Académique Documents
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0 (8 August 2010)
Written by Jaesen Jones
Copyright (c) 2003-2010 JoneSoft
Web: http://www.users.on.net/~jscones/software/
Email: jonesoft@internode.on.net
"Do you have a game that can be "modded"? As you know, the number of "must have"
mods for any game can run into the tens, if not hundreds. The Generic Mod Enabl
er takes most of the hassle out of installing and uninstalling mods from your ga
me. It has been tested with European Air War, Panzer Elite, Silent Hunter III/IV
, Total War and various other games but should work with just about any moddable
game."
LICENSE AGREEMENT
You should carefully read the following terms and conditions before using this s
oftware. Your use of this software indicates your acceptance of this license ag
reement.
LICENSE
- This License Agreement (the "Agreement") is a legal agreement between you, the
end-user, and Jaesen Jones. By using this software or storing this program on a
computer hard drive (or other media), you are agreeing to be bound by the terms
of this Agreement.
- Home users and non-profit organisations may install this program and use it FR
EE for UNLIMITED time.
- Commercial users, profit, and government organisations may install this progra
m and use it FREE for UNLIMITED time.
- This software may be distributed freely on online services, bulletin boards, o
r other electronic media as long as the files are distributed in their entirety.
- This software may not be distributed on CD-ROM, disk, or other physical media
for a fee without the permission of Jaesen Jones.
- You may not alter this software in any way, including changing or removing any
messages or windows.
- You may not decompile, disassemble or reverse-engineer this software.
COPYRIGHT
Generic Mod Enabler is Copyright 2003-2010, JoneSoft. You must treat the Softwar
e like any other copyrighted material.
DISCLAIMER OF WARRANTY
THIS SOFTWARE AND THE ACCOMPANYING FILES ARE SUPPLIED "AS IS" AND WITHOUT WARRAN
TIES AS TO PERFORMANCE OF MERCHANTABILITY OR ANY OTHER WARRANTIES WHETHER EXPRES
SED OR IMPLIED. NO WARRANTY OF FITNESS FOR A PARTICULAR PURPOSE IS OFFERED.
RELEASE NOTES
2.6.0
- Fixed: now correctly disables mods that have [ as the first character in the m
od name
- Added: new enhanced game file compare feature
- Changed: snapshot/compare feature now based on MD5 sums, not date stamps
2.5.0 (19 June 2010)
- Added: drag & drop from other processes (ie Windows Explorer, Desktop) now ena
bled under Microsoft Vista/Windows 7
- Added: now detects changes to MODS folder contents and refreshes screen automa
tically
- Changed: display font now defaults to user's desktop (icon) font
- Changed: improved handling of -remove directive
- Changed: improved handling of mod-added folders
- Changed: numerous (minor) interface modifications
- Changed: further optimised for use with Microsoft Vista/Windows 7
2.4.0 (7 May 2010)
- Added ability to copy the list of activated mods to the clipboard
- Added /s switch for saving mod profiles
- Added new (online) Help file
- Now optimised for use with Microsoft Vista and Windows 7
- Minor modifications to the behaviour of the "Tasks..." menu
2.3.1 (1 November 2009)
- Now writes JSGME path to JSGME.ini for use by third party apps that interact w
ith JSGME
- Added /l command line parameter for loading mod profiles
2.3.0 (3 October 2009)
- Now correctly handles mods that have = as part of the mod folder name
- Added ability to load and save mod profiles
- Added search facility
- Now defaults to "Start in" folder
- Confirmation dialog no longer appears when disabling all mods using the /da co
mmand line switch
- Modified layout of "Tasks" menu
- Removed sounds, apart from those connected to warnings or errors
2.2.0 (6 September 2008)
- Now allows users to change the default MODS folder name when first run
- Now accepts command line parameters (refer to Help file for more detail)
- Added ability to import a mod folder from another location
- Now displays the total number of mods found and number of activated mods in st
atus bar
- Removed "Delete" button - delete available mods by selecting and pressing the
Delete key or Delete context menu option
2.1.0 (10 May 2008)
- Activated mods that can't be immediately disabled because they have files over
written by subsequently activated mods now display in a different ("greyed out")
colour
- Minor code enhancements
2.0.1 (30 October 2007)
- Fixed some case sensitivity problems
2.0.0 (23 October 2007)
- Now records a snapshot of mod files at the time of enabling and disables based
on that snapshot
- Now warns when a mod adds new folders that were added by previously enabled mo
ds
- Now supports importing of mods through drag and drop from Windows Explorer, De
sktop etc (not supported under Microsoft Vista)
- Added ability to rename mods by selecting and pressing F2
- Added ability to create new mod folder names by pressing F7
- Now plays a sound when enabling or disabling has completed