Académique Documents
Professionnel Documents
Culture Documents
Origins of the
Noble Succubi
Succubi are predators, soulless demons
from outside reality, who adopt a pleasing female
shape as a hunting blind, as pretty camouflage.
Succubi are cosmic sociopaths who feed on lust,
ripping the life energy of their unwitting prey at the
moment of their victims final, hurtful and wonderful
orgasm.
When angry or
aroused, the Noble Succubis
fingernails elongate and flush
blood red. Tiny horns of
blood red calcium protrude
from just beneath her hairline.
Occasionally, when she
activates her powers, a
Noble Succubis eyes flash
with intense crimson energy.
Biology and
Reproduction
Unlike a true Succubus, a Noble Succubi
has a true anatomy and a biology, even if it a strange
and magic fueled anatomy. A slain Succubis
anatomical vault reveals only stunted, black organs
that are unable to sustain life in any meaningful way.
By contrast, a Noble Succubi eats, she breathes,
and she lives and grows. By developing a humanlike soul, a Noble Succubis form has become more
human-like. Though young Noble Succubi are far
weaker than their Succubi sisters, they can, in time,
grow to surpass the power and glory of even the
most powerful demon.
Lands
Noble Succubi do not have a nation.
Instead, the race hides its tiny settlements, each built
around a crystalline womb, in pocket dimensions
found in shadowy corners of the multiverse. Noble
Succubi townships are strange and beautiful, carved
from dark crystal, wrapped with silk and gold-lace.
Noble Succubi dimension-pockets are cramped,
dim and warm.
These pocket realities seem to pulse with a
cardiac rhythm, and the way Noble Succubi talk
about these places, it would seem that their homes
are every bit as alive as the crystal wombs which
birth new Noble Succubi. The walls of these pocket
realities occasionally drib hot blood, which Noble
Succubi take as an omen, one both wonderful and
tragic: it means that a new Noble Succubi child will
soon be born. When the walls of a Noble Succubis
home bleed it also means that one of her sisters,
somewhere in the infinite planes, will fall in her battle
against demonic evil.
In the Tatakama
Noble Succubi have close ties to the
multiverse, and are often heavenly agents. They
enter the Tatakama realm to mentor human heroes
and heroines, show the peasants a better way to
live, and the nobles and samurai a better way to rule.
Noble Succubi can be found most often among the
Nobility or Samurai castes, though Heimin Noble
In Black Tokyo
Those Noble Succubi who cross the
dimensional barrier to Black Japan usually do so in
pursuit of some demonic evil. Most tend to dislike
Black Japan, preferring instead to retreat back to
the Tatakama. The modern world is too magically
deadened for such fantastic creatures to feel
In Otherverse
America
Some of the most powerful
Noble Succubi have made their
way into the Otherverse America
reality, though relatively few congregate on
the war-torn Earth. They are cosmic servants
of the space-goddess Roe Athene, and they
protect the galaxy from Lifechained predators and
star-monsters in Her name. The few who make their
homes in Earthspace usually take Lunar residence:
the lower gravity and meta-prostitution industry
there both agree with them.
Noble Succubi are exclusively Choicer, and
hold nothing but contempt for Lifers. A handful of
the species have fought for the Choicer nation
throughout its history. The Noble Succubi known
only as Hope fought with RAINBOW from its
inception in 2028 until shortly after Wars End
(2091). The general public believed, as they do
about Commander Athene herself, that she was a
In Psi-Watch
The Noble Succubi rare is rare in the PsiWatch reality. They usually come to the reality to
farther their own ends, rarely staying in this
dimension for longer then it takes to complete the
operation. The Culture are familiar with the species,
referring to them as Sida-Khal Pleasure Knights.
To the normally legalistic and tradition bound
Culture, the Noble Succubi are a kind of wandering
cultural hero; the lower ranks of Culture society
welcome Succubi eagerly into their homes and
businesses. The higher castes do likewise, at least
publicly, though the decadent wealthy of the Culture
race worry about the intentions of any Sida-Khal
that travels upon their starships.
