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Sprintof Adventure

Jolonda and Belzor are travelling toward Kemperbad in the hope of rendezvousing with Malthusius
and his small caravan before they reach Nuln. They left Josef and the Baribali at Weisbruck and have
been making their way by road south-east, taking care not to run into patrols of road-wardens just in
case they are looking for either Jolonda or Belzor in connection with the warehouse explosion and
certain other activities including murder and arson in the town of Bogenhafen.

As Wolmar is still not 100% Josef is willing to pay Jolonda and Belzor 3GC each per day as labourers
and deck hands. The journey to Weissbruck is 4 days.

Weissbruck:
1) Winter is approaching fast now. In 6 weeks there could be frosts and snow
2) At the moment the weather is fair but rain is in the air!
3) Travel is going to get difficult and winter clothing etc will be needed.
a. Winter coat/new cloak 5 to 7GC
b. Boots 7 to 10GC
c. Shirt/Tunic 2 to 5GC
d. Backpack 1 to 2 GC
e. Slingbag 5 to 10 Sch
f. Blanket 2GC
g. Cook and Brew Kit 3GC
h. Tent 12 to 15 GC
i. Lantern 12 to 20GC
j. Trail Rations 3 to 7 Sch per day.
k. 1 weeks Iron Rations 3GC
4) Supplies etc must also be packed.
5) Farwell to Josef, Wolma, Gilda and their baby
6) How to travel?? Coach?? Foot?? Coach will be 3GCs a day per person but can be bargained
to 2GCs (24 GC or 16 GC respectively).
7) Coach will take them as far as the Wife and Wolf, and then they will have to pick up the
Bogenhafen Road East. They should be able to find a coach at Sprintof which is 2/3 days walk
from the Wife and Wolf
8) As they leave Weissbruck it begins to rain and does not stop all week.
Coach Musket Lines of Auerswald. 3 other passengers:
1) Heinrich Effelmen wizards apprentice. Heinrich is off to Nuln to study with the famous
mage Maximillian Schrieber. He has a slight tick in the corner of his left eye that is quite
distracting when you speak to him for too long as you find yourself copying him in sympathy!
He is heading to Nuln via Auerswald to visit relatives.
2) Justus Braun Pharmacist. Justus is a counterfeiter masquerading as a pharmacist. He is
hugely talkative a true raconteur! He usually regales people with stories of his many
conquests:
a. Did I tell you about the time I met the 2 elf maidens?
b. What about the crippled Dwarf woman and her Halfling cook?
c. There was the time I had to leave Middenheim in a hurry because I became
intimately acquainted with the Grafs 3 daughters
3) Ernhard Weiss Artisans Apprentice. Ernhard is the son of a merchant who sells furniture.
He is sending his son away to see the world and get a good background in the business.
Ernhard is a very quiet youth with terrible acne!
The Wife and Wolf Coaching Inn (the board depicts a wolf on hind legs dancing with a woman and is
drawn from an unfortunate Werewolf incident 100 years ago) is 3 weeks walk from Weissbruck, 1
week by coach. It is a large Coaching Inn (see the WHFRP rule book) owned by Musket Lines of
Auerswald.

There is another coach heading north along the road in the Inn
1) Lady Isobella von Richtenhof Minor Noble
2) Mageritthe Gunhilde Maid to Lady Isobella
The Lady is travelling to Bogenhafen on business and has privately hired the coach. She kkeps to her
rooms most of the time.

