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PRINCIPLES OF THE 3-3 STACK DEFENSE 1. SWARM-This is the first and foremost principle of the defense. Great swarm prevents scores. In the final analysis, the effectiveness of a defensive team is measured by number of points scored against it. This is also the best way to "intimidate" an offense. 2. "OUT WORK" THE OPPONENT - very !ee" our opponents must fear the idea of playing against a tough, physical defense. There is a direct correlation between this and swarming ability. This also pertains to being a great tac"ling team. !e must tac"le in a hard, aggressive, wrapping fashion. #issed tac"les will not be tolerated. #issed tac"les is the disease that can completely cripple a defense. $. ASSIGNMENT EXECUTION- ach man must "now his individual assignment responsibility on every defense and e%ecute, to the best of his ability, each play. &ny gambling or hunch defense by an individual can only lead to a brea"down of our team effort and cause a long run or pass. '. CONFIDENCE-!hen we brea" the huddle, we are confident in what we are doing. (onfidence is contagious. (oc"iness is stupidity. !e have a confident, fearless attitude about playing this game. !e will be a great defense. ). GAP CONTROL - ach man must defend his gap. !e will have a shoulder pad in every gap.
* + ,
11:30
RULE #2
HAVE FUN
11:30
GOOD DEFENSE STARTS WITH A GOOD HUDDLE
ENDS: -ead up with eyes focused on .linebac"ers BEARS: KODIAK and
C S WP KE N EG F M
OUR SIDELINE
NOSE: MIKE:
GRIZZLEY Ta"e position ne%t to ends- head up with eyes focused on ./s 0et huddle 1 yard from the ball. -ead up with eyes focused on ./s Ta"e a position in front of the nose- will have the responsibility of calling1 1. get signal from sideline 2. call signal $. brea" huddle after call 2ready,3T&4 &!&567 everyone clap on brea" Ta"e a position behind and between the nd and *ose. Ta"e a position behind and between the nd and *ose. PANTHER and COUGAR Ta"e positions in the rear of the huddle and listen to #i"e8s call then 9o%8s Ta"e a position in front of the nd- will have the responsibility of calling1 1. down : distance 2. calling field position 2wide side left or right7 $. PASS COVERAGE from ;-bac" coach on sideline. #a"e call after #i"e ma"es the front call.
GENERAL PROCEDURES: 1. 9ront line- 0tand straight up with hands on hips, eyes focused on linebac"ers. 4eep hands on thigh pads. 2. *o unnecessary tal"ing in huddle. ;o not lean on teammates. $. 1f you do not hear the signal, say1 "chec"". #i"e will repeat the call. * < = . &< T- ->;;. !IT-+>T 4*+!I*G T- ; 9 *0 . BE AWARE of the no huddle offense!!!!! ?. There may be a time when we want the entire defense to huddle on the sideline during a time out.
1. 2. $. ?. %ample1
The front .ine movement The stunt@blitA, if one is being employed The coverage
$$ ,I*(- = ;- nds ,inch to inside gap, 0tac" alignment with secondary employing cover $ NOTES: 0&#- +./ that will always go to the T B if 2 T s or no T s, go to the call side. -!I..- +./ that will always go away from 0&# 2usually 0 side7
D ? @= >
GAPS A A
C >=@
D ?
