pri 7, 9, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr no stat_sec 5, 5, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr ap stat_pri_armour 6, 4, 4, metal stat_sec_armour 0, 0, flesh stat_heat 6 stat_ground -1, -1, -3, -2 stat_mental 15, normal, trained stat_charge_dist 45 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 950, 0, 100, 100, 950, 4, 100 armour_ug_levels 3, 4 armour_ug_models eorlingas, eorlingas_upg ownership slave, milan, timurids era 0 slave, milan, timurids era 1 slave, milan, timurids era 2 slave, milan, timurids recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier ;officer mount_effect attributes it, no_custom formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models Beorning Mercs Beorning_Mercs ; Beornings infantry heavy Heavy main_infantry crusade beorning, 60, 0, 1.2 dale_captain_early_flag horse +1, camel +1, elephant -4 sea_faring, hide_forest, very_hardy, can_withdraw, mercenary_un 1.2, 1.2, 2.4, 2.4, 4, square 1, 3 9, 6, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1 ap 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 4, 5, 0, leather 0, 0, flesh 2 0, -1, 1, -2 13, normal, trained 15 0 60, 300 1, 550, 0, 65, 65, 550, 2, 250 1 beorning

ownership slave, era 0 slave, era 1 slave, era 2 slave, recruit_priority_offset

scotland, scotland, scotland, scotland, 10

milan, milan, milan, milan,

mongols mongols mongols mongols

type Mordor Archers Mercs dictionary Mordor_Archers_Mercs ; Mordor Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier mordor_archers, 60, 0, 1 officer mordor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, can_withdraw, stakes, stakes, no_custo m formation 1.5, 1.5, 3.0, 3.0, 4, square stat_health 1, 3 stat_pri 5, 2, arrow, 160, 25, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 4, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, -1, -2 stat_mental 8, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 400, 0, 65, 65, 400, 4, 100 armour_ug_levels 2, 3 armour_ug_models mordor_archers, mordor_archers_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset 0 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec Mordor Orcs Mercs Mordor_Orcs_Mercs ; Orc Raiders infantry heavy Heavy main_infantry crusade Norse_Swordsmen, 100, 0, 1 mordor_captain_early_flag elephant +2 sea_faring, hide_forest, can_withdraw, no_custom 1.5, 1.5, 3.0, 3.0, 5, square 1, 2 6, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1

stat_sec_attr no stat_pri_armour 4, 2, 2, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 460, 0, 65, 65, 460, 4, 100 armour_ug_levels 2, 3 armour_ug_models mordor_orcs, mordor_orcs_upg ownership england, papal_states era 0 england, papal_states era 1 england, papal_states era 2 england, papal_states recruit_priority_offset 5 type Dunlendings Mercs dictionary Dunlendings_Mercs ; Dunlendings category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 100, 0, 1 officer isengard_captain_early_flag attributes sea_faring, hide_forest, hardy, can_withdraw, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 2 stat_pri 6, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 3, 1, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 10, impetuous, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 440, 0, 50, 50, 440, 4, 100 armour_ug_levels 0, 1 armour_ug_models dunlendings, dunlendings_upg ownership france, slave era 0 france, slave era 1 france, slave era 2 france, slave recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy Uruk-Hai Raiders Mercs Uruk-Hai_Raiders_Mercs infantry heavy Heavy main_infantry crusade

