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2013 NCLUG
Site Unchained!
Table of Contents
Preface
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Exercise: Add tie slopes ....................................................................................................... 58
Exercise: Add Sub-layers ...................................................................................................... 60
Chapter 8: Create a Building Pad Using Civil Cell........................................................................... 63
Exercise: Designate Existing Ground ................................................................................... 63
Chapter 9: Design the Parking Lot Vertical .................................................................................... 69
Exercise: Create Parking Lot Base Model............................................................................. 69
Exercise: Make terrain of parking lot elements ................................................................... 72
Exercise: Clean Edge of Parking Lot Model .......................................................................... 73
Exercise: Add tie slopes to parking lot ................................................................................. 73
Chapter 10: Ponds ......................................................................................................................... 75
Exercise: Construct Pond ..................................................................................................... 75
Preface
In this workshop, you will use the primary tools typically required in a site workflow. Well lay out
some road centerlines and edges of pavement using OpenRoads Technology tools. Well lay out a
simple pad horizontally to show the most fundamental way things are build in a site layout. Well
then start defining vertical properties of our site elements. Well show a tool to build a pond. Well
show how fast repetitive work can be done by place Civil Cells for some buildings.
This workshop is equally applicable for the MX, InRoads or GEOPAK families of products. Each
product contains the identical toolset and identical workflow. The only differences between the
three products for the tools are slight differences in the use of feature definitions and some
differences in the back-end interaction with other native toolsets, such as drainage. In this
workshop, we will use Power InRoads V8i SELECT series 3 released version, along with the Civil
Workspace.
There are more exercises in this manual than we will have time to cover today. We will all complete
the basic set of exercises, and for those veteran users in the group who complete them and still have
time left in the exercise session, you are welcome to work on the optional.
In order for all participants to design the same layout and to stay on course and on time, we request
that all participants utilize the files as listed in the workshop materials. At the beginning of each
chapter, we will start with a fresh set of data. This ensures that everyone is using the same data.
Plus, we have added data to avoid redundant work. For example, we draw some of the edges of
pavement in the lab so you can understand the workflow, but have drawn the remainder in for
expediency of time.
The workshop guide is yours to take with you.
Note
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SESSION DESCRIPTION
Bentley's OpenRoads Technology is the same technology whether you're working on corridors or
sites. This workshop provides training for a primary Site workflow using InRoads SS3 or GEOPAK SS3.
In this workshop you will learn: how to navigate and evaluate a completed site model; display and
evaluate existing terrain; understand and edit relationships between objects; elevations, slopes, radii,
offsets; set building pad elevations and tie in to existing terrain; create a simple access road; create a
simple pond; place civil cells to streamline design steps.
LEARNING OBJECTIVES
After this course you will be able to:
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At the end of this training session, an assessment will be given. We will review all
assessment questions and answers to see what you have learned.
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Standards are now in dgnlibs. Dgnlibs are best managed by MicroStation Environmental Variables
MicroStation Environmental Variable are best managed by Workspaces
Bentley delivers an Imperial and a Metric Workspace with the product.
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Throughout this Workshop and the LEARNing Conference, SS3 courses will utilize the
BentleyCivilImperial Workspace
1. Use:
User: examples
Project: BentleyCivilImperial
1. Open C:\2013 Civil_LEARNing\BCR2WK8 - Site Design -Unchained\DATA\10_2DExploring\SitePlan2D.dgn
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Dock the Project Explorer, Tasks, and Element Info dialog or pin them or move them around to be
visible
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Ensure that your Task Menu is visible (it can be opened by Tools > Task) Move it somewhere.
Consider docking it somewhere. Click the various Tasks Groups to see the tools.
NAVIGATING TASKS
Within the Tasks dialog, the General Geometry and Vertical Geometry tasks are located in the Civil
Tools Workflow. (Note your tabs may vary slightly, depending on what Bentley products are
installed.)
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Click Activate Workflow to view the main tasks. To open the toolset, click Expand Group. Click the
same icon to Collapse the Group.
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There are several ways the Groups can be displayed. For this workshop, well use the Panel Layout
Mode, which is the default.
If you prefer listings rather than icons, you may prefer the List Layout Mode.
Your preference may be to not use the Task dialog. Other options include:
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Select any tool from Tools > Civil Geometry from the Power product main menu bar.
