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Marge Zielke
Maz031000@utdallas.edu
817-368-5772
Course Description: Digital learning systems explores the use of gaming and other
interactive technologies for training and educational purposes. Emphasis is on
producing an actual training module for military, educational, business or other training
purpose. State-of-the-art simulations and other applications are studied. Course also
includes a discussion of applicable measurement and learning theory for interactive
training simulations. Class also explores cognitive science as a foundation for program
development.
Learning Objectives:
Week Six
Sept. 22 Technology: Virtual Worlds and Learning/Training, Web-Based
Training -- Military, Business and Educational Applications
Team Status Report Number One Due (graded: 3 percent)
Week Twelve
Nov. 3 Workshop
Grading Criteria:
Class Policies:
• Responses to phone calls or emails from instructor are expected within 24 hours.
• Students are expected to have done weekly assigned readings prior to class.
Project status reports will be prepared for the instructor throughout the course.
Lack of participation issues should be addressed in this document.
Team members will be evaluating each other as part of the final exam. Students
who uniformly receive unsatisfactory evaluations from other team members may
receive a decrease in team project grade, after review by the instructor.
• Please be courteous with the use of cell phones, pagers and surfing during class.
Please do not do your homework for other classes in this class.
• The instructor reserves the right to make adjustments to the syllabus as needed.