; Uruk-Hai Raiders

soldier Uruk_Scout_Sword, 100, 0, 1 officer isengard_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, hardy, can_withdraw, no_custom formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 1, 2 stat_pri 6, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 2, 4, metal stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 0, 0, 0, -2 stat_mental 11, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 510, 0, 65, 65, 510, 4, 100 armour_ug_levels 1, 2 armour_ug_models Uruk_Scout_Sword, Uruk_Scout_Sword_upg ownership france era 0 france era 1 france era 2 france recruit_priority_offset 5 type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 era 2 Goblin Orcs Mercs Goblin_Orcs_Mercs ; Goblin Orcs infantry heavy Heavy main_infantry crusade goblin_orcs, 100, 0, 1 orcsmm_captain_early_flag elephant +2 sea_faring, hide_forest, can_withdraw, no_custom 1.5, 1.5, 3.0, 3.0, 5, square 1, 2 6, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 3, 2, 2, metal 0, 0, flesh 2 0, 0, 0, -1 10, normal, trained 15 0 60, 300 1, 430, 0, 65, 65, 430, 4, 100 1, 2 goblin_orcs, goblin_orcs_upg hre hre hre hre

recruit_priority_offset

type Goblin Spears Mercs dictionary Goblin_Spears_Mercs ; Goblin Spears category infantry class spearmen voice_type Heavy banner faction main_infantry banner holy crusade soldier goblin_spear, 100, 0, 1 officer angmar_captain_early_flag mount_effect elephant -3 attributes sea_faring, hide_forest, can_withdraw, no_custom formation 1.5, 1.5, 3.0, 3.0, 5, square, schiltrom stat_health 1, 2 stat_pri 5, 3, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 2, 2, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, 0, 0, -1 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 410, 0, 75, 75, 410, 4, 100 armour_ug_levels 1, 2 armour_ug_models goblin_spear, goblin_spear_upg ownership portugal era 0 portugal era 1 portugal era 2 portugal recruit_priority_offset 5 ;################################################################# ;###################### Creatures ############################## ;################################################################# ;descr_sounds_units_ambient ;(descr_sounds_units_anims) ;descr_sounds_units_idle.txt ;descr_sounds_units_march type Black Spiders Adult dictionary Black_Spiders_Adult ; Used Spiders category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade_cavalry soldier Elephant_Crew3, 24, 24, 1 mount black_spidersA mount_effect horse +4, camel +2 attributes hide_improved_forest, very_hardy, can_withdraw, frighten_foot, frighten_mounted, mercenary_unit

move_speed_mod 1.1 formation 1.8, 1.8, 3.3, 3.3, 4, horde stat_health 1, 2 stat_pri no stat_pri_attr no stat_sec 18, 8, no, 0, 0, melee, melee_simple, piercing, none, 0, 1 stat_sec_attr ap stat_pri_armour 0, 0, 0, leather stat_sec_armour 15, 7, flesh stat_heat 2 stat_ground 0, -1, 0, -2 stat_mental 20, impetuous, untrained stat_charge_dist 80 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1250, 350, 100, 400, 1250, 6, 300 armour_ug_levels 2 armour_ug_models Elephant_Crew3 ownership slave, england era 0 slave, england era 1 slave, england era 2 slave, england recruit_priority_offset 15 ;type Brown Spiders Chieftain ;dictionary Brown_Spiders_Chieftain ; ; ;type Forest Spiders Chieftain ;dictionary Forest_Spiders_Chieftain ; ; ;type Wargs Chieftain ;dictionary Wargs_Chieftain ; ; ;type Wolves Chieftain ;dictionary Wolves_Chieftain ; ; ;type Fell Beast Chieftain ;dictionary Fell_Beast_Chieftain ; ; type Ents Elephants dictionary Ents_Elephants ; Ents Elephants category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade_cavalry soldier Elephant_Crew3, 8, 4, 1 mount elephant mount_effect horse +4, camel +2 attributes hide_improved_forest, very_hardy, can_withdraw, frighten_foot, frighten_mounted, mercenary_unit move_speed_mod 0.6 formation 6, 6, 8, 8, 4, horde stat_health 1, 6

stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 era 2

45, 15, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 area, launching 45, 15, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 area, launching 5, 7, 0, metal 28, 14, flesh 4 0, 1, -6, -1 21, low, untrained 30 0 60, 300 1, 2400, 500, 900, 400, 2400, 1, 520 2 Elephant_Crew3 slave, mongols, timurids slave, mongols, timurids slave, mongols, timurids slave, mongols, timurids

