Académique Documents
Professionnel Documents
Culture Documents
Amsterdam
Assignment 203.1
Student Details:
Eavan Aiken 19th September 2009
AMS-500890 Word count: 3162
BFM707
Submitted in partial fulfilment of the requirements of the BA (Hons) in Film Making Degree
Eavan Aiken BFM707
Table of Contents
I. Table of Contents................................................................1
V. Conclusion ....................................................................... 12
1
September 2009
Eavan Aiken BFM707
II. Introduction
Overview
The audiovisual industry is in a healthy state and still growing. The reduction in cost
of creating broadcast quality content has boosted the production of video even in
countries with marginal film industries. The numbers of screens has risen
media devices. This in turn has provided both professional content creators and
The old adage ‘Good, Fast or Cheap: pick any two’ is regularly heard in audiovisual
production and post-production houses all over the world. With the advent of ever-
cheaper hardware and software the relevancy of the statement is increasingly being
Fig. 1.1
To understand where this adage came from we need to think back to the early days of
this industry. Film and television production were once fields with a long learning
curve, requiring aspirants to work as an apprentice under the wing of an old hand.
The reason for this was very simple; the equipment used was extremely expensive
and very often complicated in its operation. Not only did a device have to be
that apprentices were not allowed to operate these machines without supervision.
This industry requires many different experts all working together at the same time
like a well-oiled machine. If one person fails in his part it causes the whole
2
September 2009
Eavan Aiken BFM707
production to grind to a halt. In a producers eyes this means paying people to stand
around doing nothing and the potential profit is very quickly diminishing.
If we fast-forward to the present time we see that the industry has been
arguably can do the same job as once unattainable machinery. Any fifteen-year-old
package can throw together an edit. This is a double-edged sword; on the one hand
the playing field is levelled and anyone can call himself or herself an editor but on the
other hand competition for jobs is fierce, made all the more noticeable in these times
of economic downturn.
For this assignment I chose to focus on the audiovisual post-production industry and
the relevancy this adage now has to people currently working within it or closely
observing it. I will begin by how and why I chose these particular articles. I will then
summarise each article individually, after which I will compare and contrast them.
Art Directors, Producers, Directors, friends, husbands, wives, moms, and dads: most of
I chose three articles that mentioned the phrase ‘Good, Fast or Cheap’ and are related
publications, one by David Roth Weiss from the Creative Cow Magazine and the
other by Bill Desowitz from Animation World Magazine. The third article was from
the personal blog of a freelance editor and motion graphics designer who goes by the
handle of Edit Bubba. I chose an article from a blog as this form of communication is
considered to be the future of journalism and is based on the philosophy that there is
no such thing as an objective point of view and therefore subjective reporting is more
3
September 2009
Eavan Aiken BFM707
honest. I also chose to analyse a blog as they’re used more and more as points of
reference in this industry and I will highlight the caveats of doing so in this report.
production and the other writer, Desowitz, is a journalist in the field of animation
Two of the articles were written in the year 2007 and the Edit Bubba’s blog was
The old paradigm suggests that, no matter how much cash, personnel, or resources are
David Roth Weiss is one of the initial members of the Creative Cow, a highly
respected forum for those in the audiovisual industry. He has been in the business
for thirty years, primarily in post-production and directing, and is the principle of
His article was featured in The Power of Artistic Passion issue of the Creative Cow
Magazine published in May/ June 2007. The article questions the current relevancy
of the ‘good, fast, cheap’ adage and begins by highlighting the drop in price of the
The good news is that we seem to have finally achieved the true technological
democratization of the industry that we’ve all been waiting and hoping for.
4
September 2009
Eavan Aiken BFM707
scripting and points to the pressures that this places on the post-production phase.
To illustrate his point further he recounts a recent tale from a low budget feature
production where the shooting ratio was about two-hundred-to-one, a ratio more
He rounds off the article asserting that it is possible to work cheaper, faster and
better but that smarter should be an addendum to update this old cliché.
Visionary thinking, conceptualization, logistics, and most important, great writing, will
Bill Desowitz
Bill Desowitz is a journalist and senior editor of the Animation World Network. He
has been writing about the film industry for 25 years, according to his LinkdIn
profile.
strategical and business aspects of the industry, focussing on the coming year.
