TECHNOLOGY science math ENG / COMM LO 1. Trace the history of art and animation 2. Pioneers of animation are identified. Identifying pioneers in animation. Y-1 Apply basic and intermediate science process skills (such as Technology Who are the pioneers of animation? 2 P a g e QUALIFICATION TITLE : EXPLORATORY ART AND ANIMATION UNIT OF COMPETENCY : Trace history of
TECHNOLOGY science math ENG / COMM LO 1. Trace the history of art and animation 2. Pioneers of animation are identified. Identifying pioneers in animation. Y-1 Apply basic and intermediate science process skills (such as Technology Who are the pioneers of animation? 2 P a g e QUALIFICATION TITLE : EXPLORATORY ART AND ANIMATION UNIT OF COMPETENCY : Trace history of
TECHNOLOGY science math ENG / COMM LO 1. Trace the history of art and animation 2. Pioneers of animation are identified. Identifying pioneers in animation. Y-1 Apply basic and intermediate science process skills (such as Technology Who are the pioneers of animation? 2 P a g e QUALIFICATION TITLE : EXPLORATORY ART AND ANIMATION UNIT OF COMPETENCY : Trace history of
1.2 Periods and movements in art history are identified
Classifying pre historic art
Identifying period and movements of art.
Y-3 Perform fundamental operation in math such as subtraction.
Y-3 Single out events that form a specific period/era.
English Trace the history of art and animation using the timeline Use timeline to show the events occurred in a particular period.
Math Conducting a game Conduct a game where answer can be taken by answering a math problem.
Technology What years cover the four prehistoric eras?
English What are the events that occur in a specific period?
Math How old the art and animation today?
LO 2. Trace history of animation
2.1 Pioneers of animation are identified.
Identifying pioneers in animation.
Y-1 Apply basic and intermediate science process skills (such as
Technology Who are the pioneers of animation?
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2.2 Styles of animation are defined.
2.3 Forms of animation are classified.
Define styles in animation.
Classify forms of animation
defining, and classifying)
Y-2, 3, 4 Show comparison and contrast.
English Expressing comparison and contrast Tells something about the pioneers of animation
SCIENCE Practicing Science Process Practice science process skills using different context in the technology field (e.g. classifying forms of animation, computer hardware and software, etc.)
English What are the expressions used in showing comparison and contrast?
SCIENCE What is the importance of the science process skills in the real-world context?
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QUALIFICATION TITLE : EXPLORATORY ART AND ANIMATION UNIT OF COMPETENCY : CREATE BASIC ART MODULE TITLE: : CREATING BASIC ART
LO 1. Familiarize oneself with tools and materials for art
1.1 Different art tools and materials are identified.
1.2 Basic artworks are created with proper tools, materials and techniques.
Familiarizing different tools and materials for art
Describing functions of tools and materials.
Y-1 Apply the basic and intermediate science process skills (such as defining, describing and classifying)
Y-1 Convert measurement from one unit to another.
Y-1 Gather data using library resources consisting of general reference.
English Locating Information Locate information using dictionary and encyclopedia.
Science Practicing science process Practice science process skills using different context in the technology field. Exploring the discussion beyond the laboratory. (e.g. identifying useful tools and describing the functions of tools and materials.)
Technology What are the tools needed to create basic artwork?
English What helps one locate information in the dictionary / encyclopedia?
Science What is the significance of the science process skills in the real-world context?
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Math Converting Activity Make a group activity whose main goal is to convert the given measurement from one unit to another.
Math What are the measurements needed to convert one unit from another?
LO 2. Identify basic shapes and construction
2.1 Kinds of shapes are classified
2.2 Artworks are composed using different shapes.
Familiarizing different shapes and construction.
Composing art using shapes.
Y-1 Organize qualitative and quantitative data in the form of charts, tables, and/or graphs
Y-1 Compare data to look for patterns and trends
Y-3 Identify the different kinds of geometric figures.
Y-3 Determine the information map suited to different test types.
English Completing a tree diagram Fill in the boxes with appropriate information.
Science Apply the knowledge in basic shapes and construction for developing visual representation of the actual data derived from an experiment or activity.
Technology What are the kinds of basic shapes?
English What are the data found in the tree diagram?
Science What is the importance of acquiring technology skills particularly drawing skills?
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Math Solving word problems Making an activity that will identify different shapes and construction with some mathematical problems.
Math What are the possible geometric figures combine to construct an art?
LO 3. Illustrate simple surface identification
3.1 Draw the identified simple surface
Identifying isometric cube.
Y-1 Observe characteristic s of matter with precision and accuracy by using appropriate measuring instruments.
Y-3 Draw and solve the area of a cube
Science Practicing Measurement Use different measuring instruments in gathering quantitative data.
Math Drawing and solving a cube Make an activity in drawing a cube and solving its area given the measurements of its side.
Technology How do you illustrate the isometric view of the letter L?
Science What are the appropriate measuring tools needed for gathering quantitative data?
Math What is the most important thing to do to identify isometric cube?
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LO 4. Produce tonal values in pencil composition
4.1 Meaning of tonal value is defined.
4.2 Selected tonal values used to structure of artwork are developed.
Defining tonal values.
Developing structure of artwork by using selected tonal values.
Requiring media elements such as papers and pencils to achieve the desired outcome.
Y-1 Explain how eclipses occur and the safety precautions in observing solar eclipses
Y-2 Use different types of definition.
