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The Acid House is an interactive hybrid installation, fusing digital and analogue technologies. A network of interactive robotic 'dancers' sense and translate occupant behaviour into a disruptive choreography. The resultant signals are modulated, creating a cascade of sound and light that bends, distorts and filters waves as they engage each other and the architecture. As designers, we embrace the 'aleatoric impulse' in order to question notions of spatial authorship.
The Acid House is an interactive hybrid installation, fusing digital and analogue technologies. A network of interactive robotic 'dancers' sense and translate occupant behaviour into a disruptive choreography. The resultant signals are modulated, creating a cascade of sound and light that bends, distorts and filters waves as they engage each other and the architecture. As designers, we embrace the 'aleatoric impulse' in order to question notions of spatial authorship.
The Acid House is an interactive hybrid installation, fusing digital and analogue technologies. A network of interactive robotic 'dancers' sense and translate occupant behaviour into a disruptive choreography. The resultant signals are modulated, creating a cascade of sound and light that bends, distorts and filters waves as they engage each other and the architecture. As designers, we embrace the 'aleatoric impulse' in order to question notions of spatial authorship.
Pitch Volume 3: Edge Condition: Art & Architecture
The Acid House
Merjin Royaards & Andrew Walker Synthesis: This project is a super-imposition/ cross-pollination of research into pioneering multi-sensory experiments, specifically the sonic works of the Soviet Projectionists, investigating the spatial and transformative properties of sound, and architectural theories of hacking perception and indeterminacy in spatial awareness. Our Aim: Through the construction of an interactive hybrid installation, fusing digital and analogue technologies (open-source coding (arduino), with signal generators etc), new auditory-spatial relationships are explored in order to engender a more active perception and occupation of spaces. Proposal / System = .a network of interactive robotic dancers sense and translate occupant behaviour into a disruptive choreography, which in turn generates a reflexive, intangible, sonic sub-architecture of signal patterns. The resultant signals are modulated, creating a cascade of sound and light that bends, distorts and filters waves as they engage with each other and the architecture (its material, structure, acoustics); waves whose altered timbre, pitch and amplitude in turn transform users experience of the space. This interplay between sound and space can be thought of as a form of signal processing, creating new fields of orchestrated chance. As designers, we embrace the aleatoric impulse (inspired by the likes of Lynda Benglis uncontrolled poured sculptures and Barry Le Vas random distributions), in order to question notions of spatial authorship (of increasing importance in digital art). By allowing for uncertainty and random process in spatial production the Acid House becomes an open ended piece, whose multi- sensory composition is displaced to spontaneously co-ordinated distributions of signal and occupancy. As a result, the architecture is transformed into a reflexive, aleatoric instrument, perpetually producing new perceptual conditions through enabling a more creative occupation.
In Progress: (Attached are images of the robotic devices and the analogue array (responsible for signal generation / manipulation. The project is to be tested and installed in the top two floors of a partially dilapidated town-house in North London within the next 4-6 weeks. We will document the installation and its performances as part of our ongoing research which we feel would provide a unique insight into the synthesis of art and architecture).