Académique Documents
Professionnel Documents
Culture Documents
Change History
Issue 1.0 Description This is the rst release. Date 2012-07-17 Prepared By Smartphone ecosystem R&D support team Approved By Zhao Qiyong (employee ID: 00119431)
Contents
Change History .................................................................................ii 1 Executive Summary ......................................................................1 2 Challenges on Networks by Mobile Internet Applications ........ 2
2.1 Application Categories and Characteristics ....................................................... 2
2.2 Characteristics of Small-Packet Services (SNS, IM, and VoIP) and their Impact on Networks ................................................................................................ 4 2.3 Characteristics of Video Service and Their Impact on Networks ............................ 5 2.4 Cloud Service Characteristics and Impact on Network ........................................ 6 2.5 Web Applications Characteristics and Impact on Network .................................. 7 2.6 Conclusion .............................................................................................. 7
4 Solutions ...................................................................... 12
4.1 E2E Solutions ........................................................................................... 12
4.1.1 Problem Description.................................................................... . 12 4.1.2 Solutions.....................................................................13
5 Summary ...................................................................... 29
5.1 Challenge Overview ................................................................................ 29 5.2 Solutions and Suggestions ............................................................................30
Figures
Figure 3-1 Traf c volumes for each mobile operating system ................................................... 10 Figure 4-1 Signaling load on wireless networks by different applications over iOS and Android .......... 12 Figure 4-2 Signaling load differences from a network with Huawei equipment ............................. 13 Figure 4-3 Repeated activation request impacts on network activations and KPI ........................... 14 Figure 4-4 Unexpected signaling impact due to rewall faults ................................................. 15 Figure 4-5 PDP update Procedure Triggered by IU/RAB Release Signaling .................................... 15 Figure 4-6 PDP update due to Service Request messages ....................................................... 16 Figure 4-7 Comparison of paging volumes between CS domains and PS domains in operator M network ............................................................................................................................. 16 Figure 4-8 Small packets for smartphones ......................................................................... 19 Figure 4-9 Access signaling increases due to frequent services of smartphones ............................. 19 Figure 4-10 Decreased ef ciency in air interface under MBB model ........................................... 20 Figure 4-11 Signaling !ow during a data transmission process before the PCH function and the Enhanced Fast Dormancy function are enabled ................................................................................ 21 Figure 4-12 Signaling !ow during the transmission process of a big data packet after the PCH function and the Enhanced Fast Dormancy function are enabled ......................................................... 21 Figure 4-13 Signaling !ow during the transmission process of a small data packet after the PCH function and the Enhanced Fast Dormancy function are enabled ......................................................... 21 Figure 4-14 UE always-online solution in LTE ..................................................................... 25 Figure 4-15 Signaling-control solution for users with high mobility during handovers in LTE networks .. 26 Figure 4-16 Dynamic DRX solution in LTE networks ............................................................. 27 Figure 4-17 Service-based differentiated control solution in LTE Networks .................................. 28
Tables
Table 2-1 Mainstream mobile Internet categories and characteristics .................................................. 2 Table 2-2 Impacts and solutions ........................................................................................... 7 Table 3-1 3GPP capabilities for typical smartphones ...................................................................... 8 Table 3-2 Screen resolution and video capability for typical smartphones ........................................ 9 Table 3-3 Background behaviors for screen off between iOS and Android devices ............................ 11 Table 3-4 Terminal chips supporting 3GPP Release 8 fast dormancy .................................................. 11 Table 5-1 Impact of mainstream mobile internet services................................................................ 29 Table 5-2 Impact of Smartphone on the network.......................................................................... 30 Table 5-3 Solution overview (based on 3GPP Release 8 protocol and earlier versions) ................. 30
1 Executive Summary
The quickly development of Smartphone energizes the weary mobile Internet. The same as the innovative traditional Internet, Smartphone is blossoming freely and have been widely used in our daily life, learning, and working. Based on function attributes and data packet features, mobile Internet applications are categorized into instant messaging (IM), voice over IP (VoIP), streaming,"social"networking"services"(SNS),"web"browsing,"cloud,"email," le" transfer, gaming, and machine-to-machine (M2M) dialog. The mobile Internet applications"can"also"be"classi ed"in"other"ways. The 3GPP protocol was defined to meet the requirements of persistent connection and peak throughput at initial stage. However, various Internet applications generate traffic models which are extremely different from traditional"voice"services."These"traf c"models"bring"severe"challenges"for"the" 3GPP protocol. Major"changes"in"traf c"characteristics"are"the"increases"in"small"packets,"short" connections, signaling and data traffic, and abnormal traffic. For Universal Mobile Telecommunications System (UTMS) networks in idle status, all these changes lead to sharp increases on signaling and other system resource load. They also bring severe threat on network performance, and affect application data"throughput"capability"and"network"pro tability"in"the"long"run. For the healthy development of mobile broadband (MBB) in the long term, developers are all seeking methods to achieve improvements for technique standards, existing networks, and smartphones. Developers are considering improvements in the following aspects: For"standard"design,"the"factors,"such"as"small"packets,"bearer"ef ciency," network architecture, and protocol layer optimization are considered. For"existing"networks,"original"traf c"models"for"reference"are"changed," software,"hardware"and"parameters"are"recon gured,"and"new"features" are enabled. For Smartphone and applications, a win-win situation is expected between network resource consumption and user experience. This paper proposed solutions and suggestions targeting at identified problems caused by smartphones and applications in deployed UMTS and LTE networks based on 3GPP Release 8 and earlier versions. These solutions cannot replace network reconstructions or capacity expansion to meet the requirements of increasingly growing subscribers, signaling and data"traf c.