English Defining terms in gathered ways.
Science Illustrating Types of Eclipse Illustrate how an eclipse is formed using the appropriate tonal values of the shadow of light.
Technology What are the three basic level of tonal value?
English What are the different ways of defining terms?
Science What is the different between umbra and penumbra?
LO 5. Apply light and shadow
5.1 Principles of light, shade and shadow is discussed.
5.2 Light and shadow shading application are classified.
Discussing theory of light, shade and shadow.
Applying highlight, midtones and shadow.
Y-4 Apply the basic concept on triangle trigonometry.
Y-2 Give information in complete sentences
English Using passive voice of verb. State the principles of light, shade and shadow using the passive verb.
Technology What is the shading stroke applied for a sphere?
English How do we transform verbs from active to passive voice?
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Math Problem Solving Solve problems about triangle trigonometry. Applying the basic concepts in triangle trigonometry by solving the given problem.
Math What is the importance of triangle trigonometry in applying light and shadow?
LO 6. Create simple still life drawing.
6.1 Skills in observational drawings are developed.
6.2 Skills in shading is developed
Drawing objects through observation.
Demonstrating drawing techniques.
Y-1 Apply the basic and intermediate science process skills (such as observing, describing and classifying)
Y-1 Appreciate the development of measurement from the primitive to the present international system of units.
Science Making Observation and Inferences Make a still life drawing and write 5 inferences. A topic on making observation and inferences. Note: This activity utilizes the tech. skills learned by the students for further understanding of science concepts.
Technology What are the five principles of still life drawing?
Science What is the difference between observation and inference?
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Math Solving word problem Applying knowledge of primitive measurement in solving word problem in real life.
Math What are the skills involved in primitive measurements?
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QUALIFICATION TITLE : EXPLORATORY ART AND ANIMATION UNIT OF COMPETENCY : APPLY COLOR CONCEPT MODULE TITLE : APPLYING COLOR CONCEPT
1.1 Events and individuals that influence art and design in history are identified.
Identifying Important events and individuals that influence art and design.
Y-1 Apply the basic and intermediate science process skills (such as defining and classifying)
Y-2 Describe the ideas of point, line and plane
Y-2 Transcode information from a text to a tabular presentation and vice versa.
English Filling-Up Information Fill in a three-column table with appropriate information.
Science Using illustrations and or concept strips Use illustrations and or concept strips related to design and arts; develop a students worksheet geared to test the classifying skills of the students.
Math Making Illustration Make a simple illustration of point, line and plane.
Technology What is the role of design today?
English What data should be found in each column?
Science What is the basic science process skills used in this activity?
Math What are the classification of art and design?
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LO 2. Identify the elements of design
2.1 Elements and principles of design are identified.
Identifying the elements and principles of design
Y-2 Interpret instructions, directions, notices, rules and regulations correctly.
English Following Directions Execute the instructions given.
Technology What are the elements of design?
English How do you execute the instructions in answering a test?
LO 3. Draw Still Life compositions
3.1 Materials for sketching and shading the illustrations are identified.
3.2 Principles of basic shapes, construction and proportion are applied.
3.3 Composition of elements are evident
Identifying sketching and shading materials for drawing
Applying principles of basic shapes, construction and proportion
Applying principles of composition in an illustration
Y-2 Demonstrate understanding of certain prospective of geometric figures arrived at by investigative procedures.
Y-1 Recall knowledge and skills related to ratio and proportion.
Y-1 Single out cohesive markers that signal relationships.
English Following the Steps Restate the steps in a procedure using sequence signals.
Math Drawing geometric figures Draw geometric figures out of the given mathematical sentence.
Technology What is the simplest and effective way in testing out composition and making notes on your subject?
English What are the expressions used in sequencing?
Math What are the concepts of geometric figures?
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3.4 Tonal values and shading techniques are applied.
Applying tonal values and shading techniques
Math Applying Ratio and Proportion Demonstrate an activity that needs the application of ratio and proportion.
Math What are the principles of basic shapes, construction and proportion that can be use in a given activity?
LO 4. Apply perspective in drawings
4.1 Principles of 1, 2 or 3 point perspective should be evident in drawings
Applying the proper use of 1, 2 or 3 point perspective
Y-4 Apply the simple concept on angle of elevation and depression.
Math Illustrating Angles Illustrate the angle of elevation and depression through group work.
Technology What are the three common types of putting an object in perspective?
Math How to apply the use of 1, 2 or 3 point perspective through group work activity?
LO 5. Illustrate outdoor still life drawings
5.1 Materials for outdoor still life drawing are identified.
Identifying outdoor still life drawing material
Y-4 Differentiate natural from human-made ecosystems
Y-1, 2, 3 Make suggestions through brainstorming.
Technology What are the considerations on choosing the
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5.2 Location of outdoor still life drawing is planned and discussed.
5.3 Still life drawing subject and illustration are aligned with the requirements.
Planning for and discussing about outdoor still life drawing subject location
Aligning the drawing subject and illustration according to requirements
Y-2 Explain mans role in maintaining balance in nature
Y-1 Demonstrate knowledge and understanding of measurement.
English Making Suggestions Use expressions in making suggestions.
Science Illustrating Natural and Man Made Ecosystem Create still life drawings of the different ecosystems. Note: This science activity utilizes the skills acquired by the students in the Technology subject.