Select <F2> from your keyboard, which opens the main workflows pop-up menu. This may
vary depending on what products are installed and any task customization. Select Civil
Geometry. Select <F2> from your keyboard and General Geometry from the pop-up menu.
Then you can use Q, W, E, R, T, or A (corresponding to the letters to the left of the group).
For example, selection of W opens the Geometry Import/Export pop-up menu.
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To use the classic toolbox for any sub-group, right-click on the line and select Open as Toolbox.
You can also customize which tools are displayed. Other customizing options can be found by rightclicking on the navigation groups. Customization of task navigation is outside the scope of this
workshop, but you may want to experiment in your spare time or after the workshop is concluded.
Hint
If the Task dialog disappears or you accidentally close it, select Tools > Tasks from the
Power product main menu bar to bring it back.
In this section, we will review some of the tools and settings that will be used throughout the
workshop. For easy accessibility, we will dock the tools within the MicroStation view.
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2. Open the Project Explorer and the Element Information panels Position them somewhere.
6. Review the Civil Model. Clicking on an item highlights it in the design and shows its properties
in the Element Information dialog.
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Selecting an Element shows its rules and Editability via the Interface (Manipulators, etc.).
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We wont use this in class, but the Civil Message Center (General Geometry > Geometry Toggles > Civil
Message Center) provides a manageable Error and Warning list.
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This has been preset for us, but in Settings > Design File >> Civil Formatting, there are a variety of
setting s for Civilrelated input, display and output properties.
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Select and inspect the Building and the Sidewalk around it.
MANIPULATORS
When any element created by a Civil Geometry tool is selected, certain manipulators are displayed
dynamically. These manipulators vary by element type.
Manipulators fall into four main types:
Text manipulators
Normal Drag Handles
Snap icons
Civil AccuDraw drag handles
TEXT MANIPULATORS
These can be clicked to make them editable, which lets you type in new values. Examples include
distance and direction text manipulators in horizontal geometry, and length and slopes in vertical
geometry.
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An arrow shaped drag handle redefines the point with one or more directions constrained.
For example, the parallel arrows (that are parallel to the line) are constrained to change the
distance only; the arrows that are perpendicular to the line are constrained to change the
direction only.
Interval drag handle This type of drag handle is present any time one of the MicroStation
Modify commands are used on a civil element. This drag handle is used to change the
location of the interval end point.
SNAP ICONS
If a point was created by a snap, the manipulator is shown as a circle with the appropriate snap icon
next to it.
Hovering over the circle will change it to a normal manipulator. Click and move the dot to remove the
snap constraint and replace with new constraints.
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Additional information can be found in the footprints in Element Information how it was built: Its
based on the temp line offset Back wall is offset from front wall Side walls are snapped between front
and back walls Then it was complexed
Change the width of the building
Change the width of the building. Change the offset between the building and the sidewalk.
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CHAPTER SUMMARY
In this chapter, we have learned how to explore the OpenRoads Technology interface and to explore
the engineering relationships of engineering designs.
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Procedure:
1. Browse to C:\2013 Civil_LEARNing\BCR2WK8 - Site Design -Unchained\DATA 20_2D-Building-Road and select
geom_Creating_10_Horizontal_Elements_BEGIN.dgn as shown below.Click
Open.
2. Click the Feature Definition Toggle Bar icon from the Tasks > Horizontal Geometry menus.
3. In the Feature Definition Toggle Bar, click the Match Feature Definition icon.
4. Select a red alignment in the CAD View.
This will set the Feature Definition to Geom_Centerline.
5. In the Feature Definition Toggle Bar, click the Use Active Feature Definition icon
Procedure:
6. Click the Line Between Points icon from the Tasks > Horizontal Geometry menus.
7. Snap to starting point of the alignment which is marked with a red circle and the number 6.
8. Click to accept the Starting Point.
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9. Snap to ending point of the alignment which is marked
with a red circle and the number 7.
10. Click to accept the Ending Point.
11. Snap to starting point of the alignment which is marked
with a red circle and the number 8.
12. Click to accept the Starting Point.
13. Snap to ending point of the alignment which is marked
with a red circle and the number 9.
14. Click to accept the Ending Point.
Two lines have been created.
Exercise Objective: Use the Simple Arc and Simple Arc From Element Commands.
Procedure:
15. Click the Simple Arc icon from the Tasks > Horizontal Geometry menus.
16.
17.
18.
19.
Select the Line between the red circles labeled 6 and 7 as the First Element.