Due to its connections with the star-spanning
Culture, Metamorphosis North is aware of the
species (in both this and the Otherverse America
realities). The mega-corps CEO, Elizabeth Vose,
despises the Noble Succubi almost as she does the
Culture itself. Her agents hunt and dissect any Noble
Succubi who touches down on Earth. Vose has
waged a secret war with Hope across two realities;
she realizes the otherworldly Hope is one of the few
beings in the Multiverse aware of her mega-corps
schemes and ambition.
In Galaxy Command
The Noble Succubi have colonized their
own planet, a small moon in the Pacifician system.
Noble Succubi have lived on Valentine III since
before humans mastered warp drive, and when the
Languages
Noble Succubi speak a strange dialect of
Infernal and Common. Their dialect is almost
incomprehensible to other Infernal speakers; true
Succubi especially have been known to disembowel
anyone speaking this vile and offensive tongue.
Noble Succubi with high Intelligence scores
may choose from the following bonus languages:
Celestial, Draconic, Sylvan or any of the Elemental
languages. They have an affinity for the languages of
the planes. In cross-genre campaigns, they can
select American English or modern Japanese as a
bonus languages.
Enhanced Senses (EX): Noble Succubi have keen
eyes with crimson pupils which provide them with
Darkvision with 60 ft range.
Racial Feats: With a culture centered around
sexuality, all Noble Succubi receive Gifts of Ecstasy
as a racial bonus feat.
Gifts of Ecstasy (General)
You are a skilled and considerate lover,
gifted with an almost magical understanding of what
brings others pleasure.
Prerequisite: CHA 13+
Benefit: You receive a +2 competence
bonus on sexually oriented Diplomacy and Bluff
checks, as well as receiving a +2 competence bonus
on Profession (prostitute or courtesan) checks. If
you have 10 or more ranks in any of these skills, the
bonus increases to +4 for that skill.
Seductive Beyond Compare (EX): Noble
Succubi are among the most charming courtesans in
the entire multiverse. Noble Succubi always win
opposed Bluff or Diplomacy checks if there is a tied
result.
Death/Life Burst (EX): When a Noble Succubi
dies, her body is incinerated in a spectacular display
of pink and crimson energy that consumes it utterly,
though her possessions are mostly untouched. This
burst of energy releases 4d6 points of positive
energy, plus an additional +1d6 points of energy for
Crimson Wings
(EX): By
expending a point
of tantric energy as
a move-equivalent
action, the Noble
Succubi unfurls
blood-red wings
from her shoulder
blades. While these
wings are
manifested, she
gains a flight speed
of 60 ft, and a +4
racial bonus on Fly
checks. She can
hover without the
need for a Fly
check. A Noble
Succubi can only fly
while lightly
armored and
carrying up to a
medium load.
Each hour
(or portion of) an
hour the Noble
Succubi maintains
her wings, deduct a
point of tantric
energy from her
Tantric Pool.
10
Planes-Walker (SU)
Type: Magic
The Noble Succubi is especially comfortable
wandering the distant planes far from her birthdimension. She receives a +2 trait bonus on
Knowledge (the planes) checks. If casting any
arcane spell that involves dimensional travel, the
Planes-Walker gains access to the spell at one level
lower than the norm. Thus, a Noble Succubi planeswalking wizard would cast rope trick as a first level
spell, and open a mighty gate with an 8th level spell.
Science and Magic (EX)
Type: Social
The Noble Succubi was birthed in a distant
reality where magic had faded, and technology rose
to replace it. The Noble Succubi may substitute a
Knowledge (the planes) check for any Computer
Use or Drive check she is called upon to make, but
takes a -5 penalty on the check while doing so.
Alternate Rules
Alternatively, in cross-genre campaigns,
Computer Use and Drive are always class skills for
the Noble Succubi, and she receives a +1 trait
bonus on these checks.
11
12
Marketplace
Base Value 500 gp; Purchase Limit 2,500 gp;
Spellcasting 5th
Minor Items 2d4; Medium Items 1d4; Major
Items none
13