Math Problem Solving Apply knowledge of measurement and problem solving strategies in word problems for real life. correct location for your drawing subject?
English What are the expressions used in sequencing?
Science What is the difference between human and man-made ecosystem?
Math What is the importance of knowing measurement of materials to be use for outdoor still life drawing?
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QUALIFICATION TITLE : VISUAL ARTS AND GRAPHICS DESIGN UNIT OF COMPETENCY : CREATE VISUAL ART AND DESIGN MODULE TITLE : CREATING VISUAL ART AND DESIGN
1.2 Events and individuals that influence art and design in history are identified.
Identifying Important events and individuals that influence art and design
Y-1 Appreciate the development of measurement from the primitive to the present international system of units.
Math Listing Measurement List the development of arts and design in terms of measurement.
Technology Who are some of the major players that influenced art and design?
Math What are the development of art and design in terms of measurement?
LO 2. Apply styles of visual art and design
2.1 Style of art and design is identified and applied to drawing.
Identifying art and style to be used
Applying style of art and design to drawing
Y-1 Relay information obtained from a lecture.
English Relaying information Relay information using appropriate expressions.
Technology What are the different styles of design?
English What expressions are used to relay information from authority?
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LO 3. Draw types of typography
3.1 Types of typography are identified and applied as required.
Identifying type of typography to be used
Applying typography according to drawing requirements
Y-1 Apply basic measurement.
Y-2 Communicate thoughts feelings and ones needs in letters, journal and entries, book reviews, interviews, write-ups and others using appropriate styles (formal or informal)
Math Applying Measurement Make a group activity whose goal is to create typography using the concepts in basic measurement.
English Sending SMS Prepare a text message (thought for the day) using varied text types.
Technology Identify the major font style in typography
Math What are the concepts on basic measurement that can be applied in creating typography?
English What is the effect of using varied text types and style in text messages?
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QUALIFICATION TITLE : VISUAL ARTS AND GRAPHICS DESIGN UNIT OF COMPETENCY : APPLY MANUAL AND GRAPHIC COLOR MODULE TITLE : APPLYING MANUAL AND GRAPHIC COLOR
1.1 Logo is drawn & designed according to specifications & requirements.
1.2 Logo design is colored according to requirements and specifications using Photoshop.
1.3 Logo design is applied to other types of media as required.
Applying the Principles of drawing and design to logo requirements & specifications
Employing color and style is applied to the logo design according to requirements and specifications using Photoshop
Applying Logo to other types of media as required
Y-1 Demonstrate knowledge and understanding of certain concepts used to describe geometric figures.
Y-3 Apply the concepts of similarity
Y-2 Communicate thoughts, feelings and ones needs in letters, journal entries, book reviews, interviews, write-ups, etc. using appropriate styles (formal and informal)
English Preparing a Mock interview Prepare questions to be asked from a graphics artist.
Math Illustrating Geometric Figures Illustrate the different geometric figures based on the given description.
Technology What is a logotype?
English What are the possible questions you should ask about the topic creating a LOGO Design
Math What is the importance of geometric figures in drawing and designing logo according to specification and requirement?
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Math Solving Problems Solve problems involving similar objects to apply the concept of similarity.
Math How to use similarity concepts in applying logo design to other types of media?
LO2. Make an AD campaign
2.1 AD is drawn and designed according to specifications & requirements.
2.2 AD is colored according to requirements and specifications using Photoshop.
2.3 AD is presented in various print and media output.
Employing the Principles of drawing & design to AD requirements and specifications
Applying color and style to the AD requirements and specifications using Photoshop
Presenting AD using various print & media output
Y-2 Analyze the different environmental issues
Y-2 Describing positions on a plane given a point or coordinates of point.
Y-3 Demonstrate knowledge and skills in measurement length and angle.
Y-2 Arrive at a consensus on issues by assessing statements made,
Y-2 Ask for and give information and express needs, opinions, feelings and attitude explicitly in informative talk.
English Agreeing/Disagreeing React to the ad viewed/ presented.
English Using the telephone Clarify issues from a graphic artist about the steps in making an ad campaign
Science Creating AD Campaign Create an AD campaign about the different environmental issues.
Technology What is the critical part of making an advertising campaign?
English What part of the ad seems vague you?
English What are the steps in making an ad campaign?
Science What are the primary environmental issues that we
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Math Illustrating Functions Illustrate knowledge, understanding, and skills related to functions in general and linear functions.
Math Applying knowledge of measurement in word problems.
are facing today?
Math What is the importance of having knowledge and skills related to functions in drawing and designing ad campaign?
Math What are the factors in measurement that affects the application of color and style to the ad requirement in specification?
LO3 Produce a package design
3.1 Package is drawn & designed according to specifications & requirements.
Applying the principles of drawing & design to package requirements & specifications
Y-1 Illustrate knowledge and understanding of concepts use to describe geometric figures.
Technology How do you determine the material to be use for your package design?
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3.2 Package is colored according to requirements & specifications using Photoshop.
3.3 Actual Colored Mock- up is produced according to requirements & specifications.
3.4 Present Package design and Mock-up according to use & functionality.
Applying color & style to the package design using Photoshop
Creating Mock-up of the package design.
Presenting Package Design
Y-3 Demonstrate knowledge and skills in measurement length, width and volume.
Y-2 Single out reasons cited in an argumentative text and assess the worth of ideas presented based on a set of criteria
English Essay Writing Prepare a reaction paper about a particular advertisement shown on TV.
