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// ___________________________________

Visit: www.mangacs.3xforum.ro
// ___________________________________
//
MANGACS TEAM
Cfg for you
//----------------------------------Spowk.cfg Created By Snake@sNk[sLZ]
//Game Settings
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "305"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 000 000"
console "1"
crosshair "3"
ex_interp .01
fastsprites "0"
fps_max "60"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0.000000"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"

hud_draw "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.0"
mp_decals "300.000000"
net_graph "1"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0
rate 25000
r_detailtextures "0"
s_a3d "0.000000"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.000000"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.450000"
sv_aim "1"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.1"
setinfo "dm" "1"
setinfo "lefthand" "0"
setinfo "ah" "1"
setinfo "vgui_menus" "1"

setinfo "ghosts" "0"


setinfo "friends" "0"
//Start Up
use weapon_m3
use weapon_xm1014
use weapon_mp5navy
use weapon_tmp
use weapon_p90
use weapon_mac10
use weapon_ump45
use weapon_ak47
use weapon_sg552
use weapon_sg550
use weapon_m4a1
use weapon_aug
use weapon_scout
use weapon_awp
use weapon_g3sg1
use weapon_m249
use weapon_famas
use weapon_galil
.BINDS
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "say timeleft"
bind "]" "say nextmap"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "say /top15"
bind "l" "say /rankstats"
bind "m" "chooseteam"

bind
bind
bind
bind
bind
bind
bind
bind
bind
bind
bind
bind
bind
bind
bind
bind
bind
bind
bind
bind
bind
bind
bind
//

"n" "nightvision"
"o" "buyequip"
"q" "lastinv"
"r" "+reload"
"s" "+back"
"t" "impulse 201"
"u" "messagemode2"
"w" "+forward"
"x" "radio2"
"y" "messagemode"
"z" "say /rank"
"~" "toggleconsole"
"UPARROW" "+forward"
"DOWNARROW" "+back"
"LEFTARROW" "+left"
"RIGHTARROW" "+right"
"ALT" "+strafe"
"CTRL" "+duck"
"SHIFT" "+speed"
"F1" "m4a1;ak47;primammo;secammo;vesthelm;flash;flash;hegren"
"F2" "rebuy"
"F3" "deagle;secammo;primammo;vesthelm;hegren;flash;flash;defuser"
"F5" "awp;primammo;deagle;secammo;vesthelm;hegren;flash;flash"

gl_texturemode "GL_LINEAR_MIPMAP_LINEAR"
gl_alphamin "0.25"
gl_playermip "0.000000"
gl_cull "1"
gl_dither "1"
gl_flipmatrix "0"
gl_keeptjunctions "0.000000"
gl_lightholes "1"
gl_max_size "256"
gl_overbright "0"
gl_palette_tex "0"
gl_playermip "1000.00000"
gl_polyoffset "2000"
gl_round_down "6.000000"
gl_spriteblend "1"
gl_wateramp "1"
gl_ztrick "1"
gl_flashblend "1"
gl_picmip "0"
gl_lightholes "1"
gl_flipmatrix "0"
gl_monolights "0"
//
cl_lc "1"
cl_lb 0.000000
cl_lw 1
cl_career_difficulty 0
cl_bobup "0.5"
cl_bob "0.01"
cl_himodels "0"
cl_cmdbackup 2
cl_crosshair_translucent "0"
cl_vsmoothing "0.05"
cl_customsounds 1

cl_latency -90
cl_dlmax 128
cl_download_ingame 1
cl_allowdownload 1
cl_corpsestay 180
cl_gibcount 2
cl_minmodels 1
cl_weather "0"
cl_idealpitchscale 0.8
cl_timeout 35
cl_shadows 1
cl_showfps "0"
cl_drawhud "1"
cl_allowupload 1
cl_demoviewoverride 1
cl_dynamiccrosshair "0"
cl_observercrosshair 0
cl_himodels 0.000000
cl_upspeed 12000
cl_showevents 1
cl_radartype 0
cl_righthand 1
cl_vsmoothing "0.05"
cl_weather "0"
cl_logocolor "#Valve_Devl1"
cl_logofile "Blue"
//
s_a3d "0"
s_eax "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "60"
s_leafnum "0"
s_refgain ".4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
alias +hson "-mlook;centerview;cl_pitchspeed 10;wait;hspitchoff;+attack;hslook"
alias -hson "-attack;cl_pitchspeed 150;+mlook"
alias +hsoff "+attack"
alias -hsoff "-attack"
alias +hsgren "+attack"
alias -hsgren "-attack;bind mouse1 +hson"
alias +hsbomb "+attack"
alias -hsbomb "-attack;bind mouse1 +hson"
alias +nxhead2 "-mlook;wait;+attack;wait;+attack"
alias -nxhead2 "+mlook;wait;-attack"

