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Dustin Kochensparger

dustinkochensparger@gmail.com
dustinkochensparger.com
614.989.7324
Experience
Skills
Productivity: Google Drive Suite, Adobe Creative Suite 6
Management: JIRA, Trello, Basecamp, Harvest
Code: Javascript, Processing, PHP, Python, AS3, C++
Tools: Minim, jQuery, Unity 3D, NLTK, TortoiseSVN
Honors Education
Rochester Institute of Technology
B.S. in Game Design and Development | Graduated 2014
Minor in Communications
3.7/4.0 GPA | Magna Cum Laude
Student Ambassadorship | School of IGM | 2012 - 2014
Excellence in Concept | Vicarious Visions | 2013
Best Serious Game | MassDiGI | 2012
Eagle Scout Rank | Boy Scouts of America | 2009
Project scheduling and milestone management with Agile
Product development and marketing
Presentation creation and public delivery
Technical writing and communication
Uncorked Studios
Producer Intern | June 2014 - Present
Managed several simultaneous application and hardware projects, providing scheduling and tasking. Wrote documentation including
contracts and other client-facing documents. Assisted the production team in resourcing and procurement of hardware components.
Projects: Several Unannounced Titles
Second Avenue Learning
Quality Assurance Analyst | September 2013 - February 2014
Performed batteries of tests on a variety of learning management systems and educational games and curated bug lists for tracking
and follow up by developers. Created and maintained test plans for use by other quality assurance members.
Projects: Voters Ed, Unannounced Title
Second Avenue Learning
Game Developer | June - August 2013
Added features and helped to achieve quality for a game about historical properties. Created screen mockups and ran client demos
for a project about puberty. Performed quality assurance on learning software, including bug tracking and smoke testing.
Projects: iMatter App, Historical Friction, SmartWork
MAGIC Spell Studios
Producer | February - June 2013
Worked with faculty to lead 13 students in the creation of a financial literacy game. Managed deadlines, scheduled meetings, and
performed build reviews. Assisted in the implementation of Agile practices on the team, including sprint planning and backlogs.
Projects: Frontier
Blind Horizon Studios
Co-founder | August 2012 - May 2014
Managed the company portfolio, fond new business and development opportunities, and led the day-to-day production effort to
ensure high quality across all our products. Provided scheduling and management for between 4 and 20 personnel and contractors.
Projects: U.S.B., Energy Drive, Falling in Love, Memento

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