Select the Line between the red circles labeled 8 and 9 as the Second Element.
Snap to red circle labeled 10 as the Through Point and click to accept.
Use the Up and Down Arrow keys on your keyboard to change the Trim/Extend Option to
Both.
20. Click to accept the Trim/Extend Option.
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This time, we get some visual feedback to confirm our success: the linestring changes level,
color and gets stationed.
28. Add the southwestern road
Procedure:
29.
30.
31.
32.
33.
Click the Simple Line From Element icon from the Tasks > Horizontal Geometry menus.
Select the arc between the red circles labeled 9 and 11.
Snap to red circle labeled 11 as the Start Point and click to accept.
Snap to red circle labeled 12 as the End Distance and click to accept.
Use the Up and Down Arrow keys on your keyboard to change the Trim/Extend Option to
Back.
34. Click to accept the Trim/Extend Option.
A line has been added to the end of the arc
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Procedure:
35.
36.
37.
38.
39.
40.
41.
Select the Complex By Elements icon from the Tasks > Horizontal Geometry menus.
In the Settings dialog, change the Method to Automatic.
Key-in Western Way for the Name.
Click in the CAD View to accept the key-in.
Select the north-south line near the red circle labeled 6.
An arrow will appear pointing in the direction of the ahead stationing (north).
Click in the CAD View
Procedure:
42. Change design files:
43. Browse to C:\2013 Civil_LEARNing\BCR2WK8 - Site Design -- Unchained\DATA\20_2DBuilding-Road and select geom_Creating_20_EOPsAndCurbReturns_BEGIN.dgn.
44. Click Open.
45. Click the Element Selection icon from the Tasks > Main menus.
46. Select each of the horizontal alignments.
47. Review the graphics of the Manipulators.
48. The blue Manipulators values can be modified and the white Manipulators values are
informational
Procedure:
49. Click the Feature Definition Toggle Bar icon from the Tasks > Horizontal Geometry menus.
50.
51. Navigate to the Linear > Roadway folder and select the Feature Definition named
Road_EdgeOfPavement.
52. In the Feature Definition Toggle Bar, click the Use Active Feature Definition icon.
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This will hold the Feature Definition when we use different commands.
Procedure:
53.
54.
55.
56.
57.
58.
59.
60.
61.
62.
63.
64.
65.
66.
67.
68.
69.
Click the Single Offset Entire Element icon from the Tasks > Horizontal Geometry menus.
Select the horizontal geometry that runs from the circles labeled 6 and 12.
If the entire alignment doesnt highlight, press the Alt key on your keyboard.
Click to accept the selection.
Key-in 12.0 as the Offset and press the Enter key on your keyboard.
Click to accept the selection.
Use the Up and Down Arrow keys on your keyboard to change the Mirror to Yes.
Click to accept the Mirror option.
Two horizontal geometries have been created.
Select the horizontal geometry that runs from the circles labeled 6 and 18.
Click to accept the selection.
The Offset should still be set to 12.0.
Click to accept the selection.
The Mirror option should still be set to Yes.
Click to accept the Mirror option.
Two more horizontal geometries have been created.
Use the Element Selection tool to review the Manipulators.
Procedure:
70. Click the Simple Arc icon from the Tasks > Horizontal Geometry menus.
71. Select the blue Line between the red circles labeled 13 and 14 on the north side as the First
Element.
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72. Select the blue Line between the red circles labeled 6 and 7 on the east side as the Second
Element.
73. Key-in 50.0 as the Radius and press the Enter key on your keyboard.
74. Move your cursor to the Northeast quadrant of the intersection and click to accept.
75. Use the Up and Down Arrow keys on your keyboard to change the Trim/Extend Option to
Both.
76. Click to accept the Trim/Extend Option.
77. Select the blue Line again between the red circles labeled 13 and 14 on the north side as
the First Element.
78. Select the blue Line between the red circles labeled 6 and 7 on the west side as the Second
Element.
79. The Radius should still be set to 50.0.
80. Move your cursor to the northwest quadrant of the intersection and click to accept.
81. The Trim/Extend Option should still be set to Both.
82. Click to accept the Trim/Extend Option.
Two arcs have been added
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Procedure:
83. Click the Element Selection icon from the Tasks > Main menus.
84. Select the last radius placed in the northwest quadrant of the intersection.
85. Click the radius value labeled 50.00.
86. Key-in 60.00 and press the Enter key on your keyboard.
The radius is now changed to 60.00 and the original Trim/Extend Option was honored.