Others in the Inn:
1) Gerhard and Estha Schoffen. Landlord and landlady
2) Anders and Kurt 2 local labourers
3) Willie, Gunther, Theo and Dietricht. The four coachmen from the Musket Lines coaches
Rumours on the road:
1) Chaos worshippers in Bogenhafen arrived during the Schaffenfest and tried to open a Chaos
Gate inside the town to unleash the armies of darkness in the heart of the Empire!
2) Since the appearance of the face in the Chaos moon there has been a strange bout of
sweating sickness that has afflicted seemingly random people in several isolated incidents
along the road (Cheese poisoning!). There has also been an illness amongst the cattle which
has soured their milk and some farmers have had to cull their herds.
3) The aristocracy are all a little inbred take the Graf at Auerswald for example born with 6
fingers on his left hand a sure sign of Chaos!
4) The people of Bogenhafen are all a bit touched and get far too lively when the beer flows
freely and have imagined demons walking the streets as a result
5) The Grey Mountains to the West have become infested with Orcs and Goblins and this is
interrupting trade. In the spring the Graf will be organising an army to root them out of
course that will mean more bloomin taxes!
6) More witchhunters are abroad than ever before. It is said that a woman from a village up
north was burned by the great Tobias Ernhalt for feeding blood to her feline familiar. She
was heard by many others in the village to frequently scream at the animal: Drink yer
bloody milk!
7) A Halfling bandit going by the name Littlefoot is robbing people on the road by threatening
to mutilate their genitalia
8) The Bretonnians are all snobs! They think theyre better than everyone else and look down
their noses at everyone, but it seems they look down on Imperial citizens worst of all!
9) All the explosions at the Royal Gunnery School in Nuln seem to have affected the
sensibilities of your average Nulner. They clearly have ringing in their ears half the time and
dont listen to a word you say (until money is mentioned!)
10) The burial mounds in the Hagercrybs are all haunted by malicious spirits that jealously guard
the remains of Sigmars Ancestors, it wouldnt be surprising if the evil magic had come from
there
Double rooms at the Inn are 20 Schillings and food is 2/5 Schillings

The weather has been awful since leaving Weissbruck. Heavy rain every day has made travel slow
and difficult. When the coach arrived at the Wife and Wolf the clouds seemed to clear and the
weather brightened. Its unseasonably warm and could be a sign of a wet winter.

The morning of the second day sees fine weather again. First thing three horses thunder past
splattering cold mud. After a few hours the pair turn a corner in the road. On either side of the track
the trees are tall and thick. To the left is a dead horse lying at the side of the road. There are a few
muddy, slovenly looking figures clustered around it but they dont seem to be trying to get the
animal on its feet. There are no other horses to be seen.

As you draw closer you see that there are also a few bodies on the floor ahead, lying scattered
around the wagon. As this realisation dawns one of the figures standing by the horse turns. The skin
of its face is festering and the lips look to have been almost chewed off. Its flesh is a pale greenish
colour and a raw, red gash has been cut across its torso. What look like the glistening ropes of
intestine are hanging through the gash but whatever the creature is it seems to be ignoring this
mortal wound. It fixes you with a gaze and begins to chatter its teeth together. The other three turn
and are all in a similar state of decomposition. One has no left arm, the appendage ending in a
ragged stump of torn flesh and white bone. Another shows red/brown organs oozing wetly behind a
bare ribcage. The last has no lower jaw and its right leg is torn open showing meat and bone.

These are Zombies and Jolonda and Belzor must be careful not to get Tomb Rot from them.

First CL Test for Fear.

Zombie Profile:
M WS BS S T W I A DEX LD INT CL WP FEL
3 25 0 3 3 5 10 1 10 10 14 14 14 0

Zombies cause FEAR in all living creatures
Wounds have 20% chance of causing Tomb Rot and 50% chance of causing Infected Wounds
Zombies can leave combat, or simply just stop fighting (stupidity/instability).

As they look around after the fight they see several more Zombies (at least 7, so the people on the
coach were hard pressed) lying dead and also 3 people in cloaks and chainmail wearing the same
livery as that of the coach. One has a sword in an ornate scabbard but seems to have had his throat
ripped out before he could draw it. He has a discharged flintlock pistol in one hand.

