Académique Documents
Professionnel Documents
Culture Documents
Credits
Creative Director
Justin Gibbs
Graphic Artist
Redd Cohen
Contributing Writers
Josh Christensen
Justin Gibbs
David Hanold
David Herbert
Matthew Ritter
Mark Rogers
Adrian Scott
Graeme Stevenson
Contributing Artists
Alex Alexandrove
Matthew Bradbury
Hardy Fowler
Christophe Madaru
Pablo Quiligotti
Melvin de Voor
By David Hanold
Welcome Back!
It has been an exciting new year so far for the Wyrd community. And it has only just begun. A new website is up
for one thing and it has a place to upload your own gallery of art and painted miniatures, a place to link directly
to your blogs and even a chat. I am in the chat quite frequently so feel free to drop on in.
More exciting news, plastics crews for most of the Wave 1 crews are out, with gremlins and a few others due for a
release that is just around the corner! Best yet, Wave 2 files are also available to download here.
In this volume of the Wyrd Chronicles we begin with a short story about Sonnias battle with Rasputina and
Cherufe by Graeme Stevenson. Ripped straight from Justins Drawing Dead blog we delve into the process
that went into the redesigning of the Avatars for Malifaux 2nd Edition. Justin also drops information on the
Showdown design process and makes an exciting announcement for the system.
Letters from the Breach have arrived, but is there more to them than what appears on paper?
Adrian returns to provide an in-depth look at forced movement effects and how to get the most use out of them
against your opponent. Josh Christensen breaks down the Jack of Diamonds Deck for Showdown: Icons. Mark
Rogers explains, in detail, how he imitates artificial lighting and shadows using his Seamus. David Herbert shows
off his process for building even more modular terrain pieces, this time it is buildings with walls, windows and
doors.
As always, if you would like to see one of your pieces in the Wyrd Chronicles you can email me at david.hanold@
wyrd-games.net.
As a reminder you can always click on the page number to bring you back to the table of contents. From the
Contents page you can click on the articles name to bring you to the article.
Enjoy!
Unleashed Power
Designing the Avatar Mechanics
By Justin Gibbs
Originally posted on Justin Drawing Dead here.
Here is part of a post I made in the closed beta when we Unfortunately, this generally puts avatars into two camps:
useless because they simply couldnt achieve enough
were designing the manifest mechanic:
considering their limited time on the board and removal
Sometimes, when designing a game, it helps to look of the master, or totally game warping. The line where
at the design process as a game. Here are the rules for they can be balanced is incredibly thin, and although Im
sure we can hit it with a handful, Im not convinced its
avatar design:
possible for every master in the game. In other words,
1) Every Master needs an avatar
rules 3 and 5 (above) arent playing well together.
2) Manifesting rules need to be in the core book out in
August
3) Masters need to turn into their avatar during the
game
4) Avatars need to be purchased at the start of the game
with soulstones
5) Avatars cant screw up the game (obvious, but its one
of the rules, listing them helps)
That post was the basic core from which we started the
manifest design. The issue was that Avatars, by their very
nature, were an all or nothing mechanic. Meaning, they
either failed horribly or dominated the game. An all or
nothing mechanic can be balanced in the sense that it
succeeds as often as it fails, but it frequently leaves players
with a bad taste in their mouths. Close games are generally
more fun, and a mechanic that will either sink or swim is
just generally less fun.
Following those principles, we came up with the current Aaron Darland did a lot of work on the individual
design (rulebook pg. 56-57). Basically, Avatars are designs, and I hope he can give you more insight on
upgrades. When you purchase the Avatar upgrade, you them at some point.
select a manifest card (there are five to choose from).
The manifest card tells you under what conditions
you manifest your Avatar. If you meet your manifest
requirements, flip the Avatar upgrade over and you get
access to some new abilities.
This new system fixed the issues which we previously had
with Avatars. The manifest mechanic was linked to the
upgrade system, so we had an easy way of introducing
it into the game. Because the Avatar was an upgrade,
the master immediately got something for purchasing
it, which makes the mechanic a lot less all or nothing.
In this way, the Avatar adds something to the crew even
if it never manifests. Also, since the Avatar upgrade
simply flipped over and added a few new abilities, the
master was no longer removed from the table when
the avatar came in. In other words, manifesting only
added to what was there, it didnt take anything away.
This made it much more reasonable to balance.
Designing balanced models is very important, but its
impossible to do if the core isnt there. Creating an
environment where you can tweak models without
sending their power levels soaring into the atmosphere
or scuttling them completely is key. And sometimes
even if things are balanced, they still arent fun.
Mechanics which cause a major swing in the game can
be very problematic, and removing them here was the
right move.
By Graeme Stevenson
Winter had come to Malifaux.
Heavy cowls of white draped every rooftop that still resisted
the weight of snow; each night echoed with the muffled
crash of another ruined home, and each mornings pale
sun revealed more splintered black holes that dotted every
street like teeth wrenched from a jaw.
the Guild, the fear in him was building to a crescendo. He the Guild had been only too happy to pay his way.
would have been soaking with sweat if not for the biting
chill that was bleeding through his woolen suit.
The reality of Malifaux had turned out to be quite
different and Barton had become one of many slaving
He shifted his satchel from one shoulder to the other and to repay their Guild debt in a subterranean brick maze.
checked again that the distant white mushroom cloud His quick mind and quick smile had saved him and after
of steam had not stopped. The train was still inbound a time he had progressed to an office with a window and
and in a few minutes he would be aboard and free.
a little money, but he had never been happy. The Guilds
leash around his neck had never stopped chafing.