E !" "#$%!&' (&! )!(* #+ ," -)! ,..!"'/ ! 0/"!$("1 E !" "#$%!&' .,00,2!* %3 4/5 (&! (" /"'/*! ')(*! (0/6"$!"- ," -)! ,..!"'/ ! 0/"!$("1 O** "#$%!&' (&! ( ,#-'/*! ')(*! (0/6"$!"- ," -)! ,..!"'/ ! 0/"!$("1 L/"!%(78!& (0/6"$!"-' 2/00 %! *!'/6"(-!* %3 (**/"6 ( 01 TECHNI9UES:
0-align head on center :/- align on inside shoulder of guard :- align head on guard 3- align on outside shoulder of guard ;- align head on tac"le ;/ -align inside ear hole of tac"le <- align on outside shoulder of tac"le =- align head on T >- align on outside shoulder of T . ?/- align on inside shoulder of wing ?- align head on wing @- align on outside shoulder of wing
E W
N M F
E S
K C
NOSE: Cuic"er and more athletic than nd. !ill align in a D, 0hade, or a 1 techniEue. #ust never be reached. ENDS: 0iAe and strength are the Eualities needed at this position. !ill align in a $,?, or ' techniEue. KODIAK: 0trong side /ear. $ yards deep and $ yards outside the .#+.. !ill align to the Tight nd side or strong side of the formation. ,hysical and disciplined run defender with ability to cover bac"s man-to-man. "great athlete" GRIZZLEY: +pen side /ear. $ yards deep and $ yards outside the .#+.. !ill align to the open side or wea" side of the formation. ,hysical and disciplined run defender with ability to cover bac"s man-to-man. "great athlete" MIKE: #iddle linebac"er. !ill align in a DD stac" behind the *ose. =>*-0T+,, = 9I=0T6 Inside out to the ball player. #ust be most physical player yet possess the ability to run. &lign with heels at ? F yards. SAM: 0trong side linebac"er. !ill normally align in a ?D stac" techniEue behind the nd to the strong side.2tight end7 ;ownhill, aggressive run-stopper. <ersatility and discipline are a must for this position. =esponsible for cutbac" and counter on flow away. &lign with heels at ? yards. WILL: +pen side linebac"er. !ill normally align in a ?D stac" techniEue behind the nd to the open or wea" side. ;ownhill, aggressive run-stopper. <ersatility and discipline are a must for this position. =esponsible for cutbac" and counter on flow away. &lign with heels at ? yards. COUGAR: 0trong (ornerbac". 0peed, athletic ability, and aggressive attitude are important assets for this position. !ill play to the passing strength 22 receiver7 side PANTHER: ?
Cuic" (ornerbac". 0peed, athletic ability, and aggressive attitude are important assets for this position. !ill play to the single receiver or short side of the field. FOX: 9ree 0afety. #ust be a great athlete. =un and pass player with the "nowledge to recogniAe formations and tendencies. #ust be able to ma"e formation and coverage calls.
GAP RESPONSIBILITIES
A00 6(+ &!'+,"'/%/0/-/!' 2/00 %! %('!* ," -)! '-#"- 6(+' -)(- .,00,21 T)/' '3'-!$ 2/00 (00,2 #' -, %! !A-&!$!03 (66&!''/ ! ("* !A!7#-! $#0-/+0! '-#"-'1 B!7(#'! 2! 2/00 %! '-#"-/"6 ," @0 B ," ,#& *!.!"'/ ! +0(3'C 6(+ &!'+,"'/%/0/-/!' 2/00 7)("6! !&3 ,.-!"1 T)! %('/7 �! /' -)(- 3,# $#'- %! (%0! -, '!7#&! 3,#& 6(+ &!'+,"'/%/0/-3 %('!* ," -)! 7(001 T(8! ",-! -)(-)! 6(+ "#$%!&' 7)("6! %('!* ," ,..!"'/ ! '-&!"6-)1 O#& ENTIRE *!.!"'! /' %('!* ," -)! .,00,2/"6 �!'1
'
STUNT GAPS
9UICK SIDEHEVEN GIS STRONG SIDEHODD GIS
? RULES:
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>
