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Many of these tips will required editing your 'FS9.cfg' file. Please be advised that
editing this file is not recommended and can rendor your FlightSim useless. Should
you decide to edit this file, ALWAYS make a backup first! I take NO resposibility
should any of these tweeks cause damage to your game, system, or hardware.
*Note - Some tweeks are shown using Nvidia cards, so i can not verify if these work
with anything else.
USE THIS INFORMATION AT YOUR OWN RISK!
Where is the 'FS9.cfg' configuration file now located?
Code:
It will be located in your personal Application Data folder.
On Windows 2000/XP systems:
C:\Documents and Settings\{user name}\Application
Data\Microsoft\FS9\FS9.cfg
On Windows 9(x) systems:
C:\Windows\Application Data\Microsoft\FS9\fs9.cfg.
NOTE - The Application Data folder is hidden, so you will need
to enable viewing of hidden files/folders under the Folder
Options in your Explorer.
How can I get good looking clouds and reduce the 2d clouds imposters?
Code:
Use Ms ultra high default setup:
-Set your clouds draw distant to 40 mil,
90/100%, or with the lower slider at the
to MAX.
-Higher system, clouds draw distant more
percentage to 90/100%, clouds density to
clouds percentage to
bottom clouds density
than to 40 mil, clouds
MAX.
How to disable the AGP Texture Acceleration without disabled from DirectX?
Code:
Make this change to the fs9.cfg., under your display graphics
cards:
(DISPLAY.Device.NVIDIA GeForce4 Ti 4200 with AGP8X.0)
Mode=1024x768x32
TriLinear=1
TextureAGP=0 (<---Add this line)
What are the following settings in the '[TERRAIN]' section of the fs9.cfg
file?
Code:
- TERRAIN_ERROR_FACTOR=96.000000
This is a value from 0 to 100 that control the DEM radius (it is
linear in area)
- TERRAIN_MIN_DEM_AREA=10.000000
This the lowest value used to calculate the DEM radius based
upon the TERRAIN_ERROR_FACTOR
- TERRAIN_MAX_DEM_AREA=100.000000
This is the highest value used to calculate the DEM radius
- TERRAIN_MAX_VERTEX_LEVEL=19
This controls the DEM resolution:
18 = 150m DEM
19 = 75m DEM
20 = 37m DEM
21 = 19m DEM
- TERRAIN_TEXTURE_SIZE_EXP=8
This controls the terrain texture size. Valid values are:
8 = 256x256
7 = 128x128
6 = 64x64
- TERRAIN_AUTOGEN_DENSITY=4
This controls the autogen density
- TERRAIN_USE_GRADIENT_MAP=1
This turns on/off the gradient map (cliffs).
- TERRAIN_EXTENDED_TEXTURES=1
This turns on/off the extended texture ring
- TERRAIN_DEFAULT_RADIUS='x'
This is the default radius in textures for all rings, default is
2.5
- TERRAIN_EXTENDED_RADIUS='x'
This is the radius used for the inner ring when the extended
texture ring is turned on, default is 4.0
- TERRAIN_EXTENDED_LEVELS='x'
This is the number of rings to add when using extended texture
rings, default is 1
---Save the file and exit after any changes.---
When I switch views, I get colored, 'popping' textures (brown, red etc.)
How can I fix this?
Quote:
Under the [DISPLAY] header:
TEXTURE_BANDWIDTH_MULT=40 (<---Change 40 to a higher value (ex:
400))
Note - This setting controls the rate at which textures get transferred to the
video hardware. Higher numbers will result in the textures getting to the
hardware faster and avoiding "popping" textures when switching views but
may increase stutters and require more physical memory on the video card
(not recommended for video card with less than 128Mb).
How can I stop the autopilot from automatically turning on the wing
leveler?
Code:
Add the following lines in the 'Autopilot' section of the
aircraft.cfg file for each airplane you want to change back the
AP behavior to the FS2000 way:
use_no_default_bank=1
use_no_default_pitch=1
Performance Boosts
Code:
-Enable T+L (transform and lighting)
This should increase your performance near 4 fps
-Antialasing
The Antialasing inside fs2004 will reduce your performance
greatly. Uncheck (in display settings) in FS2004 and ONLY use
the Antialasing from an external tweaker or from your driver
display settings.