Vous êtes sur la page 1sur 2

Stuck for ideas on what power(s) to give your character?

Roll a d20 and consult the


Random Paranormal Powers table for inspiration. Youre not necessarily stuck
with what you roll! and you can "ust as easily choose so#ething o$ the table! if you
prefer. You can also #odify the power packages for so#ething #ore custo#i%ed to
your character concept.
Rando#&aranor#al &owers
Roll Powers
' Animator: Animate Objects 8 (one construct up to '20
points( )ontinuous! &erception Range)
2 Anti-Paranormal: )hoose one of Nemesis 5 (2* points)
or Nullify 6 (all powers at once! +urst ,rea) and
Nullify 4 (&ower Resistance). -f necessary! roll a
die. taking the /rst option on a '0'0! the second on
an ''020.
1 Controller: Mind Control 6 ()onscious! Sustained)!
Mind Sield 6
2 Energy Controller: !last 6 (choose a type of energy(
Alternate Powers: choose three of the following.
!last 4 3+urst ,rea4! !last 6 3)one ,rea! 5ouch
Range4! !last 6 3+urst ,rea! 5ouch Range4! "a##le
6 3one of sight or hearing with +urst Radius4!
"e$ect 6 3all ranged attacks4! %n&ironmental
Control 6 3one environ#ent4! 'ele(inesis 6)!
)li*t 5! )orce )ield 6 (-#pervious)! Sensory
Sield + (choose a sense)
* Giant: ,rowt -. (huge! 620 Str! 6'0 )on! 6'0 ft.
#ove#ent). 5rade0o$ attack and defense bonus as
needed for power level li#its.
7 Hardbody: /mmunity 4. (all physical da#age). 8ote
youre still a$ected by energy da#age.
9 Healer: 0ealin* 8 (:nergi%ing! Resurrection! 5otal)
; Illusionist: /llusion 6 (all senses)! Mor1 4 (any for#!
)ontinuous)
< Phasing: /nsubstantial 4 (incorporeal! Subtle 2)!
Stri(e 6 (,$ects )orporeal! =ortitude save)
'0 Power Mimic: Mimic -. (any one power up to *0 points(
&erception Range)
'' Powerhouse: %nanced Constitution -.! %nanced
Stren*t -.! /m1er&ious 'ou*ness 5! 2ea1in*
5! Su1er3Stren*t 5. 5rade0o$ attack and defense
bonus as needed for power level li#its.
'2 Psychic: %nanced )eats -. (>efensive Roll 1!
>istract! >odge =ocus 2! Sei%e -nitiative! Set0?p!
?ncanny >odge 3#ental4! @ell0-nfor#ed)!
%nanced S(ill 4 (Sense Aotive 6;)! Mind Sield
6! Su1er3Senses 5 (danger sense 3#ental4! detect
#inds 3acute! accurate! ranged! radius4! psychic
awareness 3acute4)! 'ele1aty 6 (Alternate
Powers: Mental !last +)
'1 Rocket: %nanced )eats 6 (,crobatic +lu$! :vasion!
-nterpose! Aove0by ,ction! 5akedown ,ttack 2)!
)li*t -.! )orce )ield 6 (-#pervious). 5rade0o$
defense bonus as needed for power level li#its.
'2 ha!e-hi"ter: Sa1esift 5 (2* points)
'* kill Mimic: Mimic S(ills 8 (all skills at once up to 20
points( &erception Range)
'7 !eedster: Su1er3S1eed 6 (Alternate Powers: Air
Control 6! "e$ect 6 3all ranged attacks4! Stri(e 6(
Power #eats: @all Run! @ater Run). 5rade0o$ attack
and defense bonus as needed for power level li#its.
'9 !irit $ra%eler: Astral )orm 6 (>i#ensional)! Mental
!last 4
'; $ime &ar!: Su1er3Mo&ement + (te#poral! any ti#e)!
'ime Control 5 (Alternate Powers: "e$ect 5 3all
ranged attacks4! Paraly#e 6 3stop ti#e( +urst
Radius! )ontinuous >uration4)!
'< 'nkillable: Re*eneration +5 (bruised! in"ured!
staggered! disabled! resurrection! and ability
da#age! all once per round with no rest( Regrowth)
20 (isionary: %nanced )eats + (>odge =ocus 2! ?ncanny
>odge 3#ental4)! %SP 6 (all senses)! Su1er3Senses
5 (danger sense 3#ental4! postcognition!
precognition)

Vous aimerez peut-être aussi