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"Montage
-Every shot in the picture (shot lengths too; CU, MS, etc) must serve a purpose
in the order of which they're shown. The previous shot and the next shot - the o
rder of shots matters, and must be justified. Logically make sense, the decision
s of cutting to and from various shots.
- Rhythm is an important factor, not just the order and the logical sequence of
shots. The rhythm must correlate with the action on screen (the action of the sc
ene itself)
p.11
1. Something that's constantly moving, repeating - you can study the pattern and
then organize your set ups according to the pattern and what you want to film.
2. something that's "known" yet unpredictable - these kinds of things are harder
to shoot (people walking in and out of a store, walking on a street, sport...et
c) you know it basically, but can't necessarily predict certain things that may
suddenly change.... this will demand from you to be a bit more elastic in your s
hooting, and quick judgment and plasticity...
3. Organized action
can be two types
a) Repetition of an action currently produced (acted)
(footage of something like
missile testing or an assembly of something at a shop)
b) Newly organized and rehearsed action (generally, a work of an actor)
This type of action demands a director and a DP a great deal of organization in
work and professional experience
My notes: essentially he is talking about HOW you would film organized action
whet
her it s a sequence on set, or how would you capture, for instance footage of an a
ssembly line? It s organized, the action, but how would you film it? Etc that s wher
e the organization comes in, in your work (storyboarding, planning, set ups at the
right locations)
4. Peeped
This type of action is filmed when the person in the frame is unaware of being f
ilmed. This type of action is never organized and in the 20 s used to be called Kin
o-eye
Dziga Vertov s invention
and later on became cinema verite and usually this i
s used in documentaries.
p.12 - It must be clear to you that you can't shoot nor edit as you "wish" - you
must choose and you must choose wisely during shooting and before - how you are
to edit a scene.
- even if you are shooting a spontaneous incident - let's say out and about some
where - you must think about how to shoot it, in what shot lengths, and how to e
dit them later - so that you can TELL this incident in time and space to the VIE
WER!
- "without an idea, or a deeply thought out theme or topic, you won't have a fil
m, but a sequence of "live photographs - no more" - Kuleshov
Montage of a film
The film is edited in the same way frames/shots are edited in to form a scene.
-Scenes connected in a certain, logical order form episodes. Episodes form parts
. Parts form a film.
- Having captured on film whatever it is you have shot... (Natural phenomenon, l
andscapes, cards, etc etc) we must join all the different halves of the shoot in
-How should one use the space of the frame? By filling it with a more "active" m
ore "expressive" elements or equally balance the frame? Obviously, maximum space
of the frame must be filled with the main, more expressive. Example on page 17
is amazing...
-Best example of this is image 60 - the space is balanced equally and is express
ively filled.
- This image proves that not always one must compose everything DEAD CENTER.
- It s almost always required that the direction of a person s view must leave empty
space.
- imagine if you've got a window and a shaft of light shining on a man - you mus
t compose in such a way that the composition is balanced (example p.18) - the a
ttention of the viewer will be greatly enhanced because of the way the shaft of
light (when rightly composed) intensifies the focal point of the composition - a
man.
-In choosing a frame/composition do the following; 1) enlarge, or reduce the fra
me by moving the camera closer or away from the object you're photographing (or
the lens, etc)
2) By placing the main object in the center of the frame - begin "looking" throu
gh a horizontal and vertical axis the more "correct" distribution of the main ob
ject and its subsidiary objects in the frame.
Laws of Composition
-While composing a frame.... or working with compositions - keep in mind - not a
lways the "laws" or "rules" of compositions are undeniable (meaning you can argu
e the "rules"). A lot of people follow compositional "dogmas" But you can't look
at a composition as something "self-sufficient". The best way to achieve the ri
ght compositional frame is - logic and sequence in the arguments, the subordinat
ion of the composition within the meaning of shooting, and dramatic problems.
-the content of the frame dictates the composition.
- Content and composition are inseparable.
-nice example on page 19. of when compositional "rule" isn't right.
-"A composition always depends upon the CONTENT of the frame, of the TASK - (the
example in pics, 72 and 73 illustrate this difference)
The Whole and the details
"Sometimes part of the main, a detail, speaks better about the "whole", than the
"whole" of the image itself. Remember this.
- composing a frame "always keep it "minimal" (come back to this)
Closed
and
free
compositions
-shooting this type of way, gives the object in the frame a special kind of mean
ing and character.