87. Select the blue line again between the red circles labeled 13 and 14 on the north side.
88. Click the offset value labeled -12.00 on the left end of the line.
89. Key-in -30.00 and press the Enter key on your keyboard.
The offset is now changed to -30.00 and the original radius at the intersection were
maintained. Since the Civil Rule was based on an Offset command, changing the offset at
the beginning, middle, or end of the line, changes the offset of the entire line. <<< It seems
as if changing the middle keeps a constant offset. Changing an End seems to make it a
variable offset.>>>
90. Select the blue line between the red circles labeled 8 and 10 on the west side.
91. Click the offset value labeled -12.00 on the middle end of the line.
92. Key-in -20.00 and press the Enter key on your keyboard.
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93. Select the blue Line between the red circles labeled 8 and 10 on the east side.
94. Key-in 20.00 and press the Enter key on your keyboard.
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Exercise Objective: This exercise will guide you to create a building pad.
Procedure:
1. Change Design files.
2. Browse to C:\2013 Civil_LEARNing\BCR2WK8 - Site Design -- Unchained\DATA\30_2DBuilding-Site and select Open SitePlan2D_Building_Layout-Horizontal.dgn.
3. Click Open.
4. To the south of the parking lot is construction line. We will use it as a reference for
constructing a building pad. Zoom in to the area.
5. Click the Horizontal Geometry > Geometry Complex > Single Offset Entire Element tool.
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10. Place two lines between the offset lines to make a rectangle.
11. Because the Feature Definition of the resulting Pad is important, select Site_Pad as the
Feature Definition. It is found under Linear > Site. Ensure that the Use Active Feature
Definition toggle is set.
12. Click the Horizontal Geometry > Geometry Complex > Complex by Elements tool.
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13. Select the Automatic Method and select the first of the offset lines (the northwestern
side).
Note there is a direction arrow, which changes sides, depending which side of line
midpoint you select. Callouts in the book assume that the direction of the pad is clockwise.
If you select the other directions, some offsets may be opposite than the book
14. Accept the rectangular complex solution.
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16. Change some of the values. Drag an end to the reference line around. See the rules in
action.
You may continue if youre done early. The following additional tool practice will not
be performed in class due to time constraints.
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Procedure:
17. If you finish early, add a building footprint 10 feet inside the pad boundary.
18. If youre feeling bold, create a Civil Cell of the new building Pad.
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19. If youre successful creating the Civil Cell, you can Place a Cell by right-clicking it in the
Project Explorer Civil Model and selecting Place Civil Cell. You will need to identify a line in
the design file.
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3. Using Power Selector, select all the contour graphical elements. These contours are on
levels named Exist_Contour_Major and Exist_Contour_Minor
4.
5. Start the Terrain Model By Elements command.
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6. Populate the feature definition in the command dialog as shown below. Existing Contours is
found under the Terrain header. You can also populate the feature type and edge method
as shown if you wish but these will be prompted.
8. Set feature type to Contour. Use up/down arrows on keyboard. Then DP to accept.
9. Set edge method to slivers. DP to accept. Note that max triangle length is also a valid option.
10. So we can tell the difference in the graphics we were given and our new terrain, turn off
levels named Exist_Contour_Major and Exist_Contour_Minor.
The remaining elements, new Terrain elements conform to our Workspace conventions.
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4. Notice the Display Toggles. These are divided into Calculated Features (those things which
are used to represent the Terrain Model) and Source Features (those things which were
used to create the terrain model). Try double click on the label to toggle various of these on
and off.
NOTE: well review symbology for these various features below.
5. Review other settings.
a. The edge method allows you to control the boundary determination. Methods are
None, Sliver and Max Triangle Length. In this case, DEM files are rectangular so all
edge methods would provide identical results.
b. The Feature panel allows editing of the terrain model name and feature definition.
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c. The Information panel provides read-only data for the nature of the Terrain Model.
6.
So what about the symbology for these various feature types (triangles, contours and
such)? In the tree pane, expand the tree until you see Triangles as shown below.
7. By drilling into the tree, we can define the desired symbology for each feature type.
8. Make sure triangles display is ON and then change its color.
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9. Notice the property titled Thematic Display Style. Change this to Thematic: Height.