The article concentrates on some of the highlights taken from this survey. The first
respondent mentioned is Mat Beck and whom Desowitz affords the most column
space among all the respondents. Perhaps this indicates the esteem that he places on
Beck’s opinion. Beck is the president of Entity FX, the company that is responsible
for the post-production of the television series Smallville and the feature film Into
the Wild. He believes that the ‘cliché’ ‘good, fast or cheap: pick any two’ has become
outdated. “The new mantra seems to be `Better and Faster and Cheaper or
5
September 2009
Eavan Aiken BFM707
Somewhere Else; Pick One’.” (Beck, 2007) Beck cites the reasons for this paradigm
shift as being the ever-falling costs of the technology. “The good news is that the
well.” (Beck, 2007) Beck also refers to the pre-production process as a ‘bucking
bronco,’ meaning that last minute changes in the script cause pressure on the
planning of special effects. ‘… Sophisticated visual effects work benefits hugely from
some design time and planning and attention to quality in shooting the elements.’
Beck is in favour of tools that allow him to pre-empt these potential problems. He
6
September 2009
Eavan Aiken BFM707
may use mood boards and hand drawn designs to illustrate the concepts to clients
the visual effects artist can create a low-resolution or wire-frame animation to show
The rest of the article gives shorter accounts from other industry experts most of
who, each in their own way, request more time be spent on previs. ‘… if time allows, I
try to get a concept sketch (sometimes 3D) in front of the client for early
clarifications and approvals.’ (Gabl, quoted by Desowitz, 2007). There are also
discussions about the software used, techniques and the need for better training, all
The Edit Bubba is a freelance editor and motion graphics designer who blogs about
litigation, in my opinion, as his views can be scathing. His subjective writing style is
informal and uses colloquialisms. This article addresses potential employers and
editors, and gives advice about how to go about the business of freelancing.
He agrees with the ‘old producers saying,’ good, fast or cheap: pick two. ‘If it were
any different, we’d probably still be working with slaves.’ Slavery is the theme of his
article and uses an analogy from the construction of the pyramids in Egypt. It was
once thought they were built by forced labour but archaeological discoveries of
craftsmens’ inscriptions suggest a pride in the work more likely attributed to free and
paid artisans. In my opinion, he clearly identifies with both positions of slave and
7
September 2009
Eavan Aiken BFM707
artisan. His tone is one of frustration. ‘The truth is that more than one seemingly
willy [sic] producer has skirted the good, fast, cheap rule by promising better
conditions on the ‘next’ job and hopping from one post-house or editor to the next
hoping to stay ahead of their sinking reputation.’ The Edit Bubba has clearly been
burned and this is what prompted the writing of this particular blog. He has some
very valid suggestions for the burgeoning freelancer, such as charging by the hour.
He also sells this to the potential employer ‘you will probably still get a better deal
paying by the hour because a person who knows that they are being paid for their
efforts is not easily going to be able to rationalize doing a crappy job.’ I must admit
that I was attracted to this article because I can identify with the Edit Bubba. I have
directly experienced both a producers desire for good and fast and cheap, heard the
phrase ‘just get it done’ and have had clients promising the world on the ‘next’
project. I believe that this is a part of the learning experience of a recent graduate and
Now that I have discussed the motivation and experience of each writer and outlined
an overview of the content of each article, I will proceed to compare them to each
other.
I have created a quick look-up table (below) that outlines an overview of the
8
September 2009
Eavan Aiken BFM707
I will first compare the quality of the sources information and then look at the claims
of the articles.
Movie Database) the industry bible. He is also well published, especially in the
Creative Cow Magazine. He has experience and the credentials to back up his writing.
Bill Desowitz is also a veteran of the media and according to his LinkdIn page he has
recently been promoted from editor of VFX World magazine to editor of its parent
company Animation World Magazine. The Edit Bubba is an enigma. As far as I could
find on his blog he does not reveal his identity. Therefore his writings cannot be fully
verified and referenced. I chose his article for two reasons; the first is to encourage
discernment in readers who use this sort of blog as a reference; the second because I
responded to his article personally. His honesty in outlining what he has been
through and his suggestions on how to avoid the same mistakes are helpful to the
reader even if his anecdotes should be taken with a healthy measure of skepticism.
The presence of his article in this report provides a counterpoint to the industry
veterans.
The Claims
The writers Desowitz and Weiss both think that the ‘good, fast or cheap: pick two’
fierce.
‘The good news is that we seem to have finally achieved the true technological
democratization of the industry that we've all been waiting and hoping for.’
(Weiss, 2007)
9
September 2009
Eavan Aiken BFM707
Weiss’ experience at the high end of the industry has taught him that the demands of
producers must be met by any means. Desowitz’s close observation of the animation
and visual effects industry has lead him to the same conclusion.