Crunching through the snow that was dappled with
crushed stone for traction, he moved with as much When the pale woman finally found him, he might have
nonchalance as he could muster further along the done what she asked for the promise of freedom alone, but
platform, intending to lose himself among the stacked when he felt that first gold plate in his hands he was lost.
crates and boxes that would be loaded onto the trains
cargo carriages. He had a ticket for the 2nd class The way he viewed it, the information would have leaked
passenger area, but felt it would be better to board the out in any event, the how and when were mere details.
train in secret and take his appointed seat once they were Why shouldnt he make a little profit for himself at the
well underway. It would not do to be so easily located same time? He owed the Guild nothing it had leeched
were interested eyes to review the passenger manifest.
back his debt a dozen times over already and, like all
vampires, would never stop until there was nothing of
The satchel was heavy and he shifted it constantly. He had him left to leech.
wrapped each of the plates individually in cheesecloth
to muffle any clinking, but gold was weighty no matter The train approached, its engines rhythmic chuffing
what you wrapped it in and the leather strap cut cruelly growing steadily louder. He could feel the weight of
into the meat of his shoulder.
it now; the wooden platform throbbed underfoot.
A dozen broad-shouldered laborers appeared from
He had never seen plates quite like them before. Each of a shed behind the platform, tugging on woolen mitts
them was rectangular, perhaps five inches by three and as they reluctantly left their coal brazier behind. He
about half an inch thick, blank on one side and engraved fell in behind them and followed their grumbling and
on the other. He was no expert, but he knew they were hawking until he was almost at the end of the platform.
very old. The carvings were mostly inscrutable, but to The station veranda was long gone now and above him
look at them for too long made his head ache and he hung a grey and pregnant sky more snow was on the
preferred to turn them face-down so his fingers could way and most likely within the hour.
slide over the smooth metal backs. There were seven of
them in his satchel, each one unique, and each worth a His anxiety was momentarily forgotten when the
kings ransom Earthside.
locomotive finally appeared through the swirling ground
fog a long torpedo of black iron that seemed to glower
They were his. Not stolen but earned fair payment for at him as it approached. He had seen the train before a
dark work.
handful of times, but that had been years ago.
Barton Bragg had never liked working for the Guild
and had been only too happy to help out the pale
woman. He had never liked Malifaux and frequently
cursed the day he had boarded that train, but like so
many others, he had been seduced by the prospect of
a New Frontier, a new land rich with opportunity, and
Good, she said. Her accent was thick and very foreign,
and her voice was much too deep for such a slight frame.
Even with the fur hat atop her head, she wasnt much
taller than his shoulder. And I have what you asked for.
Barton had almost gotten used to the fact that the pale
womans breath didnt steam like everyone elses. He had
no doubt that if he touched her cheek, the cold would
burn his fingers.
The Driver.
Exposed to the same destructive, warping energies as
his engine, the Driver was a subject of great controversy
in Malifaux. No one dared approach the engine now, for
fear of seeing what had become of him. It was enough
for the regulatory board to know that the train still ran;
they fed it water and coal and kept well clear of the
shadows behind the engine cowling and the thing that
moved and chittered there.
Barton had the uncomfortable sensation of being
watched as the train lumbered past, but what he actually
saw was less than a silhouette, only a suggestion of chitin
and hair glistening red in the light from the boiler fire,
and then the engine was past and the carriages began to
rattle and clunk into the station.
He took the heavy plates and slipped them into his coat
pocket before the freezing metal could blister his skin.
He understood that the plates were currency of some
sort, but from which ancient civilization he couldnt
He waited while the passengers began to bustle out, guess. The markings were alien, but the glint of gold was
their trunks and crates being unloaded by the puffing familiar enough.
laborers, and then the new travelers began to emerge
from the comparative warmth of the station interior and The pale woman watched him expectantly.
hurry aboard. There was no sign of any Guild officials
anywhere on the platform and the train was filling up She does have one vulnerability, he said. The Mask.
fast, but Barton waited on.
The pale woman waited.
He had one last job before he left Malifaux forever.
Rasputina watched the train as it slowly puffed and slit and down her neck. It was a pretty odd sight and,
blustered its way out of the station in reverse, feeling unfortunately for the miners at the bar, one of them had
unhappy and eager in equal measure.
mentioned as much. That was when it hit the fan.
The information about Sonnia Criids Mask rang true;
the thing at the heart of her stirred and told her that it was
so, that Criid now played host to one of their number,
but it was not a welcome house guest. December tasted
outrage and hatred on the winds blowing from the
Guild and Rasputina knew that Criid would be weak.
There would perhaps never be a better time to strike.
And yet she was sad. She had liked Barton; he had
been so agreeable, and so cheap. She had other agents
within the Guild who demanded ten times what he had
accepted, but that was not the issue. She did not feel
she had used him, it had been an equitable relationship
for them both; it was only now that their business was
concluded that she was forced to tie up loose ends.
A silent, blue-skinned figure draped in furs stepped
from around a stack of forgotten crates, stopping a
respectful arms length away.
Bury his gold with him, she said, her eyes following the
train and the motionless figures crouched on its roof,
watching for her signal. He earned it.
The Silent One bowed and turned to vault onto the train
roof. Rasputina watched the shapes turn as one and
stalk along the roof towards the cargo carriages until
they and the train were swallowed by the strengthening
snow storm.
Sure.
Criid didnt move for a moment, her tousled hair hiding
the side of the Mask nearest him. Her hands worked
needlessly at the buckles of her scabbard.
In truth he didnt think she could even drink through Last night- she started awkwardly.
that Mask, but with a lot of perseverance she had been
able to flick her head back and throw most of the
contents of a shot glass through the narrow mouth
10
Probably right, Criid said, but her voice held no Samael began to understand. The whiskey helps you sleep?
conviction. The Mask turned his way, but the expression
was unreadable. Anyway, Im glad you stepped in when It used to. Not so much, now.
you did.
But youre okay, right?
Sure, he said. You betcha.
Criid turned to look at him and the Mask eyes looked
The snow was still falling as they crossed Curmudgeon hollow. Sure, she said. She sounded dreadfully tired.
