Académique Documents
Professionnel Documents
Culture Documents
June, 2008
Copyright 2008. The NPD Group, Inc. All Rights Reserved. This presentation is Proprietary and Confidential and may not be disclosed in any manner, in whole or in part, to any third party without the express written consent of NPD.
Content
Objectives & Methodology Toy Markets in the World
2
Proprietary and Confidential
3
Proprietary and Confidential
Objective
Leverage The NPD knowledge and expertise in the Toy Industry to provide with an estimate of the Toy markets around the World. Because The NPD Group already operates on the Toy Industry in more than 12 countries, we have developed a market estimate statistical model based on this accurate information. It's a logical place to start, as some of these countries have been covered by The NPD Group for a long period.
4
Proprietary and Confidential
The Concept
The primary factors that drive the Toys & Games market consumption over the period are:
Average expenditures per child, Changes in population age groups, GDP per inhabitant and change in GDP per inhabitant.
The business-as-usual projection of the Toys & Games market sizes were produced, using the projections of these driving variables provided by IMF, the UN, and The NPD Group. The framework assumptions involved in this business-as-usual projection are:
The richer the country is, the higher the Average Expenditure in Toys per Child (AETC), The richer the country is, the larger proportion of Consumers 15 years old and over.
5
Proprietary and Confidential
Methodology
Statistical models from the 12 existing markets NPD already operates:
Toys Consumer Panel: Australia, France, Germany, Italy, New Zealand, UK, U.S.A. Toys Point of Sales Panel: Austria, Belgium, Poland, Portugal, Spain 55%
of the World Market
We divided the Toy Markets in 2 sections; and created 2 models, based on the GDP/Inhabitant:
Kids (0-14 Years Old)
(Number of Kids) X ($ per Kid) Based on GDP/Inhabitant In US$
15 Years +
% Consumption Based on GDP/Inhabitant In US$
6
Proprietary and Confidential
20%
$/Kid ($)
15%
10%
5%
Sources of Information
All calculations have been made in US$, with exchange rates are as of December 2007.
8
Proprietary and Confidential
9
Proprietary and Confidential
10
Proprietary and Confidential
All calculations have been made in US$. Exchange rates are as of December 2007. Because the models are based on information tracked on 12 countries, using 6 different currencies, exchange rates vs. USD impact the trends
11
Proprietary and Confidential
$68 520.1
12
Proprietary and Confidential
$68.520
In 2006 USD, the World Toy market adds to: 2006 World Toy Market $67.030 2007
(2006 Exchange rates)
$70.398 bn +5.0%
2007
(2007 Exchange rates)
$67.030
$71.963 bn +7.4%
13
Proprietary and Confidential
Growing areas are: Latin America, through Brazil and to a lesser extent Mexico, Europe, thanks to favorable exchange rates, and through the Russian Federation. Asia, especially through China, India, and to a lesser extent Indonesia
14
Proprietary and Confidential
15
Proprietary and Confidential
16
Proprietary and Confidential
Key Facts
17
Proprietary and Confidential
Key Facts
Worth $71.963 billion, the toy markets in the world are dynamic. Growing areas are:
Latin America, through Brazil and to a lesser extent Mexico, Europe, thanks to favorable exchange rates, and through the Russian Federation, Asia, especially through China, India, and to a lesser extent Indonesia.
In the markets audited by The NPD Group, manufacturers face key challenges:
Kids Getting Older Younger (KGOY), Increased usage of consumer electronic products, Change in distribution channels, with more use of the Internet, Concentration of sales in the seasonal peaks, driving to an occasion based purchased Eco-Awareness in these markets
18
Proprietary and Confidential
Thank You
Proprietary and Confidential