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This House Rules Pack is designed to make Orc and Goblin armies more competitive against the most powerful
armies in 8
th
edition Warhammer. Magic and magic items are better, and bonuses to Goblins, Orcs and Black
Orcs encourage list variety. Use only with your opponents permission. Warboss_Rok



























WAAAGH MAGIC
Vindictiveness Can swap any little Waaagh!spell for Vindictive Glare. Boosted version is 4D6 hits
Da Really Bad Curse In the Curse of Da Bad Moon Spell, successful ward saves must be re-rolled
Evil Gaze Gaze of Mork has a range of 28 and strength 5. If boosted: range 36, strength 7

X Trade with the Dark Lands : Black Orc characters may wear Full Plate Armour for +15 points and may ride
Rhinox (+115 points). You may take Hobgoblin Cutthroats/Wolf Raiders as core.
X Black Death : Black Orcs may take full plate armour for +2 pts. They may swap Armed to da Teef for great
weapons (-1 pts) or morning stars (-1 pts) or just a single hand weapon (-3 pts). Shields can still be taken (+1 pt).
Your army must contain no Savage Orcs of any kind if you take any of these options

X Common Goblin Loot: Goblins can take up to 5 Skulkers. They may take any one of the following for free and
additional choices for +1/2pt per item: short bows, javelins, shields, spears. May take a magic banner up to 15pts.
X Orcs iz Da Best: Common Orc Big Unz on foot may take heavy armour (free), spears (+1/2 pts). Common
Orc Boar Boyz may take shields (free), heavy armour (+1pts). Savage Boar Boyz may take free shields.
X Arrer Attack: Arrer Boyz may lose their light armour for -1 pts, and may take javelins for +1pt.
X Plenty o snots: Snotling bases are core units. 0-6 Pump Wagons are special units, 1 per snotling base you have.
MORKS WAR
BANNER

(Banner) Cost: 30 points
Magic resistance (D3) and
unit always counts as being
in soft cover.



ARMOUR OF
GORK

(Armour) Heavy armour.
You must choose either
D6 impact hits or +D3
toughness at the start of
the battle. 55 points for
toughness, 35 points for
impact hits.

GUZZLAS
BATTLE BREW

(Enchanted) Cost: 20 pts.
Roll a D6 when you drink
(before the battle):
1-2: Stupidity and Frenzy
3-4: Hatred
5-6: Hatred and Frenzy

/ SNEAKY
SKEWERER /

(Weapon) Cost: 15 pts.
Hits from this weapon have
an additional -3 armour
save modifier

X Monster Mash: You may spend up to 20% of your points on ONLY the following units/items from Forge
World publications: up to two magic item(s) or one Mythic Artefact up to 100 points in value, Giants (all types),
Colossal Squigs, Squig Gobbas, Rogue Idols of Gork, Firmir Warriors, Firmir Balefiends, Dark Emissaries, Spiders
(all types), Wyverns, Bile Trolls, River Troll Hags. Chaos Warhounds, Zoats, Toad Dragons, Preytons, Rhinox,
Razorgor, Sabretusks, Skin Wolves ( no Night Goblins of any kind). Harpies, Elemental of Death, Warpfire
/Magma/Shard/Carmine Dragons, Dread Maws, Great Spined Beasts, Warpscale Pendant ( Army must contain
only Night/Common Goblins). Two of each unit/monster can be taken. Characters may join your units.
X Deadly Spiders: All spiders (not riders) get devastating charge. Arachnarok may take Collossal Beast (30 points)

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