Tobias Ernhalt
Magic Sword - +20 to Hit, +2 to wound
He also has a flintlock pistol with enough powder and ammunition for 12 shots, a chainmail shirt, 12
Gold Crowns, 8 Schillings and 6 pence. He also has an inscribed amulet of Sigmars Hammer and a
small knife. He also has a letter from the Dorfrichter of Sprintof

Acolyte 1: Mace, Knife, mail shirt, 6GC, 2 Schillings and 8 pence
Acolyte 2: Axe, Knife, mail shirt, 4GC, 5 Schillings and 3 pence
Saddlebag: Flint and Tinder, bedroll, rations for 3 days, blanket, 10yds of rope, a chest containing
various occult symbols and amulets, spare clothes, animal feed.

It is another 12/15 miles to Sprintof and will take around 6 hours to walk.

Darkness is falling as you approach the edge of the village. The trees give way to empty fields,
harvested and bare awaiting the winter chills.

EVENT 1

As you arrive in the village you see a building to the left with a crowd of people gathering outside.
There is quite a commotion and a woman is shrieking and wailing. A man dressed in uniform quickly
arrives to get to the bottom of the disturbance.

The woman is Marien Meinersson. She is clutching a bonnet and wailing that her daughter has not
returned home and that the evil spirits have taken her into the hills. She is quite inconsolable and
with the help of another villager she is taken across the square to the watch house so that she can
be calmed down and questioned by the Captain to see if he can find out any information on her
daughters whereabouts.

Will you?
1) Investigate the disturbance?
2) See if you should report the death on the road to?
3) Try and find a room for the night?
If they investigate the disturbance they find the watch captain only knows that the girl had gone to
watch the goats graze and talk to Josie Aukrung but had never got there. Her bonnet was found on
the bridge crossing the tributary.

If they report the death they will be pointed at the watch captain who will have to take them to see
the Dorfrichter. As the hour is late he will debate the necessity of taking them to the Manor House
now, and will be swayed depending on how insistent Jolonda and Belzor are. He may even suggest
that they take a room for the night and speak to the Dorfrichter in the morning.

If they visit the Dorfrichter the watch captain will accompany them. Its a 20 minute walk to the
Manor House. At this late hour they will first meet Johan, the butler, who will be most reluctant to
disturb his master (fel test). If you insist and pass the fellowship test then he will show them to the
study to await his master.

The Dorfrichter is not a small man but he looks timid and shaken as if something is amiss. He will
take the news very badly and bluster about who he will find to help him with his problems now? It
will take a successful Fel test to find out what these problems are, otherwise he will send you away
and tell you to take a room for the night and he will speak to you properly in the morning when he is
not so out of sorts.

If their Fel test is successful he will tell them a few bits of information. Each will need a successful fel
test any failed test and he will send them away.
1) There have been people falling mysteriously ill apparently at random in the village with a
strange sweating sickness. No one has died yet but it is a cause for concern
2) Some of the food stores have become blighted and there is a worry that there will not be
grain to last out the winter
3) Sour milk some of the cows are ill and have been giving sour milk or none at all. There is a
worry that the herd will have to be culled.
4) Some of Gotbolduss goats have gone missing
5) A famous adventurer, Balthasar the Bold, went into the hills searching for an Unberogen
tomb and his party has not returned
6) A poltergeist is haunting the mansion. The priest of Sigmar has performed an exorcism but
to no effect
These rumours can be heard at the Inn, too. All accept the poltergeist which the Dorfrichter has kept
secret until now.
If they dont report the death or chose to do it in the morning they will be pointed to the 3 inns in
the village.