Square; even through two layers of wool and a thick
leather poncho, Samael could still feel the cold air He thought the conversation was over and followed
circling him like an animal, looking for a way in. Criid her through a brick maze as they ventured further into
was silent other than the white breath huffing from her the Quarantine Zone. She surprised him some minutes
Mask and they made good time until they got away later by speaking again.
from the busy Guild area.
They dont trust me now, she said. You know that, right?
Out of the main streets, the depth of the snow
increased rapidly and they were soon shoving their way Samael knew what she was talking about had seen the
through knee- then thigh- then hip-deep snow as they looks and experienced the awkward silence from other
approached the Quarantine Zone to the south.
Guild members. Despite Sonnias seniority and her
reputation in Malifaux, it was becoming increasingly
Finally, they stopped at a T-junction where the inhabited clear that she was viewed as tainted or damaged. A few
buildings had petered out to a slouched, snow-covered of the junior officers had even displayed open contempt.
ruin of masonry that might once have been a school. He stamped it out whenever he could, but he knew that
Criid took a minute to look around. Samael knew she it was still happening and growing more frequent.
was re-tuning her senses, tweaking whatever internal
antennae she used to hunt down the Arcanist scum, I know it, he said. And you know what? I dont give a damn.
sniffing for traces of their sorcery in the ether.
Criid laughed and for once it sounded genuine. Well,
Boss, he said eventually.
thats good to know.
She never turned, but something in her stance told him
she was listening.
Boss, about theabout that thing inside you, he said.
Sometimes I feel it in my head, she said quietly. Scratching As he shook the snow from his face and hair, he saw the pale
on the inside of my skull. Hunting for a way out.
form of a Silent One race down the alley, long legs pumping
through the snow, her fur cape flying out behind her.
11
Arcanists! he spat.
Criid was up an instant later and haring after their
quarry, her long coat and hair streaming. A fireball
snapped through the air, but the Silent One had already
taken a sharp left turn out of sight the ice-blued alley
momentarily flashed orange as the fireball detonated
against the far wall.
Samael ripped his Collier from its holster and gave chase,
but his eyes were on the crooked rooftops overhead. Silent
Ones didnt have a habit of hiding in snow piles and he had
an uncomfortable feeling she had been waiting for them.
He skidded around the corner, following the churnedup snow trail as Criid blew apart a rickety shack door
and ducked through the building in an effort to cut
off the fleeing Arcanist. Samael was right on her heels,
shouldering through smoking timbers and a murky
hovel half-filled with iron pots and clay bowls.
12
The mounds of snow were lessening, but Criid didnt Those blood-shot eyes widened further when Samaels
care. It only meant she could run faster and catch that gun muzzle thunked into its open mouth and the back
insolent Arcanist all the sooner.
of its skull evaporated in a discharge that rolled the
length of the alley and sifted snow from laden roofs.
The goading voice in her head egged her on; told her to
ignore the crushed snow underfoot, the fact that it was Samael lurched to his feet and swiped at his face with a
flattened by many layers of footprints was irrelevant; sleeve. Blood was speckled across the snow in a rude fan
run, chase, catch, kill! Ignore the alley mouths, the where the Wendigo had collapsed more a cranberryambush points, the kill zones none of that mattered. smeared fur coat now than an animal.
Only catching her impudent prey mattered, making it
suffer, making it squirm and squeal.
Criid was gone. Only the evidence of her bull-like
charge was still visible in the snow. Hed never catch her
She ran on.
now with such deep drifts. His eyes flicked back and
forward across the alley and then he had a thought.
Samaels shouting behind her cut off abruptly, but she
ignored it. Her Arcanist prey would not escape.
With a grunt, he hauled himself up on the nearest roof.
Shapes were moving around her, cold blue-white figures
coming out of shadows and from doorways and around
corners, but Criid ignored them the flying heels before Rasputina sensed the approaching Tyrant before she
her were all that mattered now, the fleeing prey.
saw it, or rather the presence inside her did. December
twisted with anticipation and apprehension as the angry
Run! Chase! Catch! Kill!
entity thundered towards them, spurring on its Guild
vessel like a jockey whipping a thoroughbred.
The thing inside her exalted at the approaching triumph.
Her Silent One bait sprinted across the courtyard; sixty
She ran harder.
feet below Rasputinas perch, bare feet throwing up little
puffs of snow. A streak of fire followed her and then the
blue alley mouth bloomed like an orange flower as Criid
raced into view.
Samael squinted up at the huge shaggy shape, feeling
hot blood drooling over his lips and chin.
The Arcanist had picked her spot carefully. Standing
toe-to-toe would have handed the advantage to Criid;
The Wendigo had a bestial, almost simian face, but she had nothing to match the Witch Hunters bullets
something very much like a grin split open its mouth and blades. Instead, she had set Silent Ones at compass
and thick bone-crushing teeth glinted. Seven feet tall points around the courtyard of the old steam works and
and muscled like an ape, the Totem seemed all the larger she herself stood on the 2nd floor where the southern
with its thick insulating layer of hair.
wall of the building had collapsed into a snow-covered
rubble slope, giving her all the space she needed to flex
A lesser man might have quailed at the sight; might her magical muscles.
have lain insensible from the blow to his head; might
have lost his drawn pistol as he crashed down in a heap. She had clear line of sight down into the kill zone, and
Samael Hopkins was not a lesser man.
Criid was running straight for it.
He shot the Wendigo through the ankle, taking grim
satisfaction from the loud KRACK when bone smashed
and the creature toppled forwards to its knees, wideeyed shock replacing its confident leer.
13
14
15
When the impact subsided, she realized that the As they surveyed the damage, Sonnia became aware
suffocating oil sea was gone Cherufe was gone.
of a dark shadow deep within her, swirling ceaselessly
like a wild beast. So, Cherufe wasnt gone after all, but at
A heavy insistent pressure was bearing down on her least he was back in his cage.
head, pushing something cold and unyielding against Rasputina? she asked.
her face.
No sign, said Samael. Shes a slippery one, though. I
Boss? said an awfully familiar voice. Boss? You right doubt weve seen the last of her.
again?