10. Deselect the Terrain Model to see the effect.
NOTE: Thematic display is a new concept in Microstation V8i (Select Series 3). It is available for a
view attribute or as a property for an individual element.
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3. The use of templates allows us to automate the change of display settings while also
providing ability to save and reuse your organization standards.
4. Experiment with different templates. When finished set the template back to Terrain\
Existing Ground.
5. Now, deselect the Terrain Model and hover your cursor over the contours. The tooltip will
report the elevations.
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4. Now look at the dialog and notice you can toggle on settings to show the contour, triangle
or flow arrow. Try different combinations of this as you analyze.
5. With one or more of these options toggled on, DP will draw the contour, slope label and/or
triangle as graphic elements.
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4. Take a couple minutes to experiment with the other options on the dialog.
Slope when locked forces the path to follow an exact slope instead of most
direct slope.
5. DP in the view while this command is running will draw the trace as a graphic element.
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2. Notice too, that the existing ground terrain model we created above exists in a reference file
and has been displayed with only the boundary shown.
3. Select the terrain model.
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4. After you select it, hover the cursor over the terrain model and a toolbox will appear, as
shown above.
5. The second command is Set As Active Terrain Model. Active Terrain Model is, for most
projects, existing ground.
Note: The Active Terrain Model is used for a few different things. It is automatically shown in all
profile views and is used by default as the target for commands which seek a surface.
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4. Reset to continue
5. Then pick the existing ground surface, which will be used to determine elevation.
7. And ALT key to lock end station to end. This computes elevation for the entire perimeter of
the pad.
8. Set point selection to all. Use Up/Down arrow on keyboard to change this value if needed.
This means that the pad is evaluated all around the perimeter.
9. Set Profile Adjustment to Maximum, which means that after evaluating around the
perimeter, it will use the maximum found value for the pad.
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11. Set Horizontal Offset to zero.
12. Set vertical Offset to 2.0, which will add 2 feet to the above noted maximum.
VERIFY 3D
13. Lets inspect the computed profile. Select the building pad element, and on the context
toolbox, click Open Profile.
14. If view 2 is not already open, open it and click in the view, which opens the profile for the
building pad.
15. This will open the profile. You should have a flat profile at about elevation 5266.
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16. Now, open view 3 and in view attributes, set the model to Default 3D
17. Rotate the view into isometric and see our building pad model. There are no side slopes yet
and the pad is incomplete.
18. Well return to view 3 from time to time to inspect the progress of our model.
19. Back in View 1, we need to compute a slope from the pad element out to the green
rectangle which serves for sidewalks and etc.
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21. Pick the green sidewalk edge. This is the element we want to define vertically.
23. Pick the building as reference element. This is the element used to compute slope from.
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3. Populate the feature definition in the command dialog as shown below. You can also
populate the feature type and edge method as shown if you wish but these will be
prompted.
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5. Set feature type to Break line. Use up/down arrows on keyboard. The DP to accept.
6. Set edge method to slivers. DP to accept. Note that max triangle length is also a valid option.
7. Now, the 3d elements are made into a terrain model. The feature definition we used will
display proposed contours.
2. In view 1, Select the green sidewalk edge as the element to apply the template. You can also
attach the linear template to the terrain model we created of building.
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4. On keyboard, click ALT > Down Arrow, which will bring up the template library. Choose
template named Straight 2:1 Slopes as shown.
5. For start station use the locked beginning station. Use ALT to lock it if it is not locked.
8. Set corner sweep angle to 5. This determines how to compute the tie slopes on sharp
corners. If value of zero is used then side slope will be sharp. Non-zero makes rounded
corners.
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9. Now, inspect view 3 again and see our side slopes.
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6. With Smooth Shading turned on in view 3, we can now see our finished building pad model.
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3. After you select it, hover the cursor over the terrain model and a toolbox will appear, as
shown above.
4. The second command is Set As Active Terrain Model.
5. Open Project Explorer to Civil Standards (File > Project Explorer)
Note: If you do not see the Civil Standards tab as shown above, go to Settings > Project Explorer
to turn it on.
6. There are a number of function-specific Civil Cell Libraries, right click on the Civil Cell named
Fancy3DPad in the Buildings.dgnlib and choose Place Civil Cell.
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Alternatively, you can Place Civil Cells via the Civil Cells > Place Civil Cell task:
Note: the tool assumes that you are placing the previously-place Civil Cell. To select a different
one, right-click once to enable the Browse button and then select it.