STRENGTH- MIKE LB 2/00 (02(3' 7(00 -)! '-&!"6-) 2/-) ( ODD RIGHT
,& ODD LEFT 7(001 I- /' /$+!&(-/ ! -)(- -)/' %! *,"! D#/7803 ', -)(- -)! %0/-E!&' 7(" !'-(%0/') -)!/& 6(+'1 S-&!"6-) �!' (&! (' .,00,2': 15 S-&!"6-) -, '/"60! TE1 :5 I. -2, T/6)- E"*'---S-&!"6-) -, -)! : &!7!/ !& '/*! 35 I. : T/6)- E"*' %(0("7!*---S-&!"6-) -, F/!0*
LINEBACKERS- I. 3,#& +,'/-/," 0!--!& /' ./&'- /" -)! 7(00C -)!" 3,# 6, ./&'- /"
-)! '-#"-1 EA($+0!: FW)(M :;"1 T)! W/0 6,!' ./&'- -, -)! : 6(+C ("* -)! M/8! 6,!' '!7,"* -, -)! ; 6(+1
ENDSNOSE-
I. 3,# )!(& 3,#& 6(+ &!'+,"'/%/0/-3 GC +/"7) -, -)! /"'/*! 6(+1 I. 3,# 6!- ( 1 7(00C 6, ,++,'/-!1 I. 3,# 6!- ( 1 ("* ( : 7(00C )/-
POSITION AREAS
D!.!"'/ ! E"*'
A1 STANCE !e will use a $ point 0printer8s stance with the feet shoulder width apart and the inside hand down. &lways step with the gap side foot first. >se a 9ive 9inger base with the down hand e%tended about $ inches in front of the helmet. This puts the weight forward. The tail should be higher than the shoulders. 4eep your head up and nec" butted. 5our eyes should be forward grasping the entire area around your "ey. The weight of your stance should be on the e%tended arm. &lign as close to the offensive .ineman as possible. (rowd the line of scrimmage. )
B1 ALIGNMENTS ; 8s will align based on the call techniEues e%ample1 ?? 2/ase7 both ? techsB '? .
' tech : =
? Tech
C1 TECHNI9UES: &ttac" the near shoulder of the +ffensive lineman toward which you are moving. Ta"e one step toward your gap and 2 steps of hard penetration then redirect and find the football. The nd should be reading the bloc" of the offensive player toward whom he is moving. The nd attac"s the offensive lineman8s shoulder and follows the shoulder. -e should READ ON THE RUN and focus on the < of the .inemanGs nec". The nd does not sit : wait to see the bloc"ing scheme.
KEYS
A1 KEY: 5our "ey will always be the gap shoulder of the man you are moving toward unless there is a stunt call. D1 BLOCKING SCHEMES: 11 DOWN BLOCK- *; steps with his gap foot, then rips to the shoulder on his second step. If the shoulder disappears, he sEueeAes down 2inside7 and finds the football.
:1 REACH BLOCK- *; steps with his gap foot, then rips to the shoulder on his second step. If the shoulder comes to him, he fights through it and finds the football.
E
it and finds the football.
31 CUTOFF BLOCK*; steps with his gap foot, then rips to the shoulder on his second step. If the shoulder disappears inside, he chases
E E
;1 FOLD BLOCK- *; steps with his gap foot, then rips to the shoulder on his second step. If the shoulder disappears outside, he chases it, and finds the football.
<1 GUARD PULLS BEHIND THE CENTER*; steps with his gap foot, H
then rips to the shoulder on his second step. If the shoulder disappears inside, he chases it, ta"es on any bloc"s, and finds the football.
E
football. >1 DROP BACK PASS- *; is responsible for the rush lane toward the gap to which he is moving.
=1 GUARD INSIDETRAP- *; steps with his gap foot, then rips to the shoulder on his second step. If the shoulder disappears inside, he chases it, blows up the trap bloc" with his outside shoulder, and finds the
?1 SPRINT OUT PASS*; wor"s one lane wider in the direction of Euarterbac" sprint.
