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Manticore Platform Battery100 points per model (Imperial Armour V.1, 2nd Ed., p.

187) BS 3 Front 10 Armor Values Side 10 Rear 10 HP 2

Manticore Platform

Unit Composition: 1-3 Manticore Platform Unit Type: Vehicle (Immobile) Special Rules: Immobile Vehicle, Limited Ammunition, Heat Seeker (Sky Eagle rocket) Wargear: Four Storm Eagle rockets Options: A Manticore Platform may replace all of its Manticore rockets with: Four sky eagle rockets.Free

The Entire squadron may take: Camo-netting+20 points per model

A Manticore Platform Battery is a Heavy Support choice for a Codex Imperial Guard army.

Field Artillery Battery..50 points per model (Imperial Armour V.1, 2nd Ed., p.198) Crew H. Quad Launcher Heavy Mortar Weapon H. Quad Launcher Heavy Mortar WS 3 BS 3 S 3 T 3 7 7 W 1 2 2 I 3 A 1 Ld 7 Sv 5+ 3+ 3+

Range 12-60 12-48

Str 5 6

AP 5 4

Type Heavy 4, Barrage, Blast (3), Shell Shock Ordinance 1, Barrage, Large Blast (5)

Unit Composition: 1-3 Heavy Quad Launchers, each with 3 Imperial Guard crew Unit Type: Artillery (Immobile) Special Rules: Immobile, Shell Shock (Heavy Quad launcher only) Immobile: An Immobile Artillery piece cannot be moved after it has been deployed, and ignores any effect which forces it to move. This only affects the platform and the crew are subject to all normal artillery rules. When called upon to fall back the crew must leave their guns behind and Fall Back, the platforms are then removed as casualties. Shell Shock (Heavy Quad launcher only): Due to the repeated rapid impact of the Heavy Quad launchers shells, Pinning tests taken against its attacks are at -1 to the targets Leadership value. Options: Any Artillery piece may take: Up to 2 additional crewmen..+6 points each

Any Heavy Quad launcher may be exchanged for: Heavy mortarFree

All artillery pieces in the squadron may take: Camo-netting+30 points

Any squadron may also take: Trojan towing vehicles+35 points each* Centaur artillery tractors.+45 points each*

A Field Artillery Battery is a Heavy Support choice for a Codex Imperial Guard army. *If this is chosen, one Trojan or Centaur must be purchased for each artillery piece in the battery.

Turret Emplacement...80 pts. (Imperial Armour 1 v. 1.1 update p13; 6th edition vehicle update) BS 3 Front 13 Armor Values Side 13 Rear 12 HP 2

Turret Emplacement Unit Type: Immobile

Weapons and Equipment: Heavy flamer Searchlight

Options: May replace the heavy flamer with any of the following: - Multi-laser.+5 pts - Autocannon..+5 pts - Missile launcher.+5 pts - Twin-linked heavy bolters+10 pts - Lascannon...+10 pts - Twin-linked autocannons.+15 pts - Plasma cannon.+15 pts - Inferno cannon.+15 pts - Multi-meltas..+15 pts - Executioner plasma cannon+40 pts - Demolisher cannon..+35 pts - Battle cannon+35 pts - Vanquisher cannon.....+40 pts A turret emplacement is a heavy support choice for an Imperial Guard army.

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