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7. The first prompt is to select the reference element. In this case, the reference element is
the orange line which defines the front face of the building. For any given civil cell, the
number and type of reference elements will depend on how the civil cell is constructed.
8. The next step is to choose elements to reverse. This is because the final reference elements
may be drawn different direction than the cell elements. In order to properly construct the
cell then these elements will need to operate in a reverse fashion. Note: the elements are
not reversed. The rules from the cell are reversed.
9. Once the element rules are properly configured then DP to accept the cell placement.
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11. Youll notice that the dimensions are a little different than above. This is because, we
created the cell to be fairly simple. But, we can adjust the dimensions. Select the green
sidewalk element.
12. Notice the width of building is set to 63. Click on the text manipulator and type -100 in
place of 63.
13. Now the proportions look more like our original design.
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14. Lessons learned for discussion:
a. The civil cell can automate complex geometry and modeling workflows.
b. In the cell we used above, we designed it to be simple. There was only required a
single reference element pick. This control element defines the length and direction
of the building.
c. We could have made the cell with a second control line to control width as well.
d. But, since it is easy to edit after the fact, our cell was kept simple.
e. Editing the cell after placement does not negate the fact that it is a cell.
f.
The exact nature and usage of a particular civil cell is dependent on how it is
designed. System Administrators will need to document expected usage and
required reference elements.
15. We can further edit the final building by editing manipulators, as we did above, or by editing
the control element.
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Note that if you move the reference line of the original Building, youll notice that a
great many other things change. This is because the entrance road and parking lot
are dependent on the reference line of the building.
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3. Pick the orange offset element in plan model. This is the element we are going to define.
4. Then select the terrain model of our entrance road. This surface will define the elevations
of the orange construction line.
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6. open the profile model for the construction element to see what was created.
8. Now, we want to compute the other construction line (located SW of the parking lot) with a
3% slope from the construction line we computed above.
9. Start the Profile By Slope From Element command
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10. Pick the construction line. This is element we are computing.
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b. Use break line as the feature type.
c. Use Remove Slivers for edge method
17. Now, we can compute all the parking lot elements by draping on the Temp Construction
surface. Start Profile From Surface command.
18. Pick the 4 parking lot elements. One goes around the outside and 3 islands.
19. Reset to quick picking.
20. Locate reference surface, which is the temporary construction surface we just created.
21. Remaining prompts
a. Point Selection = All
b. Profile Adjustment = None
c. Draping Option = Triangles
d. Horizontal offset = 0.0
e. Vertical offset = 0.0
22. Now we have 3D design of the parking lot elements.
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3. Repeat the linear template command on the islands using template named Curb and Gutter
Type 1.
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4.
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NOTE: this is not specifically a pond command. It creates a 3D element which when combined
with another 3D element contains a certain volume. But, obviously, the command was designed
with ponds in mind.
4. Select the pond bottom to begin the construction
5. We can design in a top down or bottom up method. Since we designed the above element
as a bottom, then choose bottom up as the method.
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8. Target volume. Well use 80,000, but in the real world, your engineering judgment and
jurisdictional constraints will control this.
11. Using the Apply Linear Template command, attach template Berm to the pond top element.
12. The Apply Linear Template dialog should have the following settings:
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Unchained!
Site Unchained!
13. Click on the Browse button to select the Berm Template. It is under the Templates > Pond
headings.
14. Note: Because we have a couple sharp corners we need a non-zero value for Exterior Corner
Sweep Angle
Site Unchained!
Lets now add the 3D point to the terrain model as a Spot type.
6. Click the Add Feature tool
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Unchained!
Site Unchained!
7.
8.
9. Some views of the pond. First is wireframe view. The second is Smooth Shading view.
Learning Paths
All of our training through Bentley is accessible via learning paths, ready-made training plans that
provide the recommended progression of skills training for a product, solution, job role, or
experience level.
In developing your team, you can choose from Bentley-recommended learning paths or configure
your own to meet your teams specific needs.
Learning paths help us:
Assessment
20.
21.
22.
How can you save time if you have a similar engineering solution that needs to
be repeated many times?
Create a Civil Cell for the 1st instance and then Place Civil Cells for the remaining.
23.
What can you do if a minor detail is different between a Civil Cell instance and
the original?
In most cases, you can simply click and edit the differing elements dimension or property to get
what you need.