NOSEGUARD
A1 ALIGNMENT: -ead up 2D tech7 on the offensive center. B1 KEY: =ead the helmet of the center. 9eel for the guardGs bloc" C1 RESPONSIBILITY: /oth & gaps, unless a stunt sends you elsewhere. D1 BLOCKING SCHEMES:
E
I
11 :1 31 ;1 <1 =1
S-!+ 2/-) -)! .,,- -,2(&* 3,#& 6(+1 D/+ ("* R/+ -, -)! '),#0*!& ,. -)! $(" -,2(&* 2)/7) 3,# (&! $, /"6 C)('! ,& &!*/&!7- -, ("3 +#00/"6 6#(&* F/6)- ("3 +&!''#&! MAKE THEM DOUBLE TEAM YOUJJ F/"* -)! F,,-%(00 ("* $(8! -)! +0(3
BEARS
KODIAK AND GRIZZLEY
A1 STANCE /alanced .inebac"er stance. B1 ALIGNMENTS K,*/(8 goes to the Tight nd or strength call side. G&/EE0!3 goes to the +pen or away from strength side. $ yards deep and $ yards outside the last man on the line. !ith 2 receivers out, split the difference between J2 and the .#+. C1 KEYS KODIAK =ead the triangle created by the near bac", the .#+. ,and the C/. GRIZZLEY =ead the triangle created by the near bac", the .#+. ,and the C/.. D1 RESPONSIBLITY 9orce or immediate support players 2H and I Gaps7
LINEBACKERS 4M/8!-S($-W/005
A1 STANCE &ssume a two point stance in a good hitting position, with the feet parallel and shoulders width apart. 9le% the an"les, "nees, and hip Koints to produce powers angles. The shoulders, "nees, and toes should be on the same vertical plane. The toes should be pointed straight ahead. The bend at the waist will allow the arms and hands to hang rela%ed over your "nees. -ide the numbers. The bac" should remain almost perpendicular to the ground and should lean slightly forward with the weight on the balls of your feet. The head stays up with the eyes open, trained on the primary L
"ey. MIKE "eeps his feet parallel while SAM : WILL drop the outside foot slightly bac". C1 KEYS 11 MIKE 4; K 3(&*' *!!+CI"'/*! ,#- .0,25 (5 =ead the path of the 9/ or shallow bac". %5 #irror his path. 75 (hec" near Guard for run@pass@pull *5 +n run, meet 9/ at the point of engagement. !5 4eep outside arm and leg free. .5 YOUR BLITZ GAP IS THE : GAP :1 SAM ("* WILL 4; 3(&*' *!!+5 (5 =ead the path of the T/ or deep bac". %5 Ta"e first window to intercept path. 75 (hec" near Guard for run@pass@pull *5 +n run, meet T/ at the point of engagement. !5 4eep outside arm and leg free. .5 YOUR BLITZ GAP ISC SAM---3 GAPC WILL---; GAP
SLW
SLW
SLW
SLW
1D
E W
N M
E S
E W
N M
E S
COVERAGES
D#! -, -)! "(-#&! ,. ,#& %0/-E/"6 *!.!"'!C 7, !&(6!' $#'- )( ! -)! (%/0/-3 -, (77,#"- .,& (00 ,. -)! */..!&!"- %0/-E 7,$%/"(-/," ( (/0(%0! -, #'1 T)!'! ; 7, !&(6!' 2/00 %! 7(00!* %3 7,0,& ("* 2/00 6/ ! �!' .,& !(7) +,'/-/,"1
B0#!
43-*!!+5
R!*
4$("5
W)/-!
4: *!!+ R,%%!&5
Y!00,2
4:-*!!+ $("5
C,#6(&:
G1 M("
DEEP 1L:
G1 M("
11
P("-)!&:
G1 M("
DEEP 1L:
G1 M("
C#&0 -, F0(-
B!7,$!' G: M("1 "ME" 7(00 -, LB W/*! O#- 3,#& '/*!-D!!+ M/**0! N/78!0%(78 D!!+ /. G: /' /" %(78./!0* N, W/*! ,#- 3,#& '/*!-D!!+ O#-'/*! 1L: W!(81
C#&0 -, F0(-
G: M("1 "ME" 7(00 -, LB W/*! O#- 3,#& '/*!-D!!+ M/**0! G: S-&,"61 G3 /" /. G: /' /" %(78./!0* N, W/*! ,#- 3,#& '/*!-D!!+ O#-'/*! T&/+'
G: -, B0/-E ,& S-&,"61 M(8! ( "ME" 7(001 I. G: /' D!!+ $/**0! 1L3 7, !&!* %3 B!(& ,& /" .( ,& 2/*! G : '/*! %(78./!0*C +0(3 .&!!1 G3 ' T&/+' H,,8 -, C#&0 ,& G: M("1 G3 2L "ME" 7(00 1 H,0!
