Vous êtes sur la page 1sur 2

PBL - Speedsolving.

com Wiki

1 of 2

https://www.speedsolving.com/wiki/index.php/PBL

PBL
From Speedsolving.com Wiki
Permutation of both layers, abbreviated as PBL, is a step used in a number of 2x2x2 methods (and thus
corners first methods). Specifically, the Ortega method and the Guimond method, perhaps the two most popular
advanced 2x2x2 methods, both finish with a PBL step. When solving only corners, PBL has five unsolved
cases, which can be recognized by the number of pairs on each side that are correctly permuted (a solved side
has 4 pairs, an adjacent swap has 1 pair, and an opposite swap has 0 pairs), so the unsolved cases are 0+0, 1+0,
1+1, 4+0, and 4+1. Algorithms for PBL (for 2x2x2 or CF) can be found at the CxLL pages (the grey cases in
the topmost line).
It is actually possible, in theory, to do PBL in one step for 3x3x3 or Square-1 - in this case we would be
permuting not only corners but the whole layers. No speedcubing method actually uses this, though, because
there are about 800 cases in total and recognition is very difficult. For the Square-1, many methods do PBL in
two steps, by first solving the corners of both layers and then doing the edges of both layers. Even though two
layers are being permuted at once, though, solvers conventionally refer to the steps as simply CP and EP.

Algorithms
Swap UF Corners

y' x U2 R' U' R U2 L' U R' U'


R2
R' F R' B2 R F' R' B2 R2 (A
Permutation)
U' x' R2 U2 R' U' R U2 L' U R'
y' R2 F2 R' U' R F2 R' U R'
y' (U') R' U L' U2 R U' R' U2 R
L
y' R U R' U' R' F R2 U' R' U' R
U R' F' (T Permutation)
R U2 R' U' R U2 L' U R' U' L'
y2 R' U L' U2 R U' R' U2 R2 B'
(Ja Permutation)

Swap U + D Diagonal

Swap U-Layer Diagonal

R U' R' U' F2 U' R U R' D R2


R U' R' U' F2 U' R U R' U F2
L' U L D R2 D R' U' R D' R2
F R U' R' U' R U R' F' R U R' U'
R' F R F' (Y Permutation)
R' U L' U2 R U' x' U L' U2 R U'
L

Swap UB Corners + D-Layer


Diagonal

Swap UF + DF Corners

R2 U' R2' (U2' + y)


R2 U' R2'
R2' U' R2 U2' F2 U'
R2
R2' U' R2 U2' x' U2 x'
U' R2
R2 U F2 U2 R2 U R2
y2 R2 U' B2 U2' R2'
U' R2
z' U2 L U2 (L' R') U2
R U2

Swap UB + DB Corners

1/24/2015 4:23 AM

PBL - Speedsolving.com Wiki

2 of 2

R2' F2 R2
R2 B2 R2'
(R L) U2 (R' L')

https://www.speedsolving.com/wiki/index.php/PBL

R U' R F2 R' U R'


R U' L U2 R' U R'
y2 R' U L' U2 R U' L
x2 y' R2 U' R2 U R2 U' R2 U
R2
z2 R D' L U2 L' D R'
x2 R D' L U2 R' F U'

R2 U' B2 U2' R2' U'


R2
R2 U R2 U2 F2 U F2
R2' U R2 U2 y' R2' U
R2
L2' U F2' U2 R2' U
R2'

The first two algorithms (Y perm and A perm) only affect the top layer, and because of that, they can be used in
LBL methods.
Note that D moves are the same as U + y, just a different notation, what you do for real is something in between.
The effect of it is that you transform F moves to R or L (D R makes the same turns as U F + y').

See also
Ortega
Guimond
OLL (2x2x2)

External links
David Woner's PBL algs (http://dtwoner.110mb.com/index.php?p=1_40_PBL)
Bob Burton's PBL algs (http://www.cubewhiz.com/ortegapbl.php)
Retrieved from "https://www.speedsolving.com/wiki/index.php?title=PBL&oldid=25053"
Categories: 2x2x2 substeps Algorithms Acronyms
This page was last modified on 21 December 2014, at 15:17.

1/24/2015 4:23 AM

Vous aimerez peut-être aussi