alias +nxmasta "-mlook;wait;+attack;wait;+attack;wait;+attack"


alias -nxmasta "+mlook;wait;-attack"
alias +nxshtpwn "-reload;wait;+attack;wait;+attack"
alias -nxshtpwn "-attack;wait;-attack;+reload;wait;wait;-reload"
alias +setsens "sensitivity 1.5"
alias -setsens "sensitivity 1.5"
alias +nxaim "+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;attack;wait;+attack"
alias -nxaim "-attack"
alias reload_stop "weapon_knife; wait; wait; wait; lastinv"
alias +qstab "weapon_knife; wait; +attack2"
alias -qstab "-attack2; wait; lastinv"
alias +warnhe "warnteam; wait; weapon_hegrenade; wait; wait; wait; +attack"
alias -warnhe "-attack"
alias +hethro "weapon_hegrenade; wait; wait; +attack"
alias -hethro " wait; -attack"
alias +flash "weapon_flashbang; wait; wait; +attack"
alias -flash " wait; -attack"
alias w3 "wait; wait; wait"
alias +zoom "+attack2; w3; w3; -attack2"
alias -zoom "bind mouse1 +attak"
alias +attak "+attack; w3; w3; w3"
alias -attak "-attack; w3; w3; w3; weapon_knife; w3; w3; w3; slot1; w3; w3; w3;
+attack; w3; w3;
w3; -attack; bind mouse1 +attack"
alias w3 "wait; wait; wait"
alias +zoomx "+attack2; w3; w3; -attack2"
alias -zoomx "bind mouse1 +attakx"
alias +attakx "+attack; w3; w3; w3"
alias -attakx "-attack; w3; w3; w3; slot2; w3; w3; w3; +attack; w3; w3; w3; -att
ack; bind mouse1
+attack"
alias
alias
alias
alias
alias

dfire "dfireon"
dfireon "bind mouse1 +fire; alias dfire dfireoff"
dfireoff "bind mouse1 +attack; alias dfire dfireon"
+fire "+duck; wait; wait; wait; +attack"
-fire "-attack; -duck"

alias "wd" "clear;echo;echo;echo;echo;echo"


alias "d1" "developer 1"
alias "d0" "developer 0"
alias "hands" "hand_left"
alias "hand_left" "cl_righthand 0;d1;d0;alias hands hand_right"
alias "hand_right" "cl_righthand 1;d1;d0;alias hands hand_left"
alias
alias
alias
alias
alias
alias

+AK47 "ak47"
-AK47 "slot10; wait; wait; slot10"
+AK47X "ak47; arm; ammo1"
-AK47X "slot10; wait; wait; slot10"
+AK47X2 "ak47; vesthelm; vest; buyammo1; buyammo1; buyammo1; mclr"
-AK47X2 "slot10; wait; wait; slot10"

alias
alias
alias
alias
alias
alias

+M4 "m4a1"
-M4 "slot10; wait; wait; slot10"
+M4X "m4a1; arm; ammo1"
-M4X "slot10; wait; wait; slot10"
+M4X2 "m4a1; vesthelm; vest; buyammo1; buyammo1; buyammo1; mclr"
-M4X2 "slot10; wait; wait; slot10"

alias
alias
alias
alias
alias
alias

+SIG "buy; ms4; ms2"


-SIG "slot10; wait; wait; slot10"
+SIGX "buy; ms4; ms2; arm; ammo1"
-SIGX "slot10; wait; wait; slot10"
+SIGX2 "buy; ms4; ms2; vesthelm; vest; ammo1"
-SIGX2 "slot10; wait; wait; slot10"

alias
alias
alias
alias
alias
alias

+AUG "buy; ms4; ms4"


