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1850 Pts - Space Marines - Salamanders - 1850pts (Drop Pod Assault)

Name # Grp WS BS S T Wo I A Ld Save Cost


Heavy Support: Stormraven Gunship (2 , 465 pts) Bray'arth Ashmantle (IA) 1 Grp: 265 WS: 6 BS: 5 St: 6/10 In: 4 At: 4 FA: 13 SA: 12 RA: 10 HP: 4 (IA10, pg. 173 + updated FAQ); Vehicle (Walker); Extra Armour; Searchlight; Smoke Launchers; Dreadfire Heavy Flamer; Dreadfire Heavy Flamer; Dreadnought CCW; Dreadnought CCW; Burning Wrath; Chapter Tactics (Salamanders); It Will Not Die; Venerable; Wrought by Vulkan; Warlord ; Engine of Destruction Stormraven Gunship 1 Grp: 200 BS: 4 FA: 12 SA: 12 RA: 12 HP: 3 (C:SM, pgs. 97 & 178); Vehicle (Flyer w/ Hover mode, Transport); 12 model capacity, and/or; One Dreadnought capacity; 4x Stormstrike Missiles; Ceramite Plating; Twin-Linked Assault Cannon; Twin-Linked Multi-melta; Assault Vehicle; Power of the Machine Spirit; Skies of Fury Elite: Sternguard Veteran Squad (11 , 370 pts) Sternguard Veteran Squad 9 4 4 4 4 1 4 2 9 3+ 370 (C:SM, pg. 87 & 170); Infantry ; Frag Grenades; Krak Grenades; Power Armour; Special Issue Ammunition; Bolt Pistol (x9); Combi-Meltagun (x9); And They Shall Know No Fear; Chapter Tactics; Combat Squads; Drop Pod Veteran Sergeant 1 4 4 4 4 1 4 2 9 3+ [37] Infantry (Character); Frag Grenades; Krak Grenades; Power Armour; Special Issue Ammunition; Bolt Pistol; Melta Bombs; Combi-Meltagun; And They Shall Know No Fear; Chapter Tactics; Combat Squads Drop Pod 1 Grp: BS: 4 FA: 12 SA: 12 RA: 12 HP: 3 [35] (C:SM, pp. 99 & 169); Vehicle (Transport, Open-Topped); 10 model capacity, or; One Dreadnought capacity, or; One Thunderfire Cannon and Gunner.; Storm Bolter; Drop Pod Assault; Immobile; Inertial Guidance System Elite: Sternguard Veteran Squad (11 , 370 pts) Sternguard Veteran Squad 9 4 4 4 4 1 4 2 9 3+ 370 (C:SM, pg. 87 & 170); Infantry ; Frag Grenades; Krak Grenades; Power Armour; Special Issue Ammunition; Bolt Pistol (x9); Combi-Flamer (x9); And They Shall Know No Fear; Chapter Tactics; Combat Squads; Drop Pod Veteran Sergeant 1 4 4 4 4 1 4 2 9 3+ [37] Infantry (Character); Frag Grenades; Krak Grenades; Power Armour; Special Issue Ammunition; Bolt Pistol; Melta Bombs; Combi-Flamer; And They Shall Know No Fear; Chapter Tactics; Combat Squads Drop Pod 1 Grp: BS: 4 FA: 12 SA: 12 RA: 12 HP: 3 [35] (C:SM, pp. 99 & 169); Vehicle (Transport, Open-Topped); 10 model capacity, or; One Dreadnought capacity, or; One Thunderfire Cannon and Gunner.; Storm Bolter; Drop Pod Assault; Immobile; Inertial Guidance System Elite: Sternguard Veteran Squad (11 , 365 pts) Sternguard Veteran Squad 9 4 4 4 4 1 4 2 9 3+ 365 (C:SM, pg. 87 & 170); Infantry ; Frag Grenades; Krak Grenades; Power Armour; Special Issue Ammunition; Bolt Pistol (x9); Combi-Plasmagun (x9); And They Shall Know No Fear; Chapter Tactics; Combat Squads; Drop Pod Veteran Sergeant 1 4 4 4 4 1 4 2 9 3+ [32] Infantry (Character); Frag Grenades; Krak Grenades; Power Armour; Special Issue Ammunition; Bolt Pistol; Combi-Plasmagun; And They Shall Know No Fear; Chapter Tactics; Combat Squads Drop Pod 1 Grp: BS: 4 FA: 12 SA: 12 RA: 12 HP: 3 [35] (C:SM, pp. 99 & 169); Vehicle (Transport, Open-Topped); 10 model capacity, or; One Dreadnought capacity, or; One Thunderfire Cannon and Gunner.; Storm Bolter; Drop Pod Assault; Immobile; Inertial Guidance System