;0 T!7)1 1'B(78
;0 T!7) 1'B(78
H,,8LC#&0 -, C(00
00 T!7)1
SUMMARY OF FUNDAMENTALS
,=+, = ,+0ITI+* +* & = ( I< = I0 +9 ,=I# I#,+=T&*( . T+ #&I*T&I* ,=+, = ,+0ITI+* +* & = ( I< =, 5+> #>0T *+T . T T- = ( I< = G T 5+> T>=* ; >*TI. -I0 9I*&. ;=I< += #+< . 4 , 5+>= /&(4, ;&. >*TI. 5+>= (>0-I+* I0 /=+4 *. 0T&5 +* T- I*0I; += +>T0I; 0-+>.; = . ;+*GT .++0 T- 0-+>.; =, ; < .+, 5+>= /&(4, ;&. &T T+, 0, ;. T-I0 (&* +*.5 / ;+* /5 (+*TI*>&. ,=&(TI( . TOOLS TO DEVELOP FOR A TOP PASS DEFENDER: 1. &ggressiveness 2. Cuic" reactions- develop your feet $. #ental alertness- .earn what you need to "now about all coverages. ?. ,osition on a receiver- loo" through the receiverGs top shoulder to the passer for the ball. '. /e at top speed when the ball is in the air. ;evelop a burst of speed for five yards.
COVERAGE TECHNI9UES
I1
B0#!4COVER 35
A1 S-("7!- ",&$(0 B1 A0/6"$!"11 C,&"!&'TIGHT FORMATION 2on a normal T 7 H to L yds deep $ yds outside shoulder of T WIDE FORMATION 2on a wide receiver7 H to L yds deep and up to 1 yard outside dependent upon position of number 1 receiver : ball. :1 F&!! S(.!-3!ill align 1D- 1$ yards deep, splitting the distance between the corners. The depth of the safety will depend on the width of the wide outs. 2be deep enough to play the post to either side7 &*; by where the ball is on the field 2hash mar", etc.7 and where the strength of the formation is. *+T 1 +ur alignment will be dependent upon the receivers split for the most part. & normal split is 1H yds. from the ball. It is appro%imately 1H yds. from the hash mar"s and the sideline, appro%imately 1H yds from the middle of the field to halfway between the hash mar"s and boundary. +nce splits go past normal, we will begin to move inside the receiver. (orners will never align outside the midpoint in their Aone unless the ball is on the hash and the receiver is outside the numbers to the boundary. *ever align closer than H yards from the boundary. C1 K!3' 1. (orners- C/ using peripheral vision on receivers 2. 0afety- C/ using peripheral vision on receivers. D1 P('' &!(7-/," 1. (orners- deep outside 1@$ to your side 2. 0afety- deep middle 1@$ E1 R#" &!(7-/," 1. (orners- always fill outside in to football 2. 0afety- always fill inside out to football F1 T!7)"/D#!' 11 C,&"!&'-/egin bac" peddling on the snap of the ball ma"ing your 1st steps short : fast. .ater steps may be longer as you are reading pass or run. &lways "now where the midpoint of your Aone is. /e able to weave in your bac" peddle to it, if receivers force you to. 5our cushion should reduce to $-' yards as you reach the critical area 212-1' yds7. 5+> (&* * < = . T & = ( I< = G T / -I*; 5+>. &lways be aware of receiver in your Aone or coming into it. 5ou must be aware, if you are on the 2 receiver side , of staying more in the middle of your Aone, if both receivers are coming into it. !e cannot get suc"ed in by combination routes. 0tay sEuare to the .+0 and do not cross over until the ball is thrown. 2donGt suc" in on 1$
the post or out, weave staying sEuare7 *ever step forward until you are sure it is a run. &ttac" run with proper angle for your run support. /e aware of halfbac" passes. +n run away from you, ta"e proper pursuit angle so that you can ma"e play if the ball cuts bac". :1 S(.!-3- 5ou will mirror the C/ and step with him. If ball on line, you will slide with C/ until he is one step past the dive bac" then attac" inside out on the football. If ,layaction or pull up pass, ta"e mirror step with C/ : weave toward midpoint of your Aone. /e able to wor" to where C/ is loo"ing. If sprint out pass, you will begin to wor" towards the side the C/ is sprinting once he passes the tac"le bo%, but maintain an inside out position on C/. 5ou will follow the same procedure for "eeping cushion on receivers as corners. 5ou must "eep everything in front of you and be aware what both wideouts are doing. &lways be deep enough to be on a collision course with any post route. ! "E# We $%ll ne&e' (o)e fo'$*'d unt%l $e *'e su'e %t %s * 'un+ n(e $e (o)e fo'$*'d, $e $%ll not -%&e -'ound fo' the .*ll (*''%e'+ /ee0 you' 0'o0e' *n-le on the .*ll *nd do not -et .lo(ked+
COVER 3 ALIGNMENTS
G P
E W
N M F
E S
K C
STACK BLUE
1?
