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Get the

~v2.02
- Added
- Added
- Added

latest version any time from http://www.gamearchaeology.com/Telepone.zip


10:29 PM 2/5/2013
W/L tracker to stats Manager.
total W/L counter to stats manager.
pruning function to stats manager.

~v2.01
3:38 AM 2/4/2013
- Removed emotes in names.
- You may disable win/loss tracking in mtsp.ini.
~v2.00
6:26 PM 2/2/2013
- Added win / loss tracking for increased drama.
- Renamed the project to Telepone. Get the latest version any time from http://w
ww.gamearchaeology.com/Telepone.zip
~v1.97
3:37 PM 1/31/2013
- Added new nerd tier emotes.
~v1.96
11:42 AM 11/9/2012
- Added support for loading different FM2K games with preset settings.
Check .\files\GameSettings to set presets.
- Retranslated some stuff.
- Chat color setting saves properly.
~v1.95
7:31 PM 11/8/2012
- Experimental new netcode and input polling method, coupled with a more effecie
nt context switching scheme.
Technically this means MTSP will have to do 30% less work during online play.
Slower computers/connections or stages with transparency rendering slowdown mi
ght perform better.
- You can now set an option to wait for important spectators to catch up.
This will cause slowdown when a spectator falls behind so don't leave it on al
l the time.
- Different types of chat color printing schemes now available.
- Fixed buggy replay endings.
- Resized some emotes.
~v1.94
7:58 PM 11/3/2012
- Autoscroll toggle reenabled and other scrolling issues with emotes fixed.
- The spectate has been tripled.
- Fixed join spam.
- Default max timer on a new install now defaults to 99.
- Improperly setting DNS/not DNS no longer closes the program.
- Secret emotes???
~v1.93
6:06 PM 10/31/2012
- Greatly increased chance of spectate working. Spectate a 1.93e+ host and it sh
ouldn't fail.
- Removed many lag switch exploits.
- You are now notified whenever the opponent performs suspicious activity. Wheth
er or not they
are purposefully causing lag depends on the situation and is up to you to deci
de.
- Red IP addresses in profiles indicate that that user's IP is different from us
ual.
- Fixed server crashing exploit.
- Fixed startup problem with version info printing.
- Fixed a bug when disconnecting from a server.

- Added features for users with OCD.


~v1.92
8:55 PM 10/13/2012
- Fixed server stability.
- Fixed user states not updating.
~v1.91
1:22 PM 10/12/2012
- Desync detection. (only when both players have 1.91+ so UPGRADE TODAY)
- Fixed tons of recently discovered exploits.
- Fixed random crashes.
- Replaced old random versus and ping decline system with superior one that uses
local ping data or netcode sequence pings.
- Mostly unknown /dice command removed because it is both dumb and magically abl
e to
cause the program to freeze.
- You can now RandomVersus against clients.(it's true, you couldn't before)
~v1.90
4:04 AM 10/10/2012
- Fixed servers.
- Fixed duplicate messages.
- Fixed ignore and decline lists getting deleted.
- Version info display when starting.
- Re-enabled multiple emotes in the same line.
~v1.89
3:17 AM 10/9/2012
- Finally fixed ridiculous negative pings that reported latency of 14234023ms an
d such.
- Fixed servers not sending correct user info around and getting errors.
- Pings can now decipher the username in old client pong replies. (no more [old
client])
- Fixed profile font size sometimes getting smaller.
- Try right clicking in the profile to open links or copy the comment.
- Ignore/decline settings reflected in profiles.
- A bunch of other profile adjustments.
- Fixed several random crashes when connecting/disconnecting to a server.
- Fixed local stats sometimes not saving.
- You now ask the server for an updated member list every 80 seconds or so.
~v1.88
10:05 AM 10/8/2012
- Probably improved user to user connectivity situation by a lot.
- Fixed gg messages crashing.
- Ping display in profiles with averages saved locally. (weird gigantic pings ar
e ignored)
- Some automatic silent pings occur. No need to ping everyone to update profile.
- Cleaned up some other stuff with profiles.
- Fixed the region setting not saving.
- You can minimize to the system tray if you are a server.
~v1.87
2:08 AM 10/7/2012
- Added new profile system and added framework for more owner-draw GUI elements.
- Replaced VS counter with local stat tracking. Now records how long you've play
ed a person.
- Finally fixed timestamp in the middle of incoming challenge request strings.
- Clarified/retranslated some options in program settings.
- You can now refresh the member list since member joins are the most commonly l
ost UDP packets.
~v1.86
2:59 PM 9/25/2012
(mislabeled as 1.85)
- Fixed annoying duplicate member entries in the member list.

