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FAQ | h O w TO C REATE vESSEL hEA d In S u LATIO n

FAQ

|

h O w

TO

C REATE vESSEL hEA d

In S u LATIO n

FAQ | h O w TO C REATE vESSEL hEA d In S u LATIO n

ArtCAM Pro

It is a good idea to have a working knowledge of ArtCAM Pro prior to starting this tutorial. Save often while working in ArtCAM.

It is a good idea to have a working knowledge of ArtCAM Pro prior to starting
  • 1. Create a 3d model of the vessel head insulation.

  • 2. Break down the model into smaller parts.

  • 3. Create toolpaths for each part.

This document outlines the process for step 3: generating toolpath of vessel head insulation in ArtCAM Pro for machining on a FROgMill™.

You will need:

ArtCAM, FROGMill™ Software July, 2013 Prior knowledge recommended | Application | Date |
ArtCAM, FROGMill™
Software
July, 2013
Prior knowledge recommended |
Application |
Date |

STEP

1– Toolpathing the Center Dish

now that we have 3d models of all the pieces, they can be toolpathed in ArtCAM Pro. Each piece can be made as 2 relief cuts. First, the FROgMill™ will mill out the Id side. Then, the foam block needs to be flipped and the Od side will be milled. Therefore, we need to create 2 different toolpath files for each piece, one for Id side, and one for Od side.

  • 1. Create new Model

ArtCAM Pro

Creating vessel head insulation can be a long process, but in general, the process can be broken down into 3 steps:

How to Toolpath Vessel Head Insulation

Note:

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FAQ | h O w TO T OOLPAT h vESSEL hEA d In S u LATIO

FAQ | h O w TO T OOLPAT h vESSEL

hEA d In S u LATIO n

FAQ | h O w TO T OOLPAT h vESSEL hEA d In S u LATIO

ArtCAM Pro

  • b) using the ‘Create Rectangles’ tool

b) using the ‘Create Rectangles’ tool 5. go to 3d view. In Front Relief, rename your
b) using the ‘Create Rectangles’ tool 5. go to 3d view. In Front Relief, rename your
b) using the ‘Create Rectangles’ tool 5. go to 3d view. In Front Relief, rename your
b) using the ‘Create Rectangles’ tool 5. go to 3d view. In Front Relief, rename your
  • 5. go to 3d view. In Front Relief, rename your relief layer to ‘block od’ and create a new Relief Layer

  • 4. draw 2 line vectors along the center guidelines. This will help you when importing the model in 3d view as you can display vectors using ‘Objects to Draw’.

    • block height – 2” and W = block width – 2” (In our example, it will be 18x34).
      c) Press F9 to center.

, create a rectangle vector with the dimensions: H =

  • a) Create a new vector layer. name this layer ‘block’. Ensure it is the only one ‘active’ and ‘visible’.

  • In our example, the guidelines are set at X=18 and y=10.
    3. Create a bounding vector:

    • c) Adjust the resolution to above 10,000,000 points.

    • b) This time, ensure that the origin (X0, y0, Z0) is at the bottom left corner of the model.

    • a) Enter the dimensions of the block. In this example, our block size is 20” (h) x 36”( w ).

2

  • 2. Create your center guidelines. Be sure to specify their location at (X=block width/2, y=block height/2) and Lock the guidelines so that they will not move.

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FAQ | h O w TO T OOLPAT h vESSEL hEA d In S u LATIO
FAQ | h O w TO T OOLPAT h vESSEL hEA d In S u LATIO

FAQ | h O w TO T OOLPAT h vESSEL

hEA d In S u LATIO n

FAQ | h O w TO T OOLPAT h vESSEL hEA d In S u LATIO

ArtCAM Pro

3

  • named ‘block id’. In ‘Objects to draw’, make sure that Front Relief and vectors are enabled.
    4. ‘Paste 3d Model’ dialog appears.

  • 1.1 I MPO r T C ENTE r D ISH

    • 1. Make sure ‘block od’ relief layer is the only one ‘active’ and ‘visible’.

    • 2. go to reliefs > Import 3D Model

    • 3. Select and open the center dish 3d model you created earlier.

3 named ‘block id’. In ‘Objects to draw’, make sure that Front Relief and vectors are
3 named ‘block id’. In ‘Objects to draw’, make sure that Front Relief and vectors are
3 named ‘block id’. In ‘Objects to draw’, make sure that Front Relief and vectors are
3 named ‘block id’. In ‘Objects to draw’, make sure that Front Relief and vectors are
3 named ‘block id’. In ‘Objects to draw’, make sure that Front Relief and vectors are

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FAQ | h O w TO T OOLPAT h vESSEL hEA d In S u LATIO
FAQ | h O w TO T OOLPAT h vESSEL hEA d In S u LATIO

FAQ | h O w TO T OOLPAT h vESSEL

hEA d In S u LATIO n

FAQ | h O w TO T OOLPAT h vESSEL hEA d In S u LATIO

ArtCAM Pro

Note: do change of position in ‘X’ – changing ‘Y’ or ‘Z’ can mess up the alignment when you flip your material block physically.

