Académique Documents
Professionnel Documents
Culture Documents
Dark Heresy
TM
CHARACTERISTICS
3 1
Charm (Fel)
Command (Fel)
Commerce (Int)
S TRENGTH
(S)
3 0
T OUGHNESS
(T)
W ILLPOWER
(WP)
3 5
3 4
F ELLOWSHIP
(F EL )
2 8
Deceive (Fel)
Dodge (Ag)
Medicae (Int)
Navigate (Surface) (Int)
Navigate (Stellar) (Int)
Navigate (Warp) (Int)
Operate (Aeronautica) (Ag)
Operate (Surface) (Ag)
Operate (Voidship) (Ag)
Parry (WS)
Psyniscience (Per)
3 3
EXPERIENCE
XP
FATE POINTS:
SPEND
50
TOTAL XP SPENT
950
TO
I NFLUENCE
(I FL )
2 8
THRESHOLD
3 (+6)
Interrogation (WP)
Intimidate (S)
CURRENT
I NSANITY (I S )
Inquiry (Fel)
Linguistics (Int)
C ORRUPTION (C)
Logic (Int)
M ALIGNANCES
M ENTAL D ISORDERS
A GILITY
(A G )
+30
Awareness (Per)
B ALLISTIC
S KILL
(BS)
+20
Athletics (S)
+10
3 1
P ERCEPTION
(P ER )
Acrobatics (Ag)
Known
I NTELLIGENCE
(I NT )
+30
4 9
+20
3 2
Known
HAIR
SKILLS
+10
W EAPON
S KILL
(WS)
BUILD Fit
Scrutiny (Per)
Security (Int)
Sleight of Hand (Ag)
Stealth (Ag)
Survival (Per)
Tech-Use (Int)
Trade (Int)
M UTATIONS
132
Dedicated Healer: In addition to the normal uses of Fate points, when a Chirurgeon character fails a test to provide First Aid, he can spend a Fate 64
point to automatically succeed
Hammer of the Emperor: When attacking a target that an ally attacked since the end of the Guardsmans last turn, the Guardsman can re-roll 56
any results of 1 or 2 on dama
133
Superior Chirurgeon: +20 bonus on all Medicae skill tests. When providing first aid, a character ignores the penalties for Heavily Damaged patients
131 and only suffers a 10 p
WS
BS
AG
I NT
P ER WP F EL I FL
Clues from the Crowds: Can re-roll a test made to gather information from a group.
APTITUDES
Willpower
Leadership
Fieldcraft
Intelligence
Knowledge
Strength
Toughness
Permission granted to photocopy for personal use only. Games Workshop Ltd 2014. Character Sheet also available for download at www.FantasyFlightGames.com
WEAPONS
N AME : Laspistol
R NG : 30m
R O F:
P EN : 0
C LIP : 30
S PECIAL : Reliable
C LS : Pistol
S/2/
R LD :Half
S PECIAL :
C LIP :
W T : 1.5kg
W T : 3kg
01-10
A VL :Common
D MG : 1d10 R
R LD :
D MG : 1d10+2 E
C LS : Melee
N AME : Sword
R O F:
R NG :
P EN :
ARMOUR
AR
11-20
R O F:
P EN :
C LIP :
TOTAL :
AL
A VL :Common
21-30
31-70
C LS :
R NG :
WOUNDS
12
CURRENT :
Balanced
N AME :
DEFENCE
AND
CRITICAL DAMAGE
CURRENT :
CONDITIONS
D MG :
R LD :
WT:
A VL :
S PECIAL :
C LS :
N AME :
R NG :
R O F:
P EN :
C LIP :
LR
D MG :
R LD :
WT:
A VL :
71-85
LL
86-00
S PECIAL :
C LS :
N AME :
R NG :
R O F:
P EN :
C LIP :
D MG :
R LD :
WT:
A VL :
S PECIAL :
C LS :
N AME :
R NG :
R O F:
P EN :
C LIP :
FATIGUE
D MG :
R LD :
WT:
HALF
FULL
A VL :
S PECIAL :
MOVEMENT
CHARGE
RUN
3
6
CURRENT:
PSYCHIC POWERS
PSY RATING:
THRESHOLD: (TB+WPB)
P AGE #
GEAR
W T P AGE #
combat vest
11kg
12 lho sticks
magnoculars
medi-kit
stimm (3 doses)
9
18
SPECIAL ABILITIES: