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allowed_brigades = artillery

allowed_brigades = anti_tank
allowed_brigades = anti_air
allowed_brigades = rocket_artillery
allowed_brigades = sp_artillery
allowed_brigades = sp_rct_artillery
allowed_brigades = tank_destroyer
allowed_brigades = light_armor_brigade
# allowed_brigades = heavy_armor
# allowed_brigades = super_heavy_armor
# allowed_brigades = armored_car
allowed_brigades = engineer
# allowed_brigades = police
# Early Marine Division - 1
model =
{ cost
= 9
buildtime
= 190
manpower
= 15
maxspeed
= 4
defaultorganisation = 40
morale
= 40
defensiveness
= 15
toughness
= 12
softness
= 100
suppression
= 3
airdefence
= 3
softattack
= 8
hardattack
= 1
airattack
= 2
transportweight
= 10
supplyconsumption = 0.8
fuelconsumption
= 0
speed_cap_art
= 5
speed_cap_eng
= 5
speed_cap_at
= 5
speed_cap_aa
= 5
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
# Basic Marine Division - 2
model =
{ cost
= 9
buildtime
= 190
manpower
= 15
maxspeed
= 5
defaultorganisation = 40
morale
= 40
defensiveness
= 18
toughness
= 18
softness
= 100
suppression
= 3
airdefence
= 4
softattack
= 10
hardattack
= 2
airattack
= 3
transportweight
= 10
supplyconsumption = 0.8
fuelconsumption
= 0
speed_cap_art
= 6
speed_cap_eng
= 6

speed_cap_at
speed_cap_aa
upgrade_time_factor
upgrade_cost_factor

=
=
=
=

6
6
0.5
1.0

}
# Improved Marine Division - 3
model =
{ cost
= 9
buildtime
= 190
manpower
= 15
maxspeed
= 5
defaultorganisation = 40
morale
= 40
defensiveness
= 20
toughness
= 24
softness
= 100
suppression
= 3
airdefence
= 5
softattack
= 12
hardattack
= 4
airattack
= 4
transportweight
= 10
supplyconsumption = 0.9
fuelconsumption
= 0
speed_cap_art
= 6
speed_cap_eng
= 6
speed_cap_at
= 6
speed_cap_aa
= 6
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
# Advanced Marine Division - 4
model =
{ cost
= 9
buildtime
= 190
manpower
= 15
maxspeed
= 5
defaultorganisation = 40
morale
= 40
defensiveness
= 25
toughness
= 30
softness
= 100
suppression
= 3
airdefence
= 6
softattack
= 14
hardattack
= 5
airattack
= 5
transportweight
= 10
supplyconsumption = 0.9
fuelconsumption
= 0
speed_cap_art
= 6
speed_cap_eng
= 6
speed_cap_at
= 6
speed_cap_aa
= 6
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
# Semimodern Marine Division - 5
model =
{ cost
= 9

buildtime
manpower
maxspeed
defaultorganisation
morale
defensiveness
toughness
softness
suppression
airdefence
softattack
hardattack
airattack
transportweight
supplyconsumption
fuelconsumption
speed_cap_art
speed_cap_eng
speed_cap_at
speed_cap_aa
upgrade_time_factor
upgrade_cost_factor

=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=

190
15
5
40
40
30
35
100
3
7
16
6
6
10
0.9
0
6
6
6
6
0.5
1.0

}
# Modern Marine Division - 6
model =
{ cost
= 9
buildtime
= 190
manpower
= 15
maxspeed
= 5
defaultorganisation = 40
morale
= 40
defensiveness
= 35
toughness
= 38
softness
= 100
suppression
= 4
airdefence
= 8
softattack
= 20
hardattack
= 8
airattack
= 8
transportweight
= 10
supplyconsumption = 0.9
fuelconsumption
= 0
speed_cap_art
= 6
speed_cap_eng
= 6
speed_cap_at
= 6
speed_cap_aa
= 6
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}