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Troops: Scout Squad (10 , 140 pts) Scout Squad 9 3 3 4 4 1 4 1 8 4+ 140 (C:SM, pp. 85 & 167); Infantry ; Frag Grenades; Krak Grenades; Scout Armour; Bolt Pistol (x9); Camo Cloaks; Sniper Rifle (x9); And They Shall Know No Fear; Chapter Tactics; Combat Squads; Infiltrate; Move Through Cover; Scouts Sergeant 1 4 4 4 4 1 4 1 8 4+ [14] Infantry (Character); Frag Grenades; Krak Grenades; Scout Armour; Bolt Pistol; Camo Cloaks; Sniper Rifle; And They Shall Know No Fear; Chapter Tactics; Combat Squads; Infiltrate; Move Through Cover; Scouts Troops: Scout Squad (10 , 140 pts) Scout Squad 9 3 3 4 4 1 4 1 8 4+ 140 (C:SM, pp. 85 & 167); Infantry ; Frag Grenades; Krak Grenades; Scout Armour; Bolt Pistol (x9); Camo Cloaks; Sniper Rifle (x9); And They Shall Know No Fear; Chapter Tactics; Combat Squads; Infiltrate; Move Through Cover; Scouts Sergeant 1 4 4 4 4 1 4 1 8 4+ [14] Infantry (Character); Frag Grenades; Krak Grenades; Scout Armour; Bolt Pistol; Camo Cloaks; Sniper Rifle; And They Shall Know No Fear; Chapter Tactics; Combat Squads; Infiltrate; Move Through Cover; Scouts
Total Cost: 1850

Option Footnotes Warlord Traits The army gains 1 Victory point for each vehicle with at least one Armour Value of 12 or more and/or Independent Character that Brayarth Ashmantle destroys in an assault which involves no other friendly models in the combat. Warlord See WH40k, pg. 111. Special Rules And They Shall Know No And They Shall Know No Fear (see WH40k, pg. 33). Fear Assault Vehicle Assault Vehicle (see WH40k, pg. 33). Burning Wrath Brayarth Ashmantle may forfeit one of his usual close combat attacks in order to inflict one automatic S5 AP4 hit on every model (friend and foe) in base contact with him at Initiative step one. The rest of his attacks are made as normal. Note that this is not the effect of a single weapon and so is not affected by Weapon Destroyed results. Chapter Tactics Chapter Tactics; see (C:SM, pg. 51). Chapter Tactics Chapter Tactics (Salamanders) (see C:SM, pg. 78). (Salamanders) Combat Squads Combat Squads Drop Pod Assault Drop Pod Assault; see (C:SM, pg. 69). Immobile Immobile; see (C:SM, pg. 69). Inertial Guidance System Inertial Guidance System; see (C:SM, pg. 69). Infiltrate Infiltrate (see WH40k, pg. 38). It Will Not Die It Will Not Die (see WH40k, pg. 38). Move Through Cover Move Through Cover (see WH40k, pg. 40). Power of the Machine Power of the Machine Spirit (see WH40k, pg. 40). Spirit Scouts Scouts (see WH40k, pg. 41). Skies of Fury Skies of Fury. Venerable See (IAA2, pg. 30). Wrought by Vulkan Brayarth Ashmantles Dreadnought chassis, the Iron Dragon is a unique relic immune to the particular effects of the Melta, Rending, Armourbane, and Lance special rules. Additionally, the Entropic Strike special rule only reduces his Armour Value on a D6 roll of a 6+, instead of the usual 4+. Any other rules which either reduce his Armour Value or allow attacks which target him to roll more than one dice when making an Armour Penetration check have no effect against the Dreadnought. Unit Type Infantry See WH40K rulebook, pgs. 44-49. Infantry (Character) See WH40K rulebook, pgs. 44-49. Vehicle (Flyer w/ Hover See WH40K rulebook, pgs. 44-49. mode, Transport) Engine of Destruction

