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Set 1

DARK SIDE
Endor Shield

Despair

Imperial Domination
EFFECT

EFFECT

Deploy on table. Opponents characters deploy +1


to same site as Jabbas Prize. When you capture a
character, opponent loses 1 Force. Your Force drains
at same battleground site as Jabbas Prize are +1. My
Favorite Decoration may not be placed out of play. A

Deploy on table. While your


objective on table
(and opponents objective not on table) opponent
generates no Force at Endor system. Twice per game,
may S an Imperial admiral. A

Deploy on table. Lost if your non-Imperial character (or


starship) on table. Unless you occupy fewer locations
than opponent: if you win a battle, retrieve an Imperial;
and, during battle, may take an Imperial just drawn for
destiny into hand to cancel and redraw that destiny. A

EFFECT

Original concept by David Lankton, WI State Champion 2004

Despair

Endor Shield

Imperial Domination

Jabbas Haven

Ngok War Beast

A Dark Time For The Rebellion

Jabbas Haven

Ngok War Beast

Jabba has won the service of many of his guards


and other henchbeings through games of chance.

USED INTERRUPT

If opponents starting location was Massassi Throne Room,


opponent loses 1 Force when you play this Interrupt.
Add or subtract 1 from opponents just drawn destiny. OR
Activate 1 Force. OR Until end of turn, battle destiny draws
may not be modified or canceled (unless being redrawn).

Dejarik of a Ngok war beast. Foul temper gives rise


to bad feelings. Has razor-sharp retractable claws. Used in
many systems to frighten off potential attackers.

A Dark Time For The Rebellion

According To My Design

According To My Design

Your fleet is lost. And your friends on the Endor


moon will not survive. There is no escape, my young apprentice.

EFFECT
EFFECT

If a Jabbas Palace site on table, deploy on table. The


Camp is canceled. May T Nal Hutta. Once per battle,
may lose 1 Force; your battle destiny modifiers affect
your total battle destiny instead. Once per game, may
retrieve a non- alien or
starship into hand. A

Deploy on table. If your character in battle is about to


be lost before the damage segment, it is instead lost at
end of battle (if forfeited, forfeit for 0). A

Original concept by Jarad Konsker, Online League MPC 2010

Jabbas Palace Sabacc (Dark)

Ngok

Cold Feet

TIE Sentry Ships


USED INTERRUPT

STA RTI N G I NTE R R U P T

USED: If you just drew a starship for destiny, take that


starship into hand to cancel and redraw that destiny.
LOST: Use 3 Force to retrieve a starship into hand.

Unless your starship site or Death Star on table, T


Emperor to your site (even if converted) and up to three
Effects that deploy for free, are A , and have deploy on
table (or deploy on your side of table) in game text.
Light Side goes first. Place this Interrupt in Lost Pile.

Play a Defensive Shield from under your Starting


Effect. S OR Cancel Mantellian Savrip or Surprise
Assault. OR Cancel an attempt to remove a just-lost
character from opponents Lost Pile.

USED OR LOST INTERRUPT

Original concept by Michael Erisman, PC Volunteer Award 2008

Cold Feet

TIE Sentry Ships

Insignificant Rebellion

Stalker
CAPITAL: IMPERIAL-CLASS STAR DESTROYER
POWER 8

8
9

ARMOR

HYPERSPEED 3

May add 6 pilots, 8 passengers, 2 vehicles and 4


TIEs. Permanent pilot provides ability of 1. If
opponents starship just moved from here, Stalker
may follow it as a regular move (if within range).

Stalker

LIGHT SIDE
Mace Windu
POWER 6

7
8

Melas
ABILITY 7

During battle, Mace may swing one lightsaber


twice. Fetts may not add battle destiny draws here.
Immune to attrition < 6 (< 8 if with a Dark Jedi).

3
4

Original concept by Zane Thorp, Texas States 2004

Mace Windu

Not endorsed or sponsored by LucasFilm Ltd.

Princess Leia

POWER 2

JEDI MASTER

Melas

ABILITY 4

POWER 3

FORCE-SENSITIVE

2. Opponents starships here may not cloak.


Smoke Screen is a Used Interrupt when targeting
Melas.

3
7

ABILITY 4

FORCE-SENSITIVE

Leias deploy cost may not be modified by


opponent. Adds one battle destiny if with Han or
Vader. May move as a react to same site as an
Imperial. Once per turn, may T Leia Of Alderaan
or Reflection. Immune to attrition < 4.

Princess Leia

SWCCG Players Committee 2014

R2-D2 (Artoo-Detoo)
POWER 1

ASTROMECH DROID

While present with a Scomp link, adds one icon


here. While aboard a starfighter, adds 2 to power,
maneuver, and hyperspeed. Immune to Fire
Extinguisher.

EFFECT

USED INTERRUPT

If a Jabbas Palace site on table, deploy on table. His


Name Is Anakin is canceled. Once per turn, if Han frozen,
may use 2 Force to T non- : C-3PO, Chewie, Lando,
Leia, or R2-D2. Once per game, may place this Effect out
of play to retrieve an alien or
starship into hand. A

Use 1 Force to S a dejarik or holosite. OR Cancel a


Force drain at a holosite. OR If opponent is about to
place your character out of play, place that character in
your Lost Pile instead.

3
4

Escape Pod

Seeking An Audience

Original concept by Brian Fred, DPC Chicago 2002 Runner-Up

R2-D2 (Artoo-Detoo)

Escape Pod

Seeking An Audience

Tantive IV

Sabotage

Hear Me Baby, Hold Together

LOST INTERRUPT

USED: Play a Defensive Shield from under your Starting


Effect. S OR Cancel Counter Assault, Defensive Fire,
or Hidden Weapons. OR Make a just drawn Overload
destiny = .
LOST: Cancel Cease Fire! or I Have You Now.

Target an opponents non-superlaser weapon card.


Draw destiny. Subtract 1 if your spy on table. Target
lost if total destiny < targets destiny number. OR
Cancel an attempt to use a weapon to target your
spy (or any card with your spy).

USED OR LOST INTERRUPT

CAPITAL: CORELLIAN CORVETTE


POWER 5

4
7

Sabotage

Hear Me Baby, Hold Together

ARMOR

HYPERSPEED 3

May deploy without presence or Force icons. May


add 3 pilots and 4 passengers. Permanent pilot
provides ability of 2. Adds one icon here.

Tantive IV

Mace Windus Lightsaber

Dash In Rogue 10

Dash In Rogue 10

Enclosed.

Mace Windus Lightsaber

Elegant sword of pure energy. This is the weapon


of a Jedi Knight. Not as clumsy or as random as a blaster.
A lightsaber can be dangerous to an unskilled user.

EPISODE

COMBAT VEHICLE: T-47 SNOWSPEEDER


CHARACTER WEAPON
POWER 5

3
5

MANEUVER 5

LANDSPEED 4

May add 1 pilot. Permanent pilot is Dash, who


provides ability of 3. During battle, if with another
T-47 and about to draw a battle destiny, may draw
two and choose one. Immune to attrition < 4.

Rebel Snowspeeder

Not endorsed or sponsored by LucasFilm Ltd.

Deploy on Mace. May add 1 to Force drain where


present. Mace may add 1 to his duel total. May target a
character or creature for free. Draw two destiny. Target
hit, and its forfeit = 0, if total destiny > defense value.

Jedi Lightsaber

SWCCG Players Committee 2014

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