-AUG "slot10; wait; wait; slot10"
+AUGX "buy; ms4; ms4; arm; ammo1"
-AUGX "slot10; wait; wait; slot10"
+AUGX2 "buy; ms4; ms4; vesthelm; vest; ammo1"
-AUGX2 "slot10; wait; wait; slot10"

alias
alias
alias
alias
alias
alias

+SCOUTX "buy; ms4; ms5"


-SCOUTX "slot10; wait; wait; slot10"
+SCOUTX "buy; ms4; ms5; arm; ammo1"
-SCOUTX "slot10; wait; wait; slot10"
+SCOUTX2 "buy; ms4; ms5; vesthelm; vest; ammo1"
-SCOUTX2 "slot10; wait; wait; slot10"

alias
alias
alias
alias
alias
alias

+AWP "awp"
-AWP "slot10; wait; wait; slot10"
+AWPX "awp; arm; ammo1"
-AWPX "slot10; wait; wait; slot10"
+AWPX2 "awp; vesthelm; vest; buyammo1; buyammo1"
-AWPX2 "slot10; wait; wait; slot10"

alias mclr "clrx; clrx"


alias clrx "slot10; wait; wait; slot10; wait; wait; slot10; slot10"
alias
alias
alias
alias
alias
alias
alias
alias
alias
alias
alias
alias
alias
alias
alias
alias

+pammo "buyammo1"
-pammo "slot10; wait; wait; slot10"
+sammo "buyammo2"
-sammo "slot10; wait; wait; slot10"
+armor "vest"
-armor "slot10; wait; wait; slot10"
+helmet "vesthelm"
-helmet "slot10; wait; wait; slot10"
+flashg "flash"
-flashg "slot10; wait; wait; slot10"
+hegren "hegren"
-hegren "slot10; wait; wait; slot10"
+smokeg "sgren"
-smokeg "slot10; wait; wait; slot10"
+defuse "defuser"
-defuse "slot10; wait; wait; slot10"

alias
alias
alias
alias

+USP "usp; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"


-USP "slot10; wait; wait; slot10"
+GLOCK "glock; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2"
-GLOCK "slot10; wait; wait; slot10"

alias +EAGLE "deagle; vest; buyammo2; buyammo2; buyammo2; buyammo2; buyammo2; bu


yammo2"
alias -EAGLE "slot10; wait; wait; slot10"
alias +3grens "hegren; flash; sgren"
alias -3grens "slot10; wait; wait; slot10; qknif"
alias
alias
alias
alias

+fullgrens "hegren; flash; flash"


-fullgrens "slot10; wait; wait; slot10" //calibru//
+armgreammo "vesthelm; vest; hegren; ammo1"
-armgreammo "slot10; wait; wait; slot10; qknif"

alias +ctbuy "m4a1; vesthelm; vest; buyammo1; buyammo1; buyammo1; defuser; hegre
n; flash; flash;
mclr"
alias -ctbuy "slot10; wait; wait; slot10"
alias +terror "ak47; vesthelm; vest; buyammo1; buyammo1; buyammo1; hegren; flash
; flash; mclr"
alias -terror "slot10; wait; wait; slot10"//c//
//a//
scr_centertime 6
scr_conspeed 4000
alias dnowon1 "avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.5
1 2.65"
alias dnowon2 "avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.
11;avadd 3 19.623 6.654 .9119"
alias dnowon "avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_inte
rp 0.03;txt DEAGLE"
//2FB
alias 1 "impulse 100; wait; wait; wait; wait; wait; impulse 100"
bind "mouse1"
10
// 640x480+

res filename

x-pos

y-pos

x-size y-size

weapon
weapon_s
ammo
crosshair
autoaim

640
640
640
640
640

0
0
0
24
0

0
45
146
0
72

170
170
24
24
24

// 320x240

res filename

x-pos

y-pos

x-size y-size

weapon
weapon_s
ammo
crosshair
autoaim

320
320
320
320
320

0
0
0
24
0

90
110
146
0

80
80
24
24

.Sig
bind
bind
bind
bind

"mouse1"
"mouse1"
"mouse1"
"mouse1"

"+attack;
"+attack;
"+attack;
"+attack;

w_ak47
w_ak47
w_ak47
crosshairs
crosshairs

w_ak47
w_ak47
w_ak47
crosshairs
crosshairs

alias
alias
alias
alias

45
45
24
24
24

20
20
24
24

sig-a "avadd 0 20.698 5.87 3.29"


sig-b "avadd 1 26.74 4.56 4.21"
sigsetup "recoil 1.65;txt |[ SiG ]|"
sigvec "avclear;sig-a;sig-b;sigsetup"