Thats what worries me. Im a damned fool.
She swallowed and took a breath. The foul reek of
burning stone and hair that filled her lungs didnt really Dont talk that way, boss. We all make mistakes.
qualify as air but it was still the sweetest thing she had
Rookies make mistakes, she snapped. I should have
ever tasted.
seen that ambush a mile off.
Boss, said the voice again, sounding tight with pain.
Well, maybe you had other things on your mind,
You gotta give me a sign here.
Samael offered.
Samael? she croaked. Her voice sounded terrible.
In my mind, you mean.
Youre not gonna freak out on me if I lift off, are you?
he asked. Only, Im kinda on fire here and it hurts like Either way, youre not at your best.
a witchs kiss.
That much is certain. Sonnia looked at her charred,
She cracked open an eye.
scalded companion. You saved me.
16
17
Words by Moonlight
Letters from the Breach
Dear Gerard,
By Matthew Ritter
twisted in upon
tell when the dream will turn
that when I sleep, I can always
nge
ones that always
stra
the
is
are
It
e
t.
ligh
thos
e,
and
hom
fire
of
Nightmares. Nightmares
ything is bright, as if I was back
ever
ch
whi
in
,
sun
the
see
can
ch I
itself. The dreams I have in whi
end with true distaste.
elf
it home. Sometimes, I find mys
long enough that I could call
x,
.
ifau
ents
Mal
of
mom
city
ible
k
horr
blac
are
this
y
new world,
squash these thoughts. The
Home. I have been here in this
d roosts, as my home. I always
...
ibal
foul
Arch
so
th
that
dea
a
live,
te
k,
invi
wor
,
to
is
thinking of the place I sleep
born. To feel comfortable here
any human that has ever been
This place is not home, not for
s, like a
is easy to forget, people, building
iliar and yet so very wrong. It
fam
ng is carved
once
ethi
at
som
is
it
way
use
The
.
beca
,
side
k you are anything but Mal
The city is so strange in that way
thin
to
le
ossib
imp
not even the
it
es
aps
mak
Perh
.
something that
city. Not even the second..
normal city. Then you see it,
we are not the first to live in this
that
g
win
kno
e,
uag
lang
ne
into the stone in that arca
third.
ything. Colors
it is as if a fog drifts over ever
gs seem real, but during the day,
thin
, that is the
t
nigh
sleep
I
At
n
e.
whe
plac
and
this
m,
of
t,
Its the colors though, the ligh
under the moon, this is the drea
mps
swa
the
ugh
thro
t
hun
I
Maybe as
are muted, hazy. Dream like?
world as it is...
.
sical education is wasted here
logize. The downfall of my clas
apo
do
I
,
ome
tires
ng
gazi
al
philosophical nav
than I.
Though I know you find my
ibald is more important here
criminals, I send letters. Arch
I truck through swamps after
sets me on edge. He is
ernor General, in particular
theson, the secretary to the Gov
Mat
A raptor. A predator.
ius
.
Luc
bird
a
ful.
like
aste
but
dist
,
are
man
er
Some of those I work with
. Yet he moves, not like a larg
died
and
ly
h. The mouth of a
sick
n
muc
grow
too
s
has
talk
s that
kill. Yet, despite these eyes, he
the
slight, built like a wisp of gras
for
in
g
opin
swo
prey
l not go into details
of
ation of a bird
like Captain Dashel, but I shal
His gaze is the perfect concentr
tive at his duties though. Not
effec
not
is
he
say
not
will
I
politician, the eyes of a killer.
Perhaps next time.
here, I have wasted enough ink.
the ways one
you know anything of some of
hy, my friend. I am curious if
osop
lly nice in
phil
ecia
and
Esp
nts
ng.
plai
resti
com
inte
be
ly to
have always found the practices
This letter is not meant simp
I am no cryptographer, but I
?
sage
mes
ther
ano
de
insi
hides a message
icate without being overseen.
case two people wish to commun
ing cypher. Maybe a
moonlight ink, or a simple shift
this message. Perhaps I used
with
having trouble, look
re
here
g
you
If
thin
it.
silly
a
find
to
such
e
ugh
Just for fun, I have don
Im sure you are clever eno
did,
I
er
atev
Wh
ter?
hun
h
witc
a
flicker of magic borrowed from
to the moon for help.
and
e, I like this city less every day,
unease. I do not like this plac
of
e
sens
ing
grow
by.
my
hob
and
this
nightmares
in. So, indulge me
I need a distraction from my
swamp and never be seen aga
I feel as if I will sink into the
every time I go into the Bayou
-Sincerely
Wilhelm
Your truest of friends. Lasker
, if you would,
d and diligence. Reward him
ght you this letter with due spee
brou
meat or jerky.
has
ed
d
ibal
cook
him
Arch
e
feed
hop
I
you
P.S.
asteful, but he pouts so when
dist
it
find
you
w
kno
I
se.
with a live mou
18
Dear Gerard,
Processed 1902-6-1 So
rting House 36, Latigo
-Sincerely
alifaux
Sorting House 01, M
-4
-6
02
19
d
se
es
oc
Pr
erfully
wife writes wond
sh you well. My
wi
ey
Th
ll.
we
Breach. They are
from beyond the
her stock.
from my family
rd
do not take from
I
wo
t
le.
go
ab
tly
cc
en
pe
im
is
g
I have rec
itin
wr
nd
there to see to him
words. Her ha
cause I was not
wk we
long letters, many
he pouts, it is be
If
.
is the sharpest ha
fat
r
s
kte
ow
ch
gr
y call on me. Ri
chibald, yes? He
the
Ar
d,
oil
pte
sp
em
u
att
yo
is
t
do know tha
ep Bayou hunt
I miss you. You
ms whenever a de
away often, it see
am
I
lly.
na
swamps.
rso
pe
rmin deep in the
ne.
e I am hunting ve
us
ca
be
have, and he is mi
is
it
,
ter
you letter for let
if I cannot match
in my thoughts,
are
u
yo
t
tha
Know
Truest Lasker,
and friendship,
My greatest love
Gerard Depridieu
19
Dear Gerard,
My dreams have been better this last week. We all have dark times that seem to
settle in and fill us with despair. Im glad that lately Ive
actually been able to dream. My insomnia of weeks past has, well, past.
