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Researchers used two videos: a game with violence and another with no violence. The participants had no experience with playing these video games before. There is a setting threat to external validity due to the artificiality of the research setting. A replication of the study in more natural settings could help reduce the threat.
Researchers used two videos: a game with violence and another with no violence. The participants had no experience with playing these video games before. There is a setting threat to external validity due to the artificiality of the research setting. A replication of the study in more natural settings could help reduce the threat.
Researchers used two videos: a game with violence and another with no violence. The participants had no experience with playing these video games before. There is a setting threat to external validity due to the artificiality of the research setting. A replication of the study in more natural settings could help reduce the threat.
To manipulate the presence/absence of violent stimuli the
researchers used two videos: a game with violence and another
with no violence.
Positive remarks Firstly, the participants had no experience with playing these video games before. Additionally, they were randomly divided into two different groups: the experimental group that was assigned to play the violent video and the control group assigned to play the non-violent video game. Secondly, the researchers used a repeated measures procedure to check the long-term effects of playing a violent video game. The participants visited the laboratory before the experiment for baseline measurements, after the first two weeks for the first measurements and after the end of the fourth week for the second measurements. In experiment 2 the task and the questionnaire were the same as those used in the two first measurements. However, the description of instructions given to participants in the study about the hours a week to play the video, and the whole duration of the experiment are inconsistent. I believe the duration was 4 weeks (4X4=16).
Critical remarks The participants were twenty-two, right-handed volunteers from local Japanese Universities. This could lead to a high risk of bias because of the overestimation of the effects of violent video games, as the results will be affected by the characteristics of these participants. In experiment 2 the number of the participants reduced to 18. Non-response is a source of error in this study because the responses missing could lead to a systematic over-estimation of the result. The measurements were carried out in a laboratory and the experiments in a specific setting-the participants home-not in natural settings. This means that the effect of the study only holds in this specific setting and can lead to bias.
Regarding the external validity of the study the following remarks could me made. Firstly, there is a setting threat to external validity due to the artificiality of the research setting, which means the results cannot be generalized to other environments or situations. A replication of the study in more natural settings could help reduce the threat. There is also a selection threat due to the overrepresentation of the right-handed volunteers from local Japanese Universities that weakens the external validity of this study. What about left-handed, non-Japanese, non-university players of video games? Are they represented in the study on equal terms? If not, then the result is biased. Again a replication of the study with different elements or the use of probability sampling could reduce the threat of selection. However, there is no detailed description of the sampling procedure in the study so that we could see whether probability sampling was used. It seems that the sampling method used is convenience sampling as the most easily accessible elements were selected. As a result, the findings can fail to generalize to all Japanese university students, other university students or generally people that play video games. The use of only 22 participants leads to sampling error, which can be reduced if the sample size increases and the sample variation is kept low.
Sampling bias is a systematic form of error. Sampling bias is the difference between sample and population value due to a systematic under- or overrepresentation of certain elements in the population. Sampling bias occurs when some elements have a much smaller or larger chance to be selected than was intended. Sampling bias can also occur when certain elements have no chance to be selected at all. Suppose we want to estimate the proportion of people that will vote for candidate A in an election. Sampling bias could occur if participants were recruited on the street by an interviewer during working hours. This could lead to an underrepresentation of people who are employed full-time. If these people would vote for candidate A more often, then we would systematically underestimate the percentage of votes for candidate A. The risk of sampling bias is eliminated, at least in the long run by using a probability sampling method. With non-probability sampling, the risk of sampling bias is strong. Sampling bias is comparable to the systematic error that makes a measurement instrument less valid, or less accurate. Non-response is another source of error. Non-response refers to a lack of response to invitations or the explicit refusal to participate in a study. Non-response also includes participants who drop out during the study or participants whose data are invalid because they did not participate seriously, because something went wrong or they did not understand or failed to comply with some aspect of the procedure. If non-response is random, then you could say that non- response results in a smaller sample and will thereby slightly increase the margin of error. But sometimes non- response is not random. Sometimes specific subgroups in the population are less likely to participate. If this subgroup has systematically different values on the property of interest, then non-response is a source of systematic error. Suppose people with a lower social economic status are less likely to participate in polls and also prefer other candidates to candidate A. In that case we are missing responses of people that would not vote for A, which could lead to a systematic overestimation of the percentage of people that will vote for A. .