Académique Documents
Professionnel Documents
Culture Documents
Learning Outcome)
3.1.1 State the ethics of computer usage. 3.1.2 Define the meaning of copyright. 3.1.3 State the effects of copyright violation 3.2.1 "ist out various unethical use of computers. 3.2.2 State the effects of unethical use of computers.
Remar( Note
ethics of computer usage meaning of copyright the effects of copyright violation unethical use of computers.
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COM!"T#R .$R/'$R#
'ee( ( Learning $rea
+, %a)ic Maintenance 3.1 )an#ling $nput an# *utput Devices 3.1.1 Set up the input an# output #evices correctly. 3.1.2 $nculcate values of responsi&ility in han#ling har#'are. Setup the input an# output #evices o +onitor o ,ey&oar# o +ouse o Spea-er o tructions
Learning Outcome)
Remar( )an#s-on
Set up the input an# output #evices
customi.e settings for #isplay% mouse an# soun# customi.e settings for #ate an# time% language an# regional options
3.2.1 Customi.e settings for Display% +ouse an# Soun# 3.2.2 Customi.e settings for Date an# time 0egional an# language options
Demonstrating ho' to customi.e settings for #isplay% mouse an# soun# Carry out han#s-on activities Demonstrating ho' to customi.e settings for #ate an# time% language an# regional options Carry out han#s-on activities accor#ing to instructions
0, Technology /e*elo-ment (.1 Current Development of )ar#'are 2echnology (.1.1 3ather information on the current or latest #evelopment of har#'are technology. 3athering information4carrying out research on the current or latest #evelopment of har#'are technology 5ro#uce a har#'are portfolio 67 compilation of pupils8 'or- throughout the learning area on har#'are9 har#'are portfolio
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COM!"T#R SOFT'$R#
'ee( : Learning $rea
1, S-read)heet Soft2are 1.1 $ntro#uction to Sprea#sheet Soft'are
Learning Outcome)
1.1.1 State the usage of sprea#sheet
Remar(
Refer to3
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1.2.1 Start sprea#sheet soft'are. 1.2.2 State the steps of starting a Sprea#sheet soft'are. 1.2.3 State an# i#entify features in sprea#sheet application an# #emonstrate un#erstan#ing of user interface. 1.2.( State the main tool&ars in sprea#sheet soft'are Stan#ar# &ar =ormatting &ar =ormula &ar Chart &ar 1.2.( "ist icons in Stan#ar#% =ormatting% =ormula an# Chart 2ool&ars. 1.2./ State the functions of icons in the Stan#ar#% =ormatting% =ormula an# Chart 2ool&ars.
Demonstrating ho' to start a sprea#sheet soft'are an# explaining the user interface Starting sprea#sheet soft'are an# exploring the user interface
"a&eling each icon in the han#outs given Explaining the functions of the icons in the Stan#ar#% =ormatting% =ormula an# Chart 2ool&ars
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COM!"T#R SOFT'$R#
'ee( 11 Learning $rea
1.3 Creating ?or-sheet
Learning Outcome)
1.3.1 Create a ne' 'or-sheet &y using sprea#sheet soft'are. 1.3.2 Set @5age Setup8. 1.3.3 ,ey in #ata into 'or-sheet. 1.3.( Save 'or-sheet. 1.3./ 5rint 'or-sheet. 1.3.1 Close 'or-&oo- an# exit Sprea#sheet soft'are.
Remar(
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1.3.: !se formulae in 'or-sheet Sum 7verage 3ra#ing 6"oo-up% B"oo-up9 5ercentage 0an-ing 1.3.; $nsert a chart in 'or-sheet.
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1.(.1 $#entify a file an# its location. 1.(.2 *pen the file. 1.(.3 $#entify an# use e#iting tools to e#it 'or-sheet.
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COM!"T#R SOFT'$R#
'ee( 1( Learning $rea
<, !re)entation Soft2are :.1 Concept of +ultime#ia :.2 Steps in +ultime#ia Development :.2.1 State the steps in multime#ia #evelopment 7nalysis Design 6Story&oar#9 $mplementation 2esting Evaluation 5u&lishing :.3.1 State the usage of presentation soft'are. :.(.1 Start presentation soft'are. :.(.2 State the steps of starting presentation soft'are. :.(.3 State an# i#entify features in the presentation soft'are an# #emonstrate un#erstan#ing of user interface. :.(.( State the main tool&ars in the presentation soft'are Stan#ar# &ar =ormatting &ar Dra'ing &ar 2as- 5ane &ar Sli#e #esign Sli#e layout Explaining the steps in multime#ia #evelopment
Learning Outcome)
:.1.1 State the concept of +ultime#ia.
Remar(
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Explaining the usage of presentation soft'are an# sho'ing samples of presentations Demonstrating ho' to start a presentation soft'are an# explaining the user interface Starting presentation soft'are an# exploring the user interface
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'ee( 11
Learning $rea
Learning Outcome)
:.(./ "ist icons in the Stan#ar#% =ormatting% Dra'ing an# 2as- 5ane tool&ars. :.(.1 State the function of icons in the Stan#ar#% =ormatting% Dra'ing an# 2as- 5ane tool&ars.
Remar(
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:./.1 Create a &lan- sli#e presentation using sli#e layout Enter text $nsert picture :./.2 Save the presentation. :./.3 Close an# exit the presentation. :./.( *pen existing presentation. :././ 0un the sli#e sho'. :./.1 5rint the presentation. :.1.1 Create presentation using &lan- layout $nsert 2ext Cox $nsert ?or#7rt $nsert pictures $nsert movie an# soun# :.1.2 +o#ify text. :.1.3 7pply colour &ac-groun#.
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Carrying out han#s-on activities o Entering text o $nserting picture o Saving presentation o Closing presentation o *pening existing presentation o 0unning sli#e sho' o 5rinting presentation Sli#es )an#outs Carrying out han#s-on activities o Creating sli#e presentation o $nserting 2ext Cox o $nserting ?or#7rt o $nserting picture o $nserting movie an# soun# o +o#ifying text o 7pplying colour &ac-groun# o $nserting ne' sli#e
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Remar(
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Sho'ing examples of #ata&ase soft'are Explaining the usage of #ata&ase soft'are Examples of #ata&ase application o E+$S o Sistem Maklumat Murid 6S++9 Demonstrating ho' to start a #ata&ase soft'are an# exploring the user interface
;.2
;.2.1 ;.2.2
Start a #ata&ase soft'are. State the steps of starting #ata&ase soft'are. State an# i#entify features in #ata&ase soft'are an# #emonstrate un#erstan#ing of user interface.
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;.2.3
;.2.(
2(
;.2./
State the main tool&ars in #ata&ase soft'are Data&ase &ar Data&ase ?in#o' &ar *&Aect &ar ;.2./ "ist icons in the #ata&ase &ar% #ata&ase 'in#o' &ar an# o&Aect &ar. State the functions of icons in #ata&ase &ar% #ata&ase 'in#o' &ar an# o&Aect &ar.
Discussing the tool&ars in +S 5o'er5oint "a&elling each icon in the han#outs given Explaining the usage of icons in #ata&ase &ar% #ata&ase 'in#o' &ar an# o&Aect &ar
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COM!"T#R SOFT'$R#
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'ee(
?,
Learning $rea
<.1 !rogramming $ntro#uction to 5rogramming <.1.1
Learning Outcome)
Define programme an# programming language.
Remar(
2/
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<.2.1 State the main steps in programme #evelopment 5ro&lem analysis 5rogramme #esign Co#ing 2esting an# #e&ugging Documentation State the features of the programming tools. Explain the steps in programming #evelopment using programme #evelopment "ife Cycle
2;
<.3.1.
Explaining the feature of 5rogramme Soft'are 6Bisual Casic Express or Dust Casic9 http 44ms#n.microsoft.com4vstu#io4express4v&4#o'nl oa#4 =amiliari.ing 'ith Bisual Casic Express $nterface Creating o&Aects in a form using too l&ox Changing the o&Aects properties in properties 'in#o' Explaining varia&les in programming that coverers o Data type - Declaration of varia&le
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COM!"T#R SOFT'$R#
'ee( Learning $rea Learning Outcome)
o
Remar(
Developing &io#ata programme consist of o "ogin =orm o Cio#ata =orm Developing personal account programme
<.3.2.