Math Sketching the geometric figures based on the given description.
Math Applying knowledge of measurements in solving word problems.
English Organizing an information Prepare a table of contents for a portfolio.
English What factors are considered in creating mock-up package of the package design?
Math Why is it important to understand geometric figures in producing a package design?
Math What is the importance of measurement in presenting package design?
English What data are found in a portfolio?
LO4 Present Final Graphic designs
4.1 Design and plan for portfolio format are designed and colored according to requirements
Designing and coloring of portfolio format according to requirements
Y-4 Define and apply statistics (organization and presentation of
Technology What are the aspects of a product package?
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4.2 Actual portfolio containing all finished artworks & designs of this module is organized and presented.
Organizing all artworks & graphic designs of this module in an actual portfolio data)
Y-3 Use varied ways of organizing information.
Math Presenting and organizing data properly
Math What are the kinds and types of data? How to organize and present data?
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QUALIFICATION TITLE : VISUAL ARTS AND GRAPHICS DESIGN UNIT OF COMPETENCY : Write a Story MODULE TITLE : Writing a Story
Identifying the setting, plot, character and theme of the story
Y-2 Select appropriate details from a story.
English Film Viewing Identifying the elements of a story by accomplishing a story map.
Technology Differentiate between a plot- driven and a character driven story.
English What are the elements of a story?
If you were the other author, how would you end the story?
LO2. Draw the story in visual form
2.1 The story is drawn in graphic or visual form using the comics format.
Drawing and designing of the characters according to described
Y-3 Illustrate geometric figures.
Technology How does a story affect the design style?
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The final visual image is colored according to style requirements.
personality & style of the story
Drawing and designing of the background, location or setting according to style and description of the story
Applying color styles to finished story comics format using Photoshop
Y-1 Apply knowledge and skills related to ratio, proportion and percent as well as problem solving skills.
Math Making a Math Comic Applying the knowledge and skills in ratio, proportion and percent to make comic character in a form of geometric figures.
Math How to apply ratio, proportion, percent, and geometric figure in drawing story in visual form?
LO3 Present and analyze the storyboard
3.1 The storyboard is presented in either the following format: portfolio type, or multimedia type.
3.2 The storyboard is evaluated through a set of criteria.
Presenting the storyboard in either a portfolio or multimedia format.
Evaluating the storyboard using a set of criteria
Technology How will you judge a good storyboard?
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QUALIFICATION TITLE : 2D ANIMATION NC II UNIT OF COMPETENCY : DRAW FOR ANIMATION MODULE TITLE : DRAWING FOR ANIMATION LEARNING OUTCOMES ASSESSMENT CRITERIA LEARNING CONCEPTS/CONTENT LEARNING COMPETENCIES LEARNING ACTIVITIES GUIDE QUESTIONS TECHNOLOGY SCIENCE MATH ENG/COMM
LO 1. Draw and combine basic shapes and volumes
1.1 Basic shapes and volumes are drawn in various perspectives, sizes, and versions.
1.2 The shapes and volumes are used to construct basic character form/structure.
Drawing types of shapes and volumes
Applying techniques in drawing basic shapes and volumes
Y-1 Apply the basic concept on ratio and proportion
Y-3 Illustrate and compute the area & volume of geometric figure
Y-1 Single out cohesive markers that signal relationship
Science- Practicing Measurement Use drawing plates prepared by the students in the animation class, the students will practice the skills in measuring length, computing for volume and other dimensions.
Math- Drawing Shapes & Volumes. Draw shapes and volumes in various perspective, sizes and version with the application of ratio and proportion
Technology What are the various shapes and how are they drawn?
Science What are the steps in measuring length? What are the ways to convert one unit of measure to another unit of measure?
Math How to apply ratio and proportion in drawing shapes and volumes?
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Math- Making game about geometric figures. Fitting combining the given geometric figures.
English- Using conjunctions. Showing cause-effect relationship
Math What are the factors to be considered in combination geometric figures?
English What conjunctions can show cause-effect relationship?
LO2. Draw human postures using basic shapes
1.1 Human postures are constructed using the basic construction shapes.
1.2 Poses from photo images / wooden mannequin are used as base references for the basic shapes combination.
Identifying applicable postures and gestures for use.
Matching shapes and volumes to fit the posture
Drawing combination of shapes are drawn over the reference or drawn using mannequin poses
Y-2 Identify the anatomy and physiology of humans
Y-3 Apply the basic law of similarity
Science- Identifying Organ System Prepare drawings and illustrations of the different organ system particularly muscular and skeletal systems.
Math- Showing Similarity. Draw human posture through geometric figure
Technology How do you use the mannequin to produce the right poses to draw?
Math How to apply concepts on geometric figure in making human posture?
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LO3. Create character poses
1.1 Action poses are created by the combination of basic shapes to form the character and the application of dynamic, strong posing.
1.2 Poses are checked according to their visual impact and appeal.
1.3 Poses must be drawn showing dynamism according to believable range of action.
Defining and identifying dynamic posing
Simulating dynamic poses using combined shapes and volumes
Y-2 Identify the anatomy and physiology of humans
Y-3 Apply the knowledge and skills about geometric shapes
Y-1 Apply the fundamental operations - Addition - Subtraction - Multiplication - Division
Y-4 Identify the roles of discourse markers in signaling the functions of statements made
Science- Identifying Organ Systems Practice the skills in drawing by illustration other organ systems and drawing arms and legs muscles.