Archibald is well, but he pouted again after returning from you. Is it so hard to
simply give him a live mouse or two for his trouble? If you
are not there, could you not instruct the ones at the message center to do this in
your absence? He flies very far, and he has never lost a
single message. Just because your bird prefers its meat unnaturally tainted does
not mean some of us do not have hawks that are still closer
to their wild mindsets.
I do not spoil Archibald. I treat him with the dignity he deserves. Growing up, falconry
was one of the few passions I found that could
touch me. To watch the bird fly, oh, sometimes you feel like you yourself are unbound
. It was freeing. After realizing that as the third son
there was not much left for me back home, and deciding to come through the Breach,
I signed up for the Austringer program out of a sort
of lethargy. It sounded familiar.
But when I saw Archibald for the first time. Bits of shell still around him. I know,
they say a newborn hawk has none of the dignity it will
grow into. They are wrong. I saw greatness there. A fearless greatness that I knew
I would spend the rest of my life attempting to live up to.
There are days I am not sorry I came to this dark city, for I would never have met
that Bayou Raptor had I stayed.
Perhaps, I do spoil him. But only as much as he deserves.
It pleased me to get your message that your family is well. I will try and send a
small amount of money with my next message, please use
it to purchase a gift for Reginald, he is the only one of your children I could ever
stand. Though, I miss them all, there are so few children in
this black city.
It is strange, I never liked children, I have never thought about having them, and
here, tonight, realizing it has been over a year since
I have heard one laugh, or felt my anger rise as one shows blatant disregard for
the rules of grownups. I miss children. Without them
around it almost feels like there is no future.
Perhaps as we tame this twisted land their laughter and mischief will come to this
I had quite a scare while out on a hunt in the Bayou yesterday. Remind me to give
you the details of it when I am less shaken, it nearly
took my life, but I am lucky enough to have escaped with just a scar. Thanks to
Archibald. Which reminds me, do not forget, a LIVE
mouse for Archibald. His pouting is more than I can bear, and I overfeed him when
he returns if he does it.
May this letter find you well. May you always come back safe.
House
Processed 1902-6-10 Sorting
36, Latigo
-Sincerely
Dear Gerard,
proper treat, or he
Your truest of friends. Lasker Wilhelm
to you. Either youve finally relented and given him a
Archibald did not pout after returning from his last visit
by your pettiness.
has given up on you and refuses to have his feelings hurt
d. Perhaps should
s me. I could have died alone in that swamp a cowar
Thanks to Archibalds help, I bested him, but it still shame
I have to a family
thing
closest
The
.
myself
d
beyon
I have done that matters
have. I look at my life and I wonder if there is anything
r.
furthe
no
dwell
nt, but I will
is you and yours. My thoughts turn dark at this mome
n sword? A nice
ed to purchase Reginald something. Perhaps a woode
As I promised with my last letter, find some money enclos
supposed to be
are
they
birds,
carved
ugly
those
of
one
Do not buy him
painted one. Every boy should have a sword to play with.
one that
carved
a
least
at
like we do, he should do so with a real one, or
hawks, but they are hideous. If he is to learn to love them
does not look like a numb fingered imbecile made it.
I am still weak, and will be turning in for the night. May
this letter find you well, and as always look to the moon
for guidance.
Sincerely,
Your truest friend. Lasker Wilhelm
20
Dear Lasker,
My love,
Gerard Depridieu
21
Dear Gerard,
I had quite an event today! You will not believe this, or perhaps you will. But I
was approached by Captain Dashel. He said that people
had been talking about me. Of course, at first I was worried, what with the bed
rest and the reprieve from work I had been forced to take,
but it was much the opposite.
Lad, they say you can handle yourself. Theres talk of promotion. Perhaps even
having you as one of the lessons, spending half your time
here, and half back home. Sounds like you impressed someone in a way I wish
I had.
Were his words. A wink, a pat on the shoulder. I had been too sleep deprived at
the time, but apparently the scoundrel that nearly slit me
ear to ear had been quite high on the list of those wanted by the Guild. Who would
have thought falling asleep on the job could end up
being so very lucky?
I will keep you updated, and if I were to get such a position, I would see about getting
you one as well. I could not guarantee such a thing,
but to be able to see your family on a more constant basis? Is there anything closer
to heaven? To see the sun, the real sun, not this muggy
ball of lies we have Malside... or to see the moon, the real moon. Ah, how I miss
it.
Though, I should not get my hopes up. Talk of promotion is often used in lieu of
My best wishes.
-Your truest friend. Lasker Wilhelm
Dear Gerard,
the same.
Lasker Wilhelm
22
House
Processed 1902-7-16 Sorting
36, Latigo
rmally
. Though I miss him every day. No
see mine went mysteriously missing
u
Yo
.
one
ted
trus
my
n
tha
er
re hawk rath
This message comes to you on a spa
I am far luckier!
ard to in this event, but of course,
forw
look
ld
cou
I
a clerical position is all
year. Out of this dark place. How
rse, but only one month out of the
cou
of
k
bac
be
Ill
e!
hom
g
goin
as I told you. Im
The promotion is going through,
wonderful, yes?
I am busier than ever these days,
Sincerely,
Lasker Wilhelm
Processed 1902-8-14 Sorting House 01 Malifaux
I am sending you an inquest about my fellow Austringer Lasker Wilhelm. He had told me about a promotion
he had received in which he
would be heading home through the Breach. I was most overjoyed for him. Now, I assumed his silence had
meant he had returned, but I got
one of my few and precious letters from my family.
He would never have returned home and not gone to visit them. He is near enough to family to me, and them,
you see. An uncle to my
children, a brother to my wife.