.Colt
bind "mouse1"
bind "mouse1"
bind "mouse1"
bind "mouse1"

"+attack;
"+attack;
"+attack;
"+attack;

alias
alias
alias
alias

colt-a "avadd 0 20.76 6.89 4.02"


colt-b "avadd 1 25.7 4.56 4.5"
coltsetup "recoil 1.65;txt |[ CoLt ]|"
coltvec "avclear;colt-a;colt-b;coltsetup"

.Aug
bind
bind
bind
bind

"mouse1"
"mouse1"
"mouse1"
"mouse1"

"+attack;
"+attack;
"+attack;
"+attack;

alias
alias
alias
alias

aug-a "avadd 0 21.12 5.85 3.29"


aug-b "avadd 1 25.77 4.32 4.49"
augsetup "recoil 1.55;txt |[ Aug ]|"
augvec "avclear;aug-a;aug-b;augsetup"

.Ak47
bind "mouse1"
bind "mouse1"
bind "mouse1"
bind "mouse1"

"+attack;
"+attack;
"+attack;
"+attack;

alias
alias
alias
alias

ak47-a "avadd 0 19.9 7.321 3.295"


ak47-b "avadd 1 26.54 3.21 4.78"
aksetup "recoil 1.85;txt |[ Ak-47 ]|"
akvec "avclear;ak47-a;ak47-b;aksetup"

.Para
bind "mouse1"
bind "mouse1"
bind "mouse1"
bind "mouse1"

"+attack;
"+attack;
"+attack;
"+attack;

alias
alias
alias
alias

para-a "avadd 0 18.72 6.52 3.42"


para-b "avadd 1 24.85 4.19 3.65"
parasetup "recoil 1.55;txt |[ ParA ]|"
paravec "avclear;para-a;para-b;parasetup"

.Scout
bind "mouse1"
bind "mouse1"
bind "mouse1"
bind "mouse1"

"+attack;
"+attack;
"+attack;
"+attack;

alias
alias
alias
alias

scout-a "avadd 0 22.72 6.542 2.31"


scout-b "avadd 1 29.91 4.678 4.46"
scoutsetup "recoil 1.75;txt |[ Sc0uT ]|"
scoutvec "avclear;scout-a;scout-b;scoutsetup"

.Pistol
bind "mouse1" "+attack; alias pistol2-a "avadd 0 21.50 7.61 3.916"
bind "mouse1" "+attack; alias pistol2-b "avadd 1 26.17 8.143 4.3"
bind "mouse1" "+attack; alias pistol2setup "recoil 1.95;txt |[ PiStoL ]|"
bind "mouse1" "+attack; alias pistolvec2 "avclear;pistol2-a;pistol2-b;pistol2set
up"
bind "t" "buy; menuselect 1; menuselect 3;buy; menuselect 6;buy; menuselect 7;bu
yequip; menuselect 4;clmenu; menuselect 2;clmenu"
bind "p" "buy; menuselect 4; menuselect 6;buy; menuselect 6;buy; menuselect 7;bu
yequip; menuselect 2;clmenu"
bind "l" "buy; menuselect 4; menuselect 3;buy; menuselect 6;buy; menuselect 7;bu
yequip; menuselect 2;buyequip; menuselect 4;clmenu"
bind "k" "buy; menuselect 4; menuselect 1;buy; menuselect 6;buy; menuselect 7;bu
yequip; menuselect 2;buyequip; menuselect 4;clmenu"
bind "j" "buy; menuselect 3; menuselect 1;buy; menuselect 6;buy; menuselect 7;bu
yequip; menuselect 2;buyequip; menuselect 4;clmenu"
bind "F8" "buy; menuselect 6;buy; menuselect 7;buyequip; menuselect 2;buyequip;
menuselect 4;buyequip; menuselect 5;buyequip; menuselect 3;buyequip; menuselect
3;buyequip; menuselect 7;buyequip;
bind "mwheeldown" "+jump"
bind "mwheelup" "+duck"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind mwheelup "+jump;wait"

bind mwheeldown "+duck"


bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+[G]_AWPskr1pT"
bind "MOUSE4" "cl_righthand 1"
bind "MOUSE5" "cl_righthand 0"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "2.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600"
cl_crosshair_color "255 255 255"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "101"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1.000000"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"

hud_saytext_internal "1"
hud_takesshots "0"
joystick "0.000000"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0.000000"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.000000"
mp_decals "300"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.5"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1.000000"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1.000000"
voice_scale "0.750000"
volume "0.100000"
+mlook
+jlook
ex_interp 0.01
cl_updaterate 101
cl_cmdrate 101
rate 25000

fps_max 101
name "shareIFF#

onlYaiM

bind "bind "PgDn"


dev1
clear
echo Processing cFg
ww
clear
echo Processing cFg.
ww
clear
echo Processing cFg..
ww
clear
echo Processing cFg...
ww
clear
echo Processing cFg....
ww
clear
echo Done processing!
ww
clear
echo Done processing !
echo Loading scripts
ww
clear
echo Done processing !
echo Loading scripts.
ww
clear
echo Done processing !
echo Loading scripts..
ww
clear
echo Done processing !
echo Loading scripts...
ww
clear
echo Done processing !
echo Loading scripts....
ww
clear
echo Done processing !
echo Loading scripts.....
ww
clear
echo Done processing !
echo Loading scripts......
ww
clear
echo Done processing !
echo Loading scripts.......
ww
clear
echo Done processing !
echo Done loading scripts !
ww

;*"
"-nvgadjust"

clear
echo Done processing !
echo Done loading scripts !
echo Binding Keys
ww
clear
echo Done processing!
echo Done loading scripts !
echo Binding Keys.
ww
clear
echo Done processing !
echo Done loading scripts !
echo Binding Keys..
ww
clear
echo Done processing !
echo Done loading scripts !
echo Binding Keys...
ww
clear
echo Done processing !
echo Done loading scripts !
echo Binding Keys....
ww
clear
echo Done processing !
echo Done loading scripts !
echo Binding Keys.....
ww
clear
echo Done processing !
echo Done loading scripts !
echo Binding Keys.......
ww
clear
echo Done processing !
echo Done loading scripts !
echo Binding Keys........
ww
clear
echo Done processing !
echo Done loading scripts !
echo Binding Keys.........
ww
clear
echo Done processing !
echo Done loading scripts !
echo Binding Keys..........
ww
clear
echo Done processing !
echo Done loading scripts !
echo Binding Keys...........
ww
clear
echo Done processing !
echo Done loading scripts !
echo Binding Keys............
ww

clear
echo Done processing !
echo Done loading scripts !
echo Done binding keys !
ww
echo
ww
play vox/activated
ww
play fvox/activated
ww
//^BooM^ MP5 nice One
alias nicemp5 "avadd 0 23 6 2.7 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;ava
dd 1 24.5 2.3 2.2 24 6.1 2.8 22.4 6.1 0.8 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias nice "avclear 0;avclear 1;toca;txt *** ^BooM^ MP5 nice ***"
//^BooM^ Shot
alias shot111 "avadd 0 20.6 6 1.7 14 3 7 14 3 -7 15 -1 0; avadd 1 23 -3 -2.5 16
-7 6 16 -7 -10 19 -8 0"
alias God111 "avclear;shot111; txt ***^BooM^ Shot 5h1t ***"
//^BooM^ Mix 3
alias ip0 "avadd 0 23 6 2.7 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1
24.5 2.3 2.2 24 6.1 2.8 22.4 6.1 0.8 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias ip1 "avadd 0 20.6 6 1.7 14 3 7 14 3 -7 15 -1 0; avadd 1 23 -3 -2.5 16 -7 6
16 -7 -10 19 -8 0"
alias ipmp5 "avclear 0;avclear 1;ip0;ip1;txt *** ^BooM^ New Mix ***"
//^BooM^ UnKnowN PoWeR
alias dunno "avadd 0 20.37 7.5 3.5; avadd 1 19.75 7.5 1.5"
alias dunno1 "avadd 0 21.326 6.435 3; avadd 1 25. 4 1"
alias dunno2 "avadd 0 21.1 6.49 3.47; avadd 1 19.41 5.13 1.17"
alias dunno3 "avadd 0 22.56 7 2.71;avadd 1 27.46 5.6 2.6"
alias dunno4 "avadd 0 23.5 4.8 3.4; avadd 1 21.32 6.79 2.8"
alias dunno5 "avadd 0 22.2 8 3.3;avadd 1 23.5 6 4"
alias dunno6 "avadd 0 23.64 6.99 0.13;avadd 1 25.25 6.29 0.01"
alias dunno7 "avadd 0 23.5 8.5 1.39; avadd 1 24 5.1 2.8"
alias dahouse "avclear 0;avclear 1;dunno;dunno1;dunno2;dunno3;dunno4;dunno5;dunn
o6; dunno7;recoil 0.85;aspeed 2.15567;txt ***^BooM^ dunno that power****"
//Mp5 ^BooM^ Shot
alias MyNaMe "avclear; avadd 0 22.1337 6.1337 3.1337; avadd 1 25.1337 6.001337 3
.13337;aspeed 1.8; txt Mp5 ^BooM^ Scrim LOaded"
// X|treme ^BooM^ mp5
alias super "avclear;avadd 0 24.5 4.7 1.59;avadd 1 24.2 3.97 1.30;sdelay 0;rdela
y 0.0; txt *** X|treme ^BooM^ Mp5 ***"
// ^BooM^ OnE sHOt
alias Love "avclear;avadd 0 21.18 5.45 1.35;avadd 1 24.1 2.3 1.75;sdelay 0;rdela
y 0.0; txt *** ^BooM^ Love OnE ShOt ***"
//vis0r the great
alias V1 "avadd 0
alias V2 "avadd 0
alias V3 "avadd 0
alias V4 "avadd 0
alias V5 "avadd 0

