Académique Documents
Professionnel Documents
Culture Documents
Negateanenemysdefensivebonuses
(prone,etc.)/fallprone
Ignoreenvironmentalpenalties.
Gain+1meleeor+1rangeddefenseuntil
theendofyournextturn.
Forcethetargettodropahelditem.
Scoreacriticalhit(Crit3orlower).
TRIUMPH/DESPAIR
PerformafreeManeuver(max2/turn).
Addtoanenemysnextattack.
Addtoyouroranallysnextcheck.
Scoreacriticalhit(Crit2orlower).
3ADVANTAGE/THREAT
Recover/take1Strain.
Assistthenextallysnextcheck.
LosethebenefitsofaManeuver.
Noticeanimportantdetailsaboutthe
encounterenvironment.
Scoreacriticalhit(lightsabers).
IncreasethedierollonaCriticalHityoujust
made.
2ADVANTAGE/THREAT
Upgradethedifficultyofanenemysnext
check.
Upgradeyouoranallysnextcheck.
Changetheenvironmenttoturnthetideof
battle.
Scoreacriticalhit(anyweapon).
Weaponrunsoutofammo.
Toolorweaponbecomesdamaged.
ATTACKDIFFICULTIES
Engaged(light)
Engaged(heavy)
ShortRange
MediumRange
LongRange
ExtremeRange
atEngagedtarget
upgradedifficulty
Melee
againstRanged
MANEUVERS
Special:Cantake1extramaneuverperturnata
costof1Strainor1Action.
Aim:Gainonyournextcombatcheck,upto
ortargetaspecificitemacharacteris
carrying,withapenaltytotheattack.
Assist:Giveanallytotheirnextcheck.
GuardedStance:Addtoyourcombat
checks,butalsoaddtoMeleeandBrawl
attacksagainstyou.
TakeCover:Rangedattacksagainstyoutake.
CONDITIONS
Staggered:CannottakeanyActions.
Immobilized:CannottakeanyManeuvers.
DisorientedorFear:Addtoeachcheck.
Incapacitated:Unconsciousandunabletoact.
Prone:Yourmeleeattackstake,melee
attacksagainstyoutake,andranged
attacksagainstyoutake.
Move:Onemaneuvertomovebetween
engaged,close,andMediumranges.
TwomaneuverstomovebetweenMedium,
Long,andExtremeranges.
Disengage:SafelybackofffromMeleeora
Brawl.
Dropproneorstandup.
Mountordismountananimalorvehicle.
Draworholsteranitem.
Movealargeobject.
Openorcloseadoor.
PILOTONLYMANEUVERS
Special:Makeupto2maneuversperroundat
thecostof2systemstrain.
CREWMANEUVERS
ChangeSpeed
AngleDeflectorShields
FlytoanObject
Speed1:2ManeuverstogettoShortDistance
(max.)
Speed24:2ManeuverstogettoMedium
Distance(max.)
Speed56:2ManeuverstogettoLongDistance
(max.)
CREWACTIONS
GaintheAdvantage(Speed4+)
Youchoosewhichzonetohit.
Speedhigherthantarget:
Speedequaltotarget:
Speed1lowerthantarget:
Speed2lowerthantarget:
BoostShields
Mechanicscheck.
Suffer1systemstrainandboosttheshieldsby1
toanumberofzonesequaltosuccesses.
FireDiscipline
LeadershiporDisciplinecheck.
Thenextcrewgainstofiringashipboard
weapon.Eachadditionaltwosuccessesallows
anadditionalcrewmembertogainthebenefit.
Each3advantagedeals1systemstrainonahit
withtheboostedattack.
Movearoundstarship
DamageControl
Mechanicschecktoreduce1Strain,aCritical
Hitor1Hulldamage(1/Enc).
StrainorHulldamageishalforless:
StrainorHulldamagemorethanhalf:
StrainorHulldamageisatmaximum:
PlotCourse
Astrogation,,Piloting,or
Perceptioncheck.
Reducesufferedfromhazardousterrain.
Copilot
Pilotingcheck.
Downgradethedifficultyofthepilot'snext
Pilotingcheck.
PunchIt
JumptomaximumshipSpeedatthecostof3
Strain.
ExchangeforaManeuver
StayonTarget(Speed3+)
Gainonattacksagainstatarget,butall
otherenemyshipshaveonattacksagainst
yourship.
Skill/CombatCheck
EvasiveManeuvers(Speed3+)
Upgradethedifficultyofallattacksagainstyour
shipandfromyourshipuntiltheendofyour
nextturn.
PILOTONLYACTIONS
Jamming
Computerscheck.
AnenemyshipmustmakeaComputers
checktousetheircommunicationssystems.
Increasethedifficultyforevery2additional
successesandincreasethenumberofships
affectedbyeveryadvantage.
ScantheEnemy
Perceptioncheck.
Learntheweapons,modifications,hull
threshold,andsystemstrainthresholdofan
enemyship.For2advantage,alsolearnthe
currenthullandstraindamage.
SlicetheEnemy'sSystems
Computerscheck.
Inflict1systemstrainonashipatShort
Distanceforeachsuccess.
SpoofingMissiles
ComputersorVigilancecheck.
Anyattacksagainstyourshipfromweapons
withtheGuidedqualityupgradetheirdifficulty
by1,plusanadditional1per2successes,until
thestartofyournextturn.