FLAT
10 YA R D S
H O LE C R O SS
FLAT
10 YA R D S
CU RL
1< YA R D S
H O O K
H O O K
CURL
1< YA R D S
O U T S ID E T H IR D
M ID D L E T H IR D
O U T S ID E T H IR D
COVER 3 ZONES
II1
1'
G P
E W
N M
E
G3 WITH ME CALL
K C F
ME CALL TO STUD
III1 WHITE 43-DEEP ROLL5 1see 'ules on 0*-e 11 A1 S-("7!- normal B1 A0/6"$!"-LR!'+,"'/%/0/-3 A0/6" '($! (' RED1 11 P("-)!& ("* C,#6(& W/*!: ;eep outside third 20"y7 T/6)- -, 7(00: (url@9lat 2(loud7 T/6)- (2(3 .&,$ 7(00: ;eep #iddle :1 S(.!-3 0"y or (loud to side of /litA 31 K,*/(8 ("* G&/EE03 W/*! ,#- -, 3,#& '/*!: ;eep #iddle. N, 2/*! ,#- 3,#& '/*!: ;eep +utside. ;1 <1 S($ ("* W/00 9lat away from call M/8! -oo"@(url to call
1)
IV1
<1
STACK YELLOW
1H
E W P F M
N S
STACK
1I
GAP 1 GAP
STRONG A
OPTION DIVE
<L= GAP
C GAPS B GAP
E S
9B DIVE K
3 GAP
> GAP
D GAP
? GAP
D GAP OUTSIDE IN OUTSIDE IN INSIDE OUT
EAGLE
<
>
G W P
E M
E S
K C
1L
POSITION NOSE ENDS SAM MIKE WILL KODIAK GRIZZLY COUGAR PANTHER FOX
ALIGN1
SHADE STRONG STRONG ; WEAK 3
GAP 1 GAP
STRONG A STRONG < WEAK ;
OPTION DIVE
STRONG 9B WEAK DIVE
PASS LANE RUSH LANE RUSH COVERAGE STUNT COVERAGE STUNT COVERAGE STUNT COVERAGE STUNT COVERAGE STUNT COVERAGE COVERAGE COVERAGE
;0 STACK
3 GAP
B GAP
00 FB GUARD STACK ;0 @ < DEEPEST BACK LMOL TO DEEPEST BACK LMOL TO DEEPEST BACK 9B 9B 9B
> GAP
D GAP
= GAP
C GAP OUTSIDE IN OUTSIDE IN INSIDE OUT
BEAR
<
>
G W P
N M F
E S
K C
2D
POSITION ALIGN1 NOSE ENDS SAM 0 3 >0 STACK 00 STACK ;0 > <
KEY CENTER GUARD DEEPEST BACK FB GUARD DEEPEST BACK TACKLE LMOL TO DEEPEST BACK 9B 9B 9B
GAP 1 GAP
STRONG A
3L; GAP
B GAPS
> GAP
D GAP
MIKE
<GAP
C GAP
= GAP
C GAP OUTSIDE IN OUTSIDE IN INSIDE OUT
LION
POSITION ALIGN1 KEY GAP NOSE SHADE CENTER : GAP WEAK A WEAK = ? ; : 1 3 WEAK < ENDS TACKLE =L3 GAP STRONG 3 GUARD E N E SAM <0 DEEPEST > GAP D GAP BACK W M OPTION DIVE
<WEAK > 9B
STRONG DIVE
PITCH
C F
21
COVERAGE STUNT COVERAGE STUNT FORCE COVERAGE STUNT COVERAGE COVERAGE COVERAGE
< GAP
C GAP
? GAP
DGAP OUTSIDE IN OUTSIDE IN INSIDE OUT
TIGER
POSITION ALIGN1 NOSE 0 ENDS SAM MIKE KEY CENTER GAP 1 GAP
: 1 3 3L; GAP
STRONG A
OPTION DIVE
<
E S
> DIVE
> GAP
D GAP
PITCH
? GAP
