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Motivation

Recovering HDR Radiance Maps


Tonemapping

High Dynamic Range Imaging


Mathias Eitz, Claudia Stripf
TU Berlin

January, 16th 2007

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Motivation
Recovering HDR Radiance Maps
Tonemapping

Outline

Motivation

Recovering HDR Radiance Maps


Idea
Computing Camera Response Curve
Constructing HDR Radiance Map

Tonemapping
Idea
Global Operators
Reinhard Local Operator

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Motivation
Recovering HDR Radiance Maps
Tonemapping

Very High World Dynamic Range


high dynamic range
10

10

human
illuminance

low dynamic range


10

10

picture
illuminance

Figure: High dynamic vs. low dynamic range

Human can discern very high range of brightness values


Photography limited to much lower dynamic range

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Exposure Series

Figure: From left to right: underexposed, correct exposure, overexposed

Motivation
Recovering HDR Radiance Maps
Tonemapping

Tasks

Compute a HDR picture from multiple exposures


But: Dynamic range of display usually very limited, cannot
display HDR pic
Two tasks
1 Compute HDR image
2

Tonemapping to compress contrast into displayable range

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Motivation
Recovering HDR Radiance Maps
Tonemapping

What We Have Done

To solve those two tasks, we have implemented two papers:


P. Debevec - Recovering HDR Radiance Maps from
Photographs - SIGGRAPH97
Reinhard et al - Photographic Tone Reproduction for Digital
Images - SIGGRAPH02

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Motivation
Recovering HDR Radiance Maps
Tonemapping

Idea
Computing Camera Response Curve
Constructing HDR Radiance Map

Outline

Motivation

Recovering HDR Radiance Maps


Idea
Computing Camera Response Curve
Constructing HDR Radiance Map

Tonemapping
Idea
Global Operators
Reinhard Local Operator

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Motivation
Recovering HDR Radiance Maps
Tonemapping

Idea
Computing Camera Response Curve
Constructing HDR Radiance Map

Idea

Take multiple exposures of the same scene


Vary exposure time from small to long to capture complete
dynamic range
Compute HDR image from those exposures

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Motivation
Recovering HDR Radiance Maps
Tonemapping

Idea
Computing Camera Response Curve
Constructing HDR Radiance Map

Multiple Exposure Photography


dynamic range of photographed scene
10

10

scene
illuminance

10

10

picture
illuminance

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Motivation
Recovering HDR Radiance Maps
Tonemapping

Idea
Computing Camera Response Curve
Constructing HDR Radiance Map

Multiple Exposure Photography


dynamic range of photographed scene
10

10

scene
illuminance

10

10

picture
illuminance

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Motivation
Recovering HDR Radiance Maps
Tonemapping

Idea
Computing Camera Response Curve
Constructing HDR Radiance Map

Multiple Exposure Photography


dynamic range of photographed scene
10

10

scene
illuminance

10

10

picture
illuminance

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Motivation
Recovering HDR Radiance Maps
Tonemapping

Idea
Computing Camera Response Curve
Constructing HDR Radiance Map

Multiple Exposure Photography


dynamic range of photographed scene
10

10

scene
illuminance

10

10

picture
illuminance

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Motivation
Recovering HDR Radiance Maps
Tonemapping

Idea
Computing Camera Response Curve
Constructing HDR Radiance Map

Outline

Motivation

Recovering HDR Radiance Maps


Idea
Computing Camera Response Curve
Constructing HDR Radiance Map

Tonemapping
Idea
Global Operators
Reinhard Local Operator

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Motivation
Recovering HDR Radiance Maps
Tonemapping

Idea
Computing Camera Response Curve
Constructing HDR Radiance Map

Computing Camera Response Curve


Camera response curve f tells us, how scene radiance E is
mapped to pixel brighness Z
Using the inverse of f allows us to reproduce actual scene
radiance E
f is different for each camera
compute f from a series of exposures
Camera response curve
Non-linear mapping f from scene radiance Ei and exposure
time tj to pixel brightness Zi
Zij = f (Ei tj )
We want to determine f
Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Motivation
Recovering HDR Radiance Maps
Tonemapping