Desowitz article quotes many seasoned professionals about their desires for
improving their businesses and most of his respondents are keen to improve software
They want it all, feel they deserve it all, think they can get it all - and even worse,
(Weiss, 2007)
It seems to be the case that most people in this business already work extremely
hard; one of the elements that can augment the process of post-production is
working smarter.
the new state of the art, there will never be a substitute for intelligent pre-
(Weiss, 2007)
The Edit Bubba also mentions that getting good work out of a creative is directly
Everyone wants to add another great piece to their reel, but that motivation
decreases in direct proportion to the fairness of the contract they are working
under.
10
September 2009
Eavan Aiken BFM707
Desowitz quotes John Gajdecki of GVFX who also wants to “focus on solid artists
who are happy.” The Edit Bubba agrees with this position.
A creative, engaged editor and/or motion graphics designer will bring options to
Gajdecki also mentions a related cliché, ‘Fix it in Post’ which is also a gripe of Weiss.
Continue the move of the creative toward pre-production through previs. This is
the single biggest industry change in my opinion -- it changes the 'Fix it in Post'
(Gajadecki, 2007)
often the case that because the tools, hardware and software, are cheaper and more
widely available, filmmakers are putting off decisions until they get into the edit
suite.
more as a hindrance than a help. [sic] This puts an enormous burden on post-
production as more and more of the creation process takes place after the fact
and in post - not because it's cheaper, faster or better, but because we can. The
old expression, "we'll fix it in post," has given way to, "we'll create it in post.”
(Weiss, 2007)
The Edit Bubba does not bring up this point, but considering that he is a freelance
editor and proposes charging by the hour he would, I presume, have no problem
sitting in his edit suite watching hours of raw footage. This is normally the case in
documentary production and rightly so; in documentary films you cannot by the very
11
September 2009
Eavan Aiken BFM707
nature of them predict exactly what will happen in front of the camera. Although
most documentary makers will research their subject thoroughly in order to avoid
major surprises. The process is the polar opposite in fiction production; the
filmmakers have absolute control over their sets and so should plan accordingly. This
is not to say that there are some directors who work in a different manner but no
doubt they have earned to right to work in their own way. David Lynch for instance is
So I think scripts are really good. But if they were perfect you’d just release your
script! You could just read it. And it’s not that way.
conglomerates that the budgets they deal with do not afford the director absolute
autonomy. Lynch currently works as an independent director who has final cut on all
his films since Dune. Dune was his first blockbuster film with a large budget and the
studio had final cut on the film. The resulting film was neither a commercial success
nor a person success for Lynch and he never relinquished final cut again. This
V. Conclusion
The three articles each make valid points and are each a product of the experience of
the writers. The Edit Bubba’s blog is a personal account of his current experiences in
the audiovisual industry and is very relevant to the recently graduated freelancer.
Roth Weiss’s article is also a reflection of his current experiences in the industry and
illustrates his personal gripes with the access to cheaper hardware and the problems
that can be caused by poor planning and overshooting. Desowitz’s article provides
12
September 2009
Eavan Aiken BFM707
opinions. They have each given their opinion in a fashion that befits the medium in
which they report. Weiss and Desowitz are bound by the fact that their articles are
published in respected magazines and their writing is more professional then that of
the Edit Bubba. The Edit Bubba, being protected by his anonymity, is free to give a
more personal account of his issues, this by no means invalidates his position but the
reader must be more discerning in his evaluation, as he/she does not have to answer
to a magazine editor. Blogs are a useful source of information and often at the
bleeding edge of providing up-to-date knowledge, as they are not reliant on editors
and printing schedules. Industry magazines are a little slower with the information
but are more considered in their output due to the danger of providing false
13
September 2009
Eavan Aiken BFM707
VI. Figures
Fig. 1.1 The Designers Holy Triangle <http://www.sixside.com/fast_good_cheap.asp>
2009]
14
September 2009
Eavan Aiken BFM707
VIII. Bibliography
Desowitz, B. (2007). Visual Effects Survey: What to Expect in 2007 (Issue ). CITY?:
Animation World Magazine.
Artis, A. Q. (2008). Shut Up and Shoot: Documentary Guide. Focal Press: Oxford.
Billups, S (2003). Digital Moviemaking (2nd edition). Michael Wiese Productions: California.
Canfield, J (2005). The Success Principles: How to Get from Where You Are to Where You
Want to Be. Harper Collins: London.
Future Scape (2008). Marketing Success via Video Social Networks (April, 2008). [online].
Available from < http://www.futurescape.co.uk >. [Accessed April 2, 2008].
15
September 2009