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Vehicle (Transport, Open- See WH40K rulebook, pgs. 44-49. Topped) Vehicle (Walker) See WH40K rulebook, pgs. 44-49. Wargear 72" Range; S 8; AP 2; Heavy 1, Concussive, One Use Only (see C:SM, pg. 121). 12" Range; S 4; AP 5; Pistol. Camo Cloaks (see C:DA, pg. 63). Ceramite Plating (see C:BA, pg. 38). Boltgun: Range 24"; S 4; AP 5; Rapid Fire. Flamer: Template; S 4; AP 5; Assault 1 (once per battle). Combi-Meltagun Boltgun: Range 24"; S 4; AP 5; Rapid Fire. Meltagun: Range 12"; S 8; AP 1; Assault 1, Melta (once per battle). Combi-Plasmagun Boltgun: Range 24"; S 4; AP 5; Rapid Fire. Plasmagun: Range 24"; S 7; AP 2; Gets Hot, Rapid Fire (once per battle). Dreadfire Heavy Flamer These weapons may either be fired as two individual heavy flamers, or as a single twin-linked meltagun. This choice must be made at the beginning of the Shooting phase, before any dice are rolled for their attacks. If one of the heavy flamers is destroyed, then the remaining heavy flamer cannot use this rule. Dreadnought CCW S x2; AP 2; Melee. Extra Armour Extra Armour (see WH40k, pg. 87). Frag Grenades Range 8"; S 3; AP -; Assault 1, Blast. Krak Grenades Range 8"; S 6; AP 4; Assault 1. Melta Bombs S 8; AP 1; Armourbane, Unwieldy (see WH40k, pg. 62). Power Armour Confers a 3+ Armour Save. Scout Armour Scout Armour (see C:SM, pg. 126). Searchlight (see WH40k, pg. 87). Smoke Launchers (see WH40k, pg. 87). Sniper Rifle Range 36"; S X; AP 6; Heavy 1, Sniper. Special Issue Ammunition Special Issue Ammunition (see C:SM, pg. 87). Dragonfire Bolt: 24" Range; S 4; AP 5; Rapid Fire, Ignores Cover. Hellfire Round: 24" Range; S 1; AP 5; Rapid Fire, Poisoned (2+). Kraken Bolt: 30" Range; S 4; AP 4; Rapid Fire. Vengeance Round: 18" Range; S 4; AP 3; Rapid Fire, Gets Hot. Twin-Linked Assault 24" Range; S6; AP4; Heavy 4 Rending Linked Cannon Twin-Linked Multi-melta 24" Range; S8; AP1; Heavy 1 Linked Melta Weapons Storm Bolter Range 24"; S 4; AP 5; Assault 2. 4x Stormstrike Missiles Bolt Pistol Camo Cloaks Ceramite Plating Combi-Flamer Validation Report b-3. Apocalypse Allies: Trusted Allies only; c-1. File Version: 1.33 For Bug Reports/www.ab40k.org; b-1. Roster Options: Apocalypse, Imperial Armour, Named or Special Characters; a-1. Scenario: Normal Mission; b-2. Levels of Alliance: Battle Brothers Roster satisfies all enforced validation rules Roster Statistics % HQ: 14.3 % Elite: 59.7 % Troops: 15.1 % Fast: 0 % Heavy: 10.8 % Fortification: 0 % Wargear: 0 Model Count: 55 Files version: 1.33 Group Other Units Legendary Units Min Max 0 0 Used 7 0

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