Math- Illustrating Figure. Create character poses using geometric shapes
English- Combining ideas using conjunctions Combine ideas using conjunctions
Math- Problem Solving. Apply the fundamental operations in solving word problems
Technology How do you identify dynamic posing? How do you simulate it with shapes and volume?
Math How do you apply concepts in geometric figure in creating character poses?
English How do conjunctions affect the functions of the statements mode?
Math What are the factors that affect the range of action of character poses?
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QUALIFICATION TITLE : 2D ANIMATION NC II UNIT OF COMPETENCY : DRAW ON-MODEL CHARACTERS MODULE TITLE : DRAWING ON-MODEL CHARACTERS LEARNING OUTCOMES ASSESSMENT CRITERIA LEARNING CONCEPTS/CONTENT LEARNING COMPETENCIES LEARNING ACTIVITIES GUIDE QUESTIONS TECHNOLOGY SCIENCE MATH ENG/COMM
LO 1. Trace model sheets
1.1 Industry acceptable character model sheets are provided for tracing practice.
1.2 The character model is properly traced using a pencil.
Practicing proper handling of the drawing pencil is taught
Discussing line calisthenics for line practice and hand dexterity
Practicing techniques for different pencil strokes
Y-3 Illustrate the formation of ionic, covalent and metallic bonds
Y-1 Demonstrate the knowledge & skills in making a line
Y-1 Scan for specific information
Science- Preparing a model sheet of formation of ionic, covalent and metallic bond. Practice skills in tracing model sheet using chemistry worksheets (Ionic, Covalent and Metallic Bonds Formation)
Math- Making/illustrating lines in different forms. Make/ illustrate lines in different forms
English- Using guide words. Use guide words & letters to locate information.
Technology What are the techniques used to create model sheets using different pencil strokes? Science How are ionic, covalent and metallic bonds formed?
Math What are the different forms of lines used in tracing model sheets?
English What are the aids in locating information in a dictionary & encyclopedia?
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LO2. Model using rough and final line quality
1.1 Character models are drawn freehand without tracing but with open character model reference.
1.2 Character models are first drawn in rough and then redrawn with clean, final line according to industry quality.
Utilizing grid in copying images freehand
Applying techniques in quick sketching
Sketching a subject using a box/cube technique
Using of volumes and guidelines to achieve proportion and precision
Identifying types of final lines
Checking the accuracy of the drawing
Y-3 Explain the application of phase/chemical changes used at home, in the community and industry
Y-3 Identify the measure of the length, width, height & base
Y-2 Prepare notices, agenda and minutes of meeting
Science- Explaining phase/chemical changes Apply the different strokes in drawing to explain the application of phase/chemical change used at home in the community and industry.
English- Preparing an Advertisement Prepare an advertisement notice for an incoming freehand sketching contest in your school.
Math- Problem Solving Solve problem involving measurements.
Technology How do you make a quick sketching using a box/cube?
Science What are the factors that affect the measure of accuracy?
English What data should be included in notices?
Math What are the factors that affect the measure of accuracy?
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LO3. Apply facial expressions on character models
1.1 A range of character expressions are identified and drawn.
1.2 Exaggerated dramatic human emotions are represented by a range of expressions.
1.3 Various expressions are drawn and applied in to the characters.
Identifying of the range of human emotions and their corresponding expressions
Simplifying of expressions for line art application
Expressing human expressions trough exaggerations
Identifying of the movable facial muscles
Applying of expressions of facial expressions into the characters
Y-2 Identify the anatomy a physiology of humans
Y-4 Calculate the speed of the action obtain measurement involving speed
Y-2 Anticipate what is to follow considering the action made
Y-2 Draw opinions
Science- Identifying Organ Systems Practice the skills in drawing by illustration other organ systems. Draw arms and legs muscles.
Math- Problem Solving. Solve word problem involving speed measurement.
English- Predicting outcome. Guess the next event using simple sentences
English- Giving Reactions. React orally to the pictures presented using appropriate expressions
Technology How do you make a model with emotion through exaggerated facial expression?
Math What is the formula used to measure the speed of motion?
Science What previous action makes you predict the next event?
English What previous action makes you predict the next event?
English What expressions should be used in giving opinions?
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QUALIFICATION TITLE : 2D ANIMATION NC II UNIT OF COMPETENCY : DESIGN OWN CHARACTER MODULE TITLE : DESIGNING OWN CHARACTER LEARNING OUTCOMES ASSESSMENT CRITERIA LEARNING CONCEPTS/CONTENT LEARNING COMPETENCIES LEARNING ACTIVITIES GUIDE QUESTIONS TECHNOLOGY SCIENCE MATH ENG/COMM
LO 1. Conceive and design own character
1.1 Character designs are produced and based on original conceptual drawings.
1.2 The character designs should be poseable and acceptable as an animation model.
Identifying types of character designs
Identifying styles of character design
Applying of good posing to character design
Y-3 Differentiate exothermic from endothermic reactions. Note: Applicable to other Chemistry Learning Competencies
Y-3 Determine the information map suited to different text types.
Science- Creating drawing strips. Create your own character to explain the chemistry concept in this part the students will explain exothermic and endothermic reactions
English- Filling out a tree diagram Fill- out a tree diagram
Technology Are there hard and fast rules in cartoon designing?