;-------------------------------------------------------------------------------type dictionary category class voice_type banner faction banner holy soldier mount attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 era 2 type dictionary category class Sauron Elephants Sauron_Elephants ; 1 Sauron - Campaign cavalry heavy Heavy main_cavalry crusade_cavalry Elephant_Crew4, 100, 1, 1 sauron very_hardy, frighten_foot, frighten_mounted, no_custom 3, 3, 6, 6, 1, square 1, 12 0, 0, no, 0, 0, no, no, no, none, 0, 1 no 50, 25, no, 0, 0, melee, melee_simple, piercing, sword, 0, 1 launching, bp, ap, area 5, 5, 5, metal 25, 25, metal 0 0, 0, -1, -1 18, impetuous, highly_trained, lock_morale 30 0 60, 300 1, 3500, 1000, 500, 500, 3500, 1, 100000 3 Elephant_Crew3 england england england england Sauron Elephants2 Sauron_Elephants2 cavalry heavy

; 1 Sauron - Custom Battles

voice_type banner faction banner holy soldier mounted_engine mount attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 era 2

Heavy main_cavalry crusade_cavalry Elephant_Crew4, 6, 1, 1 elephant_serpentine sauron very_hardy, frighten_foot, frighten_mounted 3, 3, 6, 6, 1, horde 1, 12 0, 0, no, 0, 0, no, no, no, none, 0, 1 no 50, 25, no, 0, 0, melee, melee_simple, piercing, sword, 0, 1 launching, bp, ap, area 5, 5, 5, metal 25, 25, metal 0 0, 0, -1, -1 18, impetuous, highly_trained, lock_morale 30 0 60, 300 1, 3500, 1000, 500, 500, 3500, 1, 100000 3 Elephant_Crew3 england england england england

;-------------------------------------------------------------------------------type dictionary category class voice_type banner faction banner holy soldier mounted_engine mount attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models Balrog Elephant Balrog_Elephant ; 1 Balrog - Custom Battles cavalry heavy Heavy main_cavalry crusade_cavalry Elephant_Crew3, 6, 1, 1 elephant_serpentine balrog very_hardy, frighten_foot, frighten_mounted 3, 3, 6, 6, 1, horde 1, 10 0, 0, no, 0, 0, no, no, no, none, 0, 1 no 45, 22, no, 0, 0, melee, melee_simple, piercing, sword, 0, 1 launching, bp, area 5, 5, 5, metal 28, 22, leather 0 0, 0, -1, -1 18, impetuous, highly_trained, lock_morale 30 0 60, 300 1, 3000, 900, 500, 500, 3000, 1, 100000 1 Elephant_Crew3

ownership era 0 era 1 era 2 type dictionary category class voice_type banner faction banner holy soldier mount attributes formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 era 2 type dictionary category class voice_type banner faction banner holy soldier mount_effect attributes ustom move_speed_mod formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat

hre hre hre hre Balrog Balrog ; 1 Balrog - Campaign (Player) cavalry heavy Heavy main_cavalry crusade_cavalry Elephant_Crew3, 100, 1, 1 balrog very_hardy, frighten_foot, frighten_mounted, no_custom 3, 3, 6, 6, 1, horde 1, 10 0, 0, no, 0, 0, no, no, no, none, 0, 1 no 45, 22, no, 0, 0, melee, melee_simple, piercing, sword, 0, 1 launching, bp, area 5, 5, 5, metal 28, 22, leather 0 0, 0, -1, -1 18, impetuous, highly_trained, lock_morale 30 0 60, 300 1, 3000, 900, 500, 500, 3000, 1, 100000 1 Elephant_Crew3 hre hre hre hre Balrog2 Balrog2 ; Balrogs - Campaign (AI) infantry heavy Heavy main_infantry crusade balrog2, 4, 0, 150 horse +4, camel +2 very_hardy, can_withdraw, frighten_foot, frighten_mounted, no_c 0.8 5, 5, 8, 8, 1, horde 7, 3 38, 20, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 ap, area, launching 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 24, 32, 0, leather 0, 0, flesh 0

stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 era 2 type dictionary category class voice_type banner faction banner holy soldier mount_effect attributes ustom move_speed_mod formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground stat_mental stat_charge_dist stat_fire_delay stat_food stat_cost armour_ug_levels armour_ug_models ownership era 0 era 1 era 2 type dictionary category class voice_type banner faction banner holy soldier attributes formation stat_health

0, 0, -1, -1 21, impetuous, untrained, lock_morale 30 0 60, 300 1, 3200, 0, 400, 400, 3200, 1, 520 1 balrog2 hre hre hre hre Balrog3 Balrog3 ; Balrogs for Fellowship infantry heavy Heavy main_infantry crusade balrog2, 4, 0, 150 horse +4, camel +2 very_hardy, can_withdraw, frighten_foot, frighten_mounted, no_c 0.8 5, 5, 8, 8, 1, horde 3, 3 24, 12, no, 0, 0, melee, melee_blade, piercing, sword, 50, 1 area, launching 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 14, 12, 0, leather 0, 0, flesh 0 0, -1, -2, -1 21, impetuous, untrained, lock_morale 30 0 60, 300 1, 3200, 0, 400, 400, 3200, 1, 520 1 balrog2 hre hre hre hre Cave Trolls2 Cave_Trolls2 ; Cave Trolls Rebels infantry heavy Heavy main_infantry crusade mountain_trolls, 5, 0, 70.0 sea_faring, can_withdraw, frighten_foot, mercenary_unit 5.0, 5.0, 8.0, 8.0, 1, square 5, 3

stat_pri 32, 10, no, 0, 0, melee, melee_blade, blunt, mace, 0, 1 stat_pri_attr area, launching stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 9, 22, 0, flesh stat_sec_armour 0, 0, flesh stat_heat 1 stat_ground 0, -1, -2, -1 stat_mental 18, impetuous, trained, lock_morale stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 1300, 550, 75, 75, 1300, 1, 400 armour_ug_levels 1 armour_ug_models cave_trolls ownership slave, sicily recruit_priority_offset 0 type Mercenary Wardogs dictionary Mercenary_Wardogs ;Wardogs category handler class heavy voice_type Heavy banner faction main_infantry banner holy crusade soldier goblin_orcs, 10, 30, 1.0 animal wardogs attributes sea_faring, hide_improved_forest, hardy, can_withdraw, frighten _foot, power_charge, no_custom formation 3, 3, 3.8, 3.8, 2, horde stat_health 1, 1 stat_pri 6, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_pri_attr no stat_sec 18, 20, no, 0, 0, melee, melee_simple, piercing, none, 0, 1 stat_sec_attr no stat_pri_armour 3, 2, 2, metal stat_sec_armour 2, 6, flesh stat_heat 1 stat_ground 0, -1, -2, -2 stat_mental 16, impetuous, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 500, 200, 60, 140, 370, 1, 110 armour_ug_levels 2, 3 armour_ug_models goblin_orcs, goblin_orcs_upg ownership slave, hre era 0 hre era 1 hre era 2 hre recruit_priority_offset 0 type dictionary category class voice_type banner faction Scythed Chariot Scythed_Chariot cavalry heavy Heavy main_cavalry