Which Inn to choose?
1) LAigle Noir (The Black Eagle) will see Johan Fraunen the Dorfrichters butler
2) The Waterfront Tavern will see the footman
3) The Coaching Inn will see the Dorfichters Daughter
EVENTS:
1) Missing Girl
a. Else Meinersson is 6 years old and has wandered off into the hills looking for Josie
Aukrung. The goatherd has befriended the little girl and the two are often seen
laughing and wandering together
b. Josie wasnt in the hills because she has fallen ill with the Cheese Sickness
c. Unfortunately after a short time suspicion for the girls disappearance falls to Josies
brother, Wortwin. He also herds goats and has been somewhat ostracised by the
village since an accident where a cow kicked him in the head. He has a childs mind
and can often have unpredictable moods ad tempers. Josie does a good job of
looking after him at the Pachter Farm but this has become her life and many people
feel she has had a bad deal.
d. Without Josie around to speak up for Wortwin he suffers increasing harsh and
bullying comments, some even going so far as to throw things at him and openly
shun him.
2) Gossip
a. See above for all local gossip
3) Rats!
a. There has been an overabundance of rats recently and some villagers have even
been rat-catching almost full time!
b. There is lots of fresh gnawing and they even come out in the day time.
c. Rat urine on the cheese products is causing the illness
d. The rats have been driven from their old haunts by the rise of the undead
4) Sickness
a. Whichever inn they stay at someone falls ill:
i. The ill person should be Paulitz Bonen, the Grave Digger
b. The sick are currently being cared for at the Temple of Sigmar Jolonda will meet
the pharmacist Kaspars Kirchhammer here for the first time as he attempts to tend
to the sick.
c. The following people are already ill:
i. Fidelius Schmidt, scribe (and forger)
1. Fidelius should be on the mend when the adventurers see him!
ii. Nele Heinmann, the cheesecloth maker.
1. Her husband is often around and is very upset by her illness looking
for someone to blame
iii. Josie Aukrung the goatherd.
1. Her older brother is struggling without her protection!
iv. Greta Kurzer the Dorfrichters maid.
1. Esme Cloverfooot, the Dorfrichters halfling cook, is often in
attendance to check on Greta
v. Trutwin Sohmel the Farmer
1. Sohmel has no real friends or family and Adriss Hertwigg is
struggling in his masters absence
2. Augustas is trying to use this to his advantage and get a larger share
of the Farms tithes donated directly to the temple
vi. Metein Obelsteiner the toll bridge keeper
1. He returns home for his wife to tend him and is later murdered
vii. Diete Schunz the farmhand
1. Diete also has no friends or family really but the old Widow Tinz will
often call in on him (much to the chagrin of Augustas!)
viii. Andreas Kuest the Baker
1. Andreass brother Viggo is mortified at his twins illness
ix. The Pfiefferung family (brewers)
1. All are sick but the worst is the mother
2. Augustas is using their illness as evidence that alcohol is a sin!
x. The Aver Family (villagers)
1. The poor family are in the worst state and are all very sick.
d. Others are sick but will stay to their homes to be cared for by relatives.
e. Augustas will implicate the Widow Tinz as he dislikes here immensely. He wants to
get her out of her cottage and has a sneaky suspicion she sees too much. Even
though she doesnt speak she always seems to be hanging around and sees more
than she should
f. The brewer is not a good sigmarite and Augustas has a special grudge against him as
he beliwves ale to lead men to chaos
g. Augustas is also suspicious of Bertrand Katzle the musician. Augustas is a serious,
pious man and believes that music leads to fun and fun leads to fornication!
(Augustas is a terribly dull man!)
5) Dorfrichters Descent into Madness
a. The Dorfrichter asks for help from Jolonda
b. The Dorfrichter is suspicious of the armourer he has a mild dislike of Dwarfs as he
thinks they all want his treasure
c. He also dislikes the Widow Tinz the herbalist as he thinks she is a witch.
d. He also hates the High Priest of Taal, Altmar Ulfred as he believes that devotion to
Sigmar is the only true religion
e. The Dorfrichter is starting to develop a nervous tick
f. He trusts his staff implicitly but the butler is over protective
g. The Dorfrichter will ask Jolonda to investigate:
i. Wornik Luhag the Dwarf Armourer
1. Wornik is a stand-up, straight-laced individual and will get on well