- these type of shots examples can be found in a variety of works from Michelang
elo, Sistine Chapel, Giovanni Tiepolo in the villa of Valmarana Senior in Hermit
age in Leningrad. Alexander Deyneka on metro station of Mayakovskaya. , Eugene L
anceray
p.24 - Be Careful
-We see our environment usually from our normal eye-level vision. Only in specia
l cases do we see it from a low angle or high angle.
That is why images which are shot in that fashion only appear to us "natural" on
ly when the shooting fashion is justified by the content of the frame or its' po
int of view on the object (a view from the pit, balcony, a plane...)
- If the film has a large amount of shots from different points of view (high an
gle, and low angle) the viewer will begin to get tired from this - because it is
unnatural - since most of what we see is at eye level.
- Just look at a real life example; try eating something with hot sauce or hot p
epper all the time - or how about constantly eating sweets, nonstop - the same c
andy, or the same donuts, all day everyday - you see the point now? You'll begin
to hate it.
-You must not overuse these type of shots (short focus lenses have a tendency to
underline/intensify these angled shots)
p.24 - Choice of a frame during filming
When choosing the frame on a shoot...Do not simply walk around the object, choos
ing the direction of the shot, but at the same time - walk UP and DOWN (change t
he level vertically, raise higher physically)
- In practicality it's done this way: First you walk around the object, looking
at it from your height, MARK the most 'correct' for the TASK AT HAND (keep in mi
nd the task, it's what's going on in the current shot, what's the story?) direct
ion for the shot. Then, look at, from the alleged angles you've chosen - the obj
ect - from low or high angles and finalize your choice.
2. Do not forget to get closer or/and farther away from the point of view you've
found that's best for the shot. DEFINE the "plane of view" (perspective), SIZE
of the object in the frame (large or small - wide), DISTANCE of the camera from
the shot.
3. Check the frame - find the most expressive point of view by using the vertica
l and horizontal axis of the camera...
Also using a "Dutch" angle isn't always used, but sometimes it can add a dynamic
to a given shot. (Waving of a flag)
p.25 - Practice using a painting
This is a vital section - it FORCES you to practice composing shots from works o
f art
p.27
Clarity
p.28
-in some cases objects obscuring the field of view or each other aren t wrong... (
Image 119, is a good example)
-You can still understand what's going on...and that is due to...
-The parts - "details" - of objects in a given image speak a great deal about a
WHOLE no worse than if the objects were shown as a WHOLE
-That is why when you are "clearing" the frame from "extraneous" objects - KEEP
IN MIND the EXPRESSIVENESS of certain details.
-A DP can light an object in such a way that when the OBJECTS intersect/morph/ob
scure each other - will not result in MORPHING (meaning, you'll be able to see '
depth' and discern objects within a frame)
-examples: image 120 (light MORPHS) image 121 (light SEPARATES objects)
-However - keep in mind that when you are clearing the frame (getting rid of obj
ects in the frame for example) you run the risk of "dry out" the frame! - By mak
ing it unrealistically succinct - devoid of necessary details
-While composing a shot, try to keep a balance (how much is enough, not enough e
tc) in showing objects, as well as in getting rid of them. - You have to think o
n a regular basis "what is the story of the shot" and that will usually be able
to tell you what to do with it and the objects within it.
STUDY Compositions
p.30
This is a good page, in depth - teaches you to learn how to build compositions a
nd the LIFE in them.
-By looking at an image, you are able to determine the compositional schemes (ve
rtical, horizontal, triangle, diagonal, etc)
-Also possible to determine these schemes in tonal images (In films, we shoot th
e objects as they are lit - and in our images there's always a light and shadow
- they are tonal - in them, there are different tonal boundaries.
-In any frame, any photograph, any painting - you may determine the "scheme of c
ompositional construction" - linear, light, tonal or an aggregate of each.
graphic composition
-The basis of a composition is - the truthful transfer of actuality to the scree
n. We compose a shot not because it's an interesting composition, but because th
is or THAT composition is a much better representation of the LIFE of these imag
es.
- In compositing an image, you must keep in mind OTHER images that will come bef
ore or after, in editing.
p.34 - Consider the composition of a frame during filming
- When you are composing, you must always keep in mind the fact how you'll also
be connecting these images with others; will you have the same scenery, mellow t
ransitions... or will you have drastic changes? Different compositions come afte
r or before... (Think on this more, but he show an example with faces)
-Changing compositions calmly, or drastically all has to do with what you're goi
ng for - what emotion; do you want the audience to feel it? Or do you want to be
subliminal...
