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Coordinate systems
Orthographic projection
(Engineering Drawings)
The reference
Th
f
space off the
th model
d l with
ith respectt to
t which
hi h all
ll
of the geometrical data is stored.
y
X
View Window
Xv
Zv
Viewing Direction
Viewer
AutoCAD
A
t CAD D
Default
f lt
Setup
Y
X
Viewer
Viewer
Viewer
Parallel Projection
Preserve actual dimensions and shapes of objects
Preserve parallelism
Angles preserved only on faces parallel to the
projection
p
j
plane
p
Orthographic projection is one type of parallel
projection
Perspective Projection
Doesnt preserve parallelism
Doesn t preserve actual dimensions and angles
Doesnt
of objects, therefore shapes deformed
Popular
p
in art ((classic p
painting);
g); architectural
design and civil engineering.
Not commonly used in mechanical engineering
v
ii) Define the line of the sight vector n
v
n = N x , Ny , Nz
and
v
V = Vx , Vy , Vz
v
n,
(normalized)
N x 2 + N y 2 + Nz 2 = 1
v v
V n = 0
r
v
u
,
V
,
n) forms the viewing coordinates
(
Define the View Window in
u v n
coordinates
-y-z
i)) Translate Ov to O.
v
n axis with the Z axis.
A = Nx ,
B = N y,
C = Nz
2
L = N x + Ny + Nz
V = N y + Nz
0
[D ] =
0
0 vx
0 vyy
0 vz
2 about Y: [R]y
Vx
Vy
= Ry
0
1
[ ]
V x
V y
[R x ] [Dov ,o]
Vz
1
V r L
Vx L
[R z ]=
0
sin3 =
V x L
Vy L
0
0
Vx
,
L
0 0
0 0
1 0
0 1
cos 3 =
Vy
L
Result:
1
0
[Dn ]= 0
0
0 0 0
1 0 0
,
0 0 0
0 0 1
u
u
V
V
= [Dn ]
00
n
1
1
In summary,
summary to project a view of an object on the UV plane
plane, one needs to
transform each point on the object by:
[T ] = [ Dn ][ Rz ][ Ry ][ Rx ][ Dov ,o ]
u
V
P = = [T ]P = [T]
0
1
x
y
z
1
O th
Orthographic
hi P
Projection
j ti
Y
Top
Front
Right
X
Y
Top
Front
Right
X
Geometric
Transformations for
Generating
Orthographic Projection
(Front View)
1 0 0 0
0 1 0 0
P
Pv =
0 0 0 0
0 0 0 1
Yv,Y
F
Front
Xv X
Xv,
Drop Z
Geometric Transformations
for Generating
Orthographic Projection
(Top View)
Y
Top
Front
Yv
Right
Top
Xv, X
Z
0
0
1 0 0 0 1
0 1 0 0 0 cos(90 ) ssin(90
(90 )
Pv =
0 0 0 0 0 sin ( 90 ) cos(90 )
0
0
0 0 0 1 0
Drop Z
[ R]90
x
0
1
0
0
P=
0
0
1
0
0 0 0
0 1 0
P
0 0 0
0 0 1
Y
Top
Front
Yv, Y
Geometric Transformations
for Generating
O
th
hi P
j ti
Orthographic
Projection
(Right View)
Right
Right
X
Z
Xv
sin( 90)
1 0
0 0
P
0 0
0 1
1 0 0 0 cos( 90)
0 1 0 0
0
Pv =
0 0 0 0 sin ( 90 )
0
0 0 0 1
Drop Z
0
1
0
0
0
0 0
0 1
0
0
P=
0 0
cos( 90) 0
0
1
0 0
[ R ]y90
Yv
Top
Front
Y
Right
Top
Front
Right
Xv
Z
Z
0
1 0
0 cos sin
Pv = [ R]x [ R]y P =
0 sin cos
0
0 0
Zv
0 cos
0 0
0 sin
1 0
0 sin 0
1 0 0
P
0 cos 0
0 0 1
= 45, = 35.26
rx = 45, ry = 35.26
Rz --> Ry(Rx)
rz = 45, ry ( x ) = 54.74
Rx(Ry) --> Rz