1
Description
Sending or receiving instant messaging Audio and video calls Streaming media such as HTTP audios, HTTP videos, and P2P videos Social networking sites Web browsing including wireless access protocol (WAP) page browsing Cloud computing and online cloud applications Mails including webmail, Post Of ce Protocol 3 (POP3), and Simple Mail Transfer Protocol (SMTP) File transfer including P2P le sharing, le storage, and application download and update Mobile gaming such as social gaming and card gaming Machine Type Communication
Typical Application
Whatsapp, Wechat, iMessage Viber, Skype, Tango, Face Time YouTube, Youku, Spotify, Pandora, PPStream Facebook, Twitter, Sina Weibo Typical web browsers are Safari and UC Browser Siri, Evernote, iCloud
Characteristic
Small packets, less frequently Small packets, continuously Big packets, continuously Small packets, less frequently Big packets, less frequently Big packets
Streaming
SNS
Web Browsing
Cloud
Gmail
File Transfer
Mobile Thunder, App Store Angry Birds, Draw Something, Words with Friends Auto meter reading, mobile payment
Gaming
M2M
The preceding features are de ned as follows: If packet per second (PPS) is greater than 20, the data is transmitted continuously. If PPS is less than 10, the data is transmitted less frequently. A"data"packet"larger"than"1000"bytes"is"de ned"as"a"big"packet. A"data"packet"less"than"600"bytes"is"de ned"as"a"small"packet. Main traffic volume for mobile Internet is used for web browsing, and the rest is used for streaming media and le transfer. Mobile Internet is widely deployed and the traf c rate increases. Smartphones are equipped with more functions. Mobile streaming media services will be widely used and the main traf c volume will be occupied by video service. Instant communications with text, voice, and video are more preferable, and network access becomes more frequently. Meanwhile, the technique Hypertext Markup Language (HTML5) becomes increasingly mature. Cloud service will replace traditional web browsing and le transfer as the dominant player. The smartphones for mobile Internet become small and diverse. More and more smart machine terminals and M2M services, such as smart electrical household appliances, auto meter reading, and mobile payment come into being.
2.2 Characteristics of Small-Packet Services (SNS, IM, and VoIP) and their Impact on Networks
Small packet services on mobile Internet consist of SNS, IM, and VoIP. Depending on the traffic conditions, small packets are divided into intermittent small packets and continuous small packets. Intermittent small packets, continuous small packets and their impact on networks are analyzed in the following. Factors leading to intermittent small packets include the following items: Short messages with little information, such as friends presence update, text chatting, and IM Periodic keep alive messages, for example, keep alive messages for connections between servers and subscribers For these messages with less than 2000 bytes total traf c and less than 20 packets, the transmission duration is less than 3s, and the interval is 30s to 40 minutes periodically. On one hand, these messages lead to frequent RRC status switches. The RRC status switches from IDLE/PCH to FACH/CELL_DCH frequently. Service requests and IU releases become more frequent, which bring great signaling impact on RAN and PS network terminals. On the other hand, the data transmission duration is short. Radio channels remain in the CELL_DCH status for a long period of time due to an inactive timer, which is a waste of radio channel resources. Servers maintain network connections with clients. When the clients send requests, servers send notifications to receive ends. Paging messages are generated over the network and air interface. If emergencies occur or timed messages are required, servers send messages to large numbers of smartphones in the network at the same time. This in!icts severe impact on paging. Continuous small packets are mostly generated in audio calls and video calls in VoIP applications. During a call, the packet interval is 40 ms to 60 ms and the length of a packet is smaller than 300 bytes (100 bytes for an audio packet and 300 bytes for a video packet). The forwarding performance of a network terminal is calculated using the packet length of 500 bytes. Too many small packets lead to unquali ed forwarding. Packet aggregation can eliminate the impact of small packets on networks. The following mechanisms are used to eliminate the impact of small packets on networks. NSRM: Requests from multiple applications are delayed for a certain period of time and then sent together. APNS,"C2DM:"One"application"manages"noti cations"of"all"applications.
4
2.6 Conclusion
Table 2-2 describes mobile Internet impact on networks and relative solutions. Table 2-2 Impacts and solutions
Impact
Signaling
Cause
Uplink small packets, including keeping alive and status query messages Checks the updates with periodic polling
Solutions
Qualcomm Network Socket Request Manager (NSRM) Push mechanisms in the operating system, including Apple Push Noti cation Service (APNS) and Cloud to Device Messaging (C2DM) Compressions such as UCWEB Adaptive content protocols, including HTTP and Live Streaming Local cache