22.259
22.260
22.261
22.262
22.263

7.20
7.20
7.20
7.20
7.20

1.8;avadd
1.8;avadd
1.8;avadd
1.8;avadd
1.8;avadd

1
1
1
1
1

25.3
25.3
25.3
25.3
25.3

6.1
6.1
6.1
6.1
6.1

0"
0"
0"
0"
0"

alias V6 "avadd 0 22.264 7.20 1.8;avadd 1 25.3 6.1 0"


alias V7 "avadd 0 22.265 7.20 1.8;avadd 1 25.3 6.1 0"
alias V8 "avadd 0 22.266 7.20 1.8;avadd 1 25.3 6.1 0"
alias V9 "avadd 0 22.267 7.20 1.8;avadd 1 25.3 6.1 0"
alias V10 "avadd 0 22.268 7.20 1.8;avadd 1 25.3 6.1 0"
alias V11 "avadd 0 22.269 7.20 1.8;avadd 1 25.3 6.1 0"
alias V12 "avadd 0 22.270 7.20 1.8;avadd 1 25.3 6.1 0"
alias V13 "avadd 0 22.271 7.20 1.8;avadd 1 25.3 6.1 0"
alias V14 "avadd 0 22.272 7.20 1.8;avadd 1 25.3 6.1 0"
alias V15 "avadd 0 22.273 7.20 1.8;avadd 1 25.3 6.1 0"
alias V16 "avadd 0 22.274 7.20 1.8;avadd 1 25.3 6.1 0"
alias V17 "avadd 0 22.275 7.20 1.8;avadd 1 25.3 6.1 0"
alias V18 "avadd 0 22.276 7.20 1.8;avadd 1 25.3 6.1 0"
alias V19 "avadd 0 22.277 7.20 1.8;avadd 1 25.3 6.1 0"
alias V20 "avadd 0 22.278 7.20 1.8;avadd 1 25.3 6.1 0"
alias V21 "avadd 0 22.279 7.20 1.8;avadd 1 25.3 6.1 0"
alias V22 "avadd 0 22.280 7.20 1.8;avadd 1 25.3 6.1 0"
alias boo "#say ***vis0r the great loading...."
alias boo2 "later 2 #say Password Please..."
alias boo3 "later 3 #say Password Entered: vis0rkicksass"
alias boo4 "later 4 #say Password accepted: access granted"
alias boo5 "later 5 #say Vec Loaded"
alias Vsh0t! "avclear;avclear 0;avclear 1;V1;V2;V3;V4;V5;V6;V7;V8;V9;V10;V11;V12
;V13;V14;V 15;V16;V17;V18;V19;V20;V21;V22;boo;boo2;
boo3;boo4;boo5;recoil 1.5;txt vis0r the great"
alias xat-mp5a
alias xat-mp5b
alias xat-mp5c
alias xat-mp5x
(V)al*ThUG w0w