Note: do change of position in ‘X’ – changing ‘Y’ or ‘Z’ can mess up the
Note: do change of position in ‘X’ – changing ‘Y’ or ‘Z’ can mess up the
Note: do change of position in ‘X’ – changing ‘Y’ or ‘Z’ can mess up the
Note: do change of position in ‘X’ – changing ‘Y’ or ‘Z’ can mess up the
Note: do change of position in ‘X’ – changing ‘Y’ or ‘Z’ can mess up the
Note: do change of position in ‘X’ – changing ‘Y’ or ‘Z’ can mess up the

4

  • d) If needed, you can move your center dish model to the left closer to the X0y0Z0 origin by changing the value in ‘Position’ as shown below:

and check if the model is level with the relief.

  • c) go to Front view

and check the placement of the model onto the relief.

  • b) go to Top view

  • a) Click on ‘Centre’ to center the model on the relief.

  • 5. Position the model: In our example, we moved the center dish to X=10 position.

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FAQ | h O w TO T OOLPAT h vESSEL hEA d In S u LATIO
FAQ | h O w TO T OOLPAT h vESSEL hEA d In S u LATIO

FAQ | h O w TO T OOLPAT h vESSEL

hEA d In S u LATIO n

FAQ | h O w TO T OOLPAT h vESSEL hEA d In S u LATIO

ArtCAM Pro

. Ensure that ‘block id’ relief layer is the

. Ensure that ‘block id’ relief layer is the b) Click on ‘ Create boundary ’.
. Ensure that ‘block id’ relief layer is the b) Click on ‘ Create boundary ’.
. Ensure that ‘block id’ relief layer is the b) Click on ‘ Create boundary ’.
. Ensure that ‘block id’ relief layer is the b) Click on ‘ Create boundary ’.
. Ensure that ‘block id’ relief layer is the b) Click on ‘ Create boundary ’.
. Ensure that ‘block id’ relief layer is the b) Click on ‘ Create boundary ’.
  • b) Click on ‘Create boundary’. The center dish will now have a boundary vector.

  • a) Choose ‘Selected relief layer

to create a vector boundary around your center dish

  • 2. use the ‘Create boundary from Relief’ tool Id.

  • 1. go back to 2d view and turn on ‘Preview Relief Layer’ only one ‘active’ and ‘visible’.

  • 1.2 TOOLPATHIN g T HE C ENTE r D ISH ID SIDE

    • d) Click ‘Paste’ to paste the Id of your center dish onto your ‘block id’ relief layer. now you can close your ‘Paste 3d Model’ dialog window.

      • c) Click Apply.

5

  • 6. Click ‘Paste’ to paste the Od of your center dish onto your ‘block od’ relief layer. DO NOT CLOSE THE PASTE 3D MODEL Dialog window.

  • 7. Paste the Id of the center dish:

    • a) In Front Reliefs Layer, turn off ‘block od’ and ensure ‘block id’ is the only one ‘active’ and visible’.

    • b) In the ‘Paste 3d Model’ dialog window, enter 180 as shown below. This will flip the model along the X-axis.

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FAQ | h O w TO T OOLPAT h vESSEL hEA d In S u LATIO
FAQ | h O w TO T OOLPAT h vESSEL hEA d In S u LATIO

FAQ | h O w TO T OOLPAT h vESSEL

hEA d In S u LATIO n

FAQ | h O w TO T OOLPAT h vESSEL hEA d In S u LATIO

ArtCAM Pro

  • b) In ‘Finishing options’ – choose the tool that you will be using to mill the center dish. In this case we are using a 1” Ball-nose FROgTool™. Ensure the tool parameters are correct as shown above.

b) In ‘Finishing options’ – choose the tool that you will be using to mill the
b) In ‘Finishing options’ – choose the tool that you will be using to mill the
b) In ‘Finishing options’ – choose the tool that you will be using to mill the
b) In ‘Finishing options’ – choose the tool that you will be using to mill the
b) In ‘Finishing options’ – choose the tool that you will be using to mill the
b) In ‘Finishing options’ – choose the tool that you will be using to mill the
  • i) Set Material thickness to the thickness of your block. ii) Set Material Z Zero at the top iii) Set Top Offset to zero. iv) Click OK.

  • d) In ‘Material setup’, click the following:

    • c) In ‘Safe Z’, since we are doing an Id pass, set the Safe Z and home Z value to 0.5”.

    • a) In ‘Area to Machine’ – choose ‘Selected Vectors

. Ensure that the boundary vector is still selected.

relief Toolpath

  • 3. Create the Id relief toolpath: click the ‘Toolpaths’ tab and go to 3D Toolpaths > Create Machine

    • c) Click ‘close’ to continue.

6

Since the center dish is a perfect circle, there is no need to create a boundary vector for the ‘block od’ relief layer.