So, I am worried, as the promotion as far as I know came from you personally, perhaps you have some word?
Do write back as soon as
you can.
All the best,
Gerard Depridieu
We regret to inform you that there was a Neverborn attack on the same day that Lasker Wilhelm-Scler was to return
back through the Breach. He valiantly faced the horrors that assaulted us, and saved many lives that day. He himself
was quite badly wounded.
We had hoped he would recover, but he succumbed to his wounds later that evening. How you and the other
Austringers had not been updated immediately upon the event is a travesty that I hope this letter will fix.
As the closest he has to a next of kin within Malifaux, his remains can be collected by you at the morgue run by Dr.
Douglas McMourning. He performed an autopsy on his body, as is standard for any slain by the Neverborn.
He died a hero, and will not soon be forgotten.
All of us here at the governors office feel the sorrow at losing such a diligent and brave soul.
He was a rare man, even for these times, who we could not afford to lose.
There are not enough condolences in the world.
-Sincerely,
Lucius Mattheson
23
Showdown: Malifaux
The Masters Enter the Arena
By Justin Gibbs
Showdown is a fast-paced, bluffing card game. To find out
more about it, watch the Tom Vasel review here. At the
moment the Showdown game is set in a dark, futuristic
world featuring the Icons. This was not always the
plan. Showdown was actually originally designed to be
a Malifaux product. However, at that time our Malifaux
artists were busy getting art ready for M2E so Showdown
needed a new theme. I am very happy with the dark and
gritty sci-fi theme that we ended up with. Its a fun twist
and something a bit different for Wyrd. But Malifaux
is something Im passionate about, so today I proudly
announce that five new Malifaux themed Showdown
decks are in the works! To celebrate this, I wanted to
talk a bit about the Showdown design process.
24
25
Showdown Tactics
Jack of Diamonds
By Josh Christensen
Deck Breakdown
Every characters deck in Showdown is made up of a
standard deck of playing cards, including the red and
black jokers. Each deck is composed of forty-eight
cards which are used for combat. Four cards (the Aces)
are used to track health. The remaining two cards (the
Jokers), are used to determine what the characters
Triggers do in the Red Jokers case, or acts as a combat
card that is always available to the character in the Black
Jokers case.
The game uses three Disciplines which act similar to suits.
These disciplines are Cunning, Intellect, and Physical.
Each deck splits the three disciplines evenly between
twelve cards (the 2-13). The remaining twelve cards
provide a pre-built deck that separates it from the other
character decks. For this article I will breakdown the
Jack of Diamonds and the special ability cards found in
his deck.
Special Card Effects
(2) Illusionary Clones - Play after all Feint cards, but
before any Strike cards. Switch your Feint with your
opponents Feint card. For the Black Joker, the edge
selected by the original player must be used.
2
3
4
5
6
7
Intellect
Physical
Physical
Physical
Intellect
Cunning
8 Intellect
9 Cunning
10 Cunning
11 Physical
12 Intellect
13 Cunning
26
Master of Illusions
27
28
Professor Pontificates
Lost by a Lure Movement Effects in Malifaux
By Adrian Scott
Not too long ago on a local forum, someone asked what
the best spell or Ability in Malifaux was. For me there
was only one answer, and that answer was Lure. As a
long ranged spell that moves a model its Wk toward the
caster, I feel its easily one of the strongest spells in the
game. Ive made no secret of my love for these sorts of
movement effects. In a game like Malifaux, the ability
to move other models around, whether yours or your
opponents, opens up a huge array of tactical options. So
for this volumes article I thought Id discuss these sorts
of movement effects, specifically why and how they can
be so powerful in-game!
The sort of Actions Im talking about here are those
that can push, move, or otherwise relocate another
model, be it friendly or enemy. The Lure spell is a
classic example, but it could also include things like
the Knockback Trigger on Johans and Taelors Relic
Hammers, Liliths Tangle Shadows spell, or Zoraidas
and Perditas Obey spell.
What I wont discuss are those Actions and Abilities
that move the model thats currently activated or is
used as a defensive Trigger, like Quick Retreat on the
Guild Austringer or Squeel! on many of the Gremlins.
While these are undoubtedly great Abilities, Im
more interested in discussing Actions that allow you
to purposefully move other models outside of their
own activation, which I feel is one of the aspects of
movement effects that make them so useful.
1.
29
30
Killing vs Moving
Resurrectionists
31
Neverborn
The Neverborn tend to be a Faction that favors mobility
and trickery over direct damage, so its no surprise that
they have arguably the best and most prevalent variety
of movement effects on offer. Almost every Neverborn
Master has some way of moving friendly or enemy
models around, but the undisputed queen of movement
effects is Lilith.
A large part of Liliths rules and Upgrades facilitate a
style of play that encourages you to move enemy models
around. She has Actions and Abilities to both move
other models around (eg. Tangle Shadows, Transfixing
Gaze) and punish those models for making that move
(Thirsty Mandrake, Wicked Vines). Liliths Nephilim
continue this theme. Barbaros is particularly good at
32
Ten Thunders
If youre after movement effects, the best
10-Thunders Master for it is Mei Feng. Two of
her Upgrades, Thunderous Smash and Seismic Claws,
add some excellent Triggers with movement effects
to her melee attacks, while Kang himself can push
enemy models he strikes with his awesomely named
Whomping Shovel.
Beyond Mei and her crew, the standout 10-Thunders
models would be Mr. Graves, Sensei Yu, and the
Oiran, all of whom have non-damaging attacks with
a movement effect (although the Oiran does require a
suit for her Lure). Last but not least is Fuhatsu. Not only
is he immune to being moved by anything but a Walk
Action, hes also got a (1) Action to push away all enemy
models within a 3 Pulse.
