students at Iowa State, foster technology and support economic development for ISUs stakeholders, and to research interface of emerging technology while enhancing peoples knowledge ad use of technology.
The VRAC is a facility where undergrad and graduate students can work together to inspire more technological creations that will continue to lead the nation in a field that thrives on enhancing the Virtual Reality field.
Phone: (515)294-3092 Web: www.vrac.iastate.edu
Iowa State University Virtual Reality Applications Center 1620 Howe Hall Ames, Iowa 50011
VIRTUAL REALITY APPLICATIONS CENTER (VRAC) Expanding interface between humans and computers
Being one of the only Virtual Reality Applications centers in the nation, the VRAC thrives on educating people on how to fully use technology to its potential. Consistently creating life-like scenarios in the C6 room (such as war zones) to creating mesmerizing sculptures in the METal Lab, this facility offers much more than mere images, it offers a unique experience for everyone who enters it by combining technology with reality.
Established in 1990 First Virtual Reality grant awarded in 1992 More than $20,000,000 spent on upgrading facility Partnered with numerous companies in the past years [The] VRAC is an interdisciplinary research center focusing on the rapidly expanding interface between humans and computers. Stephen Gilbert (Associate Director)
The goals of the VRAC at Iowa State is to further educate students and staff about technology and Virtual Reality advances in the industry. The facility will continue to offer Phd ad MS degrees to encourage young minds to continue with education. Works Cited
Gardyasz, Joe. "ISU's virtual reality center finds futuristic applications." Business Record [Des Moines] 26 July 2004: 1+. Business Insights: Essentials. Web. 23 July 2014.
"Fakespace" Internet Wire 18 May 2006. Business Insights: Essentials. Web. 24 July 2014.
"ICIDO and Virtual Reality Applications Center at the Iowa State University cooperate on Virtual Reality applications." PRWeb 17 June 2009. Business Insights: Essentials. Web. 24 July 2014.
Matter, Imagination and Geometry Ontology, Natural Philosophy, and Mathematics in Plotinus, Proclus, and Descartes (Dmitri Vladimirovich Nikulin) (Z-Library)