"avadd 0 22.4 4.6 3.7;avadd 1 26.9 3.2 2.6"


"avadd 0 24 8 2;avadd 1 27 4 1"
"avadd 0 20.29 5.2 1.7;avadd 1 27.31 4.6 3.5"
"avclear;xat-mp5a;xat-mp5b;xat-mp5c;recoil 1.8;txt -)(- [JAPS]Ani
[MP5] -)(-"

//Wolf + vec
alias wolf+1 "avadd 0 20 6 5; avadd 0
add 0 20 6 1; avadd 0 20 6 0; avadd 0
avadd 0 20 6 -4; avadd 0 20 6 -5"
alias wolf+2 "avadd 1 24 2 2; avadd 1
add 1 24 6 2; avadd 1 24 7 2; avadd 1
alias wolf+3 "avadd 1 24 6 5; avadd 1
add 1 24 6 1; avadd 1 24 6 0; avadd 1
avadd 0 20 6 -4; avadd 0 20 6 -5"
alias wolf+4 "avadd 0 20 2 2; avadd 0
add 0 20 6 2; avadd 0 20 7 2; avadd 0
alias wolf+ "avclear; wolf+1; wolf+2;
ecoil 1.3"
alias *::]ma41[::*1
5 3 22.8 6.5 3 21.4
alias *::]ma41[::*2
1 2 26.5 6.1 2 27.6
alias *::]ma41[::*0
[ aim"

20 6 4; avadd 0 20 6 3; avadd 0 20 6 2; av
20 6 -1; avadd 0 20 6 -2; avadd 0 20 6 -3;
24
24
24
24

3
8
6
6

2; avadd 1 24 4 2; avadd 1
2; avadd 1 24 9 2; avadd 1
4; avadd 1 24 6 3; avadd 1
-1; avadd 1 24 6 -2; avadd

24 5 2; av
24 10 2"
24 6 2; av
1 24 6 -3;

20 3 2; avadd 0 20 4 2; avadd 0 20 5 2; av
20 8 2; avadd 0 20 9 2; avadd 0 20 10 2"
wolf+3; wolf+4; txt Night_Wolf's + sh0t; r

"avadd 0 22.3 6.5 3 22.4 6.5 3 22.5 6.5 3 22.6 6.5 3 22.7 6.
6.5 3 20 6.5 3 19.1 6.5 3 20.2 6.5 3 21.1 6.5 3 21.3 6.5 3"
"avadd 1 25.4 6.1 2 28.1 6.1 2 27.1 6.1 2 26.1 6.1 2 29.3 6.
6.1 2 28.4 6.1 29.4 6.1 2 27.3 6.1 2 25.6 6.1 2 24.1 6.1 2"
"avclear;*::]ma41[::*1;*::]ma41[::*2;recoil 1.333; txt ]ma41

//***|ife RAMPAGE MP5***


alias mpin "avadd 0 23.76 7.2 3.26 23.99 6.8 2.91 23.95 6.9 2.43"
alias mpin2 "avadd 1 27.3 6.3 2.47 25.9 7.2 2.55 26.74 6.88 2.33"
alias rampag3 "avclear;init aim rampag3;recoil 2;height_correction 0;mpin;mpin2;
txt |ife Mp5 w0ah sHIT!!!;#say ***|ife RAMPAGE MP5***"

alias Nighty <Mp5>


alias nighty1 "avadd 0
alias nighty2 "avadd 1
alias nighty "avclear;
t; #say Night_Wolf Mp5

20.7654 5.31 -.6754; avadd 0 21.654 6.31 1.65"


23.1269 8.49 -.1916; avadd 1 24.237 9.72 1.34"
nighty1; nighty2; recoil 1.3; txt Night_Wolf Mp5 XxX Sho0
XxX Sho0t"