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FAQ | h O w TO T OOLPAT h vESSEL hEA d In S u LATIO
FAQ | h O w TO T OOLPAT h vESSEL hEA d In S u LATIO

FAQ | h O w TO T OOLPAT h vESSEL

hEA d In S u LATIO n

FAQ | h O w TO T OOLPAT h vESSEL hEA d In S u LATIO

ArtCAM Pro

  • 1. Create the Od relief toolpath: go back to 2d view and in Reliefs layer, ensure that ‘block od’ is the only one ‘active’ and ‘visible’. Ensure that your boundary vector is selected and go to 3D Toolpaths

1. Create the Od relief toolpath: go back to 2d view and in Reliefs layer, ensure
1. Create the Od relief toolpath: go back to 2d view and in Reliefs layer, ensure
1. Create the Od relief toolpath: go back to 2d view and in Reliefs layer, ensure
1. Create the Od relief toolpath: go back to 2d view and in Reliefs layer, ensure
/
/
1. Create the Od relief toolpath: go back to 2d view and in Reliefs layer, ensure
1. Create the Od relief toolpath: go back to 2d view and in Reliefs layer, ensure
1. Create the Od relief toolpath: go back to 2d view and in Reliefs layer, ensure
  • b) Change ‘Safe Z’ and ‘home Z’ value to 0.5 + Material block thickness (4.5” in this example).

  • a) Ensure that for ‘Area to Machine’ and ‘Finishing Options’, you have the same settings and tool parameters as for the ‘block id’ toolpath.

> Create Machine relief Toolpath . you will be prompted with the following window, click No.

  • 1.3 TOOLPATHIN g THE CENTE r DISH OD SIDE

your simulation afterwards.

Reset

Check your simulation as this will give you an idea of the outcome on your FROgMill™. delete

. Choose standard and click on ‘Simulate

  • 4. go to Toolpath Simulation > Simulate Toolpath toolpath’.

    • e) Lastly, name the toolpath and click ‘Calculate now’.

    • f) After calculation is done, go to 3d view to view your toolpath.

note that the new toolpath is displayed in the upper left corner of your screen.

7

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FAQ | h O w TO T OOLPAT h vESSEL hEA d In S u LATIO
FAQ | h O w TO T OOLPAT h vESSEL hEA d In S u LATIO

FAQ | h O w TO T OOLPAT h vESSEL

hEA d In S u LATIO n

FAQ | h O w TO T OOLPAT h vESSEL hEA d In S u LATIO

ArtCAM Pro

Check your simulation. NOTE: do not delete your simulation at this point of time. . Choose
Check your simulation. NOTE: do not delete your simulation at this point of time. . Choose
Check your simulation. NOTE: do not delete your simulation at this point of time. . Choose
Check your simulation. NOTE: do not delete your simulation at this point of time. . Choose
Check your simulation. NOTE: do not delete your simulation at this point of time. . Choose

Check your simulation. NOTE: do not delete your simulation at this point of time.

. Choose standard and click on ‘Simulate

  • 2. go to Toolpath Simulation > Simulate Toolpath toolpath’.

    • e) After calculation is done, go to 3d view to view the toolpath.

    • d) name your toolpath and click ‘Calculate now’.

iii) Click OK.

  • i) Set Material Z Zero at the bottom ii) Set Bottom Offset to zero.

  • c) In Material setup (nOTE: Material setup for Od is different from the setup for Id):

8

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FAQ | h O w TO T OOLPAT h vESSEL hEA d In S u LATIO
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FAQ | h O w TO T OOLPAT h vESSEL

hEA d In S u LATIO n

FAQ | h O w TO T OOLPAT h vESSEL hEA d In S u LATIO

ArtCAM Pro

  • 2. Click on the profile toolpath so that it turns blue.

2. Click on the profile toolpath so that it turns blue. c) Set ‘Finish depth’ to
2. Click on the profile toolpath so that it turns blue. c) Set ‘Finish depth’ to
2. Click on the profile toolpath so that it turns blue. c) Set ‘Finish depth’ to
2. Click on the profile toolpath so that it turns blue. c) Set ‘Finish depth’ to
  • c) Set ‘Finish depth’ to material thickness + 1/8”. (So it will cut all the way through down to sacrificial Block to get a clean straight edge when using a ball nose)

  • d) Choose your profiling tool (in our case, 1” Bn). you can change the stepdown value in order to do the Profile cut in fewer passes. Ensure cutting direction is ‘conventional’ you can choose to have Lead In/Out moves (or not).

  • e) Skip ramping (since we are dealing with foam).

  • g) Material setup is Z Zero at the bottom, and Bottom Offset is zero (since we are still dealing with block od).

  • h) name the toolpath and click ‘Calculate now’.

In 2d view, you will see the profiling toolpath created.

.
.
  • f) Safe Z will be 0.5 + Material thickness,

9

  • b) Set ‘Start depth’ to zero.

Since the sides of your center dish are straight walls perpendicular to the relief base, you have to create a cutout pass in order to free the center dish from your material block:

  • 1. go Back to 2d view and ensure that the boundary vector is still selected. go to 2D Toolpaths > Create Profile toolpaths

    • a) Choose ‘Outside’, ‘Selected vectors’

  • 1.4 TOOLPATHIN g THE C u TO u T PASS

next we need to add the bridges for this profile toolpath.