D GAP
PITCH 9B 9B
< GAP
C GAP
= GAP
C GAP
9B 9B 9B
PITCH PITCH
9B TO PITCH
N
STRONG
? G&,
1 G&,
' G&,
2$
WEAK PINCH
2 G&, $ G&, EA($+0! ) G&, 7(00': S-&,"6 S-(78C ? G&, 1@2 G&, $ G&, W!(8 E(60!C P/"7) T/6!& I$+,&-("- ",-! ," '-#"-/"6: I. 3,# )!(& ("3 7(00 2/-) "#$%!&' (.-!& -)! .&,"- 7(00C .,00,2 3,#& '-#"- �!: EAN FSTACK WHAM :; R!*M
E E
N N
E E
ENDS- If you hear any number to the inside of your gap responsibility, play base. If you hear your gap responsibility J, pinch to the inside gap. NOSE- If you get a 1 or a 2 call, go opposite. If you get a 1 and a 2 call, stand up the center then drop and find ball.
NNNIf a line stunt is called and a ./ stunt is added, follow your rule based on your G&, = 0,+*0I/I.IT5 +9 5+>= 0T>*T.
LINEBACKERS
2?
?-#&* =>0- 0
N*>#/ = T ..0 T- (&.. ; ,+0ITI+* !-I(- G&, T+ 9I... NI9 *+ *>#/ = I0 (&.. ;, (&.. ; ,+0ITI+* !I.. 9I.. T- I= *+=#&. N*>#/ = G&, TE ..0 = T0,+*0I/I.IT5 E ,+0ITI+*0 N (&.. ; !-I(- G&, T+ 9I... 9I=0T (&.. ; K G 1. 4+;I&4 ,+0ITI+* 9I=0T *>#/ = N O S E h e a r sG+ h i s Sg a0 p 9I=0T s o h e T+ ETN D h e aWr s h i s g a p s o h e M fo llo w s h is ru le a n d g o e s f o2. l l o w0T>; s h is r u le a n d g o e s o p$. p o s#I4 i t -#i"e e 1. M('S : S"AC/ 0tud S"U3 I RE3 *S-,&M 0 I ; . -0tud : #i"e ?. !I. 2. S(W -0tud : !il '. G=IOO. 5 $. ?S/7K -0tud : 4odia" = ; : 1 K/'S3-4odia" < : 0tud > ). ,&*T= ?. M,W-#i"e : !il W)(M-!il : #i"e H. (+>G&= '. W(G -!il : GriAAly G0,W-GriAAly : !il E E N I. 9+M ). K!G-4odia" : GriAAly H. M/G : GriAAly K M1-#i"e S"AC/ S"U3 RE3 I. M(K,-#i"e : 4odia"
'-#&* =>0- 0
2'
3-3-< STUNTS
MIKE GOES FIRST TO 3 GAP BECAUSE HIS LETTER COMES FIRST NOSE hears his gap so he follows his rule and goes opposite
NOSE hears his gap so he follows his rule and goes opposite
<-MAN RUSH
END hears his gap so he follows his rule and goes I*0I; .
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E K S
N M
S"AC/ M*sS 51
E W G G
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S"AC/ S" RM 41
E S
ENDS hear their gaps so they follow their rules and go inside gap.
END hears his gap so he follows his rule and goes inside gap.