//Aura Version 1 **Secret Shot**


alias aura1 "avadd 0 24 6.46 3.23"
alias aura2 "avadd 0 23 6.46 3.23"
alias aura3 "avadd 0 22 6.46 3.23"
alias aura4 "avadd 0 21 6.46 3.23"
alias aura5 "avadd 0 20 6.46 3.23"
alias aura6 "avadd 0 19 6.46 3.23"
alias aura7 "avadd 0 18 6.46 3.23"
alias aura8 "avadd 0 17 6.46 3.23"
alias aura9 "avadd 0 16 6.46 3.23"
alias auraA "avadd 0 15 6.46 3.23"
alias auraB "avadd 0 14 6.46 3.23"
alias auraC "avadd 0 13 6.46 3.23"
alias auraD "avadd 0 12 6.46 3.23"
alias auraE "avadd 0 11 6.46 3.23"
alias auraF "avadd 0 10 6.46 3.23"
alias auraG "avadd 0 09 6.46 3.23"
alias auraH "avadd 0 08 6.46 3.23"
alias auraI "avadd 0 07 6.46 3.23"
alias auraJ "avadd 0 06 6.46 3.23"
alias auraK "avadd 0 05 6.46 3.23"
alias auraL "avadd 0 04 6.46 3.23"
alias auraM "avadd 0 03 6.46 3.23"
alias auraN "avadd 0 02 6.46 3.23"
alias auraO "avadd 0 01 6.46 3.23"
alias auraP "avadd 0 00 6.46 3.23"
alias auraQ "avadd 1 26 6.46 3.23"
alias auraR "avadd 1 25 6.46 3.23"
alias auraS "aura1;aura2;aura3;aura4;aura5;aura6;aura7;aura8;au ra9;auraA;auraB;
auraC;auraD;auraE;aur
aF;auraG;auraH;auraI;auraJ;auraK;auraL;auraM;auraN ;auraO;auraP;auraQ;auraR"
alias auraT "#cl_bob 0.5;#cl_bobup 0.5;pred 0;aspeed 2;recoil 1.65;#impulse 101"
alias auraU "auraS;auraT;txt +(-]-=AURA VERSION 1.1=-[-)+"
alias AURA "auraU"
//Ace's f@5t k1ll (mp5)
alias qa99 "avadd 0 21.3 3.5 1.5; avadd 1 25.4 6 2"
alias qa100 "avadd 0 21.7 3.8 1.8; avadd 1 25.2 5.5 1.9"
alias qa101 "avadd 0 21.5 4 2; avadd 1 25.7 4.6 2.3"
alias qa102 "avclear 0;avclear 1;qa99;qa100;qa101; txt Ace's f@5t k1ll (Mp5)"'
//devil
alias 50 "avadd 0 23.9434838 4.9898348 2.545324 13.5 6 -6 15 6 6 10 -3 0 -32 -7
5 -32 5 -4.5; avadd 1 20.32434332 5.3432324 1.4342342 2.4342342 17 -2 -5 15 -5 8
-17 0 -8 -15 -16 5"
alias 231 "avadd 0 20.9434838 5.9898348 1.545324 13.5 6 -6 15 6 6 10 -3 0 -32 -7
5 -32 5 -4.5; avadd 1 18.32434332 3.3432324 1.4342342 2.4342342 17 -2 -5 15 -5
8 -17 0 -8 -15 -16 5"
alias War "avclear 1;avclear 0;50;init 0 War;recoil 2.0;#cl_bob 1;#cl_bobup 0;Pr
ed 1;txt Aiming: m4j0r HS"
///------------------===========------///-------------------HEADconfig------------

///------------------===========------/// Copy this .cfg to your ogc folder


/// start ogc
/// and exec the head.cfg in the
/// "ogc console
/// "exec head"
///-------------------------------------------///-------------------------------------------///
/// OVER 90% HEADSHOTS !
///------------------------------------------///-----------------HAVE FUN-------------///------------------------------------------//____________________________
alias subzeroX "avadd 0 21 7 2 ;avadd 1 23 7 3"
alias subzero "avclear;subzeroX;init 0 subzerosXaim"
///____________________________
subzero
modelaim 1
mdl first 0
avdraw 4
mode 1
height_correction 0
///____________________________
///=========================
txt "subzeros headshot-config loaded"
.say "subzeros headshot-config loaded"
///==========================

// ___________________________________________
echo
echo
echo
echo
echo
echo

"Snake Presents SPAWK aim v1.0"


"Creation for all member of MANGACS"
"Visit Best forum: www.mangacs.3xforum.ro"
"Snake contact ? Y!m: SNAkeSSSSSS.saab""
"snake Youtube Channel name: sNk
"SPAWK aim v.1 Loaded succesfully"

// ___________________________________________

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