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"///////////////////////////////////////////////////"
"// Dota 2 Generator: http://dota2gen.lixend.com //"
"// Kursion v0.1 - February 07 2014 //"
"///////////////////////////////////////////////////"

//////////////////////////////////////////
// CONSOLE SETTINGS - DON'T TOUCH
//////////////////////////////////////////
developer "1" // Enables developer mode
con_enable "1" // Enables the console
con_notifytime "20" // Sets the on-screen output messages to 6 seconds until fad
e-away
contimes "20" // Enables up to 14 lines of on-screen output messages
con_filter_text "##@@" // Filters out other console output (the string must be a
character sequence which is unlikely to appear in the console)
con_filter_enable "1" // Enables filtering of console on-screen output
//////////////////////////////////////////
// MISC
//////////////////////////////////////////
dota_killcam_show "0" // Enables information windows upon death (default 0)
dota_player_units_auto_attack "0" // Hero autoattack disabled (default 1)
dota_unit_fly_bonus_height "150" // Flying height of air units (Default 150)
echo " [~>] Misc settings"
//////////////////////////////////////////
// MOUSE
//////////////////////////////////////////
dota_force_right_click_attack "0" // Rightclick deny disabled (default 0)
dota_minimap_misclick_time "0.2" // Threshold delay to accept minimap clicks (de
fault 0.2)
echo " [~>] Mouse settings"
//////////////////////////////////////////
// MINIMAP
//////////////////////////////////////////
dota_minimap_hero_size "450" // Slightly bigger hero icons on minimap (default 6
00)
echo " [w~>] Minimap settings"
//////////////////////////////////////////
// SPELLS
//////////////////////////////////////////
dota_disable_range_finder "0" // Visual spell range indicator activated (default
1)
dota_ability_quick_cast "1" // Doubletapping to selfcast
echo " [~>] Spells settings"
//////////////////////////////////////////
// CAMERA
//////////////////////////////////////////
dota_camera_accelerate "30" // Decelerating map scroll (50 = insta stop, 1 = smo
oth slowdown, vanilla DotA would be 50)
dota_camera_speed "3500" // Scrolling speed (vanilla DotA-like is 6500, default

3000)
dota_camera_disable_zoom "1" // Disables mousewheel zoom (default 1)
dota_reset_camera_on_spawn "0" // Center screen on hero after respawn (Default 1
)
echo " [~>] Camera settings"
//////////////////////////////////////////
// HEALTH BAR
//////////////////////////////////////////
dota_hud_healthbar_hoveroutline_alpha "230" // Mouse hover outline brightness on
healthbars (default 200)
dota_always_show_player_names "0" // Always show player names
dota_hud_healthbar_number "0" // Health number above the lifebar on (default 1)
dota_health_per_vertical_marker "50" // Health segmenting in the lifebar (defaul
t 250)
dota_health_marker_major_alpha "220" // Opacity major healthbar divider (default
255, 0=invisible 255=opaque)
dota_health_marker_minor_alpha "128" // Opacity minor healthbar divider (default
128, 0=invisible 255=opaque)
echo " [~>] Healthbar settings"
//////////////////////////////////////////
// PAIN EFFECTS
//////////////////////////////////////////
//Fade time on visual effects on doing or receiving damage reduced to half durat
ion
dota_health_hurt_decay_time_max "0.8" // (Default 0.8)
dota_health_hurt_decay_time_min "0.3" // (Default 0.3)
dota_health_hurt_delay "0.1" // (Default 0.1)
dota_pain_decay "0.8" // (Default 0.8)
dota_pain_factor "3" // (Default 3)
dota_pain_fade_rate "3" // (Default 3)
dota_pain_multiplier "0.8" // (Default 0.8)
echo " [~>] Pain effects settings"
//////////////////////////////////////////
// GRAPHICS
//////////////////////////////////////////
fps_max "120" // Max FPS for client to render (Default 120)
//mat_vsync "1" // VSYNC on/off (0 Disables, 1 Enables)
//mat_triplebuffered "0" // Enable with vsync if fps is less than 60 (0 Disables
, 1 Enables)
engine_no_focus_sleep "1" // Run Dota 2 at full fps when tabbed out (Default 1)
echo " [~>] Graphics settings"
//////////////////////////////////////////
// HUD EFFECTS
//////////////////////////////////////////
dota_hud_flip 0 // Flip the interface left-right
dota_screen_shake "0" // Screen shake on certain spell effects (default 1)
echo " [~>] HUD settings"
//////////////////////////////////////////
// NETGRAPH
//////////////////////////////////////////

bind "F10" "showgraph" // Toggle Net_Graph


net_graphinsetbottom "416" // Position from bottom edge. Put "55" for 1280x800 (
Default 0)
net_graphinsetright "-194" // Position from right edge. Put "-100" for 1280x800
(Default 0)
net_graphproportionalfont "0" // Makes net_graph text smaller (Default 1)
net_graph "1" // Enables the Net_Graph (Default 0)
alias "showgraph" "showgraph_off" // DON'T TOUCH THIS
alias "showgraph_on" "net_graph 1; alias showgraph showgraph_off" // DON'T TOUCH
THIS
alias "showgraph_off" "net_graph 0; alias showgraph showgraph_on" // DON'T TOUCH
THIS
echo " [~>] Netgraph settings"
//////////////////////////////////////////
// NETCODE(Advanced User Only)
//////////////////////////////////////////
// Altough the lerp value will probably blink red/yellowish in your netgraph, te
sts have shown that this is likely the most responsive setup possible.
// cl_interp "0.055" // Interpolate object positions starting this many seconds
in past (Default 0.055, Min 0.033)
// cl_interp_ratio "1" // Multiplies final result of cl_interp (Default 2)
// cl_smoothtime "0.1" // When errors occur smooth display over X time, 0 Disabl
es (Default 0.1)
// rate "80000" // Total amount of bandwidth Dota 2 may use (Default 80000)
// cl_updaterate "30" // Amount of updates recieved from server per second (Defa
ult 30, Max 30)
// cl_cmdrate "30" // Amount of updates sent to server per second (Default 30, M
ax 30)
echo " [~>] Netcode settings"
//////////////////////////////////////////
// SCRIPT: Rune top/bot hotkeys
//////////////////////////////////////////
// Jump camera to rune positions while pressing the keys and back to hero on rel
ease
unbind "f1"; bind "f1" "+show_runetop" // Jump camera to top rune and back to he
ro
unbind "f2"; bind "f2" "+show_runebottom" // Jump camera to bottom rune and back
to hero
alias "+show_runetop" "dota_camera_setpos -2296.339355 1085.593506 0.000000"
alias "-show_runetop" "+dota_camera_follow;+dota_camera_follow;-dota_camera_foll
ow"
alias "+show_runebottom" "dota_camera_setpos 2874.552734 -3017.180664 0.000000"
alias "-show_runebottom" "+dota_camera_follow;+dota_camera_follow;-dota_camera_f
ollow"
echo " [~>] Script runes settings"
//////////////////////////////////////////
// FAST COURIER
//////////////////////////////////////////
// Courier picks up whole stash and brings it to you with speedup before returni
ng to base
bind "mouse5" "quick_courier" // Change mouse5 to any key (eg: f1 or f2)
alias "quick_courier" "dota_courier_deliver; say_team Courier is coming to me! P
lease wait.;dota_select_courier;dota_ability_execute 5;+dota_camera_follow"
echo " [~>] Script courier settings"

echo "///////////////////////////////////////////////////"
echo "// AUTOEXEC.CFG DONE ! //"
echo "///////////////////////////////////////////////////"

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