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Result

10,000 coin
10,000 food
10,000 wood
10,000 experience points
100x gather/build rates
Win single player mission
Disable fog of war
Spawns Mediocre Bombard at Home
City
gather point
Spawn big red monster truck
"Musketeer'ed!" when killed by
Musketeers
Fatten animals on map

Cheat Code
Give me liberty or give me coin
Medium Rare Please
<censored>
Nova & Orion
Speed always wins
this is too hard
X marks the spot
Ya gotta make do with what ya got
tuck tuck tuck
Sooo Good
A recent study indicated that 100% of herdables are
obese

Edit resources
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the
"proto.xml" file in the "data" directory in the game folder. Note: You may first need to uncheck the "Read Only" attribute of that
file's properties in Windows Explorer. Search for the text "CrateOf". You will find CrateofFood, CrateofCoin, CrateofWood,
CrateofFoodLarge, CrafteofCoinLarge, and CrateofWoodLarge. For all these entries, find the tag "InitialResourceCount" and
change the count to whatever desired. For example, the normal crates each have "100.000" of the resources. You can change the
"100" to "99999.000", etc. Make sure you do this for all the crates; sometimes a map will give you a large crate of something,
and smaller ones of something else, etc. This works best because every map you play in Campaign mode or Skirmish mode starts
you with some "crates" of resources, which your settlers will gather out. This will edit the crates to have large amounts of
resources in them. However, it still takes a long time to get the resources out of the crate for the settlers, because there are so
many. If you are impatient, search for "Settler" in the "proto.xml" file and find the tag for GatherCrate. Change the value to
whatever desired, preferably something very high (for example, "99999"). They will pull the resources out of the crate instantly.
Easy experience points
To get easy experience for your home town, start a Skirmish, choose the Sandbox difficulty setting, and the smallest map. Win
the game the fastest way possible. You will receive the usual amount of experience, but can do this as many times as desired. If
desired, use the cheats to win the game quicker and easier.
Revealing the entire map
Save your game and resign. The map will be shown to you as if you had lost. Then, just load the game and keep playing. Note:
The map will be shown only between clicking to resign and choosing to quit. It will not continue like this when you start the
loaded game.
Invincible units
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the
"proto.xml" file in the "data" directory in the game folder. Find a the heading for a unit in the file (for example, "Explorer").
Locate the area below the heading that starts with the <Flag> tags. Add a new line under that area with:
<Flag>Invulnerable</Flag>
<Flag>DoNotDieAtZeroHitpoints</Flag>

Super heroes
This is similar to the "Edit resources" trick, except only your side benefits and not the CPU. This trick will enable your hero
character to move very fast on the map; have lots of hit points; destroy any enemy unit/building in one click; etc. Note: This
procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the
"proto.xml" file in the "data" directory in the game folder. Search for your hero's first name plus "SPC". For example, for
"Amelia", it is "SPCAmelia". You should find something that looks like the following:
</Unit>
<Unit id ='458' name ='SPCAmelia'>
The XML tags of interests are as follows:
<MaxVelocity>5.0000</MaxVelocity>
<MaxRunVelocity>7.0000</MaxRunVelocity>
<TurnRate>18.0000</TurnRate>
<InitialHitpoints>850.0000</InitialHitpoints>
<MaxHitpoints>850.0000</MaxHitpoints>
<LOS>24.0000</LOS>
<ProtoAction>
<Name>BuildingAttack</Name>
<Damage>14.000000</Damage>
<DamageType>Siege</DamageType>
<ROF>3.000000</ROF>
</ProtoAction>
<ProtoAction>
<Name>DoubleBarrelAttack</Name>
<Damage>750.000000</Damage>
<DamageType>Ranged</DamageType>
<MaxRange>16.000000</MaxRange>
<ROF>3.000000</ROF>
<DamageArea>1.000000</DamageArea>
<DamageFlags>GAIAEnemy</DamageFlags>
</ProtoAction>
<ProtoAction>
<Name>HandAttack</Name>
<Damage>14.000000</Damage>
<DamageType>Hand</DamageType>
<ROF>1.500000</ROF>
</ProtoAction>
<ProtoAction>
<Name>MusketAttack</Name>
<Damage>16.000000</Damage>
<DamageType>Ranged</DamageType>
<MaxRange>16.000000</MaxRange>
<ROF>3.000000</ROF>
</ProtoAction>
Change the above values to create a super hero, as follows.
<MaxVelocity>50.0000</MaxVelocity>
<MaxRunVelocity>70.0000</MaxRunVelocity>
<TurnRate>68.0000</TurnRate>
<InitialHitpoints>99999.0000</InitialHitpoints>
<MaxHitpoints>99999.0000</MaxHitpoints>
<LOS>99.0000</LOS>
<ProtoAction>
<Name>BuildingAttack</Name>
<Damage>9999.000000</Damage>
<DamageType>Siege</DamageType>

<ROF>1.000000</ROF>
</ProtoAction>
<ProtoAction>
<Name>DoubleBarrelAttack</Name>
<Damage>9999.000000</Damage>
<DamageType>Ranged</DamageType>
<MaxRange>50.000000</MaxRange>
<ROF>1.000000</ROF>
<DamageArea>1.000000</DamageArea>
<DamageFlags>GAIAEnemy</DamageFlags>
</ProtoAction>
<ProtoAction>
<Name>HandAttack</Name>
<Damage>9999.000000</Damage>
<DamageType>Hand</DamageType>
<ROF>1.500000</ROF>
</ProtoAction>
<ProtoAction>
<Name>MusketAttack</Name>
<Damage>9999.000000</Damage>
<DamageType>Ranged</DamageType>
<MaxRange>50.000000</MaxRange>
<ROF>1.000000</ROF>
</ProtoAction>
Note: Do not set the any of the <MaxVelocity>, <MaxRunVelocity>, or <TurnRate> values too high. This will cause your
character to "jump" instantly from one spot to the next because their movement speed is so fast. This makes it difficult to
move/track your character around the map. The <ROF> or rate of fire should be set to a low value. This acts as a delay. The
lower the value, the lesser the delay. Note: You can test your changes while the game is running. Just save the current game.
Switch over to your text editor, then make changes to "proto.xml" and save the file. Switch back to the game, then reload saved
game.

Cheat Code Central (http://s.tt/1dCrL)

Result
100,000 of all resources
1000 more gold
1000 more wood
1000 more rock
1000 more iron
1000 more food
Building of all structures completed [Note]
Display all codes
Free upgrade to lvl.10 for all units (not citizens)
Full map
Full map and all resources
Instant building and research
Lose game

Cheat Code
all your base are belong to us
atm
you said wood
rock&roll
creatine
boston food sucks
coffee train
display cheat
the quotable patella
asus drivers
my name is methos
brainstorm
ahhhcool

No resources
the big dig
No gold
boston rent
No wood
uh, smoke?
No food
slimfast
No iron
girlyman
No rock
mine your own business
Planes refueled in mid-air
friendly skies
Remove objects from map
headshot
Restore energy to selected Prophet/Hero/Mana user i have the power
Reveal entire map and remove fog of warn
bam
View fish and animals
columbus
Win game
somebody set up us the bomb
Note: If the building has just been laid down and not started on by a civilian, you can walk through the building. This is problem
particularly with walls.

Cheat Code Central (http://s.tt/1dCNR)