English How do you conceptualize a poseable drawing that is acceptable as an animation model?
Science Why is information chart easier to understand?
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LO2. Apply expressions on own designs
1.1 Ranges of dramatic expressions are applied to the self- designed characters.
1.2 The original style of self- designed character should matched with the applied expressions
Making model sheet of self- designed character
Preparing attitude sheet of self- designed character
Science- Explaining chemistry concepts using drawing strips. Students will create their own animated character who will explain the chemistry concepts Applicable across LO1-LO3
Technology How to make designs and expressions that matches the original designed character?
LO3. Create action poses using own character design
1.1 Action poses are drawn using the self-designed character.
1.2 Techniques in basic construction are used on the action poses.
Identifying of animatable action poses
Applying of action poses to the self designed model
Applying techniques in maintaining character volume and proportion consistency
Y-1 Recall the simple skills and concepts of ratio and proportion.
Y-2 Transcode information from linear to non- linear texts and vice versa
English-Writing a descriptive paragraph. Write a description paragraph for an artwork. Peer editing of a written output using a set of criteria
Math Applying Ratio & Proportion Applying ratio & proportion concepts & skills to animate action poses.
Technology How to create poses that applicable for animation?
English What criteria should be observed in editing?
Math What are the important concepts of ratio & proportion that can be applied to animate action poses?
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QUALIFICATION TITLE : 2D ANIMATION NC II UNIT OF COMPETENCY : CLEAN UP KEY ANIMATION DRAWINGS MODULE TITLE : CLEANING UP OF KEY ANIMATION DRAWINGS LEARNING OUTCOMES ASSESSMENT CRITERIA LEARNING CONCEPTS/CONTENT LEARNING COMPETENCIES LEARNING ACTIVITIES GUIDE QUESTIONS TECHNOLOGY SCIENCE MATH ENG/COMM
LO 1. Familiarize with 2D instruments and tools
1.1 Instruments and tools in 2D animation process are introduced.
1.2 Various grades of lead and colored pencils are identified as to which part of the drawing task each grade of lead intensity is most appropriate.
Using of the light box
Using of the peg bar
Using of the proper grade of pencil for different purposes
Installing proper lighting on the working table
Constructing a light box
Y-3 Identify elements and compounds used in industries which are vital to the national economy.
Y-3 Apply the formula in measuring the area of plane figures.
Y-3 Listen to and carry out instructions given.
Science- Identifying Basic Chemical Composition. Identify the basic chemical composition of the drawing materials using in animation (color pencils and lead)
Math- Problem Solving Answering problem solving by using the formula.
English- Follow instructions Arranging steps using the sequence signal
Technology How to use a light box, peg bar and used proper pencil in different poses as an instrument tools in 2D animation process? Science What are the common elements and compound used in our industries (particularly in the animation industry?) Math What are the factors involve in solving problems on the measurement of plane figure.
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LO2. Understand the storyboard
LO3. Interpret the camera chart and layout
1.1 An actual episode /show storyboard are broken down and explained.
1.1 Sample camera charts and Scene layouts are explained in connection with the task of In- betweening
1.2 The function of the camera chart as the documentation of the shooting sequence and exposure for each and every drawing is explained in connection with in- between drawings
1.3 A mock camera sheet is filled up with information for familiarity
Identifying camera moves and narrative control in the storyboard
Identifying key story points
Documenting exposures in the camera chart
Labeling drawings in sequence
Identifying different frame rates used in different video standards
Y-3 Explain the different atomic theory.
Y-3 Define and illustrate segment, midpoint of a segment, betweeness & collinearity of points
Y-2 Prepare notices, agenda and minutes of meetings
Science- Discussing Atomic Theory Students will creating own character who will explain the chemistry concepts (particularly the different atomic theory)
Math- Problem Solving Give a word problem that covers the concepts of segment, midpoint of a segment, betweeness & collinearity of points
English- Preparing an Advertisement Prepare an advertisement/ notice of an incoming freehand sketching contest in your school
Technology What are the camera moves and narrative control to identify key story points in the storyboards?
Technology What are the camera charts and scene layouts and their connection with in- betweening?
Math- What are the important concepts on segment, midpoint of a segment, betweeness & collinearity of points that can be applied in interpreting camera charts and layouts?
English- What data should be included in notices?
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LO4. Understand the principles of balance, gravity and spacing as applied to animation
1.1 Illustrations on the application of balance , gravity , force and spacing in every drawing are demonstrated through samples
1.2 Student work are graded according to the application of these principles on their drawings
Illustrating the physics of movement
Demonstrating the effects of speed and weight on a body in motion
Enhancing animation through exaggeration on the law of motion
Y-4 Demonstrate understanding of the relationship among force power and energy (including center of gravity balance and spacing)
Y-1 Apply the 4 fundamental operations - Addition - Subtraction - Multiplication - Division
Y-4 Show courtesy while listening to the ideas and feelings of others.
Y-2 Write a Diary entry
Science- Center of Gravity in Animation. Explain the concept of center of gravity and balance.
Math- Problem Solving Solving word problems that concentrates on the use of the 4 fundamental operations
English- Listening Attentively Listen attentively to what is uttered
English- Diary Entry Writing Write a diary entry
Technology How to create drawings that illustrates the application of balance, gravity and force?
Science What is center of gravity? What are the conditions to make an object stable?