Until next time,
Adrian
33
Modular Structures
One Terrain Set, Infinite Buildings
By David Herbert
Part One: Making the Walls
The material used to make this set was 9mm thick MDF,
because it is durable and fairly cheap. This entire set
I have established in earlier articles that I prefer for was cut from a single 1600mm by 600mm sheet.
terrain to be versatile and mobile. This keeps the game
dynamic and allows for customizing a table to suit Advice for tools required as well as techniques for
certain strategies and schemes. In this article I will be measuring, cutting and gluing MDF can be found in
sharing a method I used to make a set of terrain that Wyrd Chronicles Volume 9, page 34 - Versatile Walls,
allows for a variety of different urban settings, from city although I will be going through some advanced
streets and towns, to a building so large it covers the techniques relating to cutting out doors and windows
in this article.
entire table.
Cost is a consideration when making scenery and this I made three types of sections for this project; several
entire project only cost me $35 for the MDF, paint, smaller T and L shaped pieces and four larger L shaped
sections with a cosmetic second story facade. The
printing and plastic windows.
dimensions for these were calculated to give a variety
of interesting combinations, not all of which are
symmetrical or square based.
Town Layout
34
L Plans
Although I cut the doors to be 30mm wide and 50mm
high, you can adjust this to suit your own preference for
T Wall
scale. The window frames were cut 1cm up from the
base and to the dimensions required to accommodate I also built four large facades to act as either features
or corners of larger buildings. Once again doors and
the windows I was making.
windows were cut to the same dimensions as the other
pieces. For the larger curved door I allowed just over
50mm in width for larger models to gain access. The
sides were 40mm high before curving up to the peak
at 55mm.
L Wall
Four T shaped sections were made in a similar fashion
and have the same sized doors and windows. As far as
how many doors and windows you include it is really
up to you. Only half of the pieces I made had a door,
window, or a combination of both, as you do need some
walls to completely block line of sight.
Facade Plan
T Plans
The short wall on the T sections can be attached where
ever you like. I preferred to have them balanced and
placed them centrally.
Facade
35
Door Cuts B
Door Hole
Finished Door
Window Holes
When ready to begin working on the doors, the first cut
you should perform will travel up towards the location
of the hole. The second cut should then go across from
the hole to the far corner.
36
Window Cuts
Set Square
Magnets
37
Black Spray
38
Insect Mesh
To hold the mesh and subject in place while I sprayed,
I used two cheap spring clamps, similar to large pegs. I
would recommend covering the ends in a little masking
tape. As they get covered in paint, simply remove the
old tape and apply some new. This will minimize all
sorts of messy mistakes from happening.
Clamps
Your principle color is then applied broadly over
the mesh masked subject to give the entire face a
coat of color. The other two colors are then lightly
sprayed in random sweeps to add a little more effect
before a quick touch up with the principle color. In
my samples I used bright red with quick sweeping
sprays of black and brown before using a very light
pass-over with the red again, especially in areas I had
been overly zealous with the black. The mesh is then
removed and pressed wet side down onto a piece
of scrap paper to remove some of the excess paint.
39
Glued Block
Plastic Slides
Rather than cutting each hard plastic slide in half it was
easier to just scratch each slide across the middle and
then snap them along the shallow cut. Each was then
pressed into place with one or two requiring a quick rub
on a file to remove a small amount for an easy fit.
Marking Shelves
Furniture Examples
40
Shelf Block
Table
Before you glue the paper textures onto the MDF you
may like to stain it up a darker color. I purchased a
tester pot of decking stain and just dipped each block
in, wiping off the excess and allowing it to thoroughly
dry. If you want a blotchy effect try using a sponge to
dab more stain on the top of the piece.
The final touch for the building set is to add some signs
and posters to go with those magnets. Using the same
process as the shelves I located a few prints I liked and
printed them off. These were then glued on to 2mm MDF.
Stained Block
Once they were dry I used a black marker to color part
of the bottom piece of MDF, leaving the corners to look
like legs.
Prepping a Sign
41
Wire Backing
Experiment with placing the walls and furniture in
different places, remembering that shelves do not have
to go up against walls. I hope you find that these simple
pieces make for many enjoyable games.
42
Makos Rubbish
The Redchapel Killer
By Mark Rogers
Intro
Base Build
Building Stages
44
The first thing to do was lay out the base and work out
where the lamp itself needed to be. That told me where
the sidewalk would go and how I needed to position the
highlights on Seamus. With that done, I drilled a large
hole for the post to sit in and marked out where the
parts of the base would be. The sidewalk was done first,
with a thick strip of green stuff as a basic shape. The
post was poked through this strip to make sure I left
a hole suitable for it. I carved the rough stone patterns
into the green stuff before going back over them with a
clay shaper to refine them. Once again, I checked the fit
of the post before leaving it to cure.
The cobbles were begun by pressing small blobs of putty
onto the base in a random pattern. These were shaped
roughly with tools and then smoothed with a wet clay
shaper to wear them down a bit. I only work on small
areas at a time with this, as the effect is much harder to
achieve once the putty starts to harden. I left one cobble
missing where I planned to fit the magnet.
The lamp and upper post started out as a solid lump of
cured green stuff, cut into the shape of the lamp glass
with a knife. To the top of it I glued a strip of plastic
to form the crosspiece. I then drilled into the strip and
lamp and put in a support wire for the lamp top, and
filed the top of the upright into a ball for decoration.
Plastic strips were cut that would fit in curves between
the post and the lamp, which I filed a groove into that
would fit onto the post with a round file. Several pieces
were cut and fitted before I moved on to sculpting the
metal frame on the lamp, as well as the pyramid top
of it. The final step was to sculpt on connecting points
between the supports and the post, and put a ball on top
of the lamp to neaten it up.
The bottom of the lamp was fairly simple. Once it was
glued in place, I wrapped it in green stuff that I then
pressed the shape I wanted into. After getting the basic
shape, I kept refining and neatening it until I was happy,
and chamfered the top edge to match it to the post. The
base was then left to cure fully before I did anything
with magnets.