with Belzor. It should be pretty clear from the start that he has
nothing to do with the current problems but he could make a useful
ally later!
ii. The Widow Tinz, a herbalist
1. The Widow Tinz is, infact, a witch (of sorts) and follower of the Old
Faith but she has been living in the village for as long as anyone can
remember
2. The Widow is undoubtabluy a peculiar old woman and seems to
never speak, but instead communicates only in gestures and facial
expressions.
3. Several of the sick have been to see her and she has helped some of
them but will not go to the Temple of Sigmar (nor does Augustas
want her to!)
4. Although seemingly a kindly old lady suspicion will soon start to fall
on her and the villagers may turn aggressive to defend themselves
iii. Altmar Ulfred, the High Priest of Taal
1. The High Priest of Taal is off wandering the nearby lands and wont
be near the shrine. It is entirely possible that he will not make an
appearance for the entire adventure, but it allows the adventurers
to visit the Shrine area and perhaps pick up some other clues?
iv. He may later ask them to investigate his staff or daughter depending on his
paranoia (Jolonda may choose to investigate one of them anyway!)
h. While at the Dorfrichters residence Jolonda will recognise the daughter or one of
the staff members.
6) Augustuss Sermons
a. The Hammer of Sigmar will crash against the anvil of righteousness
b. He plagues us with trials to test our resolve and our faith
c. May Sigmar reward us when we cast out the source of unholy infection
d. United against the outsiders we will stay strong in our belief
e. When Sigmar walked among us as a man he had occasion to doubt his followers. his
own kin, buried in the hills yonder, doubted Sigmars holy purpose and sought to
take his wealth for themselves. His own cousin Aegmar Broadaxe conspired to cause
Sigmar harm. Despite the pain of betrayal, and despite the bond of blood these two
men shared, Sigmar exorcised his betrayer, casting him out! And he marked him by
taking his eye so that all should know that he had broken faith with the might
Warlord!
7) Suspicious Death
a. Fidelius Schmidt, the scribe, dies.
b. He had started to get better and left the temple of his own accord. He visited the
Widow for some herbs but turned up dead frothing bloody foam outside one of the
Inns
c. Segnant, Augustass Novice, has poisoned Fidelius at his masters request
d. Fidelius had been hired by Augustas to forge some documents and Augustas has
seen this as the perfect opportunity to rid himself of the man and also implicate the
Widow.
e. Kommandant Heironymous Geigenhoffer the retired army officer, Katherine
Hausner the Hunter, Ada Baldruch and Gudrun Wurter the village gossips, gurt
Heinmenn (a labourer and husband to Nele who is sick), and Artur Reisentraub the
Handyman would all have seen Fidelius visit the Widow, although only the gossips
will talk about it openly. the others will have to be questioned (successful Fel Test)
and even then Hausner and Reisentraub wont really mention it and will defend the
widow
8) Return of Balthazar
a. A very scratched, battered and exhausted Balthazar will stumble back into the
village carrying the limp form of Else Meinersson in his arms. He looks like he has
been through the mill and is covered in abrasions and bruises. As soon as people
take Else from him he collapses into unconsciousness.
b. He is clutching a map to a tomb that he and his team have been excavating and
investigating. There are some scribbled notes on the map about undead guardians,
healing gems and the helpful hand seeking penance for his sins.
9) Local Tomb
a. If Jolonda wont go on her own then the Dorfrichter orders her to.
b. There is a small barrow half a days walk into the hills
c. This is the home of the spirit of Aegmar Unberogen
d. He will question the purity of Jolondas heart
e. He will also warn of a great evil abroad in the hills
f. After his betrayal of Sigmar his spirit has been cursed to haunt the hills in undeath to
be a protector to those who might come after
g. He has a magic gemstone which has healing powers, but only the true of heart can
use it.
h. There are 3 tests to pass
i. Knowledge Riddle!
1. What falls but will never break, and what breaks but never falls?
2. Night and Day
ii. Skill Combat! Skeleton Champion in armour attacks Jolonda see page 250
of the WHFRP rulebook
iii. Purity Question. Do you intend to return? Answer honestly!
i. Even if you pass these tests the healing power will only work once the artefact is