Math What is the 4 fundamental operations that can be use in principles of balance, gravity and spacing?
English- What do we listen attentively?
English- What should be written in a diary entry?
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QUALIFICATION TITLE : 2D ANIMATION NC II UNIT OF COMPETENCY : IN-BETWEEN KEY ANIMATION DRAWINGS MODULE TITLE : IN-BETWEENING KEY ANIMATION DRAWINGS LEARNING OUTCOMES ASSESSMENT CRITERIA LEARNING CONCEPTS/CONTENT LEARNING ACTIVITIES GUIDE QUESTIONS TECHNOLOGY SCIENCE MATH ENG/COMM
LO 1. Employ techniques in in- betweening
1.1 The animators timing grid is explained in detail as to its importance in producing in- between drawings.
1.2 The different in-betweening methods are illustrated through the spacing between in- between drawings provided in the timing grid and identified either as direct, indirect, thirds or favored method.
1.3 The path of action is employed as an indispensable motion guide to the in-between drawings.
Interpreting the meaning of the timing grid with respect to the placement of in- between drawings.
Demonstrating the effects of spacing in the speed of character animation.
Illustrating the importance of the path of action in producing smooth movements.
Y-4 Explain the concept of trajectory.
Note: Other kinematics concepts can also be applied/utilized.
Y-3 Apply the basic concept on distance.
Y-1 Apply the concept on measuring speed of time.
Y-1 Formulate responses to questions noting the types of questions raised.
Math Showing the concept of distance make an outdoor activity which shows concern is showing the concept of distance.
Math Solving Problems Solve problems arising in real life.
Technology How do you interpret the meaning of the timing grid with respect to the placement?
Science What is the importance of distance concept in solving the given activity?
Math What factors are affecting the speed of time?
English What factors should we consider in answering questions?
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QUALIFICATION TITLE : 2D ANIMATION NC II UNIT OF COMPETENCY : IN-BETWEEN DIALOG ANIMATION MODULE TITLE : IN-BETWEENING DIALOG ANIMATION LEARNING OUTCOMES ASSESSMENT CRITERIA LEARNING CONCEPTS/CONTENT LEARNING ACTIVITIES GUIDE QUESTIONS TECHNOLOGY SCIENCE MATH ENG/COMM
LO 1. Draw the mouth chart
1.1 Character mouths are drawn to represent different sounds that form the words of an animation dialogue.
1.2 The drawn mouths are labeled and charted to build the mouth chart.
Drawing and identifying the different mouth openings that correspond to every dialogue.
Labeling the mouths according to industry labels of mouth openings.
Explain instantaneous speed - use a stroboscope captured image.
Y-4 Apply the idea on the group of sine and cosine functions.
Y-2 Deliver a short informative talk using intonations & stress for emphasis contrast.
English Pronouncing final d/ed sound Pronounce the final D/Ed sound in past form verbs
Math Sketching a Graph Sketch a graph of a given linear function in math
English When is the final D/ed pronounced as t, d, ed?
Math What are the properties of the graph on sine & cosine function?
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LO2. In-between the lip synch
LO3. Lip synch on a moving character
1.1 The mouth chart is applied to a static character animation according to the call in the camera sheet.
1.2 The mouths are checked to match the sound breakdown of the dialog on the camera chart.
1.The dialog mouths are applied to a moving character animation.
2.The mouths are animated according to the expression/emoti on of the moving character. Applying the mouth openings on the character animation based on the assigned mouth opening for each in- between drawing.
Checking of the assigned mouths by mouthing the dialog and verifying whether phonetics is working.
Applying the mouth opening on an active character animation by doing in-between drawings of the mouths in the same manner the character was cleaned-up and in-betweened.
Y-3 Recall the basic kinds of geometric figures.
Y-2 Listen to an informative to note explicit and implied ideas. Math Identifying geometric figures Identify the kinds of geometric figures through problem solving.
English Identifying Statements Tell whether the statements is explicit or implied . Math What are the kinds of geometric figures that can describe the character mouth opening?
English How do explicit ideas and implied ideas differ?
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Mouth assigned on every in- between drawing should be matched with the attitude of the character animation.
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QUALIFICATION TITLE : 2D ANIMATION NC II UNIT OF COMPETENCY : USE ADOBE FLASH MODULE TITLE : USING ADOBE FLASH LEARNING OUTCOMES ASSESSMENT CRITERIA LEARNING CONCEPTS/CONTENT LEARNING ACTIVITIES GUIDE QUESTIONS TECHNOLOGY SCIENCE MATH ENG/COMM
LO1. Use the flash interface
1.The flash document is opened, labeled, modified and saved before the task is begins.
2.The use of the interface and the basic toolbar functions are demonstrated.
Introducing Flash as an animation software.
Opening and saving a Flash document after modifying document according to recommended settings.
Introducing and demonstrate the various menus, functions and controls of the Flash interface with focus on the drawing tools.
Note: Any Science IV Learning Competencies can be used.
Y-2 Interpret instructions, directions, notices, rules and regulations correctly.
English Preparing a Checklist Check item from the checklist of activities per formed
English Why do we need a checklist of activities?
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LO2. Import images into Flash
LO3. Use the timeline
1.JPEG and freehand sketches are imported into flash through the import function.
1.Drawing tools are used to trace the sketches or pictures
2.The images are layered and traced using the flash drawing tools
1.Importing sample rough sketches or pictures into Flash through the import function.
