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UNIT I
PART A (2 MARKS)
1. Define Component.
2. List out the benefits of components.
3. List out the merits and demerits of Custom-made software.
4. List out the merits and demerits of Standard software
5. What are the important aspects of components?
6. What are the awareness to be taken to write a component?
7. What are the uses of Modules?
8. What is an Interface?
9. List out the attributes of Interfaces?
10. What id direct and indirect Interface?
11. What is Middleware?
12. What is Directory Service?
13. What is call backs?
14. List out the benefits of Component Architecture
UNIT II
PART- A (2 MARKS)
1. Define Thread
2. List the advantages of thread.
3. How the threads can be created
4. Define void start()
5. Write about any two of the states in the life cycle of a thread.
6. What are the states of non-runnable states?
7. What are the types of properties?
8. Write about the method patterns of introspection.
9. What is Jar?
10. Define the reflection
11. What is object serialization?
12. What are the goals of serializing java objects?
13. What is mean by introspection?
14. What are the key concepts of Java Beans
15. What are the key features of EJB?
16. What is EJB server? List out and explain its services.
17. What are the types of Enterprise bean?
18. What are stateless session bean.
UNIT III
PART- A (2 MARKS)
1. What is CORBA?
2. What is IDL?
3. What is an identifier?
4. What are the types of literals?
5. What is a string literal?
6. What are the elements of interface header?
7. What are the declarations of interface body?
8. What are the directional attributes?
9. What is ORB?
10. How to change ORB technology?
11. What are the features of SOM?
12. What are the characteristics of SOM?
13. What is POA?
14. What are the services provided by object adapter?
15. What are components in the CORBA reference model?
UNIT IV
PART- A (2 MARKS)
UNITV
PART- A (2 MARKS)