- Max ping setting now declines incoming challenges. ~(doesn't work. it declines
outgoing ones)
- Made it easier to fix game.ini problems.
- Open game.ini at any time with /exeini.
- Made replay manager more responsive + GUI improvements.
- Added note to new packet functions.
~v1.85
10:27 PM 9/21/2012
- Added new stutter/fps fix option under performance tab. If you don't get stutt
er, DISABLE IT.
- Added option to disable single player replay saving.
- Fixed state not updating when connecting sometimes.
- Fixed random crashes.
- New security measures added to prevent abuse.
~v1.84
- Bug fixes.
~v1.83
- You won't random versus anyone on your decline list.
- Timer is set to infinite when launching single player through MTSP.
- Fixed many bugs and obscure memory leaks caused by illegal cross thread calls.
- Game thread priority setting.
- GUI optimization options.
- Added compatibility check option to member menu. (with other clients v1.83+)
- Fixed replay manager delete not updating replay list.
- Reconnect button.
- Simple help link added to help menu.
- Minor crash fixes.
- Infrastructure added for future development of functions.
- Another emote.
~v1.82
- Fixed process force close on win 7 maybe.
- Added option to disable force close.
~v1.81
- "Get version" works. (with other clients v1.81+)
- Clarified replay save messages.
~v1.80
- More replay functionality. Perhaps... too much functionality.
- Replay manager favoriting/commenting/sorting enabled.
- AutoGG doesn't activate unless a certain amount of time has elapsed in a match
.
- MTSP now detects and closes all FM2K processes after a game ends so none will
linger as background ghost processes.
- Invalid username checking.
- You can now type /gg and /comment to output your gg message or comment.
- New (secret?) emoticons.
- Typo fixes.
~v1.78
- bug fixes.
~v1.77
- Emotes resized to sane sizes.
- Emote disable button.
~v1.76

Added emotes /kappa, /fraud, /pshrug, one per line.


Stopped multiline comment display in main chat.
Added actual toolbar.
Added quicklaunch single player button.
Increased server connection limit.

~v1.75
- Addressed issue where your state would become corrupted after failing to be ch
allenged.
- Added replay manager for cleaning out replay folders.
- "Query version" might work now. (it doesn't)
~v1.73
- Minor lag issue improved.
- Fixed auto gg bugs.
- Added sought opponent skill level chooser which will be displayed in the comme
nt.
~v1.72
- /!\ CHECK YOUR IGNORE FILE /!\ There was a bug that littered it with extra nam
es.
- Added auto gg "feature".
- Fixed autoscroll toggle.
- Fixed players with invalid characters in their name crashing MTSP after the ga
me launches.
- Added simpler ignore/decline/server list editing.
- New icons.
~v1.71
- Fixed major crash bug.
~v1.70
- Max ping setting will save.
- Fixed crash when switching to free mode after failing to connect to a server.
- MTSP FiM Special thanks *To all who have been testing the program
*Fosh, Mezzanyne, Klux, Rinzuul, Derpy, Tonight for some suggestions and hardcor
e testing
*Ponygoons for some emotes
*nums0ic for fluttershy emote
*Mane6 for creating Fighting is Magic
*Original creators of MTSP and Lunaport
*Applejack for best pones

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