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A Visit To
TechApplication Island
VR LAB
In Second Life
T h e T h e m e : “ IT’S NOT JUST A GAME”
Cast Of Characters
The characters were developed for the event to include First Responders from EMT, Fire
and Police.
Each Avatar provided could be transformed into any of the characters in real time,
causing much fun as the avatars morphed between characters.
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T h e T h e m e : “ IT’S NOT JUST A GAME”
The short History of Virtual Reality The kids were told that they would
is “A long time ago” history to the spend the rest of the time on the
kids. Island exploring that question by
visiting the Executive Command
Using the Auditorium’s media Center, and the Map Walker to see
presentation technologies, Apollo how First Responders might use these
presented a brief slide show about the same tools to deal with a real world
history of virtual reality, and how video crisis.
gaming transformed advanced
computer graphics from “really
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T h e T h e m e : “ IT’S NOT JUST A GAME”
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T h e T h e m e : “ IT’S NOT JUST A GAME”
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T h e T h e m e : “ IT’S NOT JUST A GAME”
Summary
This journey into a virtual world discovering you can jump into the sky volunteered her time to prep the
laboratory would have been more and fly... Wouldn’t you? avatars and the lab for the event.
ideally suited to high school rather Michelle AKA Ammit also acted as our
than middle school and grade school The overall experience was a very in-world photographer.
kids. However, the contextual rich one for the TechApplication Island
experience they had, seeing “grown Lab team, and hopefully for the kids. To learn more, please contact me
ups” using their “toys” to do work is The experience was contextual, at theo.mayer@techapplication.com
likely to have more of an impression experiential and definitely immersive.
than we might think. It was a great combination of
learning and playing for everyone
It was also somewhat controlled involved - including the kids.
chaos! The pictures in this article
showing the well postured avatars CREDITS AND MENTIONS:
sitting neatly at attention belies the Many thanks to all who helped
reality. Simply keeping the kids make this experiment possible. At
together in a group, when they literally DHS S&T, Paul Stregevsky, Sean
have the power to fly away is definitely Lang, Elise Rand the IT team that
akin to herding cats! Just imagine made Second Life accessible
being 12 years old and suddenly through the DHS firewalls. Special
thanks to Michelle Wallace, who
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