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I. General Rules
A. Everyone playing receives one target to kill from a pool of players. The targets
should be distributed in a way that targets cannot be forged nor reproduced. Rocks
with names on them or some other non-paper object are generally good ideas.
Target assignment should be completely random, for instance picking names out
of a bucket.
B. Players may kill their target only. Stealth is your ally, so don’t mess up and try
to have as few witnesses as possible. This makes the general atmosphere of
espionage more interesting and also keeps other players in the dark about who is
stalking who.
C. For a kill to register, you must hit your target with a valid weapon in the target
area for that weapon and the target assignment (rock or whatever the targets name
is on) must be immediately presented as proof of the kill.
F. When you are killed, you are out for the rest of the game.
J. One or two Game-Masters will exist who will settle disputes, create the initial
target assignments, and generally oversee the entire process. Their decisions
are final – you accept that when you decide to play the game.
K. When you agree to play the Assassin Game, you understand that there will be
people following you, that you might get wet or surprised, and that you are
expected to be and ACTIVE PARTICIPANT. Assassins who are deemed to not
be living up to the spirit of the game (hiding in a house and making no
attempts to stalk their targets whatsoever over a period of time) may be
subject to termination in the same way that a cheater or poor-sportsman might
be. This game is meant to be fun, so all participants are expected to do their
part to make it so.
L. The Counterstrike Rule: When being assaulted (and ONLY when being
assaulted) a target may counterattack their target and foil the attacker’s
attempt. Unlike the “Disarmament Rule”, the only way to stop an assassin
from attacking you is to literally see their weapon, dodge their attack, and
neutralize them before you are eliminated; you cannot simply call them out.
A counterstrike may be made with any legal weapon in the target zone for
that weapon. In essence a target is “killing” their attacker, except instead of
dying the assailant’s attack fails. IF THIS RULE IS IN EFFECT ALL
SPOTTING RULES ARE OVERRIDED.
II. Weaponry
A. Knives
1. Plastic spoons are the only knives allowed. You must hit in the head,
neck, or torso to kill and only the scoop end is deadly. If you hit in a
non-lethal area, are spotted, or are blocked then your attack fails.
2. If a knife attack is made in the head or neck (ex: slitting of the throat)
the target is immediately slain. However for a torso attack to kill, the
victim must be stabbed a minimum of three times in rapid succession.
The “torso stabs” must be done at least three inches apart to register. If
your attack fails, the target is not “wounded” but continues as if they
had never been stabbed in the first place.
B. Grenades
1. Water balloons are fair game as long as the targets are not carrying the
aforementioned sensitive materials such as exposed papers and books.
Assassins are expected to be mindful of the water damage that
balloons can cause.
2. Rolled up clean socks may be used, but only outside of the assassin's
home / dorm room. The socks need to be wet enough to leave a mark
when they hit. This may require re-wetting a sock throughout the day.
3. To kill with a grenade you must hit your target on a fly in the head
neck or torso. A water balloon must explode on a fly. A sock must
leave a wet mark on the person in the target area.
4. Once thrown the ordinance is dead if the target notices you. For
instance, should a water balloon miss and not explode and the target
somehow fails to see you, you may re-throw it. Once spotted however,
if the target is unharmed the attack fails.
C. Poison
1. You may poison your target’s food with hot-sauce or chocolate sauce
only if said condiment is not already on their food.
1. The Library.
3. Only poison and bombs may be set off in homes / Lunch Areas.
7. A failed attempt will result in the assassin having to cease stalking and
assaulting their target for 30 minutes.
IV. We are playing to have fun; we’ll go off a system of honor, please don’t lie about
killing your target, and don’t lie about not dying; if the game master finds out that you’re
lying, the game master may as he sees fit, remove you from the current and/or future
games.