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Reverse Brainstorming
Especially useful when the team is in a cynical, sarcastic or hostile mood using
that negative energy to spark creativity. You change the brainstorming topic to be
the opposite of what you really want. For example, if your team is supposed to
brainstorm ideas for increasing customer loyalty, the team brainstorms ways to
decrease customer loyalty. Trying to improve employee morale? Brainstorm
ideas for destroying morale.
After the team has filled the wall with ideas for lowering morale or chasing away
customers, you are ready to get down to identifying potential solutions to your
problem.
Ask the team to analyze the list and develop ideas for solving the problem. Many
solutions can be found simply by reversing some of the ideas on the list. Others
can be discovered through patterns and interesting combinations of negative
ideas. In either case, the list of "bad" ideas is a tremendous stimulus for
generating "good" ideas. (Excerpted from the article by Tom LaForce found at:
http://www.team-creations.com/Articles/art2498.htm)
Brainwriting
Select one question you want to answer and put it at the top of a flip chart, one
person writes an answer and passes the pen to the next. They write their
comments and their answer all in silence. No one dominates.
20 Answers
Write a focused question at the top of a page. Write 1-20 down the left hand of
the page and force yourself to come up with twenty answers. Be creative, list
opposites, variations. The first 10 will come easy, the next 5 a little harder and
the final five very hard. The latter ideas may be your best. This can be done as
a group exercise or by yourself.
Attribute Listing
List the main attributes of the idea or object, then examine each one with
members of the group or an individual making suggestions on how it can be
changed and improved. It is normally used on tangible rather than intangible
things. (See Kubr p. 210)
Forced Relationships
Created for SMU-CAMC Essentials of Management Consulting
2005 Kevin Schwenker, FCMC
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Take objects or ideas and ask the question In how many ways can these be
combined to give a new object or idea. (See Kubr p. 211)
Morphological Analysis
Determine all the variables to develop a new process or to do something in a
new way. Then identify the sub variables. Put them in a matrix and then cross
pollinate. (See Kubr p. 211 instructive example provided for developing new
forms of transport.)
Synectics
Similar to Brainstorming and 4+s and a Wish, a group of around 9 people take on
a problem. One person is the client who takes ownership of the problem,
explains it to those assembled, and the participants put forward suggestions for
solving it. The client responds with what s/he likes about the suggestion, and
then touches on drawbacks. The participants then suggest ways to overcome
the drawbacks. New suggestions follow along with analyses in the same
manner. (See Kubr p. 210)
Affinity Analysis
Creative tool that can be used to create then gather large amount of quantitative
data and organizes it into groups. It is useful when; Issues seem to large to
comprehend, a breakthrough in traditional concepts is needed, or when
consensus is needed concerning implementation.
Assemble team of 5-6 and define the problem. Generate and record ideas on
cards. Display the completed cards, then arrange cards into related groupings.
Create header cards by looking for central idea that ties card together.
For a fuller explanation and an example go to www.team-creations.com then go
to Toolbox. It is listed under Problem Analysis Tools, but is an extremely useful
to generate ideas and group solutions. It can also be applied to the results of
brainstorming to organize the data generated.
Scenario Planning
Initially created by military intelligence, it has been adapted to help organizations
think about and develop long term strategic plans or solutions. There are about a
dozen steps in the process:
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Identify stakeholders
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Decide on the scenario that will address the key question/problem facing
the organization.
Red
Yellow
Black
Green
Blue
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The People Design Principle: Those who will carry out and use the
solution should be intimately and continuously involved in its development.
Also, in designing for other people, the solution should include only the
critical details to allow some flexibility to those who must apply the
solution.
The concept of including many people in the solution
process is not new. Yet a study showed that only 5% of companies had
given employees any training in group decision making or problem solving
in the past year.
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The Betterment Timeline Principle: The only way to preserve the vitality
of a solution is to build in and then monitor a program for continual
change. The sequence of Breakthrough Thinking solutions thus becomes
a bridge to a better future. The successful leaders and problem solvers
we studied sought to move as quickly as possible to achieve their ultimate
vision. Therefore, change was continual through all of their efforts and
was intuitively based on repeating the Breakthrough Thinking principles.