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FAQ | h O w TO T OOLPAT h vESSEL hEA d In S u LATIO

FAQ | h O w TO T OOLPAT h vESSEL

hEA d In S u LATIO n

FAQ | h O w TO T OOLPAT h vESSEL hEA d In S u LATIO

ArtCAM Pro

Afterwards, delete your simulation. 5. do a simulation and check the results. 4. go to 3d
Afterwards, delete your simulation. 5. do a simulation and check the results. 4. go to 3d
Afterwards, delete your simulation. 5. do a simulation and check the results. 4. go to 3d
Afterwards, delete your simulation. 5. do a simulation and check the results. 4. go to 3d
Afterwards, delete your simulation. 5. do a simulation and check the results. 4. go to 3d

Afterwards, delete your simulation.

  • 5. do a simulation and check the results.

  • 4. go to 3d view and highlight your newly created toolpath (center cutout).

    • e) Finally, press ‘Esc’ to exit the ‘Create Bridges’ tool.

    • d) Move your mouse over the bridge created if you want to change its position and click-drag to the position you want it to be.

    • c) Click ‘create bridges’.

    • b) Ensure 3d bridges is not ticked.

  • 3. go to 2D Toolpaths > Create Bridges

  • 10

    • a) Choose ‘constant number’ and specify the number of bridges needed (and their length and thickness).

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    FAQ | h O w TO T OOLPAT h vESSEL

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    FAQ | h O w TO T OOLPAT h vESSEL hEA d In S u LATIO

    ArtCAM Pro

    • 1. Create 2 new Relief layers in Front Relief. name them ‘block 2 od’ and ‘block 2 id’.

    .
    .
    1. Create 2 new Relief layers in Front Relief. name them ‘block 2 od’ and ‘block

    <Toolpath Name>_<Tool used>_<Material Used>_<Pass #>

    • 4. when saving, it is a good idea to envision the workflow when running your g-codes on the FROgMill. you can group toolpaths which uses the same tool and toolpaths that should be executed in tandem. For our example:

      • a) Save first the block id (center dish Id) toolpath to a file > pass1

    now the center dish can be machined on the FROgMill™.

    STEP

    2– Toolpath Segment 1 (Middle ring)

    next, we need to repeat the toolpathing process for segment 1 (middle ring).

    1. Create 2 new Relief layers in Front Relief. name them ‘block 2 od’ and ‘block
    • b) next, Save the block od and center cutout toolpath (together) into another file > pass2

    11

    • 6. In toolpaths display window, turn off the light bulb for your profile toolpath.

    • 3. Recommended naming Convention:

    • 1. To save your toolpaths, go to Toolpath Operations > Save Toolpaths The window on the left displays all the toolpaths you created. The window on the right displays the toolpath that you will be saving onto a file.

    • 2. Ensure ‘Machine output file format’ is FROgMill InCh (*.nc).

    • 1.5 E XPO r T THE CENTE r DISH TOOLPATHS

    • 2.1 I MPO r T S E g MENT 1

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    ArtCAM Pro

    • b) go to Top view

    b) go to Top view c) use the ‘Rotate the model about an axis’ tools to
    b) go to Top view c) use the ‘Rotate the model about an axis’ tools to
    b) go to Top view c) use the ‘Rotate the model about an axis’ tools to
    b) go to Top view c) use the ‘Rotate the model about an axis’ tools to
    b) go to Top view c) use the ‘Rotate the model about an axis’ tools to
    b) go to Top view c) use the ‘Rotate the model about an axis’ tools to
    • c) use the ‘Rotate the model about an axis’ tools to change how your model looks (before it is pasted onto the relief).

    you may need to adjust your model position to orientate it correctly in your block.

    and check the placement of your model onto the relief.

    • a) Click on ‘Centre’ to center the model on your relief.

    • ‘Paste 3d Model’ dialog appears.
      5. Position the model

    • 4. Select and open the seg 1 3d model you created earlier.

    • 3. go to reliefs > Import 3D Model again.

    • 2. Ensure ‘block 2 od’ is the only one ‘active’ and ‘visible’.

    12

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    ArtCAM Pro

    13

    • f) Once you are satisfied with how the model is oriented (looking from both the top and front/ side views), Click ‘Centre’ to ensure that your model is centered along your X-axis. doing this will ensure that when you flip the material block physically, you keep your center line and ensure the Id and the Od sides will be aligned correctly.

    In our example, the model was rotated about the Z-axis (while looking at the model in Top view) in order to achieve below:

    • d) go to Front view

    and check if your model is level with the relief.

    • e) you may need to orientate the model further in order to bring it closer to the base of the relief. This will allow you to save material (decrease the height of material block).

    In our example, the model was rotated about the y-Axis (while looking at the front view) to achieve below:

    13 f) Once you are satisfied with how the model is oriented (looking from both the
    13 f) Once you are satisfied with how the model is oriented (looking from both the
    13 f) Once you are satisfied with how the model is oriented (looking from both the
    13 f) Once you are satisfied with how the model is oriented (looking from both the

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    • c) Click Apply.

    c) Click Apply . 1. go back to 2d view and in vectors layer, create a
    c) Click Apply . 1. go back to 2d view and in vectors layer, create a
    c) Click Apply . 1. go back to 2d view and in vectors layer, create a
    c) Click Apply . 1. go back to 2d view and in vectors layer, create a
    • 1. go back to 2d view and in vectors layer, create a new vector layer named ‘block 2’. Ensure that this is the only one ‘active’ and ‘visible’.