Using the line tool to trace the sketches or jpeg images on a separate layer
Using more layers if necessary if the drawing needs to be multi-layered
Y-2 Recall the basic concepts of linear equation in two variables (parallel, intersecting & coinciding)
Y-1 Recall the uses of measuring instruments
Y-2 Listen to explanations of specific process noting sequence.
Y-3 Process speech at different rates when listening to informative or argumentative texts.
English Eng. Sequencing Arrange the following steps in importing images.
Math illustrate parallel lines, intersecting lines, and lines coinciding each other.
Math Measuring Materials Make exercises regarding measurement of the given materials.
English Listening Attentively Fill the blanks with the information derived from the listening text
English Why is it necessary to follow the steps in importing sample rough sketches?
Math What are the factors that covers parallel lines, intersecting lines and coinciding lines?
Math What are the different measuring instruments? Give at least 10
English What are the drawing tools used to trace the sketches of pictures
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QUALIFICATION TITLE : 2D ANIMATION NC II UNIT OF COMPETENCY : DRAW IN FLASH MODULE TITLE : DRAWING IN FLASH LEARNING OUTCOMES ASSESSMENT CRITERIA LEARNING CONCEPTS/CONTENT LEARNING ACTIVITIES GUIDE QUESTIONS TECHNOLOGY SCIENCE MATH ENG/COMM
LO1. Scan in- between drawings into adobe photoshop
1.Scanned images are acquired through Photoshops import function using a flatbed scanner.
2.Proper resolution is set for the drawings.
3.Faults in the line art and scanning pixel dirt are cleaned in Photoshop.
4.Scanned images are saved in sequence as jpeg file
Scaning hand drawn clean-up and in-between drawing into Photoshop as line art image using a flatbed scanner.
Cleaning the scanned line art clean-up and in- between drawings in Photoshop by erasing pixel dirt and fixing gaps in the lines.
Saving the clean images in sequence, in the order of precedence determined by the direction of the action and how the drawings are numbered.
Y-3 Demonstrate understanding and skills of sequences.
Y-3 Organize information from a written text into an outline.
English Classifying ideas Group similar ideas using symbols to classify ideas .
Math Describing the kinds of sequences Describe the kinds of sequences.
English What symbols can be used in outlining?
Math What are the kinds of sequences?
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LO2. Importing in-between drawings are aligned with the Flash style.
LO3. Using Flash drawing tools
LO4.In- betweening in Flash
1.The sequential in- between drawings are imported into a Flash layer.
2.The imported sequences are aligned with the Flash stage.
1.The imported sequences are traced in another layer using the Flash drawing tools.
2.The onion skin function is used to view multiple images at a time to allow adjustments and consistency in the tracings.
1.Additional in- betweens are added and key framed in the trace layers to illustrate
Importing clean-up and in-between drawings into a Flash layer
Aligning the sequential drawings in the Flash stage using Flash alignment controls
Using another layer to trace the imported clean-up and in-between drawings using the drawing tools
Viewing the traced drawings using the onion skin function all at once to check for consistency of volume and paths of action.
Adding in- betweens in the animation manually by using the line Tool.
Y-4 Apply, graph the simple idea about system of linear equation.
Y-2 Sketching the graph of a given linear equation.
Math Solving linear equation Solve and illustrate the given system of linear equation
Math What are the system of linear equation?
Math What are the applicationof the graph of linear function?
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LO5. Apply Flash tweening function
LO6. Convert drawing into symbols
manual in- betweening using the Flash drawing tool.
1.The tweening function is demonstrated on the images by using the motion and shape tween controls of Flash.
2.The slow-in and slow-out controls in Flash are demonstrated in the tweened animation.
1.The traced images are all converted into reusable symbols and organized inside the Flash library in sequential and orderly labeling method.
2.The symbols or parts of it are grouped together
Applying Flashs tweening capability by using the motion and shape tween functions.
Applying the ease- in and ease-out functions to demonstrate its effects on the timing of tweened key frames (drawing)
Converting key frames (drawings) into reusable symbols.
Organizing the symbols into a folder inside the Flash library which automatically keeps all elements and Flash assets imported into the stage.
Y-4 State and apply concepts on statistics.
Math Applying statistics Apply statistics in grouping elements and symbols.
Math What is the specific concept in statistics that can be applied in grouping elements and symbols separately?
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LO7. Test and publish the Flash movie thru Flashs grouping function.
1.The sequential images in the time line are scrubbed to show how the images animate.
2.Flaws in the animation are corrected in the scrubbing process.
3.The movie is published through Flashs publish settings either as SWF or as an AVI movie.
Grouping separate elements that must move and go together in the Flash animation to familiarize with the grouping function.
Testing final line art animation by scrubbing back and forth across the timeline to see the rough timing.
Correcting faults in the animation that may become evident during scrubbing.
Publishing movie through Flashs publish options choosing SWF and AVI as movie file formats.
Note: Any of the Science IV learning competencies can be used.
Y-2 Recall basic knowledge of sequence .
Y-3 Listen to appreciate the sound effects to dramatic interpretation of an animated movie
Math Sequencing Activity Apply knowledge about sequencing to the given Flash movie to be tested and published
English Listening/watching an animated movie React to an animated movie and identify the interesting parts
Math What are the factors to consider in giving the sequences of testing and publishing Flash movie?