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Week 1 2 Program Mastering Number 1-100 Skills Level 1 (Numbers 1-20) Level 2 (Numbers 1-'0) Objectives SCREENING TEST 1 At the end of the program, pupils should be able to; Arranging the numbers 1-20 correctly At the end of the program, pupils should be able to; Arranging the numbers 1-'0 correctly At the end of the program, pupils should be able to; Arranging the numbers '0-100 correctly At the end of the program, pupils should be able to; Add any of t+o numbers +ithin 1, Activities !nteracti"e e#ercise (Arrange number set 1 $ 2) %or&sheet (2) !nteracti"e e#ercise (Arrange number set () %or&sheet ('a) !nteracti"e e#ercise (Arrange number set ) $ ', recogni*e numbers '0-100) %or&sheet (12a) !nteracti"e +or&sheet (addition +ithin 10, 1,a $ 1,b) Addition -ames le"el 1 %or&sheet (addition +ithin 10(abc), addition +ithin 1,(abc) ./ 0sing counter frame !nteracti"e +or&sheet (addition +ithin '0abc(+ithout regrouping), addition +ithin '0abc(by regrouping), addition +ithin 100abc(+ithout regrouping), addition +ithin 100abc(by regrouping)) Addition -ames le"el 2 %or&sheet (addition +ithin '0abc(+ithout regrouping), addition +ithin '0abc(by regrouping), addition +ithin 100abc(+ithout regrouping), addition +ithin 100abc(by regrouping)) ./ 0sing counter frame N1A2 3 1
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Mastering Addition
At the end of the program, pupils should be able to; Add any of t+o numbers +ithin 100
4-,
Mastering 5ubtraction
At the end of the program, pupils should be able to; 5ubtract any of t+o numbers +ithin 100
At the end of the program, pupils should be able to; 5ubtract any of t+o numbers abo"e 100 At the end of the program, pupils should be able to; Multiply any of t+o 1 digit numbers
!nteracti"e +or&sheet (subtraction +ithin 10, 1,a $ 1,b) 5ubtraction -ames le"el 1 %or&sheet (subtraction +ithin 10(abc), subtraction +ithin 1,(abc) ./ 0sing counter frame !nteracti"e +or&sheet (subtraction +ithin '0abc (+ithout regrouping), subtraction +ithin '0abc (by regrouping), subtraction +ithin 100abc (+ithout regrouping), subtraction +ithin 100abc (by regrouping)) 5ubtraction -ames le"el 2 %or&sheet (subtraction +ithin '0abc (+ithout regrouping), subtraction +ithin '0abc (by regrouping), subtraction +ithin 100abc (+ithout regrouping), subtraction +ithin 100abc (by regrouping)) ./ 0sing counter frame 5ubtraction -ames le"el (
6-1(
Mastering Multiplication
Level 2
!nteracti"e +or&sheet (Multiplication on page, )(,)) $)') Multiplication -ames le"el 1 %or&sheet (multiplication up to 67' (abc)) ./ 0sing counter frame Multiplication -ames le"el 2 N1A2 3 2
1)-19
Mastering :i"ision
:i"ision -ames le"el 1 %or&sheet (di"ision up to )';' (abc)) ./ 0sing counter frame :i"ision -ames le"el 1
1,
8ime games modern le"el 1-( %or&sheet (hours;minutes (ab)) 8ime games traditional >e"el 1-(
16
20 21 22-)1
!nteracti"e e#ercise (Arrange number set 1 $ 2) %or&sheet (2) !nteracti"e e#ercise (Arrange number set () %or&sheet ('a) !nteracti"e e#ercise (Arrange number set ) $ ', recogni*e numbers '0-100) %or&sheet (12a) !nteracti"e +or&sheet (addition +ithin 10, 1,a $ 1,b) Addition -ames le"el 1 %or&sheet (addition +ithin 10(abc), N1A2 3 )
Mastering Addition
At the end of the program, pupils should be able to; Add any of t+o numbers +ithin 100
At the end of the program, pupils should be able to; Add any of t+o numbers abo"e 100 At the end of the program, pupils should be able to; 5ubtract any of t+o numbers +ithin 1,
Mastering 5ubtraction
At the end of the program, pupils should be able to; 5ubtract any of t+o numbers +ithin 100
!nteracti"e +or&sheet (subtraction +ithin 10, 1,a $ 1,b) 5ubtraction -ames le"el 1 %or&sheet (subtraction +ithin 10(abc), subtraction +ithin 1,(abc) ./ 0sing counter frame !nteracti"e +or&sheet (subtraction +ithin '0abc (+ithout regrouping), subtraction +ithin '0abc (by regrouping), subtraction +ithin 100abc (+ithout regrouping), subtraction +ithin 100abc (by regrouping)) 5ubtraction -ames le"el 2 %or&sheet (subtraction +ithin '0abc (+ithout regrouping), subtraction +ithin '0abc (by regrouping), subtraction N1A2 3 '
At the end of the program, pupils should be able to; 5ubtract any of t+o numbers abo"e 100 At the end of the program, pupils should be able to; Multiply any of t+o 1 digit numbers
Mastering Multiplication
At the end of the program, pupils should be able to; Multiply any of 2 digits number +ith 1 digit number At the end of the program, pupils should be able to; Multiply any of ( digits number +ith 1 digit number At the end of the program, pupils should be able to; :i"ide any of t+o numbers +ithin 10 +ithout remainder At the end of the program, pupils should be able to; :i"ide any of t+o numbers +ithin '0 +ith remainder At the end of the program, pupils should be able to; :i"ide any of t+o numbers +ithin 100 +ith remainder
!nteracti"e +or&sheet (Multiplication on page, )(,)) $)') Multiplication -ames le"el 1 %or&sheet (multiplication up to 67' (abc)) ./ 0sing counter frame Multiplication -ames le"el 2 8able games Multiplication -ames le"el ( 8able master games
Mastering :i"ision
:i"ision -ames le"el 1 %or&sheet (di"ision up to )';' (abc)) ./ 0sing counter frame :i"ision -ames le"el 1
N1A2 3 4
At the end of the program, pupils should be able to; <ead cloc& in number form li&e 1?20pm At the end of the program, pupils should be able to; <ead cloc& in @uarter fraction form li&e one past a @uarter; a @uarter before one At the end of the program, pupils should be able to; <ecogni*e types of money li&e sent;not At the end of the program, pupils should be able to; <ecogni*e the "alue of money Aompare the "alue of different types of money At the end of the program, pupils should be able to; Aalculate the operation of addition, subtraction, multiplication and di"ision on money Aalculate the daily e#penditure EVALUATION TEST 2/FINAL
8ime games modern le"el 1-( %or&sheet (hours;minutes (ab)) 8ime games traditional >e"el 1-(
%or&sheet -uess money name (manual game) Aash money game +or&sheet
)2
N1A2 3 9