Idea
Computing Camera Response Curve
Constructing HDR Radiance Map

Computing Camera Response Curve


Camera response curve f tells us, how scene radiance E is
mapped to pixel brighness Z
Using the inverse of f allows us to reproduce actual scene
radiance E
f is different for each camera
compute f from a series of exposures
Camera response curve
Non-linear mapping f from scene radiance Ei and exposure
time tj to pixel brightness Zi
Zij = f (Ei tj )
We want to determine f
Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Motivation
Recovering HDR Radiance Maps
Tonemapping

Idea
Computing Camera Response Curve
Constructing HDR Radiance Map

Camera Response Curve - Mathematical


Define equation system
Zij = f (Ei tj )
f 1 (Zij ) = Ei tj
ln f 1 (Zij ) = ln Ei + ln tj
Set g = ln f 1
Solve for g
Solve overdetermined system of equations
g (Zij ) = ln Ei + ln tj
Solved in a least-squared error sense
Result: Camera response function f

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Motivation
Recovering HDR Radiance Maps
Tonemapping

Idea
Computing Camera Response Curve
Constructing HDR Radiance Map

Camera Response Curve - Mathematical


Define equation system
Zij = f (Ei tj )
f 1 (Zij ) = Ei tj
ln f 1 (Zij ) = ln Ei + ln tj
Set g = ln f 1
Solve for g
Solve overdetermined system of equations
g (Zij ) = ln Ei + ln tj
Solved in a least-squared error sense
Result: Camera response function f

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Motivation
Recovering HDR Radiance Maps
Tonemapping

Idea
Computing Camera Response Curve
Constructing HDR Radiance Map

Computation of Response Curve of Canon EOS 350D

Computed from a series of 9 exposures


Exposure time from

1
4000

to 15

Each exposure two stops apart (i.e.

1
1
1
4000 , 1000 , 250 ,...,15)

= 50

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Exposure Series

Figure: Exposure series used to compute camera response curve

300

300

250

250

200

200

Pixel Value Z

Pixel Value Z

Response Curve of Canon EOS 350D

150
100
50

100
50

2
0
log Exposure X

0
8

300

300

250

250

200

200

Pixel Value Z

Pixel Value Z

0
6

150

150
100
50
0
6

2
0
log Exposure X

2
0
log Exposure X

150
100
50

2
log Exposure X

0
8

Figure: Recovered response curve f

Response Curve of Canon EOS 350D


300

250

Pixel Value Z

200

150

100

50

0
7

2
1
log Exposure X

Figure: Recovered response curve f

Motivation
Recovering HDR Radiance Maps
Tonemapping

Idea
Computing Camera Response Curve
Constructing HDR Radiance Map

Outline

Motivation

Recovering HDR Radiance Maps


Idea
Computing Camera Response Curve
Constructing HDR Radiance Map

Tonemapping
Idea
Global Operators
Reinhard Local Operator

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Motivation
Recovering HDR Radiance Maps
Tonemapping

Idea
Computing Camera Response Curve
Constructing HDR Radiance Map

Idea

What we know
Camera response curve
Multiple exposures of same scene at know exposre times
Each pixel in the scene is correctly exposed at least once
Use this information to assemble HDR image
Each pixel is a weighted combination from the corresponding
pixels of all exposures

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Motivation
Recovering HDR Radiance Maps
Tonemapping

Idea
Computing Camera Response Curve
Constructing HDR Radiance Map

Assemble HDR Radiance Map - Mathematical

Radiance
ln Ei = g (Zij ) tj
Weighted average
Use weighted average of all exposures to create HDR map
P
sumj=1
(w (Zij )(g (Zij )tj ))
ln Ei =
P
sumj=1
(w (Zij ))

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Motivation
Recovering HDR Radiance Maps
Tonemapping

Idea
Computing Camera Response Curve
Constructing HDR Radiance Map

Assemble HDR Radiance Map - Mathematical

Radiance
ln Ei = g (Zij ) tj
Weighted average
Use weighted average of all exposures to create HDR map
P
sumj=1
(w (Zij )(g (Zij )tj ))
ln Ei =
P
sumj=1
(w (Zij ))