returned to the barrow, for the thief and betrayer will get no reward, while the
righteous and just will heal and protect you.
j. You have 2 moons to return the item before it will extract a heavy toll upon you
and the person you have attempted to heal
k. Jolonda can now heal Else Meinersson but must replace the item before the second
day or suffer -1S -1T -1W -10I per day until one of the stats is reduced to zero and
Jolonda dies
10) Further Madness!
a. The Dorfrichter will summon Jolonda again he has descended further into madness
and is pale and sweating. He jumps at the slightest noise. He will grow angry if
theres no update.
b. The Dorfrichter is starting to shake constantly now, and bites his fingernails.
c. There are bangs and crashes above the poltergeist is real and is smashing things
d. Jolondas sword will dispel it but it will return
e. Its touch will cause fear/terror
f. It will throw items BS 25, S3
11) More Deaths
a. CHEESE SICKNESS
i. A travelling merchant falls ill in the coaching inn and dies the same day. He
says the cheese has made him ill it has exacerbated an existing condition
ii. Greta Kurzer, Dorfrichters Maid this will prompt a wild-eyed visit from the
Dorfrichter into town and confirm to everyone that he is losing his mind as
he will act most peculiarly, twitching, jumping at shadows, and generally
being an emotional wreck!
iii. Nele Heinmann the cheesecloth maker will die her husband Gurt is
devastated and will likely go on a murderous, ale fuelled rampage to the
cheesemakers once word of the merchants death gets to him!
iv. Thomas Aver, Cilie Aver and little Emilia Aver will all die within hours of each
other. Bertrod Pfieferung the brewers wife will die he is still seriously ill.
v. More graves will have to be dug but the gravedigger himself is ill so Artur
Reisentraub the Handyman will oblige
b. TOLLBRIDGE
i. Mertein Obelsteiner, Master of the Tollbridge is an obnoxious man but was
actually recovering from the Cheese Sickness
ii. He is killed by a bargeman who was settling an old score with the old man.
He is smothered in his sleep and the bargeman travels away as soon as he
can.
c. BUTLER
i. Etienne LArdene becomes aware of Johan Fronens affair with Amelie
Maissoneure.
ii. Worried that Johan may find out something that Etienne would rather keep
a secret (as he has been spying in Sprintof for quite some time and has
amassed documents and notes on many peoples comings and goings over
the years) he chooses to poison him.
iii. Johan dies very publicly, draped over the statue of Willem von Friedenbaum
in the town square, foaming frothy blood from his mouth!
12) Another Sermon
a. Augustas preaches again in the wake of the many deaths
b. The folk of Sigmar knew that their home was blighted with ill-luck and disease, and
bravely abandoned their homes the better to save and preserve themselves and
their duty to the Empire
c. As a result of this service some villagers do decide to pack up their belongings
d. The Dorfrichter has what is a very public melt down in the wake of the sermon and
in light of the death of his butler, and is of no use to anyone.
e. His spoiled wife finds herself almost besieged by aggrieved people and does not
know what to do she bans people from visiting the manor and unrest grows in the
village
13) Graveyard Comes Alive
a. At what seems to be the darkest hour for the villagers the graveyard seems to come
alive!
b. Kaspars has tired of trecking to the hills whenever he wants to raise a corpse and is
certain that he hasnt maintained mastery because the corpses werent fresh
enough! The recently dead (and some not-so recently dead!) villagers are raised
from the grave to attack the town!
c. D6 + 3 Zombies will claw away the earth above them and attack the village.
d. If needs be some villagers such as the handyman will help.
e. Gurt Heinmann will drunkenly assist but will be killed
f. Artur Reisentraub will be injured in the fighting and Jolonda will be sent to the
pharmacist for help, but he isnt there!
g. In his dark back room black candles sit in holders and ancient text books bound in
human leather sit on the desk, along with a jar of almost glowing green ichor!
h. There is also a map to a tomb he has been unearthing and scribbled notes about a
gem that will aid the wearer to control the undead
14) Kaspars Flees to the Hills
a. Kaspars flees to the tomb he has been researching to find the gem in a last ditch
effort to be a great necromancer.
15) Finale!
a. TOMB!!!

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