45
Magnet Tools
46
Pants
Skin Stages
I wanted Seamus to have slightly sallow skin, so I mixed
3 parts Pale Flesh and a trace of Leather Brown into the
midtone flesh color. To shade this I used a 3:2:1 mix
of the midtone, Dark Fleshtone and night blue. I then
shaded everywhere that wouldnt be in the lamplight
with a 2:1 mix of Black and hexed Lichen, a mix I would
use for anything that would be in shadow. I repainted
the midtone carefully over the exposed parts of the
face, and highlighted it by mixing in Bonewhite. The
eyes were in shadow so didnt need any color, but the
bottom lip got a very thin coat of Gory Red and Squid
Pink mixed with the flesh midtone. A quick touch of
Leather Brown on the teeth finished the face.
Trousers Stages
The pants began as a 2:1 mix of Charred Brown and
Bonewhite. As I planned to paint freehand on them, I
started with the highlights, progressively adding more
and more Bonewhite until I was using a little more
Bonewhite than Charred Brown. I then used my rigger
brush to paint Bonewhite pinstripes on the cloth, before
shading the whole thing with the Black/Lichen mix. As
the brown was quite dark anyway, there was no need for
an extra shade layer before this. A lot of the freehand was
hidden by the shading, but for the neatest effect its better
to paint it all, not just the areas you think will show up.
47
Hair
Hair Stages
Orange hair seemed like a good fit for Seamus, which
I began with a 3:1 mix of Dark Fleshtone and Orange
Fire. The next step was the Black/Lichen shade, focused
Having tried the color scheme out on puppet Seamus a on the underside of the hair and around the hat brim.
while back, I wanted to paint his hat and coat a muted As I repainted the midtone, I had to be careful to catch
green. The mix I used started off as an equal mix of Dark the tips of the hair that would show the uneven shape
Green and Camouflage Green, which is fairly vivid. A is more complex to paint than a smooth one as it catches
1:1 mix of the midtone color and Charred Brown was light very differently. I added a bit of Orange Fire to the
used as the first shade, which takes some of the intensity midtone for the highlights, working my way up to a mix
out of the green. The Black/Lichen shade was then used of 2:1 Orange Fire and the midtone.
to mark out where the light was falling, just as it had for
the face and pants. Once again, I then neatened up the
midtone before adding Bonewhite to make a 2:1 mix
of midtone to Bonewhite, then adding more Bonewhite
in a 2:1 ratio again for a final highlight. Using brown
and cream takes a lot of the vibrancy out of the green,
making it a much more subtle color.
Hat Stages
Swatches
48
Leather Stages
Cravat Stages
49
Cuff Stages
The last part of Seamus to get painted was his shirt
cuffs. Several coats of VMC Pale Blue Grey were used
as a midtone base, which I added a little Hexed Lichen
and Black to for a first shade. With the shading laid out,
I used the Lichen/Black mix to block out the unlit areas
just like for the other areas. The lit cuff was finished by
working from VMC Pale Blue Grey up to pure White.
Metal Stages
While I would be painting both steel and brass on
Seamus, both of them were begun with a base layer of
2:1 Turquoise and Black. This was shaded down with
the usual Black/Lichen mix. At this point I started
painting the metals differently. The steel midtone was
Black/Turquoise with equal amounts of Vallejo Model
Air Steel, while the brass was a 3:3:1 mix of VMA Bright
Brass, VMA Copper, and the Black/Turquoise mix (the
Copper and Brass have less dense pigments than the
Steel, so you need more for the same effect). The metals
were then finished with pure VMA Steel and VMA
Bright Brass. It was at this point I also used a little Earth
for the laces on Seamus boots, and some Bonewhite for
the watch face. These were barely in the light so didnt
need any work beyond a careful touch of base color.
50
Tentacles
Tentacle Stages
Most of the bag of tools was already painted, having
been done while I worked on Seamuss leather and
metals. The tentacles were the only part left, and were
painted in Gory Red initially. The normal Black/Lichen
shade was applied, before I reapplied Gory Red. I then
decided to make them a little more like tentacles, so
the outer side of them was highlighted towards Bronze
Fleshtone, while the inner side was a mix of Gory Red
and Pale Flesh. A thin line of Gory Red was left between
the two highlights. This wasnt really necessary as it was
very subtle, but I wanted to accentuate the tentacle feel
a bit more.
51
The metals of the post were painted the same way as the
steel on Seamus, starting with Black/Turquoise, shading
with Black/Lichen, and then working up to pure VMA
Steel. The highlights were kept carefully focused on
areas of metal that would be exposed to the light from
the lamp, leaving the back and top of the lamp in
shadow. This also avoids the lamp drawing focus off
Seamus when viewed from above.
Lamp Stages
Final Lighting Touches
Once Seamus and the base were painted, I attached
him to the cobbles using the pin in his foot. Around
Seamuss feet the light would be fully blocked, so I used
more Black/Lichen mix to paint a shadow beneath him.
To complete the lighting effect, I put one very thin glaze
of Sun Yellow on the top half of Seamus, only covering
the highlights, and a single glaze of Orange Fire over the
cobbles and Seamuss legs in the same manner. This was
a little too subtle to photograph, but small changes like
that help to tie every part of a model together.
The very last thing to do was to protect the model. Gloss
varnish was used to seal the cobbles and bag, as they
would be able to move against each other and so needed
the extra protection. I then made a 1:1 mix of gloss and
matte varnish (which produces a satin varnish) for the
metals and the base edge, and painted the rest of the
model and cobbles with matte varnish to kill the shine.
Finished
52
The Gallery
Painted Submissions from the Community
Alexandr Zabrodin
Chad Lynch
Aubrey Muldoon
Aurora
Chris Parris
53
Claire Hearn
Dustin Smith
Garreth Moreton
Elinore Rnning
Jame(mythicFOX)Doxey
Emily Parris
Jamie Song
54
Matias Frosterus
Matthew McFarland
Mads O
Riastrad
55
Vlasenko Dmitry
56