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Motivation
Recovering HDR Radiance Maps
Tonemapping

Idea
Computing Camera Response Curve
Constructing HDR Radiance Map

How to Display a HDR Image

We have now generated a HDR image


Dynamic range of resulting HDR image: 1 : 100000
Dynamic range of computer screen: much lower
Problem We cannot directly display the resulting HDR image
Solution Tone mapping

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Motivation
Recovering HDR Radiance Maps
Tonemapping

Idea
Global Operators
Reinhard Local Operator

Outline

Motivation

Recovering HDR Radiance Maps


Idea
Computing Camera Response Curve
Constructing HDR Radiance Map

Tonemapping
Idea
Global Operators
Reinhard Local Operator

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Motivation
Recovering HDR Radiance Maps
Tonemapping

Idea
Global Operators
Reinhard Local Operator

Idea
Compress high dynamic range to displayable low dynamic
range
Need to preserve details and colors
dynamic range of photographed scene
10

10

scene
illuminance

10

10

picture
illuminance

Figure: Tone mapping

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Motivation
Recovering HDR Radiance Maps
Tonemapping

Idea
Global Operators
Reinhard Local Operator

Luminance Map

Tone mapping is usually done on the luminance map


Then colors are reapplied
Luminance map
L (x, y ) = 0.2 Red (x, y ) + 0.7 Green (x, y ) + 0.1 Blue (x, y )

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Motivation
Recovering HDR Radiance Maps
Tonemapping

Idea
Global Operators
Reinhard Local Operator

Outline

Motivation

Recovering HDR Radiance Maps


Idea
Computing Camera Response Curve
Constructing HDR Radiance Map

Tonemapping
Idea
Global Operators
Reinhard Local Operator

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Motivation
Recovering HDR Radiance Maps
Tonemapping

Idea
Global Operators
Reinhard Local Operator

Global Operators

Definition
Tone mapping operator Maps a HDR image into displayable range
[0, 1]
Linear Linear mapping of HDR image into range [0, 1]
Logarithmic Logarithmic mapping of HDR image into [0, 1]
Reinhard Global Reinhard operator L (x, y ) =

Mathias Eitz, Claudia Stripf

L(x,y )
1+L(x,y )

High Dynamic Range Imaging

Global Operators - Results

Figure: Linear Mapping

Global Operators - Results

Figure: Logarithmic Mapping

Global Operators - Results

Figure: Global Reinhard Mapping

Motivation
Recovering HDR Radiance Maps
Tonemapping

Idea
Global Operators
Reinhard Local Operator

Outline

Motivation

Recovering HDR Radiance Maps


Idea
Computing Camera Response Curve
Constructing HDR Radiance Map

Tonemapping
Idea
Global Operators
Reinhard Local Operator

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Motivation
Recovering HDR Radiance Maps
Tonemapping

Idea
Global Operators
Reinhard Local Operator

Local Operators

Adapt to the luminance in the current local neighbourhood


Reinhard local operator
L (x, y ) =

L(x,y )
1+V (x,y )

V is the average luminance of a local neighbourhood of a


certain size
Find biggest local neighbourhood with fairly even contrast
Done with a Difference of Gaussians approach at multiple
scales s

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Motivation
Recovering HDR Radiance Maps
Tonemapping

Idea
Global Operators
Reinhard Local Operator

Reinhard Local Operator


Search the biggest pixel neighbourhood s where
|V (x, y , s)| < eps
V is a function of the Difference of Gaussians, telling us where
strong contrast changes occur

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

Some Results

Figure: Hackesche Hoefe, Berlin - Reinhard global

Some Results

Figure: Hackesche Hoefe, Berlin - Reinhard local

Some Results

Figure: Desk - Reinhard local

Some Results

Figure: Hackescher Markt, Berlin - Reinhard global

Motivation
Recovering HDR Radiance Maps
Tonemapping

Idea
Global Operators
Reinhard Local Operator

Questions

Any questions?
Slides can be downloaded at http://user.cs.tu-berlin.de/eitz

Mathias Eitz, Claudia Stripf

High Dynamic Range Imaging

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