-Keep in mind the LIGHT within an image, TONE, color - when you're shooting. One
must not mix, in editing, UNREASONABLY connect dark shots with bright, extremel
y lit with low key lit shots, or diffused light (all over the frame) - blue with
red, yellow with purple...etc
-Shots with different light, color and tone, will be drastic - and the audience
will take it as an UNDERLINE of something or an unrealistic portrayal of a scene
.
-If you must underline something, use a close-up and or compositions, light, col
there mus
or and tonal "mismatches" just use them reasonably and not anything goes
t be thought put into your choices
-Feeling of balance is one of the MAIN qualities of an artist.
-To better understand tone, light, color of compositions study the basic example
of the two images page (155a, and 156b) the image in B, circle seems bigger, ye
t the shape is the same as in A.
-When we look at photos or images we tend to say "What a bright, happy tone", "V
ery dark, tones", "Very sublime tones" "Very appealing transitions of tones thro
ughout the image"
-The tone of an image gives it an appropriate "color", mood; tonality cannot be
disconnected from the content
A correctly found tonality of an image creates on screen a feeling of light, lat
itude/width, happiness, cleanliness, clearness, or gloom, oppression, severity/c
aution; or definition...
-Director and a DP must attentively watch out for the tonal ratio in the image.
(Correlation/relation)
-It's important to remember, that to film - in one frame - a dark and a bright t
one and make retain a certain harmony can be incredibly hard.
-This is why it's important to control color on set.
Light
p.37 (nice diagram here with explanations)
-without a sufficient amount of light, it's technically impossible to photograph
an image (more and more I begin to grasp how much light plays an importance, in
Crash commentary Cronenberg spoke a lot about light)
-Without the correct distribution of light on the objects to be filmed - you can
not obtain an expressively artistic image.
-Different kind of light makes us see the surrounding reality in different ways.
Examples; "a gloomy, grey day" "the Sun lights everything!" "Darkness..." "Fount
ain of light" "Moon light" "light flares" "Reflection"
Reflex and penumbra (partial shadow)
-Objects reflect light off them, and actually light other objects with this ligh
t - "Reflective light"
-Shadows aren't always solid and full - if we attentively study shadows we'll se
e that they have their own "grades of tonality" - from completely solid shadows,
to light shadows; Reflective and half-shadows.
-Two different women dressed in different dresses. Dark and bright - even two di
fferent exposures will be required for these.
p.38 - Scattered light
-This type of light almost never results in shadows. Example: Overcast day
-If you need to use this light, don't be afraid of it and USE it if it fits the
story
-Not always correct to shoot everything in bright sunlight, also there are some
faces that need a much softer light
Sharp light
A direct(ed) sharp/hard light must be implemented in an image depending on what
the story and the content is
- Sunlight or directed light like that may create a contrast of tones you don't
want.
Direction of light
-In the outlining of a form, texture of objects - the direction of light plays a
n EXCEPTIONAL role
-Backlight 'outlines' contour of an object and is called contre
(Examples of direction of light - images 167-171)
Combined light
-Front light = gives a flat image, form of an object does not "bulge" clearly.
-Side light = halves the object; light and shadow, the object becomes distinct a
nd has texture. But the shadow side isn't well seen.
Backlight = creates a silhouette, a contour of an image...gives it a "characteri
zation" edge...
Low light and Top light must be justified when used = meaning, source of light m
ust be shown. For instance low angle light is used when a person is sitting by a
fire, etc...
- Light reveals a form and texture
- In order to create an artistic image - one must use creative lighting (combine
d)
(Examples on image 172, 173) - 173 is using "combined" - creative lighting. Most
likely side light and a bit of front light.
-Incorrectly directed light can change or distort a form and texture of objects
to be photographed (faces, figures, objects)
p.38 - Light and shadow as elements of compositions
When composing a shot, you must consider not only the placement of objects withi
n a frame BUT their NATURE (Character) - light, shadows, tonality
Color
-in working with color, remember that a REAL Colored film - is not colored pictu
res, but a consciously utilized relationship/proportion/correlation of COLORS in
a frame and in editing.
An orange on a green grass under a blue sky - are the relations of different col
ors of orange, green and blue, and not of a "painted" orange, grass and the sky.
Using color in a film, as well as how the colors interrelate with each other - i
s the inclusion of a vision of color in the dramatic fabric of a film. Color, as
music, may and MUST, affect the viewer as a powerful dramatic element.
-A great example of a dramatic utilization of color in film is Eisenstein's Ivan
the Terrible - Part 2