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Anyone Can Learn to Make a Game

https://www.udemy.com/unity-tutorial/#dashboard
SECTION 1 Course Intro
Lecture 1
Course Intro
02:06 Start Lecture
SECTION 2 The Stuff Games are Made Of
Lecture 2
Lecture 3
Lecture 4

What is a Game?
Making Games Fun
Where Great Game Ideas Come From

SECTION 3 Basic Training


Lecture 5
Lecture 6
Lecture 7
Lecture 8
Lecture 9
Lecture 10
Lecture 11
Lecture 12
Lecture 13
Lecture 14
Lecture 15
Lecture 16
Lecture 17

Welcome
Udemy Basics
Unity Tutorial 1 - Tools of the Trade
Unity Tutorial 2 - Getting Used to the Unity Editor
Unity Tutorial 3 - Coding Basics
Unity Tutorial 4 - Prefabs
Unity Tutorial 5 - Basic Physics
Unity Tutorial 6 - Basic Mouse Interaction
Unity Tutorial 7 - Collision Detection
Unity Tutorial 8 - Basic Audio
Unity Tutorial 9 - Loading a Level
Unity Tutorial 10 - Publishing Your Game
Unity Tutorial 11 - Saving and Recalling Values

SECTION 4 Making Our First Proto Game


Lecture 18
Lecture 19
Lecture 20
Lecture 21

Section Intro
Unity - Angry Blocks 1
Unity - Angry Blocks 2
Unity - Angry Blocks 3

SECTION 5 Match 2 - Working on our Game Making Process


Lecture 22
Lecture 23
Lecture 24
Lecture 25
Lecture 26
Lecture 27
Lecture 28
Lecture 29
Lecture 30

Section Intro
Match 2 - Part 1
Match 2 - Part 2
Match 2 - Part 3
Match 2 - Part 4
Match 2 - Part 5
Match 2 - Part 6
Match 2 - Part 7
Match 2 - Part 8

Lecture 31
Lecture 32
Lecture 33
Lecture 34

Match 2 - Part 9
Match 2 - Part 10
Match 2 - Part 11
Match2 - Part 12

SECTION 6 C# Basics
Lecture 35
The Truth About Coding
Lecture 36
Coding Concepts
Lecture 37
Comments
Lecture 38
Semicolons
Lecture 39
Arithmetic
Lecture 40
Variables
Lecture 41
Conditionals
Lecture 42
Loops
Lecture 43
Functions
Lecture 44
Debug.Log
Lecture 45
Switch Statements
Lecture 46
Coroutines
Lecture 47
Enums
Lecture 48
Foreach Loops
Lecture 49
Classes
Lecture 50
Lecture 51
Random Numbers
Lecture 52 Working Code Examples
SECTION 7 Bonus - Taking Things to the Next Level
Lecture 53
Lecture 54
Lecture 55
Lecture 56
Lecture 57
Lecture 58
Lecture 59
Lecture 60

Bonus - 3D Character Controllers


Bonus - Basic Particle Systems
Bonus - Basic Terrains
Bonus - Unity Asset Store
Bonus - Mixamo
Bonus - NGUI
Bonus - NGUI (Making a Button)
Bonus - Unity Packages

SECTION 8 Making Our Third Game


Lecture 61
Lecture 62
Lecture 63

Starter Files
Triggers
Skyboxes

SECTION 9 The Lab


Lecture 64
Lecture 65

Welcome to the Lab


Lab 1 - Exploring Simple Physics Based Character Controllers

SECTION 10 Bonus - The Future of Gaming

Lecture 66
Lecture 67
Lecture 68
Lecture 69
Lecture 70
Lecture 71
Lecture 72
Lecture 73
Lecture 74

The Future of Input


A New Vision for the Future of Gaming
Tim Sweeney - The Future of Gaming
Your Brain on Video Games
The Myo
Photon 3D Scanner
illumiRoom
On The Verge: NASA JPL and 'Terms and Conditions' director Cullen Hoback
Structure Sensor

SECTION 11 Fun Theory


Lecture 75
Lecture 76
Lecture 77
Lecture 78
Lecture 79
Lecture 80
Lecture 81

Play and Psychology - The Building Blocks of all Games


Jesse Schell on How to Change the World
Bottle Bank Arcade Machine
The Worlds Deepest Bin!
Piano Staircase
The Speed Camera Lottery
Stuart Brown: Play is more than fun

SECTION 12 Bonus - Taking the Plunge - Making Games More Than a Hobby
Lecture 82
Lecture 83

Section Intro
4 Different Ways to Earn Revenue

SECTION 13 Wrap Up
Lecture 84

Thank You

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