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E K S
N M
S"AC/ S*W 46
E W G
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KODIAK GOES FIRST TO < GAP BECAUSE HIS LETTER COMES FIRST1
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END hears his gap so he follows his rule and goes inside gap.
E W G
E W
N
S"AC/ MoW BLUE
E S
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2)
2H
3-3-< STUNTS
> < 3 1 : ; = ?
NOSE hears his gap so he follows his rule and goes opposite
<-MAN RUSH
END hears his gap so he follows his rule and goes I*0I; .
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E K S
N M
S"AC/ M%9 8:
E W G G
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S"AC/ M*/o 14
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1. 2. $. ?. '. THUNDER-;. 0lant !ea", ./8s 9irst Gap 0trong LIGHTNING-;. 0lant 0trong, ./8s 9irst Gap !ea" EVEN-./8s : GriAAly /litA Gap responsibility !ea" ODD-./8s : 4odia" /litA Gap =esponsibility 0trong M(G/K-#i"e, GriAAly, 4odia" blitA called numbers. %1 S"AC/ ";U!3ER BLUE
2L
3-3-< STUNTS
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END )!(&' )/' 6(+ ', )! .,00,2' )/' �! ("* 6,!' /"'/*!1
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S"AC/ M*9%/ 184
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1. DOUBLE-9ront eight stunt Gap responsibility M( ,T ? for = #I4 ; : 1 3 < > 2. DOG-;. slants strong, !ea" side fills inside gaps, E E normal Ngaps, #i"e 0trong side fills is free. G K $. CAT-;. slants wea", 0trong side fills inside gaps, W normal gaps, S free. !ea" side fills #i"e is M
S"AC/ 3 UBLE BLUE
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3-3-< STUNTS
> < 3 1 : ; = ?
>-MAN RUSH
? = ; : 1 3 < >
E K S
N M
S"AC/ 3 UBLE
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E W
N M
S"AC/ 3 UBLE
E K S
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S"AC/ CA"
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S"AC/ 3 9
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$2
$$
BEAR RAM
POSITION ALIGN1 NOSE ENDS SAM
0 3 H!(* #+ ," G:C >-? 3*' ,.. %(00 ;0 S-&,"6
KEY
A--(78 ("* :-6(+ -)! C!"-!& P!"!-&(-! > <-)&,#6) 3 ,#-'/*! '),#0*!& L('- $(" ," 0/"! ,& 2/"6
GAP
1O: 4D,#%0! A5 3L; GAP 1 : B GAPS
OPTION
DIVE
PASS
LANE RUSH LANE RUSH B0#!
=DIVE ?
9B -, PITCH
N>
S!!8 ("* D!'-&,3
M F
W
BALL
P
B0#!
MIKE
;0 W!(8
9B -, PITCH
B0#!
9B
LANE RUSH
9B
LANE RUSH
I"'/*! ')(*! P('' ./&'O#-'/*! S#++,&G1 M(" S#++,&- R#" H!(* #+ ," L('- $(" ," 0/"! ? G:C >-? 3*' ,& 2/"6 ,.. %(00
BEAR RAM UP
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K F
N M
W P
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KEY
A--(78 ("* :-6(+ -)! C!"-!& P!"!-&(-! -)&,#6) ,#-'/*! '),#0*!& N!(& %(78 -, C&,''!&
GAP
1O: 4D,#%0! A5 3L; GAP B GAPS > D GAP S!!8 ("* D!'-&,3 ? D GAP
OPTION
DIVE DIVE
PASS
LANE RUSH LANE RUSH
L,,'! @
PITCH
B0#!
MIKE
BALL
B0#!
L,,'! @
PITCH
B0#!
<GAP C GAP
9B
LANE RUSH
@ I"'/*! ')(*! G1 M(" I"'/*! ')(*! G1 M(" H!(* #+ ," G:C ;-< 3*' ,.. %(00
C&(') T!7)"/D#! -, = 6(+ P('' ./&'S#++,&- R#" P('' ./&'S#++,&- R#" L('- $(" ," 0/"! ,& 2/"6
9B
LANE RUSH
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