$#entify the visual #evelopment environment of programming tool 2ool&ar 2ool&ox Create o&Aect using tool&ox "a&el Cutton 2ext&ox 5icture &ox Declare Baria&les String $nteger Dou&le ?rite co#e for simple programme.
5roAect Develop a simple programme for the stu#ents #aily nee#s &ase# on the &asic elements learnt. Refer to3 o !!K 4Self $cce)) Learning Module7 Information and Communication Technology Literacy for Secondary School !rogramming Module
<.3.3.
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Learning Outcome)
2.1.1 Define the $nternet. 2.1.2 Discuss a#vantages an# #isa#vantages of the $nternet.
Remar( Note
#efinition of the internet a#vantage an# #isavantage a 'or-sheet
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Note
#efinition of ??? Examples an# function of 'e& &ro'ser an# search engines l a 'or-sheet
2.3.1 Define the ?orl# ?i#e ?e& 6???9. 2.3.2 State availa&le 'e& &ro'sers.
2.3.( State the function of a search engine. 2.3./ Search for information using a search engine. Demonstrating ho' to search for information from the $nternet G use information an# communication s-ill !sing 3oogle to search for relevant information Demonstrating to #o'nloa# files from the $nternet Do'nloa#ing files from the $nternet o $mages% Bi#eos an# 7u#io
)an#s-on
to search for information from the $nternet Do'nloa#ing files from the $nternet
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2.3.: Exercising responsi&ility 'hen #o'nloa#ing information from the $nternet. 2.3.; Exercising accounta&ility for information searche#.
Demonstrating security 'hile surfing the $nternet Demonstrating security tools setting foun# in 'e& &ro'ser ,no'le#ge all sources foun# true the $nternet. Demonstrating security setting in surfing the $nternet "ocating the meaning of netiEuette from &oo-s% maga.ines an# other appropriate sources NetiEuette relates to online communication% not surfing "ist Dos an# Don8ts 'hile communicating 'ith others online 6surfing the $nternet9 "isting netiEuette items o !se a pleasant tone in 'riting o Ensure that messages are clear an# concise o 7voi# spamming o 7voi# H=amingI o !se emoticons 'isely o Exercise Au#gment &efore sen#ing messages $ntro#ucing pupils to several forms of $nternet communications o E-mailing o Chatting o Conferencing 6au#io an# vi#eo9 o Net +eeting o Ne'sgroup o =orum "isting peripherals use# for communications o ?e& camera o +icrophone o Earphone Demonstrating ho' to o 0egister an e-mail account o sen# messages o attach files to messages o receive4retrieve messages o #o'nloa# attache# files o #elete4save messages
3(
2.( NetiEuette
Note
meaning of NetiEuette "isting netiEuette items
2.(.2 "ist out the Dos an# Don8ts 'hile communicating online. 2.(.3 7#here to netiEuette in various forms of online communications.
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2./.3 Communicate using e-mail. 2./.( 5ractice honesty in online communications. 2././ *&serve safety precautions 'hen retrieving mail.
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$ntro#ucing pupils to $nternet 0elay Chat o +$0C o +S-Chat o $CJ o +essenger tool Chatting using +essenger o communicating &et'een t'o or more users o o&serving safety precautions o o&serving NetiEuette =acilitating #iscussion on reasons for the nee# of cy&er la' $ntro#ucing several 'e& #esign soft'are o +icrosoft =ront5age o +acrome#ia Dream'eaver o Claris o +icrosoft ?or# Creating a 'e&site using 'e&site #esign tools o $nserting text o $nserting images o $nserting hyperlin-s ?or-ing in groups to create a 'e&site for o School o Clu& o Society Choosing a 'e& server to place the 'e&site !ploa#ing 'e& pages to the free 'e& hosting o Fahoo o 52ime.net
2.1.1 Descri&e the nee# for cy&er la'. 3.1.1 3.1.2 Define 'e&site. "ist 'e& #esign soft'are.
, The 'e>)ite
3:
3.1
$ntro#uction to ?e&site
3.2
Developing a ?e&site
3.2.1
Create a 'e&site.
3.2.2
3;
3.2.3
Refer to3 o !!K 4Self $cce)) Learning Module7 Information and Communication Technology Literacy for Secondary School Creating 'e>)ite Module
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