; Desert Cavalry

banner holy crusade soldier Turkish_Archers, 12, 6, 1 ;soldier elephant_crew4, 12, 6, 1 mount scythedchariot_sel mount_effect horse +4, camel +2 attributes sea_faring, hardy, can_withdraw, can_run_amok, frighten_foot, f righten_mounted, no_custom formation 4, 5, 9, 11, 2, horde stat_health 1, 3 stat_pri 12, 2, mumakil_arrow, 200, 50, missile, missile_mechanical, pie rcing, none, 0, 1 stat_pri_attr no stat_sec 30, 50, no, 0, 0, melee, melee_simple, piercing, none, 0, 1 ;;k ills everyone EVERYONE I SAY stat_sec_attr area, ap ;launching stat_pri_armour 14, 4, 0, metal ;stat_armour_ex 5, 0, 0, 0, 7, 0, 0, metal stat_sec_armour 13, 3, flesh stat_heat 1 stat_ground 0, 0, 0, 0 ;0, 1, -6, -1 stat_mental 22, normal, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 3250, 542, 100, 75, 540, 2, 250 armour_ug_levels 1 armour_ug_models elephant_crew4 ownership venice era 0 venice era 1 venice era 2 venice recruit_priority_offset 15 ;################################################################# ;####################### Palantir ############################## ;################################################################# type dictionary category class voice_type banner faction banner holy soldier officer mount_effect attributes tom formation stat_health stat_pri stat_pri_attr stat_sec stat_sec_attr stat_pri_armour stat_sec_armour stat_heat stat_ground Mordor Orcs Illusion Mordor_Orcs_Illusion ; Orc Raiders infantry heavy Heavy main_infantry crusade Norse_Swordsmen, 100, 0, 1 mordor_captain_early_flag elephant +2 sea_faring, hide_forest, can_withdraw, free_upkeep_unit, no_cus 1.5, 1.5, 3.0, 3.0, 5, square 1, 2 6, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 no 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 no 4, 2, 2, metal 0, 0, flesh 0 0, 0, 0, -2

stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 460, 0, 65, 65, 460, 4, 100 armour_ug_levels 2, 3 armour_ug_models mordor_orcs, mordor_orcs_upg ownership england era 0 england era 1 england era 2 england recruit_priority_offset 8 ;################################################################# ;####################### Autonomy ############################## ;################################################################# type Ents Elephants autonomy dictionary Ents_Elephants_autonomy ; Ents Elephants category cavalry class heavy voice_type Heavy banner faction main_cavalry banner holy crusade_cavalry soldier Elephant_Crew3, 8, 4, 1 mount elephant mount_effect horse +4, camel +2 attributes hide_improved_forest, very_hardy, can_withdraw, frighten_foot, frighten_mounted, mercenary_unit, autonomy_1, no_custom move_speed_mod 0.6 formation 6, 6, 8, 8, 4, horde stat_health 1, 6 stat_pri 45, 15, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr area, launching stat_sec 45, 15, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr area, launching stat_pri_armour 5, 7, 0, metal stat_sec_armour 28, 14, flesh stat_heat 4 stat_ground 0, 1, -6, -1 stat_mental 21, low, untrained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 2400, 500, 900, 400, 2400, 1, 520 armour_ug_levels 2 armour_ug_models Elephant_Crew3 ownership slave, mongols, timurids era 0 slave, mongols, timurids era 1 slave, mongols, timurids era 2 slave, mongols, timurids type dictionary category class voice_type Hobbit Infantry autonomy Hobbit_Infantry_autonomy infantry heavy Heavy

; Hobbitry in arms

banner faction main_infantry banner holy crusade soldier hobbit_infantry, 60, 0, 0.8 officer eriador_captain_early_flag mount_effect horse +6, camel +6, elephant +2 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, mercen ary_unit, autonomy_2, no_custom formation 1.0, 1.0, 2.0, 2.0, 4, square stat_health 1, 3 stat_pri 6, 5, no, 0, 0, melee, melee_blade, slashing, axe, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 4, 0, leather stat_sec_armour 0, 0, flesh stat_heat 4 stat_ground 1, -1, 2, 1 stat_mental 12, normal, trained stat_charge_dist 10 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 340, 150, 75, 55, 340, 4, 100 armour_ug_levels 1, 2 armour_ug_models hobbit_infantry, hobbit_infantry_upg ownership turks, byzantium, slave era 0 turks, byzantium, slave era 1 turks, byzantium, slave era 2 turks, byzantium, slave recruit_priority_offset 0 type Hobbit Archers autonomy dictionary Hobbit_Archers_autonomy ; Hobbit Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier new_hobbit_archers, 60, 0, 0.8 officer eriador_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, mercen ary_unit, autonomy_2, no_custom formation 1.0, 1.0, 2.0, 2.0, 4, square stat_health 1, 3 stat_pri 7, 2, arrow, 150, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_sec_attr no stat_pri_armour 2, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, -1, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 370, 160, 50, 50, 370, 4, 100 armour_ug_levels 1, 2

armour_ug_models new_hobbit_archers, new_hobbit_archers_upg ownership turks, byzantium, timurids, slave era 0 turks, byzantium, timurids, slave era 1 turks, byzantium, timurids, slave era 2 turks, byzantium, timurids, slave recruit_priority_offset 0 type Bandobras Archers autonomy dictionary Bandobras_Archers_autonomy ; Bandobras Archers category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier new_hobbit_archers, 60, 0, 0.8 officer eriador_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, extreme_range, hardy, can_withdraw, fr ee_upkeep_unit, mercenary_unit, autonomy_2, no_custom formation 1.0, 1.0, 2.0, 2.0, 4, square stat_health 1, 3 stat_pri 8, 2, arrow, 170, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 4, 3, 0, metal stat_sec_armour 0, 0, flesh stat_heat 2 stat_ground 0, -1, -1, -2 stat_mental 11, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 450, 190, 50, 50, 450, 2, 250 armour_ug_levels 2, 3 armour_ug_models bandrobas_archers, bandrobas_archers_upg ownership turks, byzantium, slave era 0 turks, byzantium, slave era 1 turks, byzantium, slave era 2 turks, byzantium, slave recruit_priority_offset 5 ;################################################################# ;################ G5 Custom Missions Mod ####################### ;################################################################# type Mordor Orcs Crusade dictionary Mordor_Orcs_Crusade ; Mordor Orcs Crusade category infantry class heavy voice_type Heavy accent German banner faction main_infantry banner holy crusade soldier Norse_Swordsmen, 100, 0, 1 officer mordor_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit, mercen

ary_unit, crusade_mercs, no_custom formation 1.5, 1.5, 3.0, 3.0, 5, square stat_health 1, 2 stat_pri 5, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 4, 2, 2, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, 0, -2 stat_mental 10, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 460, 190, 65, 65, 460, 4, 100 armour_ug_levels 2, 3 armour_ug_models mordor_orcs, mordor_orcs_upg ownership slave recruit_priority_offset 5 type Mordor Archers Crusade dictionary Mordor_Archers_Crusade ; Mordor Archers Crusade category infantry class missile voice_type Heavy accent German banner faction main_missile banner holy crusade soldier Lithuanian_Archers, 60, 0, 1 officer mordor_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, can_withdraw, stakes, stakes, free_upk eep_unit, mercenary_unit, crusade_mercs, no_custom formation 1.5, 1.5, 3.0, 3.0, 4, square stat_health 1, 3 stat_pri 5, 2, arrow, 160, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 5, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 4, 2, 0, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 0, -1, -2 stat_mental 8, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 410, 180, 65, 65, 410, 4, 100 armour_ug_levels 2, 3 armour_ug_models mordor_archers, mordor_archers_upg ownership slave recruit_priority_offset 5 type dictionary category Corsairs Mercs2 Corsairs_Mercs2 infantry

; Corsairs Crusade Mercs

class light voice_type Heavy banner faction main_infantry banner holy crusade soldier Dismounted_Feudal_Knights, 60, 0, 1 officer harad_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, c rusade_mercs, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 9, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 5, 0, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 14, impetuous, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 450, 180, 50, 50, 450, 3, 150 armour_ug_levels 0, 1 armour_ug_models corsairs, corsairs_upg ownership slave recruit_priority_offset 5 type Southron Spearmen Mercs2 dictionary Southron_Spearmen_Mercs2 ; Southron Spearmen Crusade Mercs category infantry class spearmen voice_type Heavy banner faction main_spear banner holy crusade soldier Armored_Sergeants, 60, 0, 1.2 officer harad_captain_early_flag attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, c rusade_mercs, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square, schiltrom stat_health 1, 3 stat_pri 8, 4, no, 0, 0, melee, melee_blade, piercing, spear, 0, 1 stat_pri_attr light_spear, spear_bonus_4 stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 5, 3, 4, metal stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 470, 200, 60, 60, 470, 4, 100 armour_ug_levels 1, 2 armour_ug_models southron_spearmen, southron_spearmen_upg ownership slave recruit_priority_offset 5

type Harad Archers Mercs2 dictionary Harad_Archers_Mercs2 ; Harad Archers Crusade Mercs category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Lithuanian_Archers, 60, 0, 1 officer harad_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, c rusade_mercs, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 6, 2, arrow, 150, 30, missile, missile_mechanical, piercing, no ne, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 2, 2, 0, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -1, -2 stat_mental 9, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 340, 150, 50, 50, 340, 4, 100 armour_ug_levels 0, 1 armour_ug_models harad_archers, harad_archers_upg ownership slave recruit_priority_offset 5 type Balchoth Horde Mercs2 dictionary Balchoth_Horde_Mercs2 ; Balchoth Horde Crusade Mercs category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier Afghan_Javelinmen, 60, 0, 1 officer rhun_captain_early_flag mount_effect elephant -10 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, c rusade_mercs, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 3, javelin, 55, 3, thrown, missile_mechanical, piercing, spe ar, 0, 1 stat_pri_attr ap, thrown stat_sec 5, 3, no, 0, 0, melee, melee_blade, blunt, mace, 25, 1 stat_sec_attr no stat_pri_armour 1, 2, 3, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 10, normal, trained

stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 390, 170, 50, 50, 390, 4, 100 armour_ug_levels 0, 1 armour_ug_models rhunbh, rhunbh_upg ownership slave recruit_priority_offset 5 type Easterling Clansmen Mercs2 dictionary Easterling_Clansmen_Mercs2 ; Easterling Clansmen Crusade Me rcs category infantry class light voice_type Heavy banner faction main_infantry banner holy crusade soldier Dismounted_Feudal_Knights, 60, 0, 1 officer rhun_captain_early_flag mount_effect elephant +2 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, c rusade_mercs, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 7, 4, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1 stat_pri_attr no stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1 stat_sec_attr no stat_pri_armour 2, 3, 3, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, 0, -2 stat_mental 12, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 430, 180, 60, 60, 430, 4, 100 armour_ug_levels 0, 1 armour_ug_models rhunec, rhunec_upg ownership slave recruit_priority_offset 5 type Easterling Archers Mercs2 dictionary Easterling_Archers_Mercs2 ; Easterling Archers Crusade Merc s category infantry class missile voice_type Heavy banner faction main_missile banner holy crusade soldier rhunea, 60, 0, 1 officer rhun_captain_early_flag mount_effect elephant +3 attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, c rusade_mercs, no_custom formation 1.2, 1.2, 2.4, 2.4, 4, square stat_health 1, 3 stat_pri 6, 2, arrow, 150, 30, missile, missile_mechanical, piercing, no

ne, 0, 1 stat_pri_attr no stat_sec 4, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 2, 3, 0, leather stat_sec_armour 0, 0, flesh stat_heat 0 stat_ground 0, 1, -1, -2 stat_mental 9, normal, trained stat_charge_dist 15 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 370, 160, 60, 60, 370, 4, 100 armour_ug_levels 0, 1 armour_ug_models rhunea, rhunea_upg ownership slave recruit_priority_offset 5