    • 2.2 TOOLPATHIN g SE g MENT 1 ID SIDE

      • 8. Click ‘Paste’ to paste the Id of your seg 1 onto your ‘block 2 id’ relief layer. now you can close your ‘Paste 3d Model’ dialog window.

        • b) Flip the model: enter 180 in the ‘Paste 3d Model’ dialog window, as shown below.

        • a) In Front Reliefs Layer, turn off ‘block 2 od’ and ensure ‘block 2 id’ is the only one ‘active’ and visible’.

    • 7. Paste the Id of segment 1

    Note: only change the position in ‘X’ – changing ‘Y’ or ‘Z’ can mess up your alignment when you flip your material block physically

    • g) If needed, you can move your seg 1 model to the left closer to the X0y0Z0 origin by changing the value in ‘Position’ as shown below (Top view):

    14

    • 6. Click ‘Paste’ to paste the Od of your seg 1 onto your ‘block 2 od’ relief layer. DO NOT CLOSE YOur PASTE 3D MODEL Dialog window.

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    • b) Set parameters as shown below:

    • 2. In Reliefs layer, ensure that block 2 id is the only one ‘active’ and ‘visible’. use boundary vector for your seg 1 id piece.

    15

    to create your

    • 3. use

    vector offset tool to offset your boundary vector by ½ the diameter bit that you plan to

    use (in our case, we are using 1” Bn, so offset value is 0.5”).

    • 4. Create the Id relief toolpath: with your offset boundary vector selected, go to Toolpaths tab and go to 3D Toolpaths > Create Machine relief Toolpath

      • a) If this window appears, click no.

    b) Set parameters as shown below: 2. In Reliefs layer, ensure that block 2 id is
    • c) ‘Safe Z’ and ‘home Z’ should be set to 0.5” (since we are doing an Id pass).

    b) Set parameters as shown below: 2. In Reliefs layer, ensure that block 2 id is
    b) Set parameters as shown below: 2. In Reliefs layer, ensure that block 2 id is
    b) Set parameters as shown below: 2. In Reliefs layer, ensure that block 2 id is
    b) Set parameters as shown below: 2. In Reliefs layer, ensure that block 2 id is
    b) Set parameters as shown below: 2. In Reliefs layer, ensure that block 2 id is
    .
    .
    b) Set parameters as shown below: 2. In Reliefs layer, ensure that block 2 id is

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    Check your simulation as this will give you an idea of the outcome on your FROgMill™. delete your

    Check your simulation as this will give you an idea of the outcome on your FROgMill™.
    .
    .
    Check your simulation as this will give you an idea of the outcome on your FROgMill™.
    Check your simulation as this will give you an idea of the outcome on your FROgMill™.
    Check your simulation as this will give you an idea of the outcome on your FROgMill™.
    Check your simulation as this will give you an idea of the outcome on your FROgMill™.
    • 1. go back to 2d view. In Reliefs Layer, ensure ‘block 2 od’ layer is the only one ‘active’ and ‘visible’. use

    • simulation afterwards
      2.3 TOOLPATHIN g S E g MENT 1 OD SIDE

    . Choose standard and click on ‘Simulate

    • note that the new toolpath is displayed in the upper left corner of your screen.
      5. go to Toolpath Simulation > Simulate Toolpath toolpath’.

    After calculation is done, go to 3d view to view the toolpath.

    • i) Again, for Id pass, Material Z Zero should be set at the top and top offset is set to zero. ii) name the toolpath and click ‘Calculate Now’.

    • d) Material setup:

    16

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    17

    • 4. Select all the bridges then press F12 to bring up shape editor.

    to create your boundary vector for your seg 1 od piece.

    • 2. use

    vector offset tool to offset your boundary vector by ½ the diameter bit that you plan to

    use (in our case, we are using 1” Bn, so offset value is 0.5”).

    we now need to manually create our bridges in the block 2 od relief.

    • 3. using

    , create bridge vectors on your model (in block 2 vector layer). Make sure that the vectors

    created are slightly within the seg 1 od model and go past the offset boundary vector as shown below:

    17 4. Select all the bridges then press F12 to bring up shape editor. to create
    17 4. Select all the bridges then press F12 to bring up shape editor. to create
    17 4. Select all the bridges then press F12 to bring up shape editor. to create
    17 4. Select all the bridges then press F12 to bring up shape editor. to create
    17 4. Select all the bridges then press F12 to bring up shape editor. to create
    17 4. Select all the bridges then press F12 to bring up shape editor. to create

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    . b) Set parameters as shown below: a) If the following window appears, click No .
    . b) Set parameters as shown below: a) If the following window appears, click No .
    .
    .
    . b) Set parameters as shown below: a) If the following window appears, click No .
    . b) Set parameters as shown below: a) If the following window appears, click No .
    • b) Set parameters as shown below:

    • a) If the following window appears, click No.

    • 6. go to Toolpaths tab and go to 3D Toolpaths > Create Machine relief Toolpath

    • 5. go back to 2d view and select the block 2 Od offset boundary vector.

      • c) The bridges will show up both in 2d view (with preview relief layer turned on) and in 3d view.

      • b) Click on ‘Merge high’ then click ‘Close’.

    18

    • a) Add a plane height with start height = material thickness (in this example, 5”).

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    . Choose standard and click ‘Simulate toolpath’. 7. go to Toolpath Simulation > Simulate Toolpath f)
    . Choose standard and click ‘Simulate toolpath’. 7. go to Toolpath Simulation > Simulate Toolpath f)
    . Choose standard and click ‘Simulate toolpath’. 7. go to Toolpath Simulation > Simulate Toolpath f)
    . Choose standard and click ‘Simulate toolpath’. 7. go to Toolpath Simulation > Simulate Toolpath f)
    . Choose standard and click ‘Simulate toolpath’. 7. go to Toolpath Simulation > Simulate Toolpath f)
    . Choose standard and click ‘Simulate toolpath’. 7. go to Toolpath Simulation > Simulate Toolpath f)
    . Choose standard and click ‘Simulate toolpath’. 7. go to Toolpath Simulation > Simulate Toolpath f)
    . Choose standard and click ‘Simulate toolpath’. 7. go to Toolpath Simulation > Simulate Toolpath f)

    . Choose standard and click ‘Simulate toolpath’.

    • 7. go to Toolpath Simulation > Simulate Toolpath

      • f) After calculation is done, go to 3d view to view your toolpath.

      • e) name your toolpath and click ‘Calculate Now’.

      • d) Material setup: As with other Od toolpaths, Material Z Zero should be set at the bottom of the block and top offset is set to zero.

      • c) ‘Safe Z’ and ‘home Z’ should be set to 0.5 + Material thickness (since we are doing an Od pass now).

    19

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    • 3. In Toolpaths display window, ensure that the toolpath you want to copy is the only one active and visible in 3d view.

    3. In Toolpaths display window, ensure that the toolpath you want to copy is the only
    3. In Toolpaths display window, ensure that the toolpath you want to copy is the only
    3. In Toolpaths display window, ensure that the toolpath you want to copy is the only
    3. In Toolpaths display window, ensure that the toolpath you want to copy is the only
    3. In Toolpaths display window, ensure that the toolpath you want to copy is the only
    • 6. In X Offset, enter the distance from one toolpath to the next copy. In our example, it is set to 18”.

    • 5. Choose ‘Block Copy’ and ‘distances are Offsets’

    • In our example above, block 2 id toolpath is the only one active and visible.
      4. go to Toolpath Operations > Copy toolpaths

    • 2. Turn off all Relief Layers

    • 1. Click Copy Toolpaths

    In most cases, especially with layer segments, you need to mill out several pieces at once. Instead of copying the reliefs and then creating the toolpath for all of them, it is easier to create one toolpath then copying it to as many as you want. In our example, we can fit 2 seg 1 pieces in one 20 x36 block.

    • Check your simulation as this will give you an idea of the outcome on your FROgMill™. delete your simulation afterwards .
      2.4 COPY SE g MENT 1 TOOLPATHS

    20

    Remember that we will need 6 copies of segment 1 to create the middle ring. So the next step is to copy the segment 1 toolpath.

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    • 2.5 E XPO r T SE g MENT 1 TOOLPATHS

    21

    • 7. In number of columns, enter the number of toolpaths you want (including the original). E.g. if you want 2 pieces to be milled, enter 2. don’t enter a value for y offset as we are doing only one row. This is to keep the pieces along the main centerline (for correct alignment when we flip the material block).

    • 8. In number of Rows, enter 1.

    • 9. Click Apply. your new toolpath copy will have a ‘1’ (or 2,3,4… etc. depending on the number of copies) after the original toolpath’s name.

    • 10. Repeat 1-9 for the block 2 od. Remember to keep X Offset and number of columns the same as the block 2 od is the flip of block 2 id. This will ensure correct alignment of the pieces during milling. Same method can be applied the seg 2 pieces in block 3 id and block 3 od. Just ensure the X offset and number of columns are the same between the id and the od.

    Note: Always do a simulation to check your toolpaths before saving!!

    • 1. go to Toolpath Operations > Save Toolpaths The window on the left displays all the toolpaths you created. The window on the right displays the toolpath that you will be saving onto a file.

    2.5 E XPO r T SE g MENT 1 TOOLPATHS 21 7. In number of columns,
    .
    .
    2.5 E XPO r T SE g MENT 1 TOOLPATHS 21 7. In number of columns,

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    STEP

    STEP 4. Select and open the seg 2 3d model you created earlier. 3. go to
    STEP 4. Select and open the seg 2 3d model you created earlier. 3. go to
    STEP 4. Select and open the seg 2 3d model you created earlier. 3. go to
    • 4. Select and open the seg 2 3d model you created earlier.

    • 3. go to reliefs > Import 3D Model again.

    • 2. Ensure ‘block 3 od’ is the only one ‘active’ and ‘visible’.

    • 1. Lastly, create 2 new Relief layers in Front relief. name them ‘block 3 od’ and ‘block 3 id’.

    • 3.1 I MPO r T S E g MENT 2

    3– Toolpathing Segment 2 (Outer r ing)

    • b) Save your block 2 od and block 2 od 1 (copy) to another file

    • a) Save your block 2 id and block 2 id 1 (copy) to one file

    For our example:

    • <Toolpath Name>_<Tool used>_<Material Used>_<Pass #>
      4. when saving, it is a good idea to envision the workflow when running your g-codes on the FROgMill. you can group toolpaths which uses the same tool and toolpaths that should be executed in tandem.

    • 3. Recommended naming Convention:

    • 2. Ensure ‘Machine output file format’ is FROgMill InCh (*.nc).

    22

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    • 7. go to Front view

    7. go to Front view you may need to orientate the model further in order to
    7. go to Front view you may need to orientate the model further in order to
    7. go to Front view you may need to orientate the model further in order to
    7. go to Front view you may need to orientate the model further in order to
    7. go to Front view you may need to orientate the model further in order to
    7. go to Front view you may need to orientate the model further in order to

    you may need to orientate the model further in order to bring it closer to the base of the relief. This will allow you to save material (height of material block).

    and check if your model is level with the relief.

    23

    In our example, the model was rotated about the Z-axis (while looking at the model in Top view) in order to achieve below:

    use the ‘Rotate the model about an axis’ tools to change how your model looks (before it is pasted onto the relief).

    you may need to adjust your model position to orientate it correctly in your block.

    and check the placement of your model onto the relief.

    • 6. go to Top view

    • 5. ‘Paste 3d Model’ dialog appears. Click on ‘Centre’ to center the model on your relief. In our example, the model was rotated about the y-Axis (while looking at the front view) to achieve below:

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    10. In your ‘Paste 3d Model’ dialog window, enter 180 as shown below. This will flip
    10. In your ‘Paste 3d Model’ dialog window, enter 180 as shown below. This will flip
    10. In your ‘Paste 3d Model’ dialog window, enter 180 as shown below. This will flip
    10. In your ‘Paste 3d Model’ dialog window, enter 180 as shown below. This will flip
    • 10. In your ‘Paste 3d Model’ dialog window, enter 180 as shown below. This will flip your model along the X-axis. Click Apply.

      • 9. next, in Front Reliefs Layer, turn off ‘block 3 od’ and ensure ‘block 3 id’ is the only one ‘active’ and visible’.

      • 8. Click ‘Paste’ to paste the Od of your seg 2 onto your ‘block 3 od’ relief layer. dO nOT CLOSE yOuR PASTE 3d MOdEL dialog window.

    Note: do only the change of position in ‘X’ – changing ‘Y’ or ‘Z’ can mess up your alignment when you flip your material block physically

    If needed, you can move your seg 2 model to the left closer to the X0y0Z0 origin by changing the value in ‘Position’ as shown below (Top view):

    Once you are satisfied with how the model is oriented (looking from both the top and front/side views), Click ‘Centre’ to ensure that your model is centered along your X-axis. doing this will ensure that when you flip the material block physically, you keep your center line and ensure the Id and the Od sides will be aligned correctly.

    24

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    • vector offset tool to offset your boundary vector by half the diameter bit that you plan to

    vector offset tool to offset your boundary vector by half the diameter bit that you
    .
    .
    vector offset tool to offset your boundary vector by half the diameter bit that you
    vector offset tool to offset your boundary vector by half the diameter bit that you
    • a) If this window appears, click No.

    Machine

    Relief Toolpath

    • use (in our case, we are using the 1” Ball-nose, so the offset value is 0.5”).
      4. with your offset boundary vector selected, go to Toolpaths tab and go to 3d Toolpaths > Create

    • 3. use

      • to create your boundary vector for your seg 2 id piece.

    • 2. use

    • 3.2 TOOLPATHIN g S E g MENT 2 ID SIDE

    • 11. Click ‘Paste’ to paste the Id of your seg 2 onto your ‘block 3 id’ relief layer. now you can close your ‘Paste 3d Model’ dialog window.

    25

    • 1. go back to 2d view and in vectors layer, create a new vector layer named ‘block 3’. Ensure that this is the only one ‘active’ and ‘visible’.

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    26

    • 6. After calculation is done, go to 3d view to view your toolpath.

      • b) Set parameters as shown below:

      • c) ‘Safe Z’ and ‘home Z’ should be set to 0.5 (since we are doing an Id pass).

  • 5. Material setup:

    • a) Material Z Zero should be set at the top of your block and top offset is set to zero.

    • b) name your toolpath and click ‘Calculate now’.

  • 26 6. After calculation is done, go to 3d view to view your toolpath. b) Set
    26 6. After calculation is done, go to 3d view to view your toolpath. b) Set
    26 6. After calculation is done, go to 3d view to view your toolpath. b) Set
    26 6. After calculation is done, go to 3d view to view your toolpath. b) Set
    26 6. After calculation is done, go to 3d view to view your toolpath. b) Set
    26 6. After calculation is done, go to 3d view to view your toolpath. b) Set
    26 6. After calculation is done, go to 3d view to view your toolpath. b) Set

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    vector offset tool to offset your boundary vector by ½ the diameter bit that you plan to

    27

    note that your new toolpath is displayed in the upper left corner of your screen.

    • 7. go to Toolpath Simulation > Simulate Toolpath toolpath’.

    . Choose standard and click on ‘Simulate

    Check your simulation as this will give you an idea of the outcome on your FROgMill™. delete your simulation afterwards .

    • 3.3 TOOLPATHIN g THE S E g MENT 2 OD SIDE

      • 1. go back to 2d view. In Reliefs Layer, ensure ‘block 3 od’ layer is the only one ‘active’ and ‘visible’. use

    to create your boundary vector for your seg 2 od piece.

    • 2. use

    vector offset tool to offset your boundary vector by ½ the diameter bit that you plan

    use (in our case, we are using 1” Bn, so offset value is 0.5”).

    • 3. with our offset boundary vector created, we now need to manually create our bridges in the block 3 od relief.

    vector offset tool to offset your boundary vector by ½ the diameter bit that you plan
    vector offset tool to offset your boundary vector by ½ the diameter bit that you plan
    vector offset tool to offset your boundary vector by ½ the diameter bit that you plan
    vector offset tool to offset your boundary vector by ½ the diameter bit that you plan
    vector offset tool to offset your boundary vector by ½ the diameter bit that you plan
    vector offset tool to offset your boundary vector by ½ the diameter bit that you plan

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    28

    • 6. with your offset boundary vector selected, go to Toolpaths tab and go to 3d Toolpaths > Create Machine Relief Toolpath .

      • a) using

    , create bridge vectors on your model (in block 2 vector layer). Make sure that the

    vectors created are slightly within the seg 2 od model and go past the offset boundary vector

    as shown below:

    • b) Select all your bridges then press F12 to bring up shape editor.

    • 4. Add a plane height with start height = material thickness (in this example, 6”). Click on ‘Merge high’ then click ‘Close’. your bridges will show up both in 2d view (with preview relief layer turned on) and in 3d view.

    • 5. go back to 2d view and select your block 3 Od offset boundary vector.

    28 6. with your offset boundary vector selected, go to Toolpaths tab and go to 3d
    28 6. with your offset boundary vector selected, go to Toolpaths tab and go to 3d
    28 6. with your offset boundary vector selected, go to Toolpaths tab and go to 3d
    28 6. with your offset boundary vector selected, go to Toolpaths tab and go to 3d
    28 6. with your offset boundary vector selected, go to Toolpaths tab and go to 3d
    28 6. with your offset boundary vector selected, go to Toolpaths tab and go to 3d

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    29

    note that your new toolpath is displayed in the upper left corner of your screen.

    • a) If the following window appears, click no.

    • b) Set parameters as shown below:

    • c) ‘Safe Z’ and ‘home Z’ should be set to 0.5 + Material thickness (since we are doing an Od pass now).

    • d) Material setup:

    Material Z Zero should be set at the bottom of your block and top offset is set to zero.

    • e) name your toolpath and click ‘Calculate now’.

    • 7. After calculation is done, go to 3d view to view your toolpath.

    29 note that your new toolpath is displayed in the upper left corner of your screen.
    29 note that your new toolpath is displayed in the upper left corner of your screen.
    29 note that your new toolpath is displayed in the upper left corner of your screen.
    29 note that your new toolpath is displayed in the upper left corner of your screen.
    29 note that your new toolpath is displayed in the upper left corner of your screen.
    29 note that your new toolpath is displayed in the upper left corner of your screen.
    29 note that your new toolpath is displayed in the upper left corner of your screen.

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    • 3.5 S AVIN g THE S E g MENT 2 TOOLPATHS

    3.5 S AVIN g THE S E g MENT 2 TOOLPATHS . The window on the
    .
    .
    3.5 S AVIN g THE S E g MENT 2 TOOLPATHS . The window on the
    3.5 S AVIN g THE S E g MENT 2 TOOLPATHS . The window on the
    3.5 S AVIN g THE S E g MENT 2 TOOLPATHS . The window on the
    • The window on the left displays all the toolpaths you created. The window on the right displays the toolpath that you will be saving onto a file.
      2. Ensure ‘Machine output file format’ is FROgMill InCh (*.nc).

    • 1. To save your toolpaths, go to Toolpath Operations > Save Toolpaths

    Note: Always do a simulation to check your toolpaths before saving!!

    Ensure the X offset and number of columns are the same between the id and the od.

    Remember that as with segment 1, we will need multiple copies of segment 2 to create the outer ring. So the process in “2.4 Copy segment 1 toolpaths” (page 20) need to be repeated for the seg 2 pieces in block 3 id and block 3 od.

    • Check your simulation as this will give you an idea of the outcome on your FROgMill™. delete your simulation afterwards .
      3.4 COPY SE g MENT 2 TOOLPATHS

      • 8. go to Toolpath Simulation > Simulate Toolpath toolpath’.

    30

    . Choose standard and click on ‘Simulate

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    Please feel free to send any comments to techservices@3dcutting.com

    Thank you!

    • b) Save your block 3 od and block 3 od 1 (copy) to another file

    • a) Save your block 3 id and block 3 id 1 (copy) to another file

    For our example:

    • <Toolpath Name>_<Tool used>_<Material Used>_<Pass #>
      4. when saving, it is a good idea to envision the workflow when running your g-codes on the FROgMill. you can group toolpaths which uses the same tool and toolpaths that should be executed in tandem